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comp: Remove some vkDeviceWaitIdle calls and document other
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@@ -224,6 +224,12 @@ comp_distortion_destroy(struct comp_distortion *d)
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{
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struct vk_bundle *vk = d->vk;
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/*
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* This makes sure that any pending command buffer has completed and all
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* resources referred by it can now be manipulated. This make sure that
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* validation doesn't complain. This is done during destroy so isn't
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* time critical.
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*/
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vk->vkDeviceWaitIdle(vk->device);
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vk->vkDestroyDescriptorSetLayout(vk->device, d->descriptor_set_layout,
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@@ -513,8 +513,6 @@ comp_renderer_set_quad_layer(struct comp_renderer *r,
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l->transformation[i].offset = data->quad.sub.rect.offset;
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l->transformation[i].extent = data->quad.sub.rect.extent;
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}
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r->c->vk.vkDeviceWaitIdle(r->c->vk.device);
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}
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void
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@@ -550,7 +548,6 @@ comp_renderer_draw(struct comp_renderer *r)
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{
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_get_view_projection(r);
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comp_layer_renderer_draw(r->lr);
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r->c->vk.vkDeviceWaitIdle(r->c->vk.device);
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r->c->window->flush(r->c->window);
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renderer_acquire_swapchain_image(r);
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@@ -683,6 +680,12 @@ renderer_resize(struct comp_renderer *r)
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{
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struct vk_bundle *vk = &r->c->vk;
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/*
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* This makes sure that any pending command buffer has completed and all
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* resources referred by it can now be manipulated. This make sure that
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* validation doesn't complain. This is done during resize so isn't time
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* critical.
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*/
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vk->vkDeviceWaitIdle(vk->device);
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vk_swapchain_create(&r->c->window->swapchain, r->c->current.width,
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@@ -211,6 +211,12 @@ clean_image_views(struct vk_bundle *vk,
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static void
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image_cleanup(struct vk_bundle *vk, struct comp_swapchain_image *image)
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{
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/*
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* This makes sure that any pending command buffer has completed and all
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* resources referred by it can now be manipulated. This make sure that
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* validation doesn't complain. This is done during image destruction so
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* isn't time critical.
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*/
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vk->vkDeviceWaitIdle(vk->device);
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clean_image_views(vk, image->array_size, &image->views.alpha);
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