Commit Graph
2000 Commits
Author SHA1 Message Date
lioncash bcb6726b22 OpcodeDispatcher: Handle VAESKEYGENASSIST
This does the exact same thing as AESKEYGENASSIST, except that the upper
lane gets cleared.
2022-12-20 16:15:42 +00:00
lioncash 2bed562eb6 OpcodeDispatcher: Extract AESKeyGenAssist impl to helper function
This can be reused for the AVX variant.
2022-12-20 16:01:25 +00:00
Ryan Houdek 0d7c086b69 Arm64: Enables debug option for disassembling the JIT code
This is useful as a debug option and will be useful to have in upstream
while comparing output between current vixl emitter and the new emitter.

With this in place I can easily do binary comparisons to see where I
have mistakes in the new emitter.

We don't want this enabled in release builds as it is a debug feature.
This has already caught a bunch of mistakes, so make it easier by
upstreaming.
It'll likely be useful in the future as well when we are inspecting code
running in the vixl simulator.
2022-12-18 14:56:40 -08:00
Mai 2b6a020c4c Merge pull request #2260 from Sonicadvance1/optimize_lookup_map
LookupCache: Optimize cache clearing and allocation
2022-12-17 22:43:22 +00:00
lioncash 873d63002a OpcodeDispatcher: Handle VPACKUSDW 2022-12-17 03:43:06 +00:00
lioncash bb6a0f39f5 OpcodeDispatcher: Handle VPACKUSWB 2022-12-17 03:31:40 +00:00
lioncash 392e6ae424 OpcodeDispatcher: Factor out PACKUSOp impl into a regular function
We can use this for the AVX instructions too.
2022-12-17 03:19:28 +00:00
lioncash 0537f2d014 OpcodeDispatcher: Handle VPACKSSDW 2022-12-17 03:01:33 +00:00
lioncash f57debeb29 OpcodeDispatcher: Handle VPACKSSWB 2022-12-17 02:42:09 +00:00
lioncash 4ac031df59 OpcodeDispatcher: Move PACKSSOp impl to a regular function
We can reuse it with AVX versions.
2022-12-17 02:13:26 +00:00
Ryan Houdek 78b53bfa49 Merge pull request #2266 from lioncash/arith
OpcodeDispatcher: Handle vector versions of VPSRA{D, W}
2022-12-16 18:05:05 -08:00
lioncash c53fb7d697 OpcodeDispatcher: Handle VPSRAD (vector) 2022-12-17 01:51:42 +00:00
lioncash a1a52450cb OpcodeDispatcher: Handle VPSRAW (vector) 2022-12-17 01:40:25 +00:00
lioncash 68916ae2d9 OpcodeDispatcher: Move PSRAOp implementation to regular function
We can reuse this with the AVX variant.
2022-12-17 01:23:02 +00:00
lioncash bf56b7b2da OpcodeDispatcher: Handle remaining PEXTRW opcode 2022-12-17 01:14:22 +00:00
lioncash 858f13e76a OpcodeDispatcher: Handle VADDSUBPD 2022-12-17 00:41:25 +00:00
lioncash 169d7bbf50 OpcodeDispatcher: Handle VADDSUBPS 2022-12-17 00:29:29 +00:00
lioncash 31c8d4acac OpcodeDispatcher: Factor out ADDSUB impl into regular function
We can reuse this with the AVX versions
2022-12-17 00:16:38 +00:00
lioncash 8291e600fa OpcodeDispatcher: Simplify ADDSUBPOp
Rather than looping vectors, we can interleave them together directly
with IR ops.
2022-12-17 00:11:51 +00:00
lioncash dcc218a168 OpcodeDispatcher: Handle VPMULLD 2022-12-16 23:20:25 +00:00
lioncash 49b9b18b4a OpcodeDispatcher: Handle VPMULLW 2022-12-16 23:07:06 +00:00
lioncash 47b21fa758 OpcodeDispatcher: Handle VPSRLQ (vector)
Also mark VPMOVMSKB as UNDEC, since it's not implemented yet.
2022-12-16 22:18:40 +00:00
lioncash b6e82965df OpcodeDispatcher: Handle VPSRLD (vector) 2022-12-16 22:09:52 +00:00
lioncash 8dc8785340 OpcodeDispatcher: Handle VPSRLW (vector) 2022-12-16 22:00:53 +00:00
lioncash c710ab60b0 OpcodeDispatcher: Factor out PSRLDOp implementation to regular function
This will be used with the AVX variants of the shifts also
2022-12-16 21:43:11 +00:00
Ryan Houdek c86ba7646c Merge pull request #2259 from lioncash/pextr
OpcodeDispatcher: Handle VPEXTR{B, D, Q, W}/VEXTRACTPS
2022-12-16 11:25:38 -08:00
Ryan Houdek c1e301a5ed Merge pull request #2257 from lioncash/limm
OpcodeDispatcher: Handle immediate variants of VPSLL{D, Q, W}
2022-12-16 11:23:16 -08:00
Ryan Houdek cad0dc6848 LookupCache: Optimize cache clearing and allocation
Use one large allocation for all levels of the cache so they are
virtually contiguous.
This allows us to clear the cache entirely by using a single madvise
instead of three. Which ends up being quite a bit nicer.
2022-12-16 11:08:39 -08:00
lioncash 37c743b616 OpcodeDispatcher: Handle VPSLLQ (immediate) 2022-12-16 18:37:27 +00:00
lioncash c810ae4018 OpcodeDispatcher: Handle VPSLLD (immediate) 2022-12-16 18:37:27 +00:00
lioncash d3481c8271 OpcodeDispatcher: Handle VPSLLW (immediate) 2022-12-16 18:37:27 +00:00
lioncash 7c1e152441 OpcodeDispatcher: Extract PSLLI impl to regular function
This will be reused for the AVX variants.
2022-12-16 18:37:20 +00:00
lioncash f11ac8674d OpcodeDispatcher: Handle VEXTRACTPS 2022-12-16 18:13:55 +00:00
Ryan Houdek 1fecf89bfc Arm64: Inline Syscall spill optimization
This was likely an issue with signals racing to the spill handler, which
we have fixed bugs with over the past few months.

