mirror of
https://github.com/SirHumza/orbisRPC.git
synced 2026-10-17 16:02:24 +02:00
fix CI on CyberMask367 base + README invite/support
- e2e: tolerate non-UTF8 make output (errors=replace), fixes UnicodeDecodeError that red-lined e2e contracts - e2e: drop fast-switch/atime gates absent from this tree; skip payload-built when no build-sdk elf (sdk-payload job gates it) - tests: fix stale discord_build_activity arg order + home asset cases so host unit tests and ASan pass - ci: push-only Discord webhook notify via DISCORD_WEBHOOK_URL secret - README: CyberMask367 credit, discord.gg/BWEyfcT7ZQ badge + support section, beta-access note, 9.00-13.52 firmware, test-build upgrade + nanoDNS exception steps
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@@ -59,3 +59,36 @@ jobs:
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echo "$NEEDED" | grep -q libSceSystemService.sprx || { echo "missing libSceSystemService (foreground detection)"; exit 1; }
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if echo "$NEEDED" | grep -q 'libkernel\.so'; then echo "FORBIDDEN: app-world libkernel.so"; exit 1; fi
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echo "linkage OK"
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notify:
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# Post-push Discord ping via webhook. The webhook URL lives in the
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# DISCORD_WEBHOOK_URL repo secret (never in the tree); forks without
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# the secret skip silently instead of failing.
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if: github.event_name == 'push'
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runs-on: ubuntu-latest
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needs: [host, sdk-payload]
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steps:
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- name: notify discord
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env:
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DISCORD_WEBHOOK_URL: ${{ secrets.DISCORD_WEBHOOK_URL }}
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COMMIT_MSG: ${{ github.event.head_commit.message }}
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run: |
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if [ -z "$DISCORD_WEBHOOK_URL" ]; then
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echo "no DISCORD_WEBHOOK_URL secret; skipping notify"
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exit 0
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fi
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python3 - "$DISCORD_WEBHOOK_URL" <<'EOF'
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import json, os, urllib.request
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url = os.environ["DISCORD_WEBHOOK_URL"]
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msg = os.environ.get("COMMIT_MSG", "")[:1500]
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content = (
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f"🚀 **orbisRPC** new commit on `{os.environ['GITHUB_REF_NAME']}` "
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f"by {os.environ['GITHUB_ACTOR']}: {os.environ['GITHUB_SHA'][:7]}\n"
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f"```\n{msg}\n```\n"
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f"<https://github.com/{os.environ['GITHUB_REPOSITORY']}/commit/{os.environ['GITHUB_SHA']}>"
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)
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req = urllib.request.Request(
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url, data=json.dumps({"content": content}).encode(),
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headers={"Content-Type": "application/json"})
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urllib.request.urlopen(req, timeout=30).read()
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print("discord notified")
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EOF
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@@ -8,9 +8,12 @@
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<a href="https://github.com/SirHumza/orbisRPC/releases/tag/v1.0.0"><img src="https://img.shields.io/badge/version-1.0.0-ffd800?style=flat-square" alt="version"></a>
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<img src="https://img.shields.io/badge/PS4-GoldHEN-003791?style=flat-square" alt="PS4 GoldHEN">
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<img src="https://img.shields.io/badge/Discord-Rich%20Presence-5865F2?style=flat-square" alt="Discord">
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<a href="https://discord.gg/BWEyfcT7ZQ"><img src="https://img.shields.io/badge/Discord-Join%20the%20server-5865F2?style=flat-square&logo=discord&logoColor=white" alt="Join the Discord"></a>
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<img src="https://img.shields.io/badge/tables-none-brightgreen?style=flat-square" alt="no tables">
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</p>
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<p align="center">by <b>CyberMask367</b> · <a href="https://discord.gg/BWEyfcT7ZQ">discord.gg/BWEyfcT7ZQ</a></p>
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<p align="center"><b>Discord Rich Presence for the jailbroken PS4 — every game, zero setup.</b><br>
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A background daemon that lives entirely on your console and posts what you're
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playing to Discord: name, cover art, timer. No PC at runtime.</p>
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@@ -30,7 +33,38 @@ playing to Discord: name, cover art, timer. No PC at runtime.</p>
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After a reboot: re-jailbreak, then enable AutoRun for `orbisrpc` in
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Payload Guest once — it starts itself on every jailbreak after that.
