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PS5 DevTools 0.1.0 Stable
released this
2026-10-14 17:01:56 +02:00 | 0 commits to main since this releaseThe first release: crash reports and memory graphs for homebrew on a jailbroken PS5.
To use it: send
ps5devtools.elfto your ELF loader (port 9021), then openhttp://<console>:9113/in a browser on the same network. Or clone the repo and runtools/ps5devtools.py load, thentools/ps5devtools.py servefor the dashboard with function names.- Attaches to every homebrew title (folders in
/data/homebrew) as its debugger. A crash is saved to/data/devtools/crashes/with registers, every thread's backtrace, the stack, modules, code at the fault and the two minutes of memory use before it, and the TV shows a notification. - Samples every title's memory (GPU/direct memory, heap, other), CPU and threads once a second, for the last hour.
- Shows the console's own error history.
- On the machine that built the title,
tools/ps5devtools.py reportturns a report into function names and source lines, including a report a player sends as a.jsonfile.
Tested on firmware 13.60 only, with Super Mario Sunshine and SwitchWaker. Stop it with
tools/ps5devtools.py quit(orPOST /api/quit), never by killing it: it detaches from your titles first.SHA-256 of
ps5devtools.elf:f5289ed268a0549d593ffcdca41ce86312ccaf76995ceea3dd48b076a6c8fc0bDownloads
- Attaches to every homebrew title (folders in
mirror of
https://github.com/griches/PS5_DevTools.git
synced 2026-10-17 22:00:39 +02:00