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9 Commits
Author SHA1 Message Date
Aleksander ef389f90d1 add wayvr readme screenshot 2026-01-10 12:31:58 +01:00
Aleksander b73fa39701 add wayvr readme image 2026-01-10 10:19:40 +01:00
Aleksander 25079e6658 Merge pull request #96 from olekolek1000/guide
Add WayVR doc images
2024-11-03 16:23:40 +01:00
Aleksander 567d43aada Add WayVR doc images 2024-11-03 16:20:07 +01:00
galister 1b84b7045c new images 2024-09-19 06:36:27 +09:00
galister 928fecc974 Add files via upload 2024-06-27 20:02:07 +09:00
galister 250de532a6 settings panel 2024-02-29 20:27:33 +01:00
galister 4f1ed754f6 watch: add long click 2024-02-11 15:21:37 +01:00
galister 37ddccbaf9 add guide pics 2024-02-11 14:46:19 +01:00
579 changed files with 282 additions and 76290 deletions

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---
name: Bug Report
about: Create a report to help us improve
title: ''
labels: ''
assignees: ''
---
## Description
<!--
If this is a regression, please mention which version was working previously.
-->
## System Info
**Linux Distribution**:
<!-- Paste output of `echo $XDG_CURRENT_DESKTOP`, optionally add version -->
**Desktop Environment**:
<!-- Paste output of `uname -r` -->
**Kernel version**:
**VR Runtime**:
- [ ] Monado/WiVRn
- [ ] SteamVR/ALVR
<!-- Run `vulkaninfo --summary` and paste the devices section from the bottom. -->
**GPU models and driver versions**:
## Overlay Logs
<!-- Start the overlay once more with the following environment variables:
RUST_BACKTRACE=full
RUST_LOG=debug
If your issue is graphical or crash or freeze, also add:
VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation
Next, create the empty log file: echo > /tmp/wlx.log
Be sure to go and reproduce the issue once more, after these have been set.
Upload the log file from: /tmp/wlx.log
-->
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name: Check All Features
on:
pull_request:
branches: [ "!main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Build
run: cargo build --verbose --all-features
- name: Run tests
run: cargo test --verbose --all-features
-39
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@@ -1,39 +0,0 @@
name: Build AppImage
on:
push:
branches:
- 'main'
- 'staging'
- 'test-*'
env:
APPDIR: WayVR.AppDir
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build_appimage:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v3
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Cargo Build
run: |
../.github/workflows/scripts/appimage_build_wlx.sh
- name: Package AppImage
run: |
../.github/workflows/scripts/appimage_package.sh
- name: Upload AppImage
uses: actions/upload-artifact@v4
with:
name: WayVR-${{ github.ref_name }}-x86_64.AppImage
path: ./wayvr/WayVR-x86_64.AppImage
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name: Check Default
on:
pull_request:
#branches: [ "!main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Run cargo fmt
run: cargo fmt --check
- name: Build
run: cargo build --verbose
- name: Run clippy
run: cargo clippy --no-deps
- name: Run tests
run: cargo test --verbose
@@ -1,28 +0,0 @@
name: Check Wayland+OpenVR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openvr
- name: Run tests
run: cargo test --verbose --no-default-features --features=wayland,openvr
@@ -1,28 +0,0 @@
name: Check Wayland+OpenXR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openxr
- name: Run tests
run: cargo test --verbose --no-default-features --features=wayland,openxr
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name: Check X11+OpenVR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Build
run: cargo build --verbose --no-default-features --features=x11,openvr
- name: Run tests
run: cargo test --verbose --no-default-features --features=x11,openvr
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name: Check X11+OpenXR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Build
run: cargo build --verbose --no-default-features --features=x11,openxr
- name: Run tests
run: cargo test --verbose --no-default-features --features=x11,openxr
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name: Make Release
on:
push:
tags:
- 'v**'
env:
APPDIR: WayVR.AppDir
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
make_release:
runs-on: ubuntu-22.04
defaults:
run:
working-directory: ./wayvr
steps:
- uses: actions/checkout@v3
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
- name: Cargo Build
run: |
../.github/workflows/scripts/appimage_build_wlx.sh
- name: Package AppImage
run: |
../.github/workflows/scripts/appimage_package.sh
- name: Build Wayvrctl
run: |
cd ../wayvrctl
cargo build --release
- name: Make tarball
run: |
pip install portage pycargoebuild
wget https://github.com/gentoo/gentoo/raw/refs/heads/master/metadata/license-mapping.conf
mkdir dist
pycargoebuild --distdir dist --license-mapping license-mapping.conf --crate-tarball --crate-tarball-path wayvr-crates.tar.xz
- name: Create Release
id: create_release
uses: actions/create-release@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
tag_name: ${{ github.ref_name }}
release_name: WayVR ${{ github.ref_name }}
draft: true
prerelease: false
- name: Upload ELF
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./target/release/wayvr
asset_name: wayvr
asset_content_type: application/octet-stream
- name: Upload WayVRCtl
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./target/release/wayvrctl
asset_name: wayvrctl
asset_content_type: application/octet-stream
- name: Upload AppImage
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./wayvr/WayVR-x86_64.AppImage
asset_name: WayVR-${{ github.ref_name }}-x86_64.AppImage
asset_content_type: application/octet-stream
- name: Upload crates tarball
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./wayvr/wayvr-crates.tar.xz
asset_name: WayVR-${{ github.ref_name }}-crates.tar.xz
asset_content_type: application/x-gtar
@@ -1,4 +0,0 @@
#!/bin/sh
cargo build --release
chmod +x ../target/release/wayvr
cp ../target/release/wayvr ${APPDIR}/usr/bin
@@ -1,4 +0,0 @@
#!/bin/sh
export VERSION=$GITHUB_REF_NAME
./linuxdeploy-x86_64.AppImage -dwayvr.desktop -iwayvr.png --appdir=${APPDIR} --output appimage --exclude-library '*libpipewire*'
mv WayVR-$VERSION-x86_64.AppImage WayVR-x86_64.AppImage
@@ -1,15 +0,0 @@
#!/bin/sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev libxcb-glx0 libxcb-glx0-dev
rustup update
if [ "$APPDIR" != "" ]; then
test -f linuxdeploy-x86_64.AppImage || wget -q "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
chmod +x linuxdeploy-x86_64.AppImage
test -d ${APPDIR} && rm -rf ${APPDIR}
mkdir -p ${APPDIR}/usr/bin
fi
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/target
.gdb_history
.vscode
.cargo
scripts/translator/node_modules
*/Cargo.lock
Generated
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[profile.dev]
opt-level = 1
debug = true
strip = "none"
debug-assertions = true
incremental = true
# to be used in case if you don't want debug features
# (faster incremental compilation, about 15x smaller binary size compared to dev)
# --profile=plain
[profile.plain]
inherits = "dev"
opt-level = 1
debug = false
strip = true
debug-assertions = true
incremental = true
[profile.release-with-debug]
inherits = "release"
debug = true
[workspace]
members = [
"uidev",
"wgui",
"wlx-common",
"wayvr",
"wlx-capture",
"dash-frontend",
"wayvr-ipc",
"wayvrctl",
]
resolver = "3"
[workspace.dependencies]
anyhow = "1.0.100"
glam = { version = "0.30.9", features = ["mint", "serde"] }
clap = { version = "4.5.53", features = ["derive"] }
xdg = "3.0.0"
idmap = "0.2.2"
idmap-derive = "0.2.22"
log = "0.4.29"
regex = "1.12.2"
rust-embed = "8.9.0"
serde = { version = "1", features = ["derive"] }
serde_json = "1.0.145"
slotmap = "1.1.1"
strum = { version = "0.27.2", features = ["derive"] }
#vulkano = { version = "0.35.2", default-features = false, features = [
vulkano = { git = "https://github.com/galister/vulkano.git", rev = "cf7f92867928a56ce16b376037c1120f2b167678", default-features = false, features = [
"macros",
] }
vulkano-shaders = "0.35.0"
wayland-client = { version = "0.31.11" }
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GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
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have the freedom to distribute copies of free software (and charge for
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To protect your rights, we need to prevent others from denying you
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Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
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<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
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You should also get your employer (if you work as a programmer) or school,
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For more information on this, and how to apply and follow the GNU GPL, see
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The GNU General Public License does not permit incorporating your program
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<https://www.gnu.org/licenses/why-not-lgpl.html>.
-198
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![WayVR splash screen header](https://github.com/wlx-team/wayvr/blob/guide/wayvr-readme-header.webp?raw=true)
# WayVR (previously WlxOverlay-S)
A lightweight OpenXR/OpenVR overlay for Wayland and X11 desktops.
WayVR lets you to access your desktop screens while in VR, and even launch apps directly in VR.
In comparison to similar overlays, WayVR aims to run alongside VR games and experiences while having as little performance impact as possible. The UI appearance and rendering techniques are kept as simple and efficient as possible, while still allowing a high degree of customizability.
![Screenshot of WayVR being used as an OpenXR home environment](https://github.com/wlx-team/wayvr/blob/guide/wayvr-readme-screenshot.webp?raw=true)
## Join the Linux VR Community
We are available on either **Discord** or **Matrix space**:
[![LVRA Discord](https://img.shields.io/discord/1065291958328758352?style=for-the-badge&logo=discord)](https://discord.gg/EHAYe3tTYa) [![LVRA Matrix](https://img.shields.io/matrix/linux-vr-adventures:matrix.org?logo=matrix&style=for-the-badge)](https://matrix.to/#/#linux-vr-adventures:matrix.org)
Questions/issues specific to WayVR will be handled in the `wayvr` chat room. Feel free to ask anything.
## Setup
### Installation
There are multiple ways to install WayVR:
1. AppImage: Download from [Releases](https://github.com/wlx-team/wayvr/releases)
1. AUR package: [wayvr](https://aur.archlinux.org/packages/wayvr) or [wayvr-git](https://aur.archlinux.org/packages/wayvr-git)
1. Homebrew:
- Add AtomicXR tap: `brew tap matrixfurry.com/atomicxr https://tangled.sh/@matrixfurry.com/homebrew-atomicxr`
- Install WayVR: `brew install wlx-overlay-s`
1. [Building from source](https://github.com/wlx-team/wayvr/wiki/Building-from-Source).
### General Setup
1. Start Monado, WiVRn or SteamVR.
1. Run the overlay
**Note:** If you are using Monado or WiVRn, no additional setup steps are required for Flatpak Steam compatibility—most people use WayVR seamlessly with Monado/WiVRn.
### SteamVR via Steam Flatpak
For users specifically running **SteamVR via Steam Flatpak**, follow these steps:
1. Grab the latest AppImage from [Releases](https://github.com/wlx-team/wayvr/releases).
1. `WayVR-*.AppImage --appimage-extract`
1. `chmod +x squashfs-root/AppRun`
1. Move the newly created `squashfs-root` folder to a location accessible by the Steam Flatpak.
1. `flatpak override com.valvesoftware.Steam --user --filesystem=xdg-run/pipewire-0/:rw`
1. Restart Steam.
1. Start SteamVR.
1. `flatpak run --command='/path/to/squashfs-root/AppRun' com.valvesoftware.Steam`
## First Start
**When the screen share pop-up appears, check your notifications or the terminal and select the screens in the order it requests.**
In case screens were selected in the wrong order:
- Go to Settings and press `Clear PipeWire tokens` and then `Restart software`
- Pay attention to your notifications, it tells you in which order to pick the screens.
- If notifications don't show, try start WayVR from the terminal and look for instructions in there.
**WiVRn users**: Select WayVR from the `Application` drop-down. If there's no such entry, select `Custom` and browse to your WayVR executable or AppImage.
**Envision users**: Go to the Plugins menu and select the WayVR plugin. This will download and run the AppImage version of the overlay.
In order to run a standalone installation (for instance from the AUR), create a bash script containing `wayvr --openxr --show` and then set this bash script as a custom Envision plugin.
This will show a home environment with headset passthrough by default or a [customizable background](https://github.com/wlx-team/wayvr/wiki/OpenXR-Skybox)!
**SteamVR users**: WayVR will register itself for auto-start, so there is no need to start it every time. Disclaimer: SteamVR will sometimes disregard this and not start WayVR anyway.
**Please continue reading the guide below.**
## Getting Started
### Working Set
The working set consists of all currently selected overlays; screens, mirrors, keyboard, etc.
The working set appears in front of the headset when shown, and can be re-centered by hiding and showing again.
Show and hide the working set using:
- Non-vive controller: double-tap B or Y on the left controller.
- Vive controller: double-tap the menu button on the left controller (for SteamVR, the `showhide` binding must be bound)
See the [bindings](#default-bindings) section on how to grab, move and resize overlay windows.
### Pointer Modes AKA Laser Colors
Much of the functionality in WayVR depends on what color of laser is used to interact with a UI element. \
Using the default settings, there are 3 modes:
- Regular Mode: Blue laser
- Right-click Mode: Orange laser
- Middle-click Mode: Purple laser
Please see the bindings section below on how to activate these modes.
The guide here uses the colors for ease of getting started.
### The watch
Check your left wrist for the watch. The watch is the primary tool for controlling the app.
The top of the watch shows device batteries, and the bottom shows your overlay controls.
Enter edit mode (leftmost button on bottom) to edit your overlay sets.
While in edit mode, the watch can also be grabbed, and passed between your hands.
After grabbing, the watch will automatically attach to the hand that's opposite from the one that held it.
In edit mode, try hovering other overlays to see their advanced options!
### The screens
Hovering a pointer over a screen will move the mouse. If there are more than one pointers hovering a screen, the pointer that was last used to click will take precedence.
The click type depends on the laser color:
- Blue laser: Left click
- Orange laser: Right click
- Purple laser: Middle click
- Stick up/down: Scroll wheel
### The keyboard
Typing
- Use the BLUE laser when typing regularly.
- While using ORANGE laser, all keystrokes will have SHIFT applied.
- Purple laser is customizable via the settings, no modifier by default.
**Modifier Keys** are sticky. They will remain pressed until a non-modifier key is pressed, the modifier gets toggled off, or the keyboard gets hidden.
