Files
ReSkate/Extension/Multiplayer/Test/protocol_tests.cpp
T
AyeZeeBB 0ae0e71f0f Map downloads on join, faster mod merging, connect cards in the server browser
Map downloader
- A host or dedicated server now tells joiners which Thunderstore package
  its map comes from (the Mods folder name plus manifest.json).
- A player without the map gets a card: icon, name, author, version and
  description, with DOWNLOAD and CANCEL. It works with mouse, keyboard and
  controller.
- Only packages listed as Maps in the ReSkate community are offered, and
  never deprecated, rejected or NSFW ones.
- On yes the package is downloaded, installed into Mods and applied as a
  live mod, then the session loads the map. A small card on the right
  shows the progress, so the player can keep skating.
- The player stays connected while it downloads: the host gives a player
  who says they are fetching the map up to 45 minutes instead of the
  usual load time.
- When the server changes map with the player in it, the card says so.
- Protocol version 47: map package on map_offer and world_state, and a
  "fetching the map" flag on map_request and world_ready.

Joining
- The pause-menu server browser shows a CONNECTING card over the page
  while a join is under way, and a COULDN'T CONNECT card with the reason
  when it does not get in.
- The session and voice tabs no longer show before the player is in.
- Leaving without the map (declined or cancelled download) no longer
  counts towards the failed-join limit, on servers and player hosts.

Input
- A card that asks something holds the game's input until the buttons
  are released.
- Steam's overlay hooks XInput in front of ReSkate and answers the game
  itself, so a controller reached the game behind menus. ReSkate now
  hooks that hook as well.

Mod merging
- Mods are read on several threads, at launch and for live merges. A live
  merge runs below the game's priority.
- The paid-cosmetics check reads the game's files and the mods on several
  threads.
- A live merge reuses the paid-cosmetics verdicts it already has and
  reports its progress and timings.

Launcher
- NSFW mods and their categories are not shown in the mod browser.
2026-10-10 13:15:04 -05:00

1171 lines
64 KiB
C++

#include "Extension/Multiplayer/Steam/steam_server_browser.h"
#include "Server/steam_server.h"
#include "Extension/Multiplayer/Net/protocol.h"
#include "Extension/Multiplayer/Net/wire_codec.h"
#include "Extension/Throwdowns/throwdown_wire.h"
#include "Engine/Game/World/park_randomization.h"
#include <chrono>
#include <cmath>
#include <iostream>
#include <limits>
#include <random>
#include <stdexcept>
using namespace dingosdk::multiplayer;
namespace {
void check(bool value, const char *reason) {
if (!value)
throw std::runtime_error(reason);
}
Packet frame(std::uint32_t seq, float x) {
Packet p;
p.session = 73;
p.epoch = 91;
p.map = 42;
p.sequence = seq;
p.pose.root.position[0] = x;
p.pose.skater.resize(2);
p.pose.board.resize(1);
return p;
}
void tick_rates_codec() {
for (const unsigned rate : {20U, 30U, 60U, 120U, 10U, 5U}) {
auto p = frame(1, 5);
p.pose_interval_us = 1000000U / rate;
for (const bool packed : {false, true}) {
auto bytes = encode(p, packed);
const auto decoded = decode(bytes);
check(decoded && decoded->pose_interval_us == p.pose_interval_us, "Pose TPS lost wire precision");
bytes[packet_header_size + 4] = 0;
bytes[packet_header_size + 5] = 0;
check(!decode(bytes), "Zero pose TPS accepted");
}
if (dingosdk::valid_multiplayer_tps(rate)) {
p.kind = PacketKind::roster; p.tps = rate;
p.members = {{76561198000000001ULL, p.epoch, "Host"}};
const auto decoded = decode(encode(p));
check(decoded && decoded->tps == rate, "Roster lost host TPS");
}
}
}
void random_parks_codec() {
std::mt19937 generator{9147};
auto p = frame(1, 0);
p.kind = PacketKind::roster;
p.members = {{76561198000000001ULL, p.epoch, "Host"}};
for (unsigned roll = 0; roll < 1000; ++roll) {
p.parks = dingosdk::random_park_choices(generator);
const auto decoded = decode_wire(encode_wire(p));
check(decoded && decoded->parks == p.parks, "A random park selection changed in the host roster");
}
// This variant exists at Historic, but not Construction: lot-specific
// validation must also hold when sharing randomized layouts.
p.parks[0] = "flumppark_10";
bool rejected{};
try { (void)encode(p); } catch (const std::invalid_argument&) { rejected = true; }
check(rejected, "A park layout for another lot was shared");
}
void compressed_codec() {
auto p = frame(1, 125);
p.time_us = 1000000;
p.pose.skater.resize(395);
p.pose.board.resize(17);
for (std::size_t i = 0; i < p.pose.skater.size(); ++i) {
auto &t = p.pose.skater[i];
t.position = {static_cast<float>(i % 7) * .01f, static_cast<float>(i % 11) * .02f, .1f};
t.rotation = {0, .70710678f, 0, .70710678f};
}
const auto raw = encode(p), wire = encode_wire(p);
check(wire.size() < raw.size() / 2, "Repeating rig data failed to compress");
const auto decoded = decode_wire(wire);
check(decoded && decoded->pose.skater.size() == p.pose.skater.size(), "Packed rig lost bones");
for (std::size_t i = 0; i < p.pose.skater.size(); ++i) {
const auto &a = p.pose.skater[i], &b = decoded->pose.skater[i];
for (unsigned j = 0; j < 3; ++j)
check(std::abs(a.position[j] - b.position[j]) <= .00051f, "Packed bone position error exceeds half a millimetre");
float dot{};
for (unsigned j = 0; j < 4; ++j) dot += a.rotation[j] * b.rotation[j];
check(std::abs(dot) > .99999f, "Packed rotation error exceeds bound");
check(a.scale == b.scale, "Packed scale changed");
}
check(wire_original_size(wire) == encode(p, true).size(), "Compression telemetry size differs");
for (std::size_t n = 0; n < wire.size(); ++n)
check(!decode_wire(std::span(wire).first(n)), "Truncated compressed block accepted");
auto bad = wire;
bad.push_back(0);
check(!decode_wire(bad), "Compressed trailing data accepted");
bad = wire;
for (int i = 4; i < 8; ++i)
bad[i] = 255;
check(!decode_wire(bad), "Decompression allocation limit ignored");
std::mt19937 rng(827);
for (unsigned i = 0; i < 8000; ++i) {
bad = wire;
bad[rng() % bad.size()] = static_cast<std::uint8_t>(rng());
if (auto packet = decode_wire(bad))
check(decode(encode(*packet)).has_value(), "Compressed mutation bypassed protocol validation");
}
p.kind = PacketKind::audio;
p.audio.resize(32);
for (std::size_t i = 0; i < p.audio.size(); ++i) {
p.audio[i].age_us = static_cast<std::uint32_t>((31 - i) * 1000);
p.audio[i].state.values[3] = static_cast<float>(i) * .3f;
p.audio[i].state.flags[2] = i % 2;
}
check(encode(*decode_wire(encode_wire(p))) == encode(p), "Audio compression lost event edges");
auto maximum = frame(1, 0);
maximum.pose.skater.resize(max_skater_bones);
maximum.pose.board.resize(max_board_bones);
check(decode_wire(encode_wire(maximum)).has_value(), "Maximum rig cannot pass wire codec");
auto hello = frame(1, 0);
hello.kind = PacketKind::hello;
check(encode_wire(hello) == encode(hello), "Small greeting should stay uncompressed");
const auto begin = std::chrono::steady_clock::now();
for (int i = 0; i < 2000; ++i)
check(decode_wire(wire).has_value(), "Repeated block decode failed");
std::cout << "Synthetic 395-bone wire fixture: " << raw.size() << " -> " << wire.size()
<< " bytes; 2000 decodes in "
<< std::chrono::duration<double, std::milli>(std::chrono::steady_clock::now() - begin).count()
<< " ms.\n";
}
void sender_timeline() {
PoseBuffer buffer;
auto a = frame(1, 0);
a.time_us = 1000000;
auto b = frame(2, 10);
b.time_us = 1100000;
auto c = frame(3, 20);
c.time_us = 1200000;
check(buffer.push(a, 1000000) && buffer.push(b, 1200000) && buffer.push(c, 1233333),
"Timestamped jitter fixture rejected");
const auto pose = buffer.sample(1250000);
check(pose && std::abs(pose->root.position[0] - 15.f) < .1f,
"Arrival jitter stretched animation instead of following sender time");
buffer.clear();
b.pose.root.position[0] = 1;
b.time_us = 1033333;
c.pose.root.position[0] = 2;
c.time_us = 1066666;
check(buffer.push(a, 1000000) && buffer.push(b, 1500000) && buffer.push(c, 1500000),
"Bursty delivery fixture rejected");
check(buffer.sample(1500000)->root.position[0] == 2, "Old burst replayed as slow motion");
auto backwards = frame(4, 3);
backwards.time_us = 1000000;
check(!buffer.push(backwards, 1600000), "Sender clock rewind was accepted");
backwards.time_us = UINT64_MAX;
check(!buffer.push(backwards, 1600000), "Oversized sender timestamp was accepted");
buffer.clear();
a.time_us = 5000000000000ULL;
b.time_us = a.time_us + 100000;
b.pose.root.position[0] = 10;
check(buffer.push(a, 1000000) && buffer.push(b, 1100000) &&
