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54 Commits
Author SHA1 Message Date
OM 96bf729c54 (reverted to previous version number) 2023-05-22 02:20:33 +02:00
OM edcf521506 Patch number incremented 2023-05-22 02:16:56 +02:00
OM 9e7991f4b1 Load JPEG before TGA 2023-05-22 02:16:21 +02:00
OM 86e7a24b38 Fixed a nasty bug that can freeze/crash the game 2023-05-22 01:59:06 +02:00
OM ff587a8444 Health draw fix 2023-05-22 01:58:51 +02:00
OM c3e98ed681 Fixed **CG_DrawSpectatorView** for Spearhead and Breakthrough 2023-05-22 01:50:53 +02:00
OM cc2d698fe2 Scoreboard fix for Spearhead and Breakthrough 2023-05-22 01:45:09 +02:00
OM 420161095f Parse **CS_PLAYERS** 2023-05-22 01:44:59 +02:00
OM 58b0d335e7 Implemented **CG_PlayerTeamUpdate** 2023-05-22 01:44:35 +02:00
OM ce336e8962 Userinfo was never updating 2023-05-22 01:44:19 +02:00
OM 5b72eb189a pm_flags fix on SH/BT 2023-05-22 01:44:01 +02:00
OM 7600d3ca02 Fixed localization returning the same buffer 2023-05-22 01:43:52 +02:00
OM 8c3be9d549 Changed version number to reflect the fix 2023-05-21 22:55:38 +02:00
OM 2ddb534321 Updated LAYOUT.md 2023-05-21 22:55:13 +02:00
OM 21a1f61b04 small fix 2023-05-21 22:39:26 +02:00
OM 7219848655 Increased **MAX_GAMESTATE_CHARS** (41952 on Breakthrough) 2023-05-21 22:31:19 +02:00
OM 4695449fc7 Added a documentation on compiling for Spearhead or Breakthrough 2023-05-21 22:30:51 +02:00
OM af3dd2602b Compilation warnings fixes 2023-05-21 22:30:35 +02:00
OM 5bba5abece Added README note 2023-05-21 22:10:27 +02:00
OM bdcb6c42b6 Parse includes, depending on the server type 2023-05-21 22:07:42 +02:00
OM 0fe01d23d6 Fixed tag_num being -1 and *MSG_ReadPackedAngle* setting the wrong angle value 2023-05-21 22:07:09 +02:00
OM fc675e4064 Fixed authorization stuck 2023-05-21 22:06:42 +02:00
OM a29af7c3f6 Added Screenshot (Spearhead expansion) 2023-05-21 21:22:51 +02:00
OM 732872f433 Updated README 2023-05-21 21:22:02 +02:00
OM 04b5fdb934 Added Spearhead/Breakthrough client support 2023-05-21 21:21:20 +02:00
OM e23ce01d19 Added getKey/authorizeThis 2023-05-21 21:21:07 +02:00
OM 648dc395e7 Fixed compilation errors 2023-05-21 20:07:28 +02:00
OM ab2a26a14e Added support for *Team Assault* and *Team Tactics* 2023-05-21 19:59:36 +02:00
OM 238e94b4d5 Don't assert if *cls* is NULL 2023-05-21 19:59:12 +02:00
OM 0c18e0e26c Exports *UI_UpdateCenterPrint* and *UI_UpdateLocationPrint* 2023-05-21 19:58:59 +02:00
OM 7085d60d02 Added Team Tactics features 2023-05-21 19:58:43 +02:00
OM 3933e63044 Fixed crash in LoopSound when tiki's alias list is NULL 2023-05-21 19:57:45 +02:00
OM 342552c349 Process lightmap coord array on static models 2023-05-21 02:48:57 +02:00
OM 9addff08ce Bind if the texture is a lightmap 2023-05-21 02:48:41 +02:00
OM 2ff1071115 Export *R_PrintInfoWorldtris* 2023-05-21 02:43:07 +02:00
OM 49f4ac66ab Added *R_DrawLensFlares* 2023-05-21 02:40:50 +02:00
OM 7761cbd74c Implemented *RB_SetupStaticModelGridLighting* and *RB_Static_BuildDLights* 2023-05-21 02:40:44 +02:00
OM 103debcf6b Key bind string was not working as intended 2023-05-21 02:11:02 +02:00
OM 526ab8071c Changed version patch number 2023-05-21 02:10:20 +02:00
OM ac45f20fa6 Added *UploadCompressed* (although useless) + *force32bit* support in *Upload32* 2023-05-21 02:05:48 +02:00
OM a45b36f2f3 *RB_BeginSurface*: Don't set the shadertime here 2023-05-21 02:05:22 +02:00
OM bea35d28fc Added RefreshShaderNoMip 2023-05-21 02:05:06 +02:00
OM bb71f84985 Fixed sky seams 2023-05-21 02:04:47 +02:00
OM 2f62e61dc8 Using 1.875 instead of 1.0 2023-05-21 02:04:09 +02:00
OM dceceb976d Added qglCompressedTexImage 2023-05-21 02:03:38 +02:00
OM 59bf9fbd54 Fix CL_Vid_Restart_f for UI 2023-05-21 02:03:18 +02:00
OM a1cd6f2746 Fixed wrong VSS source allocation 2023-05-21 00:29:37 +02:00
OM 76178064a0 Drastically reduced compiler warnings on clang 2023-05-21 00:29:26 +02:00
OM 31ac3f7096 Using the standard version semantic 2023-05-21 00:01:27 +02:00
OM 545dc19811 Set console font to verdana-12 2023-05-21 00:01:04 +02:00
OM 5f598cf1f9 Fixed the buttons not drawing as intended 2023-05-21 00:00:46 +02:00
OM 4e66f2482f Fixed minimize / maximize buttons not working/showing as intended 2023-05-21 00:00:27 +02:00
OM f873fd447f Fixed vertical scrolling color 2023-05-20 23:59:54 +02:00
OM a4123f65b3 Implemented UIStatus 2023-05-20 23:59:44 +02:00
84 changed files with 3191 additions and 644 deletions

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+4 -3
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@@ -2,22 +2,23 @@
| Path | Description |
| ---------------------|-------------------------------------------------------------------
| build/ | Output files |
| code/ | OpenMoHAA source code |
| code/cgame | Client game code |
| code/client | Client (network stuff, snapshots, etc) |
| code/game | Server game code (game logic stuff, etc) |
| code/gamespy | Gamespy SDK |
| code/mohui | MoHAA User Interface |
| code/null | Null redirector (used by the OpenMoHAA Dedicated Server) |
| code/parser | Flex/Bison parser |
| code/qcommon | Global shared stuff such as maths |
| code/renderer | OpenMoHAA renderer |
| code/sdl(12) | SDL code |
| code/script | Script engine |
| code/server | Server code (networkn snapshots, handling clients etc) |
| code/server | Server code (network, snapshots, handling clients etc) |
| code/skeletor | Skeleton model engine |
| code/sys | Main application system |
| code/tiki | Complete TIKI engine |
| code/uilib | UI library (Ubertools stuff) |
| code/{win32,unix} | Platform-specific code |
| docker | Docker files, for compiling on various linux versions |
| docs | Documentation stuff |
| misc/ | Project stuff, definition files and various resources stuff. |
+5
View File
@@ -41,6 +41,8 @@ Here is the current working state for each part of the engine:
| Server module (fgame) | | x | | | | | Actor, vehicle, and few gameplay bugs |
| UI | | | | x | | | Has core features only (menu, widgets, console, hud, urc loading) |
NOTE: Both client and server version can be compiled to target **Medal of Honor: Spearhead** and **Medal of Honor: Breakthrough**.
## Running
Backup existing mohaa files, **cgamex86.dll** and **gamex86.dll** (set their extension to **.bak**)
@@ -72,6 +74,8 @@ The installation directory can be set to MOHAA directory.
The client build can be built by adding `-DWITH_CLIENT=1` to the CMake command line. This will compile the cgame module and the full app with rendering, ui and sound suppport, alongside the dedicated server version.
To compile for either Spearhead or Breakthrough, append `-DTARGET_GAME_TYPE=x` where x can be 1 for Team Assault (Spearhead), and 2 for Team Tactics (Breakthrough). 2 is recommended because Team Tactics can connect to both Spearhead and Breakthrough servers.
### Linux
These are the tools required on Unix :
@@ -87,6 +91,7 @@ Visual Studio (2019 or 2022) is generally preferred.
## Screenshots
![](docs/images/opm_53_tt_1.png)
![](docs/images/opm_50b_1.png)
![](docs/images/opm_50b_2.png)
+3 -3
View File
@@ -4801,7 +4801,7 @@ void ClientGameCommandManager::SpawnTempModel(int mcount, int timeAlive)
// Make sure to not spawn the world model as a tempmodel
// Of course it would become extremely confusing...
if (!(p->cgd.flags & T_DLIGHT) && p->ent.reType == ET_MODELANIM_SKEL && !p->ent.hModel)
if (!(p->cgd.flags & T_DLIGHT) && p->ent.reType == RT_MODEL && !p->ent.hModel)
{
Com_Printf("^~^~^ not spawning tempmodel because it is using the world as a brush model\n");
FreeTempModel(p);
@@ -5139,7 +5139,7 @@ void ClientGameCommandManager::LoopSound(Event* ev)
// Get the real sound to play
if (current_tiki) {
if (current_tiki && current_tiki->a->alias_list) {
name = cgi.Alias_ListFindRandom((AliasList_t*)current_tiki->a->alias_list,
sound_name.c_str(), &soundAlias);
}
@@ -5168,7 +5168,7 @@ void CacheResource(const char* stuff)
{
str real_stuff;
if (!stuff) {
if (!stuff || !stuff[0]) {
return;
}
+2 -2
View File
@@ -273,7 +273,7 @@ enum class vsstypes_t : unsigned char {
NUM_VSS_TYPES
};
class cvssource_t : public Class
class cvssource_t
{
public:
cvssource_t* next;
@@ -309,7 +309,7 @@ public:
qboolean lastValid;
};
class cvssourcestate_t : public Class
class cvssourcestate_t
{
public:
Vector origin;
+114
View File
@@ -1023,6 +1023,118 @@ void CG_DrawInstantMessageMenu()
cgi.R_DrawStretchPic(x, y, w, h, 0.0, 0.0, 1.0, 1.0, handle);
}
#if TARGET_GAME_PROTOCOL >= 15
void CG_DrawSpectatorView()
{
const char* pszString;
int iKey1, iKey2;
int iKey1b, iKey2b;
float fX, fY;
qboolean bOnTeam;
if (!(cg.predicted_player_state.pm_flags & PMF_SPECTATING)) {
return;
}
bOnTeam = qfalse;
if (cg.snap->ps.stats[STAT_TEAM] == TEAM_ALLIES || cg.snap->ps.stats[STAT_TEAM] == TEAM_AXIS) {
bOnTeam = 1;
}
if (!bOnTeam)
{
cgi.Key_GetKeysForCommand("+attackprimary", &iKey1, &iKey2);
pszString = cgi.LV_ConvertString(va("Press Fire(%s) to join the battle!", cgi.Key_KeynumToBindString(iKey1)));
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = cgs.glconfig.vidHeight - 64.0;
cgi.R_SetColor(NULL);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, qfalse);
}
if (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)
{
cgi.Key_GetKeysForCommand("+moveup", &iKey1, &iKey2);
cgi.Key_GetKeysForCommand("+movedown", &iKey1b, &iKey2b);
pszString = cgi.LV_ConvertString(
va(
"Press Jump(%s) or Duck(%s) to follow a different player.",
cgi.Key_KeynumToBindString(iKey1),
cgi.Key_KeynumToBindString(iKey1b)
)
);
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 40.0;
cgi.R_SetColor(0);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
}
if (!bOnTeam && (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW))
{
cgi.Key_GetKeysForCommand("+use", &iKey1, &iKey2);
pszString = cgi.LV_ConvertString(va("Press Use(%s) to enter free spectate mode.", cgi.Key_KeynumToBindString(iKey1)));
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 24.0;
cgi.R_SetColor(0);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
}
if (!(cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)) {
cgi.Key_GetKeysForCommand("+use", &iKey1, &iKey2);
pszString = cgi.LV_ConvertString(
va(
"Press Use(%s) to enter player following spectate mode.",
cgi.Key_KeynumToBindString(iKey1)
)
);
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 24.0;
cgi.R_SetColor(0);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
}
if ((cg.predicted_player_state.pm_flags & 0x80) != 0 && cg.snap && cg.snap->ps.stats[STAT_INFOCLIENT] != -1)
{
int iClientNum;
qhandle_t hShader;
vec4_t color;
char buf[128];
iClientNum = cg.snap->ps.stats[STAT_INFOCLIENT];
sprintf(buf, "%s : %i", cg.clientinfo[iClientNum].name, cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]);
color[0] = 0.5;
color[1] = 1.0;
color[2] = 0.5;
color[3] = 1.0;
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) - 16) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 80.0;
cgi.R_SetColor(color);
cgi.R_DrawString(cgs.media.attackerFont, buf, fX, fY, -1, 0);
if (cg.clientinfo[iClientNum].team == TEAM_ALLIES) {
hShader = cgi.R_RegisterShader("textures/hud/allies");
} else if (cg.clientinfo[iClientNum].team == TEAM_AXIS) {
hShader = cgi.R_RegisterShader("textures/hud/axis");
}
if (hShader)
{
fX -= 20.0;
cgi.R_SetColor(NULL);
cgi.R_DrawStretchPic(fX, fY, 16.0, 16.0, 0.0, 0.0, 1.0, 1.0, hShader);
}
}
}
#else
void CG_DrawSpectatorView()
{
const char* pszString;
@@ -1083,6 +1195,8 @@ void CG_DrawSpectatorView()
}
}
#endif
/*
==============
CG_Draw2D
+14 -5
View File
