Files
astromaddie--lambda1-vr/Projects/Android
Simon 8296398e38 Fixes FPS issue and hopefully "warping"
To fix warping I have:
1. Created a symmetrically sized render target, wish I'd done this in
the first place! it takes a bit of the guess work out of one of the
projection matrices (for the timewarp layer) which may have been the
cause of the "warping"
2. Added a very rudimentary neck model..
basically just translate the eyes forwards a little so when you spin
your head they aren;t rotating around a central axis between the eyes,
but in more of a neck position. The positional tracking should have been
handling this, but maybe it wasn;t quite enough
2019-08-05 17:10:05 +01:00
..
2019-08-04 08:25:37 +01:00
2019-08-04 08:25:37 +01:00
2019-07-01 23:39:56 +01:00
2019-07-01 23:39:56 +01:00
2019-07-01 23:39:56 +01:00
2019-07-01 23:39:56 +01:00
2019-07-01 23:39:56 +01:00