Files
astromaddie--HaloCE-VR/source/interface/hud_weapon.h
T

30 lines
551 B
C

#ifndef __HUD_WEAPON_H
#define __HUD_WEAPON_H
#pragma once
struct player_datum;
void hud_initialize_weapon_interface(
void);
void hud_initialize_weapon_interface_for_new_map(
void);
void hud_dispose_weapon_interface_from_old_map(
void);
void hud_dispose_weapon_interface(
void);
void scripted_hud_show_crosshair(
boolean show);
void hud_fix_weapon_data(
short old_local_player_index,
short new_local_player_index);
void hud_update_weapon(
void);
void hud_render_weapon_interface(
struct player_datum *player);
#endif // __HUD_WEAPON_H