ci: Add caching for builds, prevent nested archives

Also add title and description to actions
Move the FrameHome build-info.txt artifact to the build stage,
since it's not needed for the release.

Co-authored-by: Copilot <223556219+Copilot@users.noreply.github.com>
This commit is contained in:
KevinandCopilot committed 2026-10-24 22:05:16 +02:00
1 parent a9fb214424
commit 221411a528
4 files changed
+190 -58

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+145 -33
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@@ -37,9 +37,29 @@ jobs:
- { arch: arm64, runner: ubuntu-24.04-arm, extra: "" }
runs-on: ${{ matrix.runner }}
timeout-minutes: 45
env:
FRAME_USE_CCACHE: "1"
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_MAXSIZE: 500M
CCACHE_COMPILERCHECK: content
APT_CACHE_DIR: ${{ github.workspace }}/.apt-cache
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
- name: Check out source
uses: actions/checkout@v4
- name: Restore compiler cache
uses: actions/cache@v5
with:
path: ${{ github.workspace }}/.ccache
key: ccache-studio-linux-${{ matrix.arch }}-${{ github.sha }}
restore-keys: ccache-studio-linux-${{ matrix.arch }}-
- name: Restore apt package cache
uses: actions/cache@v5
with:
path: .apt-cache/archives
key: apt-ubuntu-24.04-${{ matrix.arch }}-${{ hashFiles('.github/workflows/build.yml') }}
restore-keys: apt-ubuntu-24.04-${{ matrix.arch }}-
- name: Download Frame Home payload
uses: actions/download-artifact@v4
with:
name: FrameHome-payload
path: build/frame-home/payload
@@ -47,14 +67,20 @@ jobs:
run: |
# x86 links against 32-bit X11, so apt needs the i386 packages too
if [ "${{ matrix.i386 }}" = "true" ]; then sudo dpkg --add-architecture i386; fi
sudo mkdir -p "$APT_CACHE_DIR/archives/partial"
sudo chown _apt:root "$APT_CACHE_DIR/archives/partial"
sudo apt-get update
sudo apt-get install -y ninja-build cmake libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxkbcommon-dev ${{ matrix.extra }}
sudo apt-get -o Dir::Cache::archives="$APT_CACHE_DIR/archives" install -y ccache ninja-build cmake libx11-dev libxrandr-dev libxinerama-dev libxcursor-dev libxi-dev libxkbcommon-dev ${{ matrix.extra }}
sudo chown -R "$(id -u):$(id -g)" "$APT_CACHE_DIR/archives"
- name: Build
run: sh scripts/build-studio.sh linux-${{ matrix.arch }}
- uses: actions/upload-artifact@v4
- name: Show compiler cache statistics
run: ccache --show-stats
- name: Upload Linux build
uses: actions/upload-artifact@v4
with:
name: FrameStudio-linux-${{ matrix.arch }}
path: dist/FrameStudio-linux-${{ matrix.arch }}.tar.gz
path: build/stage/FrameStudio-linux-${{ matrix.arch }}
windows:
name: Windows ${{ matrix.arch }}
@@ -66,8 +92,10 @@ jobs:
runs-on: windows-latest
timeout-minutes: 45
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
- name: Check out source
uses: actions/checkout@v4
- name: Download Frame Home payload
uses: actions/download-artifact@v4
with:
name: FrameHome-payload
path: build/frame-home/payload
@@ -83,12 +111,11 @@ jobs:
Copy-Item "build/windows-${{ matrix.arch }}/Frame Studio.exe" $stage
Copy-Item -Recurse "build/windows-${{ matrix.arch }}/frame" "$stage/frame"
Copy-Item LICENSE "$stage/LICENSE.txt"
New-Item -ItemType Directory -Force dist | Out-Null
Compress-Archive -Path $stage -DestinationPath "dist/$name.zip" -Force
- uses: actions/upload-artifact@v4
- name: Upload Windows build
uses: actions/upload-artifact@v4
with:
name: FrameStudio-windows-${{ matrix.arch }}
path: dist/FrameStudio-windows-${{ matrix.arch }}.zip
path: build/stage/FrameStudio-windows-${{ matrix.arch }}
macos:
name: macOS ${{ matrix.arch }}
@@ -103,47 +130,89 @@ jobs:
- { arch: x64, runner: macos-15-intel }
runs-on: ${{ matrix.runner }}
timeout-minutes: 45
env:
FRAME_USE_CCACHE: "1"
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_MAXSIZE: 500M
CCACHE_COMPILERCHECK: content
steps:
- uses: actions/checkout@v4
- uses: actions/download-artifact@v4
- name: Check out source
uses: actions/checkout@v4
