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Update to blushift
allow blue HUD
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@@ -30,7 +30,7 @@ HLSDK_PATH := $(APPLICATIONMK_PATH)/src/HLSDK/halflife/
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# step will error as we currently remove prebuilt artifacts on clean.
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APP_ALLOW_MISSING_DEPS=true
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APP_MODULES := gl4es xash menu client server client_opfor server_opfor client_aomdc server_aomdc client_theyhunger server_theyhunger
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APP_MODULES := gl4es xash menu client server client_bshift server_bshift client_opfor server_opfor client_aomdc server_aomdc client_theyhunger server_theyhunger
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APP_STL := c++_shared
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Submodule Projects/Android/jni/src/hlsdk-xash3d updated: 27b014d21b...55805f53d1.
@@ -489,6 +489,10 @@ import static android.system.Os.setenv;
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//Use pipewrench as backpack weapon in opposing force
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setenv("VR_BACKPACK_WEAPON", "weapon_pipewrench", true);
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}
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else if (game.equalsIgnoreCase("bshift"))
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{
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setenv("XASH3D_LIBSUFFIX", "_bshift", true);
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}
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else if (game.equalsIgnoreCase("aomdc"))
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{
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setenv("XASH3D_LIBSUFFIX", "_aomdc", true);
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