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- apps/desktop: the Electron app, now bundling all runtime deps into dist/main.cjs so packaged builds need no node_modules; Electron pinned for electron-builder; screenshot script for the website - apps/web: static landing page (Vite) and terms of use, using real app screenshots in light and dark - packages/tokens: shared color/type/shape tokens used by both - Terms of use (TERMS.md, /terms.html), linked from the app's connect screen - Canonical URLs, social tags, robots.txt and sitemap for www.frameloader.com Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Valve's devkit-utils (vendored, unmodified)
Device-side helper scripts from Valve's SteamOS Devkit Client
(https://gitlab.steamos.cloud/devkit/steamos-devkit), release v0.20260925.1,
MIT licensed (see LICENSE). Frameloader copies this folder to ~/devkit-utils
on the headset, the same place Valve's own client puts it, and drives
steamos-prepare-upload, steam-client-create-shortcut, steam-devkit-rpc,
steamos-list-games and steamos-delete over SSH to register sideloaded
titles as Steam "Devkit Games".
Do not edit these files. To update, copy a newer client/devkit-utils/ over
this folder and bump the version above.