Files
bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

37 lines
1.1 KiB
C++

#pragma once
#include <revolution.h>
namespace MR {
/// @brief A contiguous space-efficient array of bits.
class BitArray {
public:
/// @brief Creates a new `BitArray`.
/// @param bitNum The number of bits.
BitArray(int bitNum);
/// @brief Determines if the value of the given bit is equal to `1`.
/// @param bitIdx The position of the bit.
/// @return `true` if the value of the bit is equal to `1`, `false` otherwise.
bool isOn(int bitIdx) const;
/// @brief Updates the value of the given bit.
/// @param bitIdx The position of the bit.
/// @param isOn Determines if the value of the bit should be set to `1`.
void set(int bitIdx, bool isOn);
/// @brief Returns the number of bits.
/// @return The number of bits.
int size() const {
return mArraySize;
}
private:
/// @brief The pointer to the array of bytes.
/* 0x0 */ u8* mArray;
/// @brief The number of bits.
/* 0x4 */ s32 mArraySize;
};
}; // namespace MR