Files
saphid--frame-control/ui/mac-view.html
T
saphidandClaude Opus 5.5 a4d840a148 Mac space (first version): the Mac's screen in the room, windows pulled out as their own panels
- docs/mac-space.md: what Vision Pro's Mac Virtual Display does, what the
  Frame allows (another process can't move SteamVR's panels: verified,
  PermissionDenied), and why a WebXR page comes first.
- ui/mac-stream.js: the stream protocol shared by the viewers (connect,
  clock sync, decode, acks/reports, reconnect, input); mac-view.html uses it.
- ui/mac-space.html: WebXR (passthrough behind) or an in-page preview.
  Desktop panel with a Vision Pro-style bar and close button; laser clicks,
  thumbstick scrolls, squeeze or the bar grabs; dragging a window's title
  bar off the desktop opens it on its own display as a new panel that
  follows the pointer; dropping it back sends it home.
- Agent: space tickets -> a space key (/space/key) that lists windows and
  displays (/space/windows, now with positions) and opens any stream;
  Stop All revokes it. Serves /space and /mac-stream.js.
- Frame Control: "Open Mac space" in the Tools card.

Verified on the Mac (preview in headless Chrome, lab agent): the main
display streams into the panel; a test window detached onto its own
display and streamed; dropped back, it returned to its exact frame and the
display was removed.

Co-Authored-By: Claude Opus 5.5 (1M context) <noreply@anthropic.com>
2026-09-28 22:24:36 +10:00

