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https://github.com/PodeCaradox/GalaxyQuest-SteamFrame.git
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The sources of Petari (https://github.com/SMGCommunity/Petari), the Super Mario Galaxy decompilation by the SMGCommunity, at commit 0a5c6608dc3b4c44a9aa68c2535d1793dc565f02, unchanged but for LF line endings: LICENSE (as LICENSE-Petari.txt; CC0 1.0), include/, libs/ and src/. Left out: the game data Petari keeps from the original executable, the error message archive (include/Game/System/ ErrorArchive.hpp) and two tables (src/Game/System/GalaxyID.bcsv and StoryEvent.bcsv); GalaxyQuest's converter takes them from the player's own disc. The port's changes follow in the next commit, so `git diff petari-base -- decomp` shows them. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
24 lines
601 B
C
24 lines
601 B
C
#ifndef RVL_FACE_LIBRARY_SYSTEM_H
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#define RVL_FACE_LIBRARY_SYSTEM_H
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#include "RFL_Types.h"
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#include <revolution/types.h>
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#ifdef __cplusplus
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extern "C" {
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#endif
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u32 RFLGetWorkSize(BOOL deluxeTex);
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RFLErrcode RFLInitResAsync(void* workBuffer, void* resBuffer, u32 resSize,
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BOOL deluxeTex);
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RFLErrcode RFLInitRes(void* workBuffer, void* resBuffer, u32 resSize,
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BOOL deluxeTex);
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void RFLExit(void);
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BOOL RFLAvailable(void);
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RFLErrcode RFLGetAsyncStatus(void);
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s32 RFLGetLastReason(void);
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RFLErrcode RFLWaitAsync(void);
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#ifdef __cplusplus
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}
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#endif
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#endif
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