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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
16 lines
399 B
C++
16 lines
399 B
C++
#pragma once
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#include "Game/Util/Color.hpp"
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#include <JSystem/JGeometry/TVec.hpp>
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class DrawBuffer;
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class LiveActor;
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namespace MR {
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void loadLight(s32);
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void loadLightPlayer();
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void initActorLightInfoLightType(LiveActor*, s32);
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void initActorLightInfoDrawBuffer(LiveActor*, DrawBuffer*);
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void requestPointLight(const LiveActor*, TVec3f, Color8, f32, s32);
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}; // namespace MR
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