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Author SHA1 Message Date
Madison c09b33ac97 Merge pull request #1 from MAAHoogkamer/patch-1
Update README.md
2026-10-20 09:57:11 +09:00
MAAHoogkamer 7e5754a327 Update README.md
Added a line on how to install texture packs to the game to make it look better.
2026-10-14 13:38:32 +02:00
Madison 22ab1baa59 Link the prebuilt Steam Frame 0.1 download 2026-10-11 23:50:48 +09:00
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@@ -4,8 +4,12 @@ This is my Steam Frame fork of [Ship of Harkinian VR](https://github.com/ChocoTo
**EXPERIMENTAL.** This is a personal-use port and remains a work in progress. It targets the Valve Steam Frame. You need your own compatible Ocarina of Time game data; it is not included. The separate Frame build is assembled from public source and this fork's tracked changes.
**Want to play on Steam Frame?** Download the prebuilt standalone APK from the [v0.1.0 prerelease](https://github.com/astromaddie/oot-vr/releases/tag/v0.1.0); no compiler is needed. Bring a compatible Ocarina of Time ROM that you own; the ROM and generated game data are not included.
The original Ship of Harkinian VR port supplies the core VR game and interactions. This fork adds the Frame build, controller support, persistent storage, camera controls and presentation changes.
*You can also add the Art Plus Link by Skilar texture pack and Djipi's 3DS experience pack. After installing and running the game once on the Frame, download the packs at [https://gamebanana.com/mods/download/477979](https://gamebanana.com/mods/download/477979), extract them and and copy the .o2r files using SSH at ~/Documents/OoTVR/mods (or use Desktop on the Frame, download and extract the files and add them there). Start the game again. It might take a bit (about 2 minutes) to start the first time after adding the texture pack.
## VR features and Frame changes
- Head-tracked stereoscopic play, with snap or smooth turning and seated recentering.