- name: Restore compiler cache
uses: actions/cache@v5
with:
path: ${{ github.workspace }}/.ccache
key: ccache-studio-macos-${{ matrix.arch }}-${{ github.sha }}
restore-keys: ccache-studio-macos-${{ matrix.arch }}-
- name: Restore Homebrew package cache
uses: actions/cache@v5
with:
path: ~/Library/Caches/Homebrew/downloads
key: brew-macos-${{ matrix.arch }}-${{ hashFiles('.github/workflows/build.yml') }}
restore-keys: brew-macos-${{ matrix.arch }}-
- name: Download Frame Home payload
uses: actions/download-artifact@v4
with:
name: FrameHome-payload
path: build/frame-home/payload
- name: Tools and MoltenVK (Vulkan on Metal, bundled into the app)
run: brew install ninja molten-vk
run: brew install ccache ninja molten-vk
- name: Build
run: sh scripts/build-studio.sh macos-${{ matrix.arch }}
- uses: actions/upload-artifact@v4
- name: Show compiler cache statistics
run: ccache --show-stats
- name: Upload macOS build
uses: actions/upload-artifact@v4
with:
name: FrameStudio-macos-${{ matrix.arch }}
path: dist/FrameStudio-macos-${{ matrix.arch }}.zip
path: build/stage/FrameStudio-macos-${{ matrix.arch }}
frame-home:
name: Build Frame Home payload
runs-on: ubuntu-24.04-arm
timeout-minutes: 45
env:
CCACHE_DIR: ${{ github.workspace }}/.ccache
CCACHE_MAXSIZE: 500M
CCACHE_COMPILERCHECK: content
APT_CACHE_DIR: ${{ github.workspace }}/.apt-cache
steps:
- uses: actions/checkout@v4
- name: Check out source
uses: actions/checkout@v4
- name: Restore compiler cache
uses: actions/cache@v5
with:
path: ${{ github.workspace }}/.ccache
key: ccache-frame-home-arm64-${{ github.sha }}
restore-keys: ccache-frame-home-arm64-
- name: Restore apt package cache
uses: actions/cache@v5
with:
path: .apt-cache/archives
key: apt-ubuntu-24.04-arm64-${{ hashFiles('.github/workflows/build.yml') }}
restore-keys: apt-ubuntu-24.04-arm64-
- name: Install Frame Home build dependencies
run: |
set -euo pipefail
sudo mkdir -p "$APT_CACHE_DIR/archives/partial"
sudo chown _apt:root "$APT_CACHE_DIR/archives/partial"
sudo apt-get update
sudo apt-get install -y cmake ninja-build gcc-13 g++-13 glslc zip
sudo apt-get -o Dir::Cache::archives="$APT_CACHE_DIR/archives" install -y ccache cmake ninja-build gcc-13 g++-13 glslc zip
sudo chown -R "$(id -u):$(id -g)" "$APT_CACHE_DIR/archives"
- name: Build payload and installer
run: sh scripts/build-frame-home.sh --ci
- uses: actions/upload-artifact@v4
- name: Show compiler cache statistics
run: ccache --show-stats
- name: Upload Frame Home payload
uses: actions/upload-artifact@v4
with:
name: FrameHome-payload
path: build/frame-home/payload
- uses: actions/upload-artifact@v4
- name: Upload Frame Home installer
uses: actions/upload-artifact@v4
with:
name: FrameHome-installer
path: build/frame-home/FrameHome-installer.zip
if-no-files-found: error
- uses: actions/upload-artifact@v4
with:
name: FrameHome-build-info
path: build/frame-home/build-info.txt
path: build/frame-home/FrameHome-installer-stage/FrameHome-installer
if-no-files-found: error
release:
name: Publish
@@ -163,19 +232,60 @@ jobs:
GH_TOKEN: ${{ github.token }}
REPO: ${{ github.repository }}
steps:
- uses: actions/download-artifact@v4
- name: Download Studio build artifacts
uses: actions/download-artifact@v4
with:
pattern: FrameStudio-*
path: dist
merge-multiple: true
- uses: actions/download-artifact@v4
merge-multiple: false
- name: Download Frame Home payload
uses: actions/download-artifact@v4
with:
name: FrameHome-payload
path: ${{ runner.temp }}/frame-home-payload
- uses: actions/download-artifact@v4
- name: Download Frame Home installer
uses: actions/download-artifact@v4
with:
name: FrameHome-installer
path: dist
path: dist/FrameHome-installer
- name: Rebuild release archives
run: |
for package in dist/FrameStudio-linux-*; do
[ -d "$package" ] || continue
name=${package##*/}
if [ -d "$package/frame/bin" ]; then
chmod +x "$package/frame/install.sh" "$package/frame/bin/"*
fi
tar -czf "dist/$name.tar.gz" -C dist "$name"
rm -rf "$package"