std::abs(buffer.sample(1150000)->root.position[0] - 5) < .01f,
"Independent PC clock offsets changed playback speed");
}
void codec() {
auto p = frame(1, 12);
p.pose.skater[1].rotation = {0, .70710678f, 0, .70710678f};
const auto bytes = encode(p);
const auto decoded = decode(bytes);
check(decoded && decoded->pose.root == p.pose.root && decoded->pose.skater == p.pose.skater &&
decoded->pose.board == p.pose.board,
"Pose packet loses fields");
for (std::size_t n = 0; n < bytes.size(); ++n)
check(!decode(std::span(bytes).first(n)), "Truncated packet accepted");
auto extra = bytes;
extra.push_back(0);
check(!decode(extra), "Trailing bytes accepted");
auto corrupt = bytes;
corrupt[4] = 99;
check(!decode(corrupt), "Unknown protocol accepted");
corrupt = bytes;
corrupt[4] = 1;
check(!decode(corrupt), "Pre-skateboard protocol accepted");
corrupt = bytes;
corrupt[6] = 99;
check(!decode(corrupt), "Unknown packet type accepted");
corrupt = bytes;
corrupt[packet_header_size + 0] = 255;
corrupt[packet_header_size + 1] = 255;
check(!decode(corrupt), "Oversize bone count accepted");
corrupt = bytes;
corrupt[packet_header_size + 6] = 0;
corrupt[packet_header_size + 7] = 0;
corrupt[packet_header_size + 8] = 0xc0;
corrupt[packet_header_size + 9] = 0x7f;
check(!decode(corrupt), "NaN coordinate accepted");
corrupt = bytes;
for (std::size_t i = packet_header_size + 18; i < packet_header_size + 34; ++i)
corrupt[i] = 0;
check(!decode(corrupt), "Zero quaternion accepted");
p = frame(2, 0);
p.pose.skater.resize(max_skater_bones);
p.pose.board.resize(max_board_bones);
check(encode(p).size() <= max_packet && decode(encode(p)).has_value(),
"Maximum supported pose exceeds packet bound");
Packet hello;
hello.kind = PacketKind::hello;
hello.session = 1;
hello.epoch = 2;
hello.build.fill(0xa5);
check(decode(encode(hello))->build == hello.build, "Build identity does not round trip");
check(!newer_sequence(1, 1) && !newer_sequence(0, 1) && newer_sequence(0, UINT32_MAX),
"Sequence wrap ordering failed");
check(map_hash("Levels\\Park") == map_hash("levels/park"), "Map normalization failed");
}
void playback() {
PoseBuffer buffer;
check(buffer.push(frame(1, 0), 1000000), "First frame refused");
check(buffer.push(frame(2, 10), 1200000), "Second frame refused");
auto sample = buffer.sample(1200000);
check(sample && std::abs(sample->root.position[0] - 5) < .001f, "Interpolation is not delayed by 100 ms");
check(!buffer.push(frame(1, 100), 1300000), "Reordered frame accepted");
check(!buffer.sample(2300000), "Stale avatar never expires");
check(buffer.push(frame(3, 100), 1400000), "Teleport refused");
check(buffer.sample(1400000)->root.position[0] == 100, "Teleport interpolates across the map");
auto p = frame(4, 200);
p.epoch = 92;
check(buffer.push(p, 1500000) && buffer.size() == 1, "Epoch does not reset playback");
Transform a, b;
b.rotation = {0, 0, 0, -1};
check(valid_transform(interpolate(a, b, .5f)), "Opposite quaternion signs collapse");
for (unsigned i = 0; i < 80; ++i)
buffer.push(frame(i + 10, 1), 1600000 + i * 1000);
check(buffer.size() <= 64, "Playback buffer grows without bound");
buffer.clear();
check(!buffer.sample(2000000), "Clear leaves an avatar");
}
void skateboard_playback() {
auto first = frame(1, 10);
first.pose.board.resize(17);
first.pose.board[0].position = {11, 2, 30};
first.pose.board[1].position = {0, .2f, 0};
first.pose.skater.resize(4);
first.pose.skater[1].position = {10, 3, 30};
first.pose.board[2].position = {11, 1.9f, 30};
auto second = first;
second.sequence = 2;
second.pose.root.position[0] += 4;
second.pose.board[0].position[0] += 4;
second.pose.skater[1].position[0] += 4;
second.pose.board[2].position[0] += 4;
second.pose.board[4].rotation = {0, 0, 1, 0};
PoseBuffer buffer;
check(buffer.push(*decode(encode(first)), 1000000) && buffer.push(*decode(encode(second)), 1200000),
"Skateboard packets rejected");
auto pose = buffer.sample(1200000);
check(pose && pose->board.size() == 17 && std::abs(pose->board[0].position[0] - 13) < .001f &&
std::abs(pose->board[4].rotation[2] - .70710678f) < .001f,
"Board root and flip pose do not interpolate together");
const auto bones = pose->board;
const auto skater_bones = pose->skater;
offset_pose(*pose, {5, 0, 0});
check(pose->root.position[0] == 17 && pose->board[0].position[0] == 18 &&
pose->skater[1].position[0] == 17 && pose->board[2].position[0] == 18 &&
pose->board[1] == bones[1] && pose->board[4] == bones[4] &&
pose->skater[0] == skater_bones[0] && pose->skater[3] == skater_bones[3],
"Local echo moved child bones or left a rig's world anchor behind");
offset_pose(*pose, {-5, 2, -3});
check(pose->skater[1].position == std::array<float, 3>{12, 5, 27} &&
pose->board[2].position == std::array<float, 3>{13, 3.9f, 27} &&
pose->board[2].rotation == bones[2].rotation,
"World anchor displacement changed relative pose or rotation");
Pose root_only;
offset_pose(root_only, {5, 0, 0});
check(root_only.root.position[0] == 5 && root_only.skater.empty() && root_only.board.empty(),
"Root-only echo required unavailable rig anchors");
second.sequence = 3;
second.pose.board.clear();
check(buffer.push(second, 1300000) && buffer.sample(1300000)->board.empty(),
"Unavailable skateboard retained stale pose data");
}
void greetings() {
auto hello = frame(1, 0);
hello.kind = PacketKind::hello;
hello.build.fill(0xa5);
check(greeting_error(hello, 73, 42, hello.build).empty(), "Compatible hello rejected");
const auto received = decode(encode(hello));
check(received.has_value(), "Hello decoding failed");
auto welcome = *received;
welcome.kind = PacketKind::welcome;
welcome.epoch = 456;
const auto peer = decode(encode(welcome));
check(peer && greeting_error(*peer, 73, 42, hello.build).empty(), "Compatible welcome rejected");
check(!greeting_error(hello, 74, 42, hello.build).empty(), "Wrong join code accepted");
check(!greeting_error(hello, 73, 43, hello.build).empty(), "Wrong map accepted");
check(!greeting_error(hello, 73, 0, hello.build).empty(), "Unloaded map accepted");
auto different = hello.build;
different[0] ^= 1;
check(!greeting_error(hello, 73, 42, different).empty(), "Different build accepted");
check(greeting_error(hello, 73, 42, hello.build, hello.epoch).empty(), "Repeated hello rejected");
check(!greeting_error(hello, 73, 42, hello.build, 92).empty(), "Changed peer epoch accepted");
hello.kind = PacketKind::pose;
check(!greeting_error(hello, 73, 42, hello.build).empty(), "Pose accepted as handshake");
}
void matrices_and_invites() {
for (unsigned i = 0; i < 360; i += 7) {
Transform t;
const float angle = static_cast<float>(i) * .0174532925f;
t.rotation = {0, std::sin(angle * .5f), 0, std::cos(angle * .5f)};
t.position = {12, 30, -50};
const auto matrix = to_matrix(t);
const auto roundtrip = to_matrix(from_matrix(matrix));
for (unsigned j = 0; j < 16; ++j)
check(std::abs(matrix[j] - roundtrip[j]) < .0001f, "Matrix convention mismatch");
}
const Invite invite{76561198000000001ull, 0x123456789abcdef0ull};
const auto parsed = parse_invite(format_invite(invite));
check(parsed && parsed->steam_id == invite.steam_id && parsed->secret == invite.secret,
"Join code does not round trip");
check(!parse_invite("0-123456789abcdef0") && !parse_invite("76561198000000001-0000000000000000") &&
!parse_invite("76561198000000001-123456789abcdef0 extra") &&
!parse_invite("76561198000000001-x23456789abcdef0"),
"Malformed invite accepted");
}
void malformed_input() {
std::mt19937 random(42);
for (unsigned i = 0; i < 20000; ++i) {
std::vector<std::uint8_t> bytes(random() % 1024);
for (auto &b : bytes)
b = static_cast<std::uint8_t>(random());
(void)decode(bytes);
}
auto original = encode(frame(7, 12));
for (unsigned i = 0; i < 4000; ++i) {
auto bytes = original;
bytes[random() % bytes.size()] = static_cast<std::uint8_t>(random());
const auto p = decode(bytes);
if (p && p->kind == PacketKind::pose)
check(valid_pose(p->pose), "Decoder returned unsafe pose");
}
}
void cosmetics_codec() {
auto p = frame(0xfffffffeU, 0);
p.kind = PacketKind::cosmetics;
p.appearance = {{skater_recipe_key,
2,
{0, 0x3f000000, 0xffffffff},
{{11, "Own_Shirt", {}}, {12, "", {0, 0x3f800000, 5}}}},
{board_recipe_key, 1, {0x3f800000}, {{13, "Own_Deck", {7}}}}};
const auto bytes = encode(p);
const auto decoded = decode(bytes);
check(decoded && decoded->appearance == p.appearance && !decoded->appearance.hide_tag && !decoded->appearance.hide_items,
"Cosmetic fields or opaque parameter bits were lost");
// A player's choices to go without their backend tag, or its animated items, travel with
// their outfit, each on its own.