181 lines
7.8 KiB
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This file contains ambiguous Unicode characters
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
<!doctype html>
<!-- Frame Control: one Mac window (or display) inside the Steam Frame.
Served by the Mac's frame-mac-view agent through an SSH tunnel and opened
on the Frame as its own Chromium app window, which gamescope turns into a
SteamVR panel. Video arrives over a WebSocket (H.264 Annex B for
WebCodecs, or JPEG); pointer, wheel and keys go back the same way. -->
<html lang="en">
<head>
<meta charset="utf-8">
<meta name="viewport" content="width=device-width, initial-scale=1">
<title>Mac</title>
<style>
html, body { margin: 0; height: 100%; background: #000; overflow: hidden; cursor: default; }
canvas { position: fixed; inset: 0; width: 100%; height: 100%; object-fit: contain; image-rendering: auto; }
#note { position: fixed; left: 50%; top: 16px; transform: translateX(-50%); max-width: 80%;
font: 15px/1.4 system-ui, sans-serif; color: #eee; background: rgba(20,22,26,.88);
padding: 8px 14px; border-radius: 10px; pointer-events: none; transition: opacity .4s; }
#note[hidden] { display: block; opacity: 0; }
#hud { position: fixed; left: 8px; top: 8px; font: 12px/1.35 ui-monospace, monospace; color: #dfe;
background: rgba(0,0,0,.72); padding: 6px 9px; border-radius: 6px; pointer-events: none; white-space: pre; }
</style>
</head>
<body>
<canvas id="c" width="16" height="9"></canvas>
<div id="note">Connecting to the Mac…</div>
<div id="hud" hidden></div>
<script src="/mac-stream.js"></script>
<script>
"use strict";
const q = new URLSearchParams(location.search);
// t: a single-use ticket from Frame Control. After the first connection the
// Mac sends a reconnect key, which the stream keeps in memory only.
const src = q.get("src") || "test", tag = q.get("tag") || "";
const c = document.getElementById("c"), ctx = c.getContext("2d", { alpha: false, desynchronized: true });
const note = document.getElementById("note");
let noteTimer = 0, hideNoteOnFrame = true; // "Connecting…"/"Reconnecting…" go once video flows again
function show(text, ms) {
note.textContent = text;
note.hidden = false;
clearTimeout(noteTimer);
if (ms) noteTimer = setTimeout(() => { note.hidden = true; }, ms);
}
const hud = document.getElementById("hud");
function showHud(on) { hud.hidden = !on; }
function ms(o) { return o && o.p50 !== undefined ? `${o.p50}/${o.p95}` : "–"; }
function onStats(m) {
if (hud.hidden) return;
hud.textContent = `${m.size} ${m.fps} fps shown (${m.sentFps} sent) ${m.mbps} Mbit/s` +
(m.bitrate ? ` of ${(m.bitrate / 1e6).toFixed(1)}` : "") + (m.tier !== undefined ? ` tier ${m.tier}` : "") +
`\nlatency p50/p95 ms total ${ms(m.total)}\n capture ${ms(m.capture)} queue ${ms(m.queue)} encode ${ms(m.encode)}` +
`\n network ${ms(m.network)} decode ${ms(m.decode)} draw ${ms(m.draw)}` +
`\ninput→shown p50 ${m.input ? m.input.p50.toFixed(0) + " ms" : "–"} rtt ${m.rtt} ms` +
`\nskipped ${m.skipped}/${m.captured} dropped ${m.dropped} ${MacEnv.decoder}`;
}
showHud(q.get("stats") === "1");
// Frame Control finds this window on the Frame by the tag in its title.
document.title = tag ? `Mac [${tag}]` : "Mac";
const stream = new MacStream({
src, ticket: q.get("t") || "", codec: q.get("codec"), max: q.get("max"), fps: q.get("fps"), bpp: q.get("bpp"),
onFrame(img, w, h, seq, decodedAt) {
if (c.width !== w || c.height !== h) { c.width = w; c.height = h; }
ctx.drawImage(img, 0, 0);
img.close();
stream.drawn(seq, decodedAt);
if (hideNoteOnFrame) { hideNoteOnFrame = false; note.hidden = true; }
},
onStatus(text) { hideNoteOnFrame = true; show(text); },
onInfo(m) {
const name = m.title && m.app && m.title !== m.app ? `${m.title} — ${m.app}` : (m.title || m.app || "Mac");
document.title = tag ? `${name} [${tag}]` : name;
if (!m.input) {
hideNoteOnFrame = false; // a warning, not a connection notice: let it stay its 8 s
show("Clicks and keys need Accessibility permission on the Mac (Frame Control asks for it).", 8000);
}
},
onError(message) { show(message); },
onClosed(reason) {
if (reason === "expired") return;
show(reason ? `Stopped: ${reason}.` : "Stopped.");
window.close();
},
onStats,
onBench: bench,
});
// Counters for Frame Control's tests (read over DevTools).
window.stats = stream.stats;
// ---- input ----
// Where the picture sits inside the window (object-fit: contain letterboxes it).
function toPicture(e) {
const r = c.getBoundingClientRect(), s = Math.min(r.width / c.width, r.height / c.height);
const w = c.width * s, h = c.height * s, left = r.left + (r.width - w) / 2, top = r.top + (r.height - h) / 2;
const x = (e.clientX - left) / w, y = (e.clientY - top) / h;
return { x, y, inside: x >= 0 && x <= 1 && y >= 0 && y <= 1 };
}
// Moves go at most every 8 ms, on a timer rather than the next animation frame:
// the Frame throttles a panel's animation frames to 15-36 Hz when it thinks
// nobody is looking, which would hold a move back by up to 60 ms.
let pendingMove = null, moveQueued = false, lastMove = 0;
function flushMove() {
moveQueued = false;
if (pendingMove) { stream.move(pendingMove.x, pendingMove.y); lastMove = performance.now(); }
pendingMove = null;
}
addEventListener("pointermove", e => {
const p = toPicture(e);
if (!p.inside && !e.buttons) return;
pendingMove = p;
if (moveQueued) return;
const wait = lastMove + 8 - performance.now();
if (wait <= 0) return flushMove();
moveQueued = true;
setTimeout(flushMove, wait);
});
addEventListener("pointerdown", e => {
const p = toPicture(e);
if (!p.inside) return;
if (e.pointerId !== undefined) try { c.setPointerCapture(e.pointerId); } catch (err) {}
pendingMove = null;
stream.down(p.x, p.y, e.button < 0 ? 0 : e.button, e.timeStamp);
e.preventDefault();
});
addEventListener("pointerup", e => {
const p = toPicture(e);
stream.up(p.x, p.y, e.button < 0 ? 0 : e.button);
});
// Let go of any held button where the pointer is on the Mac, not at a corner.
addEventListener("pointercancel", () => stream.release());
addEventListener("contextmenu", e => e.preventDefault());
addEventListener("wheel", e => {
const p = toPicture(e), unit = e.deltaMode === 1 ? 16 : e.deltaMode === 2 ? innerHeight : 1;
stream.wheel(e.deltaX * unit, e.deltaY * unit, p.x, p.y, e.timeStamp);
e.preventDefault();
}, { passive: false });
function mods(e) {
return ["shift", "ctrl", "alt", "meta"].filter(m => e[m + "Key"]);
}
function onKey(e, down) {
// Ctrl+Alt+Shift+S shows the numbers; it isn't sent to the Mac.
if (e.code === "KeyS" && e.ctrlKey && e.altKey && e.shiftKey) {
if (down) showHud(hud.hidden);
return e.preventDefault();
}
stream.key(down, e.code, e.key, mods(e), e.timeStamp);
e.preventDefault();
}
// ---- benchmarks: the Mac asks the viewer to act as if someone did ----
function keyCode(ch) {
if (/[a-z]/i.test(ch)) return "Key" + ch.toUpperCase();
if (/[0-9]/.test(ch)) return "Digit" + ch;
return { " ": "Space", "\n": "Enter", ".": "Period", ",": "Comma" }[ch] || "";
}
function bench(m) {
if (m.action === "overlay") return showHud(m.on !== 0 && m.on !== "0");
if (m.action === "click") {
const x = +m.x || 0.5, y = +m.y || 0.5;
stream.down(x, y, 0);
setTimeout(() => stream.up(x, y, 0), 40);
} else if (m.action === "type") {
const text = String(m.text || ""), gap = +m.interval || 150;
[...text].forEach((ch, n) => setTimeout(() => {
const code = keyCode(ch);
if (!code) return stream.text(ch);
const mods = ch !== ch.toLowerCase() ? ["shift"] : [];
stream.key(true, code, ch, mods);
setTimeout(() => stream.key(false, code, ch, mods), 30);
}, n * gap));
}
}
addEventListener("keydown", e => onKey(e, true));
addEventListener("keyup", e => onKey(e, false));
addEventListener("blur", () => stream.release());
show("Connecting to the Mac…");
stream.start();
</script>
</body>
</html>