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bigmak94andClaude Opus 5.5 4b395efe5c Add the Petari decompilation (SMGCommunity/Petari@0a5c660)
The sources of Petari (https://github.com/SMGCommunity/Petari), the
Super Mario Galaxy decompilation by the SMGCommunity, at commit
0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line
endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and
src/.  Left out: the game data Petari keeps from the original
executable, the error message archive (include/Game/System/
ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and
StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's
own disc.  The port's changes follow in the next commit, so
`git diff petari-base -- decomp` shows them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-01 01:59:38 +02:00

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C++

#pragma once
#include "Game/Util/Color.hpp"
#include <JSystem/JGeometry/TVec.hpp>
class DrawBuffer;
class LiveActor;
namespace MR {
void loadLight(s32);
void loadLightPlayer();
void initActorLightInfoLightType(LiveActor*, s32);
void initActorLightInfoDrawBuffer(LiveActor*, DrawBuffer*);
void requestPointLight(const LiveActor*, TVec3f, Color8, f32, s32);
}; // namespace MR