@@ -160,6 +160,7 @@ typedef struct markPoly_s
#define MAX_CUSTOM_SOUNDS 32
typedef struct {
int team;
char name[64];
} clientInfo_t;
typedef struct cobjective_s {
@@ -297,15 +298,21 @@ typedef struct {
qboolean testGun;
// farplane parameters
float farplane_distance;
float farplane_distance;
float farplane_bias;
vec3_t farplane_color;
qboolean farplane_cull;
qboolean farplane_cull;
int skyboxFarplane;
qboolean renderTerrain;
float farclipOverride;
vec3_t farplaneColorOverride;
// portal sky parameters
qboolean sky_portal;
float sky_alpha;
vec3_t sky_origin;
vec3_t sky_axis[3]; // rotation vectors
vec3_t sky_axis[3]; // rotation vectors
int skyboxSpeed;
// weapon viewkick recoil
float viewkick[2];
@@ -371,8 +378,9 @@ typedef struct {
int fraglimit;
int timelimit;
int maxclients;
int cinematic;
char mapname[MAX_QPATH];
int cinematic;
int mapChecksum;
char mapname[MAX_QPATH];
//
// locally derived information from gamestate
@@ -475,6 +483,7 @@ int CG_LastAttacker( void );
void CG_Init( clientGameImport_t *imported, int serverMessageNum, int serverCommandSequence, int clientNum );
void CG_Shutdown( void );
void CG_ServerRestarted( void );
void CG_ParseFogInfo(const char* str);
//
// cg_modelanim.cpp
+61 -10
View File
@@ -300,16 +300,7 @@ void CG_ProcessConfigString(int num)
cg.matchStartTime = atoi(str);
return;
case CS_FOGINFO:
sscanf
(
str,
"%d %f %f %f %f",
&cg.farplane_cull,
&cg.farplane_distance,
&cg.farplane_color[0],
&cg.farplane_color[1],
&cg.farplane_color[2]
);
CG_ParseFogInfo(str);
return;
case CS_SKYINFO:
sscanf
@@ -382,6 +373,25 @@ void CG_ProcessConfigString(int num)
{
CG_SetLightStyle(num - CS_LIGHTSTYLES, str);
}
else if (num >= CS_PLAYERS && num < CS_PLAYERS + MAX_CLIENTS)
{
const char* value;
value = Info_ValueForKey(str, "name");
if (value) {
strncpy(cg.clientinfo[num - CS_PLAYERS].name, value, sizeof(cg.clientinfo[num - CS_PLAYERS].name));
}
else {
strncpy(cg.clientinfo[num - CS_PLAYERS].name, "UnnamedSoldier", sizeof(cg.clientinfo[num - CS_PLAYERS].name));
}
value = Info_ValueForKey(str, "team");
if (value) {
cg.clientinfo[num - CS_PLAYERS].team = atoi(value);
} else {
cg.clientinfo[num - CS_PLAYERS].team = TEAM_NONE;
}
}
}
//===================================================================================
@@ -776,4 +786,45 @@ void Com_Printf( const char *msg, ... ) {
#endif
#if TARGET_GAME_PROTOCOL >= 15
void CG_ParseFogInfo(const char* str) {
sscanf(
str,
"%d %f %f %f %f %f %f %f %d %f %f %f %f",
&cg.farplane_cull,
&cg.farplane_distance,
&cg.farplane_bias,
&cg.skyboxFarplane,
&cg.skyboxSpeed,
&cg.farplane_color[0],
&cg.farplane_color[1],
&cg.farplane_color[2],
&cg.renderTerrain,
&cg.farclipOverride,
&cg.farplaneColorOverride[0],
&cg.farplaneColorOverride[1],
&cg.farplaneColorOverride[2]
);
}
#else
void CG_ParseFogInfo(const char* str) {
cg.farclipOverride = 0.0;
cg.farplaneColorOverride[0] = -1.0;
cg.farplaneColorOverride[1] = -1.0;
cg.farplaneColorOverride[2] = -1.0;
sscanf
(
str,
"%d %f %f %f %f",
&cg.farplane_cull,
&cg.farplane_distance,
&cg.farplane_color[0],
&cg.farplane_color[1],
&cg.farplane_color[2]
);
}
#endif
+177
View File
@@ -28,6 +28,183 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
void CG_PlayerTeamUpdate(refEntity_t* pModel, entityState_t* pPlayerState)
{
qboolean bInArtillery, bInTeam, bSpecialIcon;
#if TARGET_GAME_PROTOCOL < 15
if (pPlayerState->eFlags & EF_ALLIES)
{
cg.clientinfo[pPlayerState->number].team = TEAM_ALLIES;
} else if (pPlayerState->eFlags & EF_AXIS) {
cg.clientinfo[pPlayerState->number].team = TEAM_AXIS;
} else {
cg.clientinfo[pPlayerState->number].team = TEAM_NONE;
}
#endif
if (pPlayerState->number == cg.snap->ps.clientNum) {
return;
}
bInTeam = qfalse;
bSpecialIcon = qfalse;
if (cgs.gametype > GT_FFA
&& (cg.snap->ps.stats[STAT_TEAM] == TEAM_ALLIES && (pPlayerState->eFlags & EF_ALLIES)
|| cg.snap->ps.stats[STAT_TEAM] == TEAM_AXIS && (pPlayerState->eFlags & EF_AXIS)
|| cg.snap->ps.stats[STAT_TEAM] != TEAM_AXIS && cg.snap->ps.stats[STAT_TEAM] != TEAM_ALLIES && (pPlayerState->eFlags & EF_ANY_TEAM) != 0))
{
bInTeam = qtrue;
}
if (cgs.gametype <= GT_FFA) {
return;
}
bInArtillery = qfalse;
if (pPlayerState->eFlags & EF_PLAYER_ARTILLERY) {
bInArtillery = qtrue;
}
if (bInTeam || (pPlayerState->eFlags & (EF_PLAYER_IN_MENU | EF_PLAYER_TALKING)) || bInArtillery)
{
int i;
int iTag;
float fAlpha;
float fDist;
vec3_t vTmp;
refEntity_t iconEnt;
memset(&iconEnt, 0, sizeof(iconEnt));
if ((pPlayerState->eFlags & EF_PLAYER_TALKING) != 0 && ((cg.time >> 8) & 1) != 0)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/talking_headicon.spr");
bSpecialIcon = 1;
}
else if ((pPlayerState->eFlags & EF_PLAYER_IN_MENU) != 0)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/inmenu_headicon.spr");
bSpecialIcon = 1;
}
else
{
if (!bInTeam) {
return;
}
if (bInArtillery)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/inmenu_artilleryicon.spr");
bSpecialIcon = qtrue;
}
else if ((pPlayerState->eFlags & 0x80) != 0)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/allies_headicon.spr");
}
else
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/axis_headicon.spr");
}
}
memset(vTmp, 0, sizeof(vTmp));
AnglesToAxis(vTmp, iconEnt.axis);
iconEnt.scale = 0.5;
iconEnt.renderfx = 0;
iconEnt.reType = RT_SPRITE;
iconEnt.shaderTime = 0.0;
iconEnt.frameInfo[0].index = 0;
iconEnt.shaderRGBA[0] = -1;
iconEnt.shaderRGBA[1] = -1;
iconEnt.shaderRGBA[2] = -1;
VectorCopy(pModel->origin, iconEnt.origin);
iTag = cgi.Tag_NumForName(pModel->tiki, "eyes bone");
if (iTag == -1)
{
iconEnt.origin[2] = iconEnt.origin[2] + 96.0;
}
else
{
orientation_t oEyes = cgi.TIKI_Orientation(pModel, iTag);
for (i = 0; i < 3; ++i) {
VectorMA(iconEnt.origin, oEyes.origin[i], pModel->axis[i], iconEnt.origin);
}
iconEnt.origin[2] = iconEnt.origin[2] + 20.0;
}
VectorSubtract(iconEnt.origin, cg.refdef.vieworg, vTmp);
fDist = VectorLength(vTmp);
if (fDist >= 256)
{
if (fDist > 512.0) {
iconEnt.scale = (fDist - 512.0) / 2560.0 + 0.5;
}
}
else
{
iconEnt.scale = fDist / 853.0 + 0.2;
}
if (iconEnt.scale > 1.0) {
iconEnt.scale = 1.0;
}
if (fDist > 256.0) {
fAlpha = 1.0;
}
else if (fDist >= 72.0) {
fAlpha = (fDist - 72.0) / 184.0;
}
else {
fAlpha = 0.0;
}
if (cg.snap->ps.stats[STAT_TEAM] == 4 || cg.snap->ps.stats[STAT_TEAM] == 3) {
fAlpha = fAlpha * 0.65;
}
else {
fAlpha = fAlpha * 0.4;
}
if (bSpecialIcon)
{
int value = (int)((fAlpha + 0.60000002) * 255.0);
if (value > 255) value = 255;
iconEnt.shaderRGBA[3] = value;
}
else
{
iconEnt.shaderRGBA[3] = (int)(fAlpha * 255.0);
}
if (fAlpha > 0.0 || bSpecialIcon)
{
if (bSpecialIcon)
{
VectorMA(iconEnt.origin, -2.0, cg.refdef.viewaxis[0], iconEnt.origin);
iconEnt.scale = iconEnt.scale + 0.05;
}
cgi.R_AddRefSpriteToScene(&iconEnt);
if (bSpecialIcon && bInTeam && fAlpha > 0.0)
{
if (pPlayerState->eFlags & EF_ALLIES) {
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/allies_headicon.spr");
}
else {
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/axis_headicon.spr");
}
VectorMA(iconEnt.origin, 4.0, cg.refdef.viewaxis[0], iconEnt.origin);
iconEnt.scale = iconEnt.scale - 0.1;
iconEnt.shaderRGBA[3] = (int)(fAlpha * 255.0);
cgi.R_AddRefSpriteToScene(&iconEnt);
}
}
}
// FIXME: unimplemented
}
+463 -4
View File
@@ -64,7 +64,7 @@ static void CG_MakeBulletHole(vec3_t i_vPos, vec3_t i_vNorm, int iLarge, trace_t
// FIXME: unimplemented
}
static void CG_MakeBubbleTrail(vec3_t i_vStart, vec3_t i_vEnd, int iLarge)
static void CG_MakeBubbleTrail(vec3_t i_vStart, vec3_t i_vEnd, int iLarge, float alpha = 1.0f)
{
// FIXME: unimplemented
}
@@ -79,7 +79,7 @@ static void CG_MakeBulletTracerInternal(vec3_t i_vBarrel, vec3_t i_vStart, vec3_
// FIXME: unimplemented
}
static void CG_MakeBulletTracer(vec3_t i_vBarrel, vec3_t i_vStart, vec3_t* i_vEnd, int i_iNumBullets, qboolean iLarge, int iTracerVisible, qboolean bIgnoreEntities) {
static void CG_MakeBulletTracer(vec3_t i_vBarrel, vec3_t i_vStart, vec3_t* i_vEnd, int i_iNumBullets, qboolean iLarge, int iTracerVisible, qboolean bIgnoreEntities, float alpha = 1.0f) {
bullet_tracer_t* bullet_tracer;
int i;
@@ -306,6 +306,463 @@ void CG_MakeVehicleEffect(vec3_t i_vStart, vec3_t i_vEnd , vec3_t i_vDir) {
cgi.R_DebugLine(vFrom, trace.endpos, 1.0, 1.0, 1.0, 1.0);
}
#if TARGET_GAME_PROTOCOL >= 15
void CG_ParseCGMessage()
{
int i;
int iType;
int iLarge;
int iInfo;
int iCount;
char* szTmp;
vec3_t vStart, vEnd, vTmp;
vec3_t vEndArray[MAX_IMPACTS];
float alpha;
int value;
qboolean bMoreCGameMessages = qtrue;
while (bMoreCGameMessages) {
iType = cgi.MSG_ReadBits(6);
switch (iType)
{
case 1:
case 2:
case 5:
if (iType == 1)
{
vTmp[0] = cgi.MSG_ReadCoord();
vTmp[1] = cgi.MSG_ReadCoord();
vTmp[2] = cgi.MSG_ReadCoord();
}
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
if (iType != 1)
{
vTmp[0] = vStart[0];
vTmp[1] = vStart[1];
vTmp[2] = vStart[2];
}
vEndArray[0][0] = cgi.MSG_ReadCoord();
vEndArray[0][1] = cgi.MSG_ReadCoord();
vEndArray[0][2] = cgi.MSG_ReadCoord();
iLarge = cgi.MSG_ReadBits(2);
if (cgi.MSG_ReadBits(1)) {
int iAlpha = cgi.MSG_ReadBits(10);
alpha = (float)iAlpha / 512.0;
if (alpha < 0.002) {
alpha = 0.002;
}
} else {
alpha = 1.0f;
}
if (iType == 1) {
CG_MakeBulletTracer(vTmp, vStart, vEndArray, 1, iLarge, qfalse, qtrue, alpha);
}
else if (iType == 2) {
CG_MakeBulletTracer(vTmp, vStart, vEndArray, 1, iLarge, qfalse, qtrue, alpha);
}
else {
CG_MakeBubbleTrail(vStart, vEndArray[0], iLarge, alpha);
}
break;
case 3:
case 4:
if (iType == 3)
{
vTmp[0] = cgi.MSG_ReadCoord();
vTmp[1] = cgi.MSG_ReadCoord();
vTmp[2] = cgi.MSG_ReadCoord();
iInfo = cgi.MSG_ReadBits(6);
}
else
{
iInfo = 0;
}
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
iLarge = cgi.MSG_ReadBits(2);
if (cgi.MSG_ReadBits(1)) {
int iAlpha = cgi.MSG_ReadBits(10);
alpha = (float)iAlpha / 512.0;
if (alpha < 0.002) {
alpha = 0.002;
}
} else {
alpha = 1.0f;
}
iCount = cgi.MSG_ReadBits(6);
for (i = 0; i < iCount; ++i)
{
vEndArray[i][0] = cgi.MSG_ReadCoord();
vEndArray[i][1] = cgi.MSG_ReadCoord();
vEndArray[i][2] = cgi.MSG_ReadCoord();
}
if (iCount) {
CG_MakeBulletTracer(vTmp, vStart, vEndArray, iCount, iLarge, iInfo, qtrue, alpha);
}
break;
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
cgi.MSG_ReadDir(vEnd);
iLarge = cgi.MSG_ReadBits(2);
switch (iType)
{
case 6:
if (wall_impact_count < MAX_IMPACTS)
{
VectorCopy(vStart, wall_impact_pos[wall_impact_count]);
VectorCopy(vEnd, wall_impact_norm[wall_impact_count]);
wall_impact_large[wall_impact_count] = iLarge;
wall_impact_type[wall_impact_count] = -1;
wall_impact_count++;
}
break;
case 7:
if (wall_impact_count < MAX_IMPACTS)
{
VectorCopy(vStart, wall_impact_pos[wall_impact_count]);
VectorCopy(vEnd, wall_impact_norm[wall_impact_count]);
wall_impact_large[wall_impact_count] = iLarge;
wall_impact_type[wall_impact_count] = 6;
wall_impact_count++;
}
break;
case 8:
if (flesh_impact_count < MAX_IMPACTS)
{
// negative
VectorNegate(vEnd, vEnd);
VectorCopy(vStart, flesh_impact_pos[flesh_impact_count]);
VectorCopy(vEnd, flesh_impact_norm[flesh_impact_count]);
flesh_impact_large[flesh_impact_count] = iLarge;
flesh_impact_count++;
}
break;
case 9:
if (flesh_impact_count < MAX_IMPACTS)
{
// negative
VectorNegate(vEnd, vEnd);
VectorCopy(vStart, flesh_impact_pos[flesh_impact_count]);
VectorCopy(vEnd, flesh_impact_norm[flesh_impact_count]);
flesh_impact_large[flesh_impact_count] = iLarge;
flesh_impact_count++;
}
break;
case 10:
if (wall_impact_count < MAX_IMPACTS)
{
VectorCopy(vStart, wall_impact_pos[wall_impact_count]);
VectorCopy(vEnd, wall_impact_norm[wall_impact_count]);
