mirror of
https://github.com/Toastconcern/FrameStudio.git
synced 2026-10-29 03:02:30 +01:00
Frame Studio now builds for Windows (x64, x86, ARM64), Linux (x64, x86, ARM64)
and macOS (Apple Silicon, Intel):
- studio/platform.h with Win32 and POSIX implementations (dialogs through
tinyfiledialogs on Linux/macOS), a GLFW window beside the Win32 one, and a
platform-neutral frame pacer
- MoltenVK support in the renderer (portability enumeration) and bundled in
the macOS app
- 32-bit builds: large-address-aware, LZMA packing within a 32-bit address space
- unaligned file reads in the loaders go through loadUnaligned (no UB)
- scripts/build-studio.sh, studio/build_windows.bat [x64|x86|arm64],
cmake/llvm-mingw.cmake, and a GitHub Actions workflow building every target
Frame Home installs without Studio: frame/install-frame-home.{sh,ps1} and
"Install Frame Home.bat" (packaged as FrameHome-installer.zip).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
61 lines
2.3 KiB
CMake
61 lines
2.3 KiB
CMake
if(NOT EXISTS ${TEST_EXECUTABLE})
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message(FATAL_ERROR "Error could not find ${TEST_EXECUTABLE}, ensure that you built the test binary")
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endif()
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if(CMAKE_SYSTEM_NAME STREQUAL "Android")
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# support to run plain old binary on android devices
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# requires android debug bridge to be installed
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find_program(adb_executable adb)
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if(NOT adb_executable)
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message(FATAL_ERROR "Error could not find adb")
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endif()
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# check if any device emulator is attached
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execute_process(COMMAND ${adb_executable} shell echo RESULT_VARIABLE CMD_RESULT)
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if(CMD_RESULT)
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message(FATAL_ERROR "Error adb: no devices/emulators found")
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endif()
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# push binary
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set(android_path /data/local/tmp)
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execute_process(COMMAND ${adb_executable} push ${TEST_EXECUTABLE} ${android_path} RESULT_VARIABLE CMD_RESULT)
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if(CMD_RESULT)
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message(FATAL_ERROR "Error running ${adb_executable} push ${TEST_EXECUTABLE} ${android_path} failed with result ${CMD_RESULT}")
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endif()
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# set permissions
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get_filename_component(test_executable ${TEST_EXECUTABLE} NAME)
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set(test_executable_on_android /data/local/tmp/${test_executable})
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execute_process(COMMAND ${adb_executable} shell chmod 555 ${test_executable_on_android} RESULT_VARIABLE CMD_RESULT)
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if(CMD_RESULT)
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message(FATAL_ERROR "Error running ${adb_executable} shell chmod 555 ${test_executable_on_android} failed with result ${CMD_RESULT}")
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endif()
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# run executable
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execute_process(COMMAND ${adb_executable} shell ${test_executable_on_android} RESULT_VARIABLE CMD_RESULT)
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if(CMD_RESULT)
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message(FATAL_ERROR "Error running ${adb_executable} shell ${test_executable_on_android} failed with result ${CMD_RESULT}")
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endif()
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# clean up binary
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execute_process(COMMAND ${adb_executable} shell rm ${test_executable_on_android} RESULT_VARIABLE CMD_RESULT)
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if(CMD_RESULT)
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message(FATAL_ERROR "Error running ${adb_executable} shell rm ${test_executable_on_android} failed with result ${CMD_RESULT}")
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endif()
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elseif(CMAKE_SYSTEM_NAME STREQUAL "iOS")
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# CTest doesn't support iOS
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message(FATAL_ERROR "Error CTest is not supported on iOS")
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else()
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# for other platforms just execute test binary on host
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execute_process(COMMAND ${TEST_EXECUTABLE} RESULT_VARIABLE CMD_RESULT)
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if(CMD_RESULT)
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message(FATAL_ERROR "Error running ${TEST_EXECUTABLE} failed with result ${CMD_RESULT}")
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endif()
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endif() |