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d/wmr: Compare angle of gravity swing directly in correspondence_search
Ignore the swing vector and only conside the swing angle for gravity alignment checks
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@@ -281,7 +281,8 @@ correspondence_search_project_pose(struct correspondence_search *cs,
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math_quat_decompose_swing_twist(&pose->orientation, &mi->gravity_vector, &pose_gravity_swing,
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&pose_gravity_twist);
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float pose_angle = acosf(math_quat_dot(&pose_gravity_swing, &mi->gravity_swing));
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// Calculate the difference between the amount of gravity swing, ignoring axis
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float pose_angle = fabs(acosf(pose_gravity_swing.w)) - fabs(acosf(mi->gravity_swing.w));
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if (pose_angle > mi->gravity_tolerance_rad) {
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DEBUG(
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"model %d failed pose match - orientation was not within tolerance (error %f deg > %f "
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