wall_impact_large[wall_impact_count] = iLarge;
wall_impact_type[wall_impact_count] = 2;
wall_impact_count++;
}
break;
case 11:
if (wall_impact_count < MAX_IMPACTS)
{
VectorCopy(vStart, wall_impact_pos[wall_impact_count]);
VectorCopy(vEnd, wall_impact_norm[wall_impact_count]);
wall_impact_large[wall_impact_count] = iLarge;
wall_impact_type[wall_impact_count] = 4;
wall_impact_count++;
}
break;
default:
continue;
}
break;
case 12:
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
vEnd[0] = cgi.MSG_ReadCoord();
vEnd[1] = cgi.MSG_ReadCoord();
vEnd[2] = cgi.MSG_ReadCoord();
CG_MeleeImpact(vStart, vEnd);
break;
case 13:
case 14:
case 15:
case 16:
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
CG_MakeExplosionEffect(vStart, iType);
break;
case 18:
case 19:
case 20:
case 21:
case 22:
case 23:
case 24:
case 25:
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
cgi.MSG_ReadDir(vEnd);
sfxManager.MakeEffect_Normal(iType + 67, vStart, vEnd);
break;
case 26:
case 27:
{
str sEffect;
char cTmp[8];
vec3_t axis[3];
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
iLarge = cgi.MSG_ReadByte();
// get the integer as string
snprintf(cTmp, sizeof(cTmp), "%d", iLarge);
if (iType == 23) {
sEffect = "models/fx/crates/debris_";
}
else {
sEffect = "models/fx/windows/debris_";
}
sEffect += cTmp;
sEffect += ".tik";
VectorSet(axis[0], 0, 0, 1);
VectorSet(axis[1], 0, 1, 0);
VectorSet(axis[2], 1, 0, 0);
cgi.R_SpawnEffectModel(sEffect.c_str(), vStart, axis);
}
break;
case 28:
vTmp[0] = cgi.MSG_ReadCoord();
vTmp[1] = cgi.MSG_ReadCoord();
vTmp[2] = cgi.MSG_ReadCoord();
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
vEndArray[0][0] = cgi.MSG_ReadCoord();
vEndArray[0][1] = cgi.MSG_ReadCoord();
vEndArray[0][2] = cgi.MSG_ReadCoord();
iLarge = cgi.MSG_ReadBits(2);
if (cgi.MSG_ReadBits(1)) {
int iAlpha = cgi.MSG_ReadBits(10);
alpha = (float)iAlpha / 512.0;
if (alpha < 0.002) {
alpha = 0.002;
}
} else {
alpha = 1.0f;
}
CG_MakeBulletTracer(vTmp, vStart, vEndArray, 1, iLarge, qtrue, qtrue, alpha);
break;
case 29:
memset(vTmp, 0, sizeof(vTmp));
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
vEndArray[0][0] = cgi.MSG_ReadCoord();
vEndArray[0][1] = cgi.MSG_ReadCoord();
vEndArray[0][2] = cgi.MSG_ReadCoord();
iLarge = cgi.MSG_ReadBits(1);
if (cgi.MSG_ReadBits(1)) {
int iAlpha = cgi.MSG_ReadBits(10);
alpha = (float)iAlpha / 512.0;
if (alpha < 0.002) {
alpha = 0.002;
}
} else {
alpha = 1.0f;
}
CG_MakeBulletTracer(vTmp, vStart, vEndArray, 1, iLarge, qfalse, qtrue, alpha);
break;
case 30:
iInfo = cgi.MSG_ReadByte();
strcpy(cgi.HudDrawElements[iInfo].shaderName, cgi.MSG_ReadString());
cgi.HudDrawElements[iInfo].string[0] = 0;
cgi.HudDrawElements[iInfo].pFont = NULL;
cgi.HudDrawElements[iInfo].fontName[0] = 0;
// set the shader
CG_HudDrawShader(iInfo);
break;
case 31:
iInfo = cgi.MSG_ReadByte();
cgi.HudDrawElements[iInfo].iHorizontalAlign = cgi.MSG_ReadBits(2);
cgi.HudDrawElements[iInfo].iVerticalAlign = cgi.MSG_ReadBits(2);
break;
case 32:
iInfo = cgi.MSG_ReadByte();
cgi.HudDrawElements[iInfo].iX = cgi.MSG_ReadShort();
cgi.HudDrawElements[iInfo].iY = cgi.MSG_ReadShort();
cgi.HudDrawElements[iInfo].iWidth = cgi.MSG_ReadShort();
cgi.HudDrawElements[iInfo].iHeight = cgi.MSG_ReadShort();
break;
case 33:
iInfo = cgi.MSG_ReadByte();
cgi.HudDrawElements[iInfo].bVirtualScreen = cgi.MSG_ReadBits(1);
break;
case 34:
iInfo = cgi.MSG_ReadByte();
cgi.HudDrawElements[iInfo].vColor[0] = cgi.MSG_ReadByte() / 255.0;
cgi.HudDrawElements[iInfo].vColor[1] = cgi.MSG_ReadByte() / 255.0;
cgi.HudDrawElements[iInfo].vColor[2] = cgi.MSG_ReadByte() / 255.0;
break;
case 35:
iInfo = cgi.MSG_ReadByte();
cgi.HudDrawElements[iInfo].vColor[3] = cgi.MSG_ReadByte() / 255.0;
break;
case 36:
iInfo = cgi.MSG_ReadByte();
cgi.HudDrawElements[iInfo].hShader = 0;
strcpy(cgi.HudDrawElements[iInfo].string, cgi.MSG_ReadString());
break;
case 37:
iInfo = cgi.MSG_ReadByte();
strcpy(cgi.HudDrawElements[iInfo].fontName, cgi.MSG_ReadString());
cgi.HudDrawElements[iInfo].hShader = 0;
cgi.HudDrawElements[iInfo].shaderName[0] = 0;
// load the font
CG_HudDrawFont(iInfo);
break;
case 38:
case 39:
{
int iOldEnt;
iOldEnt = current_entity_number;
current_entity_number = cg.snap->ps.clientNum;
if (iType == 36) {
commandManager.PlaySound(
"dm_kill_notify",
NULL,
CHAN_LOCAL,
2.0,
-1,
-1,
1
);
}
else {
commandManager.PlaySound(
"dm_hit_notify",
NULL,
CHAN_LOCAL,
2.0,
-1,
-1,
1
);
}
current_entity_number = iOldEnt;
}
break;
case 40:
{
int iOldEnt;
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
iLarge = cgi.MSG_ReadBits(1);
iInfo = cgi.MSG_ReadBits(6);
szTmp = cgi.MSG_ReadString();
iOldEnt = current_entity_number;
if (iLarge) {
current_entity_number = iInfo;
commandManager.PlaySound(
szTmp,
vStart,
CHAN_LOCAL,
-1,
-1,
-1,
0
);
}
else {
current_entity_number = cg.snap->ps.clientNum;
commandManager.PlaySound(
szTmp,
vStart,
CHAN_AUTO,
-1,
-1,
-1,
1
);
}
current_entity_number = iOldEnt;
}
break;
case 41:
vStart[0] = cgi.MSG_ReadCoord();
vStart[1] = cgi.MSG_ReadCoord();
vStart[2] = cgi.MSG_ReadCoord();
vEnd[0] = cgi.MSG_ReadCoord();
vEnd[1] = cgi.MSG_ReadCoord();
vEnd[2] = cgi.MSG_ReadCoord();
cgi.MSG_ReadByte();
cgi.MSG_ReadByte();
VectorSubtract(vEnd, vStart, vTmp);
// FIXME: unimplemented
// ?? can't figure out what is this
break;
default:
cgi.Error(ERR_DROP, "CG_ParseCGMessage: Unknown CGM message type");
break;
}
bMoreCGameMessages = cgi.MSG_ReadBits(1);
}
}
#else
void CG_ParseCGMessage()
{
int i;
@@ -684,10 +1141,12 @@ void CG_ParseCGMessage()
current_entity_number = iOldEnt;
}
break;
default:
cgi.Error(ERR_DROP, "CG_ParseCGMessage: Unknown CGM message type");
break;
}
bMoreCGameMessages = cgi.MSG_ReadBits(1);
}
// FIXME: unimplemented
}
#endif
+1 -1
View File
@@ -404,7 +404,7 @@ typedef struct {
// FIXME
//prof_cgame_t* profStruct;
qboolean (*CG_Command_ProcessFile)(char* name, qboolean quiet, dtiki_t* curTiki);
qboolean (*CG_Command_ProcessFile)(const char* name, qboolean quiet, dtiki_t* curTiki);
} clientGameExport_t;
+428 -72
View File
@@ -54,63 +54,419 @@ int CG_GetScoreBoardDrawHeader()
return 0;
}
const char* CG_GetColumnName(int iColumnNum, int* iColumnWidth)
{
int iReturnWidth;
const char* pszReturnString;
switch (iColumnNum) {
case 0:
iReturnWidth = 128;
pszReturnString = "Name";
break;
case 1:
iReturnWidth = 64;
pszReturnString = "Kills";
break;
case 2:
iReturnWidth = 64;
pszReturnString = "Deaths";
if (cgs.gametype > GT_TEAM) {
pszReturnString = "Total";
}
break;
case 3:
iReturnWidth = 64;
pszReturnString = "Time";
break;
case 4:
iReturnWidth = 64;
pszReturnString = "Ping";
break;
default:
iReturnWidth = 0;
pszReturnString = 0;
break;
}
if (iColumnWidth) {
*iColumnWidth = iReturnWidth;
}
return pszReturnString;
}
void CG_PrepScoreBoardInfo()
{
switch (cgs.gametype) {
switch (cgs.gametype) {
case GT_TEAM_ROUNDS:
strcpy(cg.scoresMenuName, "DM_Round_Scoreboard");
break;
case GT_OBJECTIVE:
strcpy(cg.scoresMenuName, "Obj_Scoreboard");
break;
case GT_TEAM_ROUNDS:
strcpy(cg.scoresMenuName, "DM_Round_Scoreboard");
break;
break;
case GT_TOW:
strcpy(cg.scoresMenuName, "Tow_Scoreboard");
break;
case GT_LIBERATION:
strcpy(cg.scoresMenuName, "Lib_Scoreboard");
break;
default:
strcpy(cg.scoresMenuName, "DM_Scoreboard");
break;
}
}
#if TARGET_GAME_PROTOCOL >= 15
const char* CG_GetColumnName(int iColumnNum, int* iColumnWidth)
{
int iReturnWidth;
const char* pszReturnString;
switch (iColumnNum) {
case 0:
iReturnWidth = 24;
pszReturnString = "#";
break;
case 1:
iReturnWidth = 128;
pszReturnString = "Name";
break;
case 2:
iReturnWidth = 64;
pszReturnString = "Kills";
break;
case 3:
iReturnWidth = 64;
pszReturnString = "Deaths";
if (cgs.gametype > GT_TEAM) {
pszReturnString = "Total";
}
break;
case 4:
iReturnWidth = 64;
pszReturnString = "Time";
break;
case 5:
iReturnWidth = 64;
pszReturnString = "Ping";
break;
default:
iReturnWidth = 0;
pszReturnString = 0;
break;
}
if (iColumnWidth) {
*iColumnWidth = iReturnWidth;
}
return pszReturnString;
}
void CG_ParseScores()
{
int i;
int iEntryCount;
int iClientTeam, iClientNum;
int iDatumCount;
int iMatchTeam;
int iCurrentEntry;
qboolean bIsDead, bIsHeader;
char szString2[MAX_STRING_TOKENS];
char szString3[MAX_STRING_TOKENS];
char szString4[MAX_STRING_TOKENS];
char szString5[MAX_STRING_TOKENS];
char szString6[MAX_STRING_TOKENS];
char szString7[MAX_STRING_TOKENS];
float vSameTeamTextColor[4];
float vSameTeamBackColor[4];
float vOtherTeamTextColor[4];
float vOtherTeamBackColor[4];
float vNoTeamTextColor[4];
float vNoTeamBackColor[4];
float vThisClientTextColor[4];
float vThisClientBackColor[4];
float vDeadTextColorDead[4];
float* pItemTextColor;
float* pItemBackColor;
iMatchTeam = -1;
vSameTeamTextColor[0] = 1.0f;
vSameTeamTextColor[1] = 1.0f;
vSameTeamTextColor[2] = 1.0f;
vSameTeamTextColor[3] = 1.0f;
vSameTeamBackColor[0] = 0.1f;
vSameTeamBackColor[1] = 0.5f;
vSameTeamBackColor[2] = 0.1f;
vSameTeamBackColor[3] = 0.4f;
vOtherTeamTextColor[0] = 1.0f;
vOtherTeamTextColor[1] = 1.0f;
vOtherTeamTextColor[2] = 1.0f;
vOtherTeamTextColor[3] = 1.0f;
vOtherTeamBackColor[0] = 0.5f;
vOtherTeamBackColor[1] = 0.1f;
vOtherTeamBackColor[2] = 0.1f;
vOtherTeamBackColor[3] = 0.4f;
vNoTeamTextColor[0] = 1.0f;
vNoTeamTextColor[1] = 1.0f;
vNoTeamTextColor[2] = 1.0f;
vNoTeamTextColor[3] = 1.0f;
vNoTeamBackColor[0] = 0.1f;
vNoTeamBackColor[1] = 0.1f;
vNoTeamBackColor[2] = 0.1f;
vNoTeamBackColor[3] = 0.4f;
vDeadTextColorDead[0] = 1.0f;
vDeadTextColorDead[1] = 0.1f;
vDeadTextColorDead[2] = 0.1f;
vDeadTextColorDead[3] = 1.0f;
vThisClientTextColor[0] = 0.0f;
vThisClientTextColor[1] = 0.0f;
vThisClientTextColor[2] = 0.0f;
vThisClientTextColor[3] = 1.0f;
if (cgs.gametype > GT_FFA)
{
vThisClientBackColor[0] = 0.5f;
vThisClientBackColor[1] = 0.75f;
vThisClientBackColor[2] = 0.5f;
}
else
{
vThisClientBackColor[0] = 0.75f;
vThisClientBackColor[1] = 0.75f;
vThisClientBackColor[2] = 0.75f;
}
vThisClientBackColor[3] = 0.8f;
iCurrentEntry = 1;
if (cgs.gametype > GT_FFA)
{
iDatumCount = 6;
iMatchTeam = cg.snap->ps.stats[STAT_TEAM];
if (iMatchTeam != TEAM_ALLIES && iMatchTeam != TEAM_AXIS)
{
iMatchTeam = TEAM_ALLIES;
vThisClientTextColor[0] = 0.0f;
vThisClientTextColor[1] = 0.0f;
vThisClientTextColor[2] = 0.0f;
vThisClientBackColor[0] = 0.75f;
vThisClientBackColor[1] = 0.75f;
vThisClientBackColor[2] = 0.75f;
}
}
else
{
// free-for-all
iDatumCount = 5;
}
iEntryCount = atoi(cgi.Argv(iCurrentEntry++));
if (iEntryCount > MAX_CLIENTS) {
iEntryCount = MAX_CLIENTS;
}
if (cgs.gametype == GT_TOW)
{
cgi.Cvar_Set("tow_allied_obj1", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj2", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj3", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj4", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj5", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj1", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj2", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj3", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj4", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj5", va("%i", cgi.Argv(iCurrentEntry++)));
}
if (cgs.gametype == GT_LIBERATION)
{
cgi.Cvar_Set("scoreboard_toggle1", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("scoreboard_toggle2", va("%i", cgi.Argv(iCurrentEntry++)));
}
for (i = 0; i < iEntryCount; ++i)
{
bIsHeader = qfalse;
if (cgs.gametype > GT_FFA)
{
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
iClientTeam = atoi(cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
if (iClientTeam >= 0) {
