Petr Bartos
aecb3eeb67
Use gesture
2023-02-24 19:47:22 +01:00
Simon
8d3b6851fa
Update to blushift
...
allow blue HUD
2022-11-04 23:52:06 +00:00
Simon
bcd365ebab
Merge branch 'master' of https://github.com/DrBeef/Lambda1VR
2022-09-20 20:40:14 +01:00
Simon
079e67a0fa
Crowbar..
...
Made the corwbar a little "longer" and requires lower velocity to trigger a hit.. should be easier to hit headcrabs with
2022-09-20 20:40:11 +01:00
Grant Bagwell
8200a40bcb
Fix issue when people have their menu buttons switched
2022-09-20 19:47:23 +02:00
Simon
50d94ce705
Couple of extra changes...
...
- Reverse direction primary thumbstick cycles weapons
- Default ladder climbing to use HMD angles, rather than off-hand
2022-09-09 19:34:58 +01:00
Simon
d35f933cb7
Update L1VR_SurfaceView.c
2022-09-04 23:21:56 +01:00
Simon
faef5863ac
Apply smoothing to left hand joystick
...
- fixes issue with occasional incorrect joystick reading (on older touch controllers) causing jittery movement
2022-09-04 14:17:28 +01:00
Simon
547118fed9
Couple of small things..
...
- Fix glitchiness due to slightly dodfy controller thumbstick
- Increase default CPU to level 3
2022-09-04 11:40:15 +01:00
Simon
8cb8435b6d
64-bit build
2022-09-04 11:25:13 +01:00
Simon
42a557e6cd
Merge pull request #92 from kote2345/master
...
Support mods They Hunger and Afraid of Monsters: Director's Cut
2022-09-04 10:47:18 +01:00
Simon
161422b701
Merge branch 'master' into master
2022-09-04 10:44:19 +01:00
Simon
1bf0a13e4d
Various QoL Fixes / Changes
...
- Update version to 1.5.0
- Ability to select refresh rate in Video Options
- Changed deadzones for controllers
- Updated to build against latest Mobile SDK 1.50
- Enabled Extra Latency Mode
- Building against NDK 21.0.6113669
- Removed hacky use of LOAD_GLES2 and use gl4es properly
- Added Team Beef to Credits
- Correct some bad C
2022-09-04 10:42:36 +01:00
kote2345
eb3c9a7585
Update submodule
2022-08-06 00:10:14 +04:00
kote2345
8de93c2430
Update submodules
2022-08-04 23:45:54 +04:00
kote2345
828a97a822
Support They Hunger and Afraid of Monsters Director's Cut
2022-08-04 22:27:37 +04:00
kote2345
d77216d94d
Add submodules
2022-07-12 22:59:42 +04:00
Michael Thomas
3bf2b1f4f2
New backpack implementation
2022-05-07 17:16:00 +07:00
Simon
e8250ffdbf
Corrected positional movement on Quest 2
2021-01-26 22:52:39 +00:00
Simon
4d001d7f75
Ensure Quest 2 STAY2 at 90hz
...
VrApi was unnecessarily reducing it to 72hz!
2020-12-12 11:48:42 +00:00
Simon
fa4d216b7a
90hz Mode support for Quest 2
2020-12-10 20:56:10 +00:00
Simon
a8e07c0e2c
Updated to fix FOV issues
2020-10-18 22:19:03 +01:00
Simon
3cd847191f
Fixes for Quest 2
2020-10-14 19:10:49 +01:00
Simon
e0a5c1a9fb
Fix random crash
2020-04-12 15:03:49 +01:00
Simon
7ac3a2bcff
Allow user to throw/place more than a single satchel
2020-04-12 14:22:22 +01:00
Simon
5d68d5e910
Make geneworm scream when shot
2020-02-23 22:56:49 +00:00
Simon
f3c1e4d0be
Update hlsdk-xash3d-opfor
2020-02-19 19:10:49 +00:00
Simon
bcd7f5b98b
Support for hand models...
...
...when not holding torch or holding weapon.
2020-02-18 22:59:11 +00:00
Simon
daaf6ef848
Flashlight Render now using same logic as weapon
...
This prevents it from dragging behind player movement. Looks WAY better
2020-02-17 21:50:41 +00:00
Simon
d032696011
Implementation of Quick Crouch/Jump
...
Use double click of jump button to crouch jump
2020-02-16 23:05:18 +00:00
Simon
68f0042498
Fix missing Mortar in "The Package"
2020-02-15 00:00:16 +00:00
Simon
e97c765399
Fixes (Swimming and Laser Sight)
...
- Revert Swimming to old style and add crouch button to sink quicker
- Updated the laser sight and added laser spot - shouldn't crash any more
2020-02-13 23:20:10 +00:00
Simon
eef802214b
Nicer Pointer and death click
2020-02-12 23:06:16 +00:00
Simon
fbaf91d438
Hopefully fixed electric cable issue
2020-02-09 22:55:41 +00:00
Simon
c7594ba0cb
Ensure game restarts after death
2020-02-05 23:08:51 +00:00
Simon
3a66403ee6
Sniper Scope Stabilisation
2020-02-04 21:55:39 +00:00
Simon
38308c1a67
Configuration Options..
...
Mirror Weapons config option (for left handed to avoid seeing missing textures on weapons
Head Torch - In case player wants head based torch for whatever reason
2020-02-02 16:47:26 +00:00
Simon
c9a3cf0e9b
Update Controls.cpp
2020-01-28 21:58:27 +00:00
Simon
4c53b05513
New weapon haptics + bug fixes for single controller mode
2020-01-27 21:52:10 +00:00
Simon
f098bd2557
Fixes one controller secondary fire locking issue
2020-01-26 22:42:19 +00:00
Simon
23f5ebd742
Control & Config
...
- Control Configuration Menu (change control mode, snap turn angle & movement direction)
- Implementation of one controller control scheme (still requires minimal use of second controller)
2020-01-26 00:11:00 +00:00
Simon
51f1f8f888
Update hlsdk-xash3d-opfor
2020-01-23 21:28:00 +00:00
Simon
07c7c54891
Update hlsdk-xash3d-opfor
2020-01-23 19:08:17 +00:00
Simon
7f6acb4f38
Work on Controller Configurations
...
Added rudimentary one controller config
2020-01-22 23:06:11 +00:00
Simon
1ae35ed6ee
Update hlsdk-xash3d-opfor
2020-01-19 23:34:25 +00:00
Simon
a4436cab5a
Update hlsdk-xash3d-opfor
2020-01-17 23:11:58 +00:00
Simon
c21086e692
penguin noises + more
2020-01-17 18:41:52 +00:00
Simon
c1d772f9df
Update hlsdk-xash3d-opfor
2020-01-16 23:27:24 +00:00
Simon
73247bea53
Update hlsdk-xash3d-opfor
2020-01-16 23:17:28 +00:00
Simon
32308f07e0
Scope sight rotation
2020-01-16 22:24:09 +00:00