### Default Bindings
![Index Controller Bindings](https://github.com/wlx-team/wayvr/blob/guide/wlx-index.png)
![Touch Controller Bindings](https://github.com/wlx-team/wayvr/blob/guide/wlx-oculus.png)
To customize bindings on OpenXR, refer to the [OpenXR Bindings wiki page](https://github.com/wlx-team/wayvr/wiki/OpenXR-Bindings).
If your bindings are not supported, please reach out. \
We would like to work with you and include additional bindings.
## Troubleshooting
When an error is detected, we often print tips for fixing into the log file.
Logs will be at `/tmp/wayvr.log` for most distros.
Check [here](https://github.com/wlx-team/wayvr/wiki/Troubleshooting) for tips.
## Known Issues
### Mouse is not where it should be
If the mouse is moving on a completely different screen, the screens were likely selected in the wrong order:
- Go to Settings and press `Clear PipeWire tokens` and then `Restart software`
- Pay attention to your notifications, it tells you in which order to pick the screens.
- If notifications don't show, try start WayVR from the terminal and look for instructions in there.
COSMIC desktop:
- Due to limitations with COSMIC, the mouse can only move on a single display.
X11 users:
- Might be dealing with a [Phantom Monitor](https://wiki.archlinux.org/title/Xrandr#Disabling_phantom_monitor).
- DPI scaling is not supported and will mess with the mouse.
- Upright screens are not supported and will mess with the mouse.
### Screens are blank or black or frozen on Steam Link
As of SteamVR version 2.14.x, PipeWire capture no longer works when using Steam Link.
We're unable to completely troubleshoot how and why Steam Link interferes with PipeWire, so consider the following workarounds for the time being:
- Use another streamer, such as WiVRn or ALVR
- If your desktop [supports ScreenCopy](https://wayland.app/protocols/wlr-screencopy-unstable-v1#compositor-support), go to Settings and set `Wayland capture method` to `ScreenCopy`
- If your desktop has an X11 mode, try using that
### Modifiers get stuck
Hiding the keyboard will un-press all of its buttons. Alternatively, go to Settings and use the `Restart software` button.
### X11 limitations
- X11 capture can generally seem slow. This is because zero-copy GPU capture is not supported on the general X11 desktop. Consider trying Wayland.
- DPI scaling is not supported and may cause the mouse to not follow the laser properly.
- Upright screens are not supported and can cause the mouse to not follow the laser properly.
- Screen changes (connecting / disconnecting a display, resolution changes, etc) are not handled at runtime. Restart the overlay for these to take effect.
-8
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root = true
[*.rs]
indent_style = tab
indent_size = 2
charset = utf-8
trim_trailing_whitespace = false
insert_final_newline = false
-34
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@@ -1,34 +0,0 @@
[package]
name = "dash-frontend"
version = "0.1.0"
edition = "2024"
description = "The dashboard frontend for WayVR"
license = "GPL-3.0-only"
authors = ["galister", "oo8dev"]
repository = "https://github.com/wlx-team/wayvr"
[dependencies]
wayvr-ipc = { path = "../wayvr-ipc", default-features = false }
wgui = { path = "../wgui/" }
wlx-common = { path = "../wlx-common" }
anyhow.workspace = true
glam = { workspace = true, features = ["mint", "serde"] }
log.workspace = true
xdg.workspace = true
rust-embed.workspace = true
serde = { workspace = true, features = ["rc"] }
serde_json.workspace = true
strum.workspace = true
chrono = "0.4.42"
keyvalues-parser = { git = "https://github.com/CosmicHorrorDev/vdf-rs.git", rev = "fc6dcbea9eb13cacb98dea40063f6f56cde6e145" }
smol = "2.0.2"
hyper = { version = "1.8.1", features = ["client", "http1", "http2"] }
http-body-util = "0.1.3"
async-native-tls = "0.5.0"
smol-hyper = "0.1.1"
[features]
default = ["monado" ]
monado = []
-674
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@@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
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that there is no warranty for this free software. For both users' and
authors' sake, the GPL requires that modified versions be marked as
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authors of previous versions.
Some devices are designed to deny users access to install or run
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have designed this version of the GPL to prohibit the practice for those
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stand ready to extend this provision to those domains in future versions
of the GPL, as needed to protect the freedom of users.
Finally, every program is threatened constantly by software patents.
States should not allow patents to restrict development and use of
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avoid the special danger that patents applied to a free program could
make it effectively proprietary. To prevent this, the GPL assures that
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The precise terms and conditions for copying, distribution and
modification follow.
TERMS AND CONDITIONS
0. Definitions.
"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and
"recipients" may be individuals or organizations.
To "modify" a work means to copy from or adapt all or part of the work
in a fashion requiring copyright permission, other than the making of an
exact copy. The resulting work is called a "modified version" of the
earlier work or a work "based on" the earlier work.
A "covered work" means either the unmodified Program or a work based
on the Program.
To "propagate" a work means to do anything with it that, without
permission, would make you directly or secondarily liable for
infringement under applicable copyright law, except executing it on a
computer or modifying a private copy. Propagation includes copying,
distribution (with or without modification), making available to the
public, and in some countries other activities as well.
To "convey" a work means any kind of propagation that enables other
parties to make or receive copies. Mere interaction with a user through
a computer network, with no transfer of a copy, is not conveying.
An interactive user interface displays "Appropriate Legal Notices"
to the extent that it includes a convenient and prominently visible
feature that (1) displays an appropriate copyright notice, and (2)
tells the user that there is no warranty for the work (except to the
extent that warranties are provided), that licensees may convey the
work under this License, and how to view a copy of this License. If
the interface presents a list of user commands or options, such as a
menu, a prominent item in the list meets this criterion.
1. Source Code.
The "source code" for a work means the preferred form of the work
for making modifications to it. "Object code" means any non-source
form of a work.
A "Standard Interface" means an interface that either is an official
standard defined by a recognized standards body, or, in the case of
interfaces specified for a particular programming language, one that
is widely used among developers working in that language.
The "System Libraries" of an executable work include anything, other
than the work as a whole, that (a) is included in the normal form of
packaging a Major Component, but which is not part of that Major
Component, and (b) serves only to enable use of the work with that
Major Component, or to implement a Standard Interface for which an
implementation is available to the public in source code form. A
"Major Component", in this context, means a major essential component
(kernel, window system, and so on) of the specific operating system
(if any) on which the executable work runs, or a compiler used to
produce the work, or an object code interpreter used to run it.
The "Corresponding Source" for a work in object code form means all
the source code needed to generate, install, and (for an executable
work) run the object code and to modify the work, including scripts to
control those activities. However, it does not include the work's
System Libraries, or general-purpose tools or generally available free
programs which are used unmodified in performing those activities but
which are not part of the work. For example, Corresponding Source
includes interface definition files associated with source files for
the work, and the source code for shared libraries and dynamically
linked subprograms that the work is specifically designed to require,
such as by intimate data communication or control flow between those
subprograms and other parts of the work.
The Corresponding Source need not include anything that users
can regenerate automatically from other parts of the Corresponding
Source.
The Corresponding Source for a work in source code form is that
same work.
2. Basic Permissions.
All rights granted under this License are granted for the term of
copyright on the Program, and are irrevocable provided the stated
conditions are met. This License explicitly affirms your unlimited
permission to run the unmodified Program. The output from running a
covered work is covered by this License only if the output, given its
content, constitutes a covered work. This License acknowledges your
rights of fair use or other equivalent, as provided by copyright law.
You may make, run and propagate covered works that you do not
convey, without conditions so long as your license otherwise remains
in force. You may convey covered works to others for the sole purpose
of having them make modifications exclusively for you, or provide you
with facilities for running those works, provided that you comply with
the terms of this License in conveying all material for which you do
not control copyright. Those thus making or running the covered works
for you must do so exclusively on your behalf, under your direction
and control, on terms that prohibit them from making any copies of
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Conveying under any other circumstances is permitted solely under
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3. Protecting Users' Legal Rights From Anti-Circumvention Law.
No covered work shall be deemed part of an effective technological
measure under any applicable law fulfilling obligations under article
11 of the WIPO copyright treaty adopted on 20 December 1996, or
similar laws prohibiting or restricting circumvention of such
measures.
When you convey a covered work, you waive any legal power to forbid
circumvention of technological measures to the extent such circumvention
is effected by exercising rights under this License with respect to
the covered work, and you disclaim any intention to limit operation or
modification of the work as a means of enforcing, against the work's
users, your or third parties' legal rights to forbid circumvention of
technological measures.
4. Conveying Verbatim Copies.
You may convey verbatim copies of the Program's source code as you
receive it, in any medium, provided that you conspicuously and
appropriately publish on each copy an appropriate copyright notice;
keep intact all notices stating that this License and any
non-permissive terms added in accord with section 7 apply to the code;
keep intact all notices of the absence of any warranty; and give all
recipients a copy of this License along with the Program.
You may charge any price or no price for each copy that you convey,
and you may offer support or warranty protection for a fee.
5. Conveying Modified Source Versions.
You may convey a work based on the Program, or the modifications to
produce it from the Program, in the form of source code under the
terms of section 4, provided that you also meet all of these conditions:
a) The work must carry prominent notices stating that you modified
it, and giving a relevant date.
b) The work must carry prominent notices stating that it is
released under this License and any conditions added under section
7. This requirement modifies the requirement in section 4 to
"keep intact all notices".
c) You must license the entire work, as a whole, under this
License to anyone who comes into possession of a copy. This
License will therefore apply, along with any applicable section 7
additional terms, to the whole of the work, and all its parts,
regardless of how they are packaged. This License gives no
permission to license the work in any other way, but it does not
invalidate such permission if you have separately received it.
d) If the work has interactive user interfaces, each must display
Appropriate Legal Notices; however, if the Program has interactive
interfaces that do not display Appropriate Legal Notices, your
work need not make them do so.
A compilation of a covered work with other separate and independent
works, which are not by their nature extensions of the covered work,
and which are not combined with it such as to form a larger program,
in or on a volume of a storage or distribution medium, is called an
"aggregate" if the compilation and its resulting copyright are not
used to limit the access or legal rights of the compilation's users
beyond what the individual works permit. Inclusion of a covered work
in an aggregate does not cause this License to apply to the other
parts of the aggregate.
6. Conveying Non-Source Forms.
You may convey a covered work in object code form under the terms
of sections 4 and 5, provided that you also convey the
machine-readable Corresponding Source under the terms of this License,
in one of these ways:
a) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by the
Corresponding Source fixed on a durable physical medium
customarily used for software interchange.
b) Convey the object code in, or embodied in, a physical product
(including a physical distribution medium), accompanied by a
written offer, valid for at least three years and valid for as
long as you offer spare parts or customer support for that product
model, to give anyone who possesses the object code either (1) a
copy of the Corresponding Source for all the software in the
product that is covered by this License, on a durable physical
medium customarily used for software interchange, for a price no
more than your reasonable cost of physically performing this
conveying of source, or (2) access to copy the
Corresponding Source from a network server at no charge.
c) Convey individual copies of the object code with a copy of the
written offer to provide the Corresponding Source. This
alternative is allowed only occasionally and noncommercially, and
only if you received the object code with such an offer, in accord
with subsection 6b.
d) Convey the object code by offering access from a designated
place (gratis or for a charge), and offer equivalent access to the
Corresponding Source in the same way through the same place at no
further charge. You need not require recipients to copy the
Corresponding Source along with the object code. If the place to
copy the object code is a network server, the Corresponding Source
may be on a different server (operated by you or a third party)
that supports equivalent copying facilities, provided you maintain
clear directions next to the object code saying where to find the
Corresponding Source. Regardless of what server hosts the
Corresponding Source, you remain obligated to ensure that it is
available for as long as needed to satisfy these requirements.
e) Convey the object code using peer-to-peer transmission, provided
you inform other peers where the object code and Corresponding
Source of the work are being offered to the general public at no
charge under subsection 6d.
A separable portion of the object code, whose source code is excluded
from the Corresponding Source as a System Library, need not be
included in conveying the object code work.
A "User Product" is either (1) a "consumer product", which means any
tangible personal property which is normally used for personal, family,
or household purposes, or (2) anything designed or sold for incorporation
into a dwelling. In determining whether a product is a consumer product,
doubtful cases shall be resolved in favor of coverage. For a particular
product received by a particular user, "normally used" refers to a
typical or common use of that class of product, regardless of the status
of the particular user or of the way in which the particular user
actually uses, or expects or is expected to use, the product. A product
is a consumer product regardless of whether the product has substantial
commercial, industrial or non-consumer uses, unless such uses represent
the only significant mode of use of the product.
"Installation Information" for a User Product means any methods,
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and execute modified versions of a covered work in that User Product from
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code is in no case prevented or interfered with solely because
modification has been made.
If you convey an object code work under this section in, or with, or
specifically for use in, a User Product, and the conveying occurs as
part of a transaction in which the right of possession and use of the
User Product is transferred to the recipient in perpetuity or for a
fixed term (regardless of how the transaction is characterized), the
Corresponding Source conveyed under this section must be accompanied
by the Installation Information. But this requirement does not apply
if neither you nor any third party retains the ability to install
modified object code on the User Product (for example, the work has
been installed in ROM).
The requirement to provide Installation Information does not include a
requirement to continue to provide support service, warranty, or updates
for a work that has been modified or installed by the recipient, or for
the User Product in which it has been modified or installed. Access to a
network may be denied when the modification itself materially and
adversely affects the operation of the network or violates the rules and
protocols for communication across the network.
Corresponding Source conveyed, and Installation Information provided,
in accord with this section must be in a format that is publicly
documented (and with an implementation available to the public in
source code form), and must require no special password or key for
unpacking, reading or copying.
7. Additional Terms.
"Additional permissions" are terms that supplement the terms of this
License by making exceptions from one or more of its conditions.
Additional permissions that are applicable to the entire Program shall
be treated as though they were included in this License, to the extent
that they are valid under applicable law. If additional permissions
apply only to part of the Program, that part may be used separately
under those permissions, but the entire Program remains governed by
this License without regard to the additional permissions.
