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Author SHA1 Message Date
Sapphire 637c4122ce Update meta (#434)
* update meta for v26.2.1

* replace WlxOverlay-S with WayVR in description
2026-02-11 11:03:53 +09:00
hypevhs 126b31e20b Update app details for WayVR version 26.1.2 (#381)
Fixes downloading envision plugin
2026-01-11 11:53:21 +00:00
galister 0df13525ca Update app details for WayVR version 26.1.0 2026-01-10 13:14:12 +00:00
galister d8694b0844 Release 25.4.2 2025-04-12 10:25:30 +00:00
galister 3ef35e1605 Release 25.3 2025-03-02 13:05:55 +00:00
galister 0139725bc8 Release 25.2 2025-02-19 21:49:20 +00:00
Gabriele Musco 56aa617f3c fix: launch_opts to luanch_opts and args (#138) 2025-01-20 14:26:55 +00:00
Aleksander cd4cde4af2 Fix package name typo (#133)
* rename galiser -> galister

* fix typo: galiser -> galister
2025-01-14 08:01:26 +00:00
Gabriele MuscoandGabriele Musco 9e7b40a4de fix: add --openxr as a launch option in envision manifest (#131)
Co-authored-by: Gabriele Musco <gabmus@disroot.org>
2025-01-12 09:11:23 +00:00
galister 08b3237357 add envision manifest 2025-01-03 05:25:08 +09:00
81 changed files with 15 additions and 23467 deletions

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-51
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name: Build AppImage
on:
push:
branches:
- 'main'
env:
APPDIR: WlxOverlay-S.AppDir
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build_appimage:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
rustup update
test -f linuxdeploy-x86_64.AppImage || wget -q "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
chmod +x linuxdeploy-x86_64.AppImage
test -d ${APPDIR} && rm -rf ${APPDIR}
mkdir -p ${APPDIR}/usr/bin
- name: Cargo Build
run: |
cargo build --release
mv target/release/wlx-overlay-s ${APPDIR}/usr/bin
chmod +x ${APPDIR}/usr/bin/wlx-overlay-s
- name: Package AppImage
run: |
export VERSION=$GITHUB_REF_NAME
./linuxdeploy-x86_64.AppImage -dwlx-overlay-s.desktop -iwlx-overlay-s.png --appdir=${APPDIR} --output appimage --exclude-library '*libpipewire*'
mv WlxOverlay-S-$VERSION-x86_64.AppImage WlxOverlay-S-x86_64.AppImage
- name: Upload AppImage
uses: actions/upload-artifact@v4
with:
name: WlxOverlay-S-${{ github.ref_name }}-x86_64.AppImage
path: ./WlxOverlay-S-x86_64.AppImage
-28
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name: Check Full
on:
pull_request:
branches: [ "!main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose
- name: Run tests
run: cargo test --verbose
@@ -1,28 +0,0 @@
name: Check Wayland+OpenVR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openvr
- name: Run tests
run: cargo test --verbose --no-default-features --features=wayland,openvr
@@ -1,28 +0,0 @@
name: Check Wayland+OpenXR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openxr
- name: Run tests
run: cargo test --verbose --no-default-features --features=wayland,openxr
-28
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@@ -1,28 +0,0 @@
name: Check X11+OpenVR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=x11,openvr
- name: Run tests
run: cargo test --verbose --no-default-features --features=x11,openvr
-28
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@@ -1,28 +0,0 @@
name: Check X11+OpenXR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=x11,openxr
- name: Run tests
run: cargo test --verbose --no-default-features --features=x11,openxr
-66
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@@ -1,66 +0,0 @@
name: Make Release
on:
push:
tags:
- 'v**'
env:
APPDIR: WlxOverlay-S.AppDir
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
make_release:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
rustup update
test -f linuxdeploy-x86_64.AppImage || wget -q "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
chmod +x linuxdeploy-x86_64.AppImage
test -d ${APPDIR} && rm -rf ${APPDIR}
mkdir -p ${APPDIR}/usr/bin
- name: Cargo Build
run: |
cargo build --release
mv target/release/wlx-overlay-s ${APPDIR}/usr/bin
chmod +x ${APPDIR}/usr/bin/wlx-overlay-s
- name: Package AppImage
run: |
export VERSION=$GITHUB_REF_NAME
./linuxdeploy-x86_64.AppImage -dwlx-overlay-s.desktop -iwlx-overlay-s.png --appdir=${APPDIR} --output appimage --exclude-library '*libpipewire*'
mv WlxOverlay-S-$VERSION-x86_64.AppImage WlxOverlay-S-x86_64.AppImage
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
tag_name: ${{ github.ref_name }}
release_name: WlxOverlay-S ${{ github.ref_name }}
draft: true
prerelease: false
- name: Upload AppImage
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./WlxOverlay-S-x86_64.AppImage
asset_name: WlxOverlay-S-${{ github.ref_name }}-x86_64.AppImage
asset_content_type: application/octet-stream
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/target
.gdb_history
Generated
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-86
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[profile.release-with-debug]
inherits = "release"
debug = true
[package]
name = "wlx-overlay-s"
version = "0.5.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
anyhow = "1.0.86"
ash = "^0.38.0"
chrono = "0.4.38"
chrono-tz = "0.9.0"
clap = { version = "4.5.6", features = ["derive"] }
config = "0.14.0"
cstr = "0.2.12"
ctrlc = { version = "3.4.4", features = ["termination"] }
dbus = { version = "0.9.7" }
flexi_logger = "0.28.1"
fontconfig-rs = "0.1.1"
freetype-rs = "0.36.0" # latest version supported on ubuntu 22.04
futures = "0.3.30"
glam = { version = "0.28.0", features = ["approx", "mint", "serde"] }
idmap = { version = "0.2.21", features = ["serde"] }
idmap-derive = "0.1.2"
input-linux = "0.7.0"
json = { version = "0.12.4", optional = true }
json5 = "0.4.1"
libc = "0.2.155"
log = "0.4.21"
once_cell = "1.19.0"
openxr = { git = "https://github.com/galister/openxrs", rev = "af4a55d", features = [
"linked",
"mint",
], optional = true }
ovr_overlay = { features = [
"ovr_input",
"ovr_system",
], git = "https://github.com/galister/ovr_overlay_oyasumi", optional = true }
regex = "1.10.4"
rodio = { version = "0.19.0", default-features = false, features = [
"wav",
"hound",
] }
rosc = { version = "0.10.1", optional = true }
serde = { version = "1.0.203", features = ["derive", "rc"] }
serde_json = "1.0.117"
serde_yaml = "0.9.34"
smallvec = "1.13.2"
strum = { version = "0.26.2", features = ["derive"] }
sysinfo = { version = "0.31.2" }
thiserror = "1.0.61"
vulkano = { git = "https://github.com/vulkano-rs/vulkano", rev = "b9f3e89" }
vulkano-shaders = { git = "https://github.com/vulkano-rs/vulkano", rev = "b9f3e89" }
wlx-capture = { git = "https://github.com/galister/wlx-capture", tag = "v0.3.13", default-features = false }
libmonado-rs = { git = "https://github.com/technobaboo/libmonado-rs", rev = "a495f6d", optional = true }
winit = { version = "0.30.0", optional = true }
xdg = "2.5.2"
log-panics = { version = "2.1.0", features = ["with-backtrace"] }
serde_json5 = "0.1.0"
xkbcommon = { version = "0.8.0" }
xcb = { version = "1.4.0", optional = true, features = [
"as-raw-xcb-connection",
] }
image_dds = { version = "0.6.0", default-features = false, features = [
"ddsfile",
] }
mint = "0.5.9"
[build-dependencies]
regex = { version = "*" }
[features]
default = ["openvr", "openxr", "osc", "x11", "wayland"]
openvr = ["dep:ovr_overlay", "dep:json"]
openxr = ["dep:openxr", "dep:libmonado-rs"]
osc = ["dep:rosc"]
x11 = ["dep:xcb", "wlx-capture/xshm", "xkbcommon/x11"]
wayland = ["pipewire", "wlx-capture/wlr", "xkbcommon/wayland"]
pipewire = ["wlx-capture/pipewire"]
uidev = ["dep:winit"]
xcb = ["dep:xcb"]
as-raw-xcb-connection = []
-674
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@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
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have the freedom to distribute copies of free software (and charge for
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To protect your rights, we need to prevent others from denying you
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For example, if you distribute copies of such a program, whether
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How to Apply These Terms to Your New Programs
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possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
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<one line to give the program's name and a brief idea of what it does.>
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This program is free software: you can redistribute it and/or modify
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This program is distributed in the hope that it will be useful,
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
-135
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# WlxOverlay-S
A lightweight OpenXR/OpenVR overlay for Wayland and X11 desktops, inspired by XSOverlay.
WlxOverlay-S allows you to access your desktop screens while in VR.
In comparison to similar overlays, WlxOverlay-S aims to run alongside VR games and experiences while having as little performance impact as possible. The UI appearance and rendering techniques are kept as simple and efficient as possible, while still allowing a high degree of customizability.
This is the coming-together of two of my previous projects:
- [WlxOverlay](https://github.com/galister/WlxOverlay) (SteamVR overlay written in C#)
- [WlxOverlay-X](https://github.com/galister/wlx-overlay-x) (OpenXR overlay using StereoKit, written in Rust)
![Screenshot of WlxOverlay-S in Action](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-s.png?raw=true)
# Join the Linux VR Community
We are available on either:
- Discord: https://discord.gg/gHwJ2vwSWV
- Matrix Space: `#linux-vr-adventures:matrix.org`
Questions/issues specific to WlxOverlay-S will be handled in the `wlxoverlay` chat room.
# Setup
1. Grab the latest AppImage from [Releases](https://github.com/galister/wlx-overlay-s/releases).
1. `chmod +x WlxOverlay-S-*.AppImage`
1. Start Monado, WiVRn or SteamVR.
1. Run the overlay
AUR package is [wlx-overlay-s-git](https://aur.archlinux.org/packages/wlx-overlay-s-git).
You may also want to [build from source](https://github.com/galister/wlx-overlay-s/wiki/Building-from-Source).
# First Start
**If you get a screen share pop-up, check the terminal and select the screens in the order it tells you to.**
If you selected the screens in the wrong order:
- `rm ~/.config/wlxoverlay/conf.d/pw_tokens.yaml` then restart
SteamVR users: WlxOverlay-S will register itself for auto-start, so you will not need to start it every time.
**Please continue reading the guide below.**
# Getting Started
### Working Set
Your working set consists of your currently selected overlays; screens, mirrors, keyboard, etc.
The working set appears in front of you when shown, and can be re-centered by hiding and showing again.
Show and hide your working set using:
- Non-vive controller: double-tap B or Y on your left controller.
- Vive controller: double-tap the menu button on your left controller (OpenXR, for SteamVR, you might need to bind `showhide` yourself.)
### Pointer Modes AKA Laser Colors
Much of the functionality in WlxOverlay-S depends on what color of laser you are using to interact with a UI element. \
Using the default settings, there are 3 modes:
- Regular Mode: Blue laser
- Right-click Mode: Orange laser
- Middle-click Mode: Purple laser
Please see the bindings section below on how to activate these modes.
The guide here uses the colors for ease of getting started.
### The Watch
Check your left wrist for the watch. The watch is your primary tool for controlling the app.
![Watch usage guide](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-watch.png)
### The Screens
Hovering a pointer over a screen will move the mouse. If there are more than one pointers hovering a screen, the pointer that was last used to click will take precedence.
The click depends on the laser color:
- Blue laser: Left click
- Orange laser: Right click
- Purple laser: Middle click
- Stick up/down: Scroll wheel
To **curve a screen**, grab it with one hand. Then, using your other hand, hover the laser over the screen and use the scroll action.
See the [bindings](#default-bindings) section on how to grab, move and resize screens.
### The keyboard
The keyboard is fully customizable via the [keyboard.yaml](https://raw.githubusercontent.com/galister/wlx-overlay-s/main/src/res/keyboard.yaml) file. \
Download it into your `~/.config/wlxoverlay/` folder and edit it to your liking.
Typing
- Use the BLUE laser when typing regularly.
- While using ORANGE laser, all keystrokes will have SHIFT applied.
- Purple laser has no effect as of now.
**Modifier Keys** are sticky. They will remain pressed until you press a non-modifier key, or toggle them off.
### Default Bindings
![Index Controller Bindings](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-index.png)
![Touch Controller Bindings](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-oculus.png)
If your bindings are not supported, please reach out. \
We would like to work with you and include additional bindings.
# Troubleshooting
Check [here](https://github.com/galister/wlx-overlay-s/wiki/Troubleshooting) for tips.
# Known Issues
## Mouse is not where it should be
Hyprland users: Hyprland v0.41.0 changed their absolute input implementation to one that does not respect existing absolute input standards. Make your voice heard: [Hyprland#6023](https://github.com/hyprwm/Hyprland/issues/6023)・[Hyprland#6889](https://github.com/hyprwm/Hyprland/issues/6889)
Niri users: use on Niri 0.1.7 or later.
Other desktops: You may have selected the screens in the wrong order, see [First Start](#first-start).
## Space-drag crashes SteamVR
This has been idenfitied as an issue with SteamVR versions 2.5.5 and above (latest tested 2.7.2). One way to avoid the crash is by switching to the `temp-v1.27.5` branch of SteamVR (via beta selection) and selecting [Steam-Play-None](https://github.com/Scrumplex/Steam-Play-None) under the compatibility tab.
## Modifiers get stuck in weird ways
This is a rare issue that can make your desktop not react to click or keys due to a modifier being stuck somewhere. Restarting the overlay fixes this.
## X11 limitations
- X11 capture can generally seem slow. This is because zero-copy GPU capture is not supported on the general X11 desktop. Consider trying Wayland or Picom.
- DPI scaling is not supported and may cause the mouse to not follow the laser properly.
- Upright screens are not supported and can cause the mouse to act weirdly.
- Screen changes (connecting / disconnecting a display, resolution changes, etc) are not handled at runtime. Restart the overlay for these to take effect.
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@@ -1,40 +0,0 @@
use regex::Regex;
use std::process::Command;
fn main() {
let mut wlx_build = get_version().unwrap_or(format!("{}-unknown", env!("CARGO_PKG_VERSION")));
match std::env::var("GITHUB_JOB").as_deref() {
Ok("make_release") => {
wlx_build = format!("{} (Release)", &wlx_build);
}
Ok("build_appimage") => {
wlx_build = format!("{} (AppImage)", &wlx_build);
}
_ => {}
}
println!("cargo:rustc-env=WLX_BUILD={}", &wlx_build);
}
fn get_version() -> Result<String, Box<dyn std::error::Error>> {
let re = Regex::new(r"v([0-9.]+)-([0-9]+)-g([a-f0-9]+)").unwrap(); // safe
let output = Command::new("git")
.args(["describe", "--tags", "--abbrev=7", "--dirty"])
.output()?;
let mut output_str = String::from_utf8(output.stdout)?;
if output_str.is_empty() {
let output = Command::new("git")
.args(["describe", "--tags", "--abbrev=7", "--dirty", "--always"])
.output()?;
output_str = format!(
"{}-{}",
env!("CARGO_PKG_VERSION"),
String::from_utf8(output.stdout)?
);
}
Ok(re.replace_all(&output_str, "${1}.r${2}.${3}").into_owned())
}
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@@ -0,0 +1,15 @@
{
"appid": "com.github.galister.wlx-overlay-s",
"name": "WayVR",
"version": "26.2.1",
"hompage_url": "https://github.com/wlx-team/wayvr",
"icon_url": "https://raw.githubusercontent.com/wlx-team/wayvr/refs/heads/main/wayvr/wayvr.svg",
"screenshots": [
"https://github.com/wlx-team/wayvr/raw/guide/wayvr-readme-screenshot.webp?raw=true"
],
"description": "A lightweight OpenXR/OpenVR overlay for Wayland and X11 desktops, inspired by XSOverlay.\n\nWayVR allows you to access your desktop screens while in VR.\n\nIn comparison to similar overlays, WayVR aims to run alongside VR games and experiences while having as little performance impact as possible. The UI appearance and rendering techniques are kept as simple and efficient as possible, while still allowing a high degree of customizability.",
"short_description": "Access your Wayland/X11 desktop",
"exec_url": "https://github.com/wlx-team/wayvr/releases/download/v26.2.1/WayVR-v26.2.1-x86_64.AppImage",
"luanch_opts": ["--openxr"],
"args": ["--openxr"]
}
-369
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@@ -1,369 +0,0 @@
use std::sync::Arc;
use once_cell::sync::Lazy;
#[cfg(feature = "openxr")]
use openxr as xr;
use glam::{Affine3A, Vec3, Vec3A};
use idmap::IdMap;
use serde::Deserialize;
use thiserror::Error;
use crate::{
config::AStrSetExt,
hid::{get_keymap_wl, get_keymap_x11},
overlays::{
anchor::create_anchor,
keyboard::create_keyboard,
screen::WlxClientAlias,
watch::{create_watch, WATCH_NAME},
},
state::AppState,
};
use super::overlay::OverlayData;
#[derive(Error, Debug)]
pub enum BackendError {
#[error("backend not supported")]
NotSupported,
#[cfg(feature = "openxr")]
#[error("OpenXR Error: {0:?}")]
OpenXrError(#[from] xr::sys::Result),
#[error("Shutdown")]
Shutdown,
#[error("Restart")]
Restart,
#[error("Fatal: {0:?}")]
Fatal(#[from] anyhow::Error),
}
#[cfg(feature = "wayland")]
fn create_wl_client() -> Option<WlxClientAlias> {
wlx_capture::wayland::WlxClient::new()
}
#[cfg(not(feature = "wayland"))]
fn create_wl_client() -> Option<WlxClientAlias> {
None
}
pub struct OverlayContainer<T>
where
T: Default,
{
overlays: IdMap<usize, OverlayData<T>>,
wl: Option<WlxClientAlias>,
}
impl<T> OverlayContainer<T>
where
T: Default,
{
pub fn new(app: &mut AppState) -> anyhow::Result<Self> {
let mut overlays = IdMap::new();
let mut wl = create_wl_client();
let keymap;
app.screens.clear();
let data = if let Some(wl) = wl.as_mut() {
keymap = get_keymap_wl()
.map_err(|f| log::warn!("Could not load keyboard layout: {}", f))
.ok();
crate::overlays::screen::create_screens_wayland(wl, app)?
} else {
keymap = get_keymap_x11()
.map_err(|f| log::warn!("Could not load keyboard layout: {}", f))
.ok();
match crate::overlays::screen::create_screens_x11pw(app) {
Ok(data) => data,
Err(e) => {
log::info!("Will not use PipeWire capture: {:?}", e);
crate::overlays::screen::create_screens_xshm(app)?
}
}
};
let mut show_screens = app.session.config.show_screens.clone();
if show_screens.is_empty() {
if let Some((_, s, _)) = data.screens.first() {
show_screens.arc_set(s.name.clone());
}
}
for (meta, mut state, backend) in data.screens {
if show_screens.arc_get(state.name.as_ref()) {
state.show_hide = true;
}
overlays.insert(
state.id,
OverlayData::<T> {
state,
backend,
..Default::default()
},
);
app.screens.push(meta);
}
let anchor = create_anchor(app)?;
overlays.insert(anchor.state.id, anchor);
let mut watch = create_watch::<T>(app)?;
watch.state.want_visible = true;
overlays.insert(watch.state.id, watch);
let mut keyboard = create_keyboard(app, keymap)?;
keyboard.state.show_hide = true;
keyboard.state.want_visible = false;
overlays.insert(keyboard.state.id, keyboard);
Ok(Self { overlays, wl })
}
#[cfg(not(feature = "wayland"))]
pub fn update(&mut self, _app: &mut AppState) -> anyhow::Result<Vec<OverlayData<T>>> {
Ok(vec![])
}
#[cfg(feature = "wayland")]
pub fn update(&mut self, app: &mut AppState) -> anyhow::Result<Vec<OverlayData<T>>> {
use crate::overlays::{
screen::{create_screen_interaction, create_screen_renderer_wl, load_pw_token_config},
watch::create_watch_canvas,
};
use glam::vec2;
use wlx_capture::wayland::OutputChangeEvent;
let mut removed_overlays = vec![];
let Some(wl) = self.wl.as_mut() else {
return Ok(removed_overlays);
};
wl.dispatch_pending();
let mut create_ran = false;
let mut extent_dirty = false;
let mut watch_dirty = false;
let mut maybe_token_store = None;
for ev in wl.iter_events().collect::<Vec<_>>() {
match ev {
OutputChangeEvent::Create(_) => {
if create_ran {
continue;
}
let data = crate::overlays::screen::create_screens_wayland(wl, app)?;
create_ran = true;
for (meta, state, backend) in data.screens {
self.overlays.insert(
state.id,
OverlayData::<T> {
state,
backend,
..Default::default()
},
);
app.screens.push(meta);
watch_dirty = true;
}
}
OutputChangeEvent::Destroy(id) => {
let Some(idx) = app.screens.iter().position(|s| s.native_handle == id) else {
continue;
};
let meta = &app.screens[idx];
let removed = self.overlays.remove(meta.id).unwrap();
removed_overlays.push(removed);
log::info!("{}: Destroyed", meta.name);
app.screens.remove(idx);
watch_dirty = true;
extent_dirty = true;
}
OutputChangeEvent::Logical(id) => {
let Some(meta) = app.screens.iter().find(|s| s.native_handle == id) else {
continue;
};
let output = wl.outputs.get(id).unwrap();
let Some(overlay) = self.overlays.get_mut(meta.id) else {
continue;
};
let logical_pos =
vec2(output.logical_pos.0 as f32, output.logical_pos.1 as f32);
let logical_size =
vec2(output.logical_size.0 as f32, output.logical_size.1 as f32);
let transform = output.transform.into();
overlay
.backend
.set_interaction(Box::new(create_screen_interaction(
logical_pos,
logical_size,
transform,
)));
extent_dirty = true;
}
OutputChangeEvent::Physical(id) => {
let Some(meta) = app.screens.iter().find(|s| s.native_handle == id) else {
continue;
};
let output = wl.outputs.get(id).unwrap();
let Some(overlay) = self.overlays.get_mut(meta.id) else {
continue;
};
let has_wlr_dmabuf = wl.maybe_wlr_dmabuf_mgr.is_some();
let has_wlr_screencopy = wl.maybe_wlr_screencopy_mgr.is_some();
let pw_token_store = maybe_token_store.get_or_insert_with(|| {
load_pw_token_config().unwrap_or_else(|e| {
log::warn!("Failed to load PipeWire token config: {:?}", e);
Default::default()
})
});
if let Some(renderer) = create_screen_renderer_wl(
output,
has_wlr_dmabuf,
has_wlr_screencopy,
pw_token_store,
&app.session,
) {
overlay.backend.set_renderer(Box::new(renderer));
}
extent_dirty = true;
}
}
}
if extent_dirty && !create_ran {
let extent = wl.get_desktop_extent();
let origin = wl.get_desktop_origin();
app.hid_provider
.set_desktop_extent(vec2(extent.0 as f32, extent.1 as f32));
app.hid_provider
.set_desktop_origin(vec2(origin.0 as f32, origin.1 as f32));
}
if watch_dirty {
let watch = self.mut_by_name(WATCH_NAME).unwrap(); // want panic
match create_watch_canvas(None, app) {
Ok(canvas) => {
watch.backend = Box::new(canvas);
}
Err(e) => {
log::error!("Failed to create watch canvas: {}", e);
}
}
}
Ok(removed_overlays)
}
pub fn mut_by_selector(&mut self, selector: &OverlaySelector) -> Option<&mut OverlayData<T>> {
match selector {
OverlaySelector::Id(id) => self.mut_by_id(*id),
OverlaySelector::Name(name) => self.mut_by_name(name),
}
}
pub fn remove_by_selector(&mut self, selector: &OverlaySelector) -> Option<OverlayData<T>> {
match selector {
OverlaySelector::Id(id) => self.overlays.remove(id),
OverlaySelector::Name(name) => {
let id = self
.overlays
.iter()
.find(|(_, o)| *o.state.name == **name)
.map(|(id, _)| *id);
id.and_then(|id| self.overlays.remove(id))
}
}
}
pub fn get_by_id(&mut self, id: usize) -> Option<&OverlayData<T>> {
self.overlays.get(id)
}
pub fn mut_by_id(&mut self, id: usize) -> Option<&mut OverlayData<T>> {
self.overlays.get_mut(id)
}
pub fn get_by_name<'a>(&'a mut self, name: &str) -> Option<&'a OverlayData<T>> {
self.overlays.values().find(|o| *o.state.name == *name)
}
pub fn mut_by_name<'a>(&'a mut self, name: &str) -> Option<&'a mut OverlayData<T>> {
self.overlays.values_mut().find(|o| *o.state.name == *name)
}
pub fn iter(&self) -> impl Iterator<Item = &'_ OverlayData<T>> {
self.overlays.values()
}
pub fn iter_mut(&mut self) -> impl Iterator<Item = &'_ mut OverlayData<T>> {
self.overlays.values_mut()
}
pub fn add(&mut self, overlay: OverlayData<T>) {
self.overlays.insert(overlay.state.id, overlay);
}
pub fn show_hide(&mut self, app: &mut AppState) {
let any_shown = self
.overlays
.values()
.any(|o| o.state.show_hide && o.state.want_visible);
if !any_shown {
static ANCHOR_LOCAL: Lazy<Affine3A> =
Lazy::new(|| Affine3A::from_translation(Vec3::NEG_Z));
let hmd = snap_upright(app.input_state.hmd, Vec3A::Y);
app.anchor = hmd * *ANCHOR_LOCAL;
}
self.overlays.values_mut().for_each(|o| {
if o.state.show_hide {
o.state.want_visible = !any_shown;
if o.state.want_visible
&& app.session.config.realign_on_showhide
&& o.state.recenter
{
o.state.reset(app, false);
}
}
// toggle watch back on if it was hidden
if !any_shown && *o.state.name == *WATCH_NAME {
o.state.reset(app, true);
}
})
}
}
#[derive(Clone, Deserialize, Debug)]
#[serde(untagged)]
pub enum OverlaySelector {
Id(usize),
Name(Arc<str>),
}
pub fn snap_upright(transform: Affine3A, up_dir: Vec3A) -> Affine3A {
if transform.x_axis.dot(up_dir).abs() < 0.2 {
let scale = transform.x_axis.length();
let col_z = transform.z_axis.normalize();
let col_y = up_dir;
let col_x = col_y.cross(col_z);
let col_y = col_z.cross(col_x).normalize();
let col_x = col_x.normalize();
Affine3A::from_cols(
col_x * scale,
col_y * scale,
col_z * scale,
transform.translation,
)
} else {
transform
}
}
-671
View File
@@ -1,671 +0,0 @@
use std::f32::consts::PI;
use std::{collections::VecDeque, time::Instant};
use glam::{Affine3A, Vec2, Vec3, Vec3A, Vec3Swizzles};
use smallvec::{smallvec, SmallVec};
use crate::backend::common::{snap_upright, OverlaySelector};
use crate::config::{AStrMapExt, GeneralConfig};
use crate::overlays::anchor::ANCHOR_NAME;
use crate::state::AppState;
use super::task::{TaskContainer, TaskType};
use super::{common::OverlayContainer, overlay::OverlayData};
pub struct TrackedDevice {
pub soc: Option<f32>,
pub charging: bool,
pub role: TrackedDeviceRole,
}
#[repr(u8)]
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum TrackedDeviceRole {
None,
Hmd,
LeftHand,
RightHand,
Tracker,
}
pub struct InputState {
pub hmd: Affine3A,
pub ipd: f32,
pub pointers: [Pointer; 2],
pub devices: Vec<TrackedDevice>,
}
impl InputState {
pub fn new() -> Self {
Self {
hmd: Affine3A::IDENTITY,
ipd: 0.0,
pointers: [Pointer::new(0), Pointer::new(1)],
devices: Vec::new(),
}
}
pub fn pre_update(&mut self) {
self.pointers[0].before = self.pointers[0].now;
self.pointers[1].before = self.pointers[1].now;
}
pub fn post_update(&mut self) {
for hand in &mut self.pointers {
#[cfg(debug_assertions)]
{
if hand.now.click != hand.before.click {
log::debug!("Hand {}: click {}", hand.idx, hand.now.click);
}
if hand.now.grab != hand.before.grab {
log::debug!("Hand {}: grab {}", hand.idx, hand.now.grab);
}
if hand.now.alt_click != hand.before.alt_click {
log::debug!("Hand {}: alt_click {}", hand.idx, hand.now.alt_click);
}
if hand.now.show_hide != hand.before.show_hide {
log::debug!("Hand {}: show_hide {}", hand.idx, hand.now.show_hide);
}
if hand.now.space_drag != hand.before.space_drag {
log::debug!("Hand {}: space_drag {}", hand.idx, hand.now.space_drag);
}
if hand.now.space_rotate != hand.before.space_rotate {
log::debug!("Hand {}: space_rotate {}", hand.idx, hand.now.space_rotate);
}
if hand.now.space_reset != hand.before.space_reset {
log::debug!("Hand {}: space_reset {}", hand.idx, hand.now.space_reset);
}
if hand.now.click_modifier_right != hand.before.click_modifier_right {
log::debug!(
"Hand {}: click_modifier_right {}",
hand.idx,
hand.now.click_modifier_right
);
}
if hand.now.click_modifier_middle != hand.before.click_modifier_middle {
log::debug!(
"Hand {}: click_modifier_middle {}",
hand.idx,
hand.now.click_modifier_middle
);
}
}
if hand.now.click {
hand.last_click = Instant::now();
}
if hand.now.click_modifier_right {
hand.interaction.mode = PointerMode::Right;
continue;
}
if hand.now.click_modifier_middle {
hand.interaction.mode = PointerMode::Middle;
continue;
}
let hmd_up = self.hmd.transform_vector3a(Vec3A::Y);
let dot =
hmd_up.dot(hand.pose.transform_vector3a(Vec3A::X)) * (1.0 - 2.0 * hand.idx as f32);
hand.interaction.mode = if dot < -0.85 {
PointerMode::Right
} else if dot > 0.7 {
PointerMode::Middle
} else {
PointerMode::Left
};
let middle_click_orientation = false;
let right_click_orientation = false;
match hand.interaction.mode {
PointerMode::Middle => {
if !middle_click_orientation {
hand.interaction.mode = PointerMode::Left;
}
}
PointerMode::Right => {
if !right_click_orientation {
hand.interaction.mode = PointerMode::Left;
}
}
_ => {}
};
}
}
}
pub struct InteractionState {
pub mode: PointerMode,
pub grabbed: Option<GrabData>,
pub clicked_id: Option<usize>,
pub hovered_id: Option<usize>,
pub release_actions: VecDeque<Box<dyn Fn()>>,
pub next_push: Instant,
pub haptics: Option<f32>,
}
impl Default for InteractionState {
fn default() -> Self {
Self {
mode: PointerMode::Left,
grabbed: None,
clicked_id: None,
hovered_id: None,
release_actions: VecDeque::new(),
next_push: Instant::now(),
haptics: None,
}
}
}
pub struct Pointer {
pub idx: usize,
pub pose: Affine3A,
pub raw_pose: Affine3A,
pub now: PointerState,
pub before: PointerState,
pub last_click: Instant,
pub(super) interaction: InteractionState,
}
impl Pointer {
pub fn new(idx: usize) -> Self {
debug_assert!(idx == 0 || idx == 1);
Self {
idx,
pose: Affine3A::IDENTITY,
raw_pose: Affine3A::IDENTITY,
now: Default::default(),
before: Default::default(),
last_click: Instant::now(),
interaction: Default::default(),
}
}
}
#[derive(Clone, Copy, Default)]
pub struct PointerState {
pub scroll: f32,
pub click: bool,
pub grab: bool,
pub alt_click: bool,
pub show_hide: bool,
pub space_drag: bool,
pub space_rotate: bool,
pub space_reset: bool,
pub click_modifier_right: bool,
pub click_modifier_middle: bool,
pub move_mouse: bool,
}
#[derive(Debug, Clone, Copy, Default)]
pub struct PointerHit {
pub pointer: usize,
pub overlay: usize,
pub mode: PointerMode,
pub primary: bool,
pub uv: Vec2,
pub dist: f32,
}
pub struct Haptics {
pub intensity: f32,
pub duration: f32,
pub frequency: f32,
}
pub trait InteractionHandler {
fn on_hover(&mut self, app: &mut AppState, hit: &PointerHit) -> Option<Haptics>;
fn on_left(&mut self, app: &mut AppState, pointer: usize);
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool);
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: f32);
}
pub struct DummyInteractionHandler;
impl InteractionHandler for DummyInteractionHandler {
fn on_left(&mut self, _app: &mut AppState, _pointer: usize) {}
fn on_hover(&mut self, _app: &mut AppState, _hit: &PointerHit) -> Option<Haptics> {
None
}
fn on_pointer(&mut self, _app: &mut AppState, _hit: &PointerHit, _pressed: bool) {}
fn on_scroll(&mut self, _app: &mut AppState, _hit: &PointerHit, _delta: f32) {}
}
#[derive(Debug, Clone, Copy, Default)]
struct RayHit {
overlay: usize,
global_pos: Vec3A,
local_pos: Vec2,
dist: f32,
}
#[derive(Debug, Clone, Copy, Default)]
pub struct GrabData {
pub offset: Vec3A,
pub grabbed_id: usize,
pub old_curvature: Option<f32>,
pub grab_all: bool,
}
#[repr(u8)]
#[derive(Debug, Clone, Copy, Default)]
pub enum PointerMode {
#[default]
Left,
Right,
Middle,
Special,
}
pub fn interact<O>(
overlays: &mut OverlayContainer<O>,
app: &mut AppState,
) -> [(f32, Option<Haptics>); 2]
where
O: Default,
{
if app.input_state.pointers[1].last_click > app.input_state.pointers[0].last_click {
let right = interact_hand(1, overlays, app);
let left = interact_hand(0, overlays, app);
[left, right]
} else {
let left = interact_hand(0, overlays, app);
let right = interact_hand(1, overlays, app);
[left, right]
}
}
fn interact_hand<O>(
idx: usize,
overlays: &mut OverlayContainer<O>,
app: &mut AppState,
) -> (f32, Option<Haptics>)
where
O: Default,
{
let hmd = app.input_state.hmd;
let mut pointer = &mut app.input_state.pointers[idx];
if let Some(grab_data) = pointer.interaction.grabbed {
if let Some(grabbed) = overlays.mut_by_id(grab_data.grabbed_id) {
pointer.handle_grabbed(
grabbed,
&hmd,
&app.anchor,
&mut app.tasks,
&mut app.session.config,
);
} else {
log::warn!("Grabbed overlay {} does not exist", grab_data.grabbed_id);
pointer.interaction.grabbed = None;
}
return (0.1, None);
}
let Some(mut hit) = pointer.get_nearest_hit(overlays) else {
if let Some(hovered_id) = pointer.interaction.hovered_id.take() {
if let Some(hovered) = overlays.mut_by_id(hovered_id) {
hovered.backend.on_left(app, idx);
}
pointer = &mut app.input_state.pointers[idx];
pointer.interaction.hovered_id = None;
}
if let Some(clicked_id) = pointer.interaction.clicked_id.take() {
if let Some(clicked) = overlays.mut_by_id(clicked_id) {
let hit = PointerHit {
pointer: pointer.idx,
overlay: clicked_id,
mode: pointer.interaction.mode,
..Default::default()
};
clicked.backend.on_pointer(app, &hit, false);
}
}
return (0.0, None); // no hit
};
if let Some(hovered_id) = pointer.interaction.hovered_id {
if hovered_id != hit.overlay {
if let Some(old_hovered) = overlays.mut_by_id(hovered_id) {
if Some(pointer.idx) == old_hovered.primary_pointer {
old_hovered.primary_pointer = None;
}
old_hovered.backend.on_left(app, idx);
pointer = &mut app.input_state.pointers[idx];
}
}
}
let Some(hovered) = overlays.mut_by_id(hit.overlay) else {
log::warn!("Hit overlay {} does not exist", hit.overlay);
return (0.0, None); // no hit
};
pointer.interaction.hovered_id = Some(hit.overlay);
if let Some(primary_pointer) = hovered.primary_pointer {
if hit.pointer <= primary_pointer {
hovered.primary_pointer = Some(hit.pointer);
hit.primary = true;
}
} else {
hovered.primary_pointer = Some(hit.pointer);
hit.primary = true;
}
#[cfg(debug_assertions)]
log::trace!("Hit: {} {:?}", hovered.state.name, hit);
if pointer.now.grab && !pointer.before.grab && hovered.state.grabbable {
pointer.start_grab(hovered, &mut app.tasks);
return (
hit.dist,
Some(Haptics {
intensity: 0.25,
duration: 0.1,
frequency: 0.1,
}),
);
}
// Pass mouse motion events only if not scrolling
// (allows scrolling on all Chromium-based applications)
let haptics = hovered.backend.on_hover(app, &hit);
pointer = &mut app.input_state.pointers[idx];
if pointer.now.scroll.abs() > 0.1 {
let scroll = pointer.now.scroll;
if app.input_state.pointers[1 - idx]
.interaction
.grabbed
.is_some_and(|x| x.grabbed_id == hit.overlay)
{
let can_curve = hovered.extent().is_some_and(|e| e[0] >= e[1]);
if can_curve {
let cur = hovered.state.curvature.unwrap_or(0.0);
let new = (cur - scroll * 0.01).min(0.35);
if new <= f32::EPSILON {
hovered.state.curvature = None;
} else {
hovered.state.curvature = Some(new);
}
} else {
hovered.state.curvature = None;
}
} else {
hovered.backend.on_scroll(app, &hit, scroll);
}
pointer = &mut app.input_state.pointers[idx];
}
if pointer.now.click && !pointer.before.click {
pointer.interaction.clicked_id = Some(hit.overlay);
hovered.backend.on_pointer(app, &hit, true);
} else if !pointer.now.click && pointer.before.click {
if let Some(clicked_id) = pointer.interaction.clicked_id.take() {
if let Some(clicked) = overlays.mut_by_id(clicked_id) {
clicked.backend.on_pointer(app, &hit, false);
}
} else {
hovered.backend.on_pointer(app, &hit, false);
}
}
(hit.dist, haptics)
}
impl Pointer {
fn get_nearest_hit<O>(&mut self, overlays: &mut OverlayContainer<O>) -> Option<PointerHit>
where
O: Default,
{
let mut hits: SmallVec<[RayHit; 8]> = smallvec!();
for overlay in overlays.iter() {
if !overlay.state.want_visible || !overlay.state.interactable {
continue;
}
if let Some(hit) = self.ray_test(
overlay.state.id,
&overlay.state.transform,
&overlay.state.curvature,
) {
if hit.dist.is_infinite() || hit.dist.is_nan() {
continue;
}
hits.push(hit);
}
}
hits.sort_by(|a, b| a.dist.total_cmp(&b.dist));
for hit in hits.iter() {
let overlay = overlays.get_by_id(hit.overlay).unwrap(); // safe because we just got the id from the overlay
let uv = overlay
.state
.interaction_transform
.transform_point2(hit.local_pos);
if uv.x < 0.0 || uv.x > 1.0 || uv.y < 0.0 || uv.y > 1.0 {
continue;
}
return Some(PointerHit {
pointer: self.idx,
overlay: hit.overlay,
mode: self.interaction.mode,
primary: false,
uv,
dist: hit.dist,
});
}
None
}
fn start_grab<O>(&mut self, overlay: &mut OverlayData<O>, tasks: &mut TaskContainer)
where
O: Default,
{
let offset = self
.pose
.inverse()
.transform_point3a(overlay.state.transform.translation);
self.interaction.grabbed = Some(GrabData {
offset,
grabbed_id: overlay.state.id,
old_curvature: overlay.state.curvature,
grab_all: matches!(self.interaction.mode, PointerMode::Right),
});
tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(ANCHOR_NAME.clone()),
Box::new(|app, o| {
o.transform = app.anchor
* Affine3A::from_scale_rotation_translation(
Vec3::ONE * o.spawn_scale,
o.spawn_rotation,
o.spawn_point.into(),
);
o.dirty = true;
o.want_visible = true;
}),
));
log::info!("Hand {}: grabbed {}", self.idx, overlay.state.name);
}
fn handle_grabbed<O>(
&mut self,
overlay: &mut OverlayData<O>,
hmd: &Affine3A,
anchor: &Affine3A,
tasks: &mut TaskContainer,
config: &mut GeneralConfig,
) where
O: Default,
{
if self.now.grab {
if let Some(grab_data) = self.interaction.grabbed.as_mut() {
if self.now.click {
self.interaction.mode = PointerMode::Special;
let cur_scale = overlay.state.transform.x_axis.length();
if cur_scale < 0.1 && self.now.scroll > 0.0 {
return;
}
if cur_scale > 20. && self.now.scroll < 0.0 {
return;
}
overlay.state.transform.matrix3 = overlay
.state
.transform
.matrix3
.mul_scalar(1.0 - 0.025 * self.now.scroll);
} else if config.allow_sliding && self.now.scroll.is_finite() {
grab_data.offset.z -= self.now.scroll * 0.05;
}
overlay.state.transform.translation = self.pose.transform_point3a(grab_data.offset);
overlay.state.realign(hmd);
overlay.state.dirty = true;
} else {
log::error!("Grabbed overlay {} does not exist", overlay.state.id);
self.interaction.grabbed = None;
}
} else {
if overlay.state.anchored {
overlay.state.saved_transform =
Some(snap_upright(*anchor, Vec3A::Y).inverse() * overlay.state.transform);
if let Some(grab_data) = self.interaction.grabbed.as_ref() {
if overlay.state.curvature != grab_data.old_curvature {
if let Some(val) = overlay.state.curvature {
config.curve_values.arc_set(overlay.state.name.clone(), val);
} else {
let ref_name = overlay.state.name.as_ref();
config.curve_values.arc_rm(ref_name);
}
}
}
config.transform_values.arc_set(
overlay.state.name.clone(),
overlay.state.saved_transform.unwrap(), // safe
);
}
self.interaction.grabbed = None;
tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(ANCHOR_NAME.clone()),
Box::new(|_app, o| {
o.want_visible = false;
}),
));
log::info!("Hand {}: dropped {}", self.idx, overlay.state.name);
}
}
fn ray_test(
&self,
overlay: usize,
transform: &Affine3A,
curvature: &Option<f32>,
) -> Option<RayHit> {
let (dist, local_pos) = match curvature {
Some(curvature) => raycast_cylinder(&self.pose, Vec3A::NEG_Z, transform, *curvature),
_ => raycast_plane(&self.pose, Vec3A::NEG_Z, transform, Vec3A::NEG_Z),
}?;
if dist < 0.0 {
// hit is behind us
return None;
}
Some(RayHit {
overlay,
global_pos: self.pose.transform_point3a(Vec3A::NEG_Z * dist),
local_pos,
dist,
})
}
}
fn raycast_plane(
source: &Affine3A,
source_fwd: Vec3A,
plane: &Affine3A,
plane_norm: Vec3A,
) -> Option<(f32, Vec2)> {
let plane_normal = plane.transform_vector3a(plane_norm);
let ray_dir = source.transform_vector3a(source_fwd);
let d = plane.translation.dot(-plane_normal);
let dist = -(d + source.translation.dot(plane_normal)) / ray_dir.dot(plane_normal);
let hit_local = plane
.inverse()
.transform_point3a(source.translation + ray_dir * dist)
.xy();
Some((dist, hit_local))
}
fn raycast_cylinder(
source: &Affine3A,
source_fwd: Vec3A,
plane: &Affine3A,
curvature: f32,
) -> Option<(f32, Vec2)> {
// this is solved locally; (0,0) is the center of the cylinder, and the cylinder is aligned with the Y axis
let size = plane.x_axis.length();
let to_local = Affine3A {
matrix3: plane.matrix3.mul_scalar(1.0 / size),
translation: plane.translation,
}
.inverse();
let r = size / (2.0 * PI * curvature);
let ray_dir = to_local.transform_vector3a(source.transform_vector3a(source_fwd));
let ray_origin = to_local.transform_point3a(source.translation) + Vec3A::NEG_Z * r;
let d = ray_dir.xz();
let s = ray_origin.xz();
let a = d.dot(d);
let b = d.dot(s);
let c = s.dot(s) - r * r;
let d = (b * b) - (a * c);
if d < f32::EPSILON {
return None;
}
let sqrt_d = d.sqrt();
let t1 = (-b - sqrt_d) / a;
let t2 = (-b + sqrt_d) / a;
let t = t1.max(t2);
if t < f32::EPSILON {
return None;
}
let mut hit_local = ray_origin + ray_dir * t;
if hit_local.z > 0.0 {
// hitting the opposite half of the cylinder
return None;
}
let max_angle = 2.0 * (size / (2.0 * r));
let x_angle = (hit_local.x / r).asin();
hit_local.x = x_angle / max_angle;
hit_local.y /= size;
Some((t, hit_local.xy()))
}
-19
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@@ -1,19 +0,0 @@
pub mod common;
pub mod input;
pub mod notifications;
#[cfg(feature = "openvr")]
pub mod openvr;
#[cfg(feature = "openxr")]
pub mod openxr;
#[cfg(feature = "uidev")]
pub mod uidev;
#[cfg(feature = "osc")]
pub mod osc;
pub mod overlay;
pub mod task;
-237
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@@ -1,237 +0,0 @@
use dbus::{blocking::Connection, channel::MatchingReceiver, message::MatchRule};
use serde::Deserialize;
use std::{
sync::{
atomic::{AtomicBool, Ordering},
mpsc, Arc,
},
time::Duration,
};
use crate::{
overlays::toast::{Toast, ToastTopic},
state::AppState,
};
pub struct NotificationManager {
rx_toast: mpsc::Receiver<Toast>,
tx_toast: mpsc::SyncSender<Toast>,
dbus_data: Option<Connection>,
running: Arc<AtomicBool>,
}
impl NotificationManager {
pub fn new() -> Self {
let (tx_toast, rx_toast) = mpsc::sync_channel(10);
Self {
rx_toast,
tx_toast,
dbus_data: None,
running: Arc::new(AtomicBool::new(true)),
}
}
pub fn submit_pending(&self, app: &mut AppState) {
if let Some(c) = &self.dbus_data {
let _ = c.process(Duration::ZERO);
}
if app.session.config.notifications_enabled {
self.rx_toast.try_iter().for_each(|toast| {
toast.submit(app);
});
} else {
// consume without submitting
self.rx_toast.try_iter().last();
}
}
pub fn run_dbus(&mut self) {
let c = match Connection::new_session() {
Ok(c) => c,
Err(e) => {
log::error!(
"Failed to connect to dbus. Desktop notifications will not work. Cause: {:?}",
e
);
return;
}
};
let mut rule = MatchRule::new_method_call();
rule.member = Some("Notify".into());
rule.interface = Some("org.freedesktop.Notifications".into());
rule.path = Some("/org/freedesktop/Notifications".into());
rule.eavesdrop = true;
let proxy = c.with_proxy(
"org.freedesktop.DBus",
"/org/freedesktop/DBus",
Duration::from_millis(5000),
);
let result: Result<(), dbus::Error> = proxy.method_call(
"org.freedesktop.DBus.Monitoring",
"BecomeMonitor",
(vec![rule.match_str()], 0u32),
);
match result {
Ok(_) => {
let sender = self.tx_toast.clone();
c.start_receive(
rule,
Box::new(move |msg, _| {
if let Ok(toast) = parse_dbus(&msg) {
match sender.try_send(toast) {
Ok(_) => {}
Err(e) => {
log::error!("Failed to send notification: {:?}", e);
}
}
}
true
}),
);
log::info!("Listening to DBus notifications via BecomeMonitor.");
}
Err(_) => {
let rule_with_eavesdrop = {
let mut rule = rule.clone();
rule.eavesdrop = true;
rule
};
let sender2 = self.tx_toast.clone();
let result = c.add_match(rule_with_eavesdrop, move |_: (), _, msg| {
if let Ok(toast) = parse_dbus(msg) {
match sender2.try_send(toast) {
Ok(_) => {}
Err(e) => {
log::error!("Failed to send notification: {:?}", e);
}
}
}
true
});
match result {
Ok(_) => {
log::info!("Listening to DBus notifications via eavesdrop.");
}
Err(_) => {
log::error!(
"Failed to add DBus match. Desktop notifications will not work.",
);
}
}
}
}
self.dbus_data = Some(c);
}
pub fn run_udp(&mut self) {
let sender = self.tx_toast.clone();
let running = self.running.clone();
let _ = std::thread::spawn(move || {
let addr = "127.0.0.1:42069";
let socket = match std::net::UdpSocket::bind(addr) {
Ok(s) => s,
Err(e) => {
log::error!("Failed to bind notification socket @ {}: {:?}", addr, e);
return;
}
};
if let Err(err) = socket.set_read_timeout(Some(Duration::from_millis(200))) {
log::error!("Failed to set read timeout: {:?}", err);
}
let mut buf = [0u8; 1024 * 16]; // vrcx embeds icons as b64
while running.load(Ordering::Relaxed) {
if let Ok((num_bytes, _)) = socket.recv_from(&mut buf) {
let json_str = match std::str::from_utf8(&buf[..num_bytes]) {
Ok(s) => s,
Err(e) => {
log::error!("Failed to receive notification message: {:?}", e);
continue;
}
};
let msg = match serde_json::from_str::<XsoMessage>(json_str) {
Ok(m) => m,
Err(e) => {
log::error!("Failed to parse notification message: {:?}", e);
continue;
}
};
if msg.messageType != 1 {
continue;
}
let toast = Toast::new(
ToastTopic::XSNotification,
msg.title,
msg.content.unwrap_or_else(|| "".into()),
)
.with_timeout(msg.timeout.unwrap_or(5.))