for (const auto &[tag, items] : {std::pair{true, false}, std::pair{false, true}, std::pair{true, true}}) {
auto hidden = p;
hidden.appearance.hide_tag = tag, hidden.appearance.hide_items = items;
const auto told = decode(encode(hidden));
check(told && told->appearance.hide_tag == tag && told->appearance.hide_items == items &&
told->appearance == hidden.appearance && !(told->appearance == p.appearance),
"A player's choice to hide their tag or their items was lost");
}
// So does how they have each marked cosmetic animate.
auto styled = p;
styled.appearance.marks[0] = {MarkMode::gradient, {1, 2, 3}, {250, 251, 252}, 2};
styled.appearance.marks[4] = {MarkMode::off, {}, {}, 1};
styled.appearance.marks.back() = {MarkMode::solid, {9, 8, 7}, {}, 0};
const auto kept = decode(encode(styled));
check(kept && kept->appearance == styled.appearance && kept->appearance.marks[0].to[2] == 252 &&
kept->appearance.marks.back().mode == MarkMode::solid && kept->appearance.marks.back().from[0] == 9 &&
kept->appearance.marks[1] == MarkStyle{} && !(kept->appearance == p.appearance),
"A player's cosmetic styles were lost");
check(!valid_mark_style({static_cast<MarkMode>(4), {}, {}, 0}) && !valid_mark_style({MarkMode::standard, {}, {}, 3}),
"A cosmetic style no menu can make was accepted");
for (std::size_t n = 0; n < bytes.size(); ++n)
check(!decode(std::span(bytes).first(n)), "Truncated cosmetics accepted");
auto corrupt = bytes;
corrupt.push_back(0);
check(!decode(corrupt), "Cosmetic trailing bytes accepted");
corrupt = bytes;
corrupt[4] = 2;
check(!decode(corrupt), "Old cosmetic-free protocol accepted");
corrupt = bytes;
corrupt[packet_header_size + 8] = 255;
corrupt[packet_header_size + 9] = 255;
check(!decode(corrupt), "Oversized cosmetic scalar allocation accepted");
auto reject = [&](const Appearance &a) {
auto bad = p;
bad.appearance = a;
try {
(void)encode(bad);
} catch (const std::invalid_argument &) {
return true;
}
return false;
};
auto bad = p.appearance;
bad.skater.items[1].slot = 11;
check(reject(bad), "Duplicate cosmetic slots accepted");
bad = p.appearance;
bad.board.key = skater_recipe_key;
check(reject(bad), "Wrong cosmetic template accepted");
bad = p.appearance;
bad.skater.items[0].asset = std::string("Own_\0bad", 8);
check(reject(bad), "Embedded null in native asset name accepted");
bad = p.appearance;
bad.skater.items[0].parameters.resize(max_cosmetic_parameters + 1);
check(reject(bad), "Oversized cosmetic parameters accepted");
bad = p.appearance;
bad.skater.items[0].asset.resize(max_cosmetic_asset + 1, 'a');
check(reject(bad), "Oversized cosmetic asset name accepted");
bad = p.appearance;
bad.skater.items.clear();
for (std::uint32_t i = 1; i <= max_cosmetic_slots; ++i)
bad.skater.items.push_back(
{i, std::string(max_cosmetic_asset, 'x'), std::vector<std::uint32_t>(max_cosmetic_parameters)});
check(reject(bad), "Aggregate cosmetic packet budget not enforced");
AppearanceBuffer state;
PoseBuffer poses;
check(poses.push(frame(9, 1), 1000) && state.push(p), "Pose sequence must not gate reliable cosmetics");
check(!state.push(p), "Duplicate cosmetics accepted");
p.sequence = 0;
p.appearance.board.items[0].asset = "Own_AnotherDeck";
check(state.push(p) && state.value() == p.appearance, "Appearance sequence wrap/update failed");
p.sequence = 0xffffffff;
check(!state.push(p), "Reordered appearance overwrote current outfit");
p.epoch++;
check(!state.push(p), "Wrong epoch overwrote current outfit");
state.clear();
check(!state.value() && state.push(p), "Reconnect did not reset cosmetic state");
std::mt19937 random(81);
for (unsigned i = 0; i < 4000; ++i) {
auto mutated = bytes;
mutated[random() % mutated.size()] = static_cast<std::uint8_t>(random());
const auto out = decode(mutated);
if (out && out->kind == PacketKind::cosmetics)
check(valid_appearance(out->appearance), "Decoder returned invalid cosmetics");
}
}
void sound_codec_and_timing() {
auto p = frame(7, 0);
p.kind = PacketKind::audio;
AudioState idle, hit;
idle.values[3] = 12.5f;
idle.selectors[0] = 0xfedcba98;
hit = idle;
hit.flags[2] = 1;
p.audio = {{20000, idle}, {10000, hit}, {0, idle}};
const auto bytes = encode(p);
const auto out = decode(bytes);
check(out && out->audio.size() == 3 && out->audio[1].state == hit && out->audio[0].age_us == 20000,
"Sound packet lost parameters or short action edge");
for (std::size_t n = 0; n < bytes.size(); ++n)
check(!decode(std::span(bytes).first(n)), "Truncated sound packet accepted");
auto bad = bytes;
bad.push_back(0);
check(!decode(bad), "Trailing sound bytes accepted");
bad = bytes;
bad[packet_header_size + 0] = 255;
bad[packet_header_size + 1] = 255;
check(!decode(bad), "Unbounded sound sample count accepted");
bad = bytes;
bad[4] = 3;
check(!decode(bad), "Cosmetics-only protocol accepted for sound");
AudioBuffer buffer;
check(buffer.push(p, 1000000), "Sound buffer refused first batch");
check(!buffer.sample(1079999), "Sound played before pose delay");
check(buffer.sample(1080000) == idle, "First delayed sound frame missing");
check(buffer.sample(1090000) == hit, "Short contact/action edge skipped");
check(buffer.sample(1100000) == idle, "Contact/action edge did not reset");
check(!buffer.push(p, 1100000), "Duplicate sound packet replayed");
++p.epoch;
++p.sequence;
check(!buffer.push(p, 1100000), "Wrong sound epoch accepted");
buffer.clear();
check(!buffer.sample(1100000) && buffer.push(p, 1100000), "Sound reconnect retained old state");
check(!buffer.sample(2100001), "Stale sound could continue rolling indefinitely");
buffer.clear();
p.audio = {{20000, idle}, {10000, idle}, {0, idle}};
p.audio.back().state.values[3] = 15;
check(buffer.push(p, 1000000) && buffer.sample(1100000) == p.audio.back().state && buffer.size() == 0,
"Continuous sound frames must coalesce for lower-frame-rate playback");
buffer.clear();
check(buffer.push(p, 1000000) && !buffer.sample(1500000), "Old sound backlog replayed after stall");
auto reject = [&](Packet x) {
try {
(void)encode(x);
} catch (const std::invalid_argument &) {
return true;
}
return false;
};
auto invalid = p;
invalid.audio[1].age_us = 30000;
check(reject(invalid), "Backwards sound timestamps accepted");
invalid = p;
invalid.audio[0].age_us = 1000001;
check(reject(invalid), "Unbounded sound sample age accepted");
invalid = p;
invalid.audio[0].state.values[0] = std::numeric_limits<float>::quiet_NaN();
check(reject(invalid), "NaN sound parameter accepted");
invalid = p;
invalid.audio[0].state.flags[0] = 1;
check(reject(invalid), "Peer can select local-player audio mix");
invalid = p;
invalid.audio[0].state.flags[5] = 2;
check(reject(invalid), "Invalid native sound boolean accepted");
invalid = p;
invalid.audio.resize(max_audio_samples + 1);
