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docs: point Steam Frame users to Chrome Canary
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -13,10 +13,14 @@ A Chromium extension that plays web videos in your PC VR headset through WebXR,
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3. Open the extensions page in the browser and enable developer mode
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4. Click "Load Unpacked" and choose the folder
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**On the Steam Frame:** works in Chrome Canary running on the Frame itself; see [phit/chromium-webxr-steam-frame (google branch)](https://github.com/phit/chromium-webxr-steam-frame/tree/google) for how to set it up
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### Usage
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1. Turn VR on first (e.g. start SteamVR)
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2. Start a new browser so that it detects the hardware
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On the Steam Frame itself, skip these two steps: just open Chrome Canary.
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**On YouTube**
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1. Open a 360° or VR180 video, e.g. on https://www.youtube.com/vr/
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2. Click on the white cardboard icon in the bottom right hand corner of the video
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@@ -55,7 +59,6 @@ You can switch the projection while in VR. If the image looks jumbled into squar
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- DRM-protected videos (Netflix, Prime Video, Disney+ etc.) can't be shown: the browser won't hand protected frames to WebGL
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- Videos served from another domain without CORS headers can't be read by WebGL either; the extension retries with CORS turned on and tells you if that doesn't work
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- On other sites the toolbar button can only reach videos in the page itself and in same-site frames
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- The Steam Frame's built-in browser doesn't work with it yet; see [saphid/chromium-webxr-steam-frame](https://github.com/saphid/chromium-webxr-steam-frame) for a community workaround
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### Troubleshooting
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If "Enter VR" says "VR NOT SUPPORTED", the browser hasn't found your headset:
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