.with_sound(msg.volume.unwrap_or(-1.) >= 0.); // XSOverlay still plays at 0,
match sender.try_send(toast) {
Ok(_) => {}
Err(e) => {
log::error!("Failed to send notification: {:?}", e);
}
}
}
}
log::info!("Notification listener stopped.");
});
}
}
impl Drop for NotificationManager {
fn drop(&mut self) {
self.running.store(false, Ordering::Relaxed);
}
}
fn parse_dbus(msg: &dbus::Message) -> anyhow::Result<Toast> {
let mut args = msg.iter_init();
let app_name: String = args.read()?;
let _replaces_id: u32 = args.read()?;
let _app_icon: String = args.read()?;
let summary: String = args.read()?;
let body: String = args.read()?;
let title = if summary.is_empty() {
app_name
} else {
summary
};
Ok(
Toast::new(ToastTopic::DesktopNotification, title.into(), body.into())
.with_timeout(5.0)
.with_opacity(1.0),
)
// leave the audio part to the desktop env
}
#[allow(non_snake_case)]
#[derive(Debug, Deserialize)]
struct XsoMessage {
messageType: i32,
index: Option<i32>,
volume: Option<f32>,
audioPath: Option<Arc<str>>,
timeout: Option<f32>,
title: Arc<str>,
content: Option<Arc<str>>,
icon: Option<Arc<str>>,
height: Option<f32>,
opacity: Option<f32>,
useBase64Icon: Option<bool>,
sourceApp: Option<Arc<str>>,
alwaysShow: Option<bool>,
}
-189
View File
@@ -1,189 +0,0 @@
use std::ffi::CStr;
use glam::Affine3A;
use ovr_overlay::{pose::Matrix3x4, settings::SettingsManager, sys::HmdMatrix34_t};
use thiserror::Error;
use crate::backend::{common::BackendError, task::ColorChannel};
pub trait Affine3AConvert {
fn from_affine(affine: &Affine3A) -> Self;
fn to_affine(&self) -> Affine3A;
}
impl Affine3AConvert for Matrix3x4 {
fn from_affine(affine: &Affine3A) -> Self {
Matrix3x4([
[
affine.matrix3.x_axis.x,
affine.matrix3.y_axis.x,
affine.matrix3.z_axis.x,
affine.translation.x,
],
[
affine.matrix3.x_axis.y,
affine.matrix3.y_axis.y,
affine.matrix3.z_axis.y,
affine.translation.y,
],
[
affine.matrix3.x_axis.z,
affine.matrix3.y_axis.z,
affine.matrix3.z_axis.z,
affine.translation.z,
],
])
}
fn to_affine(&self) -> Affine3A {
Affine3A::from_cols_array_2d(&[
[self.0[0][0], self.0[1][0], self.0[2][0]],
[self.0[0][1], self.0[1][1], self.0[2][1]],
[self.0[0][2], self.0[1][2], self.0[2][2]],
[self.0[0][3], self.0[1][3], self.0[2][3]],
])
}
}
impl Affine3AConvert for HmdMatrix34_t {
fn from_affine(affine: &Affine3A) -> Self {
HmdMatrix34_t {
m: [
[
affine.matrix3.x_axis.x,
affine.matrix3.y_axis.x,
affine.matrix3.z_axis.x,
affine.translation.x,
],
[
affine.matrix3.x_axis.y,
affine.matrix3.y_axis.y,
affine.matrix3.z_axis.y,
affine.translation.y,
],
[
affine.matrix3.x_axis.z,
affine.matrix3.y_axis.z,
affine.matrix3.z_axis.z,
affine.translation.z,
],
],
}
}
fn to_affine(&self) -> Affine3A {
Affine3A::from_cols_array_2d(&[
[self.m[0][0], self.m[1][0], self.m[2][0]],
[self.m[0][1], self.m[1][1], self.m[2][1]],
[self.m[0][2], self.m[1][2], self.m[2][2]],
[self.m[0][3], self.m[1][3], self.m[2][3]],
])
}
}
#[derive(Error, Debug)]
pub(super) enum OVRError {
#[error("ovr input error: {0}")]
InputError(&'static str),
}
impl From<ovr_overlay::errors::EVRInputError> for OVRError {
fn from(e: ovr_overlay::errors::EVRInputError) -> Self {
OVRError::InputError(e.description())
}
}
impl From<OVRError> for BackendError {
fn from(e: OVRError) -> Self {
BackendError::Fatal(anyhow::Error::new(e))
}
}
use cstr::cstr;
const STEAMVR_SECTION: &CStr = cstr!("steamvr");
const COLOR_GAIN_CSTR: [&CStr; 3] = [
cstr!("hmdDisplayColorGainR"),
cstr!("hmdDisplayColorGainG"),
cstr!("hmdDisplayColorGainB"),
];
pub(super) fn adjust_gain(
settings: &mut SettingsManager,
ch: ColorChannel,
delta: f32,
) -> Option<()> {
let current = [
settings
.get_float(STEAMVR_SECTION, COLOR_GAIN_CSTR[0])
.ok()?,
settings
.get_float(STEAMVR_SECTION, COLOR_GAIN_CSTR[1])
.ok()?,
settings
.get_float(STEAMVR_SECTION, COLOR_GAIN_CSTR[2])
.ok()?,
];
// prevent user from turning everything black
let mut min = if current[0] + current[1] + current[2] < 0.11 {
0.1
} else {
0.0
};
match ch {
ColorChannel::R => {
settings
.set_float(
STEAMVR_SECTION,
COLOR_GAIN_CSTR[0],
(current[0] + delta).clamp(min, 1.0),
)
.ok()?;
}
ColorChannel::G => {
settings
.set_float(
STEAMVR_SECTION,
COLOR_GAIN_CSTR[1],
(current[1] + delta).clamp(min, 1.0),
)
.ok()?;
}
ColorChannel::B => {
settings
.set_float(
STEAMVR_SECTION,
COLOR_GAIN_CSTR[2],
(current[2] + delta).clamp(min, 1.0),
)
.ok()?;
}
ColorChannel::All => {
min *= 0.3333;
settings
.set_float(
STEAMVR_SECTION,
COLOR_GAIN_CSTR[0],
(current[0] + delta).clamp(min, 1.0),
)
.ok()?;
settings
.set_float(
STEAMVR_SECTION,
COLOR_GAIN_CSTR[1],
(current[1] + delta).clamp(min, 1.0),
)
.ok()?;
settings
.set_float(
STEAMVR_SECTION,
COLOR_GAIN_CSTR[2],
(current[2] + delta).clamp(min, 1.0),
)
.ok()?;
}
}
Some(())
}
-349
View File
@@ -1,349 +0,0 @@
use std::{array, fs::File, io::Write, time::Duration};
use anyhow::bail;
use ovr_overlay::{
input::{ActionHandle, ActionSetHandle, ActiveActionSet, InputManager, InputValueHandle},
sys::{
ETrackedControllerRole, ETrackedDeviceClass, ETrackedDeviceProperty,
ETrackingUniverseOrigin,
},
system::SystemManager,
TrackedDeviceIndex,
};
use crate::{
backend::input::{Haptics, TrackedDevice, TrackedDeviceRole},
config_io::CONFIG_ROOT_PATH,
state::AppState,
};
use super::helpers::{Affine3AConvert, OVRError};
const SET_DEFAULT: &str = "/actions/default";
const INPUT_SOURCES: [&str; 2] = ["/user/hand/left", "/user/hand/right"];
const PATH_POSES: [&str; 2] = [
"/actions/default/in/LeftHand",
"/actions/default/in/RightHand",
];
const PATH_HAPTICS: [&str; 2] = [
"/actions/default/out/HapticsLeft",
"/actions/default/out/HapticsRight",
];
const PATH_CLICK: &str = "/actions/default/in/Click";
const PATH_GRAB: &str = "/actions/default/in/Grab";
const PATH_SCROLL: &str = "/actions/default/in/Scroll";
const PATH_ALT_CLICK: &str = "/actions/default/in/AltClick";
const PATH_SHOW_HIDE: &str = "/actions/default/in/ShowHide";
const PATH_SPACE_DRAG: &str = "/actions/default/in/SpaceDrag";
const PATH_SPACE_ROTATE: &str = "/actions/default/in/SpaceRotate";
const PATH_CLICK_MODIFIER_RIGHT: &str = "/actions/default/in/ClickModifierRight";
const PATH_CLICK_MODIFIER_MIDDLE: &str = "/actions/default/in/ClickModifierMiddle";
const PATH_MOVE_MOUSE: &str = "/actions/default/in/MoveMouse";
const INPUT_ANY: InputValueHandle = InputValueHandle(ovr_overlay::sys::k_ulInvalidInputValueHandle);
pub(super) struct OpenVrInputSource {
hands: [OpenVrHandSource; 2],
set_hnd: ActionSetHandle,
click_hnd: ActionHandle,
grab_hnd: ActionHandle,
scroll_hnd: ActionHandle,
alt_click_hnd: ActionHandle,
show_hide_hnd: ActionHandle,
space_drag_hnd: ActionHandle,
space_rotate_hnd: ActionHandle,
click_modifier_right_hnd: ActionHandle,
click_modifier_middle_hnd: ActionHandle,
move_mouse_hnd: ActionHandle,
}
pub(super) struct OpenVrHandSource {
has_pose: bool,
device: Option<TrackedDeviceIndex>,
input_hnd: InputValueHandle,
pose_hnd: ActionHandle,
haptics_hnd: ActionHandle,
}
impl OpenVrInputSource {
pub fn new(input: &mut InputManager) -> Result<Self, OVRError> {
let set_hnd = input.get_action_set_handle(SET_DEFAULT)?;
let click_hnd = input.get_action_handle(PATH_CLICK)?;
let grab_hnd = input.get_action_handle(PATH_GRAB)?;
let scroll_hnd = input.get_action_handle(PATH_SCROLL)?;
let alt_click_hnd = input.get_action_handle(PATH_ALT_CLICK)?;
let show_hide_hnd = input.get_action_handle(PATH_SHOW_HIDE)?;
let space_drag_hnd = input.get_action_handle(PATH_SPACE_DRAG)?;
let space_rotate_hnd = input.get_action_handle(PATH_SPACE_ROTATE)?;
let click_modifier_right_hnd = input.get_action_handle(PATH_CLICK_MODIFIER_RIGHT)?;
let click_modifier_middle_hnd = input.get_action_handle(PATH_CLICK_MODIFIER_MIDDLE)?;
let move_mouse_hnd = input.get_action_handle(PATH_MOVE_MOUSE)?;
let input_hnd: Vec<InputValueHandle> = INPUT_SOURCES
.iter()
.map(|path| Ok((input.get_input_source_handle(path))?))
.collect::<Result<_, OVRError>>()?;
let pose_hnd: Vec<ActionHandle> = PATH_POSES
.iter()
.map(|path| Ok((input.get_action_handle(path))?))
.collect::<Result<_, OVRError>>()?;
let haptics_hnd: Vec<ActionHandle> = PATH_HAPTICS
.iter()
.map(|path| Ok((input.get_action_handle(path))?))
.collect::<Result<_, OVRError>>()?;
let hands: [OpenVrHandSource; 2] = array::from_fn(|i| OpenVrHandSource {
has_pose: false,
device: None,
input_hnd: input_hnd[i],
pose_hnd: pose_hnd[i],
haptics_hnd: haptics_hnd[i],
});
Ok(OpenVrInputSource {
set_hnd,
click_hnd,
grab_hnd,
scroll_hnd,
alt_click_hnd,
show_hide_hnd,
space_drag_hnd,
space_rotate_hnd,
click_modifier_right_hnd,
click_modifier_middle_hnd,
move_mouse_hnd,
hands,
})
}
pub fn haptics(&mut self, input: &mut InputManager, hand: usize, haptics: &Haptics) {
let hnd = self.hands[hand].haptics_hnd;
let _ = input.trigger_haptic_vibration_action(
hnd,
0.0,
Duration::from_secs_f32(haptics.duration),
haptics.frequency,
haptics.intensity,
INPUT_ANY,
);
}
pub fn update(
&mut self,
universe: ETrackingUniverseOrigin,
input: &mut InputManager,
system: &mut SystemManager,
app: &mut AppState,
) {
let aas = ActiveActionSet(ovr_overlay::sys::VRActiveActionSet_t {
ulActionSet: self.set_hnd.0,
ulRestrictedToDevice: 0,
ulSecondaryActionSet: 0,
unPadding: 0,
nPriority: 0,
});
let _ = input.update_actions(&mut [aas]);
let devices = system.get_device_to_absolute_tracking_pose(universe.clone(), 0.005);
app.input_state.hmd = devices[0].mDeviceToAbsoluteTracking.to_affine();
for i in 0..2 {
let hand = &mut self.hands[i];
let app_hand = &mut app.input_state.pointers[i];
if let Some(device) = hand.device {
app_hand.raw_pose = devices[device.0 as usize]
.mDeviceToAbsoluteTracking
.to_affine();
}
hand.has_pose = false;
let _ = input
.get_pose_action_data_relative_to_now(
hand.pose_hnd,
universe.clone(),
0.005,
INPUT_ANY,
)
.map(|pose| {
app_hand.pose = pose.0.pose.mDeviceToAbsoluteTracking.to_affine();
hand.has_pose = true;
});
app_hand.now.click = input
.get_digital_action_data(self.click_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.grab = input
.get_digital_action_data(self.grab_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.alt_click = input
.get_digital_action_data(self.alt_click_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.show_hide = input
.get_digital_action_data(self.show_hide_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.space_drag = input
.get_digital_action_data(self.space_drag_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.space_rotate = input
.get_digital_action_data(self.space_rotate_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.click_modifier_right = input
.get_digital_action_data(self.click_modifier_right_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.click_modifier_middle = input
.get_digital_action_data(self.click_modifier_middle_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.move_mouse = input
.get_digital_action_data(self.move_mouse_hnd, hand.input_hnd)
.map(|x| x.0.bState)
.unwrap_or(false);
app_hand.now.scroll = input
.get_analog_action_data(self.scroll_hnd, hand.input_hnd)
.map(|x| x.0.y)
.unwrap_or(0.0);
}
}
pub fn update_devices(&mut self, system: &mut SystemManager, app: &mut AppState) {
app.input_state.devices.clear();
for idx in 0..TrackedDeviceIndex::MAX {
let device = TrackedDeviceIndex::new(idx as _).unwrap(); // safe
if !system.is_tracked_device_connected(device) {
continue;
}
let class = system.get_tracked_device_class(device);
let role = match class {
ETrackedDeviceClass::TrackedDeviceClass_HMD => TrackedDeviceRole::Hmd,
ETrackedDeviceClass::TrackedDeviceClass_Controller => {
let role = system.get_controller_role_for_tracked_device_index(device);
match role {
ETrackedControllerRole::TrackedControllerRole_LeftHand => {
self.hands[0].device = Some(device);
TrackedDeviceRole::LeftHand
}
ETrackedControllerRole::TrackedControllerRole_RightHand => {
self.hands[1].device = Some(device);
TrackedDeviceRole::RightHand
}
_ => continue,
}
}
ETrackedDeviceClass::TrackedDeviceClass_GenericTracker => {
TrackedDeviceRole::Tracker
}
_ => continue,
};
if let Some(device) = get_tracked_device(system, device, role) {
app.input_state.devices.push(device);
}
}
app.input_state.devices.sort_by(|a, b| {
(a.soc.is_none() as u8)
.cmp(&(b.soc.is_none() as u8))
.then((a.role as u8).cmp(&(b.role as u8)))
.then(a.soc.unwrap_or(999.).total_cmp(&b.soc.unwrap_or(999.)))
});
}
}
fn get_tracked_device(
system: &mut SystemManager,
index: TrackedDeviceIndex,
role: TrackedDeviceRole,
) -> Option<TrackedDevice> {
let soc = system
.get_tracked_device_property(
index,
ETrackedDeviceProperty::Prop_DeviceBatteryPercentage_Float,
)
.ok();
let charging = if soc.is_some() {
system
.get_tracked_device_property(index, ETrackedDeviceProperty::Prop_DeviceIsCharging_Bool)
.unwrap_or(false)
} else {
false
};
// TODO: cache this
let is_alvr = system
.get_tracked_device_property(
index,
ETrackedDeviceProperty::Prop_TrackingSystemName_String,
)
.map(|x: String| x.contains("ALVR"))
.unwrap_or(false);
if is_alvr {
// don't show ALVR's fake trackers on battery panel
return None;
}
Some(TrackedDevice {
soc,
charging,
role,
})
}
pub fn set_action_manifest(input: &mut InputManager) -> anyhow::Result<()> {
let action_path = CONFIG_ROOT_PATH.join("actions.json");
if let Err(e) = File::create(&action_path)
.and_then(|mut f| f.write_all(include_bytes!("../../res/actions.json")))
{
log::warn!("Could not write action manifest: {}", e);
}
let binding_path = CONFIG_ROOT_PATH.join("actions_binding_knuckles.json");
if !binding_path.is_file() {
File::create(&binding_path)?
.write_all(include_bytes!("../../res/actions_binding_knuckles.json"))?;
}
let binding_path = CONFIG_ROOT_PATH.join("actions_binding_vive.json");
if !binding_path.is_file() {
File::create(&binding_path)?
.write_all(include_bytes!("../../res/actions_binding_vive.json"))?;
}
let binding_path = CONFIG_ROOT_PATH.join("actions_binding_oculus.json");
if !binding_path.is_file() {
File::create(&binding_path)?
.write_all(include_bytes!("../../res/actions_binding_oculus.json"))?;
}
if let Err(e) = input.set_action_manifest(action_path.as_path()) {
bail!("Failed to set action manifest: {}", e);
}
Ok(())
}
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use std::f32::consts::PI;
use std::sync::atomic::{AtomicUsize, Ordering};
use std::sync::Arc;
use glam::{Affine3A, Vec3, Vec3A, Vec4};
use idmap::IdMap;
use ovr_overlay::overlay::OverlayManager;
use ovr_overlay::sys::ETrackingUniverseOrigin;
use vulkano::command_buffer::CommandBufferUsage;
use vulkano::format::Format;
use vulkano::image::view::ImageView;
use vulkano::image::ImageLayout;
use crate::backend::overlay::{OverlayData, OverlayRenderer, OverlayState, SplitOverlayBackend};
use crate::graphics::WlxGraphics;
use crate::state::AppState;
use super::overlay::OpenVrOverlayData;
static AUTO_INCREMENT: AtomicUsize = AtomicUsize::new(1);
pub(super) struct LinePool {
lines: IdMap<usize, OverlayData<OpenVrOverlayData>>,
view: Arc<ImageView>,
colors: [Vec4; 5],
}
impl LinePool {
pub fn new(graphics: Arc<WlxGraphics>) -> anyhow::Result<Self> {
let mut command_buffer =
graphics.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
let buf = vec![255; 16];
let texture = command_buffer.texture2d_raw(2, 2, Format::R8G8B8A8_UNORM, &buf)?;
command_buffer.build_and_execute_now()?;
graphics
.transition_layout(
texture.clone(),
ImageLayout::ShaderReadOnlyOptimal,
ImageLayout::TransferSrcOptimal,
)?
.wait(None)?;
let view = ImageView::new_default(texture)?;
Ok(LinePool {
lines: IdMap::new(),
view,
colors: [
Vec4::new(1., 1., 1., 1.),
Vec4::new(0., 0.375, 0.5, 1.),
Vec4::new(0.69, 0.188, 0., 1.),
Vec4::new(0.375, 0., 0.5, 1.),
Vec4::new(1., 0., 0., 1.),
],
})
}
pub fn allocate(&mut self) -> usize {
let id = AUTO_INCREMENT.fetch_add(1, Ordering::Relaxed);
let mut data = OverlayData::<OpenVrOverlayData> {
state: OverlayState {
name: Arc::from(format!("wlx-line{}", id)),
show_hide: true,
..Default::default()
},
backend: Box::new(SplitOverlayBackend {
renderer: Box::new(StaticRenderer {
view: self.view.clone(),
}),
..Default::default()
}),
data: OpenVrOverlayData {
width: 0.002,
override_width: true,
..Default::default()
},
..Default::default()
};
data.state.z_order = 69;
data.state.dirty = true;
self.lines.insert(id, data);
id
}
pub fn draw_from(
&mut self,
id: usize,
mut from: Affine3A,
len: f32,
color: usize,
hmd: &Affine3A,
) {
let rotation = Affine3A::from_axis_angle(Vec3::X, -PI * 0.5);
from.translation += from.transform_vector3a(Vec3A::NEG_Z) * (len * 0.5);
let mut transform = from * rotation * Affine3A::from_scale(Vec3::new(1., len / 0.002, 1.));
let to_hmd = hmd.translation - from.translation;
let sides = [Vec3A::Z, Vec3A::X, Vec3A::NEG_Z, Vec3A::NEG_X];
let rotations = [
Affine3A::IDENTITY,
Affine3A::from_axis_angle(Vec3::Y, PI * 0.5),
Affine3A::from_axis_angle(Vec3::Y, PI * 1.0),
Affine3A::from_axis_angle(Vec3::Y, PI * 1.5),
];
let mut closest = (0, 0.0);
for (i, &side) in sides.iter().enumerate() {
let dot = to_hmd.dot(transform.transform_vector3a(side));
if i == 0 || dot > closest.1 {
closest = (i, dot);
}
}
transform *= rotations[closest.0];
debug_assert!(color < self.colors.len());
self.draw_transform(id, transform, self.colors[color]);
}
fn draw_transform(&mut self, id: usize, transform: Affine3A, color: Vec4) {
if let Some(data) = self.lines.get_mut(id) {
data.state.want_visible = true;
data.state.transform = transform;
data.data.color = color;
} else {
log::warn!("Line {} does not exist", id);
}
}
pub fn hide(&mut self, id: usize) {
if let Some(data) = self.lines.get_mut(id) {
data.state.want_visible = false;
} else {
log::warn!("Line {} does not exist", id);
}
}
pub fn update(
&mut self,
universe: ETrackingUniverseOrigin,
overlay: &mut OverlayManager,
app: &mut AppState,
) -> anyhow::Result<()> {
for data in self.lines.values_mut() {
data.after_input(overlay, app)?;
if data.state.want_visible {
if data.state.dirty {
data.upload_texture(overlay, &app.graphics);
data.state.dirty = false;
}
data.upload_transform(universe.clone(), overlay);
data.upload_color(overlay);
}
}
Ok(())
}
pub fn mark_dirty(&mut self) {
for data in self.lines.values_mut() {
data.state.dirty = true;
}
}
}
struct StaticRenderer {
view: Arc<ImageView>,
}
impl OverlayRenderer for StaticRenderer {
fn init(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn render(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn view(&mut self) -> Option<Arc<ImageView>> {
Some(self.view.clone())
}
fn extent(&mut self) -> Option<[u32; 3]> {
Some(self.view.image().extent())
}
}
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use std::{fs::File, io::Read};
use anyhow::bail;
use json::{array, object};
use ovr_overlay::applications::ApplicationsManager;
use crate::config_io::CONFIG_ROOT_PATH;
const APP_KEY: &str = "galister.wlxoverlay-s";
pub(super) fn install_manifest(app_mgr: &mut ApplicationsManager) -> anyhow::Result<()> {
let manifest_path = CONFIG_ROOT_PATH.join("wlx-overlay-s.vrmanifest");
let appimage_path = std::env::var("APPIMAGE");
let executable_pathbuf = std::env::current_exe()?;
let executable_path = match appimage_path {
Ok(ref path) => path,
Err(_) => executable_pathbuf
.to_str()
.ok_or_else(|| anyhow::anyhow!("Invalid executable path"))?,
};
if let Ok(true) = app_mgr.is_application_installed(APP_KEY) {
if let Ok(mut file) = File::open(&manifest_path) {
let mut buf = String::new();
if file.read_to_string(&mut buf).is_ok() {
let manifest: json::JsonValue = json::parse(&buf)?;
if manifest["applications"][0]["binary_path_linux"] == executable_path {
log::info!("Manifest already up to date");
return Ok(());
}
}
}
}
let manifest = object! {
source: "builtin",
applications: array![
object! {
app_key: APP_KEY,
launch_type: "binary",
binary_path_linux: executable_path,
is_dashboard_overlay: true,
strings: object!{
"en_us": object!{
name: "WlxOverlay-S",
description: "A lightweight Wayland desktop overlay for OpenVR/OpenXR",
},
},
},
],
};
let Ok(mut file) = File::create(&manifest_path) else {
bail!("Failed to create manifest file at {:?}", manifest_path);
};
if let Err(e) = manifest.write(&mut file) {
bail!(
"Failed to write manifest file at {:?}: {:?}",
manifest_path,
e
);
};
if let Err(e) = app_mgr.add_application_manifest(&manifest_path, false) {
bail!("Failed to add manifest to OpenVR: {}", e.description());
};
if let Err(e) = app_mgr.set_application_auto_launch(APP_KEY, true) {
bail!("Failed to set auto launch: {}", e.description());
};
Ok(())
}
pub(super) fn uninstall_manifest(app_mgr: &mut ApplicationsManager) -> anyhow::Result<()> {
let manifest_path = CONFIG_ROOT_PATH.join("wlx-overlay-s.vrmanifest");
if let Ok(true) = app_mgr.is_application_installed(APP_KEY) {
if let Err(e) = app_mgr.remove_application_manifest(&manifest_path) {
bail!("Failed to remove manifest from OpenVR: {}", e.description());
};
log::info!("Uninstalled manifest");
}
Ok(())
}
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@@ -1,346 +0,0 @@
use std::{
collections::VecDeque,
ops::Add,
sync::{
atomic::{AtomicBool, AtomicUsize, Ordering},
Arc,
},
time::{Duration, Instant},
};
use anyhow::{anyhow, Result};
use ovr_overlay::{
sys::{ETrackedDeviceProperty, EVRApplicationType, EVREventType},
TrackedDeviceIndex,
};
use vulkano::{
device::{physical::PhysicalDevice, DeviceExtensions},
instance::InstanceExtensions,
Handle, VulkanObject,
};
use crate::{
backend::{
common::{BackendError, OverlayContainer},
input::interact,
notifications::NotificationManager,
openvr::{
helpers::adjust_gain,
input::{set_action_manifest, OpenVrInputSource},
lines::LinePool,
manifest::{install_manifest, uninstall_manifest},
overlay::OpenVrOverlayData,
},
overlay::OverlayData,
task::{SystemTask, TaskType},
},
graphics::WlxGraphics,
overlays::{
toast::{Toast, ToastTopic},
watch::{watch_fade, WATCH_NAME},
},
state::AppState,
};
pub mod helpers;
pub mod input;
pub mod lines;
pub mod manifest;
pub mod overlay;
pub mod playspace;
static FRAME_COUNTER: AtomicUsize = AtomicUsize::new(0);
pub fn openvr_uninstall() {
let app_type = EVRApplicationType::VRApplication_Overlay;
let Ok(context) = ovr_overlay::Context::init(app_type) else {
log::error!("Uninstall failed: could not reach OpenVR");
return;
};
let mut app_mgr = context.applications_mngr();
let _ = uninstall_manifest(&mut app_mgr);
}
pub fn openvr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(), BackendError> {
let app_type = EVRApplicationType::VRApplication_Overlay;
let Ok(context) = ovr_overlay::Context::init(app_type) else {
log::warn!("Will not use OpenVR: Context init failed");
return Err(BackendError::NotSupported);
};
log::info!("Using OpenVR runtime");
let mut app_mgr = context.applications_mngr();
let mut input_mgr = context.input_mngr();
let mut system_mgr = context.system_mngr();
let mut overlay_mgr = context.overlay_mngr();
let mut settings_mgr = context.settings_mngr();
let mut chaperone_mgr = context.chaperone_setup_mngr();
let mut compositor_mgr = context.compositor_mngr();
let device_extensions_fn = |device: &PhysicalDevice| {
let names = compositor_mgr.get_vulkan_device_extensions_required(device.handle().as_raw());
let ext = DeviceExtensions::from_iter(names.iter().map(|s| s.as_str()));
ext
};
let mut compositor_mngr = context.compositor_mngr();
let instance_extensions = {
let names = compositor_mngr.get_vulkan_instance_extensions_required();
InstanceExtensions::from_iter(names.iter().map(|s| s.as_str()))
};
let mut state = {
let graphics = WlxGraphics::new_openvr(instance_extensions, device_extensions_fn)?;
AppState::from_graphics(graphics)?
};
if show_by_default {
state.tasks.enqueue_at(
TaskType::System(SystemTask::ShowHide),
Instant::now().add(Duration::from_secs(1)),
)
}
if let Ok(ipd) = system_mgr.get_tracked_device_property::<f32>(
TrackedDeviceIndex::HMD,
ETrackedDeviceProperty::Prop_UserIpdMeters_Float,
) {
state.input_state.ipd = (ipd * 10000.0).round() * 0.1;
log::info!("IPD: {:.1} mm", state.input_state.ipd);
}
let _ = install_manifest(&mut app_mgr);
let mut overlays = OverlayContainer::<OpenVrOverlayData>::new(&mut state)?;
let mut notifications = NotificationManager::new();
notifications.run_dbus();
notifications.run_udp();
let mut playspace = playspace::PlayspaceMover::new();
playspace.playspace_changed(&mut compositor_mgr, &mut chaperone_mgr);
#[cfg(feature = "osc")]
let mut osc_sender =
crate::backend::osc::OscSender::new(state.session.config.osc_out_port).ok();
set_action_manifest(&mut input_mgr)?;
let mut input_source = OpenVrInputSource::new(&mut input_mgr)?;
let Ok(refresh_rate) = system_mgr.get_tracked_device_property::<f32>(
TrackedDeviceIndex::HMD,
ETrackedDeviceProperty::Prop_DisplayFrequency_Float,
) else {
return Err(BackendError::Fatal(anyhow!(
"Failed to get HMD refresh rate"
)));
};
log::info!("HMD running @ {} Hz", refresh_rate);
let watch_id = overlays.get_by_name(WATCH_NAME).unwrap().state.id; // want panic
// want at least half refresh rate
let frame_timeout = 2 * (1000.0 / refresh_rate).floor() as u32;
let mut next_device_update = Instant::now();
let mut due_tasks = VecDeque::with_capacity(4);
let mut lines = LinePool::new(state.graphics.clone())?;
let pointer_lines = [lines.allocate(), lines.allocate()];
'main_loop: loop {
let _ = overlay_mgr.wait_frame_sync(frame_timeout);
if !running.load(Ordering::Relaxed) {
log::warn!("Received shutdown signal.");
break 'main_loop;
}
let cur_frame = FRAME_COUNTER.fetch_add(1, Ordering::Relaxed);
while let Some(event) = system_mgr.poll_next_event() {
match event.event_type {
EVREventType::VREvent_Quit => {
log::warn!("Received quit event, shutting down.");
break 'main_loop;
}
EVREventType::VREvent_TrackedDeviceActivated
| EVREventType::VREvent_TrackedDeviceDeactivated
| EVREventType::VREvent_TrackedDeviceUpdated => {
next_device_update = Instant::now();
}
EVREventType::VREvent_SeatedZeroPoseReset
| EVREventType::VREvent_StandingZeroPoseReset
| EVREventType::VREvent_ChaperoneUniverseHasChanged
| EVREventType::VREvent_SceneApplicationChanged => {
playspace.playspace_changed(&mut compositor_mgr, &mut chaperone_mgr);
}
EVREventType::VREvent_IpdChanged => {
if let Ok(ipd) = system_mgr.get_tracked_device_property::<f32>(
TrackedDeviceIndex::HMD,
ETrackedDeviceProperty::Prop_UserIpdMeters_Float,
) {
let ipd = (ipd * 10000.0).round() * 0.1;
if (ipd - state.input_state.ipd).abs() > 0.05 {
log::info!("IPD: {:.1} mm -> {:.1} mm", state.input_state.ipd, ipd);
Toast::new(
ToastTopic::IpdChange,
"IPD".into(),
format!("{:.1} mm", ipd).into(),
)
.submit(&mut state);
}
state.input_state.ipd = ipd;
}
}
_ => {}
}
}
if next_device_update <= Instant::now() {
input_source.update_devices(&mut system_mgr, &mut state);
next_device_update = Instant::now() + Duration::from_secs(30);
}
notifications.submit_pending(&mut state);
state.tasks.retrieve_due(&mut due_tasks);
let mut removed_overlays = overlays.update(&mut state)?;
for o in removed_overlays.iter_mut() {
o.destroy(&mut overlay_mgr);
}
while let Some(task) = due_tasks.pop_front() {
match task {
TaskType::Global(f) => f(&mut state),
TaskType::Overlay(sel, f) => {
if let Some(o) = overlays.mut_by_selector(&sel) {
f(&mut state, &mut o.state);
} else {
log::warn!("Overlay not found for task: {:?}", sel);
}
}
TaskType::CreateOverlay(sel, f) => {
let None = overlays.mut_by_selector(&sel) else {
continue;
};
let Some((mut state, backend)) = f(&mut state) else {
continue;
};
state.birthframe = cur_frame;
overlays.add(OverlayData {
state,
backend,
..Default::default()
});
}
TaskType::DropOverlay(sel) => {
if let Some(o) = overlays.mut_by_selector(&sel) {
if o.state.birthframe < cur_frame {
o.destroy(&mut overlay_mgr);
overlays.remove_by_selector(&sel);
}
}
}
TaskType::System(task) => match task {
SystemTask::ColorGain(channel, value) => {
let _ = adjust_gain(&mut settings_mgr, channel, value);
}
SystemTask::FixFloor => {
playspace.fix_floor(&mut chaperone_mgr, &state.input_state);
}
SystemTask::ResetPlayspace => {
playspace.reset_offset(&mut chaperone_mgr, &state.input_state);
}
SystemTask::ShowHide => {
overlays.show_hide(&mut state);
}
},
}
}
let universe = playspace.get_universe();
state.input_state.pre_update();
input_source.update(
universe.clone(),
&mut input_mgr,
&mut system_mgr,
&mut state,
);
state.input_state.post_update();
if state
.input_state
.pointers
.iter()
.any(|p| p.now.show_hide && !p.before.show_hide)
{
lines.mark_dirty(); // workaround to prevent lines from not showing
overlays.show_hide(&mut state);
}
overlays
.iter_mut()
.for_each(|o| o.state.auto_movement(&mut state));
watch_fade(&mut state, overlays.mut_by_id(watch_id).unwrap()); // want panic
playspace.update(&mut chaperone_mgr, &mut overlays, &state);
let lengths_haptics = interact(&mut overlays, &mut state);
for (idx, (len, haptics)) in lengths_haptics.iter().enumerate() {
lines.draw_from(
pointer_lines[idx],
state.input_state.pointers[idx].pose,
*len,
state.input_state.pointers[idx].interaction.mode as usize + 1,
&state.input_state.hmd,
);
if let Some(haptics) = haptics {
input_source.haptics(&mut input_mgr, idx, haptics)
}
}
state.hid_provider.commit();
lines.update(universe.clone(), &mut overlay_mgr, &mut state)?;
for o in overlays.iter_mut() {
o.after_input(&mut overlay_mgr, &mut state)?;
}
#[cfg(feature = "osc")]
if let Some(ref mut sender) = osc_sender {
let _ = sender.send_params(&overlays);
};
log::trace!("Rendering frame");
for o in overlays.iter_mut() {
if o.state.want_visible {
o.render(&mut state)?;
}
}
log::trace!("Rendering overlays");
overlays
.iter_mut()
.for_each(|o| o.after_render(universe.clone(), &mut overlay_mgr, &state.graphics));
// chaperone
// close font handles?