done
for package in dist/FrameStudio-windows-* dist/FrameStudio-macos-*; do
[ -d "$package" ] || continue
name=${package##*/}
if [ -d "$package/frame/bin" ]; then
chmod +x "$package/frame/install.sh" "$package/frame/bin/"*
fi
if [[ "$name" == FrameStudio-macos-* ]]; then
chmod +x "$package/Frame Studio.app/Contents/MacOS/Frame Studio"
fi
(cd dist && zip -qr "$name.zip" "$name")
rm -rf "$package"
done
chmod +x dist/FrameHome-installer/install-frame-home.sh \\
dist/FrameHome-installer/payload/install.sh \\
dist/FrameHome-installer/payload/bin/*
(cd dist && zip -qr FrameHome-installer.zip FrameHome-installer)
rm -rf dist/FrameHome-installer
python3 - <<'PY'
from pathlib import Path
from zipfile import ZipFile
for path in Path("dist").glob("*.zip"):
with ZipFile(path) as archive:
nested = [name for name in archive.namelist() if name.lower().endswith(".zip")]
if nested:
raise SystemExit(f"{path} contains nested ZIP files: {nested}")
PY
# What Frame Studio (studio/updater.h) and the headset's Environments panel check for updates: this commit,
# Frame Home's identity (a hash of the headset programs, the same one the panel works out for what's installed)
# and the files in this release.
@@ -185,10 +295,12 @@ jobs:
files=$(ls dist | python3 -c 'import json, sys; print(json.dumps([l.strip() for l in sys.stdin if l.strip()]))')
printf '{"build": "%s", "home": "%s", "date": "%s", "files": %s}\n' "$GITHUB_SHA" "$home" "$(date -u +%Y-%m-%dT%H:%M:%SZ)" "$files" > dist/latest.json
cat dist/latest.json
- uses: actions/attest-build-provenance@v2
- name: Attest Studio release archives
uses: actions/attest-build-provenance@v2
with:
subject-path: dist/FrameStudio-*
- uses: actions/attest-build-provenance@v2
- name: Attest Frame Home installer
uses: actions/attest-build-provenance@v2
with:
subject-path: dist/FrameHome-installer.zip
- name: Version release (tag v*)
+5 -2
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@@ -122,6 +122,8 @@ rolling `latest` release and one shared `v*` tag namespace; each release contain
| By hand | **Actions > build > Run workflow** |
A newer push to the same branch cancels a run that is still going.
Linux, macOS, and Frame Home jobs cache compiler outputs between runs; Windows/MSVC builds are not cached.
Linux jobs also cache downloaded apt packages, and macOS caches Homebrew downloads; apt repository metadata is still refreshed each run.
To publish versions:
@@ -148,14 +150,15 @@ sh scripts/build-frame-home.sh
This uses the headset's native OpenVR library and Vulkan SDK, normally at `/opt/steamvr/bin/linuxarm64`, and requires
CMake, Ninja, a C/C++ compiler, `glslc`, `zip`, and Python 3. Set `OPENVR_LIB_DIR` if SteamVR is installed elsewhere. The
payload, installer ZIP, and build manifest are written under `build/frame-home/`. This mode accepts the headset's
payload, installer ZIP, and build manifest are written under `build/frame-home/`; the build manifest is included in the
payload artifact as `build/frame-home/payload/build-info.txt`. This mode accepts the headset's
installed glibc version, including Preview's 2.43; those local outputs are for development and are not the release
build for stable/beta.
CI selects release mode explicitly with `sh scripts/build-frame-home.sh --ci` (or `FRAME_HOME_BUILD_MODE=ci`). It
requires ARM64 Linux with glibc 2.39 and GCC 13, then checks the ELF architecture and GLIBC symbol ceiling before
packaging. The build manifest records compiler/tool versions, dynamic dependencies, and
GLIBC/GLIBCXX/CXXABI requirements in `build/frame-home/build-info.txt`; CI retains it as a run artifact. Studio can
GLIBC/GLIBCXX/CXXABI requirements in `build/frame-home/payload/build-info.txt`; CI keeps it with the payload artifact. Studio can
bundle a locally built or downloaded payload by setting `FRAME_HOME_PAYLOAD_DIR` to that payload directory. The
installer ZIP is checked against a Frame Home-only file allowlist before it is published.
