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Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
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@@ -74,7 +74,7 @@ class Vector // same data-layout as engine's vec3_t,
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{ //which is a vec_t[3]
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public:
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// Construction/destruction
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inline Vector( void ) { }
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inline Vector( void ) { x = 0.0f; y = 0.0f; z = 0.0f; }
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inline Vector( float X, float Y, float Z ) { x = X; y = Y; z = Z; }
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inline Vector( double X, double Y, double Z ) { x = (float)X; y = (float)Y; z = (float)Z; }
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inline Vector( int X, int Y, int Z ) { x = (float)X; y = (float)Y; z = (float)Z; }
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