bIsDead = qfalse;
}
else {
bIsDead = qtrue;
iClientTeam = -iClientTeam;
}
if (iClientNum == -1)
{
szString2[0] = 0;
bIsHeader = qtrue;
switch (iClientTeam)
{
case 1:
strcpy(szString3, cgi.LV_ConvertString("Spectators"));
break;
case 2:
strcpy(szString3, cgi.LV_ConvertString("Free-For-Allers"));
break;
case 3:
sprintf(
szString3,
"%s - %d %s",
cgi.LV_ConvertString("Allies"),
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
cgi.LV_ConvertString("Players")
);
iCurrentEntry++;
break;
case 4:
sprintf(
szString3,
"%s - %d %s",
cgi.LV_ConvertString("Axis"),
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
cgi.LV_ConvertString("Players")
);
iCurrentEntry++;
break;
default:
strcpy(szString3, cgi.LV_ConvertString("No Team"));
break;
}
}
else if (iClientNum == -2)
{
// spectating
szString2[0] = 0;
szString3[0] = 0;
}
else
{
strcpy(szString2, va("%i", iClientNum));
strcpy(szString3, cg.clientinfo[iClientNum].name);
}
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
strcpy(szString7, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
if (cgs.gametype >= GT_TEAM_ROUNDS && iClientNum == -1 && iClientTeam == TEAM_ALLIES || iClientTeam == TEAM_AXIS)
{
strcat(szString4, va(" %s", cgi.LV_ConvertString("Wins")));
szString5[0] = 0;
}
if (iClientNum == cg.snap->ps.clientNum)
{
pItemTextColor = vThisClientTextColor;
pItemBackColor = vThisClientBackColor;
}
else if (iClientNum == -2)
{
pItemTextColor = vNoTeamTextColor;
pItemBackColor = vNoTeamBackColor;
}
else if (iClientTeam == TEAM_ALLIES || iClientTeam == TEAM_AXIS)
{
if (iClientTeam == iMatchTeam)
{
pItemTextColor = vSameTeamTextColor;
pItemBackColor = vSameTeamBackColor;
}
else
{
pItemTextColor = vOtherTeamTextColor;
pItemBackColor = vOtherTeamBackColor;
}
}
else
{
pItemTextColor = vNoTeamTextColor;
pItemBackColor = vNoTeamBackColor;
}
if (bIsDead) {
pItemTextColor = vDeadTextColorDead;
}
}
else
{
iClientNum = atoi(cgi.Argv(iDatumCount * i));
if (iClientNum >= 0)
{
strcpy(szString2, va("%i", iClientNum));
strcpy(szString3, cg.clientinfo[iClientNum].name);
strcpy(szString4, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString7, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
}
else
{
szString2[0] = 0;
if (iClientNum == -3)
{
strcpy(szString2, cgi.LV_ConvertString("Players"));
bIsHeader = qtrue;
}
else if (iClientNum == -2)
{
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
bIsHeader = qtrue;
}
else
{
// unknown
szString3[0] = 0;
}
szString4[0] = 0;
szString5[0] = 0;
szString6[0] = 0;
szString7[0] = 0;
}
if (iClientNum == cg.snap->ps.clientNum)
{
pItemTextColor = vThisClientTextColor;
pItemBackColor = vThisClientBackColor;
}
else
{
pItemTextColor = vNoTeamTextColor;
pItemBackColor = vNoTeamBackColor;
}
}
cgi.UI_SetScoreBoardItem(
i,
szString2,
szString3,
szString4,
szString5,
szString6,
szString7,
NULL,
NULL,
pItemTextColor,
pItemBackColor,
bIsHeader
);
}
cgi.UI_DeleteScoreBoardItems(iEntryCount);
}
#else
const char* CG_GetColumnName(int iColumnNum, int* iColumnWidth)
{
int iReturnWidth;
const char* pszReturnString;
switch (iColumnNum) {
case 0:
iReturnWidth = 128;
pszReturnString = "Name";
break;
case 1:
iReturnWidth = 64;
pszReturnString = "Kills";
break;
case 2:
iReturnWidth = 64;
pszReturnString = "Deaths";
if (cgs.gametype > GT_TEAM) {
pszReturnString = "Total";
}
break;
case 3:
iReturnWidth = 64;
pszReturnString = "Time";
break;
case 4:
iReturnWidth = 64;
pszReturnString = "Ping";
break;
default:
iReturnWidth = 0;
pszReturnString = 0;
break;
}
if (iColumnWidth) {
*iColumnWidth = iReturnWidth;
}
return pszReturnString;
}
void CG_ParseScores()
{
int i;
@@ -118,13 +474,13 @@ void CG_ParseScores()
int iClientTeam, iClientNum;
int iDatumCount;
int iMatchTeam;
int iCurrentEntry;
qboolean bIsDead, bIsHeader;
char szString2[MAX_STRING_TOKENS];
char szString3[MAX_STRING_TOKENS];
char szString4[MAX_STRING_TOKENS];
char szString5[MAX_STRING_TOKENS];
char szString6[MAX_STRING_TOKENS];
const char* pszClientInfo;
float vSameTeamTextColor[4];
float vSameTeamBackColor[4];
float vOtherTeamTextColor[4];
@@ -187,6 +543,7 @@ void CG_ParseScores()
vThisClientBackColor[3] = 0.8f;
iCurrentEntry = 1;
if (cgs.gametype > GT_FFA)
{
iDatumCount = 6;
@@ -208,7 +565,7 @@ void CG_ParseScores()
iDatumCount = 5;
}
iEntryCount = atoi(cgi.Argv(1));
iEntryCount = atoi(cgi.Argv(iCurrentEntry++));
if (iEntryCount > MAX_CLIENTS) {
iEntryCount = MAX_CLIENTS;
}
@@ -218,8 +575,8 @@ void CG_ParseScores()
bIsHeader = qfalse;
if (cgs.gametype > GT_FFA)
{
iClientNum = atoi(cgi.Argv(2 + iDatumCount * i));
iClientTeam = atoi(cgi.Argv(3 + iDatumCount * i));
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
iClientTeam = atoi(cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
if (iClientTeam >= 0) {
bIsDead = qfalse;
}
@@ -235,19 +592,19 @@ void CG_ParseScores()
switch (iClientTeam)
{
case 1:
strcpy(szString2, "Spectators");
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
break;
case 2:
strcpy(szString2, "Free-For-Allers");
strcpy(szString2, cgi.LV_ConvertString("Free-For-Allers"));
break;
case 3:
strcpy(szString2, "Allies");
strcpy(szString2, cgi.LV_ConvertString("Allies"));
break;
case 4:
strcpy(szString2, "Axis");
strcpy(szString2, cgi.LV_ConvertString("Axis"));
break;
default:
strcpy(szString2, "No Team");
strcpy(szString2, cgi.LV_ConvertString("No Team"));
break;
}
}
@@ -257,15 +614,14 @@ void CG_ParseScores()
szString2[0] = 0;
}
else
{
pszClientInfo = CG_ConfigString(CS_PLAYERS + iClientNum);
strcpy(szString2, Info_ValueForKey(pszClientInfo, "name"));
{
strcpy(szString2, cg.clientinfo[iClientNum].name);
}
strcpy(szString3, cgi.Argv(4 + iDatumCount * i));
strcpy(szString4, cgi.Argv(5 + iDatumCount * i));
strcpy(szString5, cgi.Argv(6 + iDatumCount * i));
strcpy(szString6, cgi.Argv(7 + iDatumCount * i));
strcpy(szString3, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString4, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
if (iClientNum == cg.snap->ps.clientNum)
{
@@ -302,26 +658,25 @@ void CG_ParseScores()
}
else
{
iClientNum = atoi(cgi.Argv(2 + iDatumCount * i));
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
if (iClientNum >= 0)
{
pszClientInfo = CG_ConfigString(CS_PLAYERS + iClientNum);
strcpy(szString2, Info_ValueForKey(pszClientInfo, "name"));
strcpy(szString3, cgi.Argv(3 + iDatumCount * i));
strcpy(szString4, cgi.Argv(4 + iDatumCount * i));
strcpy(szString5, cgi.Argv(5 + iDatumCount * i));
strcpy(szString6, cgi.Argv(6 + iDatumCount * i));
strcpy(szString2, cg.clientinfo[iClientNum].name);
strcpy(szString3, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
}
else
{
if (iClientNum == -3)
{
strcpy(szString2, "Players");
strcpy(szString2, cgi.LV_ConvertString("Players"));
bIsHeader = qtrue;
}
else if (iClientNum == -2)
{
strcpy(szString2, "Spectators");
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
bIsHeader = qtrue;
}
else
@@ -365,3 +720,4 @@ void CG_ParseScores()
cgi.UI_DeleteScoreBoardItems(iEntryCount);
}
#endif
+70 -1
View File
@@ -25,6 +25,58 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "cg_local.h"
static const char* IsWeaponAllowed(int dmFlags, int flags) {
return (dmFlags & flags) ? "0" : "1";
}
static qboolean QueryLandminesAllowed2(const char* mapname, int dmflags) {
if (dmflags & DF_WEAPON_NO_LANDMINE) {
return qfalse;
}
if (dmflags & DF_WEAPON_LANDMINE_ALWAYS) {
return qtrue;
}
if (!Q_stricmpn(mapname, "obj/obj_", 8u))
return qfalse;
if (!Q_stricmpn(mapname, "dm/mohdm", 8u))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Bahnhof_DM"))
return qfalse;
if (!Q_stricmp(mapname, "obj/MP_Ardennes_TOW"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Bazaar_DM"))
return qfalse;
if (!Q_stricmp(mapname, "obj/MP_Berlin_TOW"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Brest_DM"))
return qfalse;
if (!Q_stricmp(mapname, "obj/MP_Druckkammern_TOW"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Gewitter_DM"))
return qfalse;
if (!Q_stricmp(mapname, "obj/MP_Flughafen_TOW"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Holland_DM"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Malta_DM"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Stadt_DM"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Unterseite_DM"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Verschneit_DM"))
return qfalse;
if (!Q_stricmp(mapname, "lib/mp_ship_lib"))
return qfalse;
if (!Q_stricmp(mapname, "DM/MP_Verschneit_DM"))
return qfalse;
if (!Q_stricmp(mapname, "lib/mp_ship_lib"))
return qfalse;
return qtrue;
}
/*
================
CG_ParseServerinfo
@@ -39,6 +91,7 @@ void CG_ParseServerinfo(void)
const char* mapname;
char map[MAX_QPATH];
char* spawnpos;
const char* version;
info = CG_ConfigString(CS_SERVERINFO);
cgs.gametype = atoi(Info_ValueForKey(info, "g_gametype"));
@@ -48,6 +101,13 @@ void CG_ParseServerinfo(void)
cgs.timelimit = atoi(Info_ValueForKey(info, "timelimit"));
cgs.maxclients = atoi(Info_ValueForKey(info, "sv_maxclients"));
version = Info_ValueForKey(info, "version");
if (strstr(version, "Spearhead")) {
cgi.Cvar_Set("g_servertype", "1");
} else {
cgi.Cvar_Set("g_servertype", "2");
}
cgi.Cvar_Set("cg_gametype", Info_ValueForKey(info, "g_gametype"));
cgi.Cvar_Set("cg_fraglimit", Info_ValueForKey(info, "fraglimit"));
cgi.Cvar_Set("cg_timelimit", Info_ValueForKey(info, "timelimit"));
@@ -60,9 +120,18 @@ void CG_ParseServerinfo(void)
cgi.Cvar_Set("cg_obj_axistext3", Info_ValueForKey(info, "cg_obj_axistext3"));
cgi.Cvar_Set("cg_scoreboardpic", Info_ValueForKey(info, "g_scoreboardpic"));
cgi.Cvar_Set("cg_scoreboardpicover", Info_ValueForKey(info, "g_scoreboardpicover"));
cgs.mapChecksum = atoi(Info_ValueForKey(info, "sv_mapChecksum"));
mapname = Info_ValueForKey(info, "mapname");
cgi.Cvar_Set("cg_weapon_rifle", IsWeaponAllowed(cgs.dmflags, DF_WEAPON_NO_RIFLE));
cgi.Cvar_Set("cg_weapon_sniper", IsWeaponAllowed(cgs.dmflags, DF_WEAPON_NO_SNIPER));
cgi.Cvar_Set("cg_weapon_mg", IsWeaponAllowed(cgs.dmflags, DF_WEAPON_NO_MG));
cgi.Cvar_Set("cg_weapon_smg", IsWeaponAllowed(cgs.dmflags, DF_WEAPON_NO_SMG));
cgi.Cvar_Set("cg_weapon_rocket", IsWeaponAllowed(cgs.dmflags, DF_WEAPON_NO_ROCKET));
cgi.Cvar_Set("cg_weapon_shotgun", IsWeaponAllowed(cgs.dmflags, DF_WEAPON_NO_SHOTGUN));
cgi.Cvar_Set("cg_weapon_landmine", QueryLandminesAllowed2(mapname, cgs.dmflags) ? "1" : "0");
spawnpos = strchr(mapname, '$');
if (spawnpos) {
Q_strncpyz(map, mapname, spawnpos - mapname + 1);
@@ -152,7 +221,7 @@ CG_Stopwatch_f
*/
static void CG_Stopwatch_f()
{
if (cgi.Argc() != 3) {
if (cgi.Argc() < 3) {
Com_Error(1, "stopwatch didn't have 2 parameters");
}
+179 -12
View File
@@ -46,7 +46,40 @@ static const char* AnimPrefixList[] =
"bazooka",
"panzerschreck",
"shotgun",
"unarmed"
"unarmed",
//
// Team Assault and Team Tactics weapons
"mg42portable",
"webley",
"nagantrev",
"beretta",
"enfield",
"svt",
"mosin",
"g43",
"enfieldl42a1",
"carcano",
"delisle",
"thompson",
"sten",
"ppsh",
"moschetto",
"fg42",
"vickers",
"breda",
"f1grenade",
"millsgrenade",
"nebelhandgranate",
"m18smokegrenade",
"rdg1smokegrenade",
"bomba",
"bombabreda",
"mine",
"minedetector",
"minedetectoraxis",
"detonator",
"kar98mortar",
"PIAT"
};
enum animPrefix_e
@@ -69,7 +102,39 @@ enum animPrefix_e
WPREFIX_BAZOOKA,
WPREFIX_PANZERSCHRECK,
WPREFIX_SHOTGUN,
WPREFIX_UNARMED
WPREFIX_UNARMED,
//
// Team Assault and Team Tactics weapons
WPREFIX_MG42_PORTABLE,
WPREFIX_WEBLEY,
WPREFIX_NAGANTREV,
WPREFIX_BERETTA,
WPREFIX_ENFIELD,
WPREFIX_SVT,
WPREFIX_MOSIN,
WPREFIX_G43,
WPREFIX_ENFIELDL42A,
WPREFIX_CARCANO,