check(reject(invalid), "Too many sound frames accepted");
p.audio.assign(max_audio_samples, AudioSample{0, idle});
check(encode(p).size() <= max_packet && decode(encode(p)).has_value(),
"Largest sound batch exceeds transport limit");
std::mt19937 random(109);
for (unsigned i = 0; i < 4000; ++i) {
auto mutated = bytes;
mutated[random() % mutated.size()] = static_cast<std::uint8_t>(random());
const auto result = decode(mutated);
if (result && result->kind == PacketKind::audio)
check(valid_audio_batch(result->audio), "Invalid decoded sound state");
}
}
void object_codec() {
using dingosdk::NetworkObject;
const auto reject = [](const Packet &packet) {
try { return !decode(encode(packet)); } catch (const std::invalid_argument &) { return true; }
};
ObjectState sender, receiver;
std::vector<NetworkObject> objects;
for (unsigned i = 0; i < max_owned_objects; ++i)
objects.push_back({i + 1ULL, "own_bk_" + std::string(249, 'x'),
{static_cast<float>(i), 2, 3}, {0, 0, 0, 1}, i == 7 ? 2.5f : 1.0f});
sender.replace(objects);
const auto chunks = sender.updates(0);
check(chunks.size() == 16, "Largest owned park was not split into bounded messages");
Packet p; p.kind = PacketKind::objects; p.session = 9; p.epoch = 10; p.map = 11; p.source = 76561198000000001ULL;
for (std::size_t i = 0; i < chunks.size(); ++i) {
p.objects = chunks[i];
const auto bytes = encode(p);
check(bytes.size() <= max_packet, "Maximum object chunk exceeded the transport bound");
const auto decoded = decode(bytes);
check(decoded.has_value(), "Object packet failed to decode");
const auto accepted = receiver.receive(decoded->objects);
check(i + 1 == chunks.size() ? accepted == ObjectState::Result::applied : accepted == ObjectState::Result::pending,
"Object snapshot was applied before all parts arrived");
if (i + 1 < chunks.size()) check(receiver.objects().empty(), "Partial park mutated visible state");
}
check(receiver.layout() == objects && sender.updates(sender.revision()).empty(), "Object round-trip lost data or resent unchanged state");
const auto old = sender.revision();
objects.erase(objects.begin()); objects[0].position[1] = 50; objects[0].scale = 3.25f; sender.replace(objects);
const auto delta = sender.updates(old);
check(delta.size() == 1 && delta[0].removed.size() == 1 && delta[0].objects.size() == 1 &&
receiver.receive(delta[0]) == ObjectState::Result::applied && receiver.layout() == objects,
"Changed-only move/delete did not preserve other objects");
check(receiver.receive(chunks[0]) == ObjectState::Result::ignored && receiver.layout() == objects,
"Stale snapshot resurrected a deleted object");
auto invalid = delta[0]; invalid.revision += 3; invalid.base = 999;
check(receiver.receive(invalid) == ObjectState::Result::invalid, "Invalid delta base was accepted");
p.objects = chunks[0]; p.objects.objects[0].position[0] = std::numeric_limits<float>::quiet_NaN();
check(reject(p), "NaN object pose was encoded");
p.objects = chunks[0]; p.objects.objects[0].scale = 0;
check(reject(p), "Invalid object scale was encoded");
p.objects = chunks[0]; p.objects.objects[0].item = "../../asset";
check(reject(p), "Non-Build-Kit path was encoded as an object");
p.objects = chunks[0]; p.objects.objects[1].id = p.objects.objects[0].id;
check(reject(p), "Duplicate object identity was accepted");
p.objects = chunks[0]; p.objects.parts = 33;
check(reject(p), "Unbounded object snapshot part count was accepted");
p.objects = chunks[0];
const auto raw = encode(p);
for (std::size_t length = 0; length < raw.size(); length += 17)
check(!decode(std::span(raw).first(length)), "Truncated object update decoded successfully");
Packet roster; roster.kind = PacketKind::roster; roster.session = 9; roster.epoch = 10; roster.map = 11;
roster.capacity = 32;
for (unsigned i = 0; i < 32; ++i) roster.members.push_back({76561198000000001ULL + i, 10 + i, "Skater"});
check(decode(encode(roster))->members.size() == 32, "A 32-player roster failed to round-trip");
roster.members.push_back({76561198000000033ULL, 50, "Extra"});
check(reject(roster), "A 33rd roster member was accepted");
// A dedicated server lists its reserved players and admins past its limit, and the vote it runs.
Packet served = roster;
served.members.insert(served.members.begin(), Member{0x0130000100000001ULL, 7, "Server"});
check(dingosdk::multiplayer::game_server_steam_id(served.members[0].id), "The test's server ID is not a game server's");
served.vote = {7, server_vote_kick, vote_running, 3, 1, 5, 21, 76561198000000002ULL, 76561198000000003ULL, "kick Skater"};
const auto listed = decode(encode(served));
check(listed && listed->members.size() == 34 && listed->capacity == 32, "A server's roster past its limit failed to round-trip");
check(listed && listed->vote == served.vote, "A server's vote failed to round-trip");
served.sync_effects = false;
const auto plain = decode(encode(served));
check(plain && !plain->sync_effects && listed && listed->sync_effects, "The roster's skater effects rule failed to round-trip");
served.object_scaling = false;
const auto fixed = decode(encode(served));
check(fixed && !fixed->object_scaling && listed && listed->object_scaling, "The roster's object scaling rule failed to round-trip");
served.vote = {};
const auto quiet = decode(encode(served));
check(quiet && quiet->vote == ServerVote{}, "A roster without a vote did not come back without one");
served.vote.id = 1;
served.vote.label.assign(max_vote_label + 1, 'a');
check(reject(served), "An overlong vote label was encoded");
// A poll on the card: its question and answers, a count for each, and no yes or no.
served.vote = {8, server_vote_poll, vote_running, 0, 0, 0, 40, 76561198000000002ULL, 0, "Next map?",
{"Grom", "San Vansterdam", "Stadium"}, {3, 1, 0}};
const auto polled = decode(encode(served));
check(polled && polled->vote == served.vote, "A server's poll failed to round-trip");
auto bad_poll = served;
bad_poll.vote.counts.pop_back();
check(reject(bad_poll), "A poll with a count missing was encoded");
bad_poll = served;
bad_poll.vote.answers = {"Only one"};
bad_poll.vote.counts = {1};
check(reject(bad_poll), "A poll with one answer was encoded");
bad_poll = served;
bad_poll.vote.answers[1].assign(max_vote_answer + 1, 'b');
check(reject(bad_poll), "An overlong poll answer was encoded");
bad_poll = served;
bad_poll.vote.answers.resize(max_vote_answers + 1, "x");
bad_poll.vote.counts.resize(max_vote_answers + 1);
check(reject(bad_poll), "A poll with seven answers was encoded");
bad_poll = served;
bad_poll.vote.kind = server_vote_map;
check(reject(bad_poll), "A yes/no vote with answers was encoded");
// Who may start polls, the owner's own votes, and an announcement ride on the roster too.
