Files
ToastconcernandClaude Opus 5.5 91d9be5194 Frame Home release builds keep libdeflate and load only what SteamOS has; Studio builds without a payload outside CI
- CI installs libdeflate-dev and CMake prefers its static library: APK homes
  unpack as fast as with the headset-built programs, with no new dependency.
- build-frame-home.sh --ci fails when a headset program needs a library
  beyond libc/libm/libdl/libpthread/libstdc++/libgcc_s.
- Studio's CMake requires a complete payload only in CI (or with
  FRAME_HOME_REQUIRE_PAYLOAD); a developer build without one warns, leaves out
  frame/, and Install on Steam Frame says the headset files are missing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-24 16:40:40 -05:00
..