Files
Toastconcern--FrameStudio/docs
ToastconcernandClaude Opus 5.5 8b0c2aa5a3 Studio: bundles (Bundle menu and Inspector tab), Sound into the Environment tab, tab labels no longer clipped
- Bundle tab: name, environments with their pictures (read in place), add the open one / My Environments / any
  .fenv, reorder, remove, double-click to open (unpacked first), Save / Save As, Install on Steam Frame (onto the
  Headset tab's list), Unpack into My Environments. Saving and unpacking run in the background.
- .fbundle opens from File > Open, the Bundle menu or a drop; the installer takes bundles and shows the first .fenv.
- HslRenderer::createPicture / releasePicture for UI thumbnails.
- Inspector tabs: ImGui draws a tab's label with the padding at BeginTabBar, so the snug padding is pushed there too.
- Self-test: bundle make, save, validate, reopen and unpack (93/93).
- docs/bundles.md written; Studio guide and README follow.
- Linux: no GLFW_INCLUDE_NONE redefinition, freopen's result checked.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-21 12:44:57 -05:00
..

Frame Studio and Frame Home documentation

Guide What it covers
Getting started What the two programs are, system requirements, downloads, first launch, a 5-minute walkthrough
Preparing the Steam Frame Developer mode, SSH, the headset's address, an SSH key and a frame entry
Installing Frame Home Three ways to install, what goes where, updating, uninstalling, the off switch
Using Frame Home The Environments panel, adding environments, moving around, every setting
Environments and .fenv The .fenv format, converting homes with fenv-tool, per-world settings and tuning
Performance How Frame Home reaches 120 fps, checking it, fixing stutter, Studio's own pacing
Frame Studio guide The Studio window, tools and panels
Bundles Several environments in one .fbundle file
Building from source Building on each system, the CI, the headset side, the repository layout
Troubleshooting Symptoms and fixes, logs, the self-test