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- CI installs libdeflate-dev and CMake prefers its static library: APK homes unpack as fast as with the headset-built programs, with no new dependency. - build-frame-home.sh --ci fails when a headset program needs a library beyond libc/libm/libdl/libpthread/libstdc++/libgcc_s. - Studio's CMake requires a complete payload only in CI (or with FRAME_HOME_REQUIRE_PAYLOAD); a developer build without one warns, leaves out frame/, and Install on Steam Frame says the headset files are missing. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>