When you convey a copy of a covered work, you may at your option
remove any additional permissions from that copy, or from any part of
it. (Additional permissions may be written to require their own
removal in certain cases when you modify the work.) You may place
additional permissions on material, added by you to a covered work,
for which you have or can give appropriate copyright permission.
Notwithstanding any other provision of this License, for material you
add to a covered work, you may (if authorized by the copyright holders of
that material) supplement the terms of this License with terms:
a) Disclaiming warranty or limiting liability differently from the
terms of sections 15 and 16 of this License; or
b) Requiring preservation of specified reasonable legal notices or
author attributions in that material or in the Appropriate Legal
Notices displayed by works containing it; or
c) Prohibiting misrepresentation of the origin of that material, or
requiring that modified versions of such material be marked in
reasonable ways as different from the original version; or
d) Limiting the use for publicity purposes of names of licensors or
authors of the material; or
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trade names, trademarks, or service marks; or
f) Requiring indemnification of licensors and authors of that
material by anyone who conveys the material (or modified versions of
it) with contractual assumptions of liability to the recipient, for
any liability that these contractual assumptions directly impose on
those licensors and authors.
All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further
restriction, you may remove that term. If a license document contains
a further restriction but permits relicensing or conveying under this
License, you may add to a covered work material governed by the terms
of that license document, provided that the further restriction does
not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the
additional terms that apply to those files, or a notice indicating
where to find the applicable terms.
Additional terms, permissive or non-permissive, may be stated in the
form of a separately written license, or stated as exceptions;
the above requirements apply either way.
8. Termination.
You may not propagate or modify a covered work except as expressly
provided under this License. Any attempt otherwise to propagate or
modify it is void, and will automatically terminate your rights under
this License (including any patent licenses granted under the third
paragraph of section 11).
However, if you cease all violation of this License, then your
license from a particular copyright holder is reinstated (a)
provisionally, unless and until the copyright holder explicitly and
finally terminates your license, and (b) permanently, if the copyright
holder fails to notify you of the violation by some reasonable means
prior to 60 days after the cessation.
Moreover, your license from a particular copyright holder is
reinstated permanently if the copyright holder notifies you of the
violation by some reasonable means, this is the first time you have
received notice of violation of this License (for any work) from that
copyright holder, and you cure the violation prior to 30 days after
your receipt of the notice.
Termination of your rights under this section does not terminate the
licenses of parties who have received copies or rights from you under
this License. If your rights have been terminated and not permanently
reinstated, you do not qualify to receive new licenses for the same
material under section 10.
9. Acceptance Not Required for Having Copies.
You are not required to accept this License in order to receive or
run a copy of the Program. Ancillary propagation of a covered work
occurring solely as a consequence of using peer-to-peer transmission
to receive a copy likewise does not require acceptance. However,
nothing other than this License grants you permission to propagate or
modify any covered work. These actions infringe copyright if you do
not accept this License. Therefore, by modifying or propagating a
covered work, you indicate your acceptance of this License to do so.
10. Automatic Licensing of Downstream Recipients.
Each time you convey a covered work, the recipient automatically
receives a license from the original licensors, to run, modify and
propagate that work, subject to this License. You are not responsible
for enforcing compliance by third parties with this License.
An "entity transaction" is a transaction transferring control of an
organization, or substantially all assets of one, or subdividing an
organization, or merging organizations. If propagation of a covered
work results from an entity transaction, each party to that
transaction who receives a copy of the work also receives whatever
licenses to the work the party's predecessor in interest had or could
give under the previous paragraph, plus a right to possession of the
Corresponding Source of the work from the predecessor in interest, if
the predecessor has it or can get it with reasonable efforts.
You may not impose any further restrictions on the exercise of the
rights granted or affirmed under this License. For example, you may
not impose a license fee, royalty, or other charge for exercise of
rights granted under this License, and you may not initiate litigation
(including a cross-claim or counterclaim in a lawsuit) alleging that
any patent claim is infringed by making, using, selling, offering for
sale, or importing the Program or any portion of it.
11. Patents.
A "contributor" is a copyright holder who authorizes use under this
License of the Program or a work on which the Program is based. The
work thus licensed is called the contributor's "contributor version".
A contributor's "essential patent claims" are all patent claims
owned or controlled by the contributor, whether already acquired or
hereafter acquired, that would be infringed by some manner, permitted
by this License, of making, using, or selling its contributor version,
but do not include claims that would be infringed only as a
consequence of further modification of the contributor version. For
purposes of this definition, "control" includes the right to grant
patent sublicenses in a manner consistent with the requirements of
this License.
Each contributor grants you a non-exclusive, worldwide, royalty-free
patent license under the contributor's essential patent claims, to
make, use, sell, offer for sale, import and otherwise run, modify and
propagate the contents of its contributor version.
In the following three paragraphs, a "patent license" is any express
agreement or commitment, however denominated, not to enforce a patent
(such as an express permission to practice a patent or covenant not to
sue for patent infringement). To "grant" such a patent license to a
party means to make such an agreement or commitment not to enforce a
patent against the party.
If you convey a covered work, knowingly relying on a patent license,
and the Corresponding Source of the work is not available for anyone
to copy, free of charge and under the terms of this License, through a
publicly available network server or other readily accessible means,
then you must either (1) cause the Corresponding Source to be so
available, or (2) arrange to deprive yourself of the benefit of the
patent license for this particular work, or (3) arrange, in a manner
consistent with the requirements of this License, to extend the patent
license to downstream recipients. "Knowingly relying" means you have
actual knowledge that, but for the patent license, your conveying the
covered work in a country, or your recipient's use of the covered work
in a country, would infringe one or more identifiable patents in that
country that you have reason to believe are valid.
If, pursuant to or in connection with a single transaction or
arrangement, you convey, or propagate by procuring conveyance of, a
covered work, and grant a patent license to some of the parties
receiving the covered work authorizing them to use, propagate, modify
or convey a specific copy of the covered work, then the patent license
you grant is automatically extended to all recipients of the covered
work and works based on it.
A patent license is "discriminatory" if it does not include within
the scope of its coverage, prohibits the exercise of, or is
conditioned on the non-exercise of one or more of the rights that are
specifically granted under this License. You may not convey a covered
work if you are a party to an arrangement with a third party that is
in the business of distributing software, under which you make payment
to the third party based on the extent of your activity of conveying
the work, and under which the third party grants, to any of the
parties who would receive the covered work from you, a discriminatory
patent license (a) in connection with copies of the covered work
conveyed by you (or copies made from those copies), or (b) primarily
for and in connection with specific products or compilations that
contain the covered work, unless you entered into that arrangement,
or that patent license was granted, prior to 28 March 2007.
Nothing in this License shall be construed as excluding or limiting
any implied license or other defenses to infringement that may
otherwise be available to you under applicable patent law.
12. No Surrender of Others' Freedom.
If conditions are imposed on you (whether by court order, agreement or
otherwise) that contradict the conditions of this License, they do not
excuse you from the conditions of this License. If you cannot convey a
covered work so as to satisfy simultaneously your obligations under this
License and any other pertinent obligations, then as a consequence you may
not convey it at all. For example, if you agree to terms that obligate you
to collect a royalty for further conveying from those to whom you convey
the Program, the only way you could satisfy both those terms and this
License would be to refrain entirely from conveying the Program.
13. Use with the GNU Affero General Public License.
Notwithstanding any other provision of this License, you have
permission to link or combine any covered work with a work licensed
under version 3 of the GNU Affero General Public License into a single
combined work, and to convey the resulting work. The terms of this
License will continue to apply to the part which is the covered work,
but the special requirements of the GNU Affero General Public License,
section 13, concerning interaction through a network will apply to the
combination as such.
14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of
the GNU General Public License from time to time. Such new versions will
be similar in spirit to the present version, but may differ in detail to
address new problems or concerns.
Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU General
Public License "or any later version" applies to it, you have the
option of following the terms and conditions either of that numbered
version or of any later version published by the Free Software
Foundation. If the Program does not specify a version number of the
GNU General Public License, you may choose any version ever published
by the Free Software Foundation.
If the Program specifies that a proxy can decide which future
versions of the GNU General Public License can be used, that proxy's
public statement of acceptance of a version permanently authorizes you
to choose that version for the Program.
Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any
author or copyright holder as a result of your choosing to follow a
later version.
15. Disclaimer of Warranty.
THERE IS NO WARRANTY FOR THE PROGRAM, TO THE EXTENT PERMITTED BY
APPLICABLE LAW. EXCEPT WHEN OTHERWISE STATED IN WRITING THE COPYRIGHT
HOLDERS AND/OR OTHER PARTIES PROVIDE THE PROGRAM "AS IS" WITHOUT WARRANTY
OF ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING, BUT NOT LIMITED TO,
THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
PURPOSE. THE ENTIRE RISK AS TO THE QUALITY AND PERFORMANCE OF THE PROGRAM
IS WITH YOU. SHOULD THE PROGRAM PROVE DEFECTIVE, YOU ASSUME THE COST OF
ALL NECESSARY SERVICING, REPAIR OR CORRECTION.
16. Limitation of Liability.
IN NO EVENT UNLESS REQUIRED BY APPLICABLE LAW OR AGREED TO IN WRITING
WILL ANY COPYRIGHT HOLDER, OR ANY OTHER PARTY WHO MODIFIES AND/OR CONVEYS
THE PROGRAM AS PERMITTED ABOVE, BE LIABLE TO YOU FOR DAMAGES, INCLUDING ANY
GENERAL, SPECIAL, INCIDENTAL OR CONSEQUENTIAL DAMAGES ARISING OUT OF THE
USE OR INABILITY TO USE THE PROGRAM (INCLUDING BUT NOT LIMITED TO LOSS OF
DATA OR DATA BEING RENDERED INACCURATE OR LOSSES SUSTAINED BY YOU OR THIRD
PARTIES OR A FAILURE OF THE PROGRAM TO OPERATE WITH ANY OTHER PROGRAMS),
EVEN IF SUCH HOLDER OR OTHER PARTY HAS BEEN ADVISED OF THE POSSIBILITY OF
SUCH DAMAGES.
17. Interpretation of Sections 15 and 16.
If the disclaimer of warranty and limitation of liability provided
above cannot be given local legal effect according to their terms,
reviewing courts shall apply local law that most closely approximates
an absolute waiver of all civil liability in connection with the
Program, unless a warranty or assumption of liability accompanies a
copy of the Program in return for a fee.
END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.