}
log::warn!("OpenVR shutdown");
// context.shutdown() called by Drop
Ok(())
}
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@@ -1,277 +0,0 @@
use core::f32;
use glam::Vec4;
use ovr_overlay::{
overlay::{OverlayHandle, OverlayManager},
pose::Matrix3x4,
sys::{ETrackingUniverseOrigin, VRVulkanTextureData_t},
};
use vulkano::{Handle, VulkanObject};
use crate::{
backend::overlay::{OverlayData, RelativeTo},
graphics::WlxGraphics,
state::AppState,
};
use super::helpers::Affine3AConvert;
#[derive(Default)]
pub(super) struct OpenVrOverlayData {
pub(super) handle: Option<OverlayHandle>,
pub(super) last_image: Option<u64>,
pub(super) visible: bool,
pub(super) color: Vec4,
pub(crate) width: f32,
pub(super) override_width: bool,
pub(super) relative_to: RelativeTo,
}
impl OverlayData<OpenVrOverlayData> {
pub(super) fn initialize(
&mut self,
overlay: &mut OverlayManager,
app: &mut AppState,
) -> anyhow::Result<OverlayHandle> {
let key = format!("wlx-{}", self.state.name);
log::debug!("Create overlay with key: {}", &key);
let handle = match overlay.create_overlay(&key, &key) {
Ok(handle) => handle,
Err(e) => {
panic!("Failed to create overlay: {}", e);
}
};
log::debug!("{}: initialize", self.state.name);
self.data.handle = Some(handle);
self.data.color = Vec4::ONE;
self.init(app)?;
if self.data.width < f32::EPSILON {
self.data.width = 1.0;
}
self.upload_width(overlay);
self.upload_color(overlay);
self.upload_alpha(overlay);
self.upload_curvature(overlay);
self.upload_sort_order(overlay);
Ok(handle)
}
pub(super) fn after_input(
&mut self,
overlay: &mut OverlayManager,
app: &mut AppState,
) -> anyhow::Result<()> {
if self.state.want_visible && !self.data.visible {
self.show_internal(overlay, app)?;
} else if !self.state.want_visible && self.data.visible {
self.hide_internal(overlay, app)?;
}
Ok(())
}
pub(super) fn after_render(
&mut self,
universe: ETrackingUniverseOrigin,
overlay: &mut OverlayManager,
graphics: &WlxGraphics,
) {
if self.data.visible {
if self.state.dirty {
self.upload_curvature(overlay);
self.upload_transform(universe, overlay);
self.upload_alpha(overlay);
self.state.dirty = false;
}
self.upload_texture(overlay, graphics);
}
}
fn show_internal(
&mut self,
overlay: &mut OverlayManager,
app: &mut AppState,
) -> anyhow::Result<()> {
let handle = match self.data.handle {
Some(handle) => handle,
None => self.initialize(overlay, app)?,
};
log::debug!("{}: show", self.state.name);
if let Err(e) = overlay.set_visibility(handle, true) {
log::error!("{}: Failed to show overlay: {}", self.state.name, e);
}
self.data.visible = true;
self.backend.resume(app)
}
fn hide_internal(
&mut self,
overlay: &mut OverlayManager,
app: &mut AppState,
) -> anyhow::Result<()> {
let Some(handle) = self.data.handle else {
return Ok(());
};
log::debug!("{}: hide", self.state.name);
if let Err(e) = overlay.set_visibility(handle, false) {
log::error!("{}: Failed to hide overlay: {}", self.state.name, e);
}
self.data.visible = false;
self.backend.pause(app)
}
pub(super) fn upload_alpha(&self, overlay: &mut OverlayManager) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
if let Err(e) = overlay.set_opacity(handle, self.state.alpha) {
log::error!("{}: Failed to set overlay alpha: {}", self.state.name, e);
}
}
pub(super) fn upload_color(&self, overlay: &mut OverlayManager) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
if let Err(e) = overlay.set_tint(
handle,
ovr_overlay::ColorTint {
r: self.data.color.x,
g: self.data.color.y,
b: self.data.color.z,
a: self.data.color.w,
},
) {
log::error!("{}: Failed to set overlay tint: {}", self.state.name, e);
}
}
fn upload_width(&self, overlay: &mut OverlayManager) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
if let Err(e) = overlay.set_width(handle, self.data.width) {
log::error!("{}: Failed to set overlay width: {}", self.state.name, e);
}
}
fn upload_curvature(&self, overlay: &mut OverlayManager) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
if let Err(e) = overlay.set_curvature(handle, self.state.curvature.unwrap_or(0.0)) {
log::error!(
"{}: Failed to set overlay curvature: {}",
self.state.name,
e
);
}
}
fn upload_sort_order(&self, overlay: &mut OverlayManager) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
if let Err(e) = overlay.set_sort_order(handle, self.state.z_order) {
log::error!("{}: Failed to set overlay z order: {}", self.state.name, e);
}
}
pub(super) fn upload_transform(
&self,
universe: ETrackingUniverseOrigin,
overlay: &mut OverlayManager,
) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
let transform = Matrix3x4::from_affine(&self.state.transform);
if let Err(e) = overlay.set_transform_absolute(handle, universe, &transform) {
log::error!(
"{}: Failed to set overlay transform: {}",
self.state.name,
e
);
}
}
pub(super) fn upload_texture(&mut self, overlay: &mut OverlayManager, graphics: &WlxGraphics) {
let Some(handle) = self.data.handle else {
log::debug!("{}: No overlay handle", self.state.name);
return;
};
let Some(view) = self.backend.view() else {
log::debug!("{}: Not rendered", self.state.name);
return;
};
let image = view.image().clone();
let raw_image = image.handle().as_raw();
if let Some(last_image) = self.data.last_image {
if last_image == raw_image {
return;
}
}
let dimensions = image.extent();
if !self.data.override_width {
let new_width = ((dimensions[0] as f32) / (dimensions[1] as f32)).min(1.0);
if (new_width - self.data.width).abs() > f32::EPSILON {
log::info!("{}: New width {}", self.state.name, new_width);
self.data.width = new_width;
self.upload_width(overlay);
}
}
let format = image.format();
let mut texture = VRVulkanTextureData_t {
m_nImage: raw_image,
m_nFormat: format as _,
m_nWidth: dimensions[0],
m_nHeight: dimensions[1],
m_nSampleCount: image.samples() as u32,
m_pDevice: graphics.device.handle().as_raw() as *mut _,
m_pPhysicalDevice: graphics.device.physical_device().handle().as_raw() as *mut _,
m_pInstance: graphics.instance.handle().as_raw() as *mut _,
m_pQueue: graphics.queue.handle().as_raw() as *mut _,
m_nQueueFamilyIndex: graphics.queue.queue_family_index(),
};
log::trace!(
"{}: UploadTex {:?}, {}x{}, {:?}",
self.state.name,
format,
texture.m_nWidth,
texture.m_nHeight,
image.usage()
);
if let Err(e) = overlay.set_image_vulkan(handle, &mut texture) {
log::error!("{}: Failed to set overlay texture: {}", self.state.name, e);
}
}
pub(super) fn destroy(&mut self, overlay: &mut OverlayManager) {
if let Some(handle) = self.data.handle {
log::debug!("{}: destroy", self.state.name);
if let Err(e) = overlay.destroy_overlay(handle) {
log::error!("{}: Failed to destroy overlay: {}", self.state.name, e);
}
}
}
}
-301
View File
@@ -1,301 +0,0 @@
use glam::{Affine3A, Quat, Vec3, Vec3A};
use ovr_overlay::{
chaperone_setup::ChaperoneSetupManager,
compositor::CompositorManager,
sys::{EChaperoneConfigFile, ETrackingUniverseOrigin, HmdMatrix34_t},
};
use crate::{
backend::{common::OverlayContainer, input::InputState},
state::AppState,
};
use super::{helpers::Affine3AConvert, overlay::OpenVrOverlayData};
struct MoverData<T> {
pose: Affine3A,
hand: usize,
hand_pose: T,
}
pub(super) struct PlayspaceMover {
universe: ETrackingUniverseOrigin,
drag: Option<MoverData<Vec3A>>,
rotate: Option<MoverData<Quat>>,
}
impl PlayspaceMover {
pub fn new() -> Self {
Self {
universe: ETrackingUniverseOrigin::TrackingUniverseRawAndUncalibrated,
drag: None,
rotate: None,
}
}
pub fn update(
&mut self,
chaperone_mgr: &mut ChaperoneSetupManager,
overlays: &mut OverlayContainer<OpenVrOverlayData>,
state: &AppState,
) {
let universe = self.universe.clone();
if let Some(data) = self.rotate.as_mut() {
let pointer = &state.input_state.pointers[data.hand];
if !pointer.now.space_rotate {
self.rotate = None;
log::info!("End space rotate");
return;
}
let new_hand =
Quat::from_affine3(&(data.pose * state.input_state.pointers[data.hand].raw_pose));
let dq = new_hand * data.hand_pose.conjugate();
let rel_y = f32::atan2(
2.0 * (dq.y * dq.w + dq.x * dq.z),
(2.0 * (dq.w * dq.w + dq.x * dq.x)) - 1.0,
);
let mut space_transform = Affine3A::from_rotation_y(rel_y);
let offset = (space_transform.transform_vector3a(state.input_state.hmd.translation)
- state.input_state.hmd.translation)
* -1.0;
let mut overlay_transform = Affine3A::from_rotation_y(-rel_y);
overlay_transform.translation = offset;
space_transform.translation = offset;
overlays.iter_mut().for_each(|overlay| {
if overlay.state.grabbable {
overlay.state.dirty = true;
overlay.state.transform.translation =
overlay_transform.transform_point3a(overlay.state.transform.translation);
}
});
data.pose *= space_transform;
data.hand_pose = new_hand;
if self.universe == ETrackingUniverseOrigin::TrackingUniverseStanding {
apply_chaperone_transform(space_transform.inverse(), chaperone_mgr);
}
set_working_copy(&universe, chaperone_mgr, &data.pose);
chaperone_mgr.commit_working_copy(EChaperoneConfigFile::EChaperoneConfigFile_Live);
} else {
for (i, pointer) in state.input_state.pointers.iter().enumerate() {
if pointer.now.space_rotate {
let Some(mat) = get_working_copy(&universe, chaperone_mgr) else {
log::warn!("Can't space rotate - failed to get zero pose");
return;
};
let hand_pose = Quat::from_affine3(&(mat * pointer.raw_pose));
self.rotate = Some(MoverData {
pose: mat,
hand: i,
hand_pose,
});
self.drag = None;
log::info!("Start space rotate");
return;
}
}
}
if let Some(data) = self.drag.as_mut() {
let pointer = &state.input_state.pointers[data.hand];
if !pointer.now.space_drag {
self.drag = None;
log::info!("End space drag");
return;
}
let new_hand = data
.pose
.transform_point3a(state.input_state.pointers[data.hand].raw_pose.translation);
let relative_pos =
(new_hand - data.hand_pose) * state.session.config.space_drag_multiplier;
if relative_pos.length_squared() > 1000.0 {
log::warn!("Space drag too fast, ignoring");
return;
}
let overlay_offset = data.pose.inverse().transform_vector3a(relative_pos) * -1.0;
overlays.iter_mut().for_each(|overlay| {
if overlay.state.grabbable {
overlay.state.dirty = true;
overlay.state.transform.translation += overlay_offset;
}
});
data.pose.translation += relative_pos;
data.hand_pose = new_hand;
if self.universe == ETrackingUniverseOrigin::TrackingUniverseStanding {
apply_chaperone_offset(overlay_offset, chaperone_mgr);
}
set_working_copy(&universe, chaperone_mgr, &data.pose);
chaperone_mgr.commit_working_copy(EChaperoneConfigFile::EChaperoneConfigFile_Live);
} else {
for (i, pointer) in state.input_state.pointers.iter().enumerate() {
if pointer.now.space_drag {
let Some(mat) = get_working_copy(&universe, chaperone_mgr) else {
log::warn!("Can't space drag - failed to get zero pose");
return;
};
let hand_pos = mat.transform_point3a(pointer.raw_pose.translation);
self.drag = Some(MoverData {
pose: mat,
hand: i,
hand_pose: hand_pos,
});
self.rotate = None;
log::info!("Start space drag");
return;
}
}
}
}
pub fn reset_offset(&mut self, chaperone_mgr: &mut ChaperoneSetupManager, input: &InputState) {
let mut height = 1.6;
if let Some(mat) = get_working_copy(&self.universe, chaperone_mgr) {
height = input.hmd.translation.y - mat.translation.y;
if self.universe == ETrackingUniverseOrigin::TrackingUniverseStanding {
apply_chaperone_transform(mat, chaperone_mgr);
}
}
let xform = if self.universe == ETrackingUniverseOrigin::TrackingUniverseSeated {
Affine3A::from_translation(Vec3::NEG_Y * height)
} else {
Affine3A::IDENTITY
};
set_working_copy(&self.universe, chaperone_mgr, &xform);
chaperone_mgr.commit_working_copy(EChaperoneConfigFile::EChaperoneConfigFile_Live);
if self.drag.is_some() {
log::info!("Space drag interrupted by manual reset");
self.drag = None;
}
if self.rotate.is_some() {
log::info!("Space rotate interrupted by manual reset");
self.rotate = None;
}
}
pub fn fix_floor(&mut self, chaperone_mgr: &mut ChaperoneSetupManager, input: &InputState) {
let y1 = input.pointers[0].pose.translation.y;
let y2 = input.pointers[1].pose.translation.y;
let Some(mut mat) = get_working_copy(&self.universe, chaperone_mgr) else {
log::warn!("Can't fix floor - failed to get zero pose");
return;
};
let offset = y1.min(y2) - 0.03;
mat.translation.y += offset;
set_working_copy(&self.universe, chaperone_mgr, &mat);
chaperone_mgr.commit_working_copy(EChaperoneConfigFile::EChaperoneConfigFile_Live);
if self.drag.is_some() {
log::info!("Space drag interrupted by fix floor");
self.drag = None;
}
if self.rotate.is_some() {
log::info!("Space rotate interrupted by fix floor");
self.rotate = None;
}
}
pub fn playspace_changed(
&mut self,
compositor_mgr: &mut CompositorManager,
_chaperone_mgr: &mut ChaperoneSetupManager,
) {
let new_universe = compositor_mgr.get_tracking_space();
if new_universe != self.universe {
log::info!(
"Playspace changed: {} -> {}",
universe_str(&self.universe),
universe_str(&new_universe)
);
self.universe = new_universe;
}
if self.drag.is_some() {
log::info!("Space drag interrupted by external change");
self.drag = None;
}
if self.rotate.is_some() {
log::info!("Space rotate interrupted by external change");
self.rotate = None;
}
}
pub fn get_universe(&self) -> ETrackingUniverseOrigin {
self.universe.clone()
}
}
fn universe_str(universe: &ETrackingUniverseOrigin) -> &'static str {
match universe {
ETrackingUniverseOrigin::TrackingUniverseSeated => "Seated",
ETrackingUniverseOrigin::TrackingUniverseStanding => "Standing",
ETrackingUniverseOrigin::TrackingUniverseRawAndUncalibrated => "Raw",
}
}
fn get_working_copy(
universe: &ETrackingUniverseOrigin,
chaperone_mgr: &mut ChaperoneSetupManager,
) -> Option<Affine3A> {
chaperone_mgr.revert_working_copy();
let mat = match universe {
ETrackingUniverseOrigin::TrackingUniverseStanding => {
chaperone_mgr.get_working_standing_zero_pose_to_raw_tracking_pose()
}
_ => chaperone_mgr.get_working_seated_zero_pose_to_raw_tracking_pose(),
};
mat.map(|m| m.to_affine())
}
fn set_working_copy(
universe: &ETrackingUniverseOrigin,
chaperone_mgr: &mut ChaperoneSetupManager,
mat: &Affine3A,
) {
let mat = HmdMatrix34_t::from_affine(mat);
match universe {
ETrackingUniverseOrigin::TrackingUniverseStanding => {
chaperone_mgr.set_working_standing_zero_pose_to_raw_tracking_pose(&mat)
}
_ => chaperone_mgr.set_working_seated_zero_pose_to_raw_tracking_pose(&mat),
};
}
fn apply_chaperone_offset(offset: Vec3A, chaperone_mgr: &mut ChaperoneSetupManager) {
let mut quads = chaperone_mgr.get_live_collision_bounds_info();
quads.iter_mut().for_each(|quad| {
quad.vCorners.iter_mut().for_each(|corner| {
corner.v[0] += offset.x;
corner.v[2] += offset.z;
});
});
chaperone_mgr.set_working_collision_bounds_info(quads.as_mut_slice());
}
fn apply_chaperone_transform(transform: Affine3A, chaperone_mgr: &mut ChaperoneSetupManager) {
let mut quads = chaperone_mgr.get_live_collision_bounds_info();
quads.iter_mut().for_each(|quad| {
quad.vCorners.iter_mut().for_each(|corner| {
let coord = transform.transform_point3a(Vec3A::from_slice(&corner.v));
corner.v[0] = coord.x;
corner.v[2] = coord.z;
});
});
chaperone_mgr.set_working_collision_bounds_info(quads.as_mut_slice());
}
-182
View File
@@ -1,182 +0,0 @@
use anyhow::{bail, ensure};
use glam::{Affine3A, Quat, Vec3, Vec3A};
use openxr as xr;
use xr::OverlaySessionCreateFlagsEXTX;
pub(super) fn init_xr() -> Result<(xr::Instance, xr::SystemId), anyhow::Error> {
let entry = xr::Entry::linked();
let Ok(available_extensions) = entry.enumerate_extensions() else {
bail!("Failed to enumerate OpenXR extensions.");
};
ensure!(
available_extensions.khr_vulkan_enable2,
"Missing KHR_vulkan_enable2 extension."
);
ensure!(
available_extensions.extx_overlay,
"Missing EXTX_overlay extension."
);
let mut enabled_extensions = xr::ExtensionSet::default();
enabled_extensions.khr_vulkan_enable2 = true;
enabled_extensions.extx_overlay = true;
if available_extensions.khr_binding_modification && available_extensions.ext_dpad_binding {
enabled_extensions.khr_binding_modification = true;
enabled_extensions.ext_dpad_binding = true;
} else {
log::warn!("Missing EXT_dpad_binding extension.");
}
if available_extensions.ext_hp_mixed_reality_controller {
enabled_extensions.ext_hp_mixed_reality_controller = true;
} else {
log::warn!("Missing EXT_hp_mixed_reality_controller extension.");
}
if available_extensions.khr_composition_layer_cylinder {
enabled_extensions.khr_composition_layer_cylinder = true;
} else {
log::warn!("Missing EXT_composition_layer_cylinder extension.");
}
if available_extensions.khr_composition_layer_equirect2 {
enabled_extensions.khr_composition_layer_equirect2 = true;
} else {
log::warn!("Missing EXT_composition_layer_equirect2 extension.");
}
//#[cfg(not(debug_assertions))]
let layers = [];
//#[cfg(debug_assertions)]
//let layers = [
// "XR_APILAYER_LUNARG_api_dump",
// "XR_APILAYER_LUNARG_standard_validation",
//];
let Ok(xr_instance) = entry.create_instance(
&xr::ApplicationInfo {
application_name: "wlx-overlay-s",
application_version: 0,
engine_name: "wlx-overlay-s",
engine_version: 0,
},
&enabled_extensions,
&layers,
) else {
bail!("Failed to create OpenXR instance.");
};
let Ok(instance_props) = xr_instance.properties() else {
bail!("Failed to query OpenXR instance properties.");
};
log::info!(
"Using OpenXR runtime: {} {}",
instance_props.runtime_name,
instance_props.runtime_version
);
let Ok(system) = xr_instance.system(xr::FormFactor::HEAD_MOUNTED_DISPLAY) else {
bail!("Failed to access OpenXR HMD system.");
};
let vk_target_version_xr = xr::Version::new(1, 1, 0);
let Ok(reqs) = xr_instance.graphics_requirements::<xr::Vulkan>(system) else {
bail!("Failed to query OpenXR Vulkan requirements.");
};
if vk_target_version_xr < reqs.min_api_version_supported
|| vk_target_version_xr.major() > reqs.max_api_version_supported.major()
{
bail!(
"OpenXR runtime requires Vulkan version > {}, < {}.0.0",
reqs.min_api_version_supported,
reqs.max_api_version_supported.major() + 1
);
}
Ok((xr_instance, system))
}
pub(super) unsafe fn create_overlay_session(
instance: &xr::Instance,
system: xr::SystemId,
info: &xr::vulkan::SessionCreateInfo,
) -> Result<xr::sys::Session, xr::sys::Result> {
let overlay = xr::sys::SessionCreateInfoOverlayEXTX {
ty: xr::sys::SessionCreateInfoOverlayEXTX::TYPE,
next: std::ptr::null(),
create_flags: OverlaySessionCreateFlagsEXTX::EMPTY,
session_layers_placement: 5,
};
let binding = xr::sys::GraphicsBindingVulkanKHR {
ty: xr::sys::GraphicsBindingVulkanKHR::TYPE,
next: &overlay as *const _ as *const _,
instance: info.instance,
physical_device: info.physical_device,
device: info.device,
queue_family_index: info.queue_family_index,
queue_index: info.queue_index,
};
let info = xr::sys::SessionCreateInfo {
ty: xr::sys::SessionCreateInfo::TYPE,
next: &binding as *const _ as *const _,
create_flags: Default::default(),
system_id: system,
};
let mut out = xr::sys::Session::NULL;
let x = (instance.fp().create_session)(instance.as_raw(), &info, &mut out);
if x.into_raw() >= 0 {
Ok(out)
} else {
Err(x)
}
}
type Vec3M = mint::Vector3<f32>;
type QuatM = mint::Quaternion<f32>;
pub(super) fn ipd_from_views(views: &[xr::View]) -> f32 {
let p0: Vec3 = Vec3M::from(views[0].pose.position).into();
let p1: Vec3 = Vec3M::from(views[1].pose.position).into();
(p0.distance(p1) * 1000.0).round() * 0.1
}
pub(super) fn transform_to_norm_quat(transform: &Affine3A) -> Quat {
let norm_mat3 = transform
.matrix3
.mul_scalar(1.0 / transform.matrix3.x_axis.length());
Quat::from_mat3a(&norm_mat3).normalize()
}
pub(super) fn translation_rotation_to_posef(translation: Vec3A, mut rotation: Quat) -> xr::Posef {
if !rotation.is_finite() {
rotation = Quat::IDENTITY;
}
xr::Posef {
orientation: xr::Quaternionf {
x: rotation.x,
y: rotation.y,
z: rotation.z,
w: rotation.w,
},
position: xr::Vector3f {
x: translation.x,
y: translation.y,
z: translation.z,
},
}
}
pub(super) fn transform_to_posef(transform: &Affine3A) -> xr::Posef {
let translation = transform.translation;
let rotation = transform_to_norm_quat(transform);
translation_rotation_to_posef(translation, rotation)
}
pub(super) fn posef_to_transform(pose: &xr::Posef) -> Affine3A {
let rotation = QuatM::from(pose.orientation).into();
let translation = Vec3M::from(pose.position).into();
Affine3A::from_rotation_translation(rotation, translation)
}
-692
View File
@@ -1,692 +0,0 @@
use std::{
array::from_fn,
mem::transmute,
time::{Duration, Instant},
};
use glam::{bool, Affine3A, Quat, Vec3};
use libmonado_rs::{Device, Monado};
use openxr::{self as xr, Quaternionf, Vector3f};
use serde::{Deserialize, Serialize};
use crate::{
backend::input::{Haptics, Pointer, TrackedDevice, TrackedDeviceRole},
config_io,
state::{AppSession, AppState},
};
use super::{helpers::posef_to_transform, XrState};
type XrSession = xr::Session<xr::Vulkan>;
static CLICK_TIMES: [Duration; 3] = [
Duration::ZERO,
Duration::from_millis(500),
Duration::from_millis(750),
];
pub(super) struct OpenXrAction {}
pub(super) struct OpenXrInputSource {
action_set: xr::ActionSet,
hands: [OpenXrHand; 2],
}
pub(super) struct OpenXrHand {
source: OpenXrHandSource,
space: xr::Space,
}
pub struct MultiClickHandler<const COUNT: usize> {
name: String,
action_f32: xr::Action<f32>,
action_bool: xr::Action<bool>,
previous: [Instant; COUNT],
held_active: bool,
held_inactive: bool,
}
impl<const COUNT: usize> MultiClickHandler<COUNT> {
fn new(action_set: &xr::ActionSet, action_name: &str, side: &str) -> anyhow::Result<Self> {
let name = format!("{}_{}-{}", side, COUNT, action_name);
let name_f32 = format!("{}_value", &name);
let action_bool = action_set.create_action::<bool>(&name, &name, &[])?;
let action_f32 = action_set.create_action::<f32>(&name_f32, &name_f32, &[])?;
Ok(Self {
name,
action_f32,
action_bool,
previous: from_fn(|_| Instant::now()),
held_active: false,
held_inactive: false,
})
}
fn check<G>(&mut self, session: &xr::Session<G>, threshold: f32) -> anyhow::Result<bool> {
let res = self.action_bool.state(session, xr::Path::NULL)?;
let mut state = res.is_active && res.current_state;
if !state {
let res = self.action_f32.state(session, xr::Path::NULL)?;
state = res.is_active && res.current_state > threshold;
}
if !state {
self.held_active = false;
self.held_inactive = false;
return Ok(false);
}
if self.held_active {
return Ok(true);
}
if self.held_inactive {
return Ok(false);
}
let passed = self
.previous
.iter()
.all(|instant| instant.elapsed() < CLICK_TIMES[COUNT]);
if passed {
log::trace!("{}: passed", self.name);
self.held_active = true;
self.held_inactive = false;
// reset to no prior clicks
let long_ago = Instant::now() - Duration::from_secs(10);
self.previous
.iter_mut()
.for_each(|instant| *instant = long_ago)
} else if COUNT > 0 {
log::trace!("{}: rotate", self.name);
self.previous.rotate_right(1);
self.previous[0] = Instant::now();
self.held_inactive = true;
}
Ok(passed)
}
}
pub struct CustomClickAction {
single: MultiClickHandler<0>,
double: MultiClickHandler<1>,
triple: MultiClickHandler<2>,
}
impl CustomClickAction {
pub fn new(action_set: &xr::ActionSet, name: &str, side: &str) -> anyhow::Result<Self> {
let single = MultiClickHandler::new(action_set, name, side)?;
let double = MultiClickHandler::new(action_set, name, side)?;
let triple = MultiClickHandler::new(action_set, name, side)?;
Ok(Self {
single,
double,
triple,
})
}
pub fn state(
&mut self,
before: bool,
state: &XrState,
session: &AppSession,
) -> anyhow::Result<bool> {
let threshold = if before {
session.config.xr_click_sensitivity_release
} else {
session.config.xr_click_sensitivity
};
Ok(self.single.check(&state.session, threshold)?
|| self.double.check(&state.session, threshold)?
|| self.triple.check(&state.session, threshold)?)
}
}
pub(super) struct OpenXrHandSource {
action_pose: xr::Action<xr::Posef>,
action_click: CustomClickAction,
action_grab: CustomClickAction,
action_alt_click: CustomClickAction,
action_show_hide: CustomClickAction,
action_space_drag: CustomClickAction,
action_space_rotate: CustomClickAction,
action_space_reset: CustomClickAction,
action_modifier_right: CustomClickAction,
action_modifier_middle: CustomClickAction,
action_move_mouse: CustomClickAction,
action_scroll: xr::Action<f32>,
action_haptics: xr::Action<xr::Haptic>,
}
impl OpenXrInputSource {
pub fn new(xr: &XrState) -> anyhow::Result<Self> {
let mut action_set =
xr.session
.instance()
.create_action_set("wlx-overlay-s", "WlxOverlay-S Actions", 0)?;
let left_source = OpenXrHandSource::new(&mut action_set, "left")?;
let right_source = OpenXrHandSource::new(&mut action_set, "right")?;
suggest_bindings(&xr.instance, &[&left_source, &right_source])?;
xr.session.attach_action_sets(&[&action_set])?;
Ok(Self {
action_set,
hands: [
OpenXrHand::new(xr, left_source)?,
OpenXrHand::new(xr, right_source)?,
],
})
}
pub fn haptics(&self, xr: &XrState, hand: usize, haptics: &Haptics) {
let action = &self.hands[hand].source.action_haptics;
let duration_nanos = (haptics.duration as f64) * 1_000_000_000.0;
let _ = action.apply_feedback(
&xr.session,
xr::Path::NULL,
&xr::HapticVibration::new()
.amplitude(haptics.intensity)
.frequency(haptics.frequency)
.duration(xr::Duration::from_nanos(duration_nanos as _)),
);
}
pub fn update(&mut self, xr: &XrState, state: &mut AppState) -> anyhow::Result<()> {
xr.session.sync_actions(&[(&self.action_set).into()])?;
let loc = xr.view.locate(&xr.stage, xr.predicted_display_time)?;
let hmd = posef_to_transform(&loc.pose);
if loc
.location_flags
.contains(xr::SpaceLocationFlags::ORIENTATION_VALID)
{
state.input_state.hmd.matrix3 = hmd.matrix3;
}
if loc
.location_flags
.contains(xr::SpaceLocationFlags::POSITION_VALID)
{
state.input_state.hmd.translation = hmd.translation;
}
for i in 0..2 {
self.hands[i].update(&mut state.input_state.pointers[i], xr, &state.session)?;
}
Ok(())
}
fn update_device_battery_status(
device: &mut Device,
role: TrackedDeviceRole,
app: &mut AppState,
) {
if let Ok(status) = device.battery_status() {
if status.present {
app.input_state.devices.push(TrackedDevice {
soc: Some(status.charge),
charging: status.charging,
role,
});
log::debug!(
"Device {} role {:#?}: {:.0}% (charging {})",
device.index,
role,
status.charge * 100.0f32,
status.charging
);
}
}
}
pub fn update_devices(&mut self, app: &mut AppState, monado: &mut Monado) {
app.input_state.devices.clear();
let roles = [
("head", TrackedDeviceRole::Hmd),
("eyes", TrackedDeviceRole::None),
("left", TrackedDeviceRole::LeftHand),
("right", TrackedDeviceRole::RightHand),
("gamepad", TrackedDeviceRole::None),
("hand-tracking-left", TrackedDeviceRole::LeftHand),
("hand-tracking-right", TrackedDeviceRole::RightHand),
];
let mut seen = Vec::<u32>::with_capacity(32);
for (mnd_role, wlx_role) in roles {
let device = monado.device_from_role(mnd_role);
if let Ok(mut device) = device {
if !seen.contains(&device.index) {
seen.push(device.index);
Self::update_device_battery_status(&mut device, wlx_role, app);
}
}
}
if let Ok(devices) = monado.devices() {
for mut device in devices {
if !seen.contains(&device.index) {
let role = if device.id >= 4 && device.id <= 8 {
TrackedDeviceRole::Tracker
} else {
TrackedDeviceRole::None
};
Self::update_device_battery_status(&mut device, role, app);
}
}
}
app.input_state.devices.sort_by(|a, b| {
(a.soc.is_none() as u8)
.cmp(&(b.soc.is_none() as u8))
.then((a.role as u8).cmp(&(b.role as u8)))
.then(a.soc.unwrap_or(999.).total_cmp(&b.soc.unwrap_or(999.)))
});
}
}
impl OpenXrHand {
pub(super) fn new(xr: &XrState, source: OpenXrHandSource) -> Result<Self, xr::sys::Result> {
let space = source.action_pose.create_space(
xr.session.clone(),
xr::Path::NULL,
xr::Posef::IDENTITY,
)?;
Ok(Self { source, space })
}
pub(super) fn update(
&mut self,
pointer: &mut Pointer,
xr: &XrState,
session: &AppSession,
) -> anyhow::Result<()> {
let location = self.space.locate(&xr.stage, xr.predicted_display_time)?;
if location
.location_flags
.contains(xr::SpaceLocationFlags::ORIENTATION_VALID)
{
let (cur_quat, cur_pos) = (Quat::from_affine3(&pointer.pose), pointer.pose.translation);
let (new_quat, new_pos) = unsafe {
(
transmute::<Quaternionf, Quat>(location.pose.orientation),
transmute::<Vector3f, Vec3>(location.pose.position),
)
};
let lerp_factor =
(1.0 / (xr.fps / 100.0) * session.config.pointer_lerp_factor).clamp(0.1, 1.0);
pointer.raw_pose = Affine3A::from_rotation_translation(new_quat, new_pos);
pointer.pose = Affine3A::from_rotation_translation(
cur_quat.lerp(new_quat, lerp_factor),
cur_pos.lerp(new_pos.into(), lerp_factor).into(),
);
}
pointer.now.click = self
.source
.action_click
.state(pointer.before.click, xr, session)?;
pointer.now.grab = self
.source
.action_grab
.state(pointer.before.grab, xr, session)?;
pointer.now.scroll = self
.source
.action_scroll
.state(&xr.session, xr::Path::NULL)?
.current_state;
pointer.now.alt_click =
self.source
.action_alt_click
.state(pointer.before.alt_click, xr, session)?;
pointer.now.show_hide =
self.source
.action_show_hide
.state(pointer.before.show_hide, xr, session)?;
pointer.now.click_modifier_right = self.source.action_modifier_right.state(
pointer.before.click_modifier_right,
xr,
session,
)?;
pointer.now.click_modifier_middle = self.source.action_modifier_middle.state(
pointer.before.click_modifier_middle,
xr,
session,
)?;
pointer.now.move_mouse =
self.source
.action_move_mouse
.state(pointer.before.move_mouse, xr, session)?;
pointer.now.space_drag =
self.source
.action_space_drag
.state(pointer.before.space_drag, xr, session)?;
pointer.now.space_rotate =
self.source
.action_space_rotate
.state(pointer.before.space_rotate, xr, session)?;
pointer.now.space_reset =
self.source
.action_space_reset
.state(pointer.before.space_reset, xr, session)?;
Ok(())
}
}
// supported action types: Haptic, Posef, Vector2f, f32, bool
impl OpenXrHandSource {
pub(super) fn new(action_set: &mut xr::ActionSet, side: &str) -> anyhow::Result<Self> {
let action_pose = action_set.create_action::<xr::Posef>(
&format!("{}_hand", side),
&format!("{} hand pose", side),
&[],
)?;
let action_scroll = action_set.create_action::<f32>(
&format!("{}_scroll", side),
&format!("{} hand scroll", side),
&[],
)?;
let action_haptics = action_set.create_action::<xr::Haptic>(
&format!("{}_haptics", side),
&format!("{} hand haptics", side),
&[],
)?;
Ok(Self {
action_pose,
action_click: CustomClickAction::new(action_set, "click", side)?,
action_grab: CustomClickAction::new(action_set, "grab", side)?,
action_scroll,
action_alt_click: CustomClickAction::new(action_set, "alt_click", side)?,
action_show_hide: CustomClickAction::new(action_set, "show_hide", side)?,
action_space_drag: CustomClickAction::new(action_set, "space_drag", side)?,
action_space_rotate: CustomClickAction::new(action_set, "space_rotate", side)?,
action_space_reset: CustomClickAction::new(action_set, "space_reset", side)?,
action_modifier_right: CustomClickAction::new(
action_set,
"click_modifier_right",
side,
)?,
action_modifier_middle: CustomClickAction::new(
action_set,
"click_modifier_middle",
side,
)?,
action_move_mouse: CustomClickAction::new(action_set, "move_mouse", side)?,
action_haptics,
})
}
}
fn to_path(maybe_path_str: &Option<String>, instance: &xr::Instance) -> Option<xr::Path> {
maybe_path_str
.as_ref()
.and_then(|s| match instance.string_to_path(s) {
Ok(path) => Some(path),
Err(_) => {
log::warn!("Invalid binding path: {}", s);
None
}
})
}
fn is_bool(maybe_type_str: &Option<String>) -> bool {
maybe_type_str
.as_ref()
.unwrap() // want panic
.split('/')
.last()
.map(|last| matches!(last, "click" | "touch"))
.unwrap_or(false)
}
macro_rules! add_custom {
($action:expr, $left:expr, $right:expr, $bindings:expr, $instance:expr) => {
if let Some(action) = $action.as_ref() {
if let Some(p) = to_path(&action.left, $instance) {
if is_bool(&action.left) {
if action.triple_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$left.triple.action_bool, p));
} else if action.double_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$left.double.action_bool, p));
} else {
$bindings.push(xr::Binding::new(&$left.single.action_bool, p));
}
} else {
if action.triple_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$left.triple.action_f32, p));
} else if action.double_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$left.double.action_f32, p));
} else {
$bindings.push(xr::Binding::new(&$left.single.action_f32, p));
}
}
}
if let Some(p) = to_path(&action.right, $instance) {
if is_bool(&action.right) {
if action.triple_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$right.triple.action_bool, p));
} else if action.double_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$right.double.action_bool, p));
} else {
$bindings.push(xr::Binding::new(&$right.single.action_bool, p));
}
} else {
if action.triple_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$right.triple.action_f32, p));
} else if action.double_click.unwrap_or(false) {
$bindings.push(xr::Binding::new(&$right.double.action_f32, p));
} else {
$bindings.push(xr::Binding::new(&$right.single.action_f32, p));
}
}
}
}
};
}
fn suggest_bindings(instance: &xr::Instance, hands: &[&OpenXrHandSource; 2]) -> anyhow::Result<()> {
let profiles = load_action_profiles()?;
for profile in profiles {
let Ok(profile_path) = instance.string_to_path(&profile.profile) else {
log::debug!("Profile not supported: {}", profile.profile);
continue;
};
let mut bindings: Vec<xr::Binding> = vec![];
if let Some(action) = profile.pose {
if let Some(p) = to_path(&action.left, instance) {
bindings.push(xr::Binding::new(&hands[0].action_pose, p));
}
if let Some(p) = to_path(&action.right, instance) {
bindings.push(xr::Binding::new(&hands[1].action_pose, p));
}
}
if let Some(action) = profile.haptic {
if let Some(p) = to_path(&action.left, instance) {
bindings.push(xr::Binding::new(&hands[0].action_haptics, p));
}
if let Some(p) = to_path(&action.right, instance) {
bindings.push(xr::Binding::new(&hands[1].action_haptics, p));
}
}
if let Some(action) = profile.scroll {
if let Some(p) = to_path(&action.left, instance) {
bindings.push(xr::Binding::new(&hands[0].action_scroll, p));
}
if let Some(p) = to_path(&action.right, instance) {
bindings.push(xr::Binding::new(&hands[1].action_scroll, p));
}
}
add_custom!(
profile.click,
hands[0].action_click,
hands[1].action_click,
bindings,
instance
);
add_custom!(
profile.alt_click,
&hands[0].action_alt_click,
&hands[1].action_alt_click,
bindings,
instance
);
add_custom!(
profile.grab,
&hands[0].action_grab,
&hands[1].action_grab,
bindings,
instance
);
add_custom!(
profile.show_hide,
&hands[0].action_show_hide,
&hands[1].action_show_hide,
bindings,
instance
);
add_custom!(
profile.space_drag,
&hands[0].action_space_drag,
&hands[1].action_space_drag,
bindings,
instance
);
add_custom!(
profile.space_rotate,
&hands[0].action_space_rotate,
&hands[1].action_space_rotate,
bindings,
instance
);
add_custom!(
profile.space_reset,
&hands[0].action_space_reset,
&hands[1].action_space_reset,
bindings,
instance
);
add_custom!(
profile.click_modifier_right,
&hands[0].action_modifier_right,
&hands[1].action_modifier_right,
bindings,
instance
);
add_custom!(
profile.click_modifier_middle,
&hands[0].action_modifier_middle,
&hands[1].action_modifier_middle,
bindings,
instance
);
add_custom!(
profile.move_mouse,
&hands[0].action_move_mouse,
&hands[1].action_move_mouse,
bindings,
instance
);
if instance
.suggest_interaction_profile_bindings(profile_path, &bindings)
.is_err()
{
log::error!("Bad bindings for {}", &profile.profile[22..]);
log::error!("Verify config: ~/.config/wlxoverlay/openxr_actions.json5");
}
}
Ok(())
}
#[derive(Debug, Clone, Serialize, Deserialize)]
struct OpenXrActionConfAction {
left: Option<String>,
right: Option<String>,
threshold: Option<[f32; 2]>,
double_click: Option<bool>,
triple_click: Option<bool>,
}
#[derive(Debug, Clone, Serialize, Deserialize)]
struct OpenXrActionConfProfile {
profile: String,
pose: Option<OpenXrActionConfAction>,
click: Option<OpenXrActionConfAction>,
grab: Option<OpenXrActionConfAction>,
alt_click: Option<OpenXrActionConfAction>,
show_hide: Option<OpenXrActionConfAction>,
space_drag: Option<OpenXrActionConfAction>,
space_rotate: Option<OpenXrActionConfAction>,
space_reset: Option<OpenXrActionConfAction>,
click_modifier_right: Option<OpenXrActionConfAction>,
click_modifier_middle: Option<OpenXrActionConfAction>,
move_mouse: Option<OpenXrActionConfAction>,
scroll: Option<OpenXrActionConfAction>,
haptic: Option<OpenXrActionConfAction>,
}
const DEFAULT_PROFILES: &str = include_str!("openxr_actions.json5");
fn load_action_profiles() -> anyhow::Result<Vec<OpenXrActionConfProfile>> {
let mut profiles: Vec<OpenXrActionConfProfile> =
serde_json5::from_str(DEFAULT_PROFILES).unwrap(); // want panic
let Some(conf) = config_io::load("openxr_actions.json5") else {
return Ok(profiles);
};
match serde_json5::from_str::<Vec<OpenXrActionConfProfile>>(&conf) {
Ok(override_profiles) => {
override_profiles.into_iter().for_each(|new| {
if let Some(i) = profiles.iter().position(|old| old.profile == new.profile) {
profiles[i] = new;
}
});
}
Err(e) => {
log::error!("Failed to load openxr_actions.json5: {}", e);
}
}
Ok(profiles)
}
-182
View File
@@ -1,182 +0,0 @@
use glam::{Affine3A, Vec3, Vec3A};
use idmap::IdMap;
use openxr as xr;
use std::{
f32::consts::PI,
sync::{
atomic::{AtomicUsize, Ordering},
Arc,
},
};
use vulkano::{command_buffer::CommandBufferUsage, format::Format, image::view::ImageView};
use crate::{
backend::openxr::helpers,
graphics::{WlxCommandBuffer, WlxGraphics},
};
use super::{
swapchain::{create_swapchain_render_data, SwapchainOpts, SwapchainRenderData},
CompositionLayer, XrState,
};
static AUTO_INCREMENT: AtomicUsize = AtomicUsize::new(1);
pub(super) const LINE_WIDTH: f32 = 0.002;
pub(super) struct LinePool {
lines: IdMap<usize, LineContainer>,
colors: Vec<Arc<ImageView>>,
}
impl LinePool {
pub(super) fn new(graphics: Arc<WlxGraphics>) -> anyhow::Result<Self> {
let mut command_buffer =
graphics.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
// TODO customizable colors
let colors = [
[0xff, 0xff, 0xff, 0xff],
[0x00, 0x60, 0x80, 0xff],
[0xB0, 0x30, 0x00, 0xff],
[0x60, 0x00, 0x80, 0xff],
[0xff, 0x00, 0x00, 0xff],
];
let views: anyhow::Result<Vec<Arc<ImageView>>> = colors
.into_iter()
.map(
|color| match command_buffer.texture2d_raw(1, 1, Format::R8G8B8A8_UNORM, &color) {
Ok(tex) => ImageView::new_default(tex).map_err(|e| anyhow::anyhow!(e)),
Err(e) => Err(e),
},
)
.collect();
command_buffer.build_and_execute_now()?;
Ok(LinePool {
lines: IdMap::new(),
colors: views?,
})
}
pub(super) fn allocate(
&mut self,
xr: &XrState,
graphics: Arc<WlxGraphics>,
) -> anyhow::Result<usize> {
let id = AUTO_INCREMENT.fetch_add(1, Ordering::Relaxed);
let srd =
create_swapchain_render_data(xr, graphics, [1, 1, 1], SwapchainOpts::new().srgb())?;
self.lines.insert(
id,
LineContainer {
swapchain: srd,
maybe_line: None,
},
);
Ok(id)
}
pub(super) fn draw_from(
&mut self,
id: usize,
mut from: Affine3A,
len: f32,
color: usize,
hmd: &Affine3A,
) {
if len < 0.01 {
return;
}
debug_assert!(color < self.colors.len());
let Some(line) = self.lines.get_mut(id) else {
log::warn!("Line {} not found", id);
return;
};
let rotation = Affine3A::from_axis_angle(Vec3::X, PI * 1.5);
from.translation += from.transform_vector3a(Vec3A::NEG_Z) * (len * 0.5);
let mut transform = from * rotation;
let to_hmd = hmd.translation - from.translation;
let sides = [Vec3A::Z, Vec3A::X, Vec3A::NEG_Z, Vec3A::NEG_X];
let rotations = [
Affine3A::IDENTITY,
Affine3A::from_axis_angle(Vec3::Y, PI * 0.5),
Affine3A::from_axis_angle(Vec3::Y, PI * -1.0),
Affine3A::from_axis_angle(Vec3::Y, PI * 1.5),
];
let mut closest = (0, 0.0);
for (i, &side) in sides.iter().enumerate() {
let dot = to_hmd.dot(transform.transform_vector3a(side));
if i == 0 || dot > closest.1 {
closest = (i, dot);
}
}
transform *= rotations[closest.0];
let posef = helpers::transform_to_posef(&transform);
line.maybe_line = Some(Line {
view: self.colors[color].clone(),
pose: posef,
length: len,
});
}
pub(super) fn present_xr<'a>(
&'a mut self,
xr: &'a XrState,
command_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<Vec<CompositionLayer>> {
let mut quads = Vec::new();
for line in self.lines.values_mut() {
if let Some(inner) = line.maybe_line.take() {
let quad = xr::CompositionLayerQuad::new()
.pose(inner.pose)
.sub_image(line.swapchain.acquire_present_release(
command_buffer,
inner.view,
1.0,
)?)
.eye_visibility(xr::EyeVisibility::BOTH)
.space(&xr.stage)
.size(xr::Extent2Df {
width: LINE_WIDTH,
height: inner.length,
});
quads.push(CompositionLayer::Quad(quad));
}
}
Ok(quads)
}
/// the number of lines that are waiting to be drawn
pub(super) fn num_pending(&self) -> usize {
self.lines
.values()
.filter(|l| l.maybe_line.is_some())
.count()
}
}
pub(super) struct Line {
pub(super) view: Arc<ImageView>,
pub(super) pose: xr::Posef,
pub(super) length: f32,
}
struct LineContainer {
swapchain: SwapchainRenderData,
maybe_line: Option<Line>,
}
-497
View File
@@ -1,497 +0,0 @@
use std::{
collections::VecDeque,
ops::Add,
sync::{
atomic::{AtomicBool, AtomicUsize, Ordering},
Arc,
},
time::{Duration, Instant},
};
use glam::{Affine3A, Vec3};
use libmonado_rs::Monado;
use openxr as xr;
use skybox::create_skybox;
use vulkano::{command_buffer::CommandBufferUsage, Handle, VulkanObject};
use crate::{
backend::{
common::{BackendError, OverlayContainer},
input::interact,
notifications::NotificationManager,
openxr::{lines::LinePool, overlay::OpenXrOverlayData},
overlay::OverlayData,
task::{SystemTask, TaskType},
},
graphics::WlxGraphics,
overlays::{
toast::{Toast, ToastTopic},
watch::{watch_fade, WATCH_NAME},
},
state::AppState,
};
mod helpers;
mod input;
mod lines;
mod overlay;
mod playspace;
mod skybox;
mod swapchain;
const VIEW_TYPE: xr::ViewConfigurationType = xr::ViewConfigurationType::PRIMARY_STEREO;
const VIEW_COUNT: u32 = 2;
static FRAME_COUNTER: AtomicUsize = AtomicUsize::new(0);
struct XrState {
instance: xr::Instance,
system: xr::SystemId,
session: xr::Session<xr::Vulkan>,
predicted_display_time: xr::Time,
fps: f32,
stage: Arc<xr::Space>,
view: Arc<xr::Space>,
stage_offset: Affine3A,
}
pub fn openxr_run(running: Arc<AtomicBool>, show_by_default: bool) -> Result<(), BackendError> {
let (xr_instance, system) = match helpers::init_xr() {
Ok((xr_instance, system)) => (xr_instance, system),
Err(e) => {
log::warn!("Will not use OpenXR: {}", e);
return Err(BackendError::NotSupported);
}
};
let environment_blend_mode =
xr_instance.enumerate_environment_blend_modes(system, VIEW_TYPE)?[0];
log::info!("Using environment blend mode: {:?}", environment_blend_mode);
let mut app_state = {
let graphics = WlxGraphics::new_openxr(xr_instance.clone(), system)?;
AppState::from_graphics(graphics)?
};
if show_by_default {
app_state.tasks.enqueue_at(
TaskType::System(SystemTask::ShowHide),
Instant::now().add(Duration::from_secs(1)),
)
}
let mut overlays = OverlayContainer::<OpenXrOverlayData>::new(&mut app_state)?;
let mut lines = LinePool::new(app_state.graphics.clone())?;
let mut notifications = NotificationManager::new();
notifications.run_dbus();
notifications.run_udp();
let mut delete_queue = vec![];
let mut monado = Monado::auto_connect()
.map_err(|e| log::warn!("Will not use libmonado: {}", e))
.ok();
let mut playspace = monado.as_mut().and_then(|m| {
playspace::PlayspaceMover::new(m)
.map_err(|e| log::warn!("Will not use Monado playspace mover: {}", e))
.ok()
});
#[cfg(feature = "osc")]
let mut osc_sender =
crate::backend::osc::OscSender::new(app_state.session.config.osc_out_port).ok();
let (session, mut frame_wait, mut frame_stream) = unsafe {
let raw_session = helpers::create_overlay_session(
&xr_instance,
system,
&xr::vulkan::SessionCreateInfo {
instance: app_state.graphics.instance.handle().as_raw() as _,
physical_device: app_state
.graphics
.device
.physical_device()
.handle()
.as_raw() as _,
device: app_state.graphics.device.handle().as_raw() as _,
queue_family_index: app_state.graphics.queue.queue_family_index(),
queue_index: 0,
},
)?;
xr::Session::from_raw(xr_instance.clone(), raw_session, Box::new(()))
};
let stage =
session.create_reference_space(xr::ReferenceSpaceType::STAGE, xr::Posef::IDENTITY)?;
let view = session.create_reference_space(xr::ReferenceSpaceType::VIEW, xr::Posef::IDENTITY)?;
let mut xr_state = XrState {
instance: xr_instance,
system,
session,
predicted_display_time: xr::Time::from_nanos(0),
fps: 30.0,
stage: Arc::new(stage),
view: Arc::new(view),
stage_offset: Affine3A::IDENTITY,
};
let mut skybox = create_skybox(&xr_state, &app_state);
let pointer_lines = [
lines.allocate(&xr_state, app_state.graphics.clone())?,
lines.allocate(&xr_state, app_state.graphics.clone())?,
];
let watch_id = overlays.get_by_name(WATCH_NAME).unwrap().state.id; // want panic
let mut input_source = input::OpenXrInputSource::new(&xr_state)?;
let mut session_running = false;
let mut event_storage = xr::EventDataBuffer::new();
let mut next_device_update = Instant::now();
let mut due_tasks = VecDeque::with_capacity(4);
let mut fps_counter: VecDeque<Instant> = VecDeque::new();
let mut main_session_visible = false;
'main_loop: loop {
let cur_frame = FRAME_COUNTER.fetch_add(1, Ordering::Relaxed);
if !running.load(Ordering::Relaxed) {
log::warn!("Received shutdown signal.");
match xr_state.session.request_exit() {
Ok(_) => log::info!("OpenXR session exit requested."),
Err(xr::sys::Result::ERROR_SESSION_NOT_RUNNING) => break 'main_loop,
Err(e) => {
log::error!("Failed to request OpenXR session exit: {}", e);
break 'main_loop;
}
}
}
while let Some(event) = xr_state.instance.poll_event(&mut event_storage)? {
use xr::Event::*;
match event {
SessionStateChanged(e) => {
// Session state change is where we can begin and end sessions, as well as
// find quit messages!
log::info!("entered state {:?}", e.state());
match e.state() {
xr::SessionState::READY => {
xr_state.session.begin(VIEW_TYPE)?;
session_running = true;
}
xr::SessionState::STOPPING => {
xr_state.session.end()?;
session_running = false;
}
xr::SessionState::EXITING | xr::SessionState::LOSS_PENDING => {
break 'main_loop;
}
_ => {}
}
}
InstanceLossPending(_) => {
break 'main_loop;
}
EventsLost(e) => {
log::warn!("lost {} events", e.lost_event_count());
}
MainSessionVisibilityChangedEXTX(e) => {
if main_session_visible != e.visible() {
main_session_visible = e.visible();
log::info!("Main session visible: {}", main_session_visible);
if main_session_visible {
log::debug!("Destroying skybox.");
skybox = None;
} else {
log::debug!("Allocating skybox.");
skybox = create_skybox(&xr_state, &app_state);
}
}
}
_ => {}
}
}
if next_device_update <= Instant::now() {
if let Some(monado) = &mut monado {
input_source.update_devices(&mut app_state, monado);
next_device_update = Instant::now() + Duration::from_secs(30);
}
}
if !session_running {
std::thread::sleep(Duration::from_millis(100));
continue 'main_loop;
}
let xr_frame_state = frame_wait.wait()?;
frame_stream.begin()?;
xr_state.predicted_display_time = xr_frame_state.predicted_display_time;
xr_state.fps = {
fps_counter.push_back(Instant::now());
while let Some(time) = fps_counter.front() {
if time.elapsed().as_secs_f32() > 1. {
fps_counter.pop_front();
} else {
break;
}
}
let total_elapsed = fps_counter
.front()
.map(|time| time.elapsed().as_secs_f32())
.unwrap_or(0f32);
fps_counter.len() as f32 / total_elapsed
};
if !xr_frame_state.should_render {
frame_stream.end(
xr_frame_state.predicted_display_time,
environment_blend_mode,
&[],
)?;
continue 'main_loop;
}
app_state.input_state.pre_update();
input_source.update(&xr_state, &mut app_state)?;
app_state.input_state.post_update();
if app_state
.input_state
.pointers
.iter()
.any(|p| p.now.show_hide && !p.before.show_hide)
{
overlays.show_hide(&mut app_state);
}
watch_fade(&mut app_state, overlays.mut_by_id(watch_id).unwrap()); // want panic
if let Some(ref mut space_mover) = playspace {
space_mover.update(
&mut overlays,
&app_state,
monado.as_mut().unwrap(), // safe
);
}
for o in overlays.iter_mut() {
o.after_input(&mut app_state)?;
}
#[cfg(feature = "osc")]
if let Some(ref mut sender) = osc_sender {
let _ = sender.send_params(&overlays);
};
let (_, views) = xr_state.session.locate_views(
VIEW_TYPE,
xr_frame_state.predicted_display_time,
&xr_state.stage,
)?;
let ipd = helpers::ipd_from_views(&views);
if (app_state.input_state.ipd - ipd).abs() > 0.01 {
log::info!("IPD changed: {} -> {}", app_state.input_state.ipd, ipd);
app_state.input_state.ipd = ipd;
Toast::new(
ToastTopic::IpdChange,
"IPD".into(),
format!("{:.1} mm", ipd).into(),
)
.submit(&mut app_state);
}
overlays
.iter_mut()
.for_each(|o| o.state.auto_movement(&mut app_state));
let lengths_haptics = interact(&mut overlays, &mut app_state);
for (idx, (len, haptics)) in lengths_haptics.iter().enumerate() {
lines.draw_from(
pointer_lines[idx],
app_state.input_state.pointers[idx].pose,
*len,
app_state.input_state.pointers[idx].interaction.mode as usize + 1,
&app_state.input_state.hmd,
);
if let Some(haptics) = haptics {
input_source.haptics(&xr_state, idx, haptics);
}
}
app_state.hid_provider.commit();
let watch = overlays.mut_by_id(watch_id).unwrap(); // want panic
let watch_transform = watch.state.transform;
if !watch.state.want_visible {
watch.state.want_visible = true;
watch.state.transform = Affine3A::from_scale(Vec3 {
x: 0.001,
y: 0.001,
z: 0.001,
});
}
let mut layers = vec![];
let mut command_buffer = app_state
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
if !main_session_visible {
if let Some(skybox) = skybox.as_mut() {
for (idx, layer) in skybox
.present_xr(&xr_state, app_state.input_state.hmd, &mut command_buffer)?
