Fixed roundactive being wrongly set to false

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smallmodel committed 2023-09-23 18:37:33 +02:00
1 parent 6ec7482662
commit 718672119e
1 file changed
+1 -1
+1 -1
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@@ -1557,7 +1557,7 @@ void DM_Manager::StartRound(void)
}
m_fRoundEndTime = 0.0f;
m_bRoundActive = false;
m_bRoundActive = true;
// respawn all players
for (i = 0, ent = g_entities; i < game.maxclients; i++, ent++) {