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Frame Studio - Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies - Copy, cut, paste and duplicate for objects, splats and world items - Walkable-area rebake moved off the UI thread; viewport one frame sooner; refresh-locked pacing (FS_PACE=timer for the old one) - Fixed: bundle thumbnail use-after-free crash, auto-save deleting environments, saves into scratch copies, edits lost on non-ASCII paths, unopenable manifests with inf/nan, bundle save data loss, opening a home marking it changed, gizmo NaN, long paths, many malformed-file crashes - Updater verifies sha256, journals the swap and never leaves the exe missing Frame Home - Seats turn you to face their way - Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass, late head-pose read before submit - Proper queue-family hand-over to the compositor layer; layer descriptor generations and seqlocked slots; structural SPIR-V check - Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass validation error, sync hazard in the foveation smoothing pass, unverified update downloads, half-done installs Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
50 lines
1.7 KiB
C
50 lines
1.7 KiB
C
// Copyright (c) 2018 Google LLC
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#ifndef SOURCE_SPIRV_OPTIMIZER_OPTIONS_H_
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#define SOURCE_SPIRV_OPTIMIZER_OPTIONS_H_
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#include "source/spirv_validator_options.h"
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#include "spirv-tools/libspirv.h"
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// Manages command line options passed to the SPIR-V Validator. New struct
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// members may be added for any new option.
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struct spv_optimizer_options_t {
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spv_optimizer_options_t()
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: run_validator_(true),
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val_options_(),
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max_id_bound_(kDefaultMaxIdBound),
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preserve_bindings_(false),
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preserve_spec_constants_(false) {}
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// When true the validator will be run before optimizations are run.
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bool run_validator_;
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// Options to pass to the validator if it is run.
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spv_validator_options_t val_options_;
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// The maximum value the id bound for a module can have. The Spir-V spec says
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// this value must be at least 0x3FFFFF, but implementations can allow for a
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// higher value.
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uint32_t max_id_bound_;
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// When true, all binding declarations within the module should be preserved.
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bool preserve_bindings_;
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// When true, all specialization constants within the module should be
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// preserved.
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bool preserve_spec_constants_;
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};
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#endif // SOURCE_SPIRV_OPTIMIZER_OPTIONS_H_
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