.into_iter()
.enumerate()
{
layers.push((200.0 - 50.0 * (idx as f32), layer));
}
}
}
for o in overlays.iter_mut() {
if !o.state.want_visible {
continue;
}
if !o.data.init {
o.init(&mut app_state)?;
o.data.init = true;
}
o.render(&mut app_state)?;
let dist_sq = (app_state.input_state.hmd.translation - o.state.transform.translation)
.length_squared()
+ (100f32 - o.state.z_order as f32);
if !dist_sq.is_normal() {
continue;
}
let maybe_layer = o.present_xr(&xr_state, &mut command_buffer)?;
if let CompositionLayer::None = maybe_layer {
continue;
}
layers.push((dist_sq, maybe_layer));
}
for maybe_layer in lines.present_xr(&xr_state, &mut command_buffer)? {
if let CompositionLayer::None = maybe_layer {
continue;
}
layers.push((0.0, maybe_layer));
}
command_buffer.build_and_execute_now()?;
layers.sort_by(|a, b| b.0.total_cmp(&a.0));
let frame_ref = layers
.iter()
.map(|f| match f.1 {
CompositionLayer::Quad(ref l) => l as &xr::CompositionLayerBase<xr::Vulkan>,
CompositionLayer::Cylinder(ref l) => l as &xr::CompositionLayerBase<xr::Vulkan>,
CompositionLayer::Equirect2(ref l) => l as &xr::CompositionLayerBase<xr::Vulkan>,
CompositionLayer::None => unreachable!(),
})
.collect::<Vec<_>>();
frame_stream.end(
xr_state.predicted_display_time,
environment_blend_mode,
&frame_ref,
)?;
let removed_overlays = overlays.update(&mut app_state)?;
for o in removed_overlays {
delete_queue.push((o, cur_frame + 5));
}
notifications.submit_pending(&mut app_state);
app_state.tasks.retrieve_due(&mut due_tasks);
while let Some(task) = due_tasks.pop_front() {
match task {
TaskType::Global(f) => f(&mut app_state),
TaskType::Overlay(sel, f) => {
if let Some(o) = overlays.mut_by_selector(&sel) {
f(&mut app_state, &mut o.state);
} else {
log::warn!("Overlay not found for task: {:?}", sel);
}
}
TaskType::CreateOverlay(sel, f) => {
let None = overlays.mut_by_selector(&sel) else {
continue;
};
let Some((mut state, backend)) = f(&mut app_state) else {
continue;
};
state.birthframe = cur_frame;
overlays.add(OverlayData {
state,
backend,
..Default::default()
});
}
TaskType::DropOverlay(sel) => {
if let Some(o) = overlays.mut_by_selector(&sel) {
if o.state.birthframe < cur_frame {
if let Some(o) = overlays.remove_by_selector(&sel) {
// set for deletion after all images are done showing
delete_queue.push((o, cur_frame + 5));
}
}
}
}
TaskType::System(task) => match task {
SystemTask::FixFloor => {
if let Some(ref mut playspace) = playspace {
playspace.fix_floor(
&app_state.input_state,
monado.as_mut().unwrap(), // safe
);
}
}
SystemTask::ResetPlayspace => {
if let Some(ref mut playspace) = playspace {
playspace.reset_offset(monado.as_mut().unwrap()); // safe
}
}
SystemTask::ShowHide => {
overlays.show_hide(&mut app_state);
}
_ => {}
},
}
}
delete_queue.retain(|(_, frame)| *frame > cur_frame);
let watch = overlays.mut_by_id(watch_id).unwrap(); // want panic
watch.state.transform = watch_transform;
}
Ok(())
}
pub(super) enum CompositionLayer<'a> {
None,
Quad(xr::CompositionLayerQuad<'a, xr::Vulkan>),
Cylinder(xr::CompositionLayerCylinderKHR<'a, xr::Vulkan>),
Equirect2(xr::CompositionLayerEquirect2KHR<'a, xr::Vulkan>),
}
-250
View File
@@ -1,250 +0,0 @@
// Available bindings:
//
// -- click --
// primary click to interact with the watch or overlays. required
//
// -- grab --
// used to manipulate position, size, orientation of overlays in 3D space
//
// -- show_hide --
// used to quickly hide and show your last selection of screens + keyboard
//
// -- space_drag --
// move your stage (playspace drag)
//
// -- space_rotate --
// rotate your stage (playspace rotate, WIP)
//
// -- space_reset --
// reset your stage (reset the offset from playspace drag)
//
// -- click_modifier_right --
// while this is held, your pointer will turn ORANGE and your mouse clicks will be RIGHT clicks
//
// -- click_modifier_middle --
// while this is held, your pointer will turn PURPLE and your mouse clicks will be MIDDLE clicks
//
// -- move_mouse --
// when using `focus_follows_mouse_mode`, you need to hold this for the mouse to move
//
// -- pose, haptic --
// do not mess with these, unless you know what you're doing
[
// Fallback controller, intended for testing
{
profile: "/interaction_profiles/khr/simple_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
// left trigger is click
left: "/user/hand/left/input/select/click",
},
grab: {
// right trigger is grab
right: "/user/hand/right/input/select/click"
},
show_hide: {
left: "/user/hand/left/input/menu/click"
}
},
// Oculus Touch Controller. Compatible with Quest 2, Quest 3, Quest Pro
{
profile: "/interaction_profiles/oculus/touch_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/value",
right: "/user/hand/right/input/squeeze/value"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
show_hide: {
double_click: true,
left: "/user/hand/left/input/y/click",
},
space_drag: {
left: "/user/hand/left/input/menu/click",
},
click_modifier_right: {
left: "/user/hand/left/input/y/touch",
right: "/user/hand/right/input/b/touch"
},
click_modifier_middle: {
left: "/user/hand/left/input/x/touch",
right: "/user/hand/right/input/a/touch"
},
move_mouse: {
// used with focus_follows_mouse_mode
left: "/user/hand/left/input/trigger/touch",
right: "/user/hand/right/input/trigger/touch"
}
},
// Index controller
{
profile: "/interaction_profiles/valve/index_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
alt_click: {
// left trackpad is space_drag
right: "/user/hand/right/input/trackpad/force",
},
grab: {
left: "/user/hand/left/input/squeeze/force",
right: "/user/hand/right/input/squeeze/force"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
show_hide: {
double_click: true,
left: "/user/hand/left/input/b/click",
},
space_drag: {
left: "/user/hand/left/input/trackpad/force",
// right trackpad is alt_click
},
space_reset: {
double_click: true,
left: "/user/hand/left/input/trackpad/force",
},
click_modifier_right: {
left: "/user/hand/left/input/b/touch",
right: "/user/hand/right/input/b/touch"
},
click_modifier_middle: {
left: "/user/hand/left/input/a/touch",
right: "/user/hand/right/input/a/touch"
},
move_mouse: {
// used with focus_follows_mouse_mode
left: "/user/hand/left/input/trigger/touch",
right: "/user/hand/right/input/trigger/touch"
}
},
// Vive controller
{
profile: "/interaction_profiles/htc/vive_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/click",
right: "/user/hand/right/input/squeeze/click"
},
scroll: {
left: "/user/hand/left/input/trackpad/y",
right: "/user/hand/right/input/trackpad/y"
},
show_hide: {
left: "/user/hand/left/input/menu/click",
},
space_drag: {
right: "/user/hand/right/input/menu/click",
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
}
},
// Windows Mixed Reality controller
{
profile: "/interaction_profiles/microsoft/motion_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/click",
right: "/user/hand/right/input/squeeze/click"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
show_hide: {
left: "/user/hand/left/input/menu/click",
},
space_drag: {
right: "/user/hand/right/input/menu/click",
},
},
// HP Reverb G2 controller
{
profile: "/interaction_profiles/hp/mixed_reality_controller",
pose: {
left: "/user/hand/left/input/aim/pose",
right: "/user/hand/right/input/aim/pose"
},
haptic: {
left: "/user/hand/left/output/haptic",
right: "/user/hand/right/output/haptic"
},
click: {
left: "/user/hand/left/input/trigger/value",
right: "/user/hand/right/input/trigger/value"
},
grab: {
left: "/user/hand/left/input/squeeze/value",
right: "/user/hand/right/input/squeeze/value"
},
scroll: {
left: "/user/hand/left/input/thumbstick/y",
right: "/user/hand/right/input/thumbstick/y"
},
show_hide: {
left: "/user/hand/left/input/menu/click",
},
space_drag: {
right: "/user/hand/right/input/menu/click",
},
},
]
-122
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@@ -1,122 +0,0 @@
use glam::Vec3A;
use openxr::{self as xr, CompositionLayerFlags};
use std::{f32::consts::PI, sync::Arc};
use xr::EyeVisibility;
use super::{helpers, swapchain::SwapchainRenderData, CompositionLayer, XrState};
use crate::{
backend::{
openxr::swapchain::{create_swapchain_render_data, SwapchainOpts},
overlay::OverlayData,
},
graphics::WlxCommandBuffer,
state::AppState,
};
use vulkano::image::view::ImageView;
#[derive(Default)]
pub struct OpenXrOverlayData {
last_view: Option<Arc<ImageView>>,
last_visible: bool,
pub(super) swapchain: Option<SwapchainRenderData>,
pub(super) init: bool,
}
impl OverlayData<OpenXrOverlayData> {
pub(super) fn present_xr<'a>(
&'a mut self,
xr: &'a XrState,
command_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<CompositionLayer> {
if let Some(new_view) = self.view() {
self.data.last_view = Some(new_view);
}
let my_view = if let Some(view) = self.data.last_view.as_ref() {
view.clone()
} else {
log::warn!("{}: Will not show - image not ready", self.state.name);
return Ok(CompositionLayer::None);
};
let extent = self.extent().unwrap(); // want panic
let data = match self.data.swapchain {
Some(ref mut data) => data,
None => {
let srd = create_swapchain_render_data(
xr,
command_buffer.graphics.clone(),
extent,
SwapchainOpts::new(),
)?;
log::debug!(
"{}: Created swapchain {}x{}, {} images, {} MB",
self.state.name,
extent[0],
extent[1],
srd.images.len(),
extent[0] * extent[1] * 4 * srd.images.len() as u32 / 1024 / 1024
);
self.data.swapchain = Some(srd);
self.data.swapchain.as_mut().unwrap() //safe
}
};
let sub_image = data.acquire_present_release(command_buffer, my_view, self.state.alpha)?;
let aspect_ratio = extent[1] as f32 / extent[0] as f32;
let (scale_x, scale_y) = if aspect_ratio < 1.0 {
let major = self.state.transform.matrix3.col(0).length();
(major, major * aspect_ratio)
} else {
let major = self.state.transform.matrix3.col(1).length();
(major / aspect_ratio, major)
};
if let Some(curvature) = self.state.curvature {
let radius = scale_x / (2.0 * PI * curvature);
let quat = helpers::transform_to_norm_quat(&self.state.transform);
let center_point = self.state.transform.translation + quat.mul_vec3a(Vec3A::Z * radius);
let posef = helpers::translation_rotation_to_posef(center_point, quat);
let angle = 2.0 * (scale_x / (2.0 * radius));
let cylinder = xr::CompositionLayerCylinderKHR::new()
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
.pose(posef)
.sub_image(sub_image)
.eye_visibility(EyeVisibility::BOTH)
.space(&xr.stage)
.radius(radius)
.central_angle(angle)
.aspect_ratio(aspect_ratio);
Ok(CompositionLayer::Cylinder(cylinder))
} else {
let posef = helpers::transform_to_posef(&self.state.transform);
let quad = xr::CompositionLayerQuad::new()
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
.pose(posef)
.sub_image(sub_image)
.eye_visibility(EyeVisibility::BOTH)
.space(&xr.stage)
.size(xr::Extent2Df {
width: scale_x,
height: scale_y,
});
Ok(CompositionLayer::Quad(quad))
}
}
pub(super) fn after_input(&mut self, app: &mut AppState) -> anyhow::Result<()> {
if self.data.last_visible != self.state.want_visible {
if self.state.want_visible {
self.backend.resume(app)?;
} else {
self.backend.pause(app)?;
}
}
self.data.last_visible = self.state.want_visible;
Ok(())
}
}
-206
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@@ -1,206 +0,0 @@
use glam::{Affine3A, Quat, Vec3A};
use libmonado_rs::{Monado, Pose, ReferenceSpaceType};
use crate::{
backend::{common::OverlayContainer, input::InputState},
state::AppState,
};
use super::overlay::OpenXrOverlayData;
#[repr(C)]
#[derive(Default, Debug)]
struct XrtPose {
orientation: [f32; 4],
position: [f32; 3],
}
struct MoverData<T> {
pose: Affine3A,
hand: usize,
hand_pose: T,
}
pub(super) struct PlayspaceMover {
last_transform: Affine3A,
drag: Option<MoverData<Vec3A>>,
rotate: Option<MoverData<Quat>>,
}
impl PlayspaceMover {
pub fn new(monado: &mut Monado) -> anyhow::Result<Self> {
log::info!("Monado: using space offset API");
let Ok(stage) = monado.get_reference_space_offset(ReferenceSpaceType::Stage) else {
anyhow::bail!("Space offsets not supported.");
};
log::debug!("STAGE is at {:?}, {:?}", stage.position, stage.orientation);
// initial offset
let last_transform =
Affine3A::from_rotation_translation(stage.orientation.into(), stage.position.into());
Ok(Self {
last_transform,
drag: None,
rotate: None,
})
}
pub fn update(
&mut self,
overlays: &mut OverlayContainer<OpenXrOverlayData>,
state: &AppState,
monado: &mut Monado,
) {
for pointer in state.input_state.pointers.iter() {
if pointer.now.space_reset {
if !pointer.before.space_reset {
log::info!("Space reset");
self.reset_offset(monado);
}
return;
}
}
if let Some(mut data) = self.rotate.take() {
let pointer = &state.input_state.pointers[data.hand];
if !pointer.now.space_rotate {
self.last_transform = data.pose;
log::info!("End space rotate");
return;
}
let new_hand =
Quat::from_affine3(&(data.pose * state.input_state.pointers[data.hand].raw_pose));
let dq = new_hand * data.hand_pose.conjugate();
let mut space_transform = if state.session.config.space_rotate_unlocked {
Affine3A::from_quat(dq)
} else {
let rel_y = f32::atan2(
2.0 * (dq.y * dq.w + dq.x * dq.z),
(2.0 * (dq.w * dq.w + dq.x * dq.x)) - 1.0,
);
Affine3A::from_rotation_y(rel_y)
};
let offset = (space_transform.transform_vector3a(state.input_state.hmd.translation)
- state.input_state.hmd.translation)
* -1.0;
space_transform.translation = offset;
data.pose *= space_transform;
data.hand_pose = new_hand;
self.apply_offset(data.pose, monado);
self.rotate = Some(data);
} else {
for (i, pointer) in state.input_state.pointers.iter().enumerate() {
if pointer.now.space_rotate {
let hand_pose = Quat::from_affine3(&(self.last_transform * pointer.raw_pose));
self.rotate = Some(MoverData {
pose: self.last_transform,
hand: i,
hand_pose,
});
self.drag = None;
log::info!("Start space rotate");
return;
}
}
}
if let Some(mut data) = self.drag.take() {
let pointer = &state.input_state.pointers[data.hand];
if !pointer.now.space_drag {
self.last_transform = data.pose;
log::info!("End space drag");
return;
}
let new_hand = data
.pose
.transform_point3a(state.input_state.pointers[data.hand].raw_pose.translation);
let relative_pos =
(new_hand - data.hand_pose) * state.session.config.space_drag_multiplier;
if relative_pos.length_squared() > 1000.0 {
log::warn!("Space drag too fast, ignoring");
return;
}
let overlay_offset = data.pose.inverse().transform_vector3a(relative_pos) * -1.0;
overlays.iter_mut().for_each(|overlay| {
if overlay.state.grabbable {
overlay.state.dirty = true;
overlay.state.transform.translation += overlay_offset;
}
});
data.pose.translation += relative_pos;
data.hand_pose = new_hand;
self.apply_offset(data.pose, monado);
self.drag = Some(data);
} else {
for (i, pointer) in state.input_state.pointers.iter().enumerate() {
if pointer.now.space_drag {
let hand_pos = self
.last_transform
.transform_point3a(pointer.raw_pose.translation);
self.drag = Some(MoverData {
pose: self.last_transform,
hand: i,
hand_pose: hand_pos,
});
log::info!("Start space drag");
return;
}
}
}
}
pub fn reset_offset(&mut self, monado: &mut Monado) {
if self.drag.is_some() {
log::info!("Space drag interrupted by manual reset");
self.drag = None;
}
if self.rotate.is_some() {
log::info!("Space rotate interrupted by manual reset");
self.rotate = None;
}
self.last_transform = Affine3A::IDENTITY;
self.apply_offset(self.last_transform, monado);
}
pub fn fix_floor(&mut self, input: &InputState, monado: &mut Monado) {
if self.drag.is_some() {
log::info!("Space drag interrupted by fix floor");
self.drag = None;
}
if self.rotate.is_some() {
log::info!("Space rotate interrupted by fix floor");
self.rotate = None;
}
let y1 = input.pointers[0].raw_pose.translation.y;
let y2 = input.pointers[1].raw_pose.translation.y;
let delta = y1.min(y2) - 0.03;
self.last_transform.translation.y += delta;
self.apply_offset(self.last_transform, monado);
}
fn apply_offset(&self, transform: Affine3A, monado: &mut Monado) {
let pose = Pose {
position: transform.translation.into(),
orientation: Quat::from_affine3(&transform).into(),
};
let _ = monado.set_reference_space_offset(ReferenceSpaceType::Stage, pose);
}
}
-168
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@@ -1,168 +0,0 @@
use std::{f32::consts::PI, fs::File, sync::Arc};
use glam::{Affine3A, Quat, Vec3A};
use once_cell::sync::Lazy;
use openxr::{self as xr, CompositionLayerFlags};
use vulkano::{command_buffer::CommandBufferUsage, image::view::ImageView};
use crate::{
backend::openxr::{helpers::translation_rotation_to_posef, swapchain::SwapchainOpts},
config_io::CONFIG_ROOT_PATH,
graphics::{dds::WlxCommandBufferDds, format_is_srgb, WlxCommandBuffer},
state::AppState,
};
use super::{
swapchain::{create_swapchain_render_data, SwapchainRenderData},
CompositionLayer, XrState,
};
pub(super) struct Skybox {
view: Arc<ImageView>,
srd: Option<(SwapchainRenderData, SwapchainRenderData)>,
}
impl Skybox {
pub fn new(app: &AppState) -> anyhow::Result<Self> {
let mut command_buffer = app
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
let mut maybe_image = None;
'custom_tex: {
if app.session.config.skybox_texture.is_empty() {
break 'custom_tex;
}
let real_path = CONFIG_ROOT_PATH.join(&*app.session.config.skybox_texture);
let Ok(f) = File::open(real_path) else {
log::warn!(
"Could not open custom skybox texture at: {}",
app.session.config.skybox_texture
);
break 'custom_tex;
};
match command_buffer.texture2d_dds(f) {
Ok(image) => {
maybe_image = Some(image);
}
Err(e) => {
log::warn!(
"Could not use custom skybox texture at: {}",
app.session.config.skybox_texture
);
log::warn!("{:?}", e);
}
}
}
if maybe_image.is_none() {
let p = include_bytes!("../../res/table_mountain_2.dds");
maybe_image = Some(command_buffer.texture2d_dds(p.as_slice())?);
}
command_buffer.build_and_execute_now()?;
let view = ImageView::new_default(maybe_image.unwrap())?; // safe unwrap
Ok(Self { view, srd: None })
}
pub(super) fn present_xr<'a>(
&'a mut self,
xr: &'a XrState,
hmd: Affine3A,
command_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<Vec<CompositionLayer>> {
let (sky_image, grid_image) = if let Some((ref mut srd_sky, ref mut srd_grid)) = self.srd {
(srd_sky.present_last()?, srd_grid.present_last()?)
} else {
log::debug!("Render skybox.");
let mut opts = SwapchainOpts::new().immutable();
opts.srgb = format_is_srgb(self.view.image().format());
let srd_sky = create_swapchain_render_data(
xr,
command_buffer.graphics.clone(),
self.view.image().extent(),
opts,
)?;
let srd_grid = create_swapchain_render_data(
xr,
command_buffer.graphics.clone(),
[1024, 1024, 1],
SwapchainOpts::new().immutable().grid(),
)?;
self.srd = Some((srd_sky, srd_grid));
let (srd_sky, srd_grid) = self.srd.as_mut().unwrap(); // safe unwrap
(
srd_sky.acquire_present_release(command_buffer, self.view.clone(), 1.0)?,
srd_grid.acquire_compute_release(command_buffer)?,
)
};
let pose = xr::Posef {
orientation: xr::Quaternionf::IDENTITY,
position: xr::Vector3f {
x: hmd.translation.x,
y: hmd.translation.y,
z: hmd.translation.z,
},
};
// cover the entire sphere
const HORIZ_ANGLE: f32 = 2.0 * PI;
const HI_VERT_ANGLE: f32 = 0.5 * PI;
const LO_VERT_ANGLE: f32 = -0.5 * PI;
let mut layers = vec![];
let sky = xr::CompositionLayerEquirect2KHR::new()
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
.pose(pose)
.radius(10.0)
.sub_image(sky_image)
.eye_visibility(xr::EyeVisibility::BOTH)
.space(&xr.stage)
.central_horizontal_angle(HORIZ_ANGLE)
.upper_vertical_angle(HI_VERT_ANGLE)
.lower_vertical_angle(LO_VERT_ANGLE);
layers.push(CompositionLayer::Equirect2(sky));
static GRID_POSE: Lazy<xr::Posef> = Lazy::new(|| {
translation_rotation_to_posef(Vec3A::ZERO, Quat::from_rotation_x(PI * -0.5))
});
let grid = xr::CompositionLayerQuad::new()
.layer_flags(CompositionLayerFlags::BLEND_TEXTURE_SOURCE_ALPHA)
.pose(*GRID_POSE)
.size(xr::Extent2Df {
width: 10.0,
height: 10.0,
})
.sub_image(grid_image)
.eye_visibility(xr::EyeVisibility::BOTH)
.space(&xr.stage);
layers.push(CompositionLayer::Quad(grid));
Ok(layers)
}
}
pub(super) fn create_skybox(xr: &XrState, app: &AppState) -> Option<Skybox> {
if !app.session.config.use_skybox {
return None;
}
xr.instance
.exts()
.khr_composition_layer_equirect2
.and_then(|_| Skybox::new(app).ok())
}
-228
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@@ -1,228 +0,0 @@
use std::sync::Arc;
use anyhow::bail;
use ash::vk;
use openxr as xr;
use smallvec::SmallVec;
use vulkano::{
format::Format,
image::{sys::RawImage, view::ImageView, ImageCreateInfo, ImageUsage},
pipeline::graphics::color_blend::AttachmentBlend,
Handle,
};
use crate::graphics::{WlxCommandBuffer, WlxGraphics, WlxPipeline, WlxPipelineDynamic};
use super::XrState;
#[derive(Default)]
pub(super) struct SwapchainOpts {
pub immutable: bool,
pub srgb: bool,
pub grid: bool,
}
impl SwapchainOpts {
pub fn new() -> Self {
Default::default()
}
pub fn immutable(mut self) -> Self {
self.immutable = true;
self
}
pub fn srgb(mut self) -> Self {
self.srgb = true;
self
}
pub fn grid(mut self) -> Self {
self.grid = true;
self
}
}
pub(super) fn create_swapchain_render_data(
xr: &XrState,
graphics: Arc<WlxGraphics>,
extent: [u32; 3],
opts: SwapchainOpts,
) -> anyhow::Result<SwapchainRenderData> {
let create_flags = if opts.immutable {
xr::SwapchainCreateFlags::STATIC_IMAGE
} else {
xr::SwapchainCreateFlags::EMPTY
};
let swapchain = xr.session.create_swapchain(&xr::SwapchainCreateInfo {
create_flags,
usage_flags: xr::SwapchainUsageFlags::COLOR_ATTACHMENT | xr::SwapchainUsageFlags::SAMPLED,
format: Format::R8G8B8A8_SRGB as _,
sample_count: 1,
width: extent[0],
height: extent[1],
face_count: 1,
array_size: 1,
mip_count: 1,
})?;
let Ok(shaders) = graphics.shared_shaders.read() else {
bail!("Failed to lock shared shaders for reading");
};
let image_fmt = if opts.srgb {
Format::R8G8B8A8_SRGB
} else {
Format::R8G8B8A8_UNORM
};
let frag_shader = if opts.grid {
"frag_grid"
} else {
"frag_swapchain"
};
let pipeline = graphics.create_pipeline_dynamic(
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get(frag_shader).unwrap().clone(), // want panic
image_fmt,
Some(AttachmentBlend::alpha()),
)?;
let images = swapchain
.enumerate_images()?
.into_iter()
.map(|handle| {
let vk_image = vk::Image::from_raw(handle);
// thanks @yshui
let raw_image = unsafe {
RawImage::from_handle_borrowed(
graphics.device.clone(),
vk_image,
ImageCreateInfo {
format: image_fmt, // actually SRGB but we lie
extent,
usage: ImageUsage::COLOR_ATTACHMENT,
..Default::default()
},
)?
};
// SAFETY: OpenXR guarantees that the image is a swapchain image, thus has memory backing it.
let image = Arc::new(unsafe { raw_image.assume_bound() });
Ok(ImageView::new_default(image)?)
})
.collect::<anyhow::Result<SmallVec<[Arc<ImageView>; 4]>>>()?;
Ok(SwapchainRenderData {
swapchain,
pipeline,
images,
extent,
target_extent: [0, 0, 0],
})
}
pub(super) struct SwapchainRenderData {
pub(super) swapchain: xr::Swapchain<xr::Vulkan>,
pub(super) pipeline: Arc<WlxPipeline<WlxPipelineDynamic>>,
pub(super) extent: [u32; 3],
pub(super) target_extent: [u32; 3],
pub(super) images: SmallVec<[Arc<ImageView>; 4]>,
}
impl SwapchainRenderData {
pub(super) fn acquire_present_release(
&mut self,
command_buffer: &mut WlxCommandBuffer,
view: Arc<ImageView>,
alpha: f32,
) -> anyhow::Result<xr::SwapchainSubImage<xr::Vulkan>> {
let idx = self.swapchain.acquire_image()? as usize;
self.swapchain.wait_image(xr::Duration::INFINITE)?;
let render_target = &mut self.images[idx];
command_buffer.begin_rendering(render_target.clone())?;
self.target_extent = render_target.image().extent();
let set0 = self.pipeline.uniform_sampler(
0,
view.clone(),
command_buffer.graphics.texture_filtering,
)?;
let set1 = self.pipeline.uniform_buffer(1, vec![alpha])?;
let pass = self.pipeline.create_pass(
[self.target_extent[0] as _, self.target_extent[1] as _],
command_buffer.graphics.quad_verts.clone(),
command_buffer.graphics.quad_indices.clone(),
vec![set0, set1],
)?;
command_buffer.run_ref(&pass)?;
command_buffer.end_rendering()?;
self.swapchain.release_image()?;
Ok(xr::SwapchainSubImage::new()
.swapchain(&self.swapchain)
.image_rect(xr::Rect2Di {
offset: xr::Offset2Di { x: 0, y: 0 },
extent: xr::Extent2Di {
width: self.target_extent[0] as _,
height: self.target_extent[1] as _,
},
})
.image_array_index(0))
}
pub(super) fn acquire_compute_release(
&mut self,
command_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<xr::SwapchainSubImage<xr::Vulkan>> {
let idx = self.swapchain.acquire_image()? as usize;
self.swapchain.wait_image(xr::Duration::INFINITE)?;
let render_target = &mut self.images[idx];
command_buffer.begin_rendering(render_target.clone())?;
self.target_extent = render_target.image().extent();
let pass = self.pipeline.create_pass(
[self.target_extent[0] as _, self.target_extent[1] as _],
command_buffer.graphics.quad_verts.clone(),
command_buffer.graphics.quad_indices.clone(),
vec![],
)?;
command_buffer.run_ref(&pass)?;
command_buffer.end_rendering()?;
self.swapchain.release_image()?;
Ok(xr::SwapchainSubImage::new()
.swapchain(&self.swapchain)
.image_rect(xr::Rect2Di {
offset: xr::Offset2Di { x: 0, y: 0 },
extent: xr::Extent2Di {
width: self.target_extent[0] as _,
height: self.target_extent[1] as _,
},
})
.image_array_index(0))
}
pub(super) fn present_last(&self) -> anyhow::Result<xr::SwapchainSubImage<xr::Vulkan>> {
debug_assert!(
self.target_extent[0] * self.target_extent[1] != 0,
"present_last: target_extent zero"
);
Ok(xr::SwapchainSubImage::new()
.swapchain(&self.swapchain)
.image_rect(xr::Rect2Di {
offset: xr::Offset2Di { x: 0, y: 0 },
extent: xr::Extent2Di {
width: self.target_extent[0] as _,
height: self.target_extent[1] as _,
},
})
.image_array_index(0))
}
}
-95
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@@ -1,95 +0,0 @@
use std::{
net::{IpAddr, Ipv4Addr, SocketAddr, UdpSocket},
time::Instant,
};
use anyhow::bail;
use rosc::{OscMessage, OscPacket, OscType};
use crate::overlays::{keyboard::KEYBOARD_NAME, watch::WATCH_NAME};
use super::common::OverlayContainer;
pub struct OscSender {
last_sent: Instant,
upstream: UdpSocket,
}
impl OscSender {
pub fn new(send_port: u16) -> anyhow::Result<Self> {
let ip = IpAddr::V4(Ipv4Addr::LOCALHOST);
let Ok(upstream) = UdpSocket::bind("0.0.0.0:0") else {
bail!("Failed to bind UDP socket - OSC will not function.");
};
let Ok(_) = upstream.connect(SocketAddr::new(ip, send_port)) else {
bail!("Failed to connect UDP socket - OSC will not function.");
};
Ok(Self {
upstream,
last_sent: Instant::now(),
})
}
pub fn send_message(&self, addr: String, args: Vec<OscType>) -> anyhow::Result<()> {
let packet = OscPacket::Message(OscMessage { addr, args });
let Ok(bytes) = rosc::encoder::encode(&packet) else {
bail!("Could not encode OSC packet.");
};
let Ok(_) = self.upstream.send(&bytes) else {
bail!("Could not send OSC packet.");
};
Ok(())
}
pub fn send_params<D>(&mut self, overlays: &OverlayContainer<D>) -> anyhow::Result<()>
where
D: Default,
{
if self.last_sent.elapsed().as_millis() < 100 {
return Ok(());
}
let mut num_overlays = 0;
let mut has_keyboard = false;
let mut has_wrist = false;
for o in overlays.iter() {
if !o.state.want_visible {
continue;
}
match o.state.name.as_ref() {
WATCH_NAME => has_wrist = true,
KEYBOARD_NAME => has_keyboard = true,
_ => {
if o.state.interactable {
num_overlays += 1
}
}
}
}
self.send_message(
"/avatar/parameters/isOverlayOpen".into(),
vec![OscType::Bool(num_overlays > 0)],
)?;
self.send_message(
"/avatar/parameters/isKeyboardOpen".into(),
vec![OscType::Bool(has_keyboard)],
)?;
self.send_message(
"/avatar/parameters/isWristVisible".into(),
vec![OscType::Bool(has_wrist)],
)?;
self.send_message(
"/avatar/parameters/openOverlayCount".into(),
vec![OscType::Int(num_overlays)],
)?;
Ok(())
}
}
-369
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@@ -1,369 +0,0 @@
use std::{
f32::consts::PI,
sync::{
atomic::{AtomicUsize, Ordering},
Arc,
},
};
use anyhow::Ok;
use glam::{Affine2, Affine3A, Mat3A, Quat, Vec2, Vec3, Vec3A};
use vulkano::image::view::ImageView;
use crate::{config::AStrMapExt, state::AppState};
use super::input::{DummyInteractionHandler, Haptics, InteractionHandler, PointerHit};
static AUTO_INCREMENT: AtomicUsize = AtomicUsize::new(0);
pub trait OverlayBackend: OverlayRenderer + InteractionHandler {
fn set_renderer(&mut self, renderer: Box<dyn OverlayRenderer>);
fn set_interaction(&mut self, interaction: Box<dyn InteractionHandler>);
}
pub struct OverlayState {
pub id: usize,
pub name: Arc<str>,
pub want_visible: bool,
pub show_hide: bool,
pub grabbable: bool,
pub interactable: bool,
pub recenter: bool,
pub anchored: bool,
pub dirty: bool,
pub alpha: f32,
pub z_order: u32,
pub transform: Affine3A,
pub spawn_scale: f32, // aka width
pub spawn_point: Vec3A,
pub spawn_rotation: Quat,
pub saved_transform: Option<Affine3A>,
pub relative_to: RelativeTo,
pub curvature: Option<f32>,
pub primary_pointer: Option<usize>,
pub interaction_transform: Affine2,
pub birthframe: usize,
}
impl Default for OverlayState {
fn default() -> Self {
OverlayState {
id: AUTO_INCREMENT.fetch_add(1, Ordering::Relaxed),
name: Arc::from(""),
want_visible: false,
show_hide: false,
grabbable: false,
recenter: false,
interactable: false,
anchored: false,
dirty: true,
alpha: 1.0,
z_order: 0,
relative_to: RelativeTo::None,
curvature: None,
spawn_scale: 1.0,
spawn_point: Vec3A::NEG_Z,
spawn_rotation: Quat::IDENTITY,
saved_transform: None,
transform: Affine3A::IDENTITY,
primary_pointer: None,
interaction_transform: Affine2::IDENTITY,
birthframe: 0,
}
}
}
pub struct OverlayData<T>
where
T: Default,
{
pub state: OverlayState,
pub backend: Box<dyn OverlayBackend>,
pub primary_pointer: Option<usize>,
pub data: T,
}
impl<T> Default for OverlayData<T>
where
T: Default,
{
fn default() -> Self {
OverlayData {
state: Default::default(),
backend: Box::<SplitOverlayBackend>::default(),
primary_pointer: None,
data: Default::default(),
}
}
}
impl OverlayState {
pub fn parent_transform(&self, app: &AppState) -> Option<Affine3A> {
match self.relative_to {
RelativeTo::Head => Some(app.input_state.hmd),
RelativeTo::Hand(idx) => Some(app.input_state.pointers[idx].pose),
_ => None,
}
}
fn get_anchor(&self, app: &AppState) -> Affine3A {
if self.anchored {
app.anchor
} else {
// fake anchor that's always in front of HMD
app.input_state.hmd
}
}
fn get_transform(&self) -> Affine3A {
self.saved_transform.unwrap_or_else(|| {
Affine3A::from_scale_rotation_translation(
Vec3::ONE * self.spawn_scale,
self.spawn_rotation,
self.spawn_point.into(),
)
})
}
pub fn auto_movement(&mut self, app: &mut AppState) {
if let Some(parent) = self.parent_transform(app) {
self.transform = parent * self.get_transform();
self.dirty = true;
}
}
pub fn reset(&mut self, app: &mut AppState, hard_reset: bool) {
if hard_reset {
self.saved_transform = None;
}
self.transform = self
.parent_transform(app)
.unwrap_or_else(|| self.get_anchor(app))
* self.get_transform();
if self.grabbable && hard_reset {
self.realign(&app.input_state.hmd);
}
self.dirty = true;
}
pub fn realign(&mut self, hmd: &Affine3A) {
let to_hmd = hmd.translation - self.transform.translation;
let up_dir: Vec3A;
if hmd.x_axis.dot(Vec3A::Y).abs() > 0.2 {
// Snap upright
up_dir = hmd.y_axis;
} else {
let dot = to_hmd.normalize().dot(hmd.z_axis);
let z_dist = to_hmd.length();
let y_dist = (self.transform.translation.y - hmd.translation.y).abs();
let x_angle = (y_dist / z_dist).asin();
if dot < -f32::EPSILON {
// facing down
let up_point = hmd.translation + z_dist / x_angle.cos() * Vec3A::Y;
up_dir = (up_point - self.transform.translation).normalize();
} else if dot > f32::EPSILON {
// facing up
let dn_point = hmd.translation + z_dist / x_angle.cos() * Vec3A::NEG_Y;
up_dir = (self.transform.translation - dn_point).normalize();
} else {
// perfectly upright
up_dir = Vec3A::Y;
}
}
let scale = self.transform.x_axis.length();
let col_z = (self.transform.translation - hmd.translation).normalize();
let col_y = up_dir;
let col_x = col_y.cross(col_z);
let col_y = col_z.cross(col_x).normalize();
let col_x = col_x.normalize();
let rot = Mat3A::from_quat(self.spawn_rotation)
* Mat3A::from_quat(Quat::from_axis_angle(Vec3::Y, PI));
self.transform.matrix3 = Mat3A::from_cols(col_x, col_y, col_z).mul_scalar(scale) * rot;
}
}
impl<T> OverlayData<T>
where
T: Default,
{
pub fn init(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.state.curvature = app
.session
.config
.curve_values
.arc_get(self.state.name.as_ref())
.copied();
if matches!(self.state.relative_to, RelativeTo::None) {
let hard_reset;
if let Some(transform) = app
.session
.config
.transform_values
.arc_get(self.state.name.as_ref())
{
self.state.saved_transform = Some(*transform);
hard_reset = false;
} else {
hard_reset = true;
}
self.state.reset(app, hard_reset);
}
self.backend.init(app)
}
pub fn render(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.backend.render(app)
}
pub fn view(&mut self) -> Option<Arc<ImageView>> {
self.backend.view()
}
pub fn extent(&mut self) -> Option<[u32; 3]> {
self.backend.extent()
}
pub fn set_visible(&mut self, app: &mut AppState, visible: bool) -> anyhow::Result<()> {
let old_visible = self.state.want_visible;
self.state.want_visible = visible;
if visible != old_visible {
if visible {
self.backend.resume(app)?;
} else {
self.backend.pause(app)?;
}
}
Ok(())
}
}
pub trait OverlayRenderer {
/// Called once, before the first frame is rendered
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()>;
fn pause(&mut self, app: &mut AppState) -> anyhow::Result<()>;
fn resume(&mut self, app: &mut AppState) -> anyhow::Result<()>;
/// Called when the presentation layer is ready to present a new frame
fn render(&mut self, app: &mut AppState) -> anyhow::Result<()>;
/// Called to retrieve the current image to be displayed
fn view(&mut self) -> Option<Arc<ImageView>>;
/// Called to retrieve the effective extent of the image
/// Used for creating swapchains.
///
/// Muse not be None if view() is also not None
fn extent(&mut self) -> Option<[u32; 3]>;
}
pub struct FallbackRenderer;
impl OverlayRenderer for FallbackRenderer {
fn init(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn render(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn view(&mut self) -> Option<Arc<ImageView>> {
None
}
fn extent(&mut self) -> Option<[u32; 3]> {
None
}
}
// Boilerplate and dummies
#[derive(Clone, Copy, Debug, Default)]
pub enum RelativeTo {
/// Stays in place unless rencentered
#[default]
None,
/// Stays in position relative to HMD
Head,
/// Stays in position relative to hand
Hand(usize),
/// Stays in place, no recentering
Stage,
}
pub struct SplitOverlayBackend {
pub renderer: Box<dyn OverlayRenderer>,
pub interaction: Box<dyn InteractionHandler>,
}
impl Default for SplitOverlayBackend {
fn default() -> SplitOverlayBackend {
SplitOverlayBackend {
renderer: Box::new(FallbackRenderer),
interaction: Box::new(DummyInteractionHandler),
}
}
}
impl OverlayBackend for SplitOverlayBackend {
fn set_renderer(&mut self, renderer: Box<dyn OverlayRenderer>) {
self.renderer = renderer;
}
fn set_interaction(&mut self, interaction: Box<dyn InteractionHandler>) {
self.interaction = interaction;
}
}
impl OverlayRenderer for SplitOverlayBackend {
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.renderer.init(app)
}
fn pause(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.renderer.pause(app)
}
fn resume(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.renderer.resume(app)
}
fn render(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.renderer.render(app)
}
fn view(&mut self) -> Option<Arc<ImageView>> {
self.renderer.view()
}
fn extent(&mut self) -> Option<[u32; 3]> {
self.renderer.extent()
}
}
impl InteractionHandler for SplitOverlayBackend {
fn on_left(&mut self, app: &mut AppState, pointer: usize) {
self.interaction.on_left(app, pointer);
}
fn on_hover(&mut self, app: &mut AppState, hit: &PointerHit) -> Option<Haptics> {
self.interaction.on_hover(app, hit)
}
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: f32) {
self.interaction.on_scroll(app, hit, delta);
}
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
self.interaction.on_pointer(app, hit, pressed);
}
}
pub fn ui_transform(extent: &[u32; 2]) -> Affine2 {
let aspect = extent[0] as f32 / extent[1] as f32;
let scale = if aspect < 1.0 {
Vec2 {
x: 1.0 / aspect,
y: -1.0,
}
} else {
Vec2 {
x: 1.0,
y: -1.0 * aspect,
}
};
let center = Vec2 { x: 0.5, y: 0.5 };
Affine2::from_scale_angle_translation(scale, 0.0, center)
}
-114
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@@ -1,114 +0,0 @@
use std::{
cmp,
collections::{BinaryHeap, VecDeque},
sync::atomic::{self, AtomicUsize},
time::Instant,
};
use serde::Deserialize;
use crate::state::AppState;
use super::{
common::OverlaySelector,
overlay::{OverlayBackend, OverlayState},
};
static TASK_AUTO_INCREMENT: AtomicUsize = AtomicUsize::new(0);
struct AppTask {
pub not_before: Instant,
pub id: usize,
pub task: TaskType,
}
impl PartialEq<AppTask> for AppTask {
fn eq(&self, other: &Self) -> bool {
self.cmp(other) == cmp::Ordering::Equal
}
}
impl PartialOrd<AppTask> for AppTask {
fn partial_cmp(&self, other: &Self) -> Option<cmp::Ordering> {
Some(self.cmp(other))
}
}
impl Eq for AppTask {}
impl Ord for AppTask {
fn cmp(&self, other: &Self) -> cmp::Ordering {
self.not_before
.cmp(&other.not_before)
.then(self.id.cmp(&other.id))
.reverse()
}
}
pub enum SystemTask {
ColorGain(ColorChannel, f32),
ResetPlayspace,
FixFloor,
ShowHide,
}
pub type OverlayTask = dyn FnOnce(&mut AppState, &mut OverlayState) + Send;
pub type CreateOverlayTask =
dyn FnOnce(&mut AppState) -> Option<(OverlayState, Box<dyn OverlayBackend>)> + Send;
pub enum TaskType {
Global(Box<dyn FnOnce(&mut AppState) + Send>),
Overlay(OverlaySelector, Box<OverlayTask>),
CreateOverlay(OverlaySelector, Box<CreateOverlayTask>),
DropOverlay(OverlaySelector),
System(SystemTask),
}
#[derive(Deserialize, Clone, Copy)]
pub enum ColorChannel {
R,
G,
B,
All,
}
pub struct TaskContainer {
tasks: BinaryHeap<AppTask>,
}
impl TaskContainer {
pub fn new() -> Self {
Self {
tasks: BinaryHeap::new(),
}
}
pub fn enqueue(&mut self, task: TaskType) {
self.tasks.push(AppTask {
not_before: Instant::now(),
id: TASK_AUTO_INCREMENT.fetch_add(1, atomic::Ordering::Relaxed),
task,
});
}
/// Enqueue a task to be executed at a specific time.
/// If the time is in the past, the task will be executed immediately.
/// Multiple tasks enqueued for the same instant will be executed in order of submission.
pub fn enqueue_at(&mut self, task: TaskType, not_before: Instant) {
self.tasks.push(AppTask {
not_before,
id: TASK_AUTO_INCREMENT.fetch_add(1, atomic::Ordering::Relaxed),
task,
});
}
pub fn retrieve_due(&mut self, dest_buf: &mut VecDeque<TaskType>) {
let now = Instant::now();
while let Some(task) = self.tasks.peek() {
if task.not_before > now {
break;
}
// Safe unwrap because we peeked.
dest_buf.push_back(self.tasks.pop().unwrap().task);
}
}
}
-317
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@@ -1,317 +0,0 @@
use std::sync::Arc;
use vulkano::{
command_buffer::CommandBufferUsage,
image::{view::ImageView, ImageUsage},
swapchain::{
acquire_next_image, Surface, Swapchain, SwapchainCreateInfo, SwapchainPresentInfo,
},
sync::GpuFuture,
Validated, VulkanError,
};
use winit::{
dpi::LogicalSize,
event::{Event, WindowEvent},
event_loop::ControlFlow,
window::Window,
};
use crate::{
config::load_custom_ui,
config_io,
graphics::{DynamicPass, DynamicPipeline, WlxGraphics, BLEND_ALPHA},
gui::{
canvas::Canvas,
modular::{modular_canvas, ModularData},
},
hid::USE_UINPUT,
state::{AppState, ScreenMeta},
};
use super::{
input::{TrackedDevice, TrackedDeviceRole},
overlay::OverlayRenderer,
};
static LAST_SIZE: std::sync::atomic::AtomicU64 = std::sync::atomic::AtomicU64::new(0);
struct PreviewState {
canvas: Canvas<(), ModularData>,
pipeline: Arc<DynamicPipeline>,
pass: DynamicPass,
swapchain: Arc<Swapchain>,
images: Vec<Arc<ImageView>>,
}
impl PreviewState {
fn new(
state: &mut AppState,
surface: Arc<Surface>,
window: Arc<Window>,
panel_name: &str,
) -> anyhow::Result<Self> {
let config = load_custom_ui(panel_name)?;
let last_size = {
let size_u64 = LAST_SIZE.load(std::sync::atomic::Ordering::Relaxed);
[size_u64 as u32, (size_u64 >> 32) as u32]
};
if last_size != config.size {
let logical_size = LogicalSize::new(config.size[0], config.size[1]);
let _ = window.request_inner_size(logical_size);
window.set_min_inner_size(Some(logical_size));
window.set_max_inner_size(Some(logical_size));
LAST_SIZE.store(
(config.size[1] as u64) << 32 | config.size[0] as u64,
std::sync::atomic::Ordering::Relaxed,
);
}
let inner_size = window.inner_size();
let swapchain_size = [inner_size.width, inner_size.height];
let (swapchain, images) =
create_swapchain(&state.graphics, surface.clone(), swapchain_size)?;
let mut canvas = modular_canvas(&config.size, &config.elements, state)?;
canvas.init(state)?;
let view = canvas.view().unwrap();
let pipeline = {
let shaders = state.graphics.shared_shaders.read().unwrap();
state.graphics.create_pipeline_dynamic(
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get("frag_sprite").unwrap().clone(), // want panic
state.graphics.native_format,
Some(BLEND_ALPHA),
)
}?;
let set0 = pipeline
.uniform_sampler(0, view.clone(), pipeline.graphics.texture_filtering)
.unwrap();
let pass = pipeline
.create_pass(
[swapchain_size[0] as f32, swapchain_size[1] as f32],
state.graphics.quad_verts.clone(),
state.graphics.quad_indices.clone(),
vec![set0],
)
.unwrap();
Ok(PreviewState {
canvas,
pipeline,
pass,
swapchain,
images,
})
}
}
pub fn uidev_run(panel_name: &str) -> anyhow::Result<()> {
let (graphics, event_loop, window, surface) = WlxGraphics::new_window()?;
window.set_resizable(false);
window.set_title("WlxOverlay UI Preview");
USE_UINPUT.store(false, std::sync::atomic::Ordering::Relaxed);
let mut state = AppState::from_graphics(graphics.clone())?;
add_dummy_devices(&mut state);
add_dummy_screens(&mut state);
let mut preview = Some(PreviewState::new(
&mut state,
surface.clone(),
window.clone(),
panel_name,
)?);
let watch_path = config_io::CONFIG_ROOT_PATH.join(format!("{}.yaml", panel_name));
let mut path_last_modified = watch_path.metadata()?.modified()?;
let mut recreate = false;
let mut last_draw = std::time::Instant::now();
event_loop.run(move |event, elwt| {
elwt.set_control_flow(ControlFlow::Poll);
match event {
Event::WindowEvent {
event: WindowEvent::CloseRequested,
..
