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https://github.com/astromaddie/lambda1-vr.git
synced 2026-10-23 12:00:16 +02:00
Various QoL Fixes / Changes
- Update version to 1.5.0 - Ability to select refresh rate in Video Options - Changed deadzones for controllers - Updated to build against latest Mobile SDK 1.50 - Enabled Extra Latency Mode - Building against NDK 21.0.6113669 - Removed hacky use of LOAD_GLES2 and use gl4es properly - Added Team Beef to Credits - Correct some bad C
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@@ -14,6 +14,7 @@ import java.io.OutputStream;
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import android.Manifest;
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import android.annotation.SuppressLint;
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import android.app.Activity;
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import android.content.pm.ApplicationInfo;
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import android.content.pm.PackageManager;
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import android.content.res.AssetManager;
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@@ -420,9 +421,9 @@ import static android.system.Os.setenv;
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//Set default environment
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try {
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ApplicationInfo info = getApplicationInfo();
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setenv("XASH3D_BASEDIR", "/sdcard/xash/", true);
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setenv("XASH3D_ENGLIBDIR", getFilesDir().getParentFile().getPath() + "/lib", true);
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setenv("XASH3D_GAMELIBDIR", getFilesDir().getParentFile().getPath() + "/lib", true);
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setenv("XASH3D_GAMELIBDIR", info.nativeLibraryDir, true);
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setenv("XASH3D_GAMEDIR", "valve", true);
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setenv( "XASH3D_EXTRAS_PAK1", getFilesDir().getPath() + "/extras.pak", true );
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