- Every word of the hardened ProxyCommand is quoted for the shell ssh runs
it with (shlex.quote; list2cmdline on Windows) and its % doubled for
ssh's token expansion. The ssh path is always the absolute one, spaces
and all; an ssh at a path with $(), backticks, quotes or ; no longer runs
shell code.
- The forward is -W [%h]:%p (an IPv6 headset), and an IPv6 jump host is
passed bare with -p.
- The stand-in ssh now runs ProxyCommand as OpenSSH does (tokens, then
/bin/sh -c exec), with regressions for hostile paths and IPv6.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Key check: ssh writes the key during the key exchange and is stopped at once;
no authentication, agent, forwarding, commands (-N), terminal or local
command, all forced ahead of ~/.ssh/config, and -F none unless a jump host
needs the config. A device accepting "none" gets nothing.
- accept-new only for a headset that never had an identity: the saved key's
fingerprint is recorded in devices.json, and a recorded identity, an
existing pin file or a connection that ever worked makes a deleted, empty,
unreadable or unparseable pin fail closed ("missing or can't be read").
- forget-identity is refused (it let the next contact save any key unseen).
- A key read before the headset's port, user or that address changed can't be
trusted.
- Without a ControlMaster (Windows) the handshake's stderr goes to a file read
as it grows, not a pipe.
- Pin files and the check's throwaway known_hosts get make_private.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
0.4.2 sent $exception reports from the status poll (POST /api/comfort status,
frame_auth) on Linux and Windows for three states the person could not fix from
the app:
- A changed host key (REMOTE HOST IDENTIFICATION HAS CHANGED): the advice was
"Run Set Up Connection again", which checks ~/.ssh/known_hosts and never
replaces the headset's pinned key; Forget identity trusted whatever answered
next without showing it.
- No pinned key ("No ED25519 host key is known for frame-control-<id> and you
have requested strict checking"): every command said
StrictHostKeyChecking=yes, so any command that ran before (or without) the
connector's first handshake saving the key failed.
- Permission denied (publickey,password): not something a retry fixes.
Commands now use accept-new until a key is saved and yes after (accept-new
never replaces a saved key). A changed key fails at the identity stage with its
fingerprint; the banner and Devices tab offer "Check the new key", which reads
the key with a throwaway known_hosts file and no login, shows it beside the
saved one, and pins exactly that key only when the person confirms. Refused
keys point to Set Up Connection. ssh's own host key and login refusals are
marked as link failures and frame_auth joins the expected categories, so each
is reported at most once a session.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- No switching headsets (or changing the active one's user/port, or removing
it) while installs run: they read the ssh settings step by step.
- Switching reroutes every command to the new headset at once, even if it
never answers.
- ~/.ssh/config edits are serialized, use unique temp files, and back off if
another program wrote the file meanwhile.
- stop() ends a handshake in progress and joins the connector.
- Pinned keys are written unhashed (HashKnownHosts=no); hashed ones are still
found and forgotten via ssh-keygen.
- Set Up Connection changing a headset's user or port updates the registry.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
Frame Control can now manage more than one Steam Frame, and reach each at any
of several addresses (LAN IPs per network, its .local name, Tailscale). A
connector in the server tries them all at once, picks the best one that
answers, follows ssh -v through each stage (network, finding, SSH, identity,
login) and streams that to the page. The header shows it live; a new Devices
tab (key 5) manages headsets, addresses and network names.
- ui/frame_devices.py: registry in devices.json, imported from the managed
~/.ssh/config blocks; per-headset host key pinning; config block updates.
- ui/frame_network.py: gateway IP+MAC fingerprint, Wi-Fi name, Tailscale.
- ui/frame_link.py: the connector, Test now, Tailscale/mDNS discovery, API.
- server.py: ensure_master delegates to the connector; /api/connection,
/api/connection/events (SSE), /api/devices.
- Electron: headset switcher and Devices item in the Frame menu.
- frame_connect.py --alias; FRAME_CONTROL_DATA_DIR / FRAME_CONTROL_SSH_DIR
keep tests off real data.
Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>