- .github/workflows/ci.yml: on every push and pull request, fg-test's
scenes on Mesa's lavapipe against tools/check-scenes.py's limits (about
1.5x today's scores, plus at most a fifth of a plain blend's error, plus
BGRA = RGBA), the pacer's test with GCC and Clang -Werror, the example
compiled, and the shaders rebuilt with glslang 16.2.0 (pinned, cached)
and compared with src/framegen/fg_shaders.inc.
- README: what the template gives, both emulators it runs in, the quick
start on lavapipe, the integration with the pacer, the PS5 notes.
- docs/integration.md: the pacer, the frames' format, your own loader,
RADV and ps5vk, the 120 Hz param.json (attribute3 524352) and
PS5VK_PARAM_JSON, ps5vk's binding numbers.
- docs/testing.md: what CI runs and how to run it locally, the baseline
scores on SwiftShader and lavapipe.
- LICENSE.md: copyright swordpdf; .gitignore: *.pyc.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DaNprJCmpBhrkpzRHVPLXM