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9.5 KiB
9.5 KiB
What we have tested
Current for Frame Control v0.4.32, 25 October 2026. “Real Frame + physical PC” means an actual headset and a non-virtual computer. “VM only” means a Windows virtual machine, sometimes connected to the real Frame. A CI test or a simulated device is not a physical hardware test. The date/version column is the last relevant check, not a promise that every new release was retested on that platform. See each link for the exact procedure and limits.
| Feature | Real Frame + physical PC tested | VM only | Untested or limited | Last check and proof |
|---|---|---|---|---|
| Core title smoke test | Linux lxso2 installed, launched and removed reserved native/Proton titles on the real Frame; all 13 steps passed | No | Unworn headset; visible rendering and controller input not checked. Other feature paths retain their separate limits below | 25 Oct, v0.4.31 candidate source 1255ef2, Frame OS 0.5.6 build 20261022.6153909: sanitized results |
| Windows desktop in the headset | No physical Windows PC test | Windows 11 VM sent a whole desktop to a real Frame; this used an intermediate fix, not the final native DLL | Physical GPU, capture and controller input; individual windows unavailable in bundled DXGI build | 24 Oct, v0.4.10 installer + candidate fix: VM log, PC guide |
| Linux desktop in the headset | No | No | Native Linux PC capture is disabled; lxso2 lacked a desktop portal and PipeWire session. The separate Steam -pipewire helper is not Frame Control's PC capture |
24 Oct, v0.4.17: host audit, Steam helper PR #163 |
| Mac desktop in the headset | A physical Mac sent its screen/window to a real Frame | No | Current v0.4.26 Mac installer and worn-headset controller input have not been repeated | 28 Sep, pre-v0.4 / Frame OS 0.4.1: Mac guide and measurement |
| OBS headset source on Linux | Real Frame to OBS 30.0.2 on a Linux host: 187.367 s, 720p30 H.264/AAC stereo, 5,621 frames, no encoder skips; room passthrough appeared in the recording | No | Synthetic tone was measured, not real game audio or audible listening. Default audio led by about 0.43 s in this setup; a measured +480 ms OBS offset removed residual skew at test resolution. Source-image latency was 1.431 s in one trial; other hosts and long sessions are unverified | 25 Oct, v0.4.30 package plus PR #219 runtime: validation |
| OBS headset source on Windows | No physical Windows PC test | Windows 11 VM helper fixture passed, but a native bridge to the real Frame sent no packets | In-app OBS controls remain hidden; native Windows OBS and firewall path are unverified | 25 Oct, PR #219: validation, OBS guide |
| OBS headset source on macOS | No | No | Helper and OBS Media Source not tested on a Mac with a Frame | 25 Oct, v0.4.22: OBS PR #174, OBS guide |
| OBS headset source on a SteamOS / Steam Machine PC | No SteamOS PC or Flatpak OBS runtime test | No SteamOS host VM test | v0.4.27 AppImage launched on Ubuntu x86_64 under Xvfb; the helper sent H.264/AAC from a real Frame to a local UDP receiver. SteamOS read-only root, desktop UI and Flatpak OBS remain unverified | 25 Oct, v0.4.27: host test, OBS guide |
| Wired connection doctor | No physical PC/Frame cable test of the doctor | No | Synthetic route/SSH tests; a separate Mac USB-C address observation does not test the doctor or game stream | 25 Oct, v0.4.23: PR #178, wired guide |
| Windows Wireless Adapter doctor | No physical Steam Wireless Adapter/dropout test | Windows 11 VM ran read-only checks without the adapter or WLAN | Adapter identification, dropouts and recovery on hardware | 24–25 Oct, v0.4.20–0.4.25: VM log, doctor guide, comparison PR #184 |
| Linux Wireless Adapter doctor | No Steam Wireless Adapter hardware test | No | Read-only Linux host checks and mocked adapter states; no adapter-specific hardware observation | 24 Oct, v0.4.20: PR #165, doctor guide |
| Switch PC windows | No physical Windows PC test | No real VM-to-Frame Alt+Tab check recorded | Explicit chord is covered by tests; actual window focus, keyboard layouts and controller interaction are unverified | 25 Oct, v0.4.24: PR #181, PC guide |
| Keyboard and trackpad from Frame Control | A Linux PC sent a click and ASCII keys to a temporary focused window on the real Frame | No | Worn-headset interaction, Unicode delivery and pixel-accurate pointing | 24 Oct, v0.4.19: received-event log, PR #66 |
| Backup and restore after reset | Same-headset backup, no-op save restore and Return to Game Mode checks | No | Restore after a factory reset, replacement restore and Android data restore have not been tested on a headset. No headset reset was done | 24 Oct, v0.4.17: backup guide, Return to Game Mode log |
| Android game backup import | F-Droid Basic APK with synthetic main and patch OBBs installed, transferred and read back on a real Frame | No | v0.4.30 restricted split-APK backup route has generated-fixture and existing merger tests only; no real split game or RE4 gameplay test | 20 Oct OBB headset check; 25 Oct, v0.4.30 split fixtures: OBB device evidence, split PR #206, guide |
| Passthrough in recordings | Real room pixels in OBS and a production MP4 after safe SteamVR wake | No | Yes for the checked 0.5.6 mirror. Raw cameras are not opened. Other games/modes and Steam clips may differ | 25 Oct: validation, recording guide |
| Open at login | No Frame needed; Linux autostart file toggled on a physical Linux host with an isolated config directory | No | A full login session and physical Windows/macOS host login have not been checked; OS API calls were unit tested | 25 Oct, v0.4.26: PR #189 |
| Local Frame Control extensions | Example panel displayed live Frame status in a browser preview; the real Frame served a read-only example in the experimental headset panel | No | No wearer-visible extension view; third-party extensions and physical Windows/macOS extension folders untested | 25 Oct, v0.4.29: PR #194, PR #201, extension guide |
| Experimental Frame Control SteamVR panel | Real Frame OS 0.5.6 installed its user service, registered an overlay, served authenticated live status and a read-only extension, saved a screenshot and short MP4, and removed owned resources | No | Headset was unworn in standby: overlay reported not_visible, stereo capture was dark; wearer-visible pixels and controller input are unverified. The new large read-only status screen has browser layout and packaging checks only |
25 Oct, v0.4.29 device check and v0.4.31 status screen: PR #198, PR #201, PR #220, panel guide |
| Experimental Decky Loader manager | Real Frame OS 0.5.6 ARM64 user-service install, status, update and remove completed; seven official-store plugin backends loaded, and ProtonDB Badges completed managed store install/update/remove | No | Plugin pages, settings, routes, toasts and controller input in VR remain unverified; some plugins need root, x86_64 binaries or Deck-specific hardware | 25 Oct, v0.4.31: PR #208, compatibility table |
| Experimental Framey VR plugin panels and store | No live real-Frame panel test | No | ProtonDB Badges settings rendered and sent a setting call in local Chromium. The fake Frame and CI exercised the store search, install progress, quick actions, settings, local routes and toasts. Wearer-visible pixels, controller input and live settings persistence remain unverified | 25 Oct, v0.4.32: #223, #224, #225, #226, #227, browser/fake Frame evidence, guide |
Release notes must preserve these limits until a newer recorded check changes them. When a feature is retested, add its date, exact app/Frame version, host type and proof here. The older v0.3.1 matrix is a historical snapshot and does not describe current coverage.