} => {
elwt.exit();
}
Event::WindowEvent {
event: WindowEvent::Resized(_),
..
} => {
recreate = true;
}
Event::WindowEvent {
event: WindowEvent::RedrawRequested,
..
} => {
let new_modified = watch_path.metadata().unwrap().modified().unwrap();
if new_modified > path_last_modified {
recreate = true;
path_last_modified = new_modified;
}
if recreate {
drop(preview.take());
preview = Some(
PreviewState::new(&mut state, surface.clone(), window.clone(), panel_name)
.unwrap(),
);
recreate = false;
window.request_redraw();
}
{
let preview = preview.as_mut().unwrap();
let (image_index, _, acquire_future) =
match acquire_next_image(preview.swapchain.clone(), None)
.map_err(Validated::unwrap)
{
Ok(r) => r,
Err(VulkanError::OutOfDate) => {
recreate = true;
return;
}
Err(e) => panic!("failed to acquire next image: {e}"),
};
if let Err(e) = preview.canvas.render(&mut state) {
log::error!("failed to render canvas: {e}");
window.request_redraw();
};
let target = preview.images[image_index as usize].clone();
let mut cmd_buf = state
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)
.unwrap();
cmd_buf.begin_rendering(target).unwrap();
cmd_buf.run_ref(&preview.pass).unwrap();
cmd_buf.end_rendering().unwrap();
last_draw = std::time::Instant::now();
let command_buffer = cmd_buf.build().unwrap();
vulkano::sync::now(graphics.device.clone())
.join(acquire_future)
.then_execute(graphics.queue.clone(), command_buffer)
.unwrap()
.then_swapchain_present(
graphics.queue.clone(),
SwapchainPresentInfo::swapchain_image_index(
preview.swapchain.clone(),
image_index,
),
)
.then_signal_fence_and_flush()
.unwrap()
.wait(None)
.unwrap();
}
}
Event::AboutToWait => {
if last_draw.elapsed().as_millis() > 100 {
window.request_redraw();
}
}
_ => (),
}
})?;
Ok(())
}
fn create_swapchain(
graphics: &WlxGraphics,
surface: Arc<Surface>,
extent: [u32; 2],
) -> anyhow::Result<(Arc<Swapchain>, Vec<Arc<ImageView>>)> {
let surface_capabilities = graphics
.device
.physical_device()
.surface_capabilities(&surface, Default::default())
.unwrap(); // want panic
let (swapchain, images) = Swapchain::new(
graphics.device.clone(),
surface.clone(),
SwapchainCreateInfo {
min_image_count: surface_capabilities.min_image_count.max(2),
image_format: graphics.native_format,
image_extent: extent,
image_usage: ImageUsage::COLOR_ATTACHMENT,
composite_alpha: surface_capabilities
.supported_composite_alpha
.into_iter()
.next()
.unwrap(), // want panic
..Default::default()
},
)?;
let image_views = images
.into_iter()
// want panic
.map(|image| ImageView::new_default(image).unwrap())
.collect::<Vec<_>>();
Ok((swapchain, image_views))
}
fn add_dummy_devices(app: &mut AppState) {
app.input_state.devices.push(TrackedDevice {
role: TrackedDeviceRole::Hmd,
soc: Some(0.42),
charging: true,
});
app.input_state.devices.push(TrackedDevice {
role: TrackedDeviceRole::LeftHand,
soc: Some(0.72),
charging: false,
});
app.input_state.devices.push(TrackedDevice {
role: TrackedDeviceRole::RightHand,
soc: Some(0.73),
charging: false,
});
app.input_state.devices.push(TrackedDevice {
role: TrackedDeviceRole::Tracker,
soc: Some(0.65),
charging: false,
});
app.input_state.devices.push(TrackedDevice {
role: TrackedDeviceRole::Tracker,
soc: Some(0.67),
charging: false,
});
app.input_state.devices.push(TrackedDevice {
role: TrackedDeviceRole::Tracker,
soc: Some(0.69),
charging: false,
});
}
fn add_dummy_screens(app: &mut AppState) {
app.screens.push(ScreenMeta {
name: "HDMI-A-1".into(),
id: 0,
native_handle: 0,
});
app.screens.push(ScreenMeta {
name: "DP-2".into(),
id: 0,
native_handle: 0,
});
app.screens.push(ScreenMeta {
name: "DP-3".into(),
id: 0,
native_handle: 0,
});
}
-464
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@@ -1,464 +0,0 @@
use std::path::PathBuf;
use std::sync::Arc;
use crate::config_io;
use crate::config_io::get_conf_d_path;
use crate::config_io::CONFIG_ROOT_PATH;
use crate::gui::modular::ModularUiConfig;
use crate::overlays::toast::DisplayMethod;
use crate::overlays::toast::ToastTopic;
use crate::state::LeftRight;
use anyhow::bail;
use config::Config;
use config::File;
use glam::vec3a;
use glam::Affine3A;
use glam::Quat;
use glam::Vec3A;
use idmap::IdMap;
use log::error;
use serde::Deserialize;
use serde::Serialize;
pub type AStrMap<V> = Vec<(Arc<str>, V)>;
pub trait AStrMapExt<V> {
fn arc_set(&mut self, key: Arc<str>, value: V) -> bool;
fn arc_get(&self, key: &str) -> Option<&V>;
fn arc_rm(&mut self, key: &str) -> Option<V>;
}
impl<V> AStrMapExt<V> for AStrMap<V> {
fn arc_set(&mut self, key: Arc<str>, value: V) -> bool {
let index = self.iter().position(|(k, _)| k.as_ref().eq(key.as_ref()));
index.map(|i| self.remove(i).1);
self.push((key, value));
true
}
fn arc_get(&self, key: &str) -> Option<&V> {
self.iter()
.find_map(|(k, v)| if k.as_ref().eq(key) { Some(v) } else { None })
}
fn arc_rm(&mut self, key: &str) -> Option<V> {
let index = self.iter().position(|(k, _)| k.as_ref().eq(key));
index.map(|i| self.remove(i).1)
}
}
pub type AStrSet = Vec<Arc<str>>;
pub trait AStrSetExt {
fn arc_set(&mut self, value: Arc<str>) -> bool;
fn arc_get(&self, value: &str) -> bool;
fn arc_rm(&mut self, value: &str) -> bool;
}
impl AStrSetExt for AStrSet {
fn arc_set(&mut self, value: Arc<str>) -> bool {
if self.iter().any(|v| v.as_ref().eq(value.as_ref())) {
return false;
}
self.push(value);
true
}
fn arc_get(&self, value: &str) -> bool {
self.iter().any(|v| v.as_ref().eq(value))
}
fn arc_rm(&mut self, value: &str) -> bool {
let index = self.iter().position(|v| v.as_ref().eq(value));
index
.map(|i| {
self.remove(i);
true
})
.unwrap_or(false)
}
}
pub type PwTokenMap = AStrMap<String>;
pub fn def_watch_pos() -> Vec3A {
vec3a(-0.03, -0.01, 0.125)
}
pub fn def_watch_rot() -> Quat {
Quat::from_xyzw(-0.7071066, 0.0007963618, 0.7071066, 0.0)
}
pub fn def_left() -> LeftRight {
LeftRight::Left
}
pub fn def_pw_tokens() -> PwTokenMap {
AStrMap::new()
}
fn def_click_freeze_time_ms() -> u32 {
300
}
pub fn def_true() -> bool {
true
}
fn def_false() -> bool {
false
}
fn def_one() -> f32 {
1.0
}
pub fn def_half() -> f32 {
0.5
}
pub fn def_point7() -> f32 {
0.7
}
pub fn def_point3() -> f32 {
0.3
}
fn def_osc_port() -> u16 {
9000
}
fn def_screens() -> AStrSet {
AStrSet::new()
}
fn def_curve_values() -> AStrMap<f32> {
AStrMap::new()
}
fn def_transforms() -> AStrMap<Affine3A> {
AStrMap::new()
}
fn def_auto() -> Arc<str> {
"auto".into()
}
fn def_empty() -> Arc<str> {
"".into()
}
fn def_toast_topics() -> IdMap<ToastTopic, DisplayMethod> {
IdMap::new()
}
fn def_font() -> Arc<str> {
"LiberationSans:style=Bold".into()
}
fn def_max_height() -> u16 {
1440
}
#[derive(Deserialize, Serialize)]
pub struct GeneralConfig {
#[serde(default = "def_watch_pos")]
pub watch_pos: Vec3A,
#[serde(default = "def_watch_rot")]
pub watch_rot: Quat,
#[serde(default = "def_left")]
pub watch_hand: LeftRight,
#[serde(default = "def_click_freeze_time_ms")]
pub click_freeze_time_ms: u32,
#[serde(default = "def_true")]
pub notifications_enabled: bool,
#[serde(default = "def_true")]
pub notifications_sound_enabled: bool,
#[serde(default = "def_toast_topics")]
pub notification_topics: IdMap<ToastTopic, DisplayMethod>,
#[serde(default = "def_true")]
pub keyboard_sound_enabled: bool,
#[serde(default = "def_one")]
pub keyboard_scale: f32,
#[serde(default = "def_one")]
pub desktop_view_scale: f32,
#[serde(default = "def_half")]
pub watch_view_angle_min: f32,
#[serde(default = "def_point7")]
pub watch_view_angle_max: f32,
#[serde(default = "def_one")]
pub long_press_duration: f32,
#[serde(default = "def_osc_port")]
pub osc_out_port: u16,
#[serde(default = "def_false")]
pub upright_screen_fix: bool,
#[serde(default = "def_false")]
pub double_cursor_fix: bool,
#[serde(default = "def_screens")]
pub show_screens: AStrSet,
#[serde(default = "def_curve_values")]
pub curve_values: AStrMap<f32>,
#[serde(default = "def_transforms")]
pub transform_values: AStrMap<Affine3A>,
#[serde(default = "def_auto")]
pub capture_method: Arc<str>,
#[serde(default = "def_point7")]
pub xr_grab_sensitivity: f32,
#[serde(default = "def_point7")]
pub xr_click_sensitivity: f32,
#[serde(default = "def_point7")]
pub xr_alt_click_sensitivity: f32,
#[serde(default = "def_half")]
pub xr_grab_sensitivity_release: f32,
#[serde(default = "def_half")]
pub xr_click_sensitivity_release: f32,
#[serde(default = "def_half")]
pub xr_alt_click_sensitivity_release: f32,
#[serde(default = "def_true")]
pub allow_sliding: bool,
#[serde(default = "def_true")]
pub realign_on_showhide: bool,
#[serde(default = "def_false")]
pub focus_follows_mouse_mode: bool,
#[serde(default = "def_font")]
pub primary_font: Arc<str>,
#[serde(default = "def_one")]
pub space_drag_multiplier: f32,
#[serde(default = "def_empty")]
pub skybox_texture: Arc<str>,
#[serde(default = "def_true")]
pub use_skybox: bool,
#[serde(default = "def_max_height")]
pub screen_max_height: u16,
#[serde(default = "def_false")]
pub screen_render_down: bool,
#[serde(default = "def_point3")]
pub pointer_lerp_factor: f32,
#[serde(default = "def_false")]
pub space_rotate_unlocked: bool,
}
impl GeneralConfig {
fn sanitize_range(name: &str, val: f32, from: f32, to: f32) {
if !val.is_normal() || val < from || val > to {
panic!(
"GeneralConfig: {} needs to be between {} and {}",
name, from, to
);
}
}
pub fn load_from_disk() -> GeneralConfig {
let config = load_general();
config.post_load();
config
}
fn post_load(&self) {
GeneralConfig::sanitize_range("keyboard_scale", self.keyboard_scale, 0.05, 5.0);
GeneralConfig::sanitize_range("desktop_view_scale", self.desktop_view_scale, 0.05, 5.0);
}
}
const FALLBACKS: [&str; 4] = [
include_str!("res/keyboard.yaml"),
include_str!("res/watch.yaml"),
include_str!("res/settings.yaml"),
include_str!("res/anchor.yaml"),
];
const FILES: [&str; 4] = [
"keyboard.yaml",
"watch.yaml",
"settings.yaml",
"anchor.yaml",
];
#[derive(Clone, Copy)]
#[repr(usize)]
pub enum ConfigType {
Keyboard,
Watch,
Settings,
Anchor,
}
pub fn load_known_yaml<T>(config_type: ConfigType) -> T
where
T: for<'de> Deserialize<'de>,
{
let fallback = FALLBACKS[config_type as usize];
let file_name = FILES[config_type as usize];
let maybe_override = config_io::load(file_name);
for yaml in [maybe_override.as_deref(), Some(fallback)].iter().flatten() {
match serde_yaml::from_str::<T>(yaml) {
Ok(d) => return d,
Err(e) => {
error!("Failed to parse {}, falling back to defaults.", file_name);
error!("{}", e);
}
}
}
// can only get here if internal fallback is broken
panic!("No usable config found.");
}
pub fn load_custom_ui(name: &str) -> anyhow::Result<ModularUiConfig> {
let filename = format!("{}.yaml", name);
let Some(yaml_data) = config_io::load(&filename) else {
bail!("Could not read file at {}", &filename);
};
Ok(serde_yaml::from_str(&yaml_data)?)
}
pub fn load_general() -> GeneralConfig {
let mut settings_builder = Config::builder();
// Add files from conf.d directory
let path_conf_d = get_conf_d_path();
for mut base_conf in [CONFIG_ROOT_PATH.clone(), path_conf_d.clone()] {
base_conf.push("config.yaml");
if base_conf.exists() {
log::info!("Loading config file: {}", base_conf.to_string_lossy());
settings_builder = settings_builder.add_source(File::from(base_conf));
}
}
if let Ok(paths_unsorted) = std::fs::read_dir(path_conf_d) {
let mut paths: Vec<_> = paths_unsorted
.filter_map(|r| match r {
Ok(entry) => Some(entry),
Err(e) => {
error!("Failed to read conf.d directory: {}", e);
None
}
})
.collect();
// Sort paths alphabetically
paths.sort_by_key(|dir| dir.path());
for path in paths {
log::info!("Loading config file: {}", path.path().to_string_lossy());
settings_builder = settings_builder.add_source(File::from(path.path()));
}
}
match settings_builder.build() {
Ok(settings) => match settings.try_deserialize::<GeneralConfig>() {
Ok(config) => config,
Err(e) => {
panic!("Failed to deserialize settings: {}", e);
}
},
Err(e) => {
panic!("Failed to build settings: {}", e);
}
}
}
// Config that is saved from the settings panel
#[derive(Serialize)]
pub struct AutoSettings {
pub watch_pos: Vec3A,
pub watch_rot: Quat,
pub watch_hand: LeftRight,
pub watch_view_angle_min: f32,
pub watch_view_angle_max: f32,
pub notifications_enabled: bool,
pub notifications_sound_enabled: bool,
pub realign_on_showhide: bool,
pub allow_sliding: bool,
pub space_drag_multiplier: f32,
}
fn get_settings_path() -> PathBuf {
let mut path = config_io::get_conf_d_path();
path.push("zz-saved-config.json5");
path
}
pub fn save_settings(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoSettings {
watch_pos: config.watch_pos,
watch_rot: config.watch_rot,
watch_hand: config.watch_hand,
watch_view_angle_min: config.watch_view_angle_min,
watch_view_angle_max: config.watch_view_angle_max,
notifications_enabled: config.notifications_enabled,
notifications_sound_enabled: config.notifications_sound_enabled,
realign_on_showhide: config.realign_on_showhide,
allow_sliding: config.allow_sliding,
space_drag_multiplier: config.space_drag_multiplier,
};
let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic
std::fs::write(get_settings_path(), json)?;
Ok(())
}
// Config that is saved after manipulating overlays
#[derive(Serialize)]
pub struct AutoState {
pub show_screens: AStrSet,
pub curve_values: AStrMap<f32>,
pub transform_values: AStrMap<Affine3A>,
}
fn get_state_path() -> PathBuf {
let mut path = config_io::get_conf_d_path();
path.push("zz-saved-state.json5");
path
}
pub fn save_layout(config: &GeneralConfig) -> anyhow::Result<()> {
let conf = AutoState {
show_screens: config.show_screens.clone(),
curve_values: config.curve_values.clone(),
transform_values: config.transform_values.clone(),
};
let json = serde_json::to_string_pretty(&conf).unwrap(); // want panic
std::fs::write(get_state_path(), json)?;
Ok(())
}
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use log::error;
use once_cell::sync::Lazy;
use std::{
fs::{self, create_dir},
path::PathBuf,
};
const FALLBACK_CONFIG_PATH: &str = "/tmp/wlxoverlay";
pub static CONFIG_ROOT_PATH: Lazy<PathBuf> = Lazy::new(|| {
if let Ok(xdg_dirs) = xdg::BaseDirectories::new() {
let mut dir = xdg_dirs.get_config_home();
dir.push("wlxoverlay");
return dir;
}
//Return fallback config path
error!(
"Err: Failed to find config path, using {}",
FALLBACK_CONFIG_PATH
);
PathBuf::from(FALLBACK_CONFIG_PATH)
});
pub fn get_conf_d_path() -> PathBuf {
let mut config_root = CONFIG_ROOT_PATH.clone();
config_root.push("conf.d");
config_root
}
// Make sure config directory is present and return root config path
pub fn ensure_config_root() -> PathBuf {
let path = CONFIG_ROOT_PATH.clone();
let _ = create_dir(&path);
let path_conf_d = get_conf_d_path();
let _ = create_dir(path_conf_d);
path
}
fn get_config_file_path(filename: &str) -> PathBuf {
let mut config_root = CONFIG_ROOT_PATH.clone();
config_root.push(filename);
config_root
}
pub fn load(filename: &str) -> Option<String> {
let path = get_config_file_path(filename);
log::info!("Loading config {}", path.to_string_lossy());
if let Ok(data) = fs::read_to_string(path) {
Some(data)
} else {
None
}
}
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use image_dds::{ImageFormat, Surface};
use std::{io::Read, sync::Arc};
use vulkano::{
buffer::{Buffer, BufferCreateInfo, BufferUsage, Subbuffer},
command_buffer::CopyBufferToImageInfo,
format::Format,
image::{Image, ImageCreateInfo, ImageType, ImageUsage},
memory::allocator::{AllocationCreateInfo, MemoryTypeFilter},
DeviceSize,
};
use super::WlxCommandBuffer;
pub trait WlxCommandBufferDds {
fn texture2d_dds<R>(&mut self, r: R) -> anyhow::Result<Arc<Image>>
where
R: Read;
}
impl WlxCommandBufferDds for WlxCommandBuffer {
fn texture2d_dds<R>(&mut self, r: R) -> anyhow::Result<Arc<Image>>
where
R: Read,
{
let Ok(dds) = image_dds::ddsfile::Dds::read(r) else {
anyhow::bail!("Not a valid DDS file.\nSee: https://github.com/galister/wlx-overlay-s/wiki/Custom-Textures");
};
let surface = Surface::from_dds(&dds)?;
if surface.depth != 1 {
anyhow::bail!("Not a 2D texture.")
}
let image = Image::new(
self.graphics.memory_allocator.clone(),
ImageCreateInfo {
image_type: ImageType::Dim2d,
format: dds_to_vk(surface.image_format)?,
extent: [surface.width, surface.height, surface.depth],
usage: ImageUsage::TRANSFER_DST | ImageUsage::TRANSFER_SRC | ImageUsage::SAMPLED,
..Default::default()
},
AllocationCreateInfo::default(),
)?;
let buffer: Subbuffer<[u8]> = Buffer::new_slice(
self.graphics.memory_allocator.clone(),
BufferCreateInfo {
usage: BufferUsage::TRANSFER_SRC,
..Default::default()
},
AllocationCreateInfo {
memory_type_filter: MemoryTypeFilter::PREFER_HOST
| MemoryTypeFilter::HOST_SEQUENTIAL_WRITE,
..Default::default()
},
surface.data.len() as DeviceSize,
)?;
buffer.write()?.copy_from_slice(surface.data);
self.command_buffer
.copy_buffer_to_image(CopyBufferToImageInfo::buffer_image(buffer, image.clone()))?;
Ok(image)
}
}
pub fn dds_to_vk(dds_fmt: ImageFormat) -> anyhow::Result<Format> {
match dds_fmt {
ImageFormat::R8Unorm => Ok(Format::R8_UNORM),
ImageFormat::Rgba8Unorm => Ok(Format::R8G8B8A8_UNORM),
ImageFormat::Rgba8UnormSrgb => Ok(Format::R8G8B8A8_SRGB),
ImageFormat::Rgba16Float => Ok(Format::R16G16B16A16_SFLOAT),
ImageFormat::Rgba32Float => Ok(Format::R32G32B32A32_SFLOAT),
ImageFormat::Bgra8Unorm => Ok(Format::B8G8R8A8_UNORM),
ImageFormat::Bgra8UnormSrgb => Ok(Format::B8G8R8A8_SRGB),
// DXT1
ImageFormat::BC1RgbaUnorm => Ok(Format::BC1_RGBA_UNORM_BLOCK),
ImageFormat::BC1RgbaUnormSrgb => Ok(Format::BC1_RGBA_SRGB_BLOCK),
// DXT3
ImageFormat::BC2RgbaUnorm => Ok(Format::BC2_UNORM_BLOCK),
ImageFormat::BC2RgbaUnormSrgb => Ok(Format::BC2_SRGB_BLOCK),
// DXT5
ImageFormat::BC3RgbaUnorm => Ok(Format::BC3_UNORM_BLOCK),
ImageFormat::BC3RgbaUnormSrgb => Ok(Format::BC3_SRGB_BLOCK),
// RGTC1
ImageFormat::BC4RUnorm => Ok(Format::BC4_UNORM_BLOCK),
ImageFormat::BC4RSnorm => Ok(Format::BC4_SNORM_BLOCK),
// RGTC2
ImageFormat::BC5RgUnorm => Ok(Format::BC5_UNORM_BLOCK),
ImageFormat::BC5RgSnorm => Ok(Format::BC5_SNORM_BLOCK),
// BPTC
ImageFormat::BC6hRgbUfloat => Ok(Format::BC6H_UFLOAT_BLOCK),
ImageFormat::BC6hRgbSfloat => Ok(Format::BC6H_SFLOAT_BLOCK),
// BPTC
ImageFormat::BC7RgbaUnorm => Ok(Format::BC7_UNORM_BLOCK),
ImageFormat::BC7RgbaUnormSrgb => Ok(Format::BC7_SRGB_BLOCK),
_ => anyhow::bail!("Unsupported format {:?}", dds_fmt),
}
}
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use glam::Vec4;
use std::sync::Arc;
use vulkano::format::Format;
use crate::{
graphics::WlxGraphics,
gui::{canvas::control::ControlRenderer, GuiColor, KeyCapType},
};
use super::{control::Control, Canvas, Rect};
pub struct CanvasBuilder<D, S> {
canvas: Canvas<D, S>,
pub fg_color: GuiColor,
pub bg_color: GuiColor,
pub font_size: isize,
}
impl<D, S> CanvasBuilder<D, S> {
pub fn new(
width: usize,
height: usize,
graphics: Arc<WlxGraphics>,
format: Format,
data: D,
) -> anyhow::Result<Self> {
Ok(Self {
canvas: Canvas::new(width, height, graphics, format, data)?,
bg_color: Vec4::ZERO,
fg_color: Vec4::ONE,
font_size: 16,
})
}
pub fn build(self) -> Canvas<D, S> {
self.canvas
}
// Creates a panel with bg_color inherited from the canvas
pub fn panel(&mut self, x: f32, y: f32, w: f32, h: f32, radius: f32) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: radius,
bg_color: self.bg_color,
on_render_bg: Some(Control::render_rounded_rect),
..Control::new()
});
&mut self.canvas.controls[idx]
}
// Creates a label with fg_color, font_size inherited from the canvas
pub fn label(&mut self, x: f32, y: f32, w: f32, h: f32, radius: f32, text: Arc<str>) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: radius,
text,
fg_color: self.fg_color,
size: self.font_size,
on_render_fg: Some(Control::render_text),
..Control::new()
});
&mut self.canvas.controls[idx]
}
// Creates a label with fg_color, font_size inherited from the canvas
#[allow(dead_code)]
pub fn label_centered(
&mut self,
x: f32,
y: f32,
w: f32,
h: f32,
radius: f32,
text: Arc<str>,
) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: radius,
text,
fg_color: self.fg_color,
size: self.font_size,
on_render_fg: Some(Control::render_text_centered),
..Control::new()
});
&mut self.canvas.controls[idx]
}
// Creates a sprite. Will not draw anything until set_sprite is called.
pub fn sprite(&mut self, x: f32, y: f32, w: f32, h: f32) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: 0.,
on_render_bg: Some(Control::render_sprite_bg),
..Control::new()
});
&mut self.canvas.controls[idx]
}
// Creates a sprite that highlights on pointer hover. Will not draw anything until set_sprite is called.
pub fn sprite_interactive(&mut self, x: f32, y: f32, w: f32, h: f32) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: 0.,
on_render_bg: Some(Control::render_sprite_bg),
on_render_hl: Some(Control::render_sprite_hl),
..Control::new()
});
&mut self.canvas.controls[idx]
}
// Creates a button with fg_color, bg_color, font_size inherited from the canvas
pub fn button(&mut self, x: f32, y: f32, w: f32, h: f32, radius: f32, text: Arc<str>) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.interactive_set_idx(x, y, w, h, idx);
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: radius,
text,
fg_color: self.fg_color,
bg_color: self.bg_color,
size: self.font_size,
on_render_bg: Some(Control::render_rounded_rect),
on_render_fg: Some(Control::render_text_centered),
on_render_hl: Some(Control::render_highlight),
..Control::new()
});
&mut self.canvas.controls[idx]
}
pub fn key_button(
&mut self,
x: f32,
y: f32,
w: f32,
h: f32,
radius: f32,
cap_type: KeyCapType,
label: &[String],
) -> &mut Control<D, S> {
let idx = self.canvas.controls.len();
self.canvas.interactive_set_idx(x, y, w, h, idx);
self.canvas.controls.push(Control {
rect: Rect { x, y, w, h },
corner_radius: radius,
bg_color: self.bg_color,
on_render_bg: Some(Control::render_rounded_rect),
on_render_hl: Some(Control::render_highlight),
..Control::new()
});
let renders = match cap_type {
KeyCapType::Regular => {
let render: ControlRenderer<D, S> = Control::render_text_centered;
let rect = Rect {
x,
y,
w,
h: h - self.font_size as f32,
};
vec![(render, rect, 1f32)]
}
KeyCapType::RegularAltGr => {
let render: ControlRenderer<D, S> = Control::render_text;
let rect0 = Rect {
x: x + 12.,
y: y + (self.font_size as f32) + 12.,
w,
h,
};
let rect1 = Rect {
x: x + w * 0.5 + 12.,
y: y + h - (self.font_size as f32) + 8.,
w,
h,
};
vec![(render, rect0, 1.0), (render, rect1, 0.8)]
}
KeyCapType::Reversed => {
let render: ControlRenderer<D, S> = Control::render_text_centered;
let rect0 = Rect {
x,
y: y + 2.0,
w,
h: h * 0.5,
};
let rect1 = Rect {
x,
y: y + h * 0.5 + 2.0,
w,
h: h * 0.5,
};
vec![(render, rect1, 1.0), (render, rect0, 0.8)]
}
KeyCapType::ReversedAltGr => {
let render: ControlRenderer<D, S> = Control::render_text;
let rect0 = Rect {
x: x + 12.,
y: y + (self.font_size as f32) + 8.,
w,
h,
};
let rect1 = Rect {
x: x + 12.,
y: y + h - (self.font_size as f32) + 4.,
w,
h,
};
let rect2 = Rect {
x: x + w * 0.5 + 8.,
y: y + h - (self.font_size as f32) + 4.,
w,
h,
};
vec![
(render, rect1, 1.0),
(render, rect0, 0.8),
(render, rect2, 0.8),
]
}
};
for (idx, (render, rect, alpha)) in renders.into_iter().enumerate() {
if idx >= label.len() {
break;
}
self.canvas.controls.push(Control {
rect,
text: Arc::from(label[idx].as_str()),
fg_color: self.fg_color * alpha,
size: self.font_size,
on_render_fg: Some(render),
..Control::new()
});
}
&mut self.canvas.controls[idx]
}
}
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@@ -1,386 +0,0 @@
use glam::Vec4;
use std::sync::Arc;
use vulkano::image::view::ImageView;
use crate::{
backend::input::PointerMode, graphics::WlxCommandBuffer, gui::GuiColor, state::AppState,
};
use super::{CanvasData, Rect};
pub type ControlRenderer<D, S> =
fn(&Control<D, S>, &CanvasData<D>, &mut AppState, &mut WlxCommandBuffer) -> anyhow::Result<()>;
pub type ControlRendererHl<D, S> = fn(
&Control<D, S>,
&CanvasData<D>,
&mut AppState,
&mut WlxCommandBuffer,
Vec4,
) -> anyhow::Result<()>;
pub(crate) struct Control<D, S> {
pub state: Option<S>,
pub rect: Rect,
pub corner_radius: f32,
pub fg_color: GuiColor,
pub bg_color: GuiColor,
pub text: Arc<str>,
pub size: isize,
pub sprite: Option<Arc<ImageView>>,
pub sprite_st: Vec4,
pub(super) dirty: bool,
pub on_update: Option<fn(&mut Self, &mut D, &mut AppState)>,
pub on_press: Option<fn(&mut Self, &mut D, &mut AppState, PointerMode)>,
pub on_release: Option<fn(&mut Self, &mut D, &mut AppState)>,
pub on_scroll: Option<fn(&mut Self, &mut D, &mut AppState, f32)>,
pub test_highlight: Option<fn(&Self, &mut D, &mut AppState) -> Option<Vec4>>,
pub(super) on_render_bg: Option<ControlRenderer<D, S>>,
pub(super) on_render_hl: Option<ControlRendererHl<D, S>>,
pub(super) on_render_fg: Option<ControlRenderer<D, S>>,
}
impl<D, S> Control<D, S> {
pub(super) fn new() -> Self {
Self {
rect: Rect {
x: 0.,
y: 0.,
w: 0.,
h: 0.,
},
corner_radius: 0.,
fg_color: Vec4::ONE,
bg_color: Vec4::ZERO,
text: Arc::from(""),
sprite: None,
sprite_st: Vec4::new(1., 1., 0., 0.),
dirty: true,
size: 24,
state: None,
on_update: None,
on_render_bg: None,
on_render_hl: None,
on_render_fg: None,
test_highlight: None,
on_press: None,
on_release: None,
on_scroll: None,
}
}
#[inline(always)]
pub fn set_text(&mut self, text: &str) {
if *self.text == *text {
return;
}
self.text = text.into();
self.dirty = true;
}
#[inline(always)]
pub fn set_sprite(&mut self, sprite: Arc<ImageView>) {
self.sprite.replace(sprite);
self.dirty = true;
}
#[inline(always)]
pub fn set_sprite_st(&mut self, sprite_st: Vec4) {
if self.sprite_st == sprite_st {
return;
}
self.sprite_st = sprite_st;
self.dirty = true;
}
#[inline(always)]
pub fn set_fg_color(&mut self, color: GuiColor) {
if self.fg_color == color {
return;
}
self.fg_color = color;
self.dirty = true;
}
pub fn render_rounded_rect(
&self,
canvas: &CanvasData<D>,
_: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<()> {
let pass = {
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
self.rect.x,
self.rect.y,
self.rect.w,
self.rect.h,
)?;
let clamped_radius = self
.corner_radius
.min(self.rect.w / 2.0)
.min(self.rect.h / 2.0);
let skew_radius = [clamped_radius / self.rect.w, clamped_radius / self.rect.h];
let set0 = canvas.pipeline_bg_color.uniform_buffer(
0,
vec![
self.bg_color.x,
self.bg_color.y,
self.bg_color.z,
self.bg_color.w,
skew_radius[0],
skew_radius[1],
],
)?;
canvas.pipeline_bg_color.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer,
canvas.graphics.quad_indices.clone(),
vec![set0],
)?
};
cmd_buffer.run_ref(&pass)
}
pub(super) fn render_highlight(
&self,
canvas: &CanvasData<D>,
_: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
color: GuiColor,
) -> anyhow::Result<()> {
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
self.rect.x,
self.rect.y,
self.rect.w,
self.rect.h,
)?;
let clamped_radius = self
.corner_radius
.min(self.rect.w / 2.0)
.min(self.rect.h / 2.0);
let skew_radius = [clamped_radius / self.rect.w, clamped_radius / self.rect.h];
let set0 = canvas.pipeline_bg_color.uniform_buffer(
0,
vec![
color.x,
color.y,
color.z,
color.w,
skew_radius[0],
skew_radius[1],
],
)?;
let pass = canvas.pipeline_bg_color.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer.clone(),
canvas.graphics.quad_indices.clone(),
vec![set0],
)?;
cmd_buffer.run_ref(&pass)
}
pub(super) fn render_text(
&self,
canvas: &CanvasData<D>,
app: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<()> {
let mut cur_y = self.rect.y;
for line in self.text.lines() {
let mut cur_x = self.rect.x;
for glyph in app
.fc
.get_glyphs(line, self.size, canvas.graphics.clone())?
{
if let Some(tex) = glyph.tex.clone() {
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
cur_x + glyph.left,
cur_y - glyph.top,
glyph.width,
glyph.height,
)?;
let set0 = canvas.pipeline_fg_glyph.uniform_sampler(
0,
ImageView::new_default(tex)?,
app.graphics.texture_filtering,
)?;
let set1 = canvas
.pipeline_fg_glyph
.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
let pass = canvas.pipeline_fg_glyph.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer,
canvas.graphics.quad_indices.clone(),
vec![set0, set1],
)?;
cmd_buffer.run_ref(&pass)?;
}
cur_x += glyph.advance;
}
cur_y += (self.size as f32) * 1.5;
}
Ok(())
}
pub(super) fn render_text_centered(
&self,
canvas: &CanvasData<D>,
app: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<()> {
let (w, h) = app
.fc
.get_text_size(&self.text, self.size, canvas.graphics.clone())?;
let mut cur_y = self.rect.y + (self.rect.h) - (h * 0.5) - (self.size as f32 * 0.25);
for line in self.text.lines() {
let mut cur_x = self.rect.x + (self.rect.w * 0.5) - (w * 0.5);
for glyph in app
.fc
.get_glyphs(line, self.size, canvas.graphics.clone())?
