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Frame Studio - Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies - Copy, cut, paste and duplicate for objects, splats and world items - Walkable-area rebake moved off the UI thread; viewport one frame sooner; refresh-locked pacing (FS_PACE=timer for the old one) - Fixed: bundle thumbnail use-after-free crash, auto-save deleting environments, saves into scratch copies, edits lost on non-ASCII paths, unopenable manifests with inf/nan, bundle save data loss, opening a home marking it changed, gizmo NaN, long paths, many malformed-file crashes - Updater verifies sha256, journals the swap and never leaves the exe missing Frame Home - Seats turn you to face their way - Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass, late head-pose read before submit - Proper queue-family hand-over to the compositor layer; layer descriptor generations and seqlocked slots; structural SPIR-V check - Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass validation error, sync hazard in the foveation smoothing pass, unverified update downloads, half-done installs Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
81 lines
3.0 KiB
C++
81 lines
3.0 KiB
C++
// Copyright (c) 2019 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_OPT_WRAP_OPKILL_H_
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#define SOURCE_OPT_WRAP_OPKILL_H_
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#include "source/opt/pass.h"
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namespace spvtools {
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namespace opt {
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// Documented in optimizer.hpp
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class WrapOpKill : public Pass {
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public:
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WrapOpKill() : void_type_id_(0) {}
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const char* name() const override { return "wrap-opkill"; }
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Status Process() override;
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IRContext::Analysis GetPreservedAnalyses() override {
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return IRContext::kAnalysisDefUse |
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IRContext::kAnalysisInstrToBlockMapping |
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IRContext::kAnalysisDecorations | IRContext::kAnalysisCombinators |
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IRContext::kAnalysisNameMap | IRContext::kAnalysisBuiltinVarId |
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IRContext::kAnalysisConstants | IRContext::kAnalysisTypes;
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}
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private:
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// Replaces the OpKill or OpTerminateInvocation instruction |inst| with a
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// function call to a function that contains a single instruction, a clone of
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// |inst|. An OpUnreachable instruction will be placed after the function
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// call. Return true if successful.
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bool ReplaceWithFunctionCall(Instruction* inst);
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// Returns the id of the void type.
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uint32_t GetVoidTypeId();
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// Returns the id of the function type for a void function with no parameters.
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uint32_t GetVoidFunctionTypeId();
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// Return the id of a function that has return type void, has no parameters,
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// and contains a single instruction, which is |opcode|, either OpKill or
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// OpTerminateInvocation. Returns 0 if the function could not be generated.
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uint32_t GetKillingFuncId(spv::Op opcode);
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// Returns the id of the return type for the function that contains |inst|.
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// Returns 0 if |inst| is not in a function.
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uint32_t GetOwningFunctionsReturnType(Instruction* inst);
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// The id of the void type. If its value is 0, then the void type has not
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// been found or created yet.
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uint32_t void_type_id_;
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// The function that is a single instruction, which is an OpKill. The
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// function has a void return type and takes no parameters. If the function is
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// |nullptr|, then the function has not been generated.
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std::unique_ptr<Function> opkill_function_;
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// The function that is a single instruction, which is an
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// OpTerminateInvocation. The function has a void return type and takes no
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// parameters. If the function is |nullptr|, then the function has not been
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// generated.
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std::unique_ptr<Function> opterminateinvocation_function_;
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};
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} // namespace opt
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} // namespace spvtools
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#endif // SOURCE_OPT_WRAP_OPKILL_H_
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