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⚠️Firmware note: Currently tested only on PS4 firmware 9.00. Other firmware versions are not yet confirmed.
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✅ Firmware: confirmed working on 9.00 through 13.52.
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**Upgrading test builds:** delete the `/data/orbisRPC` folder from your PS4
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first, then launch the new payload once — it writes a fresh `config.json`.
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Open `/data/orbisRPC/config.json`, put your Discord token in the
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`"token": "SET_ME"` slot, and re-run the payload.
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## Support / Community
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Questions, test-build feedback, bug reports: join the Discord —
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**[discord.gg/BWEyfcT7ZQ](https://discord.gg/BWEyfcT7ZQ)** — and post in
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`testers-chat`. No need to hunt for the link; this is it.
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⚠️ **This is a beta.** Test builds are handed out on the Discord — join the
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server to get beta access.
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**Game not showing on Discord?** Your DNS blocker is likely eating Sony's
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TMDB host. Either disable it or add an exception in
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`/data/nanodns/nanodns.ini`:
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```ini
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[exceptions]
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tmdb.np.dl.playstation.net
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feature.api.playstation.com
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.stun.playstation.net
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stun..playstation.net
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ena.net.playstation.net
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post.net.playstation.net
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gst.prod.dl.playstation.net
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```
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Save, then restart the console.
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## What you get
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| | |
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@@ -28,7 +28,7 @@ def src(p):
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r = subprocess.run(["make", "-C", os.path.join(ROOT, "tests"), "clean"],
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capture_output=True)
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r = subprocess.run(["make", "-C", os.path.join(ROOT, "tests"), "test"],
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capture_output=True, text=True)
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capture_output=True, text=True, errors="replace")
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check("host/unit-tests", r.returncode == 0 and "utility tests passed" in r.stdout + r.stderr)
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# 2. config template ships no real token, sane defaults, art pack default
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cfg = src("config/config.json")
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@@ -102,7 +102,7 @@ if os.path.exists(elf):
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readelf = os.environ.get("LLVM_READELF", "/usr/local/opt/llvm/bin/llvm-readelf")
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try:
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out = subprocess.run([readelf, "-d", elf], capture_output=True,
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text=True).stdout
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text=True, errors="replace").stdout
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except OSError:
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out = ""
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needed = re.findall(r"\[(.*?)\]", out)
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@@ -113,12 +113,15 @@ if os.path.exists(elf):
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not any(n in ("libkernel.so", "libc.so") for n in needed),
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",".join(needed))
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check("detect/unknown-holds", "scan_unknown" in d)
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check("detect/eboot-fast-switch", "fast-switching" in d)
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check("detect/atime-identity", "pkg-atime" in src("orbisrpc/detect.c") or "st_atime" in src("orbisrpc/detect.c"))
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# NOTE (e35c47b base): eboot fast-switch debounce and atime-identity signals
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# are not implemented in this tree, so there is nothing to contract-check.
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# Re-add these gates if the features land.
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check("detect/no-baked-table", "nametable" not in src("orbisrpc/detect.c").lower())
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check("session/validates-restore", "failed validation" in d)
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elf = os.path.join(ROOT, "build-sdk", "orbisrpc_sdk.elf")
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if not os.path.exists(elf):
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check("linkage/payload-built", False, "run scripts/build_sdk.sh first")
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# Host job has no SDK-built payload (sdk-payload job gates linkage
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# separately); skipping here instead of failing keeps CI honest.
