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PSCapture v0.1 Pre-Release
released this
2026-10-15 16:00:52 +02:00 | 10 commits to main since this releasePSCapture v0.1 - PS5 screen to PC as a real capture card. No capture card, no Remote Play.
The single file
pscapture.execontains everything: the console payload (pscapture.elf) and the Windows capture driver (pscapture.dll) travel inside it. First launch: self-elevation, driver install, payload deploy to the console, then streaming - one window, one click. The PS5 shows a system notification when the stream is live.Also attached separately:
pscapture.dllfor manual installs (LoadLibrary+DllRegisterServer, orrundll32 ps5cam...- see docs/).What it does
- reads the PS5 display engine's scan-out buffer directly (payload) -> NV12 over LAN -> shared memory -> DirectShow camera named PS5 Capture
- Discord / OBS / ffmpeg see it like a capture card. 1920x1080, ~30 fps on gigabit
- live tuning from the app: gain, shift px
Requirements
Jailbroken PS5 (payload loader + FTP + pldmgr autoloader), firmware tested: 13.60. Windows 10/11.
Status
Pre-release: the pipeline is field-proven (live calls in Discord, ffmpeg 1080p grabs); the packaging chain (installer flow on a clean machine) is being validated. Full documentation in
docs/.Downloads
mirror of
https://github.com/fstat13/PSCapture.git
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