Commit Graph
211 Commits
Author SHA1 Message Date
Petr Bartos aecb3eeb67 Use gesture 2023-02-24 19:47:22 +01:00
Simon 8d3b6851fa Update to blushift
allow blue HUD
2022-11-04 23:52:06 +00:00
Simon bcd365ebab Merge branch 'master' of https://github.com/DrBeef/Lambda1VR 2022-09-20 20:40:14 +01:00
Simon 079e67a0fa Crowbar..
Made the corwbar a little "longer" and requires lower velocity to trigger a hit.. should be easier to hit headcrabs with
2022-09-20 20:40:11 +01:00
Grant Bagwell 8200a40bcb Fix issue when people have their menu buttons switched 2022-09-20 19:47:23 +02:00
Simon 50d94ce705 Couple of extra changes...
- Reverse direction primary thumbstick cycles weapons
- Default ladder climbing to use HMD angles, rather than off-hand
2022-09-09 19:34:58 +01:00
Simon d35f933cb7 Update L1VR_SurfaceView.c 2022-09-04 23:21:56 +01:00
Simon faef5863ac Apply smoothing to left hand joystick
- fixes issue with occasional incorrect joystick reading (on older touch controllers) causing jittery movement
2022-09-04 14:17:28 +01:00
Simon 547118fed9 Couple of small things..
- Fix glitchiness due to slightly dodfy controller thumbstick
- Increase default CPU to level 3
2022-09-04 11:40:15 +01:00
Simon 8cb8435b6d 64-bit build 2022-09-04 11:25:13 +01:00
Simon 42a557e6cd Merge pull request #92 from kote2345/master
Support mods They Hunger and Afraid of Monsters: Director's Cut
2022-09-04 10:47:18 +01:00
Simon 161422b701 Merge branch 'master' into master 2022-09-04 10:44:19 +01:00
Simon 1bf0a13e4d Various QoL Fixes / Changes
- Update version to 1.5.0
- Ability to select refresh rate in Video Options
- Changed deadzones for controllers
- Updated to build against latest Mobile SDK 1.50
- Enabled Extra Latency Mode
- Building against NDK 21.0.6113669
- Removed hacky use of LOAD_GLES2 and use gl4es properly
- Added Team Beef to Credits
- Correct some bad C
2022-09-04 10:42:36 +01:00
kote2345 eb3c9a7585 Update submodule 2022-08-06 00:10:14 +04:00
kote2345 8de93c2430 Update submodules 2022-08-04 23:45:54 +04:00
kote2345 828a97a822 Support They Hunger and Afraid of Monsters Director's Cut 2022-08-04 22:27:37 +04:00
kote2345 d77216d94d Add submodules 2022-07-12 22:59:42 +04:00
Michael Thomas 3bf2b1f4f2 New backpack implementation 2022-05-07 17:16:00 +07:00
Simon e8250ffdbf Corrected positional movement on Quest 2 2021-01-26 22:52:39 +00:00
Simon 4d001d7f75 Ensure Quest 2 STAY2 at 90hz
VrApi was unnecessarily reducing it to 72hz!
2020-12-12 11:48:42 +00:00
Simon fa4d216b7a 90hz Mode support for Quest 2 2020-12-10 20:56:10 +00:00
Simon a8e07c0e2c Updated to fix FOV issues 2020-10-18 22:19:03 +01:00
Simon 3cd847191f Fixes for Quest 2 2020-10-14 19:10:49 +01:00
Simon e0a5c1a9fb Fix random crash 2020-04-12 15:03:49 +01:00
Simon 7ac3a2bcff Allow user to throw/place more than a single satchel 2020-04-12 14:22:22 +01:00
Simon 5d68d5e910 Make geneworm scream when shot 2020-02-23 22:56:49 +00:00
Simon f3c1e4d0be Update hlsdk-xash3d-opfor 2020-02-19 19:10:49 +00:00
Simon bcd7f5b98b Support for hand models...
...when not holding torch or holding weapon.
2020-02-18 22:59:11 +00:00
Simon daaf6ef848 Flashlight Render now using same logic as weapon
This prevents it from dragging behind player movement. Looks WAY better
2020-02-17 21:50:41 +00:00
Simon d032696011 Implementation of Quick Crouch/Jump
Use double click of jump button to crouch jump
2020-02-16 23:05:18 +00:00
Simon 68f0042498 Fix missing Mortar in "The Package" 2020-02-15 00:00:16 +00:00
Simon e97c765399 Fixes (Swimming and Laser Sight)
- Revert Swimming to old style and add crouch button to sink quicker
- Updated the laser sight and added laser spot - shouldn't crash any more
2020-02-13 23:20:10 +00:00
Simon eef802214b Nicer Pointer and death click 2020-02-12 23:06:16 +00:00
Simon fbaf91d438 Hopefully fixed electric cable issue 2020-02-09 22:55:41 +00:00
Simon c7594ba0cb Ensure game restarts after death 2020-02-05 23:08:51 +00:00
Simon 3a66403ee6 Sniper Scope Stabilisation 2020-02-04 21:55:39 +00:00
Simon 38308c1a67 Configuration Options..
Mirror Weapons config option (for left handed to avoid seeing missing textures on weapons
Head Torch - In case player wants head based torch for whatever reason
2020-02-02 16:47:26 +00:00
Simon c9a3cf0e9b Update Controls.cpp 2020-01-28 21:58:27 +00:00
Simon 4c53b05513 New weapon haptics + bug fixes for single controller mode 2020-01-27 21:52:10 +00:00
Simon f098bd2557 Fixes one controller secondary fire locking issue 2020-01-26 22:42:19 +00:00
Simon 23f5ebd742 Control & Config
- Control Configuration Menu (change control mode, snap turn angle & movement direction)
- Implementation of one controller control scheme (still requires minimal use of second controller)
2020-01-26 00:11:00 +00:00
Simon 51f1f8f888 Update hlsdk-xash3d-opfor 2020-01-23 21:28:00 +00:00
Simon 07c7c54891 Update hlsdk-xash3d-opfor 2020-01-23 19:08:17 +00:00
Simon 7f6acb4f38 Work on Controller Configurations
Added rudimentary one controller config
2020-01-22 23:06:11 +00:00
Simon 1ae35ed6ee Update hlsdk-xash3d-opfor 2020-01-19 23:34:25 +00:00
Simon a4436cab5a Update hlsdk-xash3d-opfor 2020-01-17 23:11:58 +00:00
Simon c21086e692 penguin noises + more 2020-01-17 18:41:52 +00:00
Simon c1d772f9df Update hlsdk-xash3d-opfor 2020-01-16 23:27:24 +00:00
Simon 73247bea53 Update hlsdk-xash3d-opfor 2020-01-16 23:17:28 +00:00
Simon 32308f07e0 Scope sight rotation 2020-01-16 22:24:09 +00:00