WPREFIX_DELISLE,
WPREFIX_STEN,
WPREFIX_PPSH,
WPREFIX_MOSCHETTO,
WPREFIX_FG42,
WPREFIX_VICKERS,
WPREFIX_BREDA,
WPREFIX_F1_GRENADE,
WPREFIX_MILLS_GRENADE,
WPREFIX_NEBELHANDGRANATE,
WPREFIX_M18_SMOKE_GRENADE,
WPREFIX_RDG1_SMOKE_GRENADE,
WPREFIX_BOMBA,
WPREFIX_BOMBA_BREDA,
WPREFIX_MINE,
WPREFIX_MINE_DETECTOR,
WPREFIX_MINE_DETECTOR_AXIS,
WPREFIX_DETONATOR,
WPREFIX_KAR98_MORTAR,
WPREFIX_PIAT
};
int CG_GetVMAnimPrefixIndex()
@@ -83,7 +148,9 @@ int CG_GetVMAnimPrefixIndex()
if (iWeaponClass & WEAPON_CLASS_ANY_ITEM)
{
if (!Q_stricmp(szWeaponName, "Papers"))
return WPREFIX_PAPERS;
return WPREFIX_PAPERS;
if (!Q_stricmp(szWeaponName, "Packed MG42 Turret"))
return WPREFIX_MG42_PORTABLE;
}
else if (iWeaponClass & WEAPON_CLASS_PISTOL)
{
@@ -92,7 +159,19 @@ int CG_GetVMAnimPrefixIndex()
if (!Q_stricmp(szWeaponName, "Walther P38"))
return WPREFIX_P38;
if (!Q_stricmp(szWeaponName, "Hi-Standard Silenced"))
return WPREFIX_HISTANDARD;
return WPREFIX_HISTANDARD;
//
// Team Assault and Team Tactics
//
if (!Q_stricmp(szWeaponName, "Webley Revolver"))
return WPREFIX_WEBLEY;
if (!Q_stricmp(szWeaponName, "Nagant Revolver"))
return WPREFIX_NAGANTREV;
if (!Q_stricmp(szWeaponName, "Beretta"))
return WPREFIX_BERETTA;
return WPREFIX_COLT45;
}
else if (iWeaponClass & WEAPON_CLASS_RIFLE)
{
@@ -103,28 +182,97 @@ int CG_GetVMAnimPrefixIndex()
if (!Q_stricmp(szWeaponName, "KAR98 - Sniper"))
return WPREFIX_KAR98SNIPER;
if (!Q_stricmp(szWeaponName, "Springfield '03 Sniper"))
return WPREFIX_SPRINGFIELD;
return WPREFIX_SPRINGFIELD;
//
// Team Assault and Team Tactics
//
if (!Q_stricmp(szWeaponName, "Lee-Enfield"))
return WPREFIX_SPRINGFIELD;
if (!Q_stricmp(szWeaponName, "SVT 40"))
return WPREFIX_SVT;
if (!Q_stricmp(szWeaponName, "Mosin Nagant Rifle"))
return WPREFIX_MOSIN;
if (!Q_stricmp(szWeaponName, "G 43"))
return WPREFIX_G43;
if (!Q_stricmp(szWeaponName, "Enfield L42A1"))
return WPREFIX_ENFIELD;
if (!Q_stricmp(szWeaponName, "Carcano"))
return WPREFIX_CARCANO;
if (!Q_stricmp(szWeaponName, "DeLisle"))
return WPREFIX_DELISLE;
return WPREFIX_GARAND;
}
else if (iWeaponClass & WEAPON_CLASS_SMG)
{
if (!Q_stricmp(szWeaponName, "Thompson"))
return WPREFIX_THOMPSON;
if (!Q_stricmp(szWeaponName, "MP40"))
return WPREFIX_MP40;
return WPREFIX_MP40;
//
// Team Assault and Team Tactics
//
if (!Q_stricmp(szWeaponName, "Sten Mark II"))
return WPREFIX_STEN;
if (!Q_stricmp(szWeaponName, "PPSH SMG"))
return WPREFIX_PPSH;
if (!Q_stricmp(szWeaponName, "Moschetto"))
return WPREFIX_MOSCHETTO;
return WPREFIX_THOMPSON;
}
else if (iWeaponClass & WEAPON_CLASS_MG)
{
if (!Q_stricmp(szWeaponName, "BAR"))
return WPREFIX_BAR;
if (!Q_stricmp(szWeaponName, "StG 44"))
return WPREFIX_MP44;
return WPREFIX_MP44;
//
// Team Assault and Team Tactics
//
if (!Q_stricmp(szWeaponName, "FG 42"))
return WPREFIX_MP44;
if (!Q_stricmp(szWeaponName, "Vickers-Berthier"))
return WPREFIX_MP44;
if (!Q_stricmp(szWeaponName, "Breda"))
return WPREFIX_MP44;
return WPREFIX_BAR;
}
else if (iWeaponClass & WEAPON_CLASS_GRENADE)
{
if (!Q_stricmp(szWeaponName, "Frag Grenade"))
return WPREFIX_FRAGGRENADE;
if (!Q_stricmp(szWeaponName, "Stielhandgranate"))
return WPREFIX_STIELHANDGRANATE;
return WPREFIX_STIELHANDGRANATE;
//
// Team Assault and Team Tactics
//
if (!Q_stricmp(szWeaponName, "F1 Grenade"))
return WPREFIX_F1_GRENADE;
if (!Q_stricmp(szWeaponName, "Mills Grenade"))
return WPREFIX_MILLS_GRENADE;
if (!Q_stricmp(szWeaponName, "Nebelhandgranate"))
return WPREFIX_NEBELHANDGRANATE;
if (!Q_stricmp(szWeaponName, "M18 Smoke Grenade"))
return WPREFIX_M18_SMOKE_GRENADE;
if (!Q_stricmp(szWeaponName, "RDG-1 Smoke Grenade"))
return WPREFIX_RDG1_SMOKE_GRENADE;
if (!Q_stricmp(szWeaponName, "Bomba A Mano"))
return WPREFIX_BOMBA;
if (!Q_stricmp(szWeaponName, "Bomba A Mano Breda"))
return WPREFIX_BOMBA_BREDA;
if (!Q_stricmp(szWeaponName, "LandmineAllies"))
return WPREFIX_MINE;
if (!Q_stricmp(szWeaponName, "LandmineAxis"))
return WPREFIX_MINE;
if (!Q_stricmp(szWeaponName, "Minensuchgerat"))
return WPREFIX_MINE_DETECTOR_AXIS;
if (!Q_stricmp(szWeaponName, "Minedetector"))
return WPREFIX_MINE_DETECTOR;
return WPREFIX_FRAGGRENADE;
}
else if (iWeaponClass & WEAPON_CLASS_HEAVY)
{
@@ -133,7 +281,14 @@ int CG_GetVMAnimPrefixIndex()
if (!Q_stricmp(szWeaponName, "Panzerschreck"))
return WPREFIX_PANZERSCHRECK;
if (!Q_stricmp(szWeaponName, "Shotgun"))
return WPREFIX_SHOTGUN;
return WPREFIX_SHOTGUN;
//
// Team Assault and Team Tactics
//
if (!Q_stricmp(szWeaponName, "PIAT"))
return WPREFIX_PIAT;
return WPREFIX_BAZOOKA;
}
return WPREFIX_UNARMED;
@@ -226,10 +381,22 @@ void CG_ViewModelAnimation(refEntity_t* pModel)
case VM_ANIM_LADDERSTEP:
pszAnimSuffix = "ladderstep";
break;
case VM_ANIM_IDLE:
case VM_ANIM_IDLE_0:
pszAnimSuffix = "idle0";
break;
case VM_ANIM_IDLE_1:
pszAnimSuffix = "idle1";
break;
case VM_ANIM_IDLE_2:
pszAnimSuffix = "idle2";
break;
case VM_ANIM_DISABLED:
pszAnimSuffix = "disabled";
break;
default:
pszAnimSuffix = "idle";
break;
case VM_ANIM_IDLE:
pszAnimSuffix = "idle";
break;
}
sprintf(szAnimName, "%s_%s", AnimPrefixList[iAnimPrefixIndex], pszAnimSuffix);
+13 -8
View File
@@ -145,18 +145,23 @@ void VSS_AddRepulsion(cvssource_t* pA, cvssource_t* pB)
cvssource_t* ClientGameCommandManager::AllocateVSSSource()
{
m_free_vsssources = m_free_vsssources;
cvssource_t* pNew;
if (!m_free_vsssources) {
FreeVSSSource(m_active_vsssources.prev);
}
pNew = m_free_vsssources;
m_free_vsssources = m_free_vsssources->next;
memset(m_free_vsssources, 0, sizeof(cvssource_t));
memset(pNew, 0, sizeof(cvssource_t));
m_free_vsssources->next = m_active_vsssources.next;
m_free_vsssources->prev = &m_active_vsssources;
pNew->next = m_active_vsssources.next;
pNew->prev = &m_active_vsssources;
m_active_vsssources.next->prev = m_free_vsssources;
m_active_vsssources.next = m_free_vsssources;
m_active_vsssources.next->prev = pNew;
m_active_vsssources.next = pNew;
return m_free_vsssources;
return pNew;
}
void ClientGameCommandManager::FreeVSSSource(cvssource_t* p)
@@ -201,7 +206,7 @@ void ClientGameCommandManager::ResetVSSSources()
}
m_vsssources = (cvssource_t*)cgi.Malloc(sizeof(cvssource_t) * m_iAllocatedvsssources);
memset(m_vsssources, 0, sizeof(sizeof(cvssource_t) * m_iAllocatedvsssources));
memset(m_vsssources, 0, sizeof(cvssource_t) * m_iAllocatedvsssources);
m_active_vsssources.next = &m_active_vsssources;
m_active_vsssources.prev = &m_active_vsssources;
+2 -2
View File
@@ -865,7 +865,7 @@ void CL_WritePacket( void ) {
for ( i = clc.reliableAcknowledge + 1 ; i <= clc.reliableSequence ; i++ ) {
MSG_WriteByte( &buf, clc_clientCommand );
MSG_WriteLong( &buf, i );
MSG_WriteString( &buf, clc.reliableCommands[ i & (MAX_RELIABLE_COMMANDS-1) ] );
MSG_WriteScrambledString( &buf, clc.reliableCommands[ i & (MAX_RELIABLE_COMMANDS-1) ] );
}
// we want to send all the usercmds that were generated in the last
@@ -934,7 +934,7 @@ void CL_WritePacket( void ) {
clc.lastPacketSentTime = cls.realtime;
if ( cl_showSend->integer ) {
Com_Printf( "%i ", buf.cursize );
Com_Printf( "%zu ", buf.cursize );
}
CL_Netchan_Transmit (&clc.netchan, &buf);
+4 -4
View File
@@ -51,8 +51,8 @@ qboolean alt_down;
qboolean ctrl_down;
typedef struct {
char *name;
int keynum;
const char *name;
int keynum;
} keyname_t;
@@ -466,7 +466,7 @@ void Key_SetCtrlBinding( int keynum, const char *binding ) {
Key_GetBinding
===================
*/
char *Key_GetBinding( int keynum ) {
const char *Key_GetBinding( int keynum ) {
if ( keynum < 0 || keynum >= K_LASTKEY ) {
return "";
}
@@ -521,7 +521,7 @@ Key_GetKeysForCommand
void Key_GetKeysForCommand( const char *command, int *key1, int *key2 ) {
int i;
*key1 = *key2 = 0;
*key1 = *key2 = -1;
for( i = 0; i < K_LASTKEY; i++ ) {
if( !keys[ i ].binding ) {
+38 -19
View File
@@ -32,6 +32,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "../sys/sys_loadlib.h"
#endif
#include "gcdkeyc.h"
cvar_t *cl_nodelta;
cvar_t *cl_debugMove;
@@ -97,6 +99,7 @@ cvar_t *wombat;
cvar_t *cl_r_fullscreen;
cvar_t *cl_consoleKeys;
cvar_t *name;
cvar_t* j_pitch;
cvar_t* j_yaw;
@@ -218,7 +221,7 @@ CL_ChangeReliableCommand
======================
*/
void CL_ChangeReliableCommand( void ) {
int r, index, l;
size_t r, index, l;
r = clc.reliableSequence - (random() * 5);
index = clc.reliableSequence & ( MAX_RELIABLE_COMMANDS - 1 );
@@ -246,7 +249,7 @@ Dumps the current net message, prefixed by the length
====================
*/
void CL_WriteDemoMessage ( msg_t *msg, int headerBytes ) {
int len, swlen;
size_t len, swlen;
// write the packet sequence
len = clc.serverMessageSequence;
@@ -325,7 +328,7 @@ void CL_Record_f( void ) {
byte bufData[MAX_MSGLEN];
msg_t buf;
int i;
int len;
size_t len;
entityState_t *ent;
entityState_t nullstate;
char *s;
@@ -557,7 +560,7 @@ CL_ReadDemoMessage
=================
*/
void CL_ReadDemoMessage( void ) {
int r;
size_t r;
msg_t buf;
byte bufData[ MAX_MSGLEN ];
int s;
@@ -1058,7 +1061,8 @@ in anyway.
*/
void CL_RequestAuthorization( void ) {
char nums[64];
int i, j, l;
int i, j;
size_t l;
cvar_t *fs;
if ( !cls.authorizeServer.port ) {
@@ -1460,8 +1464,6 @@ void CL_Vid_Restart_f( void ) {
UI_ResolutionChange();
cls.rendererRegistered = qfalse;
cls.uiStarted = qfalse;
cls.cgameStarted = qfalse;
// unpause so the cgame definately gets a snapshot and renders a frame
Com_Unpause();
@@ -1809,7 +1811,11 @@ void CL_CheckForResend( void ) {
// }
NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, "getchallenge");
break;
case CA_AUTHORIZING:
// resend the cd key authorization
gcd_compute_response(cl_cdkey, Cmd_Argv(1), cls.gcdResponse, CDResponseMethod_REAUTH);
NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, "authorizeThis %s", cls.gcdResponse);
break;
case CA_CHALLENGING:
/*
wombat: sending conect here: an example connect string from MOHAA looks like this:
@@ -1822,7 +1828,11 @@ wombat: sending conect here: an example connect string from MOHAA looks like thi
Q_strncpyz( info, Cvar_InfoString( CVAR_USERINFO ), sizeof( info ) );
Info_SetValueForKey( info, "protocol", va("%i", PROTOCOL_VERSION ) );
Info_SetValueForKey( info, "qport", va("%i", port ) );
Info_SetValueForKey( info, "challenge", va("%i", clc.challenge ) );
Info_SetValueForKey(info, "challenge", va("%i", clc.challenge));
Info_SetValueForKey(info, "version", TARGET_GAME_VERSION);
#if TARGET_GAME_PROTOCOL >= 15
Info_SetValueForKey(info, "clientType", "Breakthrough");
#endif
strcpy(data, "connect ");
// TTimo adding " " around the userinfo string to avoid truncated userinfo on the server
@@ -2081,7 +2091,7 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) {
// challenge from the server we are connecting to
if ( !Q_stricmp(c, "challengeResponse") ) {
if ( cls.state != CA_CONNECTING ) {
if ( cls.state != CA_CONNECTING && cls.state != CA_AUTHORIZING ) {
Com_Printf( "Unwanted challenge response received. Ignored.\n" );
} else {
// start sending challenge repsonse instead of challenge request packets
@@ -2146,8 +2156,10 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) {
}
// cd check
if ( !Q_stricmp(c, "keyAuthorize") ) {
// we don't use these now, so dump them on the floor
if ( !Q_stricmp(c, "getKey") ) {
cls.state = CA_AUTHORIZING;
gcd_compute_response(cl_cdkey, Cmd_Argv(1), cls.gcdResponse, CDResponseMethod_NEWAUTH);
NET_OutOfBandPrint(NS_CLIENT, from, "authorizeThis %s", cls.gcdResponse);
return;
}
@@ -2279,7 +2291,7 @@ qboolean CL_CheckPaused(void)
// if paused->modified is set, the cvar has only been changed in
// this frame. Keep paused in this frame to ensure the server doesn't
// lag behind.
