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Added more const strings from 2.0 and above
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@@ -236,6 +236,7 @@ const char *ScriptMaster::ConstStrings[] = {
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"global/anim.scr",
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"global/anim_scripted.scr",
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"global/anim_noclip.scr",
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"global/anim_attached.scr",
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"global/walkto.scr",
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"global/runto.scr",
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"aimat",
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@@ -260,6 +261,7 @@ const char *ScriptMaster::ConstStrings[] = {
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"anim/dog_chase.scr",
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"cannon",
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"grenade",
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"badplace",
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"heavy",
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"item",
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"items",
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@@ -305,6 +307,7 @@ const char *ScriptMaster::ConstStrings[] = {
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"anim/killed.scr",
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"anim/attack.scr",
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"anim/sniper.scr",
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"anim/suppress.scr",
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"knees",
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"crawl",
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"floor",
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@@ -335,6 +338,8 @@ const char *ScriptMaster::ConstStrings[] = {
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"anim/cornerleft.scr",
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"anim/cornerright.scr",
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"anim/overattack.scr",
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"anim/lowwall.scr",
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"anim/highwall.scr",
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"anim/continue_last_anim.scr",
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"flagged",
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"anim/fullbody.scr",
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