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-154
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@@ -1,154 +0,0 @@
<layout>
<include src="theme.xml" />
<theme>
<var key="side_size" value="48" />
<var key="side_sprite_size" value="26" />
<var key="side_button_size" value="48" />
</theme>
<template name="SideButton">
<Button
id="${id}"
round="100%"
width="~side_button_size"
height="~side_button_size"
color="#44444400"
hover_color="#333333ff"
border_color="#00000000"
hover_border_color="#555555ff"
tooltip="${tooltip}"
tooltip_side="${tooltip_side}"
>
<sprite src_builtin="${src_builtin}" width="~side_sprite_size" height="~side_sprite_size" />
</Button>
</template>
<elements>
<div position="absolute" width="100%" justify_content="space_between">
<div />
<div padding="6">
<Button id="btn_close" sprite_src_builtin="dashboard/close.svg" color="#000000" border="2" border_color="~color_faded" />
</div>
</div>
<!-- left/right separator (menu and rest) -->
<div flex_direction="row" gap="8" width="100%" height="100%" padding="4" interactable="0">
<!-- LEFT MENU -->
<div id="menu"
width="~side_size"
min_width="~side_size"
max_width="~side_size"
height="100%"
align_items="center"
justify_content="center">
<rectangle
width="100%"
round="100%"
color="~color_menu_dark"
flex_direction="column"
justify_content="center"
align_items="center"
gap="4"
>
<SideButton id="btn_side_home" src_builtin="dashboard/wayvr_dashboard_mono.svg" tooltip="HOME_SCREEN" tooltip_side="right" />
<SideButton id="btn_side_apps" src_builtin="dashboard/apps.svg" tooltip="APPLICATIONS" tooltip_side="right" />
<SideButton id="btn_side_games" src_builtin="dashboard/games.svg" tooltip="GAMES" tooltip_side="right" />
<SideButton id="btn_side_monado" src_builtin="dashboard/monado.svg" tooltip="MONADO_RUNTIME" tooltip_side="right" />
<!-- SideButton id="btn_side_processes" src_builtin="dashboard/window.svg" tooltip="PROCESSES" tooltip_side="right" /-->
<rectangle height="2" color="#FFFFFF33" width="~side_sprite_size" />
<SideButton id="btn_side_settings" src_builtin="dashboard/settings.svg" tooltip="SETTINGS" tooltip_side="right" />
</rectangle>
</div>
<!-- REST -->
<!-- content/bottom panel separator -->
<div
flex_direction="column"
gap="8"
width="100%"
height="100%"
overflow_x="scroll">
<!-- CONTENT -->
<!-- color and color2 alpha will be modified at runtime -->
<rectangle
id="rect_content"
color2="#0d131a00"
color="#252f5300"
gradient="vertical"
round="8"
flex_grow="1"
width="100%"
overflow_y="scroll"
>
<!-- radial gradient -->
<rectangle
position="absolute" width="100%" height="100%"
gradient="radial" color="#44BBFF11" color2="#00000000" />
<div
id="content"
flex_direction="column"
overflow_x="scroll"
overflow_y="scroll"
padding_top="8"
padding_bottom="8"
padding_left="16"
padding_right="16"
gap="8"
width="100%"
min_height="100%"
>
<!-- filled-in at runtime -->
</div>
<div position="absolute" id="popup_manager" width="100%" height="100%" />
</rectangle>
<!-- BOTTOM PANEL -->
<rectangle
consume_mouse_events="1"
width="100%"
height="48"
min_height="48"
max_height="48"
box_sizing="border_box"
round="8"
flex_direction="row"
align_items="center"
justify_content="space_between"
color="~color_bottom_panel"
>
<!-- left gradient -->
<div position="absolute" width="100%" height="100%" justify_content="start">
<rectangle position="absolute" width="40%" height="100%" color="#0a0a0a" color2="#0a0a0a00" round="8" gradient="horizontal" />
</div>
<!-- right gradient -->
<div position="absolute" width="100%" height="100%" justify_content="end">
<rectangle position="absolute" width="40%" height="100%" color2="#0a0a0a" color="#0a0a0a00" round="8" gradient="horizontal" />
</div>
<!-- top shine -->
<div position="absolute" width="100%" height="100%" justify_content="center">
<rectangle position="absolute" width="99%" height="2" color="#FFFFFF22" round="4" />
</div>
<!-- Left bottom side -->
<div margin_left="8">
<Button id="btn_audio" color="#FFFFFF00" border_color="#FFFFFF00" tooltip="AUDIO.VOLUME" tooltip_side="top">
<sprite src_builtin="dashboard/volume.svg" width="24" height="24" margin="8" />
</Button>
<Button id="btn_recenter" color="#FFFFFF00" border_color="#FFFFFF00" tooltip="ACTIONS.RECENTER_PLAYSPACE" tooltip_side="top">
<sprite src_builtin="dashboard/recenter.svg" width="24" height="24" margin="8" />
</Button>
</div>
<!-- Right bottom side -->
<div margin_right="16">
<label id="label_time" size="16" weight="light" />
</div>
</rectangle>
</div>
</div>
</elements>
</layout>
@@ -1,27 +0,0 @@
<layout>
<include src="theme.xml" />
<macro name="dropdown_button"
flex_direction="row"
border="2"
color="#00000055"
border_color="#FFFFFF66"
justify_content="space_between" />
<!-- id, text, translation, tooltip -->
<template name="DropdownButton">
<label text="${text}" translation="${translation}" />
<Button id="${id}" height="32" tooltip="${tooltip}" >
<div padding_left="8" padding_right="8" min_width="200">
<label id="${id}_value" weight="bold" />
</div>
<div gap="2">
<div padding_top="4" padding_bottom="4">
<rectangle width="2" height="100%" color="#FFFFFF66" />
</div>
<sprite margin_left="-4" width="30" height="30" color="~color_text" src_builtin="dashboard/down.svg" />
</div>
</Button>
</template>
</layout>
-22
View File
@@ -1,22 +0,0 @@
<layout>
<include src="theme.xml" />
<macro name="group_box"
flex_direction="column"
align_items="baseline"
border="2"
color="#00000055"
border_color="#FFFFFF66"
padding="12"
gap="8"
round="8" />
<!-- src, text, translation -->
<template name="GroupBoxTitle">
<div flex_direction="row" align_items="center" gap="8">
<sprite src="${src}" src_builtin="${src_builtin}" width="24" height="24" />
<label text="${text}" translation="${translation}" weight="bold" size="18" />
</div>
<rectangle color="#FFFFFF44" width="100%" height="2" />
</template>
</layout>
@@ -1,23 +0,0 @@
<layout>
<include src="theme.xml" />
<template name="MenuButton">
<Button
id="${id}"
width="120"
height="82"
color="#00000033"
border_color="#FFFFFF77"
hover_color="~color_accent"
hover_border_color="#FFFFFF"
round="8">
<div gap="8"
align_items="center"
justify_content="center"
flex_direction="column">
<sprite src_builtin="${icon}" width="32" height="32" />
<label weight="bold" size="18" text="${text}" translation="${translation}" />
</div>
</Button>
</template>
</layout>
-5
View File
@@ -1,5 +0,0 @@
<layout>
<template name="Separator">
<rectangle width="100%" height="1" color="#FFFFFF77" />
</template>
</layout>
-52
View File
@@ -1,52 +0,0 @@
<layout>
<include src="t_tab_title.xml" />
<include src="../theme.xml" />
<template name="AppEntry">
<Button
id="button" width="116" max_width="140" min_height="100" flex_grow="1"
flex_direction="column" overflow="visible" align_items="center" justify_content="center" gap="4"
color="#3385FF10"
>
<div>
<sprite src="${src}" src_ext="${src_ext}" width="64" height="64" />
</div>
<div align_items="center" justify_content="center">
<label width="116" weight="bold" text="${name}" size="12" wrap="1" align="center" padding_left="16" padding_right="16" />
</div>
</Button>
</template>
<template name="CategoryText">
<rectangle width="100%" flex_direction="column" round="8" border="2" gradient="vertical" color2="#4477FF09" color="#5588FF10" border_color="#FFFFFF00">
<label margin="8" text="${text}" weight="bold" size="22" />
<rectangle height="2" color="~color_accent" margin_left="4" margin_right="4" />
</rectangle>
</template>
<elements>
<TabTitle translation="APPLICATIONS" icon="dashboard/apps.svg" />
<!-- placeholders for now -->
<!--
<div gap="4" align_items="center">
<Button width="48" height="38">
<sprite src_builtin="dashboard/alphabetical.svg" width="24" height="24" />
</Button>
<Button width="48" height="38">
<sprite src_builtin="dashboard/category_search.svg" width="24" height="24" />
</Button>
<sprite src_builtin="dashboard/search.svg" width="24" height="24" />
<rectangle flex_grow="1" height="100%" color="#1d2e51" border_color="#294774" border="2" round="4" align_items="center" padding_left="12">
<label text="Search" color="#FFFFFF88" weight="bold" />
</rectangle>
</div>
-->
<div
id="app_list_parent"
flex_direction="row"
flex_wrap="wrap"
gap="4"
overflow_y="scroll"
/>
</elements>
</layout>
-8
View File
@@ -1,8 +0,0 @@
<layout>
<include src="t_tab_title.xml" />
<elements>
<TabTitle translation="GAMES" icon="dashboard/games.svg" />
<div id="game_list_parent" align_items="center" />
</elements>
</layout>
-24
View File
@@ -1,24 +0,0 @@
<layout>
<include src="../t_menu_button.xml" />
<elements>
<div
flex_direction="column"
justify_content="center"
align_items="center"
flex_grow="1"
gap="24">
<sprite src_builtin="dashboard/wayvr_dashboard.svg" width="96" height="96" />
<label id="label_hello" size="32" weight="bold" />
<!-- main button list -->
<div flex_direction="row" gap="8">
<MenuButton id="btn_apps" icon="dashboard/apps.svg" translation="APPLICATIONS" />
<MenuButton id="btn_games" icon="dashboard/games.svg" translation="GAMES" />
<MenuButton id="btn_monado" icon="dashboard/monado.svg" text="Monado" />
<!--MenuButton id="btn_processes" icon="dashboard/window.svg" translation="PROCESSES" /-->
<MenuButton id="btn_settings" icon="dashboard/settings.svg" translation="SETTINGS" />
</div>
</div>
</elements>
</layout>
-40
View File
@@ -1,40 +0,0 @@
<layout>
<include src="t_tab_title.xml" />
<include src="../t_group_box.xml" />
<!-- key: str, value: str -->
<template name="BoolFlag">
<div flex_direction="row" gap="4">
<label text="${key}" />
<label weight="bold" text="${value}" />
</div>
</template>
<!-- name, checked, flag_* -->
<template name="Cell">
<rectangle macro="group_box">
<CheckBox id="checkbox" text="${name}" checked="${checked}" />
<div flex_direction="row" gap="8">
<BoolFlag key="Active:" value="${flag_active}" />
<BoolFlag key="Focused:" value="${flag_focused}" />
<BoolFlag key="IO active:" value="${flag_io_active}" />
<BoolFlag key="Overlay:" value="${flag_overlay}" />
<BoolFlag key="Primary:" value="${flag_primary}" />
<BoolFlag key="Visible:" value="${flag_visible}" />
</div>
</rectangle>
</template>
<elements>
<TabTitle translation="MONADO_RUNTIME" icon="dashboard/monado.svg" />
<label translation="DISPLAY_BRIGHTNESS" />
<Slider id="slider_brightness" width="300" height="24" min_value="0" max_value="140" />
<label translation="LIST_OF_PROCESSES" />
<div id="list_parent" flex_direction="column" gap="8">
<!-- filled at runtime -->
</div>
</elements>
</layout>
@@ -1,10 +0,0 @@
<layout>
<include src="t_tab_title.xml" />
<elements>
<TabTitle translation="LIST_OF_WINDOWS" icon="dashboard/window.svg" />
<div id="window_list_parent" />
<TabTitle translation="LIST_OF_PROCESSES" icon="dashboard/cpu.svg" />
<div id="process_list_parent" />
</elements>
</layout>
-52
View File
@@ -1,52 +0,0 @@
<layout>
<include src="t_tab_title.xml" />
<include src="../t_group_box.xml" />
<include src="../t_dropdown_button.xml" />
<template name="SettingsGroupBox">
<rectangle macro="group_box" id="${id}" flex_grow="1">
<GroupBoxTitle translation="${translation}" src_builtin="${icon}" />
</rectangle>
</template>
<template name="CheckBoxSetting">
<CheckBox id="${id}" text="${text}" translation="${translation}" checked="${checked}" tooltip="${tooltip}" />
</template>
<template name="SliderSetting">
<label text="${text}" translation="${translation}" />
<Slider id="${id}" width="250" height="24" min_value="${min}" max_value="${max}" step="${step}" value="${value}" tooltip="${tooltip}" />
</template>
<template name="SelectSetting">
<label text="${text}" translation="${translation}" tooltip="${tooltip}" />
<RadioGroup id="${id}" />
</template>
<template name="SelectOption">
<RadioBox text="${text}" translation="${translation}" value="${value}" tooltip="${tooltip}" />
</template>
<template name="DangerButton">
<Button id="${id}" color="#AA3333" height="32" tooltip="${translation}_HELP" padding="4" gap="8" >
<sprite src_builtin="${icon}" height="24" width="24" />
<label align="left" translation="${translation}" weight="bold" min_width="200" />
</Button>
</template>
<template name="AutostartApp">
<div id="${id}_root" flex_direction="row">
<Button id="${id}" color="#AA3333" height="24" padding="4" margin_top="-2" margin_bottom="-2" >
<sprite src_builtin="dashboard/close.svg" height="20" width="20" />
</Button>
<div padding_left="8" >
<label align="left" text="${text}" weight="bold" overflow="hidden"/>
</div>
</div>
</template>
<elements>
<TabTitle translation="SETTINGS" icon="dashboard/settings.svg" />
<div flex_wrap="wrap" justify_content="stretch" gap="4" id="settings_root" />
</elements>
</layout>
@@ -1,9 +0,0 @@
<layout>
<!-- translation, icon -->
<template name="TabTitle">
<div gap="8" align_items="center">
<sprite src_builtin="${icon}" width="24" height="24" />
<label translation="${translation}" size="18" weight="bold" />
</div>
</template>
</layout>
-7
View File
@@ -1,7 +0,0 @@
<layout>
<theme>
<var key="color_menu_dark" value="#0A0A0ACC" />
<var key="color_accent" value="#008cff" />
<var key="color_bottom_panel" value="#141e28" />
</theme>
</layout>
@@ -1,64 +0,0 @@
<layout>
<template name="Subtext">
<div flex_direction="row" gap="8">
<label weight="bold" text="${title}" />
<label id="${label_id}" />
</div>
</template>
<template name="ApplicationIcon">
<sprite src_ext="${path}" width="96" height="96" />
</template>
<include src="../t_separator.xml" />
<include src="../t_group_box.xml" />
<elements>
<div flex_direction="row" gap="16" flex_grow="1">
<rectangle macro="group_box" id="icon_parent" padding="16" color="#0033aa66" color2="#00000022" gradient="vertical" justify_content="center">
</rectangle>
<div flex_direction="column" gap="8" flex_grow="1" max_width="720">
<label id="label_title" weight="bold" size="32" overflow="hidden" />
<Subtext label_id="label_exec" overflow="hidden" />
<Separator />