if(paused->integer || paused->modified)
if(paused->integer)
return qtrue;
return qfalse;
@@ -2294,6 +2306,8 @@ CL_CheckUserinfo
==================
*/
void CL_CheckUserinfo( void ) {
char szSanitizedName[MAX_NAME_LENGTH];
// don't add reliable commands when not yet connected
if(cls.state < CA_CHALLENGING)
return;
@@ -2305,6 +2319,10 @@ void CL_CheckUserinfo( void ) {
// send a reliable userinfo update if needed
if(cvar_modifiedFlags & CVAR_USERINFO)
{
if (Com_SanitizeName(name->string, szSanitizedName)) {
Cvar_Set("name", szSanitizedName);
}
cvar_modifiedFlags &= ~CVAR_USERINFO;
CL_AddReliableCommand( va("userinfo \"%s\"", Cvar_InfoString( CVAR_USERINFO ) ) );
}
@@ -3106,7 +3124,7 @@ void CL_Init( void ) {
cl_consoleKeys = Cvar_Get( "cl_consoleKeys", "~ ` 0x7e 0x60", CVAR_ARCHIVE );
// userinfo
Cvar_Get ("name", "UnnamedSoldier", CVAR_USERINFO | CVAR_ARCHIVE );
name = Cvar_Get ("name", "UnnamedSoldier", CVAR_USERINFO | CVAR_ARCHIVE );
Cvar_Get ("rate", "5000", CVAR_USERINFO | CVAR_ARCHIVE );
Cvar_Get ("snaps", "20", CVAR_USERINFO | CVAR_ARCHIVE );
Cvar_Get ("password", "", CVAR_USERINFO);
@@ -3299,7 +3317,7 @@ CL_ServerInfoPacket
void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) {
int i, type;
char info[MAX_INFO_STRING];
char* str;
const char* str;
char *infoString;
int prot;
@@ -3495,10 +3513,10 @@ CL_ServerStatusResponse
===================
*/
void CL_ServerStatusResponse( netadr_t from, msg_t *msg ) {
char *s;
const char *s;
char info[MAX_INFO_STRING];
int i, l, score, ping;
int len;
size_t len;
serverStatus_t *serverStatus;
serverStatus = NULL;
@@ -3588,7 +3606,7 @@ CL_LocalServers_f
==================
*/
void CL_LocalServers_f( void ) {
char *message;
const char *message;
int i, j;
netadr_t to;
@@ -4257,7 +4275,8 @@ qboolean CL_CDKeyValidate( const char *key, const char *checksum ) {
char ch;
byte sum;
char chs[3];
int i, len;
int i;
size_t len;
len = strlen(key);
if( len != CDKEY_LEN ) {
+37 -17
View File
@@ -24,7 +24,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "client.h"
#include "cl_ui.h"
char *svc_strings[256] = {
const char *svc_strings[256] = {
"svc_bad",
"svc_nop",
@@ -41,7 +41,7 @@ char *svc_strings[256] = {
msg_t *cl_currentMSG;
void SHOWNET( msg_t *msg, char *s) {
void SHOWNET( msg_t *msg, const char *s) {
if ( cl_shownet->integer >= 2) {
Com_Printf ("%3i:%s\n", msg->readcount-1, s);
}
@@ -75,8 +75,7 @@ void CL_DeltaEntity (msg_t *msg, clSnapshot_t *frame, int newnum, entityState_t
if ( unchanged ) {
*state = *old;
} else {
// FIXME: frametime
MSG_ReadDeltaEntity( msg, old, state, newnum, 0.0);
MSG_ReadDeltaEntity( msg, old, state, newnum, cls.serverFrameTime);
}
if ( state->number == (MAX_GENTITIES-1) ) {
@@ -117,7 +116,7 @@ void CL_ParsePacketEntities( msg_t *msg, clSnapshot_t *oldframe, clSnapshot_t *n
while ( 1 ) {
// read the entity index number
newnum = MSG_ReadBits( msg, GENTITYNUM_BITS );
newnum = MSG_ReadEntityNum(msg);
if ( newnum == (MAX_GENTITIES-1) ) {
break;
@@ -274,11 +273,10 @@ void CL_ParseSnapshot( msg_t *msg ) {
// read playerinfo
SHOWNET(msg, "playerstate");
// FIXME: frametime
if ( old ) {
MSG_ReadDeltaPlayerstate( msg, &old->ps, &newSnap.ps, 0.0 );
MSG_ReadDeltaPlayerstate( msg, &old->ps, &newSnap.ps, cls.serverFrameTime );
} else {
MSG_ReadDeltaPlayerstate( msg, NULL, &newSnap.ps, 0.0);
MSG_ReadDeltaPlayerstate( msg, NULL, &newSnap.ps, cls.serverFrameTime);
}
// read packet entities
@@ -446,6 +444,28 @@ static void CL_ParseServerInfo(void)
sizeof(clc.sv_dlURL));
}
#if TARGET_GAME_PROTOCOL >= 15
char* MSG_ReadGameStateChar(msg_t* msg) {
return MSG_ReadScrambledBigString(msg);
}
float MSG_ReadServerFrameTime(msg_t* msg) {
return MSG_ReadFloat(msg);
}
#else
char* MSG_ReadGameStateChar(msg_t* msg) {
return MSG_ReadString(msg);
}
float MSG_ReadServerFrameTime(msg_t* msg) {
return 1.f / atof(Info_ValueForKey(cl.gameState.stringData + cl.gameState.stringOffsets[CS_SYSTEMINFO], "sv_fps"));
}
#endif
/*
==================
CL_ParseGamestate
@@ -488,7 +508,7 @@ void CL_ParseGamestate( msg_t *msg ) {
if ( i < 0 || i >= MAX_CONFIGSTRINGS ) {
Com_Error( ERR_DROP, "configstring > MAX_CONFIGSTRINGS" );
}
s = MSG_ReadString( msg );
s = MSG_ReadGameStateChar( msg );
len = strlen( s );
if ( len + 1 + cl.gameState.dataCount > MAX_GAMESTATE_CHARS ) {
@@ -499,7 +519,7 @@ void CL_ParseGamestate( msg_t *msg ) {
Com_Memcpy( cl.gameState.stringData + cl.gameState.dataCount, s, len + 1 );
cl.gameState.dataCount += len + 1;
} else if ( cmd == svc_baseline ) {
newnum = MSG_ReadBits( msg, GENTITYNUM_BITS );
newnum = MSG_ReadEntityNum(msg);
if ( newnum < 0 || newnum >= MAX_GENTITIES ) {
Com_Error( ERR_DROP, "Baseline number out of range: %i", newnum );
}
@@ -516,6 +536,7 @@ void CL_ParseGamestate( msg_t *msg ) {
clc.clientNum = MSG_ReadLong(msg);
// read the checksum feed
clc.checksumFeed = MSG_ReadLong( msg );
cls.serverFrameTime = MSG_ReadServerFrameTime(msg);
// parse serverId and other cvars
CL_SystemInfoChanged();
@@ -727,7 +748,7 @@ void CL_ParseCommandString( msg_t *msg ) {
int index;
seq = MSG_ReadLong( msg );
s = MSG_ReadString( msg );
s = MSG_ReadScrambledString( msg );
// see if we have already executed stored it off
if ( clc.serverCommandSequence >= seq ) {
@@ -764,10 +785,9 @@ void CL_ParseLocationprint( msg_t *msg ) {
x = MSG_ReadShort( msg );
y = MSG_ReadShort( msg );
string = MSG_ReadString(msg);
string = MSG_ReadScrambledString(msg);
// FIXME
//UI_UpdateLocationPrint( x, y, string, 1.0 );
UI_UpdateLocationPrint( x, y, string, 1.0 );
}
/*
@@ -778,10 +798,10 @@ CL_ParseCenterprint
void CL_ParseCenterprint( msg_t *msg ) {
char *string;
string = MSG_ReadString( msg );
string = MSG_ReadScrambledString( msg );
// FIXME
//UI_UpdateCenterPrintf( string, 1.0 );
UI_UpdateCenterPrint( string, 1.0 );
}
/*
@@ -793,7 +813,7 @@ void CL_ParseServerMessage( msg_t *msg ) {
int cmd;
//Com_Printf( "ParseServerMessage: %i\n", msg->cursize );
if ( cl_shownet->integer == 1 ) {
Com_Printf ("%i ",msg->cursize);
Com_Printf ("%zu ",msg->cursize);
} else if ( cl_shownet->integer >= 2 ) {
Com_Printf ("------------------\n");
}
+6 -6
View File
@@ -877,7 +877,7 @@ Key_GetBindingBuf
====================
*/
static void Key_GetBindingBuf( int keynum, char *buf, int buflen ) {
char *value;
const char *value;
value = Key_GetBinding( keynum );
if ( value ) {
@@ -1119,7 +1119,7 @@ getNewConsole
====================
*/
UIFloatingConsole* getNewConsole() {
static constexpr char CONSOLE_NAME[] = PRODUCT_NAME_FULL " - " PRODUCT_VERSION_FULL;
static constexpr char CONSOLE_NAME[] = PRODUCT_NAME " console version " PRODUCT_VERSION;
UIFloatingConsole* console = new UIFloatingConsole;
console->Create(NULL, getDefaultConsoleRectangle(), CONSOLE_NAME, UWindowColor, UHudColor);
@@ -3638,8 +3638,8 @@ void UI_WantsKeyboard() {
}
struct widgettrans_s {
char *src;
char *dst;
const char *src;
const char *dst;
};
static widgettrans_s s_widgettrans[ 2 ] =
@@ -4885,7 +4885,7 @@ static void SaveConsoleRectangle( void ) {
if( !fakk_console->IsMinimized() ) {
r = fakk_console->getFrame();
Cvar_Set( "ui_consoleposition", va( "%d %d %d %d", r.pos.x, r.pos.y, r.size.width, r.size.height ) );
Cvar_Set( "ui_consoleposition", va( "%d %d %d %d", (int)r.pos.x, (int)r.pos.y, (int)r.size.width, (int)r.size.height ) );
if( wasMinimized ) {
fakk_console->ProcessEvent( UIFloatingWindow::W_MinimizePressed );
@@ -5492,7 +5492,7 @@ qboolean UI_IsResourceLoaded( const char *name ) {
case 104:
return TIKI_FindTikiAnim( name + 1 ) != NULL;
case 103:
return SkeletorCacheFindFilename( name + 1, NULL ) != NULL;
return SkeletorCacheFindFilename( name + 1, NULL );
case 107:
return S_IsSoundRegistered( name + 1 );
case 110:
+6 -4
View File
@@ -189,11 +189,13 @@ void UIDMBox::RemoveTopItem( void )
{
int i;
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
if (m_numitems > 0) {
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
m_numitems--;
m_numitems--;
}
}
str UIDMBox::CalculateBreaks( UIFont *font, str text, float max_width )
+6 -4
View File
@@ -186,11 +186,13 @@ void UIGMBox::RemoveTopItem( void )
{
int i;
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
if (m_numitems > 0) {
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
m_numitems--;
m_numitems--;
}
}
str UIGMBox::CalculateBreaks( UIFont *font, str text, float max_width )
+2 -2
View File
@@ -29,8 +29,8 @@ public:
SoundPickerClass();
void FileSelected( str &currentDirectory, str &partialName, str &fullname );
void FileChosen( str &currentDirectory, str &partialName, str &fullname );
void FileSelected( str &currentDirectory, str &partialName, str &fullname ) override;
void FileChosen( str &currentDirectory, str &partialName, str &fullname ) override;
};
#endif /* __CL_UISOUNDPICKER_H__ */
+6 -1
View File
@@ -519,7 +519,8 @@ void UIFakkLabel::DrawStatbar( float frac )
}
break;
}
default:
break;
}
}
else
@@ -574,6 +575,8 @@ void UIFakkLabel::DrawStatbar( float frac )
}
break;
}
default:
break;
}
}
}
@@ -603,6 +606,8 @@ void UIFakkLabel::DrawStatbar( float frac )
1.0
);
break;
default:
break;
}
}
}
+1 -1
View File
@@ -59,7 +59,7 @@ public:
void UpdateLocationPrint( int x, int y, const char *s, float alpha );
qboolean LetterboxActive( void );
void InitSubtitle( void );
void FrameInitialized( void );
void FrameInitialized( void ) override;
virtual void Pressed( Event *ev );
};
+6
View File
@@ -303,6 +303,7 @@ typedef struct {
int framecount;
int frametime; // msec since last frame
float serverFrameTime;
int realtime; // ignores pause
int realFrametime; // ignoring pause, so console always works
@@ -345,6 +346,11 @@ typedef struct {
hdelement_t HudDrawElements[ MAX_HUDDRAW_ELEMENTS ];
clientAnim_t anim;
stopWatch_t stopwatch;
void* savedCgameState;
int savedCgameStateSize;
char gcdResponse[73];
int unknown3_0;
int currentRate;
qhandle_t charSetShader;
qhandle_t whiteShader;
qhandle_t consoleShader;
+1 -1
View File
@@ -42,7 +42,7 @@ extern int chat_playerNum;
int Key_StringToKeynum( const char *str );
void Key_WriteBindings( fileHandle_t f );
void Key_SetBinding( int keynum, const char *binding );
char *Key_GetBinding( int keynum );
const char *Key_GetBinding( int keynum );
qboolean Key_IsDown( int keynum );
qboolean Key_GetOverstrikeMode( void );
void Key_SetOverstrikeMode( qboolean state );
+121 -6
View File
@@ -66,6 +66,34 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define CS_MOTD 4 // g_motd string for server message of the day
#define CS_WARMUP 5 // server time when the match will be restarted
#if TARGET_GAME_PROTOCOL >= 15
#define CS_MUSIC 6 // MUSIC_NewSoundtrack(cs)
#define CS_FOGINFO 7 // cg.farplane_cull cg.farplane_distance cg.farplane_color[3]
#define CS_SKYINFO 8 // cg.sky_alpha cg.sky_portal
#define CS_GAME_VERSION 9
#define CS_LEVEL_START_TIME 10 // so the timer only shows the current level cgs.levelStartTime
#define CS_CURRENT_OBJECTIVE 11
#define CS_RAIN_DENSITY 12 // cg.rain
#define CS_RAIN_SPEED 13
#define CS_RAIN_SPEEDVARY 14
#define CS_RAIN_SLANT 15
#define CS_RAIN_LENGTH 16
#define CS_RAIN_MINDIST 17
#define CS_RAIN_WIDTH 18
#define CS_RAIN_SHADER 19
#define CS_RAIN_NUMSHADERS 20
#define CS_VOTE_TIME 21
#define CS_VOTE_STRING 22
#define CS_VOTE_YES 23
#define CS_VOTE_NO 24
#define CS_VOTE_UNDECIDED 25
#else
#define CS_MUSIC 8 // MUSIC_NewSoundtrack(cs)
#define CS_FOGINFO 9 // cg.farplane_cull cg.farplane_distance cg.farplane_color[3]
#define CS_SKYINFO 10 // cg.sky_alpha cg.sky_portal
@@ -85,6 +113,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define CS_RAIN_SHADER 21
#define CS_RAIN_NUMSHADERS 22
#endif
#define CS_MATCHEND 26 // cgs.matchEndTime
#define CS_MODELS 32
@@ -98,11 +128,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define CS_PLAYERS (CS_LIGHTSTYLES+MAX_LIGHTSTYLES) // 1684
#define CS_WEAPONS (CS_PLAYERS+MAX_CLIENTS) // su44 was here
#define CS_TEAMS 1876
#define CS_GENERAL_STRINGS 1877
#define CS_SPECTATORS 1878
#define CS_ALLIES 1879
#define CS_AXIS 1880
#define CS_TEAMS 1892
#define CS_GENERAL_STRINGS 1893
#define CS_SPECTATORS 1894
#define CS_ALLIES 1895
#define CS_AXIS 1896
#define CS_SOUNDTRACK 1881
#define CS_TEAMINFO 1
@@ -122,6 +152,10 @@ typedef enum {
GT_TEAM, // team deathmatch
GT_TEAM_ROUNDS,
GT_OBJECTIVE,
// Team Assault game mode
GT_TOW,
// Team Tactics game mode
GT_LIBERATION,
GT_MAX_GAME_TYPE
} gametype_t;
@@ -231,6 +265,28 @@ typedef enum {
#define PMF_LEVELEXIT (1<<20) // use camera view instead of ps view
#endif