served.vote = {};
served.server_polls = static_cast<std::uint8_t>(ServerPolls::everyone);
served.server_custom_votes = {{"restart", "Reload the current map", {}}, {"noclip", "", {"on", "off"}}};
served.announcement = {4, 12, "Tournament starts in 10 minutes!"};
const auto extras = decode(encode(served));
check(extras && extras->server_polls == served.server_polls && extras->server_custom_votes == served.server_custom_votes &&
extras->announcement == served.announcement,
"Polls, custom votes or the announcement failed to round-trip");
auto bad_extras = served;
bad_extras.server_custom_votes[0].name = "Restart now";
check(reject(bad_extras), "A custom vote name with capitals and a space was encoded");
bad_extras = served;
bad_extras.server_custom_votes.resize(server_custom_vote_limit + 1, served.server_custom_votes[0]);
check(reject(bad_extras), "Too many custom votes were encoded");
bad_extras = served;
bad_extras.server_polls = 3;
check(reject(bad_extras), "An unknown poll setting was encoded");
bad_extras = served;
bad_extras.announcement.text = "two\nlines";
check(reject(bad_extras), "An announcement that is not one chat line was encoded");
const auto announced = encode(served);
for (std::size_t length = announced.size() - 40; length < announced.size(); ++length)
check(!decode(std::span(announced).first(length)), "A truncated roster with an announcement decoded");
}
void chat_codec() {
const auto reject = [](const Packet &packet) {
try { static_cast<void>(encode(packet)); return false; } catch (const std::invalid_argument &) { return true; }
};
Packet p;
p.kind = PacketKind::chat; p.session = 9; p.epoch = 10; p.map = 11; p.source = 76561198000000001ULL;
p.text = "kickflip the gap \xF0\x9F\x9B\xB9";
const auto decoded = decode(encode(p));
check(decoded && decoded->kind == PacketKind::chat && decoded->text == p.text && decoded->source == p.source,
"Chat message failed to round-trip");
const auto wire = decode_wire(encode_wire(p));
check(wire && wire->text == p.text, "Chat message failed the wire codec");
for (const char *bad : {"", " ", "line\nbreak", "bell\x07", "\xC0\xAF", "\xED\xA0\x80", "c1\xC2\x85"}) {
p.text = bad;
check(reject(p), "Invalid chat text was encoded");
}
p.text = std::string(dingosdk::multiplayer_chat_max_bytes, 'a');
check(!reject(p), "A full-length chat message was refused");
p.text += 'a';
check(reject(p), "An overlong chat message was encoded");
p.text = "hello";
auto bytes = encode(p);
bytes.back() = 0x07;
check(!decode(bytes), "A chat control character decoded");
p.source = 0;
check(reject(p), "Chat without a sender was encoded");
check(clean_chat_text(" hi\tthere \n") == "hi there", "Chat cleaning kept blanks or controls");
check(clean_chat_text(std::string("a\xFF") + "b") == "ab", "Chat cleaning kept broken UTF-8");
check(clean_chat_text(std::string(199, 'a') + "\xC3\xA9").size() == 199, "Chat cleaning cut a character in half");
check(clean_chat_text("\x01\x02").empty(), "Chat cleaning left only controls");
check(valid_chat_text(clean_chat_text(" typed \xE2\x80\x94 text ")), "Cleaned chat text is not valid");
}
// Linked throwdowns: the packet carries one opaque message; the message codec is strict.
void throwdown_codec() {
const auto reject = [](const Packet &packet) {
try { static_cast<void>(encode(packet)); return false; } catch (const std::invalid_argument &) { return true; }
};
constexpr std::uint64_t leader = 76561198000000001ULL, guest = 76561198000000002ULL;
ThrowdownMessage offer;
offer.kind = ThrowdownMessage::Kind::offer; offer.leader = leader; offer.id = 0x7c8bf0b2;
offer.series = "JamSession";
offer.placement.assign(300, 7); offer.settings.assign(200, 9);
offer.order = {guest};
const auto message = encode_throwdown(offer);
check(decode_throwdown(message) == offer, "Throwdown offer failed to round-trip");
Packet p;
p.kind = PacketKind::throwdown; p.session = 9; p.epoch = 10; p.map = 11; p.source = leader;
p.throwdown = message;
const auto decoded = decode(encode(p));
check(decoded && decoded->kind == PacketKind::throwdown && decoded->throwdown == message && decoded->source == leader,
"Throwdown packet failed to round-trip");
const auto wire = decode_wire(encode_wire(p));
check(wire && wire->throwdown == message, "Throwdown packet failed the wire codec");
p.throwdown.clear();
check(reject(p), "An empty throwdown packet was encoded");
p.throwdown.assign(max_throwdown_message + 1, 1);
check(reject(p), "An overlong throwdown packet was encoded");
p.throwdown = message; p.source = 0;
check(reject(p), "A throwdown packet without a sender was encoded");
for (const auto kind : {ThrowdownMessage::Kind::close, ThrowdownMessage::Kind::join, ThrowdownMessage::Kind::leave}) {
ThrowdownMessage m; m.kind = kind; m.leader = leader; m.id = 5;
check(decode_throwdown(encode_throwdown(m)) == m, "Throwdown control message failed to round-trip");
}
// Coop challenges.
ThrowdownMessage challenge;
challenge.kind = ThrowdownMessage::Kind::challenge_start; challenge.leader = leader; challenge.id = 3;
challenge.series = "OTS"; challenge.challenge = "Plot-014-OTS-03"; challenge.add = true; challenge.order = {leader, guest};
check(decode_throwdown(encode_throwdown(challenge)) == challenge, "Challenge start failed to round-trip");
auto no_leader = challenge; no_leader.order = {guest, leader};
check(!valid_throwdown(no_leader), "A challenge start not led by its leader was valid");
auto alone = challenge; alone.order = {leader};
check(!valid_throwdown(alone), "A challenge start with nobody invited was valid");
auto spaced = challenge; spaced.challenge = "Plot 014";
check(!valid_throwdown(spaced), "A challenge id with a space was valid");
ThrowdownMessage finished;
finished.kind = ThrowdownMessage::Kind::challenge_attempt; finished.leader = leader; finished.id = 3;
finished.criteria.assign(4 * challenge_criteria_size, 0x41); finished.indexes.assign(16, 1);
check(decode_throwdown(encode_throwdown(finished)) == finished, "Challenge attempt failed to round-trip");
auto ragged = finished; ragged.criteria.pop_back();
check(!valid_throwdown(ragged), "A challenge attempt with a partial criteria entry was valid");
for (const auto kind : {ThrowdownMessage::Kind::challenge_optout, ThrowdownMessage::Kind::challenge_slam,
ThrowdownMessage::Kind::challenge_leave}) {
ThrowdownMessage m; m.kind = kind; m.leader = leader; m.id = 3; m.value = kind == ThrowdownMessage::Kind::challenge_slam ? 7 : 0;
check(decode_throwdown(encode_throwdown(m)) == m, "Challenge control message failed to round-trip");
}
// Party beacons.