{
if let Some(tex) = glyph.tex.clone() {
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
cur_x + glyph.left,
cur_y - glyph.top,
glyph.width,
glyph.height,
)?;
let set0 = canvas.pipeline_fg_glyph.uniform_sampler(
0,
ImageView::new_default(tex)?,
app.graphics.texture_filtering,
)?;
let set1 = canvas
.pipeline_fg_glyph
.uniform_buffer(1, self.fg_color.to_array().to_vec())?;
let pass = canvas.pipeline_fg_glyph.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer,
canvas.graphics.quad_indices.clone(),
vec![set0, set1],
)?;
cmd_buffer.run_ref(&pass)?;
}
cur_x += glyph.advance;
}
cur_y += (self.size as f32) * 1.5;
}
Ok(())
}
pub(super) fn render_sprite_bg(
&self,
canvas: &CanvasData<D>,
app: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
) -> anyhow::Result<()> {
let Some(view) = self.sprite.as_ref() else {
return Ok(());
};
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
self.rect.x,
self.rect.y,
self.rect.w,
self.rect.h,
)?;
let set0 = canvas.pipeline_bg_sprite.uniform_sampler(
0,
view.clone(),
app.graphics.texture_filtering,
)?;
let uniform = vec![
self.sprite_st.x,
self.sprite_st.y,
self.sprite_st.z,
self.sprite_st.w,
self.fg_color.x,
self.fg_color.y,
self.fg_color.z,
self.fg_color.w,
];
let set1 = canvas.pipeline_bg_sprite.uniform_buffer(1, uniform)?;
let pass = canvas.pipeline_bg_sprite.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer,
canvas.graphics.quad_indices.clone(),
vec![set0, set1],
)?;
cmd_buffer.run_ref(&pass)?;
Ok(())
}
pub(super) fn render_sprite_hl(
&self,
canvas: &CanvasData<D>,
app: &mut AppState,
cmd_buffer: &mut WlxCommandBuffer,
color: GuiColor,
) -> anyhow::Result<()> {
let Some(view) = self.sprite.as_ref() else {
return Ok(());
};
let vertex_buffer = canvas.graphics.upload_verts(
canvas.width as _,
canvas.height as _,
self.rect.x,
self.rect.y,
self.rect.w,
self.rect.h,
)?;
let set0 = canvas.pipeline_hl_sprite.uniform_sampler(
0,
view.clone(),
app.graphics.texture_filtering,
)?;
let uniform = vec![
self.sprite_st.x,
self.sprite_st.y,
self.sprite_st.z,
self.sprite_st.w,
color.x,
color.y,
color.z,
color.w,
];
let set1 = canvas.pipeline_hl_sprite.uniform_buffer(1, uniform)?;
let pass = canvas.pipeline_hl_sprite.create_pass(
[canvas.width as _, canvas.height as _],
vertex_buffer,
canvas.graphics.quad_indices.clone(),
vec![set0, set1],
)?;
cmd_buffer.run_ref(&pass)?;
Ok(())
}
}
-382
View File
@@ -1,382 +0,0 @@
pub(crate) mod builder;
pub(crate) mod control;
use std::sync::Arc;
use glam::{Vec2, Vec4};
use vulkano::{
command_buffer::CommandBufferUsage,
format::Format,
image::{view::ImageView, ImageLayout},
};
use crate::{
backend::{
input::{Haptics, InteractionHandler, PointerHit},
overlay::{OverlayBackend, OverlayRenderer},
},
graphics::{WlxGraphics, WlxPass, WlxPipeline, WlxPipelineLegacy, BLEND_ALPHA},
state::AppState,
};
const RES_DIVIDER: usize = 4;
pub struct Rect {
x: f32,
y: f32,
w: f32,
h: f32,
}
pub struct CanvasData<D> {
pub data: D,
pub width: usize,
pub height: usize,
graphics: Arc<WlxGraphics>,
pipeline_bg_color: Arc<WlxPipeline<WlxPipelineLegacy>>,
pipeline_fg_glyph: Arc<WlxPipeline<WlxPipelineLegacy>>,
pipeline_bg_sprite: Arc<WlxPipeline<WlxPipelineLegacy>>,
pipeline_hl_sprite: Arc<WlxPipeline<WlxPipelineLegacy>>,
pipeline_final: Arc<WlxPipeline<WlxPipelineLegacy>>,
}
pub struct Canvas<D, S> {
controls: Vec<control::Control<D, S>>,
canvas: CanvasData<D>,
hover_controls: [Option<usize>; 2],
pressed_controls: [Option<usize>; 2],
interact_map: Vec<Option<u16>>,
interact_stride: usize,
interact_rows: usize,
view_final: Arc<ImageView>,
pass_fg: WlxPass<WlxPipelineLegacy>,
pass_bg: WlxPass<WlxPipelineLegacy>,
}
impl<D, S> Canvas<D, S> {
fn new(
width: usize,
height: usize,
graphics: Arc<WlxGraphics>,
format: Format,
data: D,
) -> anyhow::Result<Self> {
let tex_fg = graphics.render_texture(width as _, height as _, format)?;
let tex_bg = graphics.render_texture(width as _, height as _, format)?;
let tex_final = graphics.render_texture(width as _, height as _, format)?;
let view_fg = ImageView::new_default(tex_fg.clone())?;
let view_bg = ImageView::new_default(tex_bg.clone())?;
let view_final = ImageView::new_default(tex_final.clone())?;
let Ok(shaders) = graphics.shared_shaders.read() else {
anyhow::bail!("Failed to lock shared shaders for reading");
};
let pipeline_bg_color = graphics.create_pipeline(
view_bg.clone(),
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get("frag_color").unwrap().clone(), // want panic
format,
Some(BLEND_ALPHA),
)?;
let pipeline_fg_glyph = graphics.create_pipeline(
view_fg.clone(),
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get("frag_glyph").unwrap().clone(), // want panic
format,
Some(BLEND_ALPHA),
)?;
let pipeline_bg_sprite = graphics.create_pipeline(
view_fg.clone(),
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get("frag_sprite2").unwrap().clone(), // want panic
format,
Some(BLEND_ALPHA),
)?;
let pipeline_hl_sprite = graphics.create_pipeline(
view_fg.clone(),
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get("frag_sprite2_hl").unwrap().clone(), // want panic
format,
Some(BLEND_ALPHA),
)?;
let vertex_buffer =
graphics.upload_verts(width as _, height as _, 0., 0., width as _, height as _)?;
let pipeline_final = graphics.create_pipeline_with_layouts(
view_final.clone(),
shaders.get("vert_common").unwrap().clone(), // want panic
shaders.get("frag_sprite").unwrap().clone(), // want panic
format,
Some(BLEND_ALPHA),
ImageLayout::TransferSrcOptimal,
ImageLayout::TransferSrcOptimal,
)?;
let set_fg =
pipeline_final.uniform_sampler(0, view_fg.clone(), graphics.texture_filtering)?;
let set_bg =
pipeline_final.uniform_sampler(0, view_bg.clone(), graphics.texture_filtering)?;
let pass_fg = pipeline_final.create_pass(
[width as _, height as _],
vertex_buffer.clone(),
graphics.quad_indices.clone(),
vec![set_fg],
)?;
let pass_bg = pipeline_final.create_pass(
[width as _, height as _],
vertex_buffer.clone(),
graphics.quad_indices.clone(),
vec![set_bg],
)?;
let stride = width / RES_DIVIDER;
let rows = height / RES_DIVIDER;
Ok(Self {
canvas: CanvasData {
data,
width,
height,
graphics: graphics.clone(),
pipeline_bg_color,
pipeline_fg_glyph,
pipeline_bg_sprite,
pipeline_hl_sprite,
pipeline_final,
},
controls: Vec::new(),
hover_controls: [None, None],
pressed_controls: [None, None],
interact_map: vec![None; stride * rows],
interact_stride: stride,
interact_rows: rows,
view_final,
pass_fg,
pass_bg,
})
}
fn interactive_set_idx(&mut self, x: f32, y: f32, w: f32, h: f32, idx: usize) {
let (x, y, w, h) = (x as usize, y as usize, w as usize, h as usize);
let x_min = (x / RES_DIVIDER).max(0);
let y_min = (y / RES_DIVIDER).max(0);
let x_max = (x_min + (w / RES_DIVIDER)).min(self.interact_stride - 1);
let y_max = (y_min + (h / RES_DIVIDER)).min(self.interact_rows - 1);
for y in y_min..y_max {
for x in x_min..x_max {
self.interact_map[y * self.interact_stride + x] = Some(idx as u16);
}
}
}
fn interactive_get_idx(&self, uv: Vec2) -> Option<usize> {
let x = (uv.x * self.canvas.width as f32) as usize;
let y = (uv.y * self.canvas.height as f32) as usize;
let x = (x / RES_DIVIDER).max(0).min(self.interact_stride - 1);
let y = (y / RES_DIVIDER).max(0).min(self.interact_rows - 1);
self.interact_map[y * self.interact_stride + x].map(|x| x as usize)
}
fn render_bg(&mut self, app: &mut AppState) -> anyhow::Result<()> {
let mut cmd_buffer = self
.canvas
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
cmd_buffer.begin_render_pass(&self.canvas.pipeline_bg_color)?;
for c in self.controls.iter_mut() {
if let Some(fun) = c.on_render_bg {
fun(c, &self.canvas, app, &mut cmd_buffer)?;
}
}
cmd_buffer.end_render_pass()?;
cmd_buffer.build_and_execute_now()
}
fn render_fg(&mut self, app: &mut AppState) -> anyhow::Result<()> {
let mut cmd_buffer = self
.canvas
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
cmd_buffer.begin_render_pass(&self.canvas.pipeline_fg_glyph)?;
for c in self.controls.iter_mut() {
if let Some(fun) = c.on_render_fg {
fun(c, &self.canvas, app, &mut cmd_buffer)?;
}
}
cmd_buffer.end_render_pass()?;
cmd_buffer.build_and_execute_now()
}
}
impl<D, S> InteractionHandler for Canvas<D, S> {
fn on_left(&mut self, _app: &mut AppState, pointer: usize) {
self.hover_controls[pointer] = None;
}
fn on_hover(&mut self, _app: &mut AppState, hit: &PointerHit) -> Option<Haptics> {
let old = self.hover_controls[hit.pointer];
if let Some(i) = self.interactive_get_idx(hit.uv) {
self.hover_controls[hit.pointer] = Some(i);
} else {
self.hover_controls[hit.pointer] = None;
}
if old != self.hover_controls[hit.pointer] {
Some(Haptics {
intensity: 0.1,
duration: 0.01,
frequency: 5.0,
})
} else {
None
}
}
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
let idx = if pressed {
self.interactive_get_idx(hit.uv)
} else {
self.pressed_controls[hit.pointer]
};
if let Some(idx) = idx {
let c = &mut self.controls[idx];
if pressed {
if let Some(ref mut f) = c.on_press {
self.pressed_controls[hit.pointer] = Some(idx);
f(c, &mut self.canvas.data, app, hit.mode);
}
} else if let Some(ref mut f) = c.on_release {
self.pressed_controls[hit.pointer] = None;
f(c, &mut self.canvas.data, app);
}
}
}
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: f32) {
let idx = self.hover_controls[hit.pointer];
if let Some(idx) = idx {
let c = &mut self.controls[idx];
if let Some(ref mut f) = c.on_scroll {
f(c, &mut self.canvas.data, app, delta);
}
}
}
}
impl<D, S> OverlayRenderer for Canvas<D, S> {
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()> {
self.render_bg(app)?;
self.render_fg(app)
}
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn render(&mut self, app: &mut AppState) -> anyhow::Result<()> {
let mut dirty = false;
for c in self.controls.iter_mut() {
if let Some(fun) = c.on_update {
fun(c, &mut self.canvas.data, app);
}
if c.dirty {
dirty = true;
c.dirty = false;
}
}
if dirty {
self.render_bg(app)?;
self.render_fg(app)?;
}
/*
let image = self.view_final.image().clone();
if self.first_render {
self.first_render = false;
} else {
self.canvas
.graphics
.transition_layout(
image.clone(),
ImageLayout::TransferSrcOptimal,
ImageLayout::ColorAttachmentOptimal,
)
.wait(None)
.unwrap();
}
*/
let mut cmd_buffer = self
.canvas
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
cmd_buffer.begin_render_pass(&self.canvas.pipeline_final)?;
// static background
cmd_buffer.run_ref(&self.pass_bg)?;
for (i, c) in self.controls.iter_mut().enumerate() {
if let Some(render) = c.on_render_hl {
if let Some(test) = c.test_highlight {
if let Some(hl_color) = test(c, &mut self.canvas.data, app) {
render(c, &self.canvas, app, &mut cmd_buffer, hl_color)?;
}
}
if self.hover_controls.contains(&Some(i)) {
render(
c,
&self.canvas,
app,
&mut cmd_buffer,
Vec4::new(1., 1., 1., 0.3),
)?;
}
}
}
// mostly static text
cmd_buffer.run_ref(&self.pass_fg)?;
cmd_buffer.end_render_pass()?;
cmd_buffer.build_and_execute_now()
/*
self.canvas
.graphics
.transition_layout(
image,
ImageLayout::ColorAttachmentOptimal,
ImageLayout::TransferSrcOptimal,
)
.wait(None)
.unwrap();
*/
}
fn view(&mut self) -> Option<Arc<ImageView>> {
Some(self.view_final.clone())
}
fn extent(&mut self) -> Option<[u32; 3]> {
Some(self.view_final.image().extent())
}
}
impl<D, S> OverlayBackend for Canvas<D, S> {
fn set_renderer(&mut self, _renderer: Box<dyn OverlayRenderer>) {}
fn set_interaction(&mut self, _interaction: Box<dyn InteractionHandler>) {}
}
-240
View File
@@ -1,240 +0,0 @@
use std::{rc::Rc, str::FromStr, sync::Arc};
use fontconfig::{FontConfig, OwnedPattern};
use freetype::{bitmap::PixelMode, face::LoadFlag, Face, Library};
use idmap::IdMap;
use vulkano::{command_buffer::CommandBufferUsage, format::Format, image::Image};
use crate::graphics::WlxGraphics;
pub struct FontCache {
primary_font: Arc<str>,
fc: FontConfig,
ft: Library,
collections: IdMap<isize, FontCollection>,
}
struct FontCollection {
fonts: Vec<Font>,
cp_map: IdMap<usize, usize>,
zero_glyph: Rc<Glyph>,
}
struct Font {
face: Face,
glyphs: IdMap<usize, Rc<Glyph>>,
}
pub struct Glyph {
pub tex: Option<Arc<Image>>,
pub top: f32,
pub left: f32,
pub width: f32,
pub height: f32,
pub advance: f32,
}
impl FontCache {
pub fn new(primary_font: Arc<str>) -> anyhow::Result<Self> {
let ft = Library::init()?;
let fc = FontConfig::default();
Ok(FontCache {
primary_font,
fc,
ft,
collections: IdMap::new(),
})
}
pub fn get_text_size(
&mut self,
text: &str,
size: isize,
graphics: Arc<WlxGraphics>,
) -> anyhow::Result<(f32, f32)> {
let sizef = size as f32;
let height = sizef + ((text.lines().count() as f32) - 1f32) * (sizef * 1.5);
let mut max_w = sizef * 0.33;
for line in text.lines() {
let w: f32 = line
.chars()
.filter_map(|c| {
self.get_glyph_for_cp(c as usize, size, graphics.clone())
.map(|glyph| glyph.advance)
.ok()
})
.sum();
if w > max_w {
max_w = w;
}
}
Ok((max_w, height))
}
pub fn get_glyphs(
&mut self,
text: &str,
size: isize,
graphics: Arc<WlxGraphics>,
) -> anyhow::Result<Vec<Rc<Glyph>>> {
let mut glyphs = Vec::new();
for line in text.lines() {
for c in line.chars() {
glyphs.push(self.get_glyph_for_cp(c as usize, size, graphics.clone())?);
}
}
Ok(glyphs)
}
fn get_font_for_cp(&mut self, cp: usize, size: isize) -> usize {
if !self.collections.contains_key(size) {
self.collections.insert(
size,
FontCollection {
fonts: Vec::new(),
cp_map: IdMap::new(),
zero_glyph: Rc::new(Glyph {
tex: None,
top: 0.,
left: 0.,
width: 0.,
height: 0.,
advance: size as f32 / 3.,
}),
},
);
}
let coll = self.collections.get_mut(size).unwrap(); // safe because of the insert above
if let Some(font) = coll.cp_map.get(cp) {
return *font;
}
let primary_font = self.primary_font.clone();
let pattern_str = format!("{primary_font}:size={size}:charset={cp:04x}");
let mut pattern = OwnedPattern::from_str(&pattern_str).unwrap(); // safe because PRIMARY_FONT is const
self.fc
.substitute(&mut pattern, fontconfig::MatchKind::Pattern);
pattern.default_substitute();
let pattern = pattern.font_match(&mut self.fc);
if let Some(path) = pattern.filename() {
log::debug!(
"Loading font: {} {}pt",
pattern.name().unwrap_or(path),
size
);
let font_idx = pattern.face_index().unwrap_or(0);
let face = match self.ft.new_face(path, font_idx as _) {
Ok(face) => face,
Err(e) => {
log::warn!("Failed to load font at {}: {:?}", path, e);
coll.cp_map.insert(cp, 0);
return 0;
}
};
match face.set_char_size(size << 6, size << 6, 96, 96) {
Ok(_) => {}
Err(e) => {
log::warn!("Failed to set font size: {:?}", e);
coll.cp_map.insert(cp, 0);
return 0;
}
};
let idx = coll.fonts.len();
for cp in 0..0xFFFF {
if coll.cp_map.contains_key(cp) {
continue;
}
let g = face.get_char_index(cp);
if g.is_some() {
coll.cp_map.insert(cp, idx);
}
}
let zero_glyph = Rc::new(Glyph {
tex: None,
top: 0.,
left: 0.,
width: 0.,
height: 0.,
advance: size as f32 / 3.,
});
let mut glyphs = IdMap::new();
glyphs.insert(0, zero_glyph);
let font = Font { face, glyphs };
coll.fonts.push(font);
return idx;
}
coll.cp_map.insert(cp, 0);
0
}
fn get_glyph_for_cp(
&mut self,
cp: usize,
size: isize,
graphics: Arc<WlxGraphics>,
) -> anyhow::Result<Rc<Glyph>> {
let key = self.get_font_for_cp(cp, size);
let Some(font) = &mut self.collections[size].fonts.get_mut(key) else {
log::warn!("No font found for codepoint: {}", cp);
return Ok(self.collections[size].zero_glyph.clone());
};
if let Some(glyph) = font.glyphs.get(cp) {
return Ok(glyph.clone());
}
if font.face.load_char(cp, LoadFlag::DEFAULT).is_err() {
return Ok(self.collections[size].zero_glyph.clone());
}
let glyph = font.face.glyph();
if glyph.render_glyph(freetype::RenderMode::Normal).is_err() {
return Ok(self.collections[size].zero_glyph.clone());
}
let bmp = glyph.bitmap();
let buf = bmp.buffer().to_vec();
if buf.is_empty() {
return Ok(self.collections[size].zero_glyph.clone());
}
let metrics = glyph.metrics();
let format = match bmp.pixel_mode() {
Ok(PixelMode::Gray) => Format::R8_UNORM,
Ok(PixelMode::Gray2) => Format::R16_SFLOAT,
Ok(PixelMode::Gray4) => Format::R32_SFLOAT,
_ => return Ok(self.collections[size].zero_glyph.clone()),
};
let mut cmd_buffer = graphics.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
let texture = cmd_buffer.texture2d_raw(bmp.width() as _, bmp.rows() as _, format, &buf)?;
cmd_buffer.build_and_execute_now()?;
let g = Glyph {
tex: Some(texture),
top: (metrics.horiBearingY >> 6i64) as _,
left: (metrics.horiBearingX >> 6i64) as _,
advance: (metrics.horiAdvance >> 6i64) as _,
width: bmp.width() as _,
height: bmp.rows() as _,
};
font.glyphs.insert(cp, Rc::new(g));
Ok(font.glyphs[cp].clone())
}
}
-60
View File
@@ -1,60 +0,0 @@
use glam::Vec4;
use once_cell::sync::Lazy;
pub mod canvas;
pub mod font;
pub mod modular;
pub type GuiColor = Vec4;
pub(super) static FALLBACK_COLOR: Lazy<GuiColor> = Lazy::new(|| Vec4::new(1., 0., 1., 1.));
// Parses a color from a HTML hex string
pub fn color_parse(html_hex: &str) -> anyhow::Result<GuiColor> {
if html_hex.len() == 7 {
if let (Ok(r), Ok(g), Ok(b)) = (
u8::from_str_radix(&html_hex[1..3], 16),
u8::from_str_radix(&html_hex[3..5], 16),
u8::from_str_radix(&html_hex[5..7], 16),
) {
return Ok(Vec4::new(
r as f32 / 255.,
g as f32 / 255.,
b as f32 / 255.,
1.,
));
}
} else if html_hex.len() == 9 {
if let (Ok(r), Ok(g), Ok(b), Ok(a)) = (
u8::from_str_radix(&html_hex[1..3], 16),
u8::from_str_radix(&html_hex[3..5], 16),
u8::from_str_radix(&html_hex[5..7], 16),
u8::from_str_radix(&html_hex[7..9], 16),
) {
return Ok(Vec4::new(
r as f32 / 255.,
g as f32 / 255.,
b as f32 / 255.,
a as f32 / 255.,
));
}
}
anyhow::bail!(
"Invalid color string: '{}', must be 7 characters long (e.g. #FF00FF)",
&html_hex
)
}
pub enum KeyCapType {
/// Label is in center of keycap
Regular,
/// Label on the top
/// AltGr symbol on bottom
RegularAltGr,
/// Primary symbol on bottom
/// Shift symbol on top
Reversed,
/// Primary symbol on bottom-left
/// Shift symbol on top-left
/// AltGr symbol on bottom-right
ReversedAltGr,
}
-746
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@@ -1,746 +0,0 @@
use std::{
f32::consts::PI,
ops::Add,
process::{self, Child},
sync::Arc,
time::{Duration, Instant},
};
use glam::{Quat, Vec4};
use serde::Deserialize;
use crate::{
backend::{
common::OverlaySelector,
input::PointerMode,
overlay::RelativeTo,
task::{ColorChannel, SystemTask, TaskType},
},
config::{save_layout, save_settings, AStrSetExt},
overlays::{
toast::{Toast, ToastTopic},
watch::WATCH_NAME,
},
state::AppState,
};
use super::{ExecArgs, ModularControl, ModularData};
#[derive(Deserialize, Clone, Copy)]
pub enum ViewAngleKind {
/// The cosine of the angle at which the watch becomes fully transparent
MinOpacity,
/// The cosine of the angle at which the watch becomes fully opaque
MaxOpacity,
}
#[derive(Deserialize, Clone, Copy)]
pub enum Axis {
X,
Y,
Z,
}
#[derive(Deserialize, Clone)]
pub enum HighlightTest {
AllowSliding,
AutoRealign,
NotificationSounds,
Notifications,
RorateLock,
}
#[derive(Deserialize, Clone)]
pub enum SystemAction {
ToggleAllowSliding,
ToggleAutoRealign,
ToggleNotificationSounds,
ToggleNotifications,
ToggleRotateLock,
PlayspaceResetOffset,
PlayspaceFixFloor,
RecalculateExtent,
PersistConfig,
PersistLayout,
}
#[derive(Deserialize, Clone)]
pub enum WatchAction {
/// Hide the watch until Show/Hide binding is used
Hide,
/// Switch the watch to the opposite controller
SwitchHands,
/// Change the fade behavior of the watch
ViewAngle {
kind: ViewAngleKind,
delta: f32,
},
Rotation {
axis: Axis,
delta: f32,
},
Position {
axis: Axis,
delta: f32,
},
}
#[derive(Deserialize, Clone)]
pub enum OverlayAction {
/// Reset the overlay to be in front of the HMD with its original scale
Reset,
/// Toggle the visibility of the overlay
ToggleVisible,
/// Toggle the ability to grab and recenter the overlay
ToggleImmovable,
/// Toggle the ability of the overlay to reacto to laser pointer
ToggleInteraction,
/// Change the opacity of the overlay
Opacity { delta: f32 },
}
#[derive(Deserialize, Clone)]
pub enum WindowAction {
/// Create a new mirror window, or show/hide an existing one
ShowMirror,
/// Create a new UI window, or show/hide an existing one
ShowUi,
/// Destroy a previously created window, if it exists
Destroy,
}
#[derive(Deserialize, Clone)]
#[serde(tag = "type")]
pub enum ButtonAction {
Exec {
command: ExecArgs,
toast: Option<Arc<str>>,
},
Watch {
action: WatchAction,
},
Overlay {
target: OverlaySelector,
action: OverlayAction,
},
Window {
target: Arc<str>,
action: WindowAction,
},
Toast {
message: Arc<str>,
body: Option<Arc<str>>,
seconds: Option<f32>,
},
ColorAdjust {
channel: ColorChannel,
delta: f32,
},
DragMultiplier {
delta: f32,
},
System {
action: SystemAction,
},
}
pub(super) struct PressData {
last_down: Instant,
last_mode: PointerMode,
child: Option<Child>,
}
impl Clone for PressData {
fn clone(&self) -> Self {
Self {
last_down: self.last_down,
last_mode: self.last_mode,
child: None,
}
}
}
impl Default for PressData {
fn default() -> Self {
Self {
last_down: Instant::now(),
last_mode: PointerMode::Left,
child: None,
}
}
}
#[derive(Deserialize, Default, Clone)]
pub struct ButtonData {
#[serde(skip)]
pub(super) press: PressData,
pub(super) click_down: Option<Vec<ButtonAction>>,
pub(super) click_up: Option<Vec<ButtonAction>>,
pub(super) long_click_up: Option<Vec<ButtonAction>>,
pub(super) right_down: Option<Vec<ButtonAction>>,
pub(super) right_up: Option<Vec<ButtonAction>>,
pub(super) long_right_up: Option<Vec<ButtonAction>>,
pub(super) middle_down: Option<Vec<ButtonAction>>,
pub(super) middle_up: Option<Vec<ButtonAction>>,
pub(super) long_middle_up: Option<Vec<ButtonAction>>,
pub(super) scroll_down: Option<Vec<ButtonAction>>,
pub(super) scroll_up: Option<Vec<ButtonAction>>,
pub(super) highlight: Option<HighlightTest>,
}
pub fn modular_button_init(button: &mut ModularControl, data: &ButtonData) {
button.state = Some(ModularData::Button(Box::new(data.clone())));
button.on_press = Some(modular_button_dn);
button.on_release = Some(modular_button_up);
button.on_scroll = Some(modular_button_scroll);
button.test_highlight = Some(modular_button_highlight);
}
fn modular_button_dn(
button: &mut ModularControl,
_: &mut (),
app: &mut AppState,
mode: PointerMode,
) {
// want panic
let ModularData::Button(data) = button.state.as_mut().unwrap() else {
panic!("modular_button_dn: button state is not Button");
};
data.press.last_down = Instant::now();
data.press.last_mode = mode;
let actions = match mode {
PointerMode::Left => data.click_down.as_ref(),
PointerMode::Right => data.right_down.as_ref(),
PointerMode::Middle => data.middle_down.as_ref(),
_ => None,
};
if let Some(actions) = actions {
for action in actions {
handle_action(action, &mut data.press, app);
}
}
}
fn modular_button_up(button: &mut ModularControl, _: &mut (), app: &mut AppState) {
// want panic
let ModularData::Button(data) = button.state.as_mut().unwrap() else {
panic!("modular_button_up: button state is not Button");
};
let now = Instant::now();
let duration = now - data.press.last_down;
let long_press = duration.as_secs_f32() > app.session.config.long_press_duration;
let actions = match data.press.last_mode {
PointerMode::Left => {
if long_press {
data.long_click_up.as_ref()
} else {
data.click_up.as_ref()
}
}
PointerMode::Right => {
if long_press {
data.long_right_up.as_ref()
} else {
data.right_up.as_ref()
}
}
PointerMode::Middle => {
if long_press {
data.long_middle_up.as_ref()
} else {
data.middle_up.as_ref()
}
}
_ => None,
};
if let Some(actions) = actions {
for action in actions {
handle_action(action, &mut data.press, app);
}
}
}
fn modular_button_scroll(button: &mut ModularControl, _: &mut (), app: &mut AppState, delta: f32) {
// want panic
let ModularData::Button(data) = button.state.as_mut().unwrap() else {
panic!("modular_button_scroll: button state is not Button");
};
let actions = if delta < 0.0 {
data.scroll_down.as_ref()
} else {
data.scroll_up.as_ref()
};
if let Some(actions) = actions {
for action in actions {
handle_action(action, &mut data.press, app);
}
}
}
fn modular_button_highlight(
button: &ModularControl,
_: &mut (),
app: &mut AppState,
) -> Option<Vec4> {
// want panic
let ModularData::Button(data) = button.state.as_ref().unwrap() else {
panic!("modular_button_highlight: button state is not Button");
};
if let Some(test) = &data.highlight {
let lit = match test {
HighlightTest::AllowSliding => app.session.config.allow_sliding,
HighlightTest::AutoRealign => app.session.config.realign_on_showhide,
HighlightTest::NotificationSounds => app.session.config.notifications_sound_enabled,
HighlightTest::Notifications => app.session.config.notifications_enabled,
HighlightTest::RorateLock => !app.session.config.space_rotate_unlocked,
};
if lit {
return Some(Vec4::new(1.0, 1.0, 1.0, 0.5));
}
}
None
}
fn handle_action(action: &ButtonAction, press: &mut PressData, app: &mut AppState) {
match action {
ButtonAction::Exec { command, toast } => run_exec(command, toast, press, app),
ButtonAction::Watch { action } => run_watch(action, app),
ButtonAction::Overlay { target, action } => run_overlay(target, action, app),
ButtonAction::Window { target, action } => run_window(target, action, app),
ButtonAction::Toast {
message,
body,
seconds,
} => {
Toast::new(
ToastTopic::System,
message.clone(),
body.clone().unwrap_or_else(|| "".into()),
)
.with_timeout(seconds.unwrap_or(5.))
.submit(app);
}
ButtonAction::ColorAdjust { channel, delta } => {
let channel = *channel;
let delta = *delta;
app.tasks
.enqueue(TaskType::System(SystemTask::ColorGain(channel, delta)));
}
ButtonAction::System { action } => run_system(action, app),
ButtonAction::DragMultiplier { delta } => {
app.session.config.space_drag_multiplier += delta;
}
}
}
const ENABLED_DISABLED: [&str; 2] = ["enabled", "disabled"];
fn run_system(action: &SystemAction, app: &mut AppState) {
match action {
SystemAction::ToggleAllowSliding => {
app.session.config.allow_sliding = !app.session.config.allow_sliding;
Toast::new(
ToastTopic::System,
format!(
"Sliding is {}.",
ENABLED_DISABLED[app.session.config.allow_sliding as usize]
)
.into(),
"".into(),
)
.submit(app);
}
SystemAction::ToggleAutoRealign => {
app.session.config.realign_on_showhide = !app.session.config.realign_on_showhide;
Toast::new(
ToastTopic::System,
format!(
"Auto realign is {}.",
ENABLED_DISABLED[app.session.config.realign_on_showhide as usize]
)
.into(),
"".into(),
)
.submit(app);
}
SystemAction::ToggleRotateLock => {
app.session.config.space_rotate_unlocked = !app.session.config.space_rotate_unlocked;
Toast::new(
ToastTopic::System,
format!(
"Space rotate axis lock now {}.",
ENABLED_DISABLED[!app.session.config.space_rotate_unlocked as usize]
)
.into(),
"".into(),
)
.submit(app);
}
SystemAction::PlayspaceResetOffset => {
app.tasks
.enqueue(TaskType::System(SystemTask::ResetPlayspace));
}
SystemAction::PlayspaceFixFloor => {
let now = Instant::now();
let sec = Duration::from_secs(1);
for i in 0..5 {
let at = now.add(i * sec);
let display = 5 - i;
Toast::new(
ToastTopic::System,
format!("Fixing floor in {}", display).into(),
"Place either controller on the floor.".into(),
)
.with_timeout(1.0)
.submit_at(app, at);
}
app.tasks
.enqueue_at(TaskType::System(SystemTask::FixFloor), now.add(5 * sec));
}
SystemAction::RecalculateExtent => {
todo!()
}
SystemAction::ToggleNotifications => {
app.session.config.notifications_enabled = !app.session.config.notifications_enabled;
Toast::new(
ToastTopic::System,
format!(
"Notifications are {}.",
ENABLED_DISABLED[app.session.config.notifications_enabled as usize]
)
.into(),
"".into(),
)
.submit(app);
}
SystemAction::ToggleNotificationSounds => {
app.session.config.notifications_sound_enabled =
!app.session.config.notifications_sound_enabled;
Toast::new(
ToastTopic::System,
format!(
"Notification sounds are {}.",
ENABLED_DISABLED[app.session.config.notifications_sound_enabled as usize]
)
.into(),
"".into(),
)
.submit(app);
}
SystemAction::PersistConfig => {
if let Err(e) = save_settings(&app.session.config) {
log::error!("Failed to save config: {:?}", e);
}
}
SystemAction::PersistLayout => {
if let Err(e) = save_layout(&app.session.config) {
log::error!("Failed to save layout: {:?}", e);
}
}
}
}
fn run_exec(args: &ExecArgs, toast: &Option<Arc<str>>, press: &mut PressData, app: &mut AppState) {
if let Some(proc) = press.child.as_mut() {
match proc.try_wait() {
Ok(Some(code)) => {
if !code.success() {
log::error!("Child process exited with code: {}", code);
}
press.child = None;
}
Ok(None) => {
log::warn!("Unable to launch child process: previous child not exited yet");
return;
}
Err(e) => {
press.child = None;
log::error!("Error checking child process: {:?}", e);
}
}
}
let args = args.iter().map(|s| s.as_ref()).collect::<Vec<&str>>();
match process::Command::new(args[0]).args(&args[1..]).spawn() {
Ok(proc) => {
press.child = Some(proc);
if let Some(toast) = toast.as_ref() {
Toast::new(ToastTopic::System, toast.clone(), "".into()).submit(app);
}
}
Err(e) => {
log::error!("Failed to spawn process {:?}: {:?}", args, e);
}
};
}
fn run_watch(data: &WatchAction, app: &mut AppState) {
match data {
WatchAction::Hide => {
app.tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(WATCH_NAME.into()),
Box::new(|app, o| {
if o.saved_transform.is_none() {
o.want_visible = false;
o.saved_transform = Some(o.transform);
Toast::new(
ToastTopic::System,
"Watch hidden".into(),
"Use show/hide binding to restore.".into(),
)
.with_timeout(3.)
.submit(app);
} else {
o.want_visible = true;
o.saved_transform = None;
Toast::new(ToastTopic::System, "Watch restored".into(), "".into())
.submit(app);
}
}),
));
audio_thump(app);
}
WatchAction::SwitchHands => {
app.tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(WATCH_NAME.into()),
Box::new(|app, o| {
if let RelativeTo::Hand(0) = o.relative_to {
o.relative_to = RelativeTo::Hand(1);
o.spawn_rotation = app.session.config.watch_rot
* Quat::from_rotation_x(PI)
* Quat::from_rotation_z(PI);
o.spawn_point = app.session.config.watch_pos;
o.spawn_point.x *= -1.;
} else {
o.relative_to = RelativeTo::Hand(0);
o.spawn_rotation = app.session.config.watch_rot;
o.spawn_point = app.session.config.watch_pos;
}
o.dirty = true;
Toast::new(
ToastTopic::System,
"Watch switched".into(),
"Check your other hand".into(),
)
.with_timeout(3.)
.submit(app);
}),
));
audio_thump(app);
}
WatchAction::ViewAngle { kind, delta } => match kind {
ViewAngleKind::MinOpacity => {
let diff = (app.session.config.watch_view_angle_max
- app.session.config.watch_view_angle_min)
+ delta;
app.session.config.watch_view_angle_min = (app.session.config.watch_view_angle_max
- diff)
.clamp(0.0, app.session.config.watch_view_angle_max - 0.05);
}
ViewAngleKind::MaxOpacity => {
let diff = app.session.config.watch_view_angle_max
- app.session.config.watch_view_angle_min;
app.session.config.watch_view_angle_max =
(app.session.config.watch_view_angle_max + delta).clamp(0.05, 1.0);
app.session.config.watch_view_angle_min = (app.session.config.watch_view_angle_max
- diff)
.clamp(0.0, app.session.config.watch_view_angle_max - 0.05);
}
},
WatchAction::Rotation { axis, delta } => {
let rot = match axis {
Axis::X => Quat::from_rotation_x(delta.to_radians()),
Axis::Y => Quat::from_rotation_y(delta.to_radians()),
Axis::Z => Quat::from_rotation_z(delta.to_radians()),
};
app.tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(WATCH_NAME.into()),
Box::new(move |app, o| {
o.spawn_rotation *= rot;
app.session.config.watch_rot = o.spawn_rotation;
o.dirty = true;
}),
));
}
WatchAction::Position { axis, delta } => {
let delta = *delta;
let axis = match axis {
Axis::X => 0,
Axis::Y => 1,
Axis::Z => 2,
};
app.tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(WATCH_NAME.into()),
Box::new(move |app, o| {
o.spawn_point[axis] += delta;
app.session.config.watch_pos = o.spawn_point;
o.dirty = true;
}),
));
}
}
}
fn run_overlay(overlay: &OverlaySelector, action: &OverlayAction, app: &mut AppState) {
match action {
OverlayAction::Reset => {
app.tasks.enqueue(TaskType::Overlay(
overlay.clone(),
Box::new(|app, o| {
o.reset(app, true);
Toast::new(
ToastTopic::System,
format!("{} has been reset!", o.name).into(),
"".into(),
)
.submit(app);
}),
));
}
OverlayAction::ToggleVisible => {
app.tasks.enqueue(TaskType::Overlay(
overlay.clone(),
Box::new(|app, o| {
o.want_visible = !o.want_visible;
if o.recenter {
o.show_hide = o.want_visible;
o.reset(app, false);
}
let mut state_dirty = false;
if !o.want_visible {
state_dirty |= app.session.config.show_screens.arc_rm(o.name.as_ref());
} else if o.want_visible {
state_dirty |= app.session.config.show_screens.arc_set(o.name.clone());
}
if state_dirty {
match save_layout(&app.session.config) {
Ok(_) => log::debug!("Saved state"),
Err(e) => log::error!("Failed to save state: {:?}", e),
}
}
}),
));
}
OverlayAction::ToggleImmovable => {
app.tasks.enqueue(TaskType::Overlay(
overlay.clone(),
Box::new(|app, o| {
o.recenter = !o.recenter;
o.grabbable = o.recenter;
o.show_hide = o.recenter;
if !o.recenter {
Toast::new(
ToastTopic::System,
format!("{} is now locked in place!", o.name).into(),
"".into(),
)
.submit(app);
} else {
Toast::new(
ToastTopic::System,
format!("{} is now unlocked!", o.name).into(),
"".into(),
)
.submit(app);
}
}),
));
audio_thump(app);
}
OverlayAction::ToggleInteraction => {
app.tasks.enqueue(TaskType::Overlay(
overlay.clone(),
Box::new(|app, o| {
o.interactable = !o.interactable;
if !o.interactable {
Toast::new(
ToastTopic::System,
format!("{} is now non-interactable!", o.name).into(),
"".into(),
)
.submit(app);
} else {
Toast::new(
ToastTopic::System,
format!("{} is now interactable!", o.name).into(),
"".into(),
)
.submit(app);
}
}),
));
audio_thump(app);
}
OverlayAction::Opacity { delta } => {
let delta = *delta;
app.tasks.enqueue(TaskType::Overlay(
overlay.clone(),
Box::new(move |_, o| {
o.alpha = (o.alpha + delta).clamp(0.1, 1.0);
o.dirty = true;
log::debug!("{}: alpha {}", o.name, o.alpha);
}),
));
}
}
}
fn run_window(window: &Arc<str>, action: &WindowAction, app: &mut AppState) {
use crate::overlays::custom;
match action {
WindowAction::ShowMirror => {
#[cfg(feature = "wayland")]
app.tasks.enqueue(TaskType::CreateOverlay(
OverlaySelector::Name(window.clone()),
Box::new({
let name = window.clone();
move |app| {
Toast::new(
ToastTopic::System,
"Check your desktop for popup.".into(),
"".into(),
)
.with_sound(true)
.submit(app);
crate::overlays::mirror::new_mirror(name.clone(), false, &app.session)
}
}),
));
#[cfg(not(feature = "wayland"))]
log::warn!("Mirror not available without Wayland feature.");
}
WindowAction::ShowUi => {
app.tasks.enqueue(TaskType::CreateOverlay(
OverlaySelector::Name(window.clone()),
Box::new({
let name = window.clone();
move |app| custom::create_custom(app, name)
}),
));
}
WindowAction::Destroy => {
app.tasks
.enqueue(TaskType::DropOverlay(OverlaySelector::Name(window.clone())));
}
}
}
const THUMP_AUDIO_WAV: &[u8] = include_bytes!("../../res/380885.wav");
fn audio_thump(app: &mut AppState) {
app.audio.play(THUMP_AUDIO_WAV);
}
-260
View File
@@ -1,260 +0,0 @@
use chrono::Local;
use chrono_tz::Tz;
use glam::Vec4;
use smallvec::SmallVec;
use std::{
io::Read,
process::{self, Stdio},
sync::Arc,
time::Instant,
};
use crate::{gui::modular::FALLBACK_COLOR, state::AppState};
use serde::Deserialize;
use super::{color_parse_or_default, ExecArgs, GuiColor, ModularControl, ModularData};
#[derive(Deserialize)]
#[serde(tag = "source")]
pub enum LabelContent {
Static {
text: Arc<str>,
},
Exec {
command: ExecArgs,
interval: f32,
},
Clock {
format: Arc<str>,
timezone: Option<Arc<str>>,
},
Timer {
format: Arc<str>,
},
Battery {
device: usize,
low_threshold: f32,
low_color: Arc<str>,
charging_color: Arc<str>,
},
DragMultiplier,
Ipd,
}
pub enum LabelData {
Battery {
device: usize,
low_threshold: f32,
normal_color: GuiColor,
low_color: GuiColor,
charging_color: GuiColor,
},
Clock {
format: Arc<str>,
timezone: Option<Tz>,
},
Timer {
format: Arc<str>,
start: Instant,
},
Exec {
last_exec: Instant,
interval: f32,
command: Vec<Arc<str>>,
child: Option<process::Child>,
},
Ipd {
last_ipd: f32,
},
DragMultiplier,
}
pub fn modular_label_init(label: &mut ModularControl, content: &LabelContent) {
let state = match content {
LabelContent::Battery {
device,
low_threshold,
low_color,
charging_color,
} => Some(LabelData::Battery {
device: *device,
low_threshold: *low_threshold,
normal_color: label.fg_color,
low_color: color_parse_or_default(low_color),
charging_color: color_parse_or_default(charging_color),
}),
LabelContent::Clock { format, timezone } => {
let tz: Option<Tz> = timezone.as_ref().map(|tz| {
tz.parse().unwrap_or_else(|_| {
log::error!("Failed to parse timezone '{}'", &tz);
label.set_fg_color(*FALLBACK_COLOR);
Tz::UTC
})
});
Some(LabelData::Clock {
format: format.clone(),
timezone: tz,
})
}
LabelContent::Timer { format } => Some(LabelData::Timer {
format: format.clone(),
start: Instant::now(),
}),
LabelContent::Exec { command, interval } => Some(LabelData::Exec {
last_exec: Instant::now(),
interval: *interval,
command: command.clone(),
child: None,
}),
LabelContent::Static { text } => {
label.set_text(text);
None
}
LabelContent::Ipd => Some(LabelData::Ipd { last_ipd: -1. }),
LabelContent::DragMultiplier => Some(LabelData::DragMultiplier),
};
if let Some(state) = state {
label.state = Some(ModularData::Label(Box::new(state)));
label.on_update = Some(label_update);
}
}
pub(super) fn label_update(control: &mut ModularControl, _: &mut (), app: &mut AppState) {
// want panic
let ModularData::Label(data) = control.state.as_mut().unwrap() else {
panic!("Label control has no state");
};
match data.as_mut() {
LabelData::Battery {
device,
low_threshold,
normal_color,
low_color,
charging_color,
} => {
let device = app.input_state.devices.get(*device);
let tags = ["", "H", "L", "R", "T"];
if let Some(device) = device {
let (text, color) = device
.soc
.map(|soc| {
let text = format!(
"{}{}",
tags[device.role as usize],
(soc * 100.).min(99.) as u32
);
let color = if device.charging {
*charging_color
} else if soc < *low_threshold {
*low_color
} else {
*normal_color
};
(text, color)
})
.unwrap_or_else(|| ("".into(), Vec4::ZERO));
control.set_text(&text);
control.set_fg_color(color);
} else {
control.set_text("");
}
}
LabelData::Clock { format, timezone } => {
let format = format.clone();
if let Some(tz) = timezone {
let date = Local::now().with_timezone(tz);
control.set_text(&format!("{}", &date.format(&format)));
} else {
let date = Local::now();
control.set_text(&format!("{}", &date.format(&format)));
}
}
LabelData::Timer { format, start } => {
let mut format = format.clone().to_lowercase();
let duration = start.elapsed().as_secs();
format = format.replace("%s", &format!("{:02}", (duration % 60)));
format = format.replace("%m", &format!("{:02}", ((duration / 60) % 60)));
format = format.replace("%h", &format!("{:02}", ((duration / 60) / 60)));
control.set_text(&format);
}
LabelData::Exec {
last_exec,
interval,
command,
child,
} => {
if let Some(mut proc) = child.take() {
match proc.try_wait() {
Ok(Some(code)) => {
if !code.success() {
log::error!("Child process exited with code: {}", code);
} else {
if let Some(mut stdout) = proc.stdout.take() {
let mut buf = String::new();
if stdout.read_to_string(&mut buf).is_ok() {
control.set_text(&buf);
} else {
log::error!("Failed to read stdout for child process");
return;
}
return;
}
log::error!("No stdout for child process");
return;
}
}
Ok(None) => {
*child = Some(proc);
// not exited yet
return;
}
Err(e) => {
*child = None;
log::error!("Error checking child process: {:?}", e);
return;
}
}
}
if Instant::now()
.saturating_duration_since(*last_exec)
.as_secs_f32()
> *interval
{
*last_exec = Instant::now();
let args = command
.iter()
.map(|s| s.as_ref())
.collect::<SmallVec<[&str; 8]>>();
match process::Command::new(args[0])
.args(&args[1..])
.stdout(Stdio::piped())
.spawn()
{
Ok(proc) => {
*child = Some(proc);
}
Err(e) => {
log::error!("Failed to spawn process {:?}: {:?}", args, e);
}
};
}
}
LabelData::Ipd { last_ipd } => {
if (app.input_state.ipd - *last_ipd).abs() > 0.05 {
*last_ipd = app.input_state.ipd;
control.set_text(&format!("{:.1}", app.input_state.ipd));
}
}
LabelData::DragMultiplier => {
control.set_text(&format!("{:.1}", app.session.config.space_drag_multiplier));
}
}
}
-437
View File
@@ -1,437 +0,0 @@
pub mod button;
pub mod label;
use std::{fs::File, sync::Arc};
use glam::Vec4;
use serde::Deserialize;
use vulkano::{command_buffer::CommandBufferUsage, image::view::ImageView};
use crate::{
backend::common::OverlaySelector, config::AStrMapExt, config_io::CONFIG_ROOT_PATH,
graphics::dds::WlxCommandBufferDds, state::AppState,
};
use self::{
button::{modular_button_init, ButtonAction, ButtonData, OverlayAction},
label::{modular_label_init, LabelContent, LabelData},
};
use super::{
canvas::{builder::CanvasBuilder, control::Control, Canvas},
color_parse, GuiColor, FALLBACK_COLOR,
};
type ModularControl = Control<(), ModularData>;
type ExecArgs = Vec<Arc<str>>;
#[derive(Deserialize)]
pub struct ModularUiConfig {
pub width: f32,
pub size: [u32; 2],
pub spawn_pos: Option<[f32; 3]>,
pub elements: Vec<ModularElement>,
}
#[derive(Deserialize)]
pub struct OverlayListTemplate {
click_down: Option<OverlayAction>,
click_up: Option<OverlayAction>,
long_click_up: Option<OverlayAction>,
right_down: Option<OverlayAction>,
right_up: Option<OverlayAction>,
long_right_up: Option<OverlayAction>,
middle_down: Option<OverlayAction>,
middle_up: Option<OverlayAction>,
long_middle_up: Option<OverlayAction>,
scroll_down: Option<OverlayAction>,
scroll_up: Option<OverlayAction>,
}
#[allow(dead_code)]
#[derive(Deserialize)]
#[serde(tag = "type")]
pub enum ModularElement {
Panel {
rect: [f32; 4],
corner_radius: Option<f32>,
bg_color: Arc<str>,
},
Label {
rect: [f32; 4],
corner_radius: Option<f32>,
font_size: isize,
fg_color: Arc<str>,
#[serde(flatten)]
data: LabelContent,
},
CenteredLabel {
rect: [f32; 4],
corner_radius: Option<f32>,
font_size: isize,
fg_color: Arc<str>,
#[serde(flatten)]
data: LabelContent,
},
Sprite {
rect: [f32; 4],
sprite: Arc<str>,
sprite_st: Option<[f32; 4]>,
},
Button {
rect: [f32; 4],
corner_radius: Option<f32>,
font_size: isize,
fg_color: Arc<str>,
bg_color: Arc<str>,
text: Arc<str>,
#[serde(flatten)]
data: Box<ButtonData>,
},
/// Convenience type to save you from having to create a bunch of labels
BatteryList {
rect: [f32; 4],
corner_radius: Option<f32>,
font_size: isize,
fg_color: Arc<str>,
fg_color_low: Arc<str>,
fg_color_charging: Arc<str>,
low_threshold: f32,
num_devices: usize,
layout: ListLayout,
},
OverlayList {
rect: [f32; 4],
corner_radius: Option<f32>,
font_size: isize,
fg_color: Arc<str>,
bg_color: Arc<str>,
layout: ListLayout,
#[serde(flatten)]
template: Box<OverlayListTemplate>,
},
}
#[derive(Deserialize, Clone)]
pub enum ButtonFunc {
HideWatch,
SwitchWatchHand,
}
#[derive(Deserialize)]
pub enum ListLayout {
Horizontal,
Vertical,
}
pub enum ModularData {
Label(Box<LabelData>),
Button(Box<ButtonData>),
}
pub fn modular_canvas(
size: &[u32; 2],
elements: &[ModularElement],
state: &mut AppState,
) -> anyhow::Result<Canvas<(), ModularData>> {
let mut canvas = CanvasBuilder::new(
size[0] as _,
size[1] as _,
state.graphics.clone(),
state.graphics.native_format,
(),
)?;
let empty_str: Arc<str> = Arc::from("");
for elem in elements.iter() {
match elem {
ModularElement::Panel {
rect: [x, y, w, h],
corner_radius,
bg_color,
} => {
canvas.bg_color = color_parse(bg_color).unwrap_or(*FALLBACK_COLOR);
canvas.panel(*x, *y, *w, *h, corner_radius.unwrap_or_default());
}
ModularElement::Label {
rect: [x, y, w, h],
corner_radius,
font_size,
fg_color,
data,
} => {
canvas.font_size = *font_size;
canvas.fg_color = color_parse(fg_color).unwrap_or(*FALLBACK_COLOR);
let label = canvas.label(
*x,
*y,
*w,
*h,
corner_radius.unwrap_or_default(),
empty_str.clone(),
);
modular_label_init(label, data);
}
ModularElement::CenteredLabel {
rect: [x, y, w, h],
corner_radius,
font_size,
fg_color,
data,
} => {
canvas.font_size = *font_size;
canvas.fg_color = color_parse(fg_color).unwrap_or(*FALLBACK_COLOR);
let label = canvas.label_centered(
*x,
*y,
*w,
*h,
corner_radius.unwrap_or_default(),
empty_str.clone(),
);
modular_label_init(label, data);
}
ModularElement::Sprite {
rect: [x, y, w, h],
sprite,
sprite_st,
} => match sprite_from_path(sprite.clone(), state) {
Ok(view) => {
let sprite = canvas.sprite(*x, *y, *w, *h);
sprite.fg_color = Vec4::ONE;
sprite.set_sprite(view);
let st = sprite_st
.map(|st| Vec4::from_slice(&st))
.unwrap_or_else(|| Vec4::new(1., 1., 0., 0.));
sprite.set_sprite_st(st);
}
Err(e) => {
log::warn!("Could not load custom UI sprite: {:?}", e);
}
},
ModularElement::Button {
rect: [x, y, w, h],
corner_radius,
font_size,
bg_color,
fg_color,
text,
data,
} => {
canvas.bg_color = color_parse(bg_color).unwrap_or(*FALLBACK_COLOR);
canvas.fg_color = color_parse(fg_color).unwrap_or(*FALLBACK_COLOR);
canvas.font_size = *font_size;
let button = canvas.button(
*x,
*y,
*w,
*h,
corner_radius.unwrap_or_default(),
text.clone(),
);
modular_button_init(button, data);
}
ModularElement::BatteryList {
rect: [x, y, w, h],
corner_radius,
font_size,
fg_color,
fg_color_low,
fg_color_charging,
low_threshold,
num_devices,
layout,
} => {
let num_buttons = *num_devices as f32;
let mut button_x = *x;
let mut button_y = *y;
let low_threshold = low_threshold * 0.01;
let (button_w, button_h) = match layout {
ListLayout::Horizontal => (*w / num_buttons, *h),
ListLayout::Vertical => (*w, *h / num_buttons),
};
let fg_color = color_parse(fg_color).unwrap_or(*FALLBACK_COLOR);
canvas.font_size = *font_size;
canvas.fg_color = fg_color;
for i in 0..*num_devices {
let label = canvas.label_centered(
button_x + 2.,
button_y + 2.,
button_w - 4.,
button_h - 4.,
corner_radius.unwrap_or_default(),
empty_str.clone(),
);
modular_label_init(
label,
&LabelContent::Battery {
device: i,
low_threshold,
low_color: fg_color_low.clone(),
charging_color: fg_color_charging.clone(),
},
);
button_x += match layout {
ListLayout::Horizontal => button_w,
ListLayout::Vertical => 0.,
};
button_y += match layout {
ListLayout::Horizontal => 0.,
ListLayout::Vertical => button_h,
};
}
}
ModularElement::OverlayList {
rect: [x, y, w, h],
corner_radius,
font_size,
fg_color,
bg_color,
layout,
template,
} => {
let num_buttons = state.screens.len() as f32;
let mut button_x = *x;
let mut button_y = *y;
let (button_w, button_h) = match layout {
ListLayout::Horizontal => (*w / num_buttons, *h),
ListLayout::Vertical => (*w, *h / num_buttons),
};
canvas.bg_color = color_parse(bg_color).unwrap_or(*FALLBACK_COLOR);
canvas.fg_color = color_parse(fg_color).unwrap_or(*FALLBACK_COLOR);
canvas.font_size = *font_size;
for screen in state.screens.iter() {
let button = canvas.button(
button_x + 2.,
button_y + 2.,
button_w - 4.,
button_h - 4.,
corner_radius.unwrap_or_default(),
screen.name.clone(),
);
// cursed
let data = ButtonData {
click_down: template.click_down.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
click_up: template.click_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
long_click_up: template.long_click_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
right_down: template.right_down.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
right_up: template.right_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
long_right_up: template.long_right_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
middle_down: template.middle_down.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
middle_up: template.middle_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
long_middle_up: template.long_middle_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
scroll_down: template.scroll_down.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
scroll_up: template.scroll_up.as_ref().map(|f| {
vec![ButtonAction::Overlay {
target: OverlaySelector::Id(screen.id),
action: f.clone(),
}]
}),
..Default::default()
};
modular_button_init(button, &data);
button_x += match layout {
ListLayout::Horizontal => button_w,
ListLayout::Vertical => 0.,
};
button_y += match layout {
ListLayout::Horizontal => 0.,
ListLayout::Vertical => button_h,
};
}
}
}
}
Ok(canvas.build())
}
pub fn color_parse_or_default(color: &str) -> GuiColor {
color_parse(color).unwrap_or_else(|e| {
log::error!("Failed to parse color '{}': {}", color, e);
*FALLBACK_COLOR
})
}
fn sprite_from_path(path: Arc<str>, app: &mut AppState) -> anyhow::Result<Arc<ImageView>> {
if let Some(view) = app.sprites.arc_get(&path) {
return Ok(view.clone());
}
let real_path = CONFIG_ROOT_PATH.join(&*path);
let Ok(f) = File::open(real_path) else {
anyhow::bail!("Could not open custom sprite at: {}", path);
};
let mut command_buffer = app
.graphics
.create_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
match command_buffer.texture2d_dds(f) {
Ok(image) => {
command_buffer.build_and_execute_now()?;
Ok(ImageView::new_default(image)?)
