mirror of
https://github.com/iHaiDeeZ/SSBU.git
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21 lines
1.0 KiB
Bash
21 lines
1.0 KiB
Bash
#!/usr/bin/env bash
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# Commits the PS4 work in the WindowSmash checkout (branch ps4) and exports it as patches/windowsmash-ps4.patch
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# (against upstream's commit the branch starts from), and DXVK's as patches/dxvk-ps4.patch.
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# save-patch.sh "<commit message>"
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set -euo pipefail
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HERE="$(cd "$(dirname "$0")" && pwd)"
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MSG="${1:-PS4 port work}"
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WS="${SSBU_WINDOWSMASH:-$HOME/ssbu-build/src/windowsmash}"
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DX="$HOME/ssbu-build/src/dxvk"
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git -C "$WS" add -A runtime tools
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git -C "$WS" diff --cached --quiet || git -C "$WS" commit -qm "$MSG"
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BASE="$(git -C "$WS" merge-base ps4 origin/main)"
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git -C "$WS" diff "$BASE" ps4 > "$HERE/../patches/windowsmash-ps4.patch"
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echo "windowsmash-ps4.patch: $(wc -l < "$HERE/../patches/windowsmash-ps4.patch") lines against $(git -C "$WS" rev-parse --short "$BASE")"
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if [ -d "$DX/.git" ]; then
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git -C "$DX" add -A
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git -C "$DX" diff --cached --quiet || git -C "$DX" commit -qm "$MSG"
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git -C "$DX" diff v3.1.1 ps4 > "$HERE/../patches/dxvk-ps4.patch"
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echo "dxvk-ps4.patch: $(wc -l < "$HERE/../patches/dxvk-ps4.patch") lines"
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fi
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