ThrowdownMessage beacon;
beacon.kind = ThrowdownMessage::Kind::beacon; beacon.leader = leader; beacon.id = 2; beacon.add = true;
for (unsigned i = 0; i < beacon.location.size(); ++i) beacon.location[i] = 0.5f * static_cast<float>(i);
check(decode_throwdown(encode_throwdown(beacon)) == beacon, "Beacon failed to round-trip");
auto nowhere = beacon; nowhere.location[13] = std::numeric_limits<float>::infinity();
check(!valid_throwdown(nowhere), "A beacon at infinity was valid");
ThrowdownMessage lifted;
lifted.kind = ThrowdownMessage::Kind::beacon; lifted.leader = leader; lifted.id = 3;
check(decode_throwdown(encode_throwdown(lifted)) == lifted, "Beacon removal failed to round-trip");
ThrowdownMessage start; start.kind = ThrowdownMessage::Kind::start; start.leader = leader; start.id = 5;
start.order = {leader, guest};
check(decode_throwdown(encode_throwdown(start)) == start, "Throwdown start failed to round-trip");
ThrowdownMessage score; score.kind = ThrowdownMessage::Kind::score; score.leader = leader; score.id = 5; score.value = -3;
check(decode_throwdown(encode_throwdown(score)) == score, "Throwdown score failed to round-trip");
ThrowdownMessage row; row.kind = ThrowdownMessage::Kind::row; row.leader = leader; row.id = 5;
row.board = 1; row.add = true; row.value = 250;
check(decode_throwdown(encode_throwdown(row)) == row, "Throwdown leaderboard row failed to round-trip");
ThrowdownMessage turn_end; turn_end.kind = ThrowdownMessage::Kind::turn_end; turn_end.leader = leader; turn_end.id = 5;
turn_end.value = 2;
check(decode_throwdown(encode_throwdown(turn_end)) == turn_end, "Throwdown turn end failed to round-trip");
ThrowdownMessage attempt; attempt.kind = ThrowdownMessage::Kind::attempt; attempt.leader = leader; attempt.id = 5;
attempt.value = 3; attempt.add = true;
for (std::size_t i = 0; i < attempt.trick.size(); ++i) attempt.trick[i] = static_cast<std::uint8_t>(i * 7);
check(decode_throwdown(encode_throwdown(attempt)) == attempt, "Throwdown S.K.A.T.E. attempt failed to round-trip");
auto no_turn = attempt; no_turn.value = 0;
try { static_cast<void>(encode_throwdown(no_turn)); check(false, "An attempt without a turn was encoded"); }
catch (const std::invalid_argument &) {}
auto flag = encode_throwdown(row);
flag[flag.size() - 5] = 2;
check(!decode_throwdown(flag), "A leaderboard row with an invalid add flag decoded");
const auto invalid = [](ThrowdownMessage m) {
try { static_cast<void>(encode_throwdown(m)); return false; } catch (const std::invalid_argument &) { return true; }
};
auto bad = offer; bad.series = "Jam Session"; check(invalid(bad), "A throwdown mode with a space was encoded");
bad = offer; bad.series.clear(); check(invalid(bad), "A throwdown offer without a mode was encoded");
bad = offer; bad.placement.clear(); check(invalid(bad), "A throwdown offer without a placement was encoded");
bad = offer; bad.settings.assign(max_throwdown_params + 1, 0); check(invalid(bad), "Oversized throwdown settings were encoded");
bad = offer; bad.id = 0; check(invalid(bad), "A throwdown without an id was encoded");
bad = offer; bad.leader = 42; check(invalid(bad), "A throwdown leader that is not a Steam user was encoded");
bad = offer; bad.order = {7}; check(invalid(bad), "A throwdown member that is not a Steam user was encoded");
bad = start; bad.order.clear(); check(invalid(bad), "A throwdown start without players was encoded");
bad = start; bad.order.assign(max_throwdown_order + 1, guest); check(invalid(bad), "Too many throwdown players were encoded");
bad = row; bad.board = max_throwdown_boards; check(invalid(bad), "A leaderboard index past the limit was encoded");
// Every truncation, every trailing byte and every single-byte mutation either
// decodes to a valid message or is refused; none may throw or read past the end.
for (std::size_t i = 0; i < message.size(); ++i)
check(!decode_throwdown(std::span(message.data(), i)), "A truncated throwdown message decoded");
auto longer = message; longer.push_back(0);
check(!decode_throwdown(longer), "A throwdown message with trailing bytes decoded");
std::mt19937 random(7);
for (unsigned i = 0; i < 20000; ++i) {
auto mutated = i % 2 ? message : encode_throwdown(start);
mutated[random() % mutated.size()] = static_cast<std::uint8_t>(random());
if (const auto m = decode_throwdown(mutated)) check(valid_throwdown(*m), "A mutated throwdown decoded invalid");
}
}
} // namespace
// Dedicated servers: a game-server host in the roster, player names in hellos,
// admin requests, server invites and the browser's tag format.
void dedicated_server_codec() {
const auto reject = [](const Packet &packet) {
try { static_cast<void>(encode(packet)); return false; } catch (const std::invalid_argument &) { return true; }
};
constexpr std::uint64_t server = 0x0140C976E39F681FULL, player = 76561198000000001ULL, other = 76561198000000002ULL;
check(game_server_steam_id(server) && !individual_steam_id(server), "Anonymous game server ID not recognised");
check(individual_steam_id(player) && !game_server_steam_id(player), "Player ID taken for a game server");
Packet roster;
roster.kind = PacketKind::roster; roster.session = 9; roster.epoch = 10; roster.map = 11; roster.source = server;
roster.members = {{server, 10, "My server"}, {player, 20, "Skater", true}, {other, 30, "Other"}};
roster.voice_range = 450;
roster.guest_noclip = false;
roster.object_limit = 50;
Packet teleport;
teleport.kind = PacketKind::teleport; teleport.session = 9; teleport.epoch = 10; teleport.map = 11; teleport.source = server;
teleport.teleport = {612.5f, 199.25f, -1075.75f};
check(decode(encode(teleport)) && decode(encode(teleport))->teleport == teleport.teleport, "Teleport position lost");
teleport.teleport[1] = std::numeric_limits<float>::infinity();
check(reject(teleport), "A teleport to infinity was encoded");
// The party-collision flag rides in the top bit of the pose's rate field.
Packet solid;
solid.kind = PacketKind::pose; solid.session = 9; solid.epoch = 10; solid.map = 11; solid.source = player;
solid.pose_interval_us = 1000000 / 60;
for (const bool compact : {false, true})
for (const bool on : {false, true}) {
solid.player_collision = on;
const auto decoded_pose = decode(encode(solid, compact));
check(decoded_pose && decoded_pose->player_collision == on &&
decoded_pose->pose_interval_us == solid.pose_interval_us,
"Party collision flag or pose rate lost");
}
const auto decoded = decode(encode(roster));
check(decoded && decoded->members == roster.members && decoded->voice_range == 450.f,
"Server roster, admin flags or voice range lost");
check(decoded && !decoded->guest_noclip && decoded->guest_no_bail && decoded->guest_boosts,
"Guest noclip / No Bail / boost permissions lost");
// The limit on each player's objects rides in the roster too; one past the protocol's own is refused.
check(decoded && decoded->object_limit == 50, "The object limit was lost");
{
auto unlimited = roster;
unlimited.object_limit = 0;
const auto back = decode(encode(unlimited));
check(back && back->object_limit == 0, "No object limit did not stay none");
auto over = roster;
over.object_limit = dingosdk::max_object_limit + 1;
bool refused{};
try {
encode(over);
} catch (const std::exception &) {
refused = true;
}
check(refused, "An object limit past the protocol's was sent");
check(dingosdk::parse_object_limit("25") == 25U && dingosdk::parse_object_limit("off") == 0U &&
dingosdk::parse_object_limit("1024") == 1024U && !dingosdk::parse_object_limit("1025") &&
!dingosdk::parse_object_limit("") && !dingosdk::parse_object_limit("-1") && !dingosdk::parse_object_limit("ten"),
"Object limits were not read");
// What a host shows of a layout under a limit: what is already shown stays, the rest fills up in order.
const auto object = [](std::uint64_t id) {
dingosdk::NetworkObject value;
value.id = id;
value.item = "own_bk_test";
return value;
};
const auto ids = [](const std::vector<dingosdk::NetworkObject> &layout) {
std::vector<std::uint64_t> out;
for (const auto &entry : layout) out.push_back(entry.id);
return out;
};
const std::vector<dingosdk::NetworkObject> uploaded{object(1), object(2), object(3), object(4), object(5)};
std::map<std::uint64_t, dingosdk::NetworkObject> shown{{4, object(4)}, {5, object(5)}};
check(ids(limited_layout(uploaded, {}, 0)) == std::vector<std::uint64_t>{1, 2, 3, 4, 5} &&
ids(limited_layout(uploaded, {}, 9)) == std::vector<std::uint64_t>{1, 2, 3, 4, 5},
"A layout within the limit was cut");
check(ids(limited_layout(uploaded, {}, 3)) == std::vector<std::uint64_t>{1, 2, 3}, "A layout over the limit was not cut to it");
check(ids(limited_layout(uploaded, shown, 3)) == std::vector<std::uint64_t>{4, 5, 1},
"Objects already shown lost their place to newer ones");
}
// Parties ride in the roster: each has one leader and at least two members; a server is in none.