}
Err(e) => {
anyhow::bail!("Could not use custom sprite at: {}\n{:?}", path, e);
}
}
}
-600
View File
@@ -1,600 +0,0 @@
use glam::Vec2;
use idmap::{idmap, IdMap};
use idmap_derive::IntegerId;
use input_linux::{
AbsoluteAxis, AbsoluteInfo, AbsoluteInfoSetup, EventKind, InputId, Key, RelativeAxis,
UInputHandle,
};
use libc::{input_event, timeval};
use once_cell::sync::Lazy;
use std::mem::transmute;
use std::{fs::File, sync::atomic::AtomicBool};
use strum::{EnumIter, EnumString, IntoEnumIterator};
use xkbcommon::xkb;
#[cfg(feature = "wayland")]
mod wayland;
#[cfg(feature = "x11")]
mod x11;
pub static USE_UINPUT: AtomicBool = AtomicBool::new(true);
pub fn initialize() -> Box<dyn HidProvider> {
if !USE_UINPUT.load(std::sync::atomic::Ordering::Relaxed) {
log::info!("Uinput disabled by user.");
return Box::new(DummyProvider {});
}
if let Some(uinput) = UInputProvider::try_new() {
log::info!("Initialized uinput.");
return Box::new(uinput);
}
log::error!("Could not create uinput provider. Keyboard/Mouse input will not work!");
log::error!("To check if you're in input group, run: id -nG");
if let Ok(user) = std::env::var("USER") {
log::error!(
"To add yourself to the input group, run: sudo usermod -aG input {}",
user
);
log::error!("After adding yourself to the input group, you will need to reboot.");
}
Box::new(DummyProvider {})
}
pub trait HidProvider {
fn mouse_move(&mut self, pos: Vec2);
fn send_button(&mut self, button: u16, down: bool);
fn wheel(&mut self, delta: i32);
fn set_modifiers(&mut self, mods: u8);
fn send_key(&self, key: VirtualKey, down: bool);
fn set_desktop_extent(&mut self, extent: Vec2);
fn set_desktop_origin(&mut self, origin: Vec2);
fn commit(&mut self);
}
struct MouseButtonAction {
button: u16,
down: bool,
}
#[derive(Default)]
struct MouseAction {
last_requested_pos: Option<Vec2>,
pos: Option<Vec2>,
button: Option<MouseButtonAction>,
scroll: Option<i32>,
}
pub struct UInputProvider {
handle: UInputHandle<File>,
desktop_extent: Vec2,
desktop_origin: Vec2,
cur_modifiers: u8,
current_action: MouseAction,
}
pub struct DummyProvider;
pub const MOUSE_LEFT: u16 = 0x110;
pub const MOUSE_RIGHT: u16 = 0x111;
pub const MOUSE_MIDDLE: u16 = 0x112;
const MOUSE_EXTENT: f32 = 32768.;
const EV_SYN: u16 = 0x0;
const EV_KEY: u16 = 0x1;
const EV_REL: u16 = 0x2;
const EV_ABS: u16 = 0x3;
impl UInputProvider {
fn try_new() -> Option<Self> {
if let Ok(file) = File::create("/dev/uinput") {
let handle = UInputHandle::new(file);
let id = InputId {
bustype: 0x03,
vendor: 0x4711,
product: 0x0829,
version: 5,
};
let name = b"WlxOverlay-S Keyboard-Mouse Hybrid Thing\0";
let abs_info = vec![
AbsoluteInfoSetup {
axis: input_linux::AbsoluteAxis::X,
info: AbsoluteInfo {
value: 0,
minimum: 0,
maximum: MOUSE_EXTENT as _,
fuzz: 0,
flat: 0,
resolution: 10,
},
},
AbsoluteInfoSetup {
axis: input_linux::AbsoluteAxis::Y,
info: AbsoluteInfo {
value: 0,
minimum: 0,
maximum: MOUSE_EXTENT as _,
fuzz: 0,
flat: 0,
resolution: 10,
},
},
];
if handle.set_evbit(EventKind::Key).is_err() {
return None;
}
if handle.set_evbit(EventKind::Absolute).is_err() {
return None;
}
if handle.set_evbit(EventKind::Relative).is_err() {
return None;
}
for btn in MOUSE_LEFT..=MOUSE_MIDDLE {
let key: Key = unsafe { transmute(btn) };
if handle.set_keybit(key).is_err() {
return None;
}
}
for key in VirtualKey::iter() {
let key: Key = unsafe { transmute((key as u16) - 8) };
if handle.set_keybit(key).is_err() {
return None;
}
}
if handle.set_absbit(AbsoluteAxis::X).is_err() {
return None;
}
if handle.set_absbit(AbsoluteAxis::Y).is_err() {
return None;
}
if handle.set_relbit(RelativeAxis::Wheel).is_err() {
return None;
}
if handle.create(&id, name, 0, &abs_info).is_ok() {
return Some(UInputProvider {
handle,
desktop_extent: Vec2::ZERO,
desktop_origin: Vec2::ZERO,
current_action: Default::default(),
cur_modifiers: 0,
});
}
}
None
}
fn send_button_internal(&self, button: u16, down: bool) {
let time = get_time();
let events = [
new_event(time, EV_KEY, button, down as _),
new_event(time, EV_SYN, 0, 0),
];
if let Err(res) = self.handle.write(&events) {
log::error!("send_button: {}", res.to_string());
}
}
fn mouse_move_internal(&mut self, pos: Vec2) {
#[cfg(debug_assertions)]
log::trace!("Mouse move: {:?}", pos);
let pos = (pos - self.desktop_origin) * (MOUSE_EXTENT / self.desktop_extent);
let time = get_time();
let events = [
new_event(time, EV_ABS, AbsoluteAxis::X as _, pos.x as i32),
new_event(time, EV_ABS, AbsoluteAxis::Y as _, pos.y as i32),
new_event(time, EV_SYN, 0, 0),
];
if let Err(res) = self.handle.write(&events) {
log::error!("{}", res.to_string());
}
}
fn wheel_internal(&self, delta: i32) {
let time = get_time();
let events = [
new_event(time, EV_REL, RelativeAxis::Wheel as _, delta),
new_event(time, EV_SYN, 0, 0),
];
if let Err(res) = self.handle.write(&events) {
log::error!("wheel: {}", res.to_string());
}
}
}
impl HidProvider for UInputProvider {
fn set_modifiers(&mut self, modifiers: u8) {
let changed = self.cur_modifiers ^ modifiers;
for i in 0..8 {
let m = 1 << i;
if changed & m != 0 {
if let Some(vk) = MODS_TO_KEYS.get(m).into_iter().flatten().next() {
self.send_key(*vk, modifiers & m != 0);
}
}
}
self.cur_modifiers = modifiers;
}
fn send_key(&self, key: VirtualKey, down: bool) {
log::debug!("send_key: {:?} {}", key, down);
let time = get_time();
let events = [
new_event(time, EV_KEY, (key as u16) - 8, down as _),
new_event(time, EV_SYN, 0, 0),
];
if let Err(res) = self.handle.write(&events) {
log::error!("send_key: {}", res.to_string());
}
}
fn set_desktop_extent(&mut self, extent: Vec2) {
self.desktop_extent = extent;
}
fn set_desktop_origin(&mut self, origin: Vec2) {
self.desktop_origin = origin;
}
fn mouse_move(&mut self, pos: Vec2) {
if self.current_action.pos.is_none() && self.current_action.scroll.is_none() {
self.current_action.pos = Some(pos);
}
self.current_action.last_requested_pos = Some(pos);
}
fn send_button(&mut self, button: u16, down: bool) {
if self.current_action.button.is_none() {
self.current_action.button = Some(MouseButtonAction { button, down });
self.current_action.pos = self.current_action.last_requested_pos;
}
}
fn wheel(&mut self, delta: i32) {
if self.current_action.scroll.is_none() {
self.current_action.scroll = Some(delta);
// Pass mouse motion events only if not scrolling
// (allows scrolling on all Chromium-based applications)
self.current_action.pos = None;
}
}
fn commit(&mut self) {
if let Some(pos) = self.current_action.pos.take() {
self.mouse_move_internal(pos);
}
if let Some(button) = self.current_action.button.take() {
self.send_button_internal(button.button, button.down);
}
if let Some(scroll) = self.current_action.scroll.take() {
self.wheel_internal(scroll);
}
}
}
impl HidProvider for DummyProvider {
fn mouse_move(&mut self, _pos: Vec2) {}
fn send_button(&mut self, _button: u16, _down: bool) {}
fn wheel(&mut self, _delta: i32) {}
fn set_modifiers(&mut self, _modifiers: u8) {}
fn send_key(&self, _key: VirtualKey, _down: bool) {}
fn set_desktop_extent(&mut self, _extent: Vec2) {}
fn set_desktop_origin(&mut self, _origin: Vec2) {}
fn commit(&mut self) {}
}
#[inline]
fn get_time() -> timeval {
let mut time = timeval {
tv_sec: 0,
tv_usec: 0,
};
unsafe { libc::gettimeofday(&mut time, std::ptr::null_mut()) };
time
}
#[inline]
fn new_event(time: timeval, type_: u16, code: u16, value: i32) -> input_event {
input_event {
time,
type_,
code,
value,
}
}
pub type KeyModifier = u8;
pub const SHIFT: KeyModifier = 0x01;
pub const CAPS_LOCK: KeyModifier = 0x02;
pub const CTRL: KeyModifier = 0x04;
pub const ALT: KeyModifier = 0x08;
pub const NUM_LOCK: KeyModifier = 0x10;
pub const SUPER: KeyModifier = 0x40;
pub const META: KeyModifier = 0x80;
#[allow(non_camel_case_types)]
#[repr(u16)]
#[derive(Debug, PartialEq, Clone, Copy, IntegerId, EnumString, EnumIter)]
pub enum VirtualKey {
Escape = 9,
N1, // number row
N2,
N3,
N4,
N5,
N6,
N7,
N8,
N9,
N0,
Minus,
Plus,
BackSpace,
Tab,
Q,
W,
E,
R,
T,
Y,
U,
I,
O,
P,
Oem4, // [ {
Oem6, // ] }
Return,
LCtrl,
A,
S,
D,
F,
G,
H,
J,
K,
L,
Oem1, // ; :
Oem7, // ' "
Oem3, // ` ~
LShift,
Oem5, // \ |
Z,
X,
C,
V,
B,
N,
M,
Comma, // , <
Period, // . >
Oem2, // / ?
RShift,
KP_Multiply,
LAlt,
Space,
Caps,
F1,
F2,
F3,
F4,
F5,
F6,
F7,
F8,
F9,
F10,
NumLock,
Scroll,
KP_7, // KeyPad
KP_8,
KP_9,
KP_Subtract,
KP_4,
KP_5,
KP_6,
KP_Add,
KP_1,
KP_2,
KP_3,
KP_0,
KP_Decimal,
Oem102 = 94, // Optional key usually between LShift and Z
F11,
F12,
AbntC1,
Katakana,
Hiragana,
Henkan,
Kana,
Muhenkan,
KP_Enter = 104,
RCtrl,
KP_Divide,
Print,
Meta, // Right Alt aka AltGr
Home = 110,
Up,
Prior,
Left,
Right,
End,
Down,
Next,
Insert,
Delete,
XF86AudioMute = 121,
XF86AudioLowerVolume,
XF86AudioRaiseVolume,
Pause = 127,
AbntC2 = 129,
Hangul,
Hanja,
LSuper = 133,
RSuper,
Menu,
Help = 146,
XF86MenuKB,
XF86Sleep = 150,
XF86Xfer = 155,
XF86Launch1,
XF86Launch2,
XF86WWW,
XF86Mail = 163,
XF86Favorites,
XF86MyComputer,
XF86Back,
XF86Forward,
XF86AudioNext = 171,
XF86AudioPlay,
XF86AudioPrev,
XF86AudioStop,
XF86HomePage = 180,
XF86Reload,
F13 = 191,
F14,
F15,
F16,
F17,
F18,
F19,
F20,
F21,
F22,
F23,
F24,
Hyper = 207,
XF86Launch3,
XF86Launch4,
XF86LaunchB,
XF86Search = 225,
}
pub static KEYS_TO_MODS: Lazy<IdMap<VirtualKey, KeyModifier>> = Lazy::new(|| {
idmap! {
VirtualKey::LShift => SHIFT,
VirtualKey::RShift => SHIFT,
VirtualKey::Caps => CAPS_LOCK,
VirtualKey::LCtrl => CTRL,
VirtualKey::RCtrl => CTRL,
VirtualKey::LAlt => ALT,
VirtualKey::NumLock => NUM_LOCK,
VirtualKey::LSuper => SUPER,
VirtualKey::RSuper => SUPER,
VirtualKey::Meta => META,
}
});
pub static MODS_TO_KEYS: Lazy<IdMap<KeyModifier, Vec<VirtualKey>>> = Lazy::new(|| {
idmap! {
SHIFT => vec![VirtualKey::LShift, VirtualKey::RShift],
CAPS_LOCK => vec![VirtualKey::Caps],
CTRL => vec![VirtualKey::LCtrl, VirtualKey::RCtrl],
ALT => vec![VirtualKey::LAlt],
NUM_LOCK => vec![VirtualKey::NumLock],
SUPER => vec![VirtualKey::LSuper, VirtualKey::RSuper],
META => vec![VirtualKey::Meta],
}
});
pub enum KeyType {
Symbol,
NumPad,
Other,
}
macro_rules! key_between {
($key:expr, $start:expr, $end:expr) => {
$key as u32 >= $start as u32 && $key as u32 <= $end as u32
};
}
macro_rules! key_is {
($key:expr, $val:expr) => {
$key as u32 == $val as u32
};
}
pub fn get_key_type(key: VirtualKey) -> KeyType {
if key_between!(key, VirtualKey::N1, VirtualKey::Plus)
|| key_between!(key, VirtualKey::Q, VirtualKey::Oem6)
|| key_between!(key, VirtualKey::A, VirtualKey::Oem3)
|| key_between!(key, VirtualKey::Oem5, VirtualKey::Oem2)
|| key_is!(key, VirtualKey::Oem102)
{
KeyType::Symbol
} else if key_between!(key, VirtualKey::KP_7, VirtualKey::KP_0)
&& !key_is!(key, VirtualKey::KP_Subtract)
&& !key_is!(key, VirtualKey::KP_Add)
{
KeyType::NumPad
} else {
KeyType::Other
}
}
pub struct XkbKeymap {
pub keymap: xkb::Keymap,
}
impl XkbKeymap {
pub fn label_for_key(&self, key: VirtualKey, modifier: KeyModifier) -> String {
let mut state = xkb::State::new(&self.keymap);
if modifier > 0 {
if let Some(mod_key) = MODS_TO_KEYS.get(modifier) {
state.update_key(
xkb::Keycode::from(mod_key[0] as u32),
xkb::KeyDirection::Down,
);
}
}
state.key_get_utf8(xkb::Keycode::from(key as u32))
}
pub fn has_altgr(&self) -> bool {
let state0 = xkb::State::new(&self.keymap);
let mut state1 = xkb::State::new(&self.keymap);
state1.update_key(
xkb::Keycode::from(VirtualKey::Meta as u32),
xkb::KeyDirection::Down,
);
for key in [
VirtualKey::N0,
VirtualKey::N1,
VirtualKey::N2,
VirtualKey::N3,
VirtualKey::N4,
VirtualKey::N5,
VirtualKey::N6,
VirtualKey::N7,
VirtualKey::N8,
VirtualKey::N9,
] {
let sym0 = state0.key_get_one_sym(xkb::Keycode::from(key as u32));
let sym1 = state1.key_get_one_sym(xkb::Keycode::from(key as u32));
if sym0 != sym1 {
return true;
}
}
false
}
}
#[cfg(feature = "wayland")]
pub use wayland::get_keymap_wl;
#[cfg(not(feature = "wayland"))]
pub fn get_keymap_wl() -> anyhow::Result<XkbKeymap> {
anyhow::bail!("Wayland support not enabled.")
}
#[cfg(feature = "x11")]
pub use x11::get_keymap_x11;
#[cfg(not(feature = "x11"))]
pub fn get_keymap_x11() -> anyhow::Result<XkbKeymap> {
anyhow::bail!("X11 support not enabled.")
}
-142
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@@ -1,142 +0,0 @@
use wlx_capture::wayland::wayland_client::{
globals::{registry_queue_init, GlobalListContents},
protocol::{
wl_keyboard::{self, WlKeyboard},
wl_registry::WlRegistry,
wl_seat::{self, Capability, WlSeat},
},
Connection, Dispatch, Proxy, QueueHandle,
};
use xkbcommon::xkb;
use super::XkbKeymap;
struct WlKeymapHandler {
seat: WlSeat,
keyboard: Option<WlKeyboard>,
keymap: Option<XkbKeymap>,
}
impl Drop for WlKeymapHandler {
fn drop(&mut self) {
if let Some(keyboard) = &self.keyboard {
keyboard.release();
}
self.seat.release();
}
}
pub fn get_keymap_wl() -> anyhow::Result<XkbKeymap> {
let connection = Connection::connect_to_env()?;
let (globals, mut queue) = registry_queue_init::<WlKeymapHandler>(&connection)?;
let qh = queue.handle();
let seat: WlSeat = globals
.bind(&qh, 4..=9, ())
.expect(WlSeat::interface().name);
let mut me = WlKeymapHandler {
seat,
keyboard: None,
keymap: None,
};
// this gets us the wl_seat
let _ = queue.blocking_dispatch(&mut me);
// this gets us the wl_keyboard
let _ = queue.blocking_dispatch(&mut me);
if let Some(keymap) = me.keymap.take() {
Ok(keymap)
} else {
Err(anyhow::anyhow!("Could not load keymap"))
}
}
impl Dispatch<WlRegistry, GlobalListContents> for WlKeymapHandler {
fn event(
_state: &mut Self,
_proxy: &WlRegistry,
_event: <WlRegistry as Proxy>::Event,
_data: &GlobalListContents,
_conn: &Connection,
_qhandle: &QueueHandle<Self>,
) {
}
}
impl Dispatch<WlSeat, ()> for WlKeymapHandler {
fn event(
state: &mut Self,
proxy: &WlSeat,
event: <WlSeat as Proxy>::Event,
_data: &(),
_conn: &Connection,
qhandle: &QueueHandle<Self>,
) {
match event {
wl_seat::Event::Capabilities { capabilities } => {
let capability = capabilities
.into_result()
.unwrap_or(wl_seat::Capability::empty());
if capability.contains(Capability::Keyboard) {
state.keyboard = Some(proxy.get_keyboard(qhandle, ()));
}
}
wl_seat::Event::Name { name } => {
log::debug!("Using WlSeat: {}", name);
}
_ => {}
}
}
}
impl Dispatch<WlKeyboard, ()> for WlKeymapHandler {
fn event(
state: &mut Self,
_proxy: &WlKeyboard,
event: <WlKeyboard as Proxy>::Event,
_data: &(),
_conn: &Connection,
_qhandle: &QueueHandle<Self>,
) {
match event {
wl_keyboard::Event::Keymap { format, fd, size } => {
let format = format
.into_result()
.unwrap_or(wl_keyboard::KeymapFormat::NoKeymap);
if matches!(format, wl_keyboard::KeymapFormat::XkbV1) {
let context = xkb::Context::new(xkb::CONTEXT_NO_DEFAULT_INCLUDES);
let maybe_keymap = unsafe {
xkb::Keymap::new_from_fd(
&context,
fd,
size as _,
xkb::KEYMAP_FORMAT_TEXT_V1,
xkb::KEYMAP_COMPILE_NO_FLAGS,
)
};
match maybe_keymap {
Ok(Some(keymap)) => {
state.keymap = Some(XkbKeymap { keymap });
}
Ok(None) => {
log::error!("Could not load keymap: no keymap");
log::error!("Default layout will be used.");
}
Err(err) => {
log::error!("Could not load keymap: {}", err);
log::error!("Default layout will be used.");
}
}
}
}
wl_keyboard::Event::RepeatInfo { rate, delay } => {
log::debug!("WlKeyboard RepeatInfo rate: {}, delay: {}", rate, delay);
}
_ => {}
}
}
}
-35
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@@ -1,35 +0,0 @@
use xkbcommon::xkb::{
self,
x11::{
get_core_keyboard_device_id, keymap_new_from_device, setup_xkb_extension,
SetupXkbExtensionFlags, MIN_MAJOR_XKB_VERSION, MIN_MINOR_XKB_VERSION,
},
};
use super::XkbKeymap;
pub fn get_keymap_x11() -> anyhow::Result<XkbKeymap> {
let context = xkb::Context::new(xkb::CONTEXT_NO_FLAGS);
let (conn, _) = xcb::Connection::connect(None)?;
setup_xkb_extension(
&conn,
MIN_MAJOR_XKB_VERSION,
MIN_MINOR_XKB_VERSION,
SetupXkbExtensionFlags::NoFlags,
&mut 0,
&mut 0,
&mut 0,
&mut 0,
);
let device_id = get_core_keyboard_device_id(&conn);
if device_id == -1 {
return Err(anyhow::anyhow!(
"get_core_keyboard_device_id returned -1. Check your XKB installation."
));
}
let keymap = keymap_new_from_device(&context, &conn, device_id, xkb::KEYMAP_COMPILE_NO_FLAGS);
Ok(XkbKeymap { keymap })
}
-243
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@@ -1,243 +0,0 @@
#[allow(dead_code)]
mod backend;
mod config;
mod config_io;
mod graphics;
mod gui;
mod hid;
mod overlays;
mod shaders;
mod state;
use std::{
path::PathBuf,
sync::{
atomic::{AtomicBool, Ordering},
Arc,
},
};
use clap::Parser;
use flexi_logger::{Duplicate, FileSpec, LogSpecification};
use sysinfo::Pid;
/// The lightweight desktop overlay for OpenVR and OpenXR
#[derive(Default, Parser, Debug)]
#[command(version, about, long_about = None)]
struct Args {
#[cfg(feature = "openvr")]
/// Force OpenVR backend
#[arg(long)]
openvr: bool,
#[cfg(feature = "openxr")]
/// Force OpenXR backend
#[arg(long)]
openxr: bool,
/// Show the working set of overlay on startup
#[arg(long)]
show: bool,
/// Uninstall OpenVR manifest and exit
#[arg(long)]
uninstall: bool,
/// Replace running WlxOverlay-S instance
#[arg(long)]
replace: bool,
/// Allow multiple running instances of WlxOverlay-S (things may break!)
#[arg(long)]
multi: bool,
/// Path to write logs to
#[arg(short, long, value_name = "FILE_PATH")]
log_to: Option<String>,
#[cfg(feature = "uidev")]
/// Show a desktop window of a UI panel for development
#[arg(short, long, value_name = "UI_NAME")]
uidev: Option<String>,
}
fn main() -> Result<(), Box<dyn std::error::Error>> {
let mut args = if std::env::args().skip(1).any(|a| !a.is_empty()) {
Args::parse()
} else {
Args::default()
};
if !args.multi && !ensure_single_instance(args.replace) {
println!("Looks like WlxOverlay-S is already running.");
println!("Use --replace and I will terminate it for you.");
return Ok(());
}
logging_init(&mut args)?;
log::info!(
"Welcome to {} version {}!",
env!("CARGO_PKG_NAME"),
env!("WLX_BUILD"),
);
log::info!("It is {}.", chrono::Local::now().format("%c"));
#[cfg(feature = "openvr")]
if args.uninstall {
crate::backend::openvr::openvr_uninstall();
return Ok(());
}
#[cfg(feature = "uidev")]
if let Some(panel_name) = args.uidev.as_ref() {
crate::backend::uidev::uidev_run(panel_name.as_str())?;
return Ok(());
}
let running = Arc::new(AtomicBool::new(true));
let _ = ctrlc::set_handler({
let running = running.clone();
move || {
running.store(false, Ordering::Relaxed);
}
});
auto_run(running, args);
Ok(())
}
fn auto_run(running: Arc<AtomicBool>, args: Args) {
use backend::common::BackendError;
#[cfg(feature = "openxr")]
if !args_get_openvr(&args) {
use crate::backend::openxr::openxr_run;
match openxr_run(running.clone(), args.show) {
Ok(()) => return,
Err(BackendError::NotSupported) => (),
Err(e) => {
log::error!("{}", e.to_string());
return;
}
};
}
#[cfg(feature = "openvr")]
if !args_get_openxr(&args) {
use crate::backend::openvr::openvr_run;
match openvr_run(running.clone(), args.show) {
Ok(()) => return,
Err(BackendError::NotSupported) => (),
Err(e) => {
log::error!("{}", e.to_string());
return;
}
};
}
log::error!("No more backends to try");
#[cfg(not(any(feature = "openvr", feature = "openxr")))]
compile_error!("No VR support! Enable either openvr or openxr features!");
#[cfg(not(any(feature = "wayland", feature = "x11")))]
compile_error!("No desktop support! Enable either wayland or x11 features!");
}
#[allow(dead_code)]
fn args_get_openvr(_args: &Args) -> bool {
#[cfg(feature = "openvr")]
let ret = _args.openvr;
#[cfg(not(feature = "openvr"))]
let ret = false;
ret
}
#[allow(dead_code)]
fn args_get_openxr(_args: &Args) -> bool {
#[cfg(feature = "openxr")]
let ret = _args.openxr;
#[cfg(not(feature = "openxr"))]
let ret = false;
ret
}
fn logging_init(args: &mut Args) -> anyhow::Result<()> {
let log_file = args
.log_to
.take()
.or_else(|| std::env::var("WLX_LOGFILE").ok())
.or_else(|| Some("/tmp/wlx.log".to_string()));
if let Some(log_to) = log_file.filter(|s| !s.is_empty()) {
if let Err(e) = file_logging_init(&log_to) {
log::error!("Failed to initialize file logging: {}", e);
flexi_logger::Logger::try_with_env_or_str("info")?.start()?;
}
} else {
flexi_logger::Logger::try_with_env_or_str("info")?.start()?;
}
log_panics::init();
Ok(())
}
fn file_logging_init(log_to: &str) -> anyhow::Result<()> {
let file_spec = FileSpec::try_from(PathBuf::from(log_to))?;
let log_spec = LogSpecification::env_or_parse("info")?;
let duplicate = log_spec
.module_filters()
.iter()
.find(|m| m.module_name.is_none())
.map(|m| match m.level_filter {
log::LevelFilter::Trace => Duplicate::Trace,
log::LevelFilter::Debug => Duplicate::Debug,
log::LevelFilter::Info => Duplicate::Info,
log::LevelFilter::Warn => Duplicate::Warn,
_ => Duplicate::Error,
});
flexi_logger::Logger::with(log_spec)
.log_to_file(file_spec)
.duplicate_to_stderr(duplicate.unwrap_or(Duplicate::Error))
.start()?;
println!("Logging to: {}", log_to);
Ok(())
}
fn ensure_single_instance(replace: bool) -> bool {
let mut path = std::env::var("XDG_RUNTIME_DIR")
.map(PathBuf::from)
.unwrap_or_else(|_| PathBuf::from("/tmp"));
path.push("wlx-overlay-s.pid");
if path.exists() {
// load contents
if let Ok(pid_str) = std::fs::read_to_string(&path) {
if let Ok(pid) = pid_str.trim().parse::<u32>() {
let mut system = sysinfo::System::new();
system.refresh_processes(sysinfo::ProcessesToUpdate::Some(&[Pid::from_u32(pid)]));
if let Some(proc) = system.process(sysinfo::Pid::from_u32(pid)) {
if replace {
proc.kill_with(sysinfo::Signal::Term);
proc.wait();
} else {
return false;
}
}
}
}
}
let pid = std::process::id().to_string();
std::fs::write(path, pid).unwrap();
true
}
-33
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@@ -1,33 +0,0 @@
use glam::Vec3A;
use once_cell::sync::Lazy;
use std::sync::Arc;
use crate::backend::overlay::{OverlayData, OverlayState, RelativeTo};
use crate::config::{load_known_yaml, ConfigType};
use crate::gui::modular::{modular_canvas, ModularUiConfig};
use crate::state::AppState;
pub static ANCHOR_NAME: Lazy<Arc<str>> = Lazy::new(|| Arc::from("anchor"));
pub fn create_anchor<O>(state: &mut AppState) -> anyhow::Result<OverlayData<O>>
where
O: Default,
{
let config = load_known_yaml::<ModularUiConfig>(ConfigType::Anchor);
Ok(OverlayData {
state: OverlayState {
name: ANCHOR_NAME.clone(),
want_visible: false,
interactable: false,
grabbable: false,
z_order: 67,
spawn_scale: config.width,
spawn_point: Vec3A::NEG_Z * 0.5,
relative_to: RelativeTo::Stage,
..Default::default()
},
backend: Box::new(modular_canvas(&config.size, &config.elements, state)?),
..Default::default()
})
}
-51
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@@ -1,51 +0,0 @@
use std::sync::Arc;
use glam::Vec3A;
use crate::{
backend::overlay::{ui_transform, OverlayBackend, OverlayState},
config::{load_custom_ui, load_known_yaml, ConfigType},
gui::modular::{modular_canvas, ModularUiConfig},
state::AppState,
};
const SETTINGS_NAME: &str = "settings";
pub fn create_custom(
state: &mut AppState,
name: Arc<str>,
) -> Option<(OverlayState, Box<dyn OverlayBackend>)> {
let config = if &*name == SETTINGS_NAME {
load_known_yaml::<ModularUiConfig>(ConfigType::Settings)
} else {
match load_custom_ui(&name) {
Ok(config) => config,
Err(e) => {
log::error!("Failed to load custom UI config for {}: {:?}", name, e);
return None;
}
}
};
let canvas = match modular_canvas(&config.size, &config.elements, state) {
Ok(canvas) => canvas,
Err(e) => {
log::error!("Failed to create canvas for {}: {:?}", name, e);
return None;
}
};
let state = OverlayState {
name: name.clone(),
want_visible: true,
interactable: true,
grabbable: true,
spawn_scale: config.width,
spawn_point: Vec3A::from_array(config.spawn_pos.unwrap_or([0., 0., -0.5])),
interaction_transform: ui_transform(&config.size),
..Default::default()
};
let backend = Box::new(canvas);
Some((state, backend))
}
-437
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@@ -1,437 +0,0 @@
use std::{
collections::HashMap,
process::{Child, Command},
str::FromStr,
};
use crate::{
backend::{
input::PointerMode,
overlay::{OverlayData, OverlayState},
},
config::{self, ConfigType},
gui::{
canvas::{builder::CanvasBuilder, control::Control},
color_parse, KeyCapType,
},
hid::{
get_key_type, KeyModifier, KeyType, VirtualKey, XkbKeymap, ALT, CTRL, KEYS_TO_MODS, META,
NUM_LOCK, SHIFT, SUPER,
},
state::AppState,
};
use glam::{vec2, vec3a, Affine2, Vec4};
use once_cell::sync::Lazy;
use regex::Regex;
use serde::{Deserialize, Serialize};
const PIXELS_PER_UNIT: f32 = 80.;
const BUTTON_PADDING: f32 = 4.;
const AUTO_RELEASE_MODS: [KeyModifier; 5] = [SHIFT, CTRL, ALT, SUPER, META];
pub const KEYBOARD_NAME: &str = "kbd";
pub fn create_keyboard<O>(
app: &AppState,
keymap: Option<XkbKeymap>,
) -> anyhow::Result<OverlayData<O>>
where
O: Default,
{
let size = vec2(
LAYOUT.row_size * PIXELS_PER_UNIT,
(LAYOUT.main_layout.len() as f32) * PIXELS_PER_UNIT,
);
let data = KeyboardData {
modifiers: 0,
processes: vec![],
};
let mut canvas = CanvasBuilder::new(
size.x as _,
size.y as _,
app.graphics.clone(),
app.graphics.native_format,
data,
)?;
canvas.bg_color = color_parse("#181926").unwrap(); //safe
canvas.panel(0., 0., size.x, size.y, 12.);
canvas.font_size = 18;
canvas.fg_color = color_parse("#cad3f5").unwrap(); //safe
canvas.bg_color = color_parse("#1e2030").unwrap(); //safe
let has_altgr = keymap.as_ref().map_or(false, |k| k.has_altgr());
let unit_size = size.x / LAYOUT.row_size;
let h = unit_size - 2. * BUTTON_PADDING;
for row in 0..LAYOUT.key_sizes.len() {
let y = unit_size * (row as f32) + BUTTON_PADDING;
let mut sum_size = 0f32;
for col in 0..LAYOUT.key_sizes[row].len() {
let my_size = LAYOUT.key_sizes[row][col];
let x = unit_size * sum_size + BUTTON_PADDING;
let w = unit_size * my_size - 2. * BUTTON_PADDING;
if let Some(key) = LAYOUT.main_layout[row][col].as_ref() {
let mut label = Vec::with_capacity(2);
let mut maybe_state: Option<KeyButtonData> = None;
let mut cap_type = KeyCapType::Regular;
if let Ok(vk) = VirtualKey::from_str(key) {
if let Some(keymap) = keymap.as_ref() {
match get_key_type(vk) {
KeyType::Symbol => {
let label0 = keymap.label_for_key(vk, 0);
let label1 = keymap.label_for_key(vk, SHIFT);
if label0.chars().next().map_or(false, |f| f.is_alphabetic()) {
label.push(label1);
if has_altgr {
cap_type = KeyCapType::RegularAltGr;
label.push(keymap.label_for_key(vk, META));
} else {
cap_type = KeyCapType::Regular;
}
} else {
label.push(label0);
label.push(label1);
if has_altgr {
label.push(keymap.label_for_key(vk, META));
cap_type = KeyCapType::ReversedAltGr;
} else {
cap_type = KeyCapType::Reversed;
}
}
}
KeyType::NumPad => {
label.push(keymap.label_for_key(vk, NUM_LOCK));
}
KeyType::Other => {}
}
}
if let Some(mods) = KEYS_TO_MODS.get(vk) {
maybe_state = Some(KeyButtonData::Modifier {
modifier: *mods,
sticky: false,
});
} else {
maybe_state = Some(KeyButtonData::Key { vk, pressed: false });
}
} else if let Some(macro_verbs) = LAYOUT.macros.get(key) {
maybe_state = Some(KeyButtonData::Macro {
verbs: key_events_for_macro(macro_verbs),
});
} else if let Some(exec_args) = LAYOUT.exec_commands.get(key) {
if exec_args.is_empty() {
log::error!("Keyboard: EXEC args empty for {}", key);
continue;
}
let mut iter = exec_args.iter().cloned();
if let Some(program) = iter.next() {
maybe_state = Some(KeyButtonData::Exec {
program,
args: iter.by_ref().take_while(|arg| arg[..] != *"null").collect(),
release_program: iter.next(),
release_args: iter.collect(),
})
};
} else {
log::error!("Unknown key: {}", key);
}
if let Some(state) = maybe_state {
if label.is_empty() {
label = LAYOUT.label_for_key(key);
}
let button = canvas.key_button(x, y, w, h, 12., cap_type, &label);
button.state = Some(state);
button.on_press = Some(key_press);
button.on_release = Some(key_release);
button.test_highlight = Some(test_highlight);
}
}
sum_size += my_size;
}
}
let canvas = canvas.build();
let interaction_transform = Affine2::from_translation(vec2(0.5, 0.5))
* Affine2::from_scale(vec2(1., -size.x as f32 / size.y as f32));
let width = LAYOUT.row_size * 0.05 * app.session.config.keyboard_scale;
Ok(OverlayData {
state: OverlayState {
name: KEYBOARD_NAME.into(),
grabbable: true,
recenter: true,
anchored: true,
interactable: true,
spawn_scale: width,
spawn_point: vec3a(0., -0.5, 0.),
interaction_transform,
..Default::default()
},
backend: Box::new(canvas),
..Default::default()
})
}
fn key_press(
control: &mut Control<KeyboardData, KeyButtonData>,
data: &mut KeyboardData,
app: &mut AppState,
mode: PointerMode,
) {
match control.state.as_mut() {
Some(KeyButtonData::Key { vk, pressed }) => {
data.key_click(app);
if let PointerMode::Right = mode {
data.modifiers |= SHIFT;
app.hid_provider.set_modifiers(data.modifiers);
}
app.hid_provider.send_key(*vk, true);
*pressed = true;
}
Some(KeyButtonData::Modifier { modifier, sticky }) => {
*sticky = data.modifiers & *modifier == 0;
data.modifiers |= *modifier;
data.key_click(app);
app.hid_provider.set_modifiers(data.modifiers);
}
Some(KeyButtonData::Macro { verbs }) => {
data.key_click(app);
for (vk, press) in verbs {
app.hid_provider.send_key(*vk, *press);
}
}
Some(KeyButtonData::Exec { program, args, .. }) => {
// Reap previous processes
data.processes
.retain_mut(|child| !matches!(child.try_wait(), Ok(Some(_))));
data.key_click(app);
if let Ok(child) = Command::new(program).args(args).spawn() {
data.processes.push(child);
}
}
None => {}
}
}
fn key_release(
control: &mut Control<KeyboardData, KeyButtonData>,
data: &mut KeyboardData,
app: &mut AppState,
) {
match control.state.as_mut() {
Some(KeyButtonData::Key { vk, pressed }) => {
app.hid_provider.send_key(*vk, false);
*pressed = false;
for m in AUTO_RELEASE_MODS.iter() {
if data.modifiers & *m != 0 {
data.modifiers &= !*m;
app.hid_provider.set_modifiers(data.modifiers);
}
}
}
Some(KeyButtonData::Modifier { modifier, sticky }) => {
if !*sticky {
data.modifiers &= !*modifier;
app.hid_provider.set_modifiers(data.modifiers);
}
}
Some(KeyButtonData::Exec {
release_program,
release_args,
..
}) => {
// Reap previous processes
data.processes
.retain_mut(|child| !matches!(child.try_wait(), Ok(Some(_))));
if let Some(program) = release_program {
if let Ok(child) = Command::new(program).args(release_args).spawn() {
data.processes.push(child);
}
}
}
_ => {}
}
}
static PRESS_COLOR: Vec4 = Vec4::new(198. / 255., 160. / 255., 246. / 255., 0.5);
fn test_highlight(
control: &Control<KeyboardData, KeyButtonData>,
data: &mut KeyboardData,
_app: &mut AppState,
) -> Option<Vec4> {
let pressed = match control.state.as_ref() {
Some(KeyButtonData::Key { pressed, .. }) => *pressed,
Some(KeyButtonData::Modifier { modifier, .. }) => data.modifiers & *modifier != 0,
_ => false,
};
if pressed {
Some(PRESS_COLOR)
} else {
None
}
}
struct KeyboardData {
modifiers: KeyModifier,
processes: Vec<Child>,
}
const KEY_AUDIO_WAV: &[u8] = include_bytes!("../res/421581.wav");
impl KeyboardData {
fn key_click(&mut self, app: &mut AppState) {
if app.session.config.keyboard_sound_enabled {
app.audio.play(KEY_AUDIO_WAV);
}
}
}
enum KeyButtonData {
Key {
vk: VirtualKey,
pressed: bool,
},
Modifier {
modifier: KeyModifier,
sticky: bool,
},
Macro {
verbs: Vec<(VirtualKey, bool)>,
},
Exec {
program: String,
args: Vec<String>,
release_program: Option<String>,
release_args: Vec<String>,
},
}
static LAYOUT: Lazy<Layout> = Lazy::new(Layout::load_from_disk);
static MACRO_REGEX: Lazy<Regex> =
Lazy::new(|| Regex::new(r"^([A-Za-z0-9_-]+)(?: +(UP|DOWN))?$").unwrap()); // want panic
#[derive(Debug, Deserialize, Serialize)]
pub struct Layout {
name: String,
row_size: f32,
key_sizes: Vec<Vec<f32>>,
main_layout: Vec<Vec<Option<String>>>,
exec_commands: HashMap<String, Vec<String>>,
macros: HashMap<String, Vec<String>>,
labels: HashMap<String, Vec<String>>,
}
impl Layout {
fn load_from_disk() -> Layout {
let mut layout = config::load_known_yaml::<Layout>(ConfigType::Keyboard);
layout.post_load();
layout
}
fn post_load(&mut self) {
for i in 0..self.key_sizes.len() {
let row = &self.key_sizes[i];
let width: f32 = row.iter().sum();
if (width - self.row_size).abs() > 0.001 {
panic!(
"Row {} has a width of {}, but the row size is {}",
i, width, self.row_size
);
}
}
for i in 0..self.main_layout.len() {
let row = &self.main_layout[i];
let width = row.len();
if width != self.key_sizes[i].len() {
panic!(
"Row {} has {} keys, needs to have {} according to key_sizes",
i,
width,
self.key_sizes[i].len()
);
}
}
}
fn label_for_key(&self, key: &str) -> Vec<String> {
if let Some(label) = self.labels.get(key) {
return label.clone();
}
if key.is_empty() {
return vec![];
}
if key.len() == 1 {
return vec![key.to_string().to_lowercase()];
}
let mut key = key;
if key.starts_with("KP_") {
key = &key[3..];
}
if key.contains('_') {
key = key.split('_').next().unwrap_or_else(|| {
log::error!(
"keyboard.yaml: Key '{}' must not start or end with '_'!",
key
);
"???"
});
}
vec![format!(
"{}{}",
key.chars().next().unwrap().to_uppercase(), // safe because we checked is_empty
&key[1..].to_lowercase()
)]
}
}
fn key_events_for_macro(macro_verbs: &Vec<String>) -> Vec<(VirtualKey, bool)> {
let mut key_events = vec![];
for verb in macro_verbs {
if let Some(caps) = MACRO_REGEX.captures(verb) {
if let Ok(virtual_key) = VirtualKey::from_str(&caps[1]) {
if let Some(state) = caps.get(2) {
if state.as_str() == "UP" {
key_events.push((virtual_key, false));
} else if state.as_str() == "DOWN" {
key_events.push((virtual_key, true));
} else {
log::error!(
"Unknown key state in macro: {}, looking for UP or DOWN.",
state.as_str()
);
return vec![];
}
} else {
key_events.push((virtual_key, true));
key_events.push((virtual_key, false));
}
} else {
log::error!("Unknown virtual key: {}", &caps[1]);
return vec![];
}
}
}
key_events
}
-147
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@@ -1,147 +0,0 @@
use std::{
sync::Arc,
task::{Context, Poll},
};
use futures::{Future, FutureExt};
use wlx_capture::pipewire::{pipewire_select_screen, PipewireCapture, PipewireSelectScreenResult};
use crate::{
backend::{
common::OverlaySelector,
overlay::{
ui_transform, OverlayBackend, OverlayRenderer, OverlayState, SplitOverlayBackend,
},
task::TaskType,
},
state::{AppSession, AppState},
};
use super::screen::ScreenRenderer;
type PinnedSelectorFuture = core::pin::Pin<
Box<dyn Future<Output = Result<PipewireSelectScreenResult, wlx_capture::pipewire::AshpdError>>>,
>;
pub struct MirrorRenderer {
name: Arc<str>,
renderer: Option<ScreenRenderer>,
selector: Option<PinnedSelectorFuture>,
last_extent: [u32; 3],
}
impl MirrorRenderer {
pub fn new(name: Arc<str>) -> Self {
let selector = Box::pin(pipewire_select_screen(None, false, false, false, false));
Self {
name,
renderer: None,
selector: Some(selector),
last_extent: [0; 3],
}
}
}
impl OverlayRenderer for MirrorRenderer {
fn init(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn render(&mut self, app: &mut AppState) -> anyhow::Result<()> {
if let Some(mut selector) = self.selector.take() {
let maybe_pw_result = match selector
.poll_unpin(&mut Context::from_waker(futures::task::noop_waker_ref()))
{
Poll::Ready(result) => result,
Poll::Pending => {
self.selector = Some(selector);
return Ok(());
}
};
match maybe_pw_result {
Ok(pw_result) => {
let node_id = pw_result.streams.first().unwrap().node_id; // streams guaranteed to have at least one element
log::info!("{}: PipeWire node selected: {}", self.name.clone(), node_id);
let capture = PipewireCapture::new(self.name.clone(), node_id);
self.renderer = Some(ScreenRenderer::new_raw(
self.name.clone(),
Box::new(capture),
));
app.tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(self.name.clone()),
Box::new(|app, o| {
o.grabbable = true;
o.interactable = true;
o.reset(app, false);
}),
));
}
Err(e) => {
log::warn!("Failed to create mirror due to PipeWire error: {:?}", e);
self.renderer = None;
// drop self
app.tasks
.enqueue(TaskType::DropOverlay(OverlaySelector::Name(
self.name.clone(),
)));
}
}
}
if let Some(renderer) = self.renderer.as_mut() {
renderer.render(app)?;
if let Some(view) = renderer.view() {
let extent = view.image().extent();
if self.last_extent != extent {
self.last_extent = extent;
// resized
app.tasks.enqueue(TaskType::Overlay(
OverlaySelector::Name(self.name.clone()),
Box::new(move |_app, o| {
o.interaction_transform = ui_transform(&[extent[0], extent[1]]);
}),
));
}
}
}
Ok(())
}
fn pause(&mut self, app: &mut AppState) -> anyhow::Result<()> {
if let Some(renderer) = self.renderer.as_mut() {
renderer.pause(app)?;
}
Ok(())
}
fn resume(&mut self, app: &mut AppState) -> anyhow::Result<()> {
if let Some(renderer) = self.renderer.as_mut() {
renderer.resume(app)?;
}
Ok(())
}
fn view(&mut self) -> Option<std::sync::Arc<vulkano::image::view::ImageView>> {
self.renderer.as_mut().and_then(|r| r.view())
}
fn extent(&mut self) -> Option<[u32; 3]> {
Some(self.last_extent)
}
}
pub fn new_mirror(
name: Arc<str>,
show_hide: bool,
session: &AppSession,
) -> Option<(OverlayState, Box<dyn OverlayBackend>)> {
let state = OverlayState {
name: name.clone(),
show_hide,
want_visible: true,
spawn_scale: 0.5 * session.config.desktop_view_scale,
..Default::default()
};
let backend = Box::new(SplitOverlayBackend {
renderer: Box::new(MirrorRenderer::new(name)),
..Default::default()
});
Some((state, backend))
}
-8
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@@ -1,8 +0,0 @@
pub mod anchor;
pub mod custom;
pub mod keyboard;
#[cfg(feature = "wayland")]
pub mod mirror;
pub mod screen;
pub mod toast;
pub mod watch;
File diff suppressed because it is too large. Load diff
-209
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@@ -1,209 +0,0 @@
use std::{f32::consts::PI, ops::Add, sync::Arc, time::Instant};
use glam::{vec3a, Quat};
use idmap_derive::IntegerId;
use once_cell::sync::Lazy;
use serde::{Deserialize, Serialize};
use crate::{
backend::{
common::OverlaySelector,
overlay::{OverlayBackend, OverlayState, RelativeTo},
task::TaskType,
},
gui::{canvas::builder::CanvasBuilder, color_parse},
state::{AppState, LeftRight},
};
const FONT_SIZE: isize = 16;
const PADDING: (f32, f32) = (25., 7.);
const PIXELS_TO_METERS: f32 = 1. / 2000.;
const TOAST_AUDIO_WAV: &[u8] = include_bytes!("../res/557297.wav");
static TOAST_NAME: Lazy<Arc<str>> = Lazy::new(|| "toast".into());
#[derive(Debug, Clone, Copy, Serialize, Deserialize)]
pub enum DisplayMethod {
Hide,
Center,
Watch,
}
#[derive(Debug, Clone, Copy, PartialEq, Eq, IntegerId, Serialize, Deserialize)]
pub enum ToastTopic {
System,
DesktopNotification,
XSNotification,
IpdChange,
}
pub struct Toast {
pub title: Arc<str>,
pub body: Arc<str>,
pub opacity: f32,
pub timeout: f32,
pub sound: bool,
pub topic: ToastTopic,
}
#[allow(dead_code)]
impl Toast {
pub fn new(topic: ToastTopic, title: Arc<str>, body: Arc<str>) -> Self {
Toast {
title,
body,
opacity: 1.0,
timeout: 3.0,
sound: false,
topic,
}
}
pub fn with_timeout(mut self, timeout: f32) -> Self {
self.timeout = timeout;
self
}
pub fn with_opacity(mut self, opacity: f32) -> Self {
self.opacity = opacity;
self
}
pub fn with_sound(mut self, sound: bool) -> Self {
self.sound = sound;
self
}
pub fn submit(self, app: &mut AppState) {
self.submit_at(app, Instant::now());
}
pub fn submit_at(self, app: &mut AppState, instant: Instant) {
let selector = OverlaySelector::Name(TOAST_NAME.clone());
let destroy_at = instant.add(std::time::Duration::from_secs_f32(self.timeout));
let has_sound = self.sound && app.session.config.notifications_sound_enabled;
// drop any toast that was created before us.
