Commit Graph
2487 Commits
Author SHA1 Message Date
smallmodel 4a66a41f91 Added idle skel and number of skeletons 2024-01-28 20:19:14 +01:00
smallmodel 665c35d089 Added TIKI array max values 2024-01-28 20:18:09 +01:00
smallmodel 0a634c633b Fixed crash when loading MP3 in OpenAL 2024-01-28 19:41:31 +01:00
smallmodel eb70b30e7a Fixed an issue with the lexer (space before thhe dot) 2024-01-28 19:40:32 +01:00
smallmodel 8d188073b4 When pushing a menu, the max motion time must be taken from the head menu 2024-01-27 21:26:37 +01:00
smallmodel ceea855c6f Also play Widget motion if there is a fade sequence 2024-01-27 21:26:11 +01:00
smallmodel 9b7f192dce Corrected marks not working on entities like doors 2024-01-27 21:14:13 +01:00
smallmodel 23a866f6f8 Implemented R_GetInlineModelBounds 2024-01-27 20:53:17 +01:00
smallmodel 946a7a406c Fixed client not quitting when dedicated is set to 1 2024-01-27 20:45:56 +01:00
smallmodel e209290073 Fixed cSpline using wrong positions 2024-01-25 21:55:21 +01:00
smallmodel 2c441ee541 Fixed vehicle sound entity using bad sound prefix 2024-01-25 21:55:03 +01:00
smallmodel dd768ec9ef Formatted VehicleSoundEntity source files 2024-01-25 21:54:44 +01:00
smallmodel adaeaea596 Fixed other code that makes the game crash when length is 0 2024-01-25 19:48:34 +01:00
smallmodel 5a44740592 Fixed invalid event name causing crashes 2024-01-24 21:52:22 +01:00
smallmodel 97a0bd90ec Set default values for sv_invulnerabletime and sv_team_spawn_interval depending on the target protocol 2024-01-24 20:37:43 +01:00
smallmodel 92ee1d9caf Reset location print after sending it 2024-01-24 20:19:22 +01:00
smallmodel 9ab28dc7da Fixed objective maps appearing twice 2024-01-23 22:42:27 +01:00
smallmodel 840501c8dd Fixed waffenss skin name 2024-01-23 00:04:41 +01:00
smallmodel ef4b79b1f5 Fixed pm_flags being wrong on Allied Assault 2024-01-22 23:53:25 +01:00
smallmodel b6b35079ef Fixed crouch height bounding box 2024-01-22 23:53:13 +01:00
smallmodel b8e8aead93 Fixed issues with multiple consecutive dollars
This fixes the issue with scripts, like `m6l1c` that accidentally use double dollars for targetnames, like `$$player`
2024-01-22 22:20:25 +01:00
smallmodel dd378db4d0 Avoid the use of fabs() for dot product 2024-01-22 00:08:27 +01:00
smallmodel cc048f5099 Fixed some sounds being improperly replaced 2024-01-21 23:50:15 +01:00
smallmodel ac02afaae6 Don't spam the console with OpenAL errors 2024-01-21 23:48:49 +01:00
smallmodel bff58ae615 Removed trace.startsolid check 2024-01-21 23:30:48 +01:00
smallmodel 748934edcd Fixed incorrect box in brush testing 2024-01-21 23:30:38 +01:00
smallmodel d9fb375812 Fixed collision issues due to steps 2024-01-21 20:46:15 +01:00
smallmodel 55582a85ab Fixed entityNum callback 2024-01-18 20:39:04 +01:00
smallmodel 9255c5259d Fixed spawnpoint issues 2024-01-18 20:23:41 +01:00
smallmodel f1e2a45520 Don't crash if the length is 0 2024-01-18 20:05:57 +01:00
smallmodel cb9e69238c Initialize buffer to 0 (integer) 2024-01-17 23:15:38 +01:00
smallmodel 56b2971dee Fixed AL positioning and volume 2024-01-17 20:44:32 +01:00
smallmodel ad917d96c8 Use roundf() for more clarity 2024-01-17 19:33:07 +01:00
smallmodel 1fd7bd3fa5 Fixed MP3 loading and improperly configured channels 2024-01-16 20:54:41 +01:00
smallmodel 1234bd89c7 Fixed wrong configstring for the soundtrack 2024-01-16 20:54:10 +01:00
smallmodel 187ee87f10 Make sure to initialize new sound system 2024-01-16 20:28:13 +01:00
smallmodel 5ae88b816d Initialize pSoundAlias to NULL 2024-01-16 20:27:56 +01:00
smallmodel 3418691f88 Added S_NeedFullRestart and S_ReLoad 2024-01-16 20:27:43 +01:00
smallmodel 4e8a51db81 Fixed Wav not loading properly 2024-01-16 20:27:32 +01:00
smallmodel 2629ef17c3 Made snd_codec c++ aware 2024-01-16 20:27:20 +01:00
smallmodel 9b63625c2b Add snd_codec 2024-01-16 20:27:10 +01:00
smallmodel 970d72cf07 Implemented snd_openal_new.cpp 2024-01-15 23:04:25 +01:00
smallmodel d88870bc04 Added more exports 2024-01-15 23:04:13 +01:00
smallmodel 9b35e13923 Added qalGetSourceiv / qalGetBufferfv 2024-01-15 23:04:01 +01:00
smallmodel 032eb11cfb Implemented various methods 2024-01-12 00:04:36 +01:00
smallmodel 9ea7b77231 Added channel flags and loopsound flags 2024-01-12 00:04:20 +01:00
smallmodel 318dc18891 Added MAX_OPENAL_POSITION_CHANNELS 2024-01-10 23:03:03 +01:00
smallmodel 8d327cd0a0 Added more SFX flags and exports 2024-01-10 23:02:30 +01:00
smallmodel d3de937ee0 Added FS_CorrectCase 2024-01-10 19:45:53 +01:00
smallmodel 3be1673eb9 Added boolean sound DMA variables 2024-01-10 19:32:44 +01:00