auto party = roster;
party.members[1].party = party.members[2].party = 7;
party.members[1].party_leader = party.members[1].party_open = true;
party.members[2].speeding = true;
party.members[1].scoring = true;
const auto partied = decode(encode(party));
check(partied && partied->members == party.members,
"Party membership, leader, openness, the speed flag or the scoring flag lost");
party.members[2].speeding = false;
party.members[1].scoring = false;
auto two_leaders = party;
two_leaders.members[2].party_leader = true;
check(reject(two_leaders), "A party with two leaders was encoded");
auto alone = party;
alone.members[2].party = 8;
check(reject(alone), "A one-player party was encoded");
auto open_member = party;
open_member.members[2].party_open = true;
check(reject(open_member), "A party opened by a non-leader was encoded");
auto server_party = party;
server_party.members[0].party = 7;
check(reject(server_party), "A dedicated server was put in a party");
Packet party_request;
party_request.kind = PacketKind::party; party_request.session = 9; party_request.epoch = 20; party_request.map = 11; party_request.source = player;
party_request.party_action = PartyAction::invite; party_request.party_player = other;
const auto asked = decode(encode(party_request));
check(asked && asked->party_action == PartyAction::invite && asked->party_player == other, "Party party_request lost");
party_request.party_action = PartyAction::leave;
check(reject(party_request), "A party leave naming a player was encoded");
party_request.party_player = 0;
check(decode(encode(party_request)) && decode(encode(party_request))->party_action == PartyAction::leave, "Party leave lost");
party_request.party_action = static_cast<PartyAction>(40);
check(reject(party_request), "An unknown party action was encoded");
auto voting = roster;
voting.server_votes = server_vote_map | server_vote_time;
check(decode(encode(voting)) && decode(encode(voting))->server_votes == (server_vote_map | server_vote_time),
"Server votes lost");
auto no_boosts = roster;
no_boosts.guest_boosts = false;
check(decode(encode(no_boosts)) && !decode(encode(no_boosts))->guest_boosts, "Guest boosts permission lost");
check(decoded && decoded->enforce_tuning, "Physics tuning enforcement lost");
auto own_tuning = voting;
own_tuning.enforce_tuning = false;
check(decode(encode(own_tuning)) && !decode(encode(own_tuning))->enforce_tuning &&
decode(encode(own_tuning))->server_votes == voting.server_votes,
"Physics tuning choice lost or mixed with the server votes");
Packet scoring;
scoring.kind = PacketKind::scoring; scoring.session = 9; scoring.epoch = 10; scoring.map = 11; scoring.source = player;
check(decode(encode(scoring)) && decode(encode(scoring))->scoring == 0 && decode(encode(scoring))->text.empty(),
"The game's own scoring report lost");
scoring.scoring = 0x8000'0000'1234'5678ULL;
scoring.text = "BigPoints, OtherMod";
check(decode(encode(scoring)) && decode(encode(scoring))->scoring == scoring.scoring &&
decode(encode(scoring))->text == scoring.text,
"Scoring fingerprint or mod names lost");
scoring.text = std::string(max_admin_text + 1, 'a');
check(reject(scoring), "Oversized scoring mod names encoded");
scoring.text = "bad\nname";
check(reject(scoring), "Scoring mod names with a control character encoded");
Packet tuning;
tuning.kind = PacketKind::physics_tuning; tuning.session = 9; tuning.epoch = 10; tuning.map = 11; tuning.source = player;
check(decode(encode(tuning)) && decode(encode(tuning))->tuning.empty(), "Empty physics tuning (the game's own) lost");
tuning.tuning = {1, 0, 2, 0, 0x20, 0, 4, 0, 1, 2, 3, 4};
check(decode(encode(tuning)) && decode(encode(tuning))->tuning == tuning.tuning, "Physics tuning bytes lost");
tuning.tuning.assign(max_physics_tuning + 1, 0);
check(reject(tuning), "Oversized physics tuning encoded");
Packet extras;
// Skater effects: a player's contacts with the world, a few to a packet.
{
Packet fx;
fx.kind = PacketKind::effects; fx.session = 9; fx.epoch = 10; fx.map = 11; fx.source = 12;
dingosdk::multiplayer::Impact slide;
slide.position = {594.5f, 199.15f, 1070.1f};
slide.velocity = {16.97f, -8.44f, 0.f};
slide.normal = {0.f, 1.f, 0.f};
slide.material = 49;
fx.impacts = {dingosdk::multiplayer::wire_impact(slide), dingosdk::multiplayer::wire_impact(slide)};
const auto back = decode(encode(fx));
check(back && back->kind == PacketKind::effects && back->impacts == fx.impacts, "Skater effects failed to round-trip");
fx.impacts.assign(dingosdk::multiplayer::max_impacts + 1, slide);
bool refused{};
try { encode(fx); } catch (const std::invalid_argument &) { refused = true; }
check(refused, "More contacts than a packet carries were encoded");
fx.impacts = {slide};
fx.impacts[0].velocity = {60.f, 0.f, 0.f};
refused = false;
try { encode(fx); } catch (const std::invalid_argument &) { refused = true; }
check(refused, "A contact faster than the game allows was encoded");
fx.impacts[0] = slide;
fx.impacts[0].material = 0x2000;
refused = false;
try { encode(fx); } catch (const std::invalid_argument &) { refused = true; }
check(refused, "A material past the game's table was encoded");
}
extras.kind = PacketKind::physics_extras; extras.session = 9; extras.epoch = 10; extras.map = 11; extras.source = player;
check(decode(encode(extras)) && decode(encode(extras))->kind == PacketKind::physics_extras && decode(encode(extras))->extras.empty(),
"Empty physics extras (the game's own) lost");
extras.extras = {1, 0xde, 0xad, 0xbe, 0xef, 0, 0, 0x80, 0x3f};
check(decode(encode(extras)) && decode(encode(extras))->extras == extras.extras, "Physics extras bytes lost");
extras.extras.assign(dingosdk::max_physics_extras, 7);
check(decode(encode(extras)) && decode(encode(extras))->extras.size() == dingosdk::max_physics_extras, "The largest physics extras lost");
extras.extras.assign(dingosdk::max_physics_extras + 1, 0);
check(reject(extras), "Oversized physics extras encoded");
extras.extras = {1};
extras.source = 0;
check(reject(extras), "Physics extras from nobody encoded");
auto moved = roster;
moved.members = {{player, 20, "Skater"}, {server, 10, "My server"}};
check(reject(moved), "A game server accepted as a guest");
auto crowned = roster;
crowned.members[0].admin = true;
check(reject(crowned), "A host marked as an admin");
auto far = roster;
far.voice_range = 5;
check(reject(far), "Invalid voice range encoded");
Packet hello;
hello.kind = PacketKind::hello; hello.session = 9; hello.epoch = 20; hello.map = 11; hello.source = player;
hello.text = "Skater — one";
const auto greeting = decode(encode(hello));
check(greeting && greeting->text == hello.text, "Hello name lost");
hello.text = std::string(max_member_name + 1, 'a');
check(reject(hello), "Overlong hello name encoded");
hello.text.clear();
check(decode(encode(hello)) && decode(encode(hello))->text.empty(), "Nameless hello refused");
Packet admin;
admin.kind = PacketKind::admin; admin.session = 9; admin.epoch = 20; admin.map = 11; admin.source = player;
admin.text = "map Levels/Game/DingoLevel_Root/DingoLevel_Root|Levels/Game/BAM_LevelRoot/BAM_LevelRoot";
const auto request = decode_wire(encode_wire(admin));
check(request && request->kind == PacketKind::admin && request->text == admin.text, "Admin request lost");
admin.text = "bad\nline";
check(reject(admin), "Admin control character encoded");
admin.text = std::string(max_admin_text + 1, 'a');
check(reject(admin), "Overlong admin request encoded");
Packet bans;
bans.kind = PacketKind::bans; bans.session = 9; bans.epoch = 10; bans.map = 11; bans.source = server;
bans.bans = {{player, "Griefer", 1790000000}, {other, "", 0}};
bans.ban_total = 300;
const auto list = decode_wire(encode_wire(bans));
check(list && list->kind == PacketKind::bans && list->ban_total == 300 && list->bans.size() == 2 &&
list->bans[0].id == player && list->bans[0].name == "Griefer" && list->bans[0].added == 1790000000 &&
list->bans[1].id == other && list->bans[1].name.empty(), "Server ban list lost");
auto overfull = bans;
overfull.ban_total = 1;
check(reject(overfull), "Ban list longer than its total encoded");
auto spoofed = bans;
spoofed.bans[0].id = server;
check(reject(spoofed), "A game server ID encoded as a banned player");
Packet maps;
maps.kind = PacketKind::maps; maps.session = 9; maps.epoch = 10; maps.map = 11; maps.source = server;
maps.maps = {"Levels/Game/BAM_LevelRoot/BAM_LevelRoot", "Levels/Custom/bbcity/bbcity"};
const auto map_list = decode_wire(encode_wire(maps));
check(map_list && map_list->kind == PacketKind::maps && map_list->maps == maps.maps, "Server map list lost");
auto pooled = maps;
pooled.map_pool = {1, 0};
pooled.map_rotation = 20;
const auto pool_list = decode_wire(encode_wire(pooled));
check(pool_list && pool_list->map_pool == pooled.map_pool && pool_list->map_rotation == 20, "Server map pool or rotation lost");
Packet changed_map;
changed_map.kind = PacketKind::world_state; changed_map.session = 9; changed_map.epoch = 10; changed_map.source = server; changed_map.world = 2;
changed_map.destination = "Levels/Game/DingoLevel_Root/DingoLevel_Root|Levels/Game/dingolevel_reskate_momentumpark/x";
changed_map.map = map_hash(changed_map.destination);
changed_map.map_label = "Momentum Park";
const auto arrived = decode_wire(encode_wire(changed_map));
check(arrived && arrived->map_label == "Momentum Park" && arrived->destination == changed_map.destination,
"The map's name lost from a map change");
auto unnamed = changed_map;
unnamed.map_label.assign(max_member_name + 1, 'a');
check(reject(unnamed), "An overlong map name encoded");
// The Thunderstore package a map is from, beside its name.
