Files
ToastconcernandClaude Opus 5.5 6d0b4fcd2f v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
2026-10-25 13:15:07 -05:00

50 lines
1.7 KiB
C

// Copyright (c) 2018 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#ifndef SOURCE_SPIRV_OPTIMIZER_OPTIONS_H_
#define SOURCE_SPIRV_OPTIMIZER_OPTIONS_H_
#include "source/spirv_validator_options.h"
#include "spirv-tools/libspirv.h"
// Manages command line options passed to the SPIR-V Validator. New struct
// members may be added for any new option.
struct spv_optimizer_options_t {
spv_optimizer_options_t()
: run_validator_(true),
val_options_(),
max_id_bound_(kDefaultMaxIdBound),
preserve_bindings_(false),
preserve_spec_constants_(false) {}
// When true the validator will be run before optimizations are run.
bool run_validator_;
// Options to pass to the validator if it is run.
spv_validator_options_t val_options_;
// The maximum value the id bound for a module can have. The Spir-V spec says
// this value must be at least 0x3FFFFF, but implementations can allow for a
// higher value.
uint32_t max_id_bound_;
// When true, all binding declarations within the module should be preserved.
bool preserve_bindings_;
// When true, all specialization constants within the module should be
// preserved.
bool preserve_spec_constants_;
};
#endif // SOURCE_SPIRV_OPTIMIZER_OPTIONS_H_