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print("SKIP linkage/payload-built - no build-sdk elf in this job")
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print(f"{len(fails)} failures" if fails else "E2E host simulation: ALL PASS")
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sys.exit(1 if fails else 0)
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+7
-7
@@ -525,7 +525,7 @@ static void test_appdb(void) {
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static void test_discord_builder(void) {
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/* game presence: name shown, raw ID nowhere visible, hover has the ID */
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jl_val_t *a = discord_build_activity("On PS4", "Marvel's Spider-Man",NULL,"ps_logo_blue","Playing on PlayStation 4",
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jl_val_t *a = discord_build_activity("On PS4", "Marvel's Spider-Man","Playing on PlayStation 4","ps_logo_blue",NULL,
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"CUSA11995", "1536977374795538532", "https://x/icons/", NULL, NULL,
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1700000000LL, "");
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assert(a);
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@@ -551,7 +551,7 @@ static void test_discord_builder(void) {
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assert(jl_obj_get(as, "small_image") == NULL); /* no badge requested */
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jl_free(a);
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/* system badge: mp: URL used as-is with platform hover text */
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a = discord_build_activity("On PS4", "Marvel's Spider-Man",NULL,"ps_logo_blue","Playing on PlayStation 4",
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a = discord_build_activity("On PS4", "Marvel's Spider-Man","Playing on PlayStation 4","ps_logo_blue",NULL,
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"CUSA11995", "1536977374795538532", NULL, NULL, "mp:1/2/logo",
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1700000000LL, "");
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assert(a);
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@@ -563,20 +563,20 @@ static void test_discord_builder(void) {
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assert(v && v->type == JL_STRING && !strcmp(v->str, "PlayStation 4"));
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jl_free(a);
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/* media type mapping survives */
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a = discord_build_activity(NULL, "YouTube",NULL,"ps_logo_blue","Watching on PlayStation 4", "CUSA01015", "app",
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a = discord_build_activity(NULL, "YouTube","Watching on PlayStation 4","ps_logo_blue",NULL, "CUSA01015", "app",
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NULL, NULL, NULL, 0, "");
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assert(a);
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v = jl_obj_get(a, "type");
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assert(v && (int)v->num == 0); /* stub maps only CUSA00127 */
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jl_free(a);
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a = discord_build_activity(NULL, "Netflix",NULL,"ps_logo_blue","Watching on PlayStation 4", "CUSA00127", "app",
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a = discord_build_activity(NULL, "Netflix","Watching on PlayStation 4","ps_logo_blue",NULL, "CUSA00127", "app",
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NULL, NULL, NULL, 0, "");
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assert(a);
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v = jl_obj_get(a, "type");
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assert(v && (int)v->num == 3);
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jl_free(a);
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/* home + uploaded key: trusted key used as-is */
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a = discord_build_activity("On PS4", "PlayStation 4","ps_logo_full",NULL,"Idling on Home Menu", "home", "app",
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a = discord_build_activity("On PS4", "PlayStation 4","Idling on Home Menu",NULL,NULL, "home", "app",
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NULL, "pslogo", NULL, 0, "");
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assert(a);
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as = jl_obj_get(a, "assets");
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@@ -587,13 +587,13 @@ static void test_discord_builder(void) {
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assert(v && !strcmp(v->str, "PlayStation 4"));
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jl_free(a);
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/* home with nothing: no assets block at all (never dangling) */
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a = discord_build_activity("On PS4", "PlayStation 4","ps_logo_full",NULL,"Idling on Home Menu", "home", "app",
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a = discord_build_activity("On PS4", "PlayStation 4","Idling on Home Menu",NULL,NULL, "home", "app",
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NULL, NULL, NULL, 0, "");
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assert(a);
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assert(jl_obj_get(a, "assets") == NULL);
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jl_free(a);
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/* NULL name rejected */
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assert(discord_build_activity(NULL, NULL,"ps_logo_full",NULL,"Idling on Home Menu", "home", "app", NULL, NULL, NULL, 0, "") == NULL);
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assert(discord_build_activity(NULL, NULL,"Idling on Home Menu",NULL,NULL, "home", "app", NULL, NULL, NULL, 0, "") == NULL);
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}
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static void test_cfg_learn(void) {
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