ShiroKlein
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dd84ccd612
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v00.09: sampling profiler (profiles/, scripts/profile.py), PS4 thread priorities, DXVK fast-linked pipelines only and shader libraries compiled off the render thread, renderer stats in the log
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2026-10-20 22:20:22 +03:00 |
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ShiroKlein
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355f404e97
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v00.04: eboot 238 MB (main/sdk/subsdk0 + runtime), the 98 NROs as libraries in dump/nro loaded on demand
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2026-10-20 19:08:37 +03:00 |
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ShiroKlein
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d03e10089c
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Game build path: build-ssbu.sh, ps4/ eboot project, stage-data.sh, prepare-game.py, windowsmash-ps4.patch
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2026-10-20 17:21:54 +03:00 |
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ShiroKlein
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ed3c83e1c6
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DXVK 3.1.1 for PS4: scripts/build-dxvk.sh and patches/dxvk-ps4.patch (static archives, PS4 WSI)
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2026-10-20 14:17:43 +03:00 |
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ShiroKlein
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e7338d03c7
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DXVK 3.1.1 for PS4: scripts/build-dxvk.sh and patches/dxvk-ps4.patch (static archives, PS4 WSI)
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2026-10-20 14:08:28 +03:00 |
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ShiroKlein
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a8c19789b3
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SSBU: PS4 port skeleton from TOTK/SMW (toolchain, packaging, PS4 runtime layer, plan)
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2026-10-20 13:59:20 +03:00 |
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