<RadioGroup id="radio_compositor" flex_direction="row" gap="16">
<RadioBox translation="APP_LAUNCHER.MODE.NATIVE" value="Native" checked="1" />
<RadioBox translation="APP_LAUNCHER.MODE.CAGE" value="Cage" /> <!-- TODO: tooltips -->
</RadioGroup>
<Separator />
<label translation="APP_LAUNCHER.RES_TITLE" />
<RadioGroup id="radio_res" flex_direction="row" gap="16">
<RadioBox text="1440p" value="Res1440" />
<RadioBox text="1080p" value="Res1080" checked="1" />
<RadioBox text="720p" value="Res720" />
<RadioBox text="480p" value="Res480" />
</RadioGroup>
<Separator />
<label translation="APP_LAUNCHER.ASPECT_TITLE" />
<RadioGroup id="radio_orientation" flex_direction="row" gap="16">
<RadioBox translation="APP_LAUNCHER.ASPECT.WIDE" value="Wide" tooltip="16:9" checked="1" />
<RadioBox translation="APP_LAUNCHER.ASPECT.SEMI_WIDE" value="SemiWide" tooltip="3:2" />
<RadioBox translation="APP_LAUNCHER.ASPECT.SQUARE" value="Square" tooltip="1:1" />
<RadioBox translation="APP_LAUNCHER.ASPECT.SEMI_TALL" value="SemiTall" tooltip="2:3" />
<RadioBox translation="APP_LAUNCHER.ASPECT.TALL" value="Tall" tooltip="9:16" />
</RadioGroup>
<!-- Separator /> // saved settings override this, so let's hide it for now
<label translation="APP_LAUNCHER.POS_TITLE" />
<RadioGroup id="radio_pos" flex_direction="row" gap="16">
<RadioBox translation="APP_LAUNCHER.POS.FLOATING" value="Floating" tooltip="APP_LAUNCHER.POS.FLOATING_HELP" />
<RadioBox translation="APP_LAUNCHER.POS.ANCHORED" value="Anchored" tooltip="APP_LAUNCHER.POS.ANCHORED_HELP" checked="1" />
<RadioBox translation="APP_LAUNCHER.POS.STATIC" value="Static" tooltip="APP_LAUNCHER.POS.STATIC_HELP" />
</RadioGroup -->
<Separator />
<div flex_direction="row" justify_content="space_between" gap="16">
<CheckBox id="cb_autostart" translation="APP_LAUNCHER.AUTOSTART" />
<Button id="btn_launch" align_self="baseline" color="#44ce22FF" padding_top="4" padding_bottom="4" round="8" padding_right="12" min_height="40">
<sprite src_builtin="dashboard/play.svg" width="32" height="32" />
<label translation="APP_LAUNCHER.LAUNCH" weight="bold" size="17" shadow="#00000099" />
</Button>
</div>
</div>
</div>
</elements>
</layout>
@@ -1,68 +0,0 @@
<layout>
<include src="../t_group_box.xml" />
<!-- device_name, device_icon -->
<template name="DeviceSlider">
<rectangle macro="group_box">
<div width="100%" align_items="center" justify_content="center" gap="8">
<sprite src="${device_icon}" width="16" height="16" />
<label text="${device_name}" margin_right="8" size="12" weight="bold" />
</div>
<div width="100%" align_items="center">
<CheckBox id="checkbox" />
<Button sprite_src="${volume_icon}" id="btn_mute" width="32" />
<Slider id="slider" flex_grow="1" height="16" min_value="0" max_value="150" margin_left="8" />
</div>
</rectangle>
</template>
<!-- card_name, profile_name -->
<template name="Card">
<rectangle macro="group_box">
<div width="100%" align_items="center" justify_content="center">
<label text="${card_name}" size="12" weight="bold" />
</div>
<Button id="btn_card" text="${profile_name}" width="100%" height="32" />
</rectangle>
</template>
<template name="SelectAudioProfileText">
<div align_items="center" gap="8">
<Button width="48" height="32" id="btn_back">
<sprite src_builtin="dashboard/back.svg" width="24" height="24" />
</Button>
<label translation="AUDIO.SELECT_AUDIO_CARD_PROFILE" size="14" weight="bold" />
</div>
</template>
<!-- id (Button), src, translation -->
<template name="BottomButton">
<Button
flex_grow="1"
id="${id}"
translation="${translation}"
sprite_src="${src}">
</Button>
</template>
<elements>
<div id="devices" flex_direction="column" gap="4">
</div>
<!-- bottom buttons -->
<div flex_direction="row" gap="4">
<Button
id="btn_auto"
sprite_src_builtin="dashboard/magic_wand.svg"
min_width="32"
tooltip="AUDIO.AUTO_SWITCH_TO_VR_AUDIO"
color="~color_accent"
tooltip_side="right" />
<BottomButton id="btn_sinks" src_builtin="dashboard/volume.svg" translation="AUDIO.SPEAKERS" />
<BottomButton id="btn_sources" src_builtin="dashboard/microphone.svg" translation="AUDIO.MICROPHONES" />
<BottomButton id="btn_cards" src_builtin="dashboard/cpu.svg" translation="AUDIO.CARDS" />
</div>
</elements>
</layout>
@@ -1,19 +0,0 @@
<layout>
<elements>
<div flex_direction="row" gap="16" align_items="center">
<div id="cover_art_parent" />
<div flex_direction="column" gap="16">
<label id="label_title" weight="bold" size="32" />
<div flex_direction="row" gap="8">
<label text="by" />
<label weight="bold" id="label_author" text="Unknown" />
</div>
<label id="label_description" wrap="1" text="No description available" />
<Button id="btn_launch" align_self="baseline" color="#44ce22FF" padding_top="4" padding_bottom="4" round="8" padding_right="12" min_width="200" min_height="40">
<sprite src_builtin="dashboard/play.svg" width="32" height="32" />
<label text="Launch" weight="bold" size="17" shadow="#00000099" />
</Button>
</div>
</div>
</elements>
</layout>
@@ -1,7 +0,0 @@
<layout>
<include src="../t_group_box.xml" />
<elements>
<div id="list_parent" gap="8" flex_direction="row" flex_wrap="wrap" justify_content="center" />
</elements>
</layout>
@@ -1,45 +0,0 @@
<layout>
<include src="../theme.xml" />
<elements>
<div
consume_mouse_events="1"
id="root"
new_pass="1"
width="100%"
height="100%"
flex_direction="column"
>
<!-- Top black bar -->
<rectangle
position="relative"
color="#000000"
width="100%" height="48"
>
<!-- Shine effect at the top -->
<rectangle position="absolute" width="100%" height="2" round="4" color="#ffffff22" />
<!-- Top bar contents -->
<div gap="16" align_items="center">
<!-- Back button -->
<Button id="but_back" width="48" height="48" color="#ffffff00" border_color="#ffffff00">
<sprite src_builtin="dashboard/back.svg" width="24" height="24" />
</Button>
<!-- Title -->
<label id="popup_title" weight="bold" size="18" />
</div>
</rectangle>
<!-- Content -->
<rectangle height="100%"
color="#010310fe"
color2="#051c55fc"
gradient="vertical"
padding="16"
id="content">
</rectangle>
</div>
</elements>
</layout>
@@ -1,9 +0,0 @@
<layout>
<include src="../t_group_box.xml" />
<elements>
<rectangle macro="group_box" flex_direction="row" align_items="center">
<div id="list_parent" gap="8" flex_direction="column" flex_wrap="wrap" flex_grow="1" />
</rectangle>
</elements>
</layout>
@@ -1,9 +0,0 @@
<layout>
<include src="../t_group_box.xml" />
<elements>
<rectangle macro="group_box" flex_direction="row" align_items="center">
<div id="list_parent" gap="8" flex_direction="row" flex_wrap="wrap" flex_grow="1" />
</rectangle>
</elements>
</layout>
@@ -1,16 +0,0 @@
<layout>
<include src="../t_group_box.xml" />
<elements>
<div gap="16" flex_direction="column" width="100%" justify_self="center" align_items="center" justify_content="center">
<rectangle macro="group_box" align_items="center">
<div id="window_parent" />
<div gap="8">
<Button id="btn_show_hide" text="showhide" sprite_src_builtin="dashboard/eye.svg" />
<Button id="btn_close" translation="CLOSE_WINDOW" sprite_src_builtin="dashboard/remove_circle.svg" />
<Button id="btn_kill" translation="TERMINATE_PROCESS" sprite_src_builtin="dashboard/remove_circle.svg" />
</div>
</rectangle>
</div>
</elements>
</layout>
-153
View File
@@ -1,153 +0,0 @@
{
"HOME_SCREEN": "Startbildschirm",
"MONADO_RUNTIME": "Monado-Laufzeitumgebung",
"APPLICATIONS": "Anwendungen",
"GAMES": "Spiele",
"SETTINGS": "Einstellungen",
"PROCESSES": "Prozesse",
"HELLO_USER": "Hallo, {USER}!",
"GENERAL_SETTINGS": "Allgemeine Einstellungen",
"APPLICATION_LAUNCHER": "Anwendung Launcher",
"APP_SETTINGS": {
"HIDE_USERNAME": "Benutzernamen ausblenden",
"OPAQUE_BACKGROUND": "Undurchsichtiger Hintergrund",
"WLX": {},
"LOOK_AND_FEEL": "Aussehen und Verhalten",
"HIDE_GRAB_HELP": "Greif-Hilfe ausblenden",
"ANIMATION_SPEED": "UI-Animationsgeschwindigkeit",
"ROUND_MULTIPLIER": "UI-Kantenrundung",
"USE_SKYBOX": "Skybox aktivieren",
"USE_PASSTHROUGH": "Passthrough aktivieren",
"CLOCK_12H": "12-Stunden-Uhr",
"FEATURES": "Funktionen",
"NOTIFICATIONS_ENABLED": "Benachrichtigungen aktivieren",
"NOTIFICATIONS_SOUND_ENABLED": "Benachrichtigungstöne",
"KEYBOARD_SOUND_ENABLED": "Tastengeräusche",
"SPACE_DRAG_MULTIPLIER": "Raum-Drag-Multiplikator",
"SPACE_DRAG_UNLOCKED": "Erlaube Space-Drag auf allen Achsen",
"SPACE_ROTATE_UNLOCKED": "Erlaube Drehungen in allen Achsen",
"BLOCK_GAME_INPUT": "Spieleingabe blockieren",
"BLOCK_GAME_INPUT_IGNORE_WATCH": "Ignoriere Watch beim Blockieren der Eingabe",
"CONTROLS": "Steuerung",
"FOCUS_FOLLOWS_MOUSE_MODE": "Mausbewegung bei Triggerberührung",
"LEFT_HANDED_MOUSE": "Linkshändige Maus",
"ALLOW_SLIDING": "Stabinteraktion während des Greifens",
"INVERT_SCROLL_DIRECTION_X": "Horizontale Scrollrichtung umkehren",
"INVERT_SCROLL_DIRECTION_Y": "Vertikale Bildlaufrichtung umkehren",
"SCROLL_SPEED": "Scrollgeschwindigkeit",
"LONG_PRESS_DURATION": "Dauer für lange Drückvorgänge",
"POINTER_LERP_FACTOR": "Zeigerglättung",
"XR_CLICK_SENSITIVITY": "XR-Klicksensitivität",
"XR_CLICK_SENSITIVITY_RELEASE": "XR-Loslassempfindlichkeit",
"CLICK_FREEZE_TIME_MS": "Klick-Freeze-Zeit (ms)",
"MISC": "Verschiedenes",
"XWAYLAND_BY_DEFAULT": "Standardmäßig Apps im Kompatibilitätsmodus ausführen",
"UPRIGHT_SCREEN_FIX": "Bildschirm-Drehkorrektur",
"DOUBLE_CURSOR_FIX": "Doppelter Cursor Fix",
"SCREEN_RENDER_DOWN": "Bildschirm bei niedrigerer Auflösung rendern",
"UPRIGHT_SCREEN_FIX_HELP": "Behebt hochstehende Bildschirme auf einigen Desktops",
"DOUBLE_CURSOR_FIX_HELP": "Aktivieren Sie dies, wenn Sie 2 Cursor sehen",
"XR_CLICK_SENSITIVITY_HELP": "Analoge Trigger-Empfindlichkeit",
"XR_CLICK_SENSITIVITY_RELEASE_HELP": "Muss niedriger als Klick sein",
"CLICK_FREEZE_TIME_MS_HELP": "Hilft bei der Präzision von Doppelklicks",
"LEFT_HANDED_MOUSE_HELP": "Verwenden Sie diese Option, wenn die Maustasten vertauscht sind",
"BLOCK_GAME_INPUT_HELP": "Blockiert alle Eingaben, wenn ein Overlay angefahren wird",
"BLOCK_GAME_INPUT_IGNORE_WATCH_HELP": "Blockiere die Eingabe nicht, wenn die Überwachung aktiviert ist",
"USE_SKYBOX_HELP": "Zeige einen Skybox, wenn keine Szenen-App oder Passthrough vorhanden ist",
"USE_PASSTHROUGH_HELP": "Aktiviere Passthrough, falls die XR-Laufzeitumgebung dies unterstützt",
"SCREEN_RENDER_DOWN_HELP": "Hilft bei Aliasing auf hochauflösenden Bildschirmen",
"SETS_ON_WATCH": "Sets auf der Watch",
"TROUBLESHOOTING": "Fehlerbehebung",
"CLEAR_SAVED_STATE": "Gespeicherten Zustand löschen",
"CLEAR_PIPEWIRE_TOKENS": "PipeWire Tokens löschen",
"DELETE_ALL_CONFIGS": "Konfiguration löschen",
"RESTART_SOFTWARE": "Software neu starten",
"CLEAR_SAVED_STATE_HELP": "Sets und Overlay-Positionen zurücksetzen",
"CLEAR_PIPEWIRE_TOKENS_HELP": "Bildschirmauswahl beim nächsten Start abfragen",
"DELETE_ALL_CONFIGS_HELP": "Entfernen Sie alle Konfigurationsdateien aus conf.d",
"RESTART_SOFTWARE_HELP": "Einstellungen anwenden, die einen Neustart erfordern",
"CAPTURE_METHOD": "Wayland-Bildschirmaufnahme",
"CAPTURE_METHOD_HELP": "Versuchen Sie, dies zu ändern, wenn Sie\nschwarze oder fehlerhafte Bildschirme erleben",
"KEYBOARD_MIDDLE_CLICK": "Keyboard-Mittelklick",
"KEYBOARD_MIDDLE_CLICK_HELP": "Modifikator bei Eingabe mit violettem Laser",
"OPTION": {
"AUTO": "Automatisch",
"AUTO_HELP": "Bildschirmkopie GPU falls unterstützt,\nansonsten PipeWire GPU.",
"PIPEWIRE_HELP": "Schnelle GPU-Erfassung,\nStandard auf allen Desktops.",
"PW_FALLBACK_HELP": "Langsame Methode mit hoher CPU-Auslastung.\nVersuchen Sie es, falls PipeWire GPU nicht funktioniert.",
"SCREENCOPY_GPU_HELP": "Schnell, keine Bildschirmfreigabe-Popups.\nFunktioniert mit: Hyprland, Niri, River, Sway",
"SCREENCOPY_HELP": "Langsam, keine Bildschirmfreigabe-Popups.\nFunktioniert mit: Hyprland, Niri, River, Sway"
},
"AUTOSTART_APPS": "Anwendungen, die beim Start ausgeführt werden sollen"
},
"HELLO": "Hallo!",
"AUDIO": {
"VOLUME": "Lautstärke",
"SETTINGS": "Audioeinstellungen",
"AUTO_SWITCH_TO_VR_AUDIO": "Automatisch auf VR-Audio umschalten",
"SPEAKERS": "Lautsprecher",
"MICROPHONES": "Mikrofone",
"CARDS": "Sound-Karten",
"SELECT_AUDIO_CARD_PROFILE": "Wählen Sie das Sound-Kartenprofil",
"NO_VR_SPEAKERS_FOUND_SWITCH_MANUALLY": "Keine VR-Lautsprecher gefunden. Schalten Sie diese manuell um.",
"NO_VR_MICROPHONE_SWITCH_MANUALLY": "Kein VR-Mikrofon gefunden. Schalten Sie es manuell um.",
"FAILED_TO_SWITCH_MICROPHONE": "Fehler beim Wechseln des Mikrofons",
"MICROPHONE_SET_SUCCESSFULLY": "Mikrofon erfolgreich umgeschaltet",
"SPEAKERS_SET_SUCCESSFULLY": "Lautsprecher erfolgreich umgeschaltet"
},
"ACTIONS": {
"RECENTER_PLAYSPACE": "Playspace neu zentrieren"
},
"LIST_OF_PROCESSES": "Prozessliste",
"POPUP_ADD_DISPLAY": {
"RESOLUTION": "Auflösung"
},
"WIDTH": "Breite",
"HEIGHT": "Höhe",
"HIDE": "Verbergen",
"REMOVE": "Entfernen",
"SHOW": "Anzeigen",
"PROCESS_LIST": {
"NO_PROCESSES_FOUND": "Keine Prozesse gefunden",
"LOCATED_ON": "auf",
"TERMINATE_PROCESS_NAMED_X": "Prozess \"{PROCESS_NAME}\" beenden"
},
"FAILED_TO_LAUNCH_APPLICATION": "Fehler beim Starten der Anwendung:",
"NO_WINDOWS_FOUND": "Keine Fenster gefunden",
"WINDOW_OPTIONS": "Fensteroptionen",
"APPLICATION_STARTED": "Anwendung gestartet",
"LIST_OF_WINDOWS": "Fensterliste",
"CLOSE_WINDOW": "Fenster schließen",
"GAME_LIST": {
"NO_GAMES_FOUND": "Keine Spiele gefunden"
},
"TERMINATE_PROCESS": "Prozess beenden",
"GAME_LAUNCHED": "Spiel gestartet",
"APP_LAUNCHER": {
"MODE": {
"NATIVE": "Nativer Modus",
"CAGE": "Kompatibilitätsmodus (Cage)"
},
"RES_TITLE": "Auflösung",
"ASPECT_TITLE": "Seitenverhältnis",
"ASPECT": {
"WIDE": "Breit",
"SEMI_WIDE": "Halb-breit",
"SQUARE": "Quadratisch",
"SEMI_TALL": "Halbhoch",
"TALL": "Hoch"
},
"POS_TITLE": "Positionierung",
"POS": {
"FLOATING": "Schwebend",
"ANCHORED": "Verankert",
"STATIC": "Statisch",
"FLOATING_HELP": "Bewegt sich unabhängig, zentriert sich bei Anzeige neu.",
"ANCHORED_HELP": "Bleibt relativ zur Mittelmarkierung an Ort und Stelle.",
"STATIC_HELP": "Keine Set zugeordnet. Wird nicht zentriert."