// (DropOverlay only drops overlays that were
// created before current frame)
app.tasks
.enqueue_at(TaskType::DropOverlay(selector.clone()), instant);
// CreateOverlay only creates the overlay if
// the selector doesn't exist yet, so in case
// multiple toasts are submitted for the same
// frame, only the first one gets created
app.tasks.enqueue_at(
TaskType::CreateOverlay(
selector.clone(),
Box::new(move |app| {
let mut maybe_toast = new_toast(self, app);
if let Some((state, _)) = maybe_toast.as_mut() {
state.auto_movement(app);
app.tasks.enqueue_at(
// at timeout, drop the overlay by ID instead
// in order to avoid dropping any newer toasts
TaskType::DropOverlay(OverlaySelector::Id(state.id)),
destroy_at,
);
}
maybe_toast
}),
),
instant,
);
if has_sound {
app.audio.play(TOAST_AUDIO_WAV);
}
}
}
fn new_toast(toast: Toast, app: &mut AppState) -> Option<(OverlayState, Box<dyn OverlayBackend>)> {
let current_method = app
.session
.toast_topics
.get(toast.topic)
.copied()
.unwrap_or(DisplayMethod::Hide);
let (spawn_point, spawn_rotation, relative_to) = match current_method {
DisplayMethod::Hide => return None,
DisplayMethod::Center => (vec3a(0., -0.2, -0.5), Quat::IDENTITY, RelativeTo::Head),
DisplayMethod::Watch => {
let mut watch_pos = app.session.config.watch_pos + vec3a(-0.005, -0.05, 0.02);
let mut watch_rot = app.session.config.watch_rot;
let relative_to = match app.session.config.watch_hand {
LeftRight::Left => RelativeTo::Hand(0),
LeftRight::Right => {
watch_pos.x = -watch_pos.x;
watch_rot = watch_rot * Quat::from_rotation_x(PI) * Quat::from_rotation_z(PI);
RelativeTo::Hand(1)
}
};
(watch_pos, watch_rot, relative_to)
}
};
let title = if toast.title.len() > 0 {
toast.title
} else {
"Notification".into()
};
let mut size = if toast.body.len() > 0 {
let (w0, _) = app
.fc
.get_text_size(&title, FONT_SIZE, app.graphics.clone())
.ok()?;
let (w1, h1) = app
.fc
.get_text_size(&toast.body, FONT_SIZE, app.graphics.clone())
.ok()?;
(w0.max(w1), h1 + 50.)
} else {
let (w, h) = app
.fc
.get_text_size(&title, FONT_SIZE, app.graphics.clone())
.ok()?;
(w, h + 20.)
};
let og_width = size.0;
size.0 += PADDING.0 * 2.;
let mut canvas = CanvasBuilder::<(), ()>::new(
size.0 as _,
size.1 as _,
app.graphics.clone(),
app.graphics.native_format,
(),
)
.ok()?;
canvas.font_size = FONT_SIZE;
canvas.fg_color = color_parse("#cad3f5").unwrap(); // want panic
canvas.bg_color = color_parse("#1e2030").unwrap(); // want panic
canvas.panel(0., 0., size.0, size.1, 16.);
if toast.body.len() > 0 {
canvas.label(PADDING.0, 54., og_width, size.1 - 54., 3., toast.body);
canvas.fg_color = color_parse("#b8c0e0").unwrap(); // want panic
canvas.bg_color = color_parse("#24273a").unwrap(); // want panic
canvas.panel(0., 0., size.0, 30., 16.);
canvas.label_centered(PADDING.0, 16., og_width, FONT_SIZE as f32 + 2., 16., title);
} else {
canvas.label_centered(PADDING.0, 0., og_width, size.1, 16., title);
}
let state = OverlayState {
name: TOAST_NAME.clone(),
want_visible: true,
spawn_scale: size.0 * PIXELS_TO_METERS,
spawn_rotation,
spawn_point,
z_order: 70,
relative_to,
..Default::default()
};
let backend = Box::new(canvas.build());
Some((state, backend))
}
-77
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@@ -1,77 +0,0 @@
use glam::Vec3A;
use crate::{
backend::overlay::{ui_transform, OverlayData, OverlayState, RelativeTo},
config::{load_known_yaml, ConfigType},
gui::{
canvas::Canvas,
modular::{modular_canvas, ModularData, ModularUiConfig},
},
state::AppState,
};
pub const WATCH_NAME: &str = "watch";
pub fn create_watch<O>(state: &mut AppState) -> anyhow::Result<OverlayData<O>>
where
O: Default,
{
let config = load_known_yaml::<ModularUiConfig>(ConfigType::Watch);
let relative_to = RelativeTo::Hand(state.session.config.watch_hand as usize);
Ok(OverlayData {
state: OverlayState {
name: WATCH_NAME.into(),
want_visible: true,
interactable: true,
z_order: 68,
spawn_scale: config.width,
spawn_point: state.session.config.watch_pos,
spawn_rotation: state.session.config.watch_rot,
interaction_transform: ui_transform(&config.size),
relative_to,
..Default::default()
},
backend: Box::new(create_watch_canvas(Some(config), state)?),
..Default::default()
})
}
pub fn create_watch_canvas(
config: Option<ModularUiConfig>,
state: &mut AppState,
) -> anyhow::Result<Canvas<(), ModularData>> {
let config = config.unwrap_or_else(|| load_known_yaml::<ModularUiConfig>(ConfigType::Watch));
modular_canvas(&config.size, &config.elements, state)
}
pub fn watch_fade<D>(app: &mut AppState, watch: &mut OverlayData<D>)
where
D: Default,
{
if watch.state.saved_transform.is_some() {
watch.state.want_visible = false;
return;
}
let to_hmd = (watch.state.transform.translation - app.input_state.hmd.translation).normalize();
let watch_normal = watch
.state
.transform
.transform_vector3a(Vec3A::NEG_Z)
.normalize();
let dot = to_hmd.dot(watch_normal);
if dot < app.session.config.watch_view_angle_min {
watch.state.want_visible = false;
} else {
watch.state.want_visible = true;
watch.state.alpha = (dot - app.session.config.watch_view_angle_min)
/ (app.session.config.watch_view_angle_max - app.session.config.watch_view_angle_min);
watch.state.alpha += 0.1;
watch.state.alpha = watch.state.alpha.clamp(0., 1.);
}
}
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-93
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@@ -1,93 +0,0 @@
{
"actions": [
{
"name": "/actions/default/in/Click",
"type": "boolean",
"requirement": "mandatory"
},
{
"name": "/actions/default/in/Grab",
"type": "boolean",
"requirement": "mandatory"
},
{
"name": "/actions/default/in/Scroll",
"type": "vector2",
"requirement": "mandatory"
},
{
"name": "/actions/default/in/ShowHide",
"type": "boolean",
"requirement": "mandatory"
},
{
"name": "/actions/default/in/AltClick",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/ClickModifierRight",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/ClickModifierMiddle",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/MoveMouse",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/SpaceDrag",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/SpaceRotate",
"type": "boolean",
"requirement": "optional"
},
{
"name": "/actions/default/in/LeftHand",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/default/in/RightHand",
"type": "pose",
"requirement": "optional"
},
{
"name": "/actions/default/out/HapticsLeft",
"type": "vibration"
},
{
"name": "/actions/default/out/HapticsRight",
"type": "vibration"
}
],
"action_sets": [
{
"name": "/actions/default",
"usage": "leftright"
}
],
"default_bindings": [
{
"controller_type": "knuckles",
"binding_url": "actions_binding_knuckles.json"
},
{
"controller_type": "oculus_touch",
"binding_url": "actions_binding_oculus.json"
},
{
"controller_type": "vive_controller",
"binding_url": "actions_binding_vive.json"
}
],
"localization": []
}
-179
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@@ -1,179 +0,0 @@
{
"action_manifest_version" : 0,
"app_key" : "galister.wlxoverlay-s",
"bindings" : {
"/actions/default" : {
"haptics" : [
{
"output" : "/actions/default/out/hapticsleft",
"path" : "/user/hand/left/output/haptic"
},
{
"output" : "/actions/default/out/hapticsright",
"path" : "/user/hand/right/output/haptic"
}
],
"poses" : [
{
"output" : "/actions/default/in/lefthand",
"path" : "/user/hand/left/pose/tip"
},
{
"output" : "/actions/default/in/righthand",
"path" : "/user/hand/right/pose/tip"
}
],
"sources" : [
{
"inputs" : {
"double" : {
"output" : "/actions/default/in/showhide"
},
"touch" : {
"output": "/actions/default/in/clickmodifierright"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/b"
},
{
"path": "/user/hand/left/input/a",
"mode": "button",
"inputs": {
"touch": {
"output": "/actions/default/in/clickmodifiermiddle"
}
}
},
{
"path": "/user/hand/right/input/b",
"mode": "button",
"inputs": {
"touch": {
"output": "/actions/default/in/clickmodifierright"
}
}
},
{
"path": "/user/hand/right/input/a",
"mode": "button",
"inputs": {
"touch": {
"output": "/actions/default/in/clickmodifiermiddle"
}
}
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/click"
},
"touch": {
"output": "/actions/default/in/movemouse"
}
},
"mode" : "button",
"parameters" : {
"click_activate_threshold" : "0.35",
"click_deactivate_threshold" : "0.31"
},
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/click"
},
"touch": {
"output": "/actions/default/in/movemouse"
}
},
"mode" : "button",
"parameters" : {
"click_activate_threshold" : "0.35",
"click_deactivate_threshold" : "0.31"
},
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/altclick"
}
},
"mode" : "button",
"path" : "/user/hand/right/input/trackpad"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/spacedrag"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/trackpad"
},
{
"inputs" : {
"grab" : {
"output" : "/actions/default/in/grab"
}
},
"mode" : "grab",
"parameters" : {
"value_hold_threshold" : "1.3",
"value_release_threshold" : "1.1"
},
"path" : "/user/hand/left/input/grip"
},
{
"inputs" : {
"grab" : {
"output" : "/actions/default/in/grab"
}
},
"mode" : "grab",
"parameters" : {
"value_hold_threshold" : "1.3",
"value_release_threshold" : "1.1"
},
"path" : "/user/hand/right/input/grip"
},
{
"inputs" : {
"scroll" : {
"output" : "/actions/default/in/scroll"
}
},
"mode" : "scroll",
"parameters" : {
"scroll_mode" : "smooth"
},
"path" : "/user/hand/left/input/thumbstick"
},
{
"inputs" : {
"scroll" : {
"output" : "/actions/default/in/scroll"
}
},
"mode" : "scroll",
"parameters" : {
"scroll_mode" : "smooth"
},
"path" : "/user/hand/right/input/thumbstick"
}
]
}
},
"category" : "steamvr_input",
"controller_type" : "knuckles",
"description" : "Ver1",
"interaction_profile" : "",
"name" : "WlxOverlay configuration for Index Controller",
"options" : {
"mirror_actions" : false,
"simulated_controller_type" : "none"
},
"simulated_actions" : []
}
-145
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@@ -1,145 +0,0 @@
{
"action_manifest_version" : 0,
"app_key" : "galister.wlxoverlay-s",
"bindings" : {
"/actions/default" : {
"haptics" : [
{
"output" : "/actions/default/out/hapticsleft",
"path" : "/user/hand/left/output/haptic"
},
{
"output" : "/actions/default/out/hapticsright",
"path" : "/user/hand/right/output/haptic"
}
],
"poses" : [
{
"output" : "/actions/default/in/lefthand",
"path" : "/user/hand/left/pose/tip"
},
{
"output" : "/actions/default/in/righthand",
"path" : "/user/hand/right/pose/tip"
}
],
"sources" : [
{
"inputs" : {
"double" : {
"output" : "/actions/default/in/showhide"
},
"touch" : {
"output": "/actions/default/in/clickmodifierright"
}
},
"mode" : "button",
"path" : "/user/hand/left/input/y"
},
{
"path": "/user/hand/left/input/x",
"mode": "button",
"inputs": {
"touch": {
"output": "/actions/default/in/clickmodifiermiddle"
}
}
},
{
"path": "/user/hand/right/input/b",
"mode": "button",
"inputs": {
"touch": {
"output": "/actions/default/in/clickmodifierright"
}
}
},
{
"path": "/user/hand/right/input/a",
"mode": "button",
"inputs": {
"touch": {
"output": "/actions/default/in/clickmodifiermiddle"
}
}
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/click"
},
"touch": {
"output": "/actions/default/in/movemouse"
}
},
"mode": "button",
"path" : "/user/hand/left/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/click"
},
"touch": {
"output": "/actions/default/in/movemouse"
}
},
"mode": "button",
"path" : "/user/hand/right/input/trigger"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/grab"
}
},
"mode": "button",
"path" : "/user/hand/left/input/grip"
},
{
"inputs" : {
"click" : {
"output" : "/actions/default/in/grab"
}
},
"mode": "button",
"path" : "/user/hand/right/input/grip"
},
{
"inputs" : {
"scroll" : {
"output" : "/actions/default/in/scroll"
}
},
"mode" : "scroll",
"parameters" : {
"scroll_mode" : "smooth"
},
"path" : "/user/hand/left/input/joystick"
},
{
"inputs" : {
"scroll" : {
"output" : "/actions/default/in/scroll"
}
},
"mode" : "scroll",
"parameters" : {
"scroll_mode" : "smooth"
},
"path" : "/user/hand/right/input/joystick"
}
]
}
},
"category" : "steamvr_input",
"controller_type" : "oculus_touch",
"description" : "Ver1",
"interaction_profile" : "",
"name" : "WlxOverlay configuration for Oculus Touch Controller",
"options" : {
"mirror_actions" : false,
"simulated_controller_type" : "none"
},
"simulated_actions" : []
}
-139
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@@ -1,139 +0,0 @@
{
"action_manifest_version" : 0,
"app_key" : "galister.wlxoverlay-s",
"bindings" : {
"/actions/default": {
"poses": [
{
"path": "/user/hand/left/pose/tip",
"output": "/actions/default/in/lefthand"
},
{
"path": "/user/hand/right/pose/tip",
"output": "/actions/default/in/righthand"
}
],
"haptics": [
{
"output": "/actions/default/out/hapticsleft",
"path": "/user/hand/left/output/haptic"
},
{
"output": "/actions/default/out/hapticsright",
"path": "/user/hand/right/output/haptic"
}
],
"sources": [
{
"path": "/user/hand/left/input/grip",
"mode": "button",
"inputs": {
"click": {
"output": "/actions/default/in/grab"
}
}
},
{
"path": "/user/hand/right/input/grip",
"mode": "button",
"inputs": {
"click": {
"output": "/actions/default/in/grab"
}
}
},
{
"path": "/user/hand/left/input/trigger",
"mode": "button",
"inputs": {
"click": {
"output": "/actions/default/in/click"
}
}
},
{
"path": "/user/hand/right/input/trigger",
"mode": "trigger",
"inputs": {
"click": {
"output": "/actions/default/in/click"
}
}
},
{
"path": "/user/hand/right/input/trackpad",
"mode": "scroll",
"parameters": {
"scroll_mode": "discrete"
},
"inputs": {
"scroll": {
"output": "/actions/default/in/scroll"
}
}
},
{
"path": "/user/hand/left/input/trackpad",
"mode": "scroll",
"parameters": {
"scroll_mode": "discrete"
},
"inputs": {
"scroll": {
"output": "/actions/default/in/scroll"
}
}
},
{
"path": "/user/hand/left/input/application_menu",
"mode": "button",
"inputs": {
"double": {
"output": "/actions/default/in/showhide"
}
}
},
{
"path": "/user/hand/right/input/trackpad",
"mode": "dpad",
"parameters": {
"sub_mode": "touch"
},
"inputs": {
"west": {
"output": "/actions/default/in/clickmodifiermiddle"
},
"east": {
"output": "/actions/default/in/clickmodifierright"
}
}
},
{
"path": "/user/hand/left/input/trackpad",
"mode": "dpad",
"parameters": {
"sub_mode": "touch"
},
"inputs": {
"west": {
"output": "/actions/default/in/clickmodifiermiddle"
},
"east": {
"output": "/actions/default/in/clickmodifierright"
}
}
}
]
}
},
"category" : "steamvr_input",
"controller_type" : "vive_controller",
"description" : "Ver1",
"interaction_profile" : "",
"name" : "WlxOverlay configuration for Vive Controller",
"options" : {
"mirror_actions" : false,
"simulated_controller_type" : "none"
},
"simulated_actions" : []
}
-29
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@@ -1,29 +0,0 @@
# looking to make changes?
# drop me in ~/.config/wlxoverlay/anchor.yaml
#
width: 0.1
size: [200, 200]
# +X: right, +Y: up, +Z: back
spawn_pos: [0, 0, -1]
elements:
- type: Panel
rect: [98, 0, 4, 200]
corner_radius: 0
bg_color: "#ffff00"
- type: Panel
rect: [0, 98, 200, 4]
corner_radius: 0
bg_color: "#ffff00"
- type: Label
rect: [8, 90, 600, 70]
corner_radius: 0
font_size: 18
fg_color: "#ffff00"
source: Static
text: Center
-27
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@@ -1,27 +0,0 @@
# For how much time mouse motion events should be stopped after clicking?
# Prevents accidental dragging various GUI elements or links, making it easier to click
# Default: 300
click_freeze_time_ms: 300
# Default: true
keyboard_sound_enabled: true
# Alter default scale of various overlays
# Default: 1.0
keyboard_scale: 1.0
desktop_view_scale: 1.0
watch_scale: 1.0
# Enable / disable sliding windows back and forth with the scroll action
# Default: true
allow_sliding: true
# Enable / disable realigning the working set windows when they are shown/hidden
# Default: true
realign_on_showhide: true
# When enabled, the mouse pointer will not be moved on the screen, unless the trigger is touched
# allowing for moving both pointers off the screens to the keyboard, while keeping the cursor position
# unchanged, for when the desktop is configured to move the focus with the mouse cursor
# Default: false
focus_follows_mouse_mode: false
-112
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@@ -1,112 +0,0 @@
---
# looking to make changes?
# drop me in ~/.config/wlxoverlay/keyboard.yaml
# This file contains all data needed to generate the keyboard.
# You can create any layout, as long as:
# - All keys are rectangular with 1 unit of height.
# This means:
# - We're limited to the flat & boring ANSI enter key.
# - Numpad + and Enter might not look so great.
# *** Important ***
# The keyboard layout uses virtual key codes, so they are layout-independent.
# For example, Q on a French layout actually results in A.
# If you're using a non-english layout, chances are you only need to edit the label section below.
# Not used for anything right now
name: "en-us_full"
# How many units of key size in each row? 1 = standard letter key size
row_size: 23
# Specifies the size of each key. The sum of any given row must equal RowSize
key_sizes:
- [1.5,0.5, 1, 1, 1, 1,0.5,1, 1, 1, 1,0.5,1, 1, 1, 1, 0.5, 1, 1, 1, 0.5, 1, 1, 1, 1]
- [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2, 0.5, 1, 1, 1, 0.5, 1, 1, 1, 1]
- [1.5, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1.5, 0.5, 1, 1, 1, 0.5, 1, 1, 1, 1]
- [1.75, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2.25, 4, 1, 1, 1, 1]
- [1.25, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 2.75, 1.5, 1, 1.5, 1, 1, 1, 1]
- [1.25, 1.25, 1.25, 6.25, 1.25, 1.25, 1.25, 1.25, 0.5, 1, 1, 1, 0.5, 2, 1, 1]
# The main (blue) layout of the keyboard.
# Accepted are:
# - virtual keys. For a full list, look at enum VirtualKey in https://github.com/galister/wlx-overlay-s/blob/main/src/hid.rs
# - exec_commands (defined below)
# - macros (defined below)
# - ~ (null) will leave an empty space with the corresponding size from key_sizes
main_layout:
- ["Escape", ~, "F1", "F2", "F3", "F4", ~, "F5", "F6", "F7", "F8", ~, "F9", "F10", "F11", "F12", ~, "Print", "Scroll", "Pause", ~, "COPY", "PASTE", ~, "KILL"]
- ["Oem3", "N1", "N2", "N3", "N4", "N5", "N6", "N7", "N8", "N9", "N0", "Minus", "Plus", "BackSpace", ~, "Insert", "Home", "Prior", ~, "NumLock", "KP_Divide", "KP_Multiply", "KP_Subtract"]
- ["Tab", "Q", "W", "E", "R", "T", "Y", "U", "I", "O", "P", "Oem4", "Oem6", "Oem5", ~, "Delete", "End", "Next", ~, "KP_7", "KP_8", "KP_9", "KP_Add"]
- ["XF86Favorites", "A", "S", "D", "F", "G", "H", "J", "K", "L", "Oem1", "Oem7", "Return", ~, "KP_4", "KP_5", "KP_6", ~]
- ["LShift", "Oem102", "Z", "X", "C", "V", "B", "N", "M", "Comma", "Period", "Oem2", "RShift", ~, "Up", ~, "KP_1", "KP_2", "KP_3", "KP_Enter"]
- ["LCtrl", "LSuper", "LAlt", "Space", "Meta", "RSuper", "Menu", "RCtrl", ~, "Left", "Down", "Right", ~, "KP_0", "KP_Decimal", ~]
# Shell commands to be used in a layout.
# Value is an array of string arguments.
exec_commands:
STT: [ "whisper_stt", "--lang", "en" ]
# Series of keypresses to be used in a layout.
# Format: keyName [DOWN|UP]
# keyName must be a valid virtual key from the VirtualKey enum (see above)
# DOWN|UP: can be omitted for an implicit "keyName DOWN, keyName UP"
macros:
KILL: [ "LSuper DOWN", "LCtrl DOWN", "Escape", "LCtrl UP", "LSuper UP" ]
COPY: [ "LCtrl DOWN", "C", "LCtrl UP" ]
PASTE: [ "LCtrl DOWN", "V", "LCtrl UP" ]
# Custom labels to use.
# Key: element of main_layout
# Value: Array of strings. 0th element is the upper row, 1st element is lower row.
# For empty labels, use [] (do not use ~)
labels:
"Escape": ["Esc"]
"Prior": ["PgUp"]
"Next": ["PgDn"]
"NumLock": ["Num"]
"Space": []
"LAlt": ["Alt"]
"LCtrl": ["Ctrl"]
"RCtrl": ["Ctrl"]
"LSuper": ["Super"]
"RSuper": ["Super"]
"LShift": ["Shift"]
"RShift": ["Shift"]
"Insert": ["Ins"]
"Delete": ["Del"]
"BackSpace": ["<<"]
"KP_Divide": [" /"]
"KP_Add": [" +"]
"KP_Multiply": [" *"]
"KP_Decimal": [" ."]
"KP_Subtract": [" -"]
"KP_Enter": ["Ent"]
"Print": ["Prn"]
"Scroll": ["Scr"]
"Pause": ["Brk"]
"XF86Favorites": ["Menu"] # fallback labels below
"N1": ["1", "!"]
"N2": ["2", "@"]
"N3": ["3", "#"]
"N4": ["4", "$"]
"N5": ["5", "%"]
"N6": ["6", "^"]
"N7": ["7", "&"]
"N8": ["8", "*"]
"N9": ["9", "("]
"N0": ["0", ")"]
"Minus": ["-", "_"]
"Plus": ["=", "+"]
"Comma": [" ,", "<"]
"Period": [" .", ">"]
"Oem1": [" ;", ":"]
"Oem2": [" /", "?"]
"Oem3": ["`", "~"]
"Oem4": [" [", "{"]
"Oem5": [" \\", "|"]
"Oem6": [" ]", "}"]
"Oem7": [" '", "\""]
"Oem102": [" \\", "|"]
-670
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@@ -1,670 +0,0 @@
# looking to make changes?
# drop me in ~/.config/wlxoverlay/settings.yaml
#
width: 0.3
size: [600, 700]
# +X: right, +Y: up, +Z: back
spawn_pos: [0, -0.1, -0.5]
elements:
- type: Panel
rect: [0, 0, 600, 800]
corner_radius: 8
bg_color: "#1e2030"
- type: Label
rect: [15, 35, 600, 70]
corner_radius: 6
font_size: 24
fg_color: "#cad3f5"
source: Static
text: Settings
- type: Button
rect: [560, 0, 40, 40]
corner_radius: 8
font_size: 16
bg_color: "#ed8796"
fg_color: "#24273a"
text: X
click_down:
- type: Window
target: "settings"
action: Destroy
- type: Panel
rect: [50, 53, 500, 1]
corner_radius: 6
bg_color: "#6e738d"
####### Watch Section #######
- type: Label
rect: [15, 85, 570, 24]
corner_radius: 6
font_size: 18
fg_color: "#cad3f5"
source: Static
text: Watch
- type: Panel
rect: [250, 105, 1, 100]
corner_radius: 6
bg_color: "#6e738d"
- type: Label
rect: [288, 105, 100, 24]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: Visibility
- type: Button
rect: [270, 120, 100, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Hide"
click_down:
- type: Watch
action: Hide
- type: Button
rect: [270, 170, 100, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Swap Hand"
click_down:
- type: Watch
action: SwitchHands
- type: Panel
rect: [390, 105, 1, 100]
corner_radius: 6
bg_color: "#6e738d"
- type: Label
rect: [430, 105, 120, 24]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: Watch Fade
- type: Button
rect: [410, 120, 140, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Cutoff Point"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
ViewAngle: {kind: "MaxOpacity", delta: 0.01}
scroll_down:
- type: Watch
action:
ViewAngle: {kind: "MaxOpacity", delta: -0.01}
- type: Button
rect: [410, 170, 140, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Cutoff Strength"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
ViewAngle: {kind: "MinOpacity", delta: 0.01}
scroll_down:
- type: Watch
action:
ViewAngle: {kind: "MinOpacity", delta: -0.01}
- type: Label
rect: [25, 140, 90, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: Rotation
- type: Button
rect: [108, 120, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "X"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
Rotation: {axis: "X", delta: 0.25}
scroll_down:
- type: Watch
action:
Rotation: {axis: "X", delta: -0.25}
- type: Button
rect: [153, 120, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Y"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
Rotation: {axis: "Y", delta: 0.25}
scroll_down:
- type: Watch
action:
Rotation: {axis: "Y", delta: -0.25}
- type: Button
rect: [198, 120, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Z"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
Rotation: {axis: "Z", delta: 0.25}
scroll_down:
- type: Watch
action:
Rotation: {axis: "Z", delta: -0.25}
- type: Label
rect: [25, 190, 90, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: Position
- type: Button
rect: [108, 170, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "X"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
Position: {axis: "X", delta: 0.001}
scroll_down:
- type: Watch
action:
Position: {axis: "X", delta: -0.001}
- type: Button
rect: [153, 170, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Y"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
Position: {axis: "Y", delta: 0.001}
scroll_down:
- type: Watch
action:
Position: {axis: "Y", delta: -0.001}
- type: Button
rect: [198, 170, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Z"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: Watch
action:
Position: {axis: "Z", delta: 0.001}
scroll_down:
- type: Watch
action:
Position: {axis: "Z", delta: -0.001}
- type: Panel
rect: [50, 220, 500, 1]
corner_radius: 6
bg_color: "#6e738d"
####### Mirror Section #######
- type: Label
rect: [15, 255, 570, 24]
corner_radius: 6
font_size: 18
fg_color: "#cad3f5"
source: Static
text: Mirrors
- type: Label
rect: [25, 290, 30, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: M1
- type: Button
rect: [60, 270, 110, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "Show/Hide"
click_down: # ToggleVisible if exists, else create
- type: Overlay
target: M1
action: ToggleVisible # only fires if overlay exists
- type: Window
target: M1
action: ShowMirror # only fires if not exists
- type: Button
rect: [185, 270, 60, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "Lock"
click_down:
- type: Overlay
target: M1
action: ToggleInteraction
- type: Button
rect: [258, 270, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#ed8796"
text: "X"
click_down:
- type: Window
target: M1
action: Destroy
- type: Label
rect: [25, 340, 30, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: M2
- type: Button
rect: [60, 320, 110, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "Show/Hide"
click_down:
- type: Overlay
target: M2
action: ToggleVisible
- type: Window
target: M2
action: ShowMirror
- type: Button
rect: [185, 320, 60, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "Lock"
click_down:
- type: Overlay
target: M2
action: ToggleInteraction
- type: Button
rect: [258, 320, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#ed8796"
text: "X"
click_down:
- type: Window
target: M2
action: Destroy
- type: Label
rect: [25, 390, 30, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: M3
- type: Button
rect: [60, 370, 110, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "Show/Hide"
click_down:
- type: Overlay
target: M3
action: ToggleVisible
- type: Window
target: M3
action: ShowMirror
- type: Button
rect: [185, 370, 60, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "Lock"
click_down:
- type: Overlay
target: M3
action: ToggleInteraction
- type: Button
rect: [258, 370, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#ed8796"
text: "X"
click_down:
- type: Window
target: M3
action: Destroy
- type: Panel
rect: [300, 240, 1, 200]
corner_radius: 6
bg_color: "#6e738d"
####### Color Gain Section #######
- type: Label
rect: [325, 255, 90, 24]
corner_radius: 6
font_size: 18
fg_color: "#cad3f5"
source: Static
text: Color Gain
- type: Label
rect: [470, 255, 90, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
source: Static
text: (SteamVR)
- type: Button
rect: [330, 270, 60, 30]
corner_radius: 6
font_size: 12
fg_color: "#cad3f5"
bg_color: "#494d64"
text: "All"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: ColorAdjust
channel: All
delta: 0.01
scroll_down:
- type: ColorAdjust
channel: All
delta: -0.01
- type: Button
rect: [405, 270, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#e78284"
text: "R"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: ColorAdjust
channel: R
delta: 0.01
scroll_down:
- type: ColorAdjust
channel: R
delta: -0.01
- type: Button
rect: [450, 270, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#a6d189"
text: "G"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: ColorAdjust
channel: G
delta: 0.01
scroll_down:
- type: ColorAdjust
channel: G
delta: -0.01
- type: Button
rect: [495, 270, 30, 30]
corner_radius: 15
font_size: 12
fg_color: "#24273a"
bg_color: "#8caaee"
text: "B"
click_down:
- type: Toast
message: Use stick up/down while hovering the button!
scroll_up:
- type: ColorAdjust
channel: B
delta: 0.01
scroll_down:
- type: ColorAdjust
channel: B
delta: -0.01
- type: Panel
rect: [325, 315, 225, 1]
corner_radius: 6
bg_color: "#6e738d"
####### Playspace Section #######
- type: Label
rect: [325, 345, 90, 24]
corner_radius: 6
font_size: 18
fg_color: "#cad3f5"
source: Static
text: Playspace
- type: Button
rect: [330, 360, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Fix Floor"
click_down:
- type: System
action: PlayspaceFixFloor
- type: Window
target: "settings"
action: Destroy
- type: Button
rect: [330, 410, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Reset Offset"
click_down:
- type: System
action: PlayspaceResetOffset
- type: Window
target: "settings"
action: Destroy
####### Notifications Section #######
- type: Panel
rect: [50, 460, 500, 1]
corner_radius: 6
bg_color: "#6e738d"
- type: Label
rect: [325, 490, 90, 24]
corner_radius: 6
font_size: 18
fg_color: "#cad3f5"
source: Static
text: Notifications
- type: Button
rect: [330, 505, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#e64553"
text: "Enabled"
click_down:
- type: System
action: ToggleNotifications
highlight: Notifications
- type: Button
rect: [330, 555, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#e64553"
text: "Sound Enabled"
click_down:
- type: System
action: ToggleNotificationSounds
highlight: NotificationSounds
####### Behavior Section #######
- type: Label
rect: [15, 490, 570, 24]
corner_radius: 6
font_size: 18
fg_color: "#cad3f5"
source: Static
text: Behavior
- type: Button
rect: [30, 505, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#e64553"
text: "Auto-Realign"
click_down:
- type: System
action: ToggleAutoRealign
highlight: AutoRealign
- type: Button
rect: [30, 555, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#e64553"
text: "Grab+Scroll Slide"
click_down:
- type: System
action: ToggleAllowSliding
highlight: AllowSliding
####### Footer Section #######
- type: Panel
rect: [50, 605, 500, 1]
corner_radius: 6
bg_color: "#6e738d"
- type: Button
rect: [330, 625, 220, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Save Config"
click_down:
- type: System
action: PersistConfig
- type: Toast
message: Settings saved successfully.
- type: Button
rect: [30, 625, 250, 30]
corner_radius: 6
font_size: 12
fg_color: "#24273a"
bg_color: "#eed49f"
text: "Save Overlay Layout"
click_down:
- type: System
action: PersistLayout
- type: Toast
message: Saved. You will see this layout on next startup.
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# looking to make changes?
# drop me in ~/.config/wlxoverlay/watch.yaml
#
width: 0.115
size: [400, 200]
elements:
# background panel
- type: Panel
rect: [0, 30, 400, 130]
corner_radius: 20
bg_color: "#24273a"
- type: Button
rect: [2, 162, 26, 36]
corner_radius: 4
font_size: 15
bg_color: "#c6a0f6"
fg_color: "#24273a"
text: "C"
click_up: # destroy if exists, otherwise create
- type: Window
target: settings
action: ShowUi # only triggers if not exists
- type: Window
target: settings
action: Destroy # only triggers if exists since before current frame
# Keyboard button
- type: Button
rect: [32, 162, 60, 36]
corner_radius: 4
font_size: 15
fg_color: "#24273a"
bg_color: "#a6da95"
text: Kbd
click_up:
- type: Overlay
target: "kbd"
action: ToggleVisible
long_click_up:
- type: Overlay
target: "kbd"
action: Reset
right_up:
- type: Overlay
target: "kbd"
action: ToggleImmovable
middle_up:
- type: Overlay
target: "kbd"
action: ToggleInteraction
scroll_up:
- type: Overlay
target: "kbd"
action:
Opacity: { delta: 0.025 }
scroll_down:
- type: Overlay
target: "kbd"
action:
Opacity: { delta: -0.025 }
# bottom row, of keyboard + overlays
- type: OverlayList
rect: [94, 160, 306, 40]
corner_radius: 4
font_size: 15
fg_color: "#cad3f5"
bg_color: "#1e2030"
layout: Horizontal
click_up: ToggleVisible
long_click_up: Reset
right_up: ToggleImmovable
middle_up: ToggleInteraction
scroll_up:
Opacity: { delta: 0.025 }
scroll_down:
Opacity: { delta: -0.025 }
# local clock
- type: Label
rect: [19, 90, 200, 50]
corner_radius: 4
font_size: 46 # Use 32 for 12-hour time
fg_color: "#cad3f5"
source: Clock
format: "%H:%M" # 23:59
#format: "%I:%M %p" # 11:59 PM
# local date
- type: Label
rect: [20, 117, 200, 20]
corner_radius: 4
font_size: 14
fg_color: "#cad3f5"
source: Clock
format: "%x" # local date representation
# local day-of-week
- type: Label
rect: [20, 137, 200, 50]
corner_radius: 4
font_size: 14
fg_color: "#cad3f5"
source: Clock
format: "%A" # Tuesday
#format: "%a" # Tue
# alt clock 1
- type: Label
rect: [210, 90, 200, 50]
corner_radius: 4
font_size: 24 # Use 18 for 12-hour time
fg_color: "#8bd5ca"
source: Clock
timezone: "Asia/Tokyo" # change TZ1 here
format: "%H:%M" # 23:59
#format: "%I:%M %p" # 11:59 PM
- type: Label
rect: [210, 60, 200, 50]
corner_radius: 4
font_size: 14
fg_color: "#8bd5ca"
source: Static
text: "Tokyo" # change TZ1 label here
# alt clock 2
- type: Label
rect: [210, 150, 200, 50]
corner_radius: 4
font_size: 24 # Use 18 for 12-hour time
fg_color: "#b7bdf8"
source: Clock
timezone: "America/Chicago" # change TZ2 here
format: "%H:%M" # 23:59
#format: "%I:%M %p" # 11:59 PM
- type: Label
rect: [210, 120, 200, 50]
corner_radius: 4
font_size: 14
fg_color: "#b7bdf8"
source: Static
text: "Chicago" # change TZ2 label here
# batteries
- type: BatteryList
rect: [0, 5, 400, 30]
corner_radius: 4
font_size: 16
fg_color: "#8bd5ca"
fg_color_low: "#B06060"
fg_color_charging: "#6080A0"
num_devices: 9
layout: Horizontal
low_threshold: 33
# volume buttons
- type: Button
rect: [315, 52, 70, 32]
corner_radius: 4
font_size: 13
fg_color: "#cad3f5"
bg_color: "#5b6078"
text: "Vol +"
click_down:
- type: Exec
command: [ "pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%" ]
- type: Button
rect: [315, 116, 70, 32]
corner_radius: 4
font_size: 13
fg_color: "#cad3f5"
bg_color: "#5b6078"
text: "Vol -"
click_down:
- type: Exec
command: [ "pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%" ]
-246
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@@ -1,246 +0,0 @@
pub mod vert_common {
vulkano_shaders::shader! {
ty: "vertex",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_pos;
layout (location = 1) in vec2 in_uv;
layout (location = 0) out vec2 out_uv;
void main() {
out_uv = in_uv;
gl_Position = vec4(in_pos * 2. - 1., 0., 1.);
}
",
}
}
pub mod frag_color {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform ColorBlock {
uniform vec4 in_color;
uniform vec2 corner_radius;
};
void main()
{
out_color.r = corner_radius.r;
out_color = in_color;
vec2 uv_circ = ((1. - corner_radius) - (abs(in_uv + vec2(-0.5)) * 2.))/corner_radius;
float dist = length(uv_circ);
out_color.a = mix(out_color.a, 0.,
float(dist > 1.)
* float(uv_circ.x < 0.)
* float(uv_circ.y < 0.));
}
",
}
}
//layout (location = 1) in float corner_radius;
//out_color = in_color;
// Some equation that determines whether to keep the pixel
// Use Lerp not if
//out_color.a = 0;
pub mod frag_glyph {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform ColorBlock {
uniform vec4 in_color;
};
void main()
{
float r = texture(in_texture, in_uv).r;
out_color = vec4(r,r,r,r) * in_color;
}
",
}
}
pub mod frag_sprite2 {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform UniBlock {
uniform vec4 st;
uniform vec4 mul;
};
void main()
{
out_color = texture(in_texture, (in_uv * st.xy) + st.zw) * mul;
}
",
}
}
pub mod frag_sprite2_hl {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform UniBlock {
uniform vec4 st;
uniform vec4 mul;
};
void main()
{
out_color = texture(in_texture, (in_uv * st.xy) + st.zw).a * mul;
}
",
}
}
pub mod frag_sprite {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
void main()
{
out_color = texture(in_texture, in_uv);
}
",
}
}
pub mod frag_grid {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
void main()
{
float fade = max(1.0 - 2.0 * length(in_uv.xy + vec2(-0.5, -0.5)), 0.0);
float grid;
if (fract(in_uv.x / 0.0005) < 0.01 || fract(in_uv.y / 0.0005) < 0.01) {
grid = 1.0;
} else {
grid = 0.0;
}
out_color = vec4(1.0, 1.0, 1.0, grid * fade);
}
",
}
}
pub mod frag_screen {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
void main()
{
out_color = texture(in_texture, in_uv);
// linear to srgb
bvec4 cutoff = lessThan(out_color, vec4(0.0031308));
vec4 higher = (pow(out_color, vec4(0.4166667)) * vec4(1.055)) - vec4(0.055);
vec4 lower = out_color*vec4(12.92);
out_color = mix(higher, lower, cutoff);
out_color.a = 1.0;
}
",
}
}
pub mod frag_srgb {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform AlphaBlock {
uniform float alpha;
};
void main()
{
out_color = texture(in_texture, in_uv);
bvec4 cutoff = lessThan(out_color, vec4(0.04045));
vec4 higher = pow((out_color + vec4(0.055))/vec4(1.055), vec4(2.4));
vec4 lower = out_color/vec4(12.92);
out_color = mix(higher, lower, cutoff);
out_color.a = alpha;
}
",
}
}
pub mod frag_swapchain {
vulkano_shaders::shader! {
ty: "fragment",
src: r"#version 310 es
precision highp float;
layout (location = 0) in vec2 in_uv;
layout (location = 0) out vec4 out_color;
layout (set = 0, binding = 0) uniform sampler2D in_texture;
layout (set = 1, binding = 0) uniform AlphaBlock {
uniform float alpha;
};
void main()
{
out_color = texture(in_texture, in_uv);
out_color.a *= alpha;
}
",
}
}
-173
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@@ -1,173 +0,0 @@
use std::{io::Cursor, sync::Arc};
use anyhow::bail;
use glam::Affine3A;
use idmap::IdMap;
use rodio::{Decoder, OutputStream, OutputStreamHandle, Source};
use serde::{Deserialize, Serialize};
use smallvec::{smallvec, SmallVec};
use vulkano::image::view::ImageView;
use crate::{
backend::{input::InputState, task::TaskContainer},
config::{AStrMap, GeneralConfig},
config_io,
graphics::WlxGraphics,
gui::font::FontCache,
hid::HidProvider,
overlays::toast::{DisplayMethod, ToastTopic},
shaders::{
frag_color, frag_glyph, frag_grid, frag_screen, frag_sprite, frag_sprite2, frag_sprite2_hl,
frag_swapchain, vert_common,
},
};
pub struct AppState {
pub fc: FontCache,
pub session: AppSession,
pub tasks: TaskContainer,
pub graphics: Arc<WlxGraphics>,
pub input_state: InputState,
pub hid_provider: Box<dyn HidProvider>,
pub audio: AudioOutput,
pub screens: SmallVec<[ScreenMeta; 8]>,
pub anchor: Affine3A,
pub sprites: AStrMap<Arc<ImageView>>,
}
impl AppState {
pub fn from_graphics(graphics: Arc<WlxGraphics>) -> anyhow::Result<Self> {
// insert shared resources
{
let Ok(mut shaders) = graphics.shared_shaders.write() else {
bail!("Failed to lock shared shaders");
};
let shader = vert_common::load(graphics.device.clone())?;
shaders.insert("vert_common", shader);
let shader = frag_color::load(graphics.device.clone())?;
shaders.insert("frag_color", shader);
let shader = frag_glyph::load(graphics.device.clone())?;
shaders.insert("frag_glyph", shader);
let shader = frag_grid::load(graphics.device.clone())?;
shaders.insert("frag_grid", shader);
let shader = frag_sprite::load(graphics.device.clone())?;
shaders.insert("frag_sprite", shader);
let shader = frag_sprite2::load(graphics.device.clone())?;
shaders.insert("frag_sprite2", shader);
let shader = frag_sprite2_hl::load(graphics.device.clone())?;
shaders.insert("frag_sprite2_hl", shader);
let shader = frag_screen::load(graphics.device.clone())?;
shaders.insert("frag_screen", shader);
let shader = frag_swapchain::load(graphics.device.clone())?;
shaders.insert("frag_swapchain", shader);
}
let session = AppSession::load();
Ok(AppState {
fc: FontCache::new(session.config.primary_font.clone())?,
session,
tasks: TaskContainer::new(),
graphics,
input_state: InputState::new(),
hid_provider: crate::hid::initialize(),
audio: AudioOutput::new(),
screens: smallvec![],
anchor: Affine3A::IDENTITY,
sprites: AStrMap::new(),
})
}
}
pub struct AppSession {
pub config: GeneralConfig,
pub toast_topics: IdMap<ToastTopic, DisplayMethod>,
}
impl AppSession {
pub fn load() -> Self {
let config_root_path = config_io::ensure_config_root();
log::info!("Config root path: {}", config_root_path.to_string_lossy());
let config = GeneralConfig::load_from_disk();
let mut toast_topics = IdMap::new();
toast_topics.insert(ToastTopic::System, DisplayMethod::Center);
toast_topics.insert(ToastTopic::DesktopNotification, DisplayMethod::Center);
toast_topics.insert(ToastTopic::XSNotification, DisplayMethod::Center);
config.notification_topics.iter().for_each(|(k, v)| {
toast_topics.insert(*k, *v);
});
AppSession {
config,
toast_topics,
}
}
}
pub struct AudioOutput {
audio_stream: Option<(OutputStream, OutputStreamHandle)>,
first_try: bool,
}
impl AudioOutput {
pub fn new() -> Self {
AudioOutput {
audio_stream: None,
first_try: true,
}
}
fn get_handle(&mut self) -> Option<&OutputStreamHandle> {
if self.audio_stream.is_none() && self.first_try {
self.first_try = false;
if let Ok((stream, handle)) = OutputStream::try_default() {
self.audio_stream = Some((stream, handle));
} else {
log::error!("Failed to open audio stream. Audio will not work.");
return None;
}
}
self.audio_stream.as_ref().map(|(_, h)| h)
}
pub fn play(&mut self, wav_bytes: &'static [u8]) {
let Some(handle) = self.get_handle() else {
return;
};
let cursor = Cursor::new(wav_bytes);
let source = match Decoder::new_wav(cursor) {
Ok(source) => source,
Err(e) => {
log::error!("Failed to play sound: {:?}", e);
return;
}
};
let _ = handle.play_raw(source.convert_samples());
}
}
pub struct ScreenMeta {
pub name: Arc<str>,
pub id: usize,
pub native_handle: u32,
}
#[derive(Serialize, Deserialize, Clone, Copy, Default)]
#[repr(u8)]
pub enum LeftRight {
#[default]
Left,
Right,
}
-7
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@@ -1,7 +0,0 @@
[Desktop Entry]
Type=Application
Name=WlxOverlay-S
Exec=wlx-overlay-s
Icon=wlx-overlay-s
Terminal=true
Categories=Utility;
BIN
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