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* Fix headset discovery against SteamOS's mDNS responder SteamOS answers a _steamos-devkit._tcp browse with only the PTR record, not the SRV/TXT it points to, so browse() dropped every headset. It now asks for SRV and TXT, falls back to <name>.local:32000, re-asks over three rounds (responders skip records multicast in the last second, and an idle headset's Wi-Fi adds latency), and remembers addresses between scans. The test's fake headset now answers the same way SteamOS does. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> * Scan for headsets once per visit, and harden the discovery cache - The connect screen scans once when it opens instead of every 5 s. If nothing answers it shows "No headset found" with a "Click to try again" button; when headsets are found, a "Search again" link. - Discovery only remembers addresses for names it asked about, and connecting never falls back to a remembered address: connection targets always come from a live answer (security review on #7). Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>