+27 -20
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@@ -31,6 +31,7 @@ for tool in cmake ninja "$CC" "$CXX" glslc readelf zip python3; do
command -v "$tool" >/dev/null 2>&1 || { echo "Missing build tool: $tool" >&2; exit 1; }
done
if [ "$MODE" = ci ]; then
command -v ccache >/dev/null 2>&1 || { echo "Release builds require ccache" >&2; exit 1; }
"$CXX" --version | grep -q '13\.' || { echo "Release builds require GCC 13" >&2; exit 1; }
fi
@@ -38,14 +39,18 @@ if [ "$MODE" = local ]; then
cmake -S "$ROOT" -B "$BUILD" -G Ninja -DCMAKE_BUILD_TYPE=Release -DFRAME_HOME_PC=OFF \
"-DOPENVR_LIB_DIR=${OPENVR_LIB_DIR:-/opt/steamvr/bin/linuxarm64}"
else
cmake -S "$ROOT" -B "$BUILD" -G Ninja -DCMAKE_BUILD_TYPE=Release -DFRAME_HOME_PC=ON
cmake -S "$ROOT" -B "$BUILD" -G Ninja -DCMAKE_BUILD_TYPE=Release -DFRAME_HOME_PC=ON \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache
fi
cmake --build "$BUILD" --target frame-home frame-switcher fenv-tool --parallel
rm -rf "$PAYLOAD" "$OUT/FrameHome-installer-stage" "$OUT/FrameHome-installer.zip"
mkdir -p "$PAYLOAD/bin" "$PAYLOAD/layer"
cp "$BUILD/frame-home" "$BUILD/frame-switcher" "$BUILD/fenv-tool" "$PAYLOAD/bin/"
"$CXX" -O2 -shared -fPIC -std=c++17 -fvisibility=hidden \
compile_layer() {
if [ "$MODE" = ci ]; then ccache "$CXX" "$@"; else "$CXX" "$@"; fi
}
compile_layer -O2 -shared -fPIC -std=c++17 -fvisibility=hidden \
-I"$ROOT/third_party/vulkan-headers/include" -I"$ROOT/src" \
"$ROOT/layer/frame_home_layer.cpp" -o "$PAYLOAD/layer/libframe_home_layer.so" -lpthread
glslc "$ROOT/layer/env_ps.frag" -o "$PAYLOAD/layer/env_ps.spv"
@@ -63,6 +68,24 @@ for binary in "$PAYLOAD/bin/"* "$PAYLOAD/layer/libframe_home_layer.so"; do
fi
done
{
printf 'mode=%s\n' "$MODE"
printf 'architecture=%s\n' "$(uname -m)"
printf 'libc=%s\n' "$(getconf GNU_LIBC_VERSION)"
printf 'c_compiler=%s\n' "$("$CC" --version | head -n 1)"
printf 'cxx_compiler=%s\n' "$("$CXX" --version | head -n 1)"
printf 'cmake=%s\n' "$(cmake --version | head -n 1)"
printf 'ninja=%s\n' "$(ninja --version)"
printf 'glslc=%s\n' "$(glslc --version | head -n 1)"
} > "$OUT/build-info.txt"
for binary in "$PAYLOAD/bin/"* "$PAYLOAD/layer/libframe_home_layer.so"; do
printf '\n[%s]\n' "${binary#"$PAYLOAD/"}" >> "$OUT/build-info.txt"
readelf -d "$binary" | grep -E 'NEEDED|RPATH|RUNPATH' >> "$OUT/build-info.txt" || true
readelf --version-info "$binary" | grep -oE '(GLIBC|GLIBCXX|CXXABI)_[0-9]+(\.[0-9]+)+' | sort -Vu | tr '\n' ' ' >> "$OUT/build-info.txt" || true
printf '\n' >> "$OUT/build-info.txt"
done
cp "$OUT/build-info.txt" "$PAYLOAD/build-info.txt"
STAGE="$OUT/FrameHome-installer-stage/FrameHome-installer"
mkdir -p "$STAGE"
cp -R "$PAYLOAD" "$STAGE/payload"
@@ -71,13 +94,13 @@ cp "$ROOT/frame/install-frame-home.sh" "$ROOT/frame/install-frame-home.ps1" \
"$ROOT/frame/Install Frame Home.bat" "$ROOT/frame/README-frame-home.txt" "$STAGE/"
chmod +x "$STAGE/install-frame-home.sh"
(cd "$OUT/FrameHome-installer-stage" && zip -qr "$OUT/FrameHome-installer.zip" FrameHome-installer)
rm -rf "$OUT/FrameHome-installer-stage"
python3 - "$OUT/FrameHome-installer.zip" <<'PY'
import sys
import zipfile
required = {