},
"AUTOSTART": "Automatisch beim Start ausführen",
"LAUNCH": "Starten"
},
"DISPLAY_BRIGHTNESS": "Bildschirmhelligkeit"
}
-152
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@@ -1,152 +0,0 @@
{
"ACTIONS": {
"RECENTER_PLAYSPACE": "Re-center playspace"
},
"APP_LAUNCHER": {
"ASPECT": {
"SEMI_TALL": "Semi-tall",
"SEMI_WIDE": "Semi-wide",
"SQUARE": "Square",
"TALL": "Tall",
"WIDE": "Wide"
},
"ASPECT_TITLE": "Aspect",
"AUTOSTART": "Run automatically on startup",
"LAUNCH": "Launch",
"MODE": {
"CAGE": "Compatibility mode (Cage)",
"NATIVE": "Native mode"
},
"POS": {
"ANCHORED": "Anchored",
"ANCHORED_HELP": "Stays in place relative to center marker.",
"FLOATING": "Floating",
"FLOATING_HELP": "Moves independently, recenters on show.",
"STATIC": "Static",
"STATIC_HELP": "Not part of any set. Does not recenter."
},
"POS_TITLE": "Positioning",
"RES_TITLE": "Resolution"
},
"APP_SETTINGS": {
"ALLOW_SLIDING": "Stick interaction during grab",
"ANIMATION_SPEED": "UI Animation speed",
"BLOCK_GAME_INPUT": "Block game input",
"BLOCK_GAME_INPUT_HELP": "Blocks all input when an overlay is hovered",
"BLOCK_GAME_INPUT_IGNORE_WATCH": "Ignore watch when blocking input",
"BLOCK_GAME_INPUT_IGNORE_WATCH_HELP": "Do not block input when watch is hovered",
"CAPTURE_METHOD": "Wayland screen capture",
"CAPTURE_METHOD_HELP": "Try changing this if you are\nexperiencing black or glitchy screens",
"CLEAR_PIPEWIRE_TOKENS": "Clear PipeWire tokens",
"CLEAR_PIPEWIRE_TOKENS_HELP": "Prompt for screen selection on next start",
"CLEAR_SAVED_STATE": "Clear saved state",
"CLEAR_SAVED_STATE_HELP": "Reset sets & overlay positions",
"CLICK_FREEZE_TIME_MS": "Click freeze time (ms)",
"CLICK_FREEZE_TIME_MS_HELP": "Helps with double-click precision",
"CLOCK_12H": "12-hour clock",
"CONTROLS": "Controls",
"DELETE_ALL_CONFIGS": "Wipe configuration",
"DELETE_ALL_CONFIGS_HELP": "Remove all configuration files from conf.d",
"DOUBLE_CURSOR_FIX": "Double cursor fix",
"DOUBLE_CURSOR_FIX_HELP": "Enable this if you see 2 cursors",
"FEATURES": "Features",
"FOCUS_FOLLOWS_MOUSE_MODE": "Mouse move on trigger touch",
"HIDE_GRAB_HELP": "Hide grab help",
"HIDE_USERNAME": "Hide username",
"INVERT_SCROLL_DIRECTION_X": "Invert horizontal scroll direction",
"INVERT_SCROLL_DIRECTION_Y": "Invert vertical scroll direction",
"KEYBOARD_MIDDLE_CLICK": "Keyboard middle click",
"KEYBOARD_MIDDLE_CLICK_HELP": "Modifier to use when typing\nwith purple laser",
"KEYBOARD_SOUND_ENABLED": "Keyboard sounds",
"LEFT_HANDED_MOUSE": "Left-handed mouse",
"LEFT_HANDED_MOUSE_HELP": "Use this if mouse buttons are swapped",
"LONG_PRESS_DURATION": "Long press duration",
"LOOK_AND_FEEL": "Look & Feel",
"MISC": "Miscellaneous",
"NOTIFICATIONS_ENABLED": "Enable notifications",
"NOTIFICATIONS_SOUND_ENABLED": "Notification sounds",
"OPAQUE_BACKGROUND": "Opaque background",
"OPTION": {
"AUTO": "Automatic",
"AUTO_HELP": "ScreenCopy GPU if supported,\notherwise PipeWire GPU.",
"PIPEWIRE_HELP": "Fast GPU capture,\nstandard on all desktops.",
"PW_FALLBACK_HELP": "Slow method with high CPU usage.\nTry in case PipeWire GPU doesn't work",
"SCREENCOPY_GPU_HELP": "Fast, no screen share popups.\nWorks on: Hyprland, Niri, River, Sway",
"SCREENCOPY_HELP": "Slow, no screen share popups.\nWorks on: Hyprland, Niri, River, Sway"
},
"POINTER_LERP_FACTOR": "Pointer smoothing",
"RESTART_SOFTWARE": "Restart software",
"RESTART_SOFTWARE_HELP": "Apply settings that require a restart",
"ROUND_MULTIPLIER": "UI Edge roundness",
"SCREEN_RENDER_DOWN": "Render screen at lower resolution",
"SCREEN_RENDER_DOWN_HELP": "Helps with aliasing on high-res screens",
"SCROLL_SPEED": "Scroll speed",
"SETS_ON_WATCH": "Sets on watch",
"SPACE_DRAG_MULTIPLIER": "Space drag multiplier",
"SPACE_DRAG_UNLOCKED": "Allow space drag on all axes",
"SPACE_ROTATE_UNLOCKED": "Allow space rotate on all axes",
"TROUBLESHOOTING": "Troubleshooting",
"UPRIGHT_SCREEN_FIX": "Upright screen fix",
"UPRIGHT_SCREEN_FIX_HELP": "Fixes upright screens on some desktops",
"USE_PASSTHROUGH": "Enable passthrough",
"USE_PASSTHROUGH_HELP": "Allow passthrough if the XR runtime supports it",
"USE_SKYBOX": "Enable skybox",
"USE_SKYBOX_HELP": "Show a skybox if there's no scene app or passthrough",
"XR_CLICK_SENSITIVITY": "XR click sensitivity",
"XR_CLICK_SENSITIVITY_HELP": "Analog trigger sensitivity",
"XR_CLICK_SENSITIVITY_RELEASE": "XR release sensitivity",
"XR_CLICK_SENSITIVITY_RELEASE_HELP": "Must be lower than click",
"XWAYLAND_BY_DEFAULT": "Run apps in Compatibility mode by default",
"AUTOSTART_APPS": "Apps to run on startup"
},
"APPLICATION_LAUNCHER": "Application launcher",
"APPLICATION_STARTED": "Application started",
"APPLICATIONS": "Applications",
"AUDIO": {
"AUTO_SWITCH_TO_VR_AUDIO": "Auto-switch to VR audio",
"CARDS": "Cards",
"FAILED_TO_SWITCH_MICROPHONE": "Failed to switch microphone",
"MICROPHONE_SET_SUCCESSFULLY": "Microphone set successfully",
"MICROPHONES": "Microphones",
"NO_VR_MICROPHONE_SWITCH_MANUALLY": "No VR microphone found. Switch it manually.",
"NO_VR_SPEAKERS_FOUND_SWITCH_MANUALLY": "No VR speakers found. Switch them manually.",
"SELECT_AUDIO_CARD_PROFILE": "Select audio card profile",
"SETTINGS": "Audio settings",
"SPEAKERS": "Speakers",
"SPEAKERS_SET_SUCCESSFULLY": "Speakers set successfully",
"VOLUME": "Volume"
},
"CLOSE_WINDOW": "Close window",
"DISPLAY_BRIGHTNESS": "Display brightness",
"FAILED_TO_LAUNCH_APPLICATION": "Failed to launch a application:",
"GAME_LAUNCHED": "Game launched",
"GAME_LIST": {
"NO_GAMES_FOUND": "No games found"
},
"GAMES": "Games",
"GENERAL_SETTINGS": "General settings",
"HEIGHT": "Height",
"HELLO": "Hello!",
"HELLO_USER": "Hello, {USER}!",
"HIDE": "Hide",
"HOME_SCREEN": "Home",
"LIST_OF_PROCESSES": "Process list",
"LIST_OF_WINDOWS": "Window list",
"MONADO_RUNTIME": "Monado runtime",
"NO_WINDOWS_FOUND": "No windows found",
"POPUP_ADD_DISPLAY": {
"RESOLUTION": "Resolution"
},
"PROCESS_LIST": {
"LOCATED_ON": "on",
"NO_PROCESSES_FOUND": "No processes found",
"TERMINATE_PROCESS_NAMED_X": "Terminate process \"{PROCESS_NAME}\""
},
"PROCESSES": "Processes",
"REMOVE": "Remove",
"SETTINGS": "Settings",
"SHOW": "Show",
"TERMINATE_PROCESS": "Terminate process",
"WIDTH": "Width",
"WINDOW_OPTIONS": "Window options"
}
-153
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@@ -1,153 +0,0 @@
{
"HOME_SCREEN": "Inicio",
"MONADO_RUNTIME": "Monado tiempo de ejecución",
"APPLICATIONS": "Aplicaciones",
"GAMES": "Juegos",
"SETTINGS": "Ajustes",
"PROCESSES": "Procesos",
"HELLO_USER": "¡Hola, {USER}!",
"GENERAL_SETTINGS": "Ajustes generales",
"APPLICATION_LAUNCHER": "Lanzador de aplicaciones",
"APP_SETTINGS": {
"HIDE_USERNAME": "Ocultar nombre de usuario",
"OPAQUE_BACKGROUND": "Fondo opaco",
"WLX": {},
"LOOK_AND_FEEL": "Apariencia y estilo",
"HIDE_GRAB_HELP": "Ocultar ayuda para agarrar",
"ANIMATION_SPEED": "Velocidad de animación de la IU",
"ROUND_MULTIPLIER": "Redondeo de bordes de la IU",
"USE_SKYBOX": "Activar skybox",
"USE_PASSTHROUGH": "Activar passthrough",
"CLOCK_12H": "Reloj de 12 horas",
"FEATURES": "Funciones",
"NOTIFICATIONS_ENABLED": "Habilitar notificaciones",
"NOTIFICATIONS_SOUND_ENABLED": "Sonidos de notificación",
"KEYBOARD_SOUND_ENABLED": "Sonidos del teclado",
"SPACE_DRAG_MULTIPLIER": "Multiplicador de arrastre espacial",
"SPACE_DRAG_UNLOCKED": "Permitir arrastre del espacio en todos los ejes",
"SPACE_ROTATE_UNLOCKED": "Permitir rotación espacial en todos los ejes",
"BLOCK_GAME_INPUT": "Bloquear entrada del juego",
"BLOCK_GAME_INPUT_IGNORE_WATCH": "Ignorar watch al bloquear la entrada",
"CONTROLS": "Controles",
"FOCUS_FOLLOWS_MOUSE_MODE": "El movimiento del ratón en el disparador",
"LEFT_HANDED_MOUSE": "Ratón para zurdos",
"ALLOW_SLIDING": "Interacción con el stick durante el agarre",
"INVERT_SCROLL_DIRECTION_X": "Invertir dirección de desplazamiento horizontal",
"INVERT_SCROLL_DIRECTION_Y": "Invertir la dirección del desplazamiento vertical",
"SCROLL_SPEED": "Velocidad de desplazamiento",
"LONG_PRESS_DURATION": "Duración de la pulsación larga",
"POINTER_LERP_FACTOR": "Suavizado del puntero",
"XR_CLICK_SENSITIVITY": "Sensibilidad del clic XR",
"XR_CLICK_SENSITIVITY_RELEASE": "Sensibilidad de liberación de OpenXR",
"CLICK_FREEZE_TIME_MS": "Tiempo de congelación al hacer clic (ms)",
"MISC": "Miscelánea",
"XWAYLAND_BY_DEFAULT": "Ejecutar aplicaciones en modo de compatibilidad por defecto",
"UPRIGHT_SCREEN_FIX": "Corrección de pantalla vertical",
"DOUBLE_CURSOR_FIX": "Solución de doble cursor",
"SCREEN_RENDER_DOWN": "Renderizar pantalla a menor resolución",