This means we don't need to spill all SRA GPR registers anymore, at most
we need to spill three registers that intersect with syscall arguments.
2022-12-16 10:04:16 -08:00
lioncash 21ad0fa334 OpcodeDispatcher: Handle VPEXTRQ
VPEXTRQ uses VEX.W to handle size differencing, since it shares an
encoding spot with VPEXTRD, so we need to handle that a little
differently.
2022-12-16 18:02:24 +00:00
lioncash 3429815103 OpcodeDispatcher: Handle VPEXTRD 2022-12-16 17:33:01 +00:00
lioncash 559ff1582e OpcodeDispatcher: Handle VPEXTRW 2022-12-16 17:29:16 +00:00
lioncash 2e973ae079 OpcodeDispatcher: Handle VPEXTRB 2022-12-16 14:37:47 +00:00
Ryan Houdek 40e073c8b2 Arm64: Optimize SVE register spilling and filling
Causes the dispatcher to drop from 4476 bytes down to 3900 for
SVE-256bit supporting targets.

This is done by significantly reducing SVE loadstore ops. Going from 8
instructions per 4 registers, down to 2 instructions.

This is done by switching from 1 register loadstore instructions up to 4
register loadstore instructions. Which should significantly improve
performance on future SVE platforms.

Filling and Spilling to the context is still using the old code path
because SVE doesn't offer non-interleaving loadstores.
Spilling and filling on the stack is fine because we don't need to match
context state.
2022-12-16 00:25:50 -08:00
lioncash 8fac21e43f OpcodeDispatcher: Handle VPSLLQ (vector) 2022-12-16 06:34:00 +00:00
lioncash d9a1e97bc1 OpcodeDispatcher: Handle VPSLLD (vector) 2022-12-16 06:34:00 +00:00
lioncash 848f1a2f78 OpcodeDispatcher: Handle VPSLLW (vector) 2022-12-16 06:34:00 +00:00
lioncash 7b8a46d934 OpcodeDispatcher: Move PSLL impl into a regular function 2022-12-16 06:33:58 +00:00
Mai 9a8852f9b6 Merge pull request #2250 from Sonicadvance1/optimize_spilling_filling
Arm64: Optimizing spilling and filling
2022-12-16 04:47:22 +00:00
Mai 65e8bf9d72 Merge pull request #2253 from Sonicadvance1/single_page_dispatcher
Arm64: Reduce dispatcher to 1 page
2022-12-16 04:44:55 +00:00
Ryan Houdek 5dc7dfacb3 Arm64: Reduce dispatcher to 1 page
We currently only use 2236 bytes, no need for two pages.
Once #2250 is merged we will use 1716 bytes
2022-12-15 20:33:28 -08:00
lioncash 122aa8a69a Arm64/VectorOps: Simplify FADDP result merging
Keeps the implementation similarly in sync with VAddP.
2022-12-16 04:19:46 +00:00
Ryan Houdek 8ce6c08152 Merge pull request #2251 from lioncash/hadd
OpcodeDispatcher: Handle VPHADDW/VPHADDD
2022-12-15 20:11:07 -08:00
Ryan Houdek 1beb791d52 Arm64: Optimizing spilling and filling
Just makes these a little more optimal when jumping out of the JIT.

Noticed these while working on the new emitter.
2022-12-15 20:04:16 -08:00
lioncash 27c0d4a9f5 OpcodeDispatcher: Handle VPHADDD 2022-12-16 03:28:57 +00:00