Files
mommysgoodpuppy fd19e37bbd Carry two-hand grabs in a frame spanning both controllers
A second hand dropped the window back to worker-driven motion and jumped it. Two-hand carries
now send the window relative to a frame built from both grab points (midpoint, the axis between
them, both hands' up, their distance as scale), which the renderer rebuilds from its fresh poses
of both controllers; release freezes that frame the same way. OpenVR screens attach to one
device only, so they stay absolute during a two-hand carry.

AGENTS.md now points agents at `deno task check`, which filters unrelated vendor errors.

Agent: Claude Code 2.1.296; model claude-opus-5-5; thread 941be8c7-aca1-4664-b284-7cc0eed69e21
2026-10-16 21:17:21 +03:00
..
2026-10-12 01:11:20 +03:00
2026-10-12 01:11:20 +03:00
ux
2026-08-19 23:03:23 +03:00
2026-08-19 21:34:50 +03:00
2026-10-12 01:11:20 +03:00