"UPRIGHT_SCREEN_FIX_HELP": "Corrige pantallas en posición vertical en algunos escritorios",
"DOUBLE_CURSOR_FIX_HELP": "Habilita esto si ves 2 cursores",
"XR_CLICK_SENSITIVITY_HELP": "Sensibilidad del gatillo analógico",
"XR_CLICK_SENSITIVITY_RELEASE_HELP": "Debe ser inferior a 'click'",
"CLICK_FREEZE_TIME_MS_HELP": "Ayuda con la precisión de los dobles clics",
"LEFT_HANDED_MOUSE_HELP": "Utilice esto si los botones del ratón están intercambiados",
"BLOCK_GAME_INPUT_HELP": "Bloquea toda la entrada cuando se pasa el cursor sobre un overlay",
"BLOCK_GAME_INPUT_IGNORE_WATCH_HELP": "No bloquear la entrada cuando el cursor está sobre la ventana",
"USE_SKYBOX_HELP": "Mostrar una skybox si no hay una aplicación de escena o passthrough",
"USE_PASSTHROUGH_HELP": "Permitir passthrough si el entorno de ejecución XR lo admite",
"SCREEN_RENDER_DOWN_HELP": "Ayuda a reducir el aliasing en pantallas de alta resolución",
"SETS_ON_WATCH": "Conjuntos en el reloj",
"TROUBLESHOOTING": "Solución de problemas",
"CLEAR_SAVED_STATE": "Borrar estado guardado",
"CLEAR_PIPEWIRE_TOKENS": "Limpiar tokens de PipeWire",
"DELETE_ALL_CONFIGS": "Borrar configuración",
"RESTART_SOFTWARE": "Reiniciar software",
"CLEAR_SAVED_STATE_HELP": "Restablecer sets y posiciones de superposición",
"CLEAR_PIPEWIRE_TOKENS_HELP": "Solicitar la selección de pantalla al iniciar la próxima vez",
"DELETE_ALL_CONFIGS_HELP": "Eliminar todos los archivos de configuración de conf.d",
"RESTART_SOFTWARE_HELP": "Aplicar la configuración que requiere un reinicio",
"CAPTURE_METHOD": "Captura de pantalla de Wayland",
"CAPTURE_METHOD_HELP": "Intente cambiar esta opción si\nexperimenta pantallas negras o con fallos",
"KEYBOARD_MIDDLE_CLICK": "Clic del botón central del teclado",
"KEYBOARD_MIDDLE_CLICK_HELP": "Modificador para usar al escribir\ncon láser púrpura",
"OPTION": {
"AUTO": "Automático",
"AUTO_HELP": "Copiar pantalla usando la GPU si es compatible,\nde lo contrario, GPU de PipeWire.",
"PIPEWIRE_HELP": "Captura de GPU rápida,\nestándar en todos los escritorios.",
"PW_FALLBACK_HELP": "Método lento con alto uso de CPU.\nPruébalo si PipeWire GPU no funciona",
"SCREENCOPY_GPU_HELP": "Rápido, sin ventanas emergentes de uso compartido de pantalla.\nFunciona en: Hyprland, Niri, River, Sway",
"SCREENCOPY_HELP": "Lento, sin ventanas emergentes de uso compartido de pantalla.\nFunciona en: Hyprland, Niri, River, Sway"
},
"AUTOSTART_APPS": "Aplicaciones a ejecutar al inicio"
},
"HELLO": "¡Hola!",
"AUDIO": {
"VOLUME": "Volumen",
"SETTINGS": "Configuración de audio",
"AUTO_SWITCH_TO_VR_AUDIO": "Conmutar automáticamente al audio VR",
"SPEAKERS": "Altavoces",
"MICROPHONES": "Micrófonos",
"CARDS": "Tarjetas",
"SELECT_AUDIO_CARD_PROFILE": "Seleccionar perfil de tarjeta de audio",
"NO_VR_SPEAKERS_FOUND_SWITCH_MANUALLY": "No se encontraron altavoces VR. Actívelos manualmente.",
"NO_VR_MICROPHONE_SWITCH_MANUALLY": "No se encontró micrófono VR. Actívelo manualmente.",
"FAILED_TO_SWITCH_MICROPHONE": "No se pudo cambiar el micrófono",
"MICROPHONE_SET_SUCCESSFULLY": "Micrófono configurado correctamente",
"SPEAKERS_SET_SUCCESSFULLY": "Altavoces configurados correctamente"
},
"ACTIONS": {
"RECENTER_PLAYSPACE": "Re-centrar espacio de juego"
},
"LIST_OF_PROCESSES": "Lista de procesos",
"POPUP_ADD_DISPLAY": {
"RESOLUTION": "Resolución"
},
"WIDTH": "Ancho",
"HEIGHT": "Altura",
"HIDE": "Ocultar",
"REMOVE": "Eliminar",
"SHOW": "Mostrar",
"PROCESS_LIST": {
"NO_PROCESSES_FOUND": "No se encontraron procesos",
"LOCATED_ON": "en",
"TERMINATE_PROCESS_NAMED_X": "Terminar proceso \"{PROCESS_NAME}\""
},
"FAILED_TO_LAUNCH_APPLICATION": "No se pudo iniciar la aplicación:",
"NO_WINDOWS_FOUND": "No se encontraron ventanas",
"WINDOW_OPTIONS": "Opciones de ventana",
"APPLICATION_STARTED": "Aplicación iniciada",
"LIST_OF_WINDOWS": "Lista de ventanas",
"CLOSE_WINDOW": "Cerrar ventana",
"GAME_LIST": {
"NO_GAMES_FOUND": "No se encontraron juegos"
},
"TERMINATE_PROCESS": "Finalizar proceso",
"GAME_LAUNCHED": "Juego lanzado",
"APP_LAUNCHER": {
"MODE": {
"NATIVE": "Modo nativo",
"CAGE": "Modo de compatibilidad (Cage)"
},
"RES_TITLE": "Resolución",
"ASPECT_TITLE": "Aspecto",
"ASPECT": {
"WIDE": "Ancho",
"SEMI_WIDE": "Semi-ancho",
"SQUARE": "Cuadrado",
"SEMI_TALL": "Semi alto",
"TALL": "Alto"
},
"POS_TITLE": "Posicionamiento",
"POS": {
"FLOATING": "Flotante",
"ANCHORED": "Anclado",
"STATIC": "Estático",
"FLOATING_HELP": "Se mueve independientemente, se recentra al mostrarse.",
"ANCHORED_HELP": "Se mantiene en su lugar con respecto al marcador central.",
"STATIC_HELP": "No pertenece a ningún conjunto. No se recentra."
},
"AUTOSTART": "Ejecutar automáticamente al inicio",
"LAUNCH": "Iniciar"
},
"DISPLAY_BRIGHTNESS": "Brillo de la pantalla"
}
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{
"HOME_SCREEN": "ホーム",
"MONADO_RUNTIME": "「Monado」ランタイム",
"APPLICATIONS": "アプリ",
"GAMES": "ゲーム",
"SETTINGS": "設定",
"PROCESSES": "プロセス",
"HELLO_USER": "こんにちは、{USER}!",
"GENERAL_SETTINGS": "全般設定",
"APPLICATION_LAUNCHER": "アプリケーションランチャー",
"APP_SETTINGS": {
"HIDE_USERNAME": "ユーザー名を非表示",
"OPAQUE_BACKGROUND": "不透明な背景",
"WLX": {},
"LOOK_AND_FEEL": "外観",
"HIDE_GRAB_HELP": "グリップ動作中にのヘルプを非表示",
"ANIMATION_SPEED": "UIアニメーション速度",
"ROUND_MULTIPLIER": "UI の丸み",
"USE_SKYBOX": "スカイボックスを有効",
"USE_PASSTHROUGH": "パススルーを有効",
"CLOCK_12H": "12時間制",
"FEATURES": "機能",
"NOTIFICATIONS_ENABLED": "通知を有効にする",
"NOTIFICATIONS_SOUND_ENABLED": "通知音",
"KEYBOARD_SOUND_ENABLED": "キーボード音",
"SPACE_DRAG_MULTIPLIER": "スペースドラッグ倍率",
"SPACE_DRAG_UNLOCKED": "全軸のスペースドラッグ",
"SPACE_ROTATE_UNLOCKED": "全軸のスペース回転",
"BLOCK_GAME_INPUT": "ゲームの入力をブロック",
"BLOCK_GAME_INPUT_IGNORE_WATCH": "入力ブロック時に監視を無視",
"CONTROLS": "コントロール",
"FOCUS_FOLLOWS_MOUSE_MODE": "トリガータッチでマウス移動",
"LEFT_HANDED_MOUSE": "左利きマウス",
"ALLOW_SLIDING": "グリップ動作中にスティックを有効",
"INVERT_SCROLL_DIRECTION_X": "水平スクロール方向を反転",
"INVERT_SCROLL_DIRECTION_Y": "垂直スクロール方向を反転",
"SCROLL_SPEED": "スクロール速度",
"LONG_PRESS_DURATION": "長押し時間",
"POINTER_LERP_FACTOR": "ポインターのスムージング",
"XR_CLICK_SENSITIVITY": "XRクリック感度",
"XR_CLICK_SENSITIVITY_RELEASE": "XRリリース感度",
"CLICK_FREEZE_TIME_MS": "クリックで一時停止時間 (ms)",
"MISC": "その他",
"XWAYLAND_BY_DEFAULT": "アプリ実行のデフォルトは互換モード",
"UPRIGHT_SCREEN_FIX": "画面の縦向き修正",
"DOUBLE_CURSOR_FIX": "ダブルカーソル修正",
"SCREEN_RENDER_DOWN": "画面の解像度を縮小",
"UPRIGHT_SCREEN_FIX_HELP": "一部のデスクトップで縦向きの画面を修正",
"DOUBLE_CURSOR_FIX_HELP": "2つのカーソルが表示される場合は、これを有効にします",
"XR_CLICK_SENSITIVITY_HELP": "アナログトリガの感度",
"XR_CLICK_SENSITIVITY_RELEASE_HELP": "クリックより低くする必要があります",
"CLICK_FREEZE_TIME_MS_HELP": "ダブルクリックの精度向上に役立ちます",
"LEFT_HANDED_MOUSE_HELP": "マウスボタンが入れ替わっている場合に有効にします",
"BLOCK_GAME_INPUT_HELP": "オーバーレイ上にマウスカーソルがあるときに入力をブロックします",
"BLOCK_GAME_INPUT_IGNORE_WATCH_HELP": "ウォッチがホバーされているときは入力をブロックしない",
"USE_SKYBOX_HELP": "シーンアプリまたはパススルーがない場合にスカイボックスを表示します",
"USE_PASSTHROUGH_HELP": "XRランタイムがサポートしていれば、パススルーを有効にします",
"SCREEN_RENDER_DOWN_HELP": "高解像度スクリーンでのエイリアシングを軽減します",
"SETS_ON_WATCH": "ウォッチのセット",
"TROUBLESHOOTING": "トラブルシューティング",
"CLEAR_SAVED_STATE": "保存された状態をクリア",
"CLEAR_PIPEWIRE_TOKENS": "PipeWire トークンをクリア",
"DELETE_ALL_CONFIGS": "設定を消去",
"RESTART_SOFTWARE": "ソフトウェアを再起動",
"CLEAR_SAVED_STATE_HELP": "セットとオーバーレイの位置をリセット",
"CLEAR_PIPEWIRE_TOKENS_HELP": "次の起動時に画面選択のプロンプトを表示",
"DELETE_ALL_CONFIGS_HELP": "conf.d 内のすべての設定ファイルを削除",
"RESTART_SOFTWARE_HELP": "再起動が必要な設定を適用",
"CAPTURE_METHOD": "Waylandスクリーンキャプチャ",
"CAPTURE_METHOD_HELP": "画面が黒くなる、または乱れる場合は、\nこの設定を変更してみてください。",
"KEYBOARD_MIDDLE_CLICK": "キーボードの中ボタンクリック",
"KEYBOARD_MIDDLE_CLICK_HELP": "紫色のレーザーで入力する際の修飾キー",
"OPTION": {
"AUTO": "自動",
"AUTO_HELP": "サポートされている場合はScreenCopy GPU、\nそうでない場合はPipeWire GPU。",
"PIPEWIRE_HELP": "GPU高速キャプチャ。\nすべてのデスクトップで標準です。",
"PW_FALLBACK_HELP": "CPU使用量が多い低速な方法です。\nPipeWire GPUが動作しない場合に試してください。",
"SCREENCOPY_GPU_HELP": "高速で、スクリーン共有ポップアップはありません。\n動作する環境: Hyprland, Niri, River, Sway",
"SCREENCOPY_HELP": "遅延あり、画面共有ポップアップなし。\n動作する環境: Hyprland, Niri, River, Sway"
},
"AUTOSTART_APPS": "起動時に実行するアプリ"
},
"HELLO": "こんにちは!",
"AUDIO": {
"VOLUME": "音量",
"SETTINGS": "オーディオ設定",
"AUTO_SWITCH_TO_VR_AUDIO": "VRオーディオに自動切り替え",
"SPEAKERS": "スピーカー",
"MICROPHONES": "マイク",
"CARDS": "カード",
"SELECT_AUDIO_CARD_PROFILE": "オーディオカードプロファイルを選択",
"NO_VR_SPEAKERS_FOUND_SWITCH_MANUALLY": "VRスピーカーが見つかりませんでした。手動で切り替えてください。",
"NO_VR_MICROPHONE_SWITCH_MANUALLY": "VRマイクが見つかりませんでした。手動で切り替えてください。",
"FAILED_TO_SWITCH_MICROPHONE": "マイクの切り替えに失敗しました",
"MICROPHONE_SET_SUCCESSFULLY": "マイクの設定が完了しました",
"SPEAKERS_SET_SUCCESSFULLY": "スピーカーを設定しました"
},
"ACTIONS": {
"RECENTER_PLAYSPACE": "プレイスペースを再中央"
},
"LIST_OF_PROCESSES": "プロセスのリスト",