#if TARGET_GAME_PROTOCOL >= 15
// moh pm_flags
#define PMF_DUCKED (1<<0)
#define PMF_VIEW_PRONE (1<<1)
#define PMF_SPECTATING (1<<2)
#define PMF_RESPAWNED (1<<3)
#define PMF_NO_PREDICTION (1<<4)
#define PMF_FROZEN (1<<5)
#define PMF_INTERMISSION (1<<6)
#define PMF_SPECTATE_FOLLOW (1<<7)
#define PMF_CAMERA_VIEW (1<<7) // use camera view instead of ps view
#define PMF_NO_MOVE (1<<8)
#define PMF_VIEW_DUCK_RUN (1<<9)
#define PMF_VIEW_JUMP_START (1<<10)
#define PMF_LEVELEXIT (1<<11)
#define PMF_NO_GRAVITY (1<<12)
#define PMF_NO_HUD (1<<13)
#define PMF_UNKNOWN (1<<14)
#else
// moh pm_flags
#define PMF_DUCKED (1<<0)
#define PMF_VIEW_PRONE (1<<1)
@@ -249,6 +305,8 @@ typedef enum {
#define PMF_NO_HUD (1<<15)
#define PMF_UNKNOWN (1<<16)
#endif
// moveposflags
#define MPF_POSITION_STANDING (1<<0)
#define MPF_POSITION_CROUCHING (1<<1)
@@ -395,6 +453,12 @@ typedef enum {
#define EF_AXIS 0x00000100 // su44: this player is in axis team
#define EF_ANY_TEAM (EF_ALLIES | EF_AXIS)
#define EF_DEAD 0x00000200 // don't draw a foe marker over players with EF_DEAD
//
// Team assault flags
//
#define EF_PLAYER_IN_MENU 0x00000400 // Player is in menu
#define EF_PLAYER_TALKING 0x00000800 // Player is talking
#define EF_PLAYER_ARTILLERY 0x00002000 // Player is using an artillery
// su44: q3 remnants
@@ -528,6 +592,15 @@ extern const char *means_of_death_strings[];
#define DF_NO_DROP_WEAPONS (1<<16)
#define DF_NO_FOOTSTEPS (1<<17)
#define DF_WEAPON_LANDMINE_ALWAYS (1<<21)
#define DF_WEAPON_NO_RIFLE (1<<22)
#define DF_WEAPON_NO_SNIPER (1<<23)
#define DF_WEAPON_NO_SMG (1<<24)
#define DF_WEAPON_NO_MG (1<<25)
#define DF_WEAPON_NO_ROCKET (1<<26)
#define DF_WEAPON_NO_SHOTGUN (1<<27)
#define DF_WEAPON_NO_LANDMINE (1<<28)
#define DM_FLAG( flag ) ( g_gametype->integer && ( ( int )dmflags->integer & ( flag ) ) )
// content masks
@@ -612,7 +685,49 @@ typedef enum {
void BG_EvaluateTrajectoryDelta( const trajectory_t *tr, int atTime, vec3_t result );
void BG_PlayerStateToEntityState( playerState_t *ps, entityState_t *s, qboolean snap );
void BG_PlayerStateToEntityStateExtraPolate( playerState_t *ps, entityState_t *s, int time, qboolean snap );
void BG_PlayerStateToEntityStateExtraPolate(playerState_t* ps, entityState_t* s, int time, qboolean snap);
#if TARGET_GAME_PROTOCOL >= 15
enum vmAnim_e {
VM_ANIM_DISABLED,
VM_ANIM_IDLE,
VM_ANIM_CHARGE,
VM_ANIM_FIRE,
VM_ANIM_FIRE_SECONDARY,
VM_ANIM_RECHAMBER,
VM_ANIM_RELOAD,
VM_ANIM_RELOAD_SINGLE,
VM_ANIM_RELOAD_END,
VM_ANIM_PULLOUT,
VM_ANIM_PUTAWAY,
VM_ANIM_LADDERSTEP,
VM_ANIM_IDLE_0,
VM_ANIM_IDLE_1,
VM_ANIM_IDLE_2,
};
#else
enum vmAnim_e {
VM_ANIM_IDLE,
VM_ANIM_CHARGE,
VM_ANIM_FIRE,
VM_ANIM_FIRE_SECONDARY,
VM_ANIM_RECHAMBER,
VM_ANIM_RELOAD,
VM_ANIM_RELOAD_SINGLE,
VM_ANIM_RELOAD_END,
VM_ANIM_PULLOUT,
VM_ANIM_PUTAWAY,
VM_ANIM_LADDERSTEP,
VM_ANIM_IDLE_0,
VM_ANIM_IDLE_1,
VM_ANIM_IDLE_2,
VM_ANIM_DISABLED,
};
#endif
#ifdef __cplusplus
}
+1 -1
View File
@@ -422,7 +422,7 @@ void State::ParseAndProcessCommand
{
int argc;
const char *argv[ MAX_COMMANDS ];
char args[ MAX_COMMANDS ][ MAXTOKEN ];
char args[ MAX_COMMANDS ][ SCRIPT_MAXTOKEN ];
Script script;
Event *event;
+1 -1
View File
@@ -241,7 +241,7 @@ typedef struct gameImport_s
void ( *AddCommand )( const char *cmdName, xcommand_t cmdFunction );
int ( *FS_ReadFile )( const char *qpath, void **buffer, qboolean quiet );
void ( *FS_FreeFile )( void *buffer );
size_t( *FS_WriteFile )( const char *qpath, const void *buffer, size_t size );
int ( *FS_WriteFile )( const char *qpath, const void *buffer, int size );
fileHandle_t ( *FS_FOpenFileWrite )( const char *fileName );
fileHandle_t ( *FS_FOpenFileAppend )( const char *fileName );
const char *( *FS_PrepFileWrite )( const char *fileName );
+50
View File
@@ -3666,6 +3666,49 @@ qboolean Player::checkimmediateswitch( Conditional &condition )
return ( g_gametype->integer && g_immediateswitch->integer );
}
qboolean Player::checkmovementspeed(Conditional& condition)
{
int speed = atoi(condition.getParm(1));
return client->ps.speed >= speed;
}
qboolean Player::checkabletodefuse(Conditional& condition)
{
// FIXME: unimplemented
return true;
}
qboolean Player::checkonlandmine(Conditional& condition)
{
// FIXME: unimplemented
return false;
}
qboolean Player::checknearlandmine(Conditional& condition)
{
// FIXME: unimplemented
return false;
}
qboolean Player::CondCanPlaceLandmine(Conditional& condition)
{
// FIXME: unimplemented
return false;
}
qboolean Player::CondWeaponCurrentFireAnim(Conditional& condition)
{
// FIXME: unimplemented
return false;
}
qboolean Player::CondVehicleType(Conditional& condition)
{
// FIXME: unimplemented
return false;
}
qboolean Player::CondAnimDoneVM( Conditional &condition )
{
return animDoneVM;
@@ -4024,6 +4067,13 @@ Condition<Player> Player::Conditions[] =
{ "MIN_CHARGE_TIME_MET", &Player::checkminchargetimemet },
{ "MAX_CHARGE_TIME_MET", &Player::checkmaxchargetimemet },
{ "IMMEDIATE_SWITCH", &Player::checkimmediateswitch },
{ "CHECK_MOVEMENT_SPEED", &Player::checkmovementspeed },
{ "ABLE_TO_DEFUSE", &Player::checkabletodefuse },
{ "ON_LANDMINE", &Player::checkonlandmine },
{ "NEAR_LANDMINE", &Player::checknearlandmine },
{ "CAN_PLACE_LANDMINE", &Player::CondCanPlaceLandmine },
{ "WEAPON_CURRENT_FIRE_ANIM", &Player::CondWeaponCurrentFireAnim },
{ "VEHICLE_TYPE", &Player::CondVehicleType },
{ "ANIMDONE_VM", &Player::CondAnimDoneVM },
{ "CLIENT_COMMAND", &Player::CondClientCommand },
{ "IS_VM_ANIM", &Player::CondVMAnim },
+7
View File
@@ -443,6 +443,13 @@ public:
qboolean checkminchargetimemet( Conditional &condition );
qboolean checkmaxchargetimemet( Conditional &condition );
qboolean checkimmediateswitch( Conditional &condition );
qboolean checkmovementspeed( Conditional &condition );
qboolean checkabletodefuse( Conditional &condition );
qboolean checkonlandmine( Conditional &condition );
qboolean checknearlandmine( Conditional &condition );
qboolean CondCanPlaceLandmine( Conditional &condition );
qboolean CondWeaponCurrentFireAnim( Conditional &condition );
qboolean CondVehicleType( Conditional &condition );
qboolean CondAnimDoneVM( Conditional &condition );
qboolean CondClientCommand( Conditional &condition );
qboolean CondVMAnim( Conditional &condition );
+3 -3
View File
@@ -882,9 +882,9 @@ void CM_LoadMap( const char *name, qboolean clientload, int *checksum ) {
((int *)&header)[i] = LittleLong ( ((int *)&header)[i]);
}
if ( header.version != BSP_VERSION ) {
Com_Error (ERR_DROP, "CM_LoadMap: %s has wrong version number (%i should be %i)"
, name, header.version, BSP_VERSION );
if ( header.version < BSP_MIN_VERSION || header.version > BSP_MAX_VERSION ) {
Com_Error (ERR_DROP, "CM_LoadMap: %s has wrong version number (%i should be between %i and %i)"
, name, header.version, BSP_MIN_VERSION, BSP_MAX_VERSION );
}
cmod_base = ( byte * )&header;
+12 -6
View File
@@ -3068,7 +3068,7 @@ static void FS_ReorderPurePaks( void )
FS_Startup
================
*/
static void FS_Startup( const char *gameName )
static void FS_Startup(const char* gameName, const char* extensionName)
{
const char* homePath;
@@ -3087,10 +3087,16 @@ static void FS_Startup( const char *gameName )
fs_gamedirvar = Cvar_Get( "fs_game", "", CVAR_INIT | CVAR_SYSTEMINFO );
fs_restrict = Cvar_Get( "fs_restrict", "", CVAR_INIT );
FS_AddGameDirectory( fs_basepath->string, gameName );
if (gameName) {
FS_AddGameDirectory(fs_basepath->string, gameName);
}
if( *fs_gamedirvar->string && !Q_stricmp( gameName, "main" ) && Q_stricmp( fs_gamedirvar->string, gameName ) ) {
FS_AddGameDirectory( fs_basepath->string, fs_gamedirvar->string );
if (Q_stricmp(gameName, extensionName)) {
FS_AddGameDirectory(fs_basepath->string, extensionName);
}
if (*fs_gamedirvar->string && !Q_stricmp(gameName, GAME_EXTENSION_BASE) && Q_stricmp(fs_gamedirvar->string, gameName)) {
FS_AddGameDirectory(fs_basepath->string, fs_gamedirvar->string);
}
fs_mapdir = Cvar_Get( "mapdir", "", 0 );
@@ -3594,7 +3600,7 @@ void FS_InitFilesystem( void ) {
Com_StartupVariable( "fs_homepath" );
// try to start up normally
FS_Startup( BASEGAME );
FS_Startup( BASEGAME, GAME_EXTENSION_BASE);
FS_SetRestrictions();
if( !silentStart ) {
@@ -3640,7 +3646,7 @@ void FS_Restart( int checksumFeed ) {
FS_ClearPakReferences(0);
// try to start up normally
FS_Startup( BASEGAME );
FS_Startup(BASEGAME, GAME_EXTENSION_BASE);
FS_CheckPak0( );
+542 -198
View File
@@ -32,10 +32,10 @@ int oldsize = 0;
// TA stuff
//===================
static constexpr unsigned int MAX_PACKED_COORD = 65536;
static constexpr unsigned int MAX_PACKED_COORD_HALF = MAX_PACKED_COORD / 2;
static constexpr unsigned int MAX_PACKED_COORD_EXTRA = 262144;
static constexpr unsigned int MAX_PACKED_COORD_EXTRA_HALF = MAX_PACKED_COORD_EXTRA / 2;
static constexpr int MAX_PACKED_COORD = 65536;
static constexpr int MAX_PACKED_COORD_HALF = MAX_PACKED_COORD / 2;
static constexpr int MAX_PACKED_COORD_EXTRA = 262144;
static constexpr int MAX_PACKED_COORD_EXTRA_HALF = MAX_PACKED_COORD_EXTRA / 2;
//===
// Statistics for changes reporting
@@ -326,11 +326,21 @@ int MSG_ReadBits( msg_t *msg, int bits ) {
}
msg->readcount = (msg->bit>>3)+1;
}
#if TARGET_GAME_PROTOCOL >= 15
if (sgn) {
if (value & 1) {
value = ~(value >> 1);
} else {
value >>= 1;
}
}
#else
if (sgn) {
if (value & (1 << (bits - 1))) {
value |= -1 ^ ((1 << bits) - 1);
}
}
#endif
return value;
}
@@ -417,6 +427,32 @@ void MSG_WriteString( msg_t *sb, const char *s ) {
}
}
void MSG_WriteBigString( msg_t *sb, const char *s ) {
if ( !s ) {
MSG_WriteByte(sb, 0);
} else {
size_t l;
int i;
char string[BIG_INFO_STRING];
l = strlen( s );
if ( l >= BIG_INFO_STRING ) {
Com_Printf("MSG_WriteString: BIG_INFO_STRING");
MSG_WriteByte(sb, 0);
return;
}
Q_strncpyz( string, s, sizeof( string ) );
for ( i = 0 ; i <= l ; i++ ) {
MSG_WriteByte(sb, string[i]);
}
}
}
#if TARGET_GAME_PROTOCOL >= 15
void MSG_WriteScrambledString(msg_t* sb, const char* s) {
if (!s) {
strstats[0]++;
@@ -444,28 +480,6 @@ void MSG_WriteScrambledString(msg_t* sb, const char* s) {
}
}
void MSG_WriteBigString( msg_t *sb, const char *s ) {
if ( !s ) {
MSG_WriteByte(sb, 0);
} else {
size_t l;
int i;
char string[BIG_INFO_STRING];
l = strlen( s );
if ( l >= BIG_INFO_STRING ) {
Com_Printf("MSG_WriteString: BIG_INFO_STRING");
MSG_WriteByte(sb, 0);
return;
}
Q_strncpyz( string, s, sizeof( string ) );
for ( i = 0 ; i <= l ; i++ ) {
MSG_WriteByte(sb, string[i]);
}
}
}
void MSG_WriteScrambledBigString(msg_t* sb, const char* s) {
if (!s) {
strstats[0]++;
@@ -493,6 +507,18 @@ void MSG_WriteScrambledBigString(msg_t* sb, const char* s) {
}
}
#else
void MSG_WriteScrambledString(msg_t* sb, const char* s) {
return MSG_WriteString(sb, s);
}
void MSG_WriteScrambledBigString(msg_t* sb, const char* s) {
return MSG_WriteBigString(sb, s);
}
#endif
void MSG_WriteAngle( msg_t *sb, float f ) {
MSG_WriteByte (sb, (int)(f*256/360) & 255);
}
@@ -598,6 +624,8 @@ float MSG_ReadFloat( msg_t *msg ) {
return dat.f;
}
#if TARGET_GAME_PROTOCOL >= 15
char* MSG_ReadScrambledString(msg_t* msg) {
static char string[MAX_STRING_CHARS];
int l, c;
@@ -610,6 +638,9 @@ char* MSG_ReadScrambledString(msg_t* msg) {
}
c = NetByteToStrChar[c];
if (!c) {
break;
}
// translate all fmt spec to avoid crash bugs
if (c == '%') {
c = '.';
@@ -629,6 +660,52 @@ char* MSG_ReadScrambledString(msg_t* msg) {
return string;
}
char* MSG_ReadScrambledBigString(msg_t* msg) {
static char string[BIG_INFO_STRING];
int l, c;
l = 0;
do {
c = MSG_ReadByte(msg); // use ReadByte so -1 is out of bounds
if (c == -1) {
break;
}
c = NetByteToStrChar[c];
if (!c) {
break;
}
// translate all fmt spec to avoid crash bugs
if (c == '%') {
c = '.';
}
// don't allow higher ascii values
// (su44: this check is missing in MoHAA)
if (c > 127) {
c = '.';
}
string[l] = c;
l++;
} while (l < sizeof(string) - 1);
string[l] = 0;
return string;
}
#else
char* MSG_ReadScrambledString(msg_t* msg) {
return MSG_ReadString(msg);
}
char* MSG_ReadScrambledBigString(msg_t* msg) {
return MSG_ReadBigString(msg);
}
#endif
char *MSG_ReadString( msg_t *msg ) {
static char string[MAX_STRING_CHARS];
int l,c;
@@ -721,7 +798,6 @@ void MSG_GetNullEntityState(entityState_t *nullState) {
nullState->alpha = 1.0f;
nullState->scale = 1.0f;
nullState->parent = ENTITYNUM_NONE;
nullState->tag_num = -1; // su44
nullState->constantLight = 0xffffff;
nullState->renderfx = 16;
nullState->bone_tag[4] = -1;
@@ -1171,6 +1247,157 @@ typedef struct {
// using the stringizing operator to save typing...