"FrameHome-installer/payload/install.sh",
"FrameHome-installer/payload/build-info.txt",
"FrameHome-installer/payload/bin/frame-home",
"FrameHome-installer/payload/bin/frame-switcher",
"FrameHome-installer/payload/bin/fenv-tool",
@@ -102,20 +125,4 @@ with zipfile.ZipFile(sys.argv[1]) as archive:
if missing or unexpected:
raise SystemExit(f"Invalid Frame Home installer: missing={sorted(missing)}, unexpected={sorted(unexpected)}")
PY
{
printf 'mode=%s\n' "$MODE"
printf 'architecture=%s\n' "$(uname -m)"
printf 'libc=%s\n' "$(getconf GNU_LIBC_VERSION)"
printf 'c_compiler=%s\n' "$("$CC" --version | head -n 1)"
printf 'cxx_compiler=%s\n' "$("$CXX" --version | head -n 1)"
printf 'cmake=%s\n' "$(cmake --version | head -n 1)"
printf 'ninja=%s\n' "$(ninja --version)"
printf 'glslc=%s\n' "$(glslc --version | head -n 1)"
} > "$OUT/build-info.txt"
for binary in "$PAYLOAD/bin/"* "$PAYLOAD/layer/libframe_home_layer.so"; do
printf '\n[%s]\n' "${binary#"$PAYLOAD/"}" >> "$OUT/build-info.txt"
readelf -d "$binary" | grep -E 'NEEDED|RPATH|RUNPATH' >> "$OUT/build-info.txt" || true
readelf --version-info "$binary" | grep -oE '(GLIBC|GLIBCXX|CXXABI)_[0-9]+(\.[0-9]+)+' | sort -Vu | tr '\n' ' ' >> "$OUT/build-info.txt" || true
printf '\n' >> "$OUT/build-info.txt"
done
echo "Built $OUT/payload, $OUT/FrameHome-installer.zip, and $OUT/build-info.txt"
echo "Built $OUT/payload (including build-info.txt), $OUT/FrameHome-installer.zip"
+13 -3
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@@ -37,6 +37,17 @@ mkdir -p "$DIST" "$BUILD"
say() { echo "build-studio: $*"; }
say "using Frame Home payload: $FRAME_PAYLOAD_DIR"
configure() {
source=$1; dir=$2; shift 2
if [ "${FRAME_USE_CCACHE:-0}" = 1 ]; then
command -v ccache >/dev/null 2>&1 || { say "FRAME_USE_CCACHE is set but ccache is unavailable"; exit 1; }
"$CMAKE" -S "$source" -B "$dir" -DCMAKE_BUILD_TYPE=Release \
-DCMAKE_C_COMPILER_LAUNCHER=ccache -DCMAKE_CXX_COMPILER_LAUNCHER=ccache "$@"
else
"$CMAKE" -S "$source" -B "$dir" -DCMAKE_BUILD_TYPE=Release "$@"
fi
}
if [ "$TARGETS" = " all" ]; then
case "$(uname -s)" in
Darwin) TARGETS="macos-arm64 macos-x64" ;;
@@ -53,8 +64,7 @@ build() {
target=$1; shift
dir="$BUILD/$target"
say "building $target"
"$CMAKE" -S "$ROOT/studio" -B "$dir" -DCMAKE_BUILD_TYPE=Release \
"-DFRAME_HOME_PAYLOAD_DIR=$FRAME_PAYLOAD_DIR" "$@" > "$dir.configure.log" 2>&1 || {
configure "$ROOT/studio" "$dir" "-DFRAME_HOME_PAYLOAD_DIR=$FRAME_PAYLOAD_DIR" "$@" > "$dir.configure.log" 2>&1 || {
tail -20 "$dir.configure.log"; say "$target: configure failed (full log: $dir.configure.log)"; exit 1; }
"$CMAKE" --build "$dir" --target frame-studio --parallel
}
@@ -65,7 +75,7 @@ build_pc_home() {
target=$1; shift
dir="$BUILD/$target-home"
say "building Frame Home for $target's SteamVR"
"$CMAKE" -S "$ROOT" -B "$dir" -DCMAKE_BUILD_TYPE=Release -DFRAME_HOME_PC=ON "$@" > "$dir.configure.log" 2>&1 || {
configure "$ROOT" "$dir" -DFRAME_HOME_PC=ON "$@" > "$dir.configure.log" 2>&1 || {
tail -20 "$dir.configure.log"; say "$target: Frame Home configure failed (full log: $dir.configure.log)"; exit 1; }
"$CMAKE" --build "$dir" --target frame-home frame-switcher --parallel
}