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steam-frame
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VioletTides--KnockThru
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https://github.com/VioletTides/KnockThru.git
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2026-10-24 17:02:02 +02:00
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fa85d199feed8ede852f7835df427026e0c8feeb
VioletTides--KnockThru
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Robin Anderson
fa85d199fe
Keep the calibration pointer on screen, loop it without a jump, and stop clipping the click ring
2026-10-16 10:49:16 -04:00
..
analyze.py
Add KnockThru: double knock toggles Steam Frame passthrough
2026-10-15 13:18:08 -04:00
build-arm64.sh
Hand the full report to a phone through a page the headset serves
2026-10-15 21:50:04 -04:00
cad_sprites.py
Draw the README controllers and headset in the logo style
2026-10-16 10:49:15 -04:00
install.sh
Add a one-line installer for people without a PC
2026-10-16 10:17:36 -04:00
package.mjs
Add a KnockThru tab to the SteamVR dashboard
2026-10-15 13:18:08 -04:00
readme_media.py
Keep the calibration pointer on screen, loop it without a jump, and stop clipping the click ring
2026-10-16 10:49:16 -04:00
trace_sprites.py
Walk calibration through five animated steps
2026-10-15 15:16:56 -04:00