Files
Toastconcern--FrameStudio/third_party/spirv-tools/source/opt/composite.cpp
T
ToastconcernandClaude Opus 5.5 6d0b4fcd2f v0.2.0: splats, copy/paste, faster homes, seat facing, and a full bug sweep
Frame Studio
- Gaussian splats (PLY, SPZ v2-v4), PLY vertex colours, panorama skies
- Copy, cut, paste and duplicate for objects, splats and world items
- Walkable-area rebake moved off the UI thread; viewport one frame sooner;
  refresh-locked pacing (FS_PACE=timer for the old one)
- Fixed: bundle thumbnail use-after-free crash, auto-save deleting
  environments, saves into scratch copies, edits lost on non-ASCII paths,
  unopenable manifests with inf/nan, bundle save data loss, opening a home
  marking it changed, gizmo NaN, long paths, many malformed-file crashes
- Updater verifies sha256, journals the swap and never leaves the exe missing

Frame Home
- Seats turn you to face their way
- Draw batching (Hand Tutorials up to ~20% less GPU time), cut-out EQUAL pass,
  late head-pose read before submit
- Proper queue-family hand-over to the compositor layer; layer descriptor
  generations and seqlocked slots; structural SPIR-V check
- Fixed: hangs/crashes on damaged .fenv files and shaders, render-pass
  validation error, sync hazard in the foveation smoothing pass, unverified
  update downloads, half-done installs

Tests: tests_loco/env_share/spv_check wired into CMake (FRAME_TESTS) and CI.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VsaXGU27gsrXjDoFtyFJP9
2026-10-25 13:15:07 -05:00

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1.9 KiB
C++

// Copyright (c) 2018 The Khronos Group Inc.
// Copyright (c) 2018 Valve Corporation
// Copyright (c) 2018 LunarG Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#include "source/opt/composite.h"
#include <vector>
#include "source/opt/ir_context.h"
#include "source/opt/iterator.h"
#include "spirv/1.2/GLSL.std.450.h"
namespace spvtools {
namespace opt {
bool ExtInsMatch(const std::vector<uint32_t>& extIndices,
const Instruction* insInst, const uint32_t extOffset) {
uint32_t numIndices = static_cast<uint32_t>(extIndices.size()) - extOffset;
if (numIndices != insInst->NumInOperands() - 2) return false;
for (uint32_t i = 0; i < numIndices; ++i)
if (extIndices[i + extOffset] != insInst->GetSingleWordInOperand(i + 2))
return false;
return true;
}
bool ExtInsConflict(const std::vector<uint32_t>& extIndices,
const Instruction* insInst, const uint32_t extOffset) {
if (extIndices.size() - extOffset == insInst->NumInOperands() - 2)
return false;
uint32_t extNumIndices = static_cast<uint32_t>(extIndices.size()) - extOffset;
uint32_t insNumIndices = insInst->NumInOperands() - 2;
uint32_t numIndices = std::min(extNumIndices, insNumIndices);
for (uint32_t i = 0; i < numIndices; ++i)
if (extIndices[i + extOffset] != insInst->GetSingleWordInOperand(i + 2))
return false;
return true;
}
} // namespace opt
} // namespace spvtools