check(arrived && arrived->map_package.empty(), "A map with no package arrived with one");
auto packaged = changed_map;
packaged.map_package = "Sandos-Vancouver_Plaza-2.0.0";
const auto with_package = decode_wire(encode_wire(packaged));
check(with_package && with_package->map_package == packaged.map_package && with_package->map_label == "Momentum Park",
"The map's package lost from a map change");
auto offered = packaged;
offered.kind = PacketKind::map_offer;
offered.map_package = "Sandos-Vancouver_Plaza";
const auto offer_arrived = decode_wire(encode_wire(offered));
check(offer_arrived && offer_arrived->map_package == "Sandos-Vancouver_Plaza" && offer_arrived->destination == offered.destination,
"The map's package lost from a map offer");
for (const char *bad : {"Sandos", "Sandos-", "-Plaza", "San dos-Plaza", "Sandos-Plaza-2.0", "Sandos-Plaza-2.0.0.1", "../x-y",
"Sandos-Pla/za", "Sandos-Plaza-1.2.3-4", "https://thunderstore.io/x-y"}) {
auto wrong = packaged;
wrong.map_package = bad;
check(reject(wrong) && !valid_map_package(bad), "A map package that is not one encoded");
}
auto long_package = packaged;
long_package.map_package = std::string(60, 'a') + "-" + std::string(60, 'b');
check(reject(long_package), "An overlong map package encoded");
check(valid_map_package("") && valid_map_package("A_1-b_2") && valid_map_package("A-B-10.20.30"), "A map package refused");
{
// A player fetching the map says so on what they already send while they wait.
Packet waiting;
waiting.kind = PacketKind::world_ready; waiting.session = 9; waiting.epoch = 10; waiting.source = server + 1; waiting.world = 2;
waiting.map = changed_map.map;
waiting.map_fetching = true;
const auto heard = decode_wire(encode_wire(waiting));
check(heard && heard->map_fetching && !heard->world_ready, "A map fetch notice lost from a readiness message");
waiting.map_fetching = false;
const auto plain = decode_wire(encode_wire(waiting));
check(plain && !plain->map_fetching && !plain->world_ready, "A readiness message gained a map fetch notice");
waiting.world_ready = true;
const auto ready = decode_wire(encode_wire(waiting));
check(ready && ready->world_ready && !ready->map_fetching, "Readiness lost");
waiting.map_fetching = true;
check(reject(waiting), "Ready and fetching at once encoded");
Packet asking;
asking.kind = PacketKind::map_request; asking.session = 9; asking.epoch = 10; asking.source = server + 1; asking.world = 1;
asking.map = changed_map.map;
asking.map_fetching = true;
const auto requested = decode_wire(encode_wire(asking));
check(requested && requested->map_fetching, "A map fetch notice lost from a map request");
asking.map_fetching = false;
const auto quiet = decode_wire(encode_wire(asking));
check(quiet && !quiet->map_fetching, "A map request gained a map fetch notice");
auto elsewhere = changed_map;
elsewhere.map_fetching = true;
check(reject(elsewhere), "A map fetch notice on a map change encoded");
}
check(map_package_name("Sandos-Vancouver_Plaza", "2.0.0") == "Sandos-Vancouver_Plaza-2.0.0" &&
map_package_name("Sandos-Vancouver_Plaza", "") == "Sandos-Vancouver_Plaza" &&
map_package_name("Sandos-Vancouver_Plaza", "two") == "Sandos-Vancouver_Plaza" &&
map_package_name("My Map", "1.0.0").empty() && map_package_name("bbcity", "1.0.0").empty() &&
map_package_name("Realeza-CODOL_RUST_2_LONG-1.0.0", "") == "Realeza-CODOL_RUST_2_LONG-1.0.0" &&
map_package_name("Realeza-CODOL_RUST_2_LONG-1.0.0", "1.2.0") == "Realeza-CODOL_RUST_2_LONG-1.2.0" &&
map_package_name("Team-Map-latest", "1.0.0").empty() && map_package_name("Team-Map-1.0.0-x", "").empty(),
"A mod folder named as a package, or not");
auto stray = maps;
stray.map_pool = {2};
check(reject(stray), "A map pool entry past the map list encoded");
auto twice = maps;
twice.map_pool = {0, 0};
check(reject(twice), "A map listed twice in the pool encoded");
auto endless = maps;
endless.map_rotation = dingosdk::max_map_rotation + 1;
check(reject(endless), "An overlong map rotation encoded");
auto piped = maps;
piped.maps[0] = "Levels/Game/DingoLevel_Root/DingoLevel_Root|Levels/Game/BAM_LevelRoot/BAM_LevelRoot";
check(reject(piped), "A destination encoded as a server map");
auto too_many = maps;
too_many.maps.assign(max_server_maps + 1, "Levels/Game/BAM_LevelRoot/BAM_LevelRoot");
check(reject(too_many), "Overlong server map list encoded");
const auto invite = parse_invite(format_invite({server, 0x1234}));
check(invite && invite->steam_id == server && invite->secret == 0x1234, "Server invite refused");
dingosdk::server::Advertisement ad{"Big, friendly server", "San Vansterdam", 3, 16, true, true, 0xABCDEF0123456789ULL};
const auto tags = dingosdk::server::server_tags(ad);
check(tags.size() < 128, "Server tags exceed Steam's limit");
const auto row = read_server_tags(tags, server);
check(row && row->dedicated && row->name == "Big friendly server" && row->map == ad.map && row->players == 3 &&
row->capacity == 16 && row->password_required && row->code == format_invite({server, ad.secret}),
"Server tags did not round trip");
// A whole last character is kept, and one the byte limit cuts through is dropped whole.
const auto accented = read_server_tags(dingosdk::server::server_tags({"Skate Caf\xC3\xA9", "Caf\xC3\xA9", 1, 8, false, true, 1}), server);
check(accented && accented->name == "Skate Caf\xC3\xA9" && accented->map == "Caf\xC3\xA9",
"A server name lost its non-ASCII last letter");
for (std::size_t lead = 0; lead < 3; ++lead) {
std::string euros(lead, 'a');
for (int i = 0; i < 50; ++i) euros += "\xE2\x82\xAC";
const auto cut = dingosdk::server::server_tags({euros, "Caf\xC3\xA9", 1, 8, false, true, 1});
const auto name = cut.substr(cut.find(",n") + 2);
check(cut.size() < 128 && name.size() > lead && (name.size() - lead) % 3 == 0, "A server name was cut inside a character");
}
check(!read_server_tags(tags, player), "A player's ID read as a server");
check(!read_server_tags("reskate,v1,k1,c4", server), "An incompatible server version listed");
}
int main() {
try {
codec();
tick_rates_codec();
random_parks_codec();
compressed_codec();
sender_timeline();
greetings();
playback();
skateboard_playback();
matrices_and_invites();
malformed_input();
cosmetics_codec();
sound_codec_and_timing();
object_codec();
chat_codec();
throwdown_codec();
dedicated_server_codec();
std::cout << "Multiplayer protocol: all checks passed (40,000 malformed/mutated inputs).\n";
return 0;
} catch (const std::exception &e) {
std::cerr << e.what() << '\n';
return 1;
}
}