Changes the idiom used for constant mask generation to a ternary.
This pattern is definitely used elsewhere in code but we can get rid of
all instances here.
This takes a similar approach to deferred signal handling and allows any given
thread to be interrupted while running JIT code by protecting the appropriate
page as RO. When the thread then enters a new block, it will try to acccess
that page and segfault. This is safer than just sending a signal to the thread
as that could stop in a place where JIT context couldn't be recovered correctly.
With WOW, all allocations from 64-bit code use the full address space
and limiting is handled on the syscall thunk side so theres need to
worry about STL allocations stealing AS.
This relies on wine's behaviour passing through linux paths and env vars,
so that the config in the user's home directory can be accessed outside
of the wine prefix.
Due to Intel dropping support for legacy segment registers[1] there is a
concern that this will break legacy 32-bit software that is doing some
magic segment register handling.
Adds some simple telemetry for 32-bit applications that when they
encounter an instruction that sets the segment register or uses a
segment register that the JIT will do a /relatively/ quick four
instruction check to see if it is not a null segment.
It's not enough to just check if the segment index is 0 or not, 32-bit
Linux software starts with non-zero segment register indexes but the LDT
for each segment index is a null-descriptor.
Once the segment address is loaded, the IR operation will do a quick
check against zero and if it /isn't/ zero then set the telemetry value.
A very minor optimization that segment registers only get checked once
per block to ensure overhead stays low.
[1] https://www.intel.com/content/www/us/en/developer/articles/technical/envisioning-future-simplified-architecture.html
- 3.6 - Restricted Subset of Segmentation
- `Bases are supported for FS, GS, GDT, IDT, LDT, and TSS
registers; the base for CS, DS, ES, and SS is ignored for 32-bit
mode, same as 64-bit mode (treated as zero).`
- 4.2.17 - MOV to Segment Register
- Will fault if SS is written (Breaking anything that writes to
SS).
- Will not fault if CS, DS, ES are written (Thus it sets the
segment but gets ignored due to 3.6).
While it would be bizarre if this actually occurred frequently
in practice, we can still tune it so there's no subpar assembly
output in the cases it actually does happen.
It is not an external component, and it makes paths needlessly long.
Ryan seemed amenable to this when we discussed on IRC earlier.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Now all vbroadcast implementations go down the more optimal path.
For non-SVE 128-bit cases where we only have 128-bit wide registers,
we behave like ld1rqb and just act as a normal 128-bit load for
interface convenience.
In the case of running on a 128-bit SVE system this predicate wasn't
setup. Since we never had any predicate usage before this wasn't an
issue. Now that #2914 is using the 128-bit predicate we need to make
sure that we are generating it.
Allows the implementations of the vbroadcast instructions to perform the
load and broadcast in one operation as opposed to doing the load and then
broadcast separately.
Notably, the broadcasting loads can also be used on systems that have SVE 128-bit
support as well, not only 256-bit.
On non-SVE systems, we use the equivalent AdvSIMD instructions.
Instead of allocating a temporary copy of the string, return a view of
it instead. Should improve the performance of system calls that take
file paths. Since it was allocating a string for every single syscall
that uses them in this case.
For config values that were string objects we were unnecessary creating
copies each time the string was accessed.
Convert the () operator over to returning a reference.
The current implementation uses orr excessively. This has FEX missing
hardware optimization opportunities where some CPU cores will zero-cycle
move constants that fit in to the 16-bits of movz/movk.
First evaluate up front if the number of 16-bit segments is > 1, in
those cases we should check if it is a bitfield that can be moved in one
instruction with orr.
After that point we will use movz for 16-bit constant moves.
Additionally this optimizes the case where a constant of zero is loaded
to be a `mov <reg>, zr` which gets renamed in most hardware.
Commonly we are doing a BFI into a 32-bit register, which is hitting the
ubfx (lsr alias) path.
In the case of 32-bit destination we can also do a regular move, which
will take advantage of CPU's rename functionality and give a minor speed
boost.