"POPUP_ADD_DISPLAY": {
"RESOLUTION": "解像度"
},
"WIDTH": "幅",
"HEIGHT": "高さ",
"HIDE": "隠す",
"REMOVE": "削除",
"SHOW": "表示",
"PROCESS_LIST": {
"NO_PROCESSES_FOUND": "プロセスが見つかりませんでした",
"LOCATED_ON": "に",
"TERMINATE_PROCESS_NAMED_X": "プロセス \"{PROCESS_NAME}\" を終了します"
},
"FAILED_TO_LAUNCH_APPLICATION": "アプリケーションの起動に失敗しました:",
"NO_WINDOWS_FOUND": "ウィンドウが見つかりませんでした",
"WINDOW_OPTIONS": "ウィンドウオプション",
"APPLICATION_STARTED": "アプリケーションが起動しました",
"LIST_OF_WINDOWS": "ウィンドウ一覧",
"CLOSE_WINDOW": "ウィンドウを閉じる",
"GAME_LIST": {
"NO_GAMES_FOUND": "ゲームが見つかりませんでした"
},
"TERMINATE_PROCESS": "プロセスを終了する",
"GAME_LAUNCHED": "ゲームが起動しました",
"APP_LAUNCHER": {
"MODE": {
"NATIVE": "ネイティブモード",
"CAGE": "互換モード(Cage)"
},
"RES_TITLE": "解像度",
"ASPECT_TITLE": "アスペクト",
"ASPECT": {
"WIDE": "ワイド",
"SEMI_WIDE": "半広角",
"SQUARE": "正方形",
"SEMI_TALL": "半縦長",
"TALL": "縦長"
},
"POS_TITLE": "配置",
"POS": {
"FLOATING": "フローティング",
"ANCHORED": "固定",
"STATIC": "固定",
"FLOATING_HELP": "独立して移動し、表示時に中央に再配置されます。",
"ANCHORED_HELP": "中央マーカーに対して固定された位置に留まります。",
"STATIC_HELP": "どのセットにも属していません。リセンターされません。"
},
"AUTOSTART": "起動時に自動実行",
"LAUNCH": "起動"
},
"DISPLAY_BRIGHTNESS": "ディスプレイの明るさ"
}
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{
"ACTIONS": {
"RECENTER_PLAYSPACE": "Wycentruj przestrzeń"
},
"APP_SETTINGS": {
"HIDE_USERNAME": "Ukryj nazwę użytkownika",
"OPAQUE_BACKGROUND": "Nieprzezroczyste tło",
"WLX": {},
"LOOK_AND_FEEL": "Wygląd i działanie",
"HIDE_GRAB_HELP": "Ukryj pomoc dotyczącą chwytania",
"ANIMATION_SPEED": "Prędkość animacji UI",
"ROUND_MULTIPLIER": "Zaokrąglenie krawędzi UI",
"USE_SKYBOX": "Włącz niebo",
"USE_PASSTHROUGH": "Włącz passthrough",
"CLOCK_12H": "Zegar 12-godzinny",
"FEATURES": "Funkcje",
"NOTIFICATIONS_ENABLED": "Włącz powiadomienia",
"NOTIFICATIONS_SOUND_ENABLED": "Dźwięki powiadomień",
"KEYBOARD_SOUND_ENABLED": "Dźwięki klawiatury",
"SPACE_DRAG_MULTIPLIER": "Mnożnik przesuwania przestrzeni",
"SPACE_DRAG_UNLOCKED": "Pozwól na przesuwanie przestrzeni na wszystkich osiach",
"SPACE_ROTATE_UNLOCKED": "Pozwól na rotację przestrzeni na wszystkich osiach",
"BLOCK_GAME_INPUT": "Blokuj input z gry",
"BLOCK_GAME_INPUT_IGNORE_WATCH": "Nie blokuj inputu gry, gdy zegarek jest używany",
"CONTROLS": "Sterowanie",
"FOCUS_FOLLOWS_MOUSE_MODE": "Ruch myszą po dotknięciu spustu",
"LEFT_HANDED_MOUSE": "Myszka dla leworęcznych",
"ALLOW_SLIDING": "Interakcja z drążkami podczas chwytania",
"INVERT_SCROLL_DIRECTION_X": "Odwróć kierunek przewijania w poziomie",
"INVERT_SCROLL_DIRECTION_Y": "Odwróć kierunek przewijania w pionie",
"SCROLL_SPEED": "Prędkość przewijania",
"LONG_PRESS_DURATION": "Czas długiego przytrzymania",
"POINTER_LERP_FACTOR": "Wygładzanie wskaźnika",
"XR_CLICK_SENSITIVITY": "Czułość kliknięć XR",
"XR_CLICK_SENSITIVITY_RELEASE": "Czułość zwalniania XR",
"CLICK_FREEZE_TIME_MS": "Czas zamrożenia po kliknięciu (ms)",
"MISC": "Różne",
"XWAYLAND_BY_DEFAULT": "Uruchamiaj aplikacje domyślnie w trybie kompatybilności",
"UPRIGHT_SCREEN_FIX": "Naprawa pozycji ekranu",
"DOUBLE_CURSOR_FIX": "Naprawa podwójnego kursora",
"SCREEN_RENDER_DOWN": "Renderuj ekran w niższej rozdzielczości",
"UPRIGHT_SCREEN_FIX_HELP": "Naprawia pionowe ekrany na niektórych komputerach",
"DOUBLE_CURSOR_FIX_HELP": "Włącz to, jeśli widzisz 2 kursory",
"XR_CLICK_SENSITIVITY_HELP": "Czułość analogowego spustu",
"XR_CLICK_SENSITIVITY_RELEASE_HELP": "Musi być niższa niż kliknięcie",
"CLICK_FREEZE_TIME_MS_HELP": "Pomaga w precyzji podwójnego kliknięcia",
"LEFT_HANDED_MOUSE_HELP": "Użyj tego, jeśli przyciski myszy są zamienione",
"BLOCK_GAME_INPUT_HELP": "Blokuje wszystkie dane wejściowe, gdy kursor najedzie na nakładkę",
"BLOCK_GAME_INPUT_IGNORE_WATCH_HELP": "Nie blokuj inputu, gdy wskaźnik jest najedzony",
"USE_SKYBOX_HELP": "Wyświetlaj niebo, jeśli nie ma aplikacji sceny lub passthrough",
"USE_PASSTHROUGH_HELP": "Pozwól na passthrough, jeśli runtime XR to obsługuje",
"SCREEN_RENDER_DOWN_HELP": "Pomaga redukować aliasing na ekranach o wysokiej rozdzielczości",
"SETS_ON_WATCH": "Lista zestawów na zegarku",
"TROUBLESHOOTING": "Rozwiązywanie problemów",
"CLEAR_SAVED_STATE": "Wyczyść zapisany stan",
"CLEAR_PIPEWIRE_TOKENS": "Wyczyść tokeny PipeWire",
"DELETE_ALL_CONFIGS": "Wyczyść konfigurację",
"RESTART_SOFTWARE": "Uruchom ponownie oprogramowanie",
"CLEAR_SAVED_STATE_HELP": "Zresetuj zestawy i pozycje nakładek",
"CLEAR_PIPEWIRE_TOKENS_HELP": "Zapytaj o wybór ekranu przy następnym uruchomieniu",
"DELETE_ALL_CONFIGS_HELP": "Usuń wszystkie pliki konfiguracyjne z katalogu conf.d",
"RESTART_SOFTWARE_HELP": "Zastosuj ustawienia wymagające ponownego uruchomienia",
"CAPTURE_METHOD": "Przechwytywanie ekranu Wayland",
"CAPTURE_METHOD_HELP": "Spróbuj zmienić tę opcję, jeśli masz\nproblemy z czarnym lub migoczącym ekranem",
"KEYBOARD_MIDDLE_CLICK": "Środkowy przycisk myszy na klawiaturze",
"KEYBOARD_MIDDLE_CLICK_HELP": "Modyfikator, który ma zostać użyty podczas pisania\nfioletową wiązką lasera",
"OPTION": {
"AUTO": "Automatycznie",
"AUTO_HELP": "Skopiuj ekran za pomocą GPU, jeśli obsługiwane,\nw przeciwnym razie GPU PipeWire.",
"PIPEWIRE_HELP": "Szybkie przechwytywanie GPU,\nstandard na wszystkich komputerach.",
"PW_FALLBACK_HELP": "Powolna metoda z wysokim użyciem procesora.\nWypróbuj w przypadku, gdy PipeWire GPU nie działa",
"SCREENCOPY_GPU_HELP": "Szybkie działanie, brak wyskakujących okien z informacją o udostępnianiu ekranu.\nDziała na: Hyprland, Niri, River, Sway",
"SCREENCOPY_HELP": "Wolne, bez wyskakujących okienek udostępniania ekranu.\nDziała na: Hyprland, Niri, River, Sway"
},
"AUTOSTART_APPS": "Aplikacje do uruchomienia przy starcie"
},
"APPLICATION_LAUNCHER": "Uruchamiacz aplikacji",
"APPLICATIONS": "Aplikacje",
"AUDIO": {
"AUTO_SWITCH_TO_VR_AUDIO": "Automatyczne przełączanie na dźwięk VR",
"CARDS": "Karty",
"FAILED_TO_SWITCH_MICROPHONE": "Nie udało się przełączyć mikrofon",
"MICROPHONE_SET_SUCCESSFULLY": "Mikrofon ustawiono pomyślnie",
"MICROPHONES": "Mikrofony",
"NO_VR_MICROPHONE_SWITCH_MANUALLY": "Brak mikrofonu VR. Włącz go ręcznie.",
"NO_VR_SPEAKERS_FOUND_SWITCH_MANUALLY": "Brak głośników VR. Włącz je ręcznie.",
"SELECT_AUDIO_CARD_PROFILE": "Wybierz profil karty dźwiękowej",
"SETTINGS": "Ustawienia dźwięku",
"SPEAKERS": "Głośniki",
"SPEAKERS_SET_SUCCESSFULLY": "Głośniki ustawiono pomyślnie",
"VOLUME": "Głośność"
},
"GAMES": "Gry",
"GENERAL_SETTINGS": "Ustawienia ogólne",
"HEIGHT": "Wysokość",
"HELLO": "Witaj!",
"HELLO_USER": "Witaj, {USER}!",
"HIDE": "Ukryj",
"HOME_SCREEN": "Ekran główny",
"LIST_OF_PROCESSES": "Lista procesów",
"MONADO_RUNTIME": "Środowisko Monado",
"POPUP_ADD_DISPLAY": {
"RESOLUTION": "Rozdzielczość"
},
"REMOVE": "Usuń",
"SETTINGS": "Ustawienia",
"SHOW": "Pokaż",
"WIDTH": "Szerokość",
"PROCESSES": "Procesy",
"PROCESS_LIST": {
"NO_PROCESSES_FOUND": "Nie znaleziono procesów",
"LOCATED_ON": "na",
"TERMINATE_PROCESS_NAMED_X": "Zakończ proces \"{PROCESS_NAME}\""
},
"FAILED_TO_LAUNCH_APPLICATION": "Nie udało się uruchomić aplikacji:",
"NO_WINDOWS_FOUND": "Nie znaleziono okien",
"WINDOW_OPTIONS": "Opcje okna",
"APPLICATION_STARTED": "Aplikacja uruchomiona",
"LIST_OF_WINDOWS": "Lista okien",
"CLOSE_WINDOW": "Zamknij okno",
"GAME_LIST": {
"NO_GAMES_FOUND": "Nie znaleziono gier"
},
"TERMINATE_PROCESS": "Zakończ proces",
"GAME_LAUNCHED": "Gra uruchomiona",
"APP_LAUNCHER": {
"MODE": {
"NATIVE": "Tryb natywny",
"CAGE": "Tryb kompatybilności (Cage)"
},
"RES_TITLE": "Rozdzielczość",
"ASPECT_TITLE": "Proporcje",
"ASPECT": {
"WIDE": "Szeroki",
"SEMI_WIDE": "Półszeroki",
"SQUARE": "Kwadrat",
"SEMI_TALL": "Pół-wysoki",
"TALL": "Wysoki"
},
"POS_TITLE": "Pozycjonowanie",
"POS": {
"FLOATING": "Pływający",
"ANCHORED": "Przymocowane",
"STATIC": "Statyczny",
"FLOATING_HELP": "Porusza się niezależnie, wycentrowuje się po otwarciu.",
"ANCHORED_HELP": "Pozostaje nieruchoma względem centralnego znacznika.",
"STATIC_HELP": "Nie należy do żadnego zestawu. Nie wyśrodkowuje."
},
"AUTOSTART": "Uruchom automatycznie przy starcie",
"LAUNCH": "Uruchom"
},
"DISPLAY_BRIGHTNESS": "Jasność wyświetlacza"
}
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tab_spaces = 2
hard_tabs = true
max_width = 120
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#[derive(rust_embed::Embed)]
#[folder = "assets/"]
pub struct Asset;
impl wgui::assets::AssetProvider for Asset {
fn load_from_path(&mut self, path: &str) -> anyhow::Result<Vec<u8>> {
match Asset::get(path) {
Some(data) => Ok(data.data.to_vec()),
None => anyhow::bail!("embedded file {} not found", path),
}
}
}
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