#define NETF(x) #x,(size_t)&((entityState_t*)0)->x
#if TARGET_GAME_PROTOCOL >= 15
netField_t entityStateFields[] =
{
{ NETF(netorigin[0]), 0, netFieldType_t::coord },
{ NETF(netorigin[1]), 0, netFieldType_t::coord },
{ NETF(netangles[1]), 12, netFieldType_t::angle },
{ NETF(frameInfo[0].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[1].time), 15, netFieldType_t::animTime },
{ NETF(bone_angles[0][0]), -13, netFieldType_t::angle },
{ NETF(bone_angles[3][0]), -13, netFieldType_t::angle },
{ NETF(bone_angles[1][0]), -13, netFieldType_t::angle },
{ NETF(bone_angles[2][0]), -13, netFieldType_t::angle },
{ NETF(netorigin[2]), 0, netFieldType_t::coord },
{ NETF(frameInfo[0].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[1].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[2].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[3].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[0].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[1].index), 12, netFieldType_t::regular },
{ NETF(actionWeight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[2].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[3].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[2].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[3].index), 12, netFieldType_t::regular },
{ NETF(eType), 8, netFieldType_t::regular },
{ NETF(modelindex), 16, netFieldType_t::regular },
{ NETF(parent), 16, netFieldType_t::regular },
{ NETF(constantLight), 32, netFieldType_t::regular },
{ NETF(renderfx), 32, netFieldType_t::regular },
{ NETF(bone_tag[0]), -8, netFieldType_t::regular },
{ NETF(bone_tag[1]), -8, netFieldType_t::regular },
{ NETF(bone_tag[2]), -8, netFieldType_t::regular },
{ NETF(bone_tag[3]), -8, netFieldType_t::regular },
{ NETF(bone_tag[4]), -8, netFieldType_t::regular },
{ NETF(scale), 10, netFieldType_t::scale },
{ NETF(alpha), 8, netFieldType_t::alpha },
{ NETF(usageIndex), 16, netFieldType_t::regular },
{ NETF(eFlags), 16, netFieldType_t::regular },
{ NETF(solid), 32, netFieldType_t::regular },
{ NETF(netangles[2]), 12, netFieldType_t::angle },
{ NETF(netangles[0]), 12, netFieldType_t::angle },
{ NETF(tag_num), 10, netFieldType_t::regular },
{ NETF(bone_angles[1][2]), -13, netFieldType_t::angle },
{ NETF(attach_use_angles), 1, netFieldType_t::regular },
{ NETF(origin2[1]), 0, netFieldType_t::coord },
{ NETF(origin2[0]), 0, netFieldType_t::coord },
{ NETF(origin2[2]), 0, netFieldType_t::coord },
{ NETF(bone_angles[0][2]), -13, netFieldType_t::angle },
{ NETF(bone_angles[2][2]), -13, netFieldType_t::angle },
{ NETF(bone_angles[3][2]), -13, netFieldType_t::angle },
{ NETF(surfaces[0]), 8, netFieldType_t::regular },
{ NETF(surfaces[1]), 8, netFieldType_t::regular },
{ NETF(surfaces[2]), 8, netFieldType_t::regular },
{ NETF(surfaces[3]), 8, netFieldType_t::regular },
{ NETF(bone_angles[0][1]), -13, netFieldType_t::angle },
{ NETF(surfaces[4]), 8, netFieldType_t::regular },
{ NETF(surfaces[5]), 8, netFieldType_t::regular },
{ NETF(pos.trTime), 32, netFieldType_t::regular },
{ NETF(pos.trDelta[0]), 0, netFieldType_t::velocity },
{ NETF(pos.trDelta[1]), 0, netFieldType_t::velocity },
{ NETF(pos.trDelta[2]), 0, netFieldType_t::velocity },
{ NETF(loopSound), 16, netFieldType_t::regular },
{ NETF(loopSoundVolume), 0, netFieldType_t::regular },
{ NETF(loopSoundMinDist), 0, netFieldType_t::regular },
{ NETF(loopSoundMaxDist), 0, netFieldType_t::regular },
{ NETF(loopSoundPitch), 0, netFieldType_t::regular },
{ NETF(loopSoundFlags), 8, netFieldType_t::regular },
{ NETF(attach_offset[0]), 0, netFieldType_t::regular },
{ NETF(attach_offset[1]), 0, netFieldType_t::regular },
{ NETF(attach_offset[2]), 0, netFieldType_t::regular },
{ NETF(beam_entnum), 16, netFieldType_t::regular },
{ NETF(skinNum), 16, netFieldType_t::regular },
{ NETF(wasframe), 10, netFieldType_t::regular },
{ NETF(frameInfo[4].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[5].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[6].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[7].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[8].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[9].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[10].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[11].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[12].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[13].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[14].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[15].index), 12, netFieldType_t::regular },
{ NETF(frameInfo[4].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[5].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[6].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[7].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[8].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[9].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[10].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[11].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[12].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[13].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[14].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[15].time), 15, netFieldType_t::animTime },
{ NETF(frameInfo[4].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[5].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[6].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[7].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[8].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[9].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[10].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[11].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[12].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[13].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[14].weight), 8, netFieldType_t::animWeight },
{ NETF(frameInfo[15].weight), 8, netFieldType_t::animWeight },
{ NETF(bone_angles[1][1]), -13, netFieldType_t::angle },
{ NETF(bone_angles[2][1]), -13, netFieldType_t::angle },
{ NETF(bone_angles[3][1]), -13, netFieldType_t::angle },
{ NETF(bone_angles[4][0]), -13, netFieldType_t::angle },
{ NETF(bone_angles[4][1]), -13, netFieldType_t::angle },
{ NETF(bone_angles[4][2]), -13, netFieldType_t::angle },
{ NETF(clientNum), 8, netFieldType_t::regular },
{ NETF(groundEntityNum), GENTITYNUM_BITS, netFieldType_t::regular },
{ NETF(shader_data[0]), 0, netFieldType_t::regular },
{ NETF(shader_data[1]), 0, netFieldType_t::regular },
{ NETF(shader_time), 0, netFieldType_t::regular },
{ NETF(eyeVector[0]), 0, netFieldType_t::regular },
{ NETF(eyeVector[1]), 0, netFieldType_t::regular },
{ NETF(eyeVector[2]), 0, netFieldType_t::regular },
{ NETF(surfaces[6]), 8, netFieldType_t::regular },
{ NETF(surfaces[7]), 8, netFieldType_t::regular },
{ NETF(surfaces[8]), 8, netFieldType_t::regular },
{ NETF(surfaces[9]), 8, netFieldType_t::regular },
{ NETF(surfaces[10]), 8, netFieldType_t::regular },
{ NETF(surfaces[11]), 8, netFieldType_t::regular },
{ NETF(surfaces[12]), 8, netFieldType_t::regular },
{ NETF(surfaces[13]), 8, netFieldType_t::regular },
{ NETF(surfaces[14]), 8, netFieldType_t::regular },
{ NETF(surfaces[15]), 8, netFieldType_t::regular },
{ NETF(surfaces[16]), 8, netFieldType_t::regular },
{ NETF(surfaces[17]), 8, netFieldType_t::regular },
{ NETF(surfaces[18]), 8, netFieldType_t::regular },
{ NETF(surfaces[19]), 8, netFieldType_t::regular },
{ NETF(surfaces[20]), 8, netFieldType_t::regular },
{ NETF(surfaces[21]), 8, netFieldType_t::regular },
{ NETF(surfaces[22]), 8, netFieldType_t::regular },
{ NETF(surfaces[23]), 8, netFieldType_t::regular },
{ NETF(surfaces[24]), 8, netFieldType_t::regular },
{ NETF(surfaces[25]), 8, netFieldType_t::regular },
{ NETF(surfaces[26]), 8, netFieldType_t::regular },
{ NETF(surfaces[27]), 8, netFieldType_t::regular },
{ NETF(surfaces[28]), 8, netFieldType_t::regular },
{ NETF(surfaces[29]), 8, netFieldType_t::regular },
{ NETF(surfaces[30]), 8, netFieldType_t::regular },
{ NETF(surfaces[31]), 8, netFieldType_t::regular }
};
#else
netField_t entityStateFields[] =
{
{ NETF(netorigin[0]), 0, netFieldType_t::coord },
@@ -1320,6 +1547,7 @@ netField_t entityStateFields[] =
{ NETF(surfaces[30]), 8, netFieldType_t::regular },
{ NETF(surfaces[31]), 8, netFieldType_t::regular }
};
#endif
static constexpr unsigned long numEntityFields = sizeof(entityStateFields) / sizeof(entityStateFields[0]);
// if (int)f == f and (int)f + ( 1<<(FLOAT_INT_BITS-1) ) < ( 1 << FLOAT_INT_BITS )
@@ -1343,22 +1571,25 @@ void MSG_ReadRegular(msg_t* sb, int bits, void* toF)
if (!MSG_ReadBits(sb, 1))
{
// integral float
int32_t truncFloat = MSG_ReadBits(sb, -FLOAT_INT_BITS);
// bias to allow equal parts positive and negative
truncFloat -= FLOAT_INT_BIAS;
*(float*)toF = (float)truncFloat;
*(float*)toF = MSG_ReadBits(sb, -FLOAT_INT_BITS);
}
else
{
// full floating point value
*(float*)toF = MSG_ReadFloat(sb);
unsigned int v = MSG_ReadBits(sb, 32);
if (v & 1) {
*(int*)toF = ((v + 0x7A000000) >> 1) | 0x80000000;
}
else {
*(int*)toF = (v + 0x7A000000) >> 1;
}
}
}
}
else
{
if (MSG_ReadBits(msg, 1)) {
*(int*)toF = MSG_ReadBits(msg, bits);
if (MSG_ReadBits(sb, 1)) {
*(int*)toF = MSG_ReadBits(sb, bits);
}
else {
*(int*)toF = 0;
@@ -1366,6 +1597,11 @@ void MSG_ReadRegular(msg_t* sb, int bits, void* toF)
}
}
void MSG_ReadRegularSimple(msg_t* sb, int bits, void* toF)
{
MSG_ReadRegular(sb, bits, toF);
}
void MSG_WriteRegular(msg_t* sb, int bits, const void* toF)
{
float fullFloat;
@@ -1382,16 +1618,19 @@ void MSG_WriteRegular(msg_t* sb, int bits, const void* toF)
}
else {
MSG_WriteBits(sb, 1, 1);
if (trunc == fullFloat && trunc + FLOAT_INT_BIAS >= 0 &&
trunc + FLOAT_INT_BIAS < (1 << FLOAT_INT_BITS)) {
if (trunc == fullFloat && trunc >= -4096 && trunc < 4096) {
// send as small integer
MSG_WriteBits(sb, 0, 1);
MSG_WriteBits(sb, trunc + FLOAT_INT_BIAS, FLOAT_INT_BITS);
MSG_WriteBits(sb, trunc, -FLOAT_INT_BITS);
}
else {
// send as full floating point value
int newvalue = *(int*)toF * 2 - 0x7A000000;
if (*(int*)toF < 0) {
newvalue |= 1;
}
MSG_WriteBits(sb, 1, 1);
MSG_WriteBits(sb, *(int*)toF, 32);
// send as full floating point value
MSG_WriteBits(sb, newvalue, 32);
}
}
}
@@ -1418,9 +1657,9 @@ void MSG_WriteEntityNum(msg_t* sb, short number)
MSG_WriteBits(sb, (number + 1) % MAX_GENTITIES, GENTITYNUM_BITS);
}
short MSG_ReadEntityNum(msg_t* sb)
unsigned short MSG_ReadEntityNum(msg_t* sb)
{
return (MSG_ReadBits(sb, GENTITYNUM_BITS) - 1) % MAX_GENTITIES;
return (unsigned short)(MSG_ReadBits(sb, GENTITYNUM_BITS) - 1) % MAX_GENTITIES;
}
#else
@@ -1436,7 +1675,7 @@ void MSG_ReadRegular(msg_t* sb, int bits, void* toF)
else
{
if (!MSG_ReadBits(sb, 1)) {
*(float*)toF = (float)MSG_ReadBits(sb, FLOAT_INT_BITS);
*(float*)toF = (int)MSG_ReadBits(sb, FLOAT_INT_BITS) - FLOAT_INT_BIAS;
}
else
{
@@ -1456,6 +1695,28 @@ void MSG_ReadRegular(msg_t* sb, int bits, void* toF)
}
}
void MSG_ReadRegularSimple(msg_t* sb, int bits, void* toF)
{
if (bits == 0) {
// float
if (MSG_ReadBits(sb, 1) == 0) {
// integral float
int trunc = MSG_ReadBits(sb, FLOAT_INT_BITS);
// bias to allow equal parts positive and negative
trunc -= FLOAT_INT_BIAS;
*(float*)toF = trunc;
}
else {
// full floating point value
*(int*)toF = MSG_ReadBits(sb, 32);
}
}
else {
// integer
*(int*)toF = MSG_ReadBits(sb, bits);
}
}
void MSG_WriteRegular(msg_t* sb, int bits, const void* toF)
{
float fullFloat;
@@ -1530,7 +1791,7 @@ void MSG_WriteEntityNum(msg_t* sb, short number)
MSG_WriteBits(sb, number % MAX_GENTITIES, GENTITYNUM_BITS);
}
short MSG_ReadEntityNum(msg_t* sb)
unsigned short MSG_ReadEntityNum(msg_t* sb)
{
return MSG_ReadBits(sb, GENTITYNUM_BITS) % MAX_GENTITIES;
}
@@ -1568,7 +1829,7 @@ void MSG_WriteDeltaEntity( msg_t *msg, struct entityState_s *from, struct entity
if ( from == NULL ) {
return;
}
MSG_WriteBits( msg, from->number, GENTITYNUM_BITS );
MSG_WriteEntityNum(msg, from->number);
MSG_WriteBits( msg, 1, 1 );
return;
}
@@ -1813,6 +2074,55 @@ int MSG_PackCoordExtra(float coord)
#if TARGET_GAME_PROTOCOL >= 15
float MSG_ReadPackedAngle(msg_t* msg, int bits)
{
int packed = MSG_ReadBits(msg, abs(bits));
return MSG_UnpackAngle(packed, bits);
}
float MSG_ReadPackedAnimTime(msg_t* msg, int bits, float fromValue, float frameTime)
{
int packed;
if (!MSG_ReadBits(msg, 1)) {
return fromValue + frameTime;
}
packed = MSG_ReadBits(msg, bits);
return MSG_UnpackAnimTime(packed);
}
float MSG_ReadPackedAnimWeight(msg_t* msg, int bits)
{
int packed = MSG_ReadBits(msg, bits);
return MSG_UnpackAnimWeight(packed, bits);
}
float MSG_ReadPackedScale(msg_t* msg, int bits)
{
int packed = MSG_ReadBits(msg, bits);
return MSG_UnpackScale(packed);
}
float MSG_ReadPackedAlpha(msg_t* msg, int bits)
{
int packed = MSG_ReadBits(msg, bits);
return MSG_UnpackAlpha(packed, bits);
}
float MSG_ReadPackedCoord(msg_t* msg, float fromValue, int bits)
{
int packedFrom = MSG_PackCoord(fromValue);
int packedTo = MSG_ReadDeltaCoord(msg, packedFrom);
return MSG_UnpackCoord(packedTo, bits);
}
float MSG_ReadPackedCoordExtra(msg_t* msg, float fromValue, int bits)
{
int packedFrom = MSG_PackCoordExtra(fromValue);
int packedTo = MSG_ReadDeltaCoordExtra(msg, packedFrom);
return MSG_UnpackCoordExtra(packedTo, bits);
}
void MSG_WritePackedAngle(msg_t* msg, float value, int bits)
{
int packed = MSG_PackAngle(value, bits);
@@ -1823,9 +2133,10 @@ void MSG_WritePackedAnimTime(msg_t* msg, float fromValue, float toValue, float f
{
int packed;
if (abs(fromValue - toValue) < frameTime) {
if (fabs(fromValue - toValue) < frameTime) {
// below the frame time, don't send
MSG_WriteBits(msg, 0, 1);
return;
}
MSG_WriteBits(msg, 1, 1);
@@ -1923,6 +2234,80 @@ qboolean MSG_DeltaNeeded(const void* fromField, const void* toField, int fieldTy
#else
float MSG_ReadPackedAngle(msg_t* msg, int bits)
{
int result;
float tmp = 1.0f;
if (bits < 0) {
if (MSG_ReadBits(msg, 1))
tmp = -1.0f;
bits = ~bits;
}
result = MSG_ReadBits(msg, bits);
switch (bits)
{
case 8:
return tmp * 360.f / 256.f;
case 12:
return tmp * result * 360.f / 4096.f;
case 16:
return tmp * result * 360.f / 65536.f;
default:
return tmp * 360.f / (1 << bits) * result;
}
}
float MSG_ReadPackedAnimTime(msg_t* msg, int bits, float fromValue, float frameTime)
{
return MSG_ReadBits(msg, 15) / 100.0f;
}
float MSG_ReadPackedAnimWeight(msg_t* msg, int bits)
{
float tmp = MSG_ReadBits(msg, 8) / 255.0f;
if (tmp < 0.0f)
return 0.0f;
else if (tmp > 1.0f)
return 1.0f;
else
return tmp;
}
float MSG_ReadPackedScale(msg_t* msg, int bits)
{
return MSG_ReadBits(msg, 10) / 100.0f;
}
float MSG_ReadPackedAlpha(msg_t* msg, int bits)
{
float tmp = MSG_ReadBits(msg, 8) / 255.0f;
if (tmp < 0.0f)
return 0.0f;
else if (tmp > 1.0f)
return 1.0f;
else
return tmp;
}
float MSG_ReadPackedCoord(msg_t* msg, float fromValue, int bits)
{
float tmp = 1.0f;
int value = MSG_ReadBits(msg, 19);
if (value & 262144) // test for 19th bit
tmp = -1.0f;
value &= ~262144; // remove that bit
return tmp * value / 16.0f;
}
float MSG_ReadPackedCoordExtra(msg_t* msg, float fromValue, int bits)
{
int packedFrom = MSG_PackCoordExtra(fromValue);
int packedTo = MSG_ReadDeltaCoordExtra(msg, packedFrom);
return MSG_UnpackCoordExtra(packedTo, bits);
}
void MSG_WritePackedAngle(msg_t* msg, float value, int bits)
{
// angles, what a mess! it wouldnt surprise me if something goes wrong here ;)
@@ -2044,6 +2429,25 @@ qboolean MSG_DeltaNeeded(const void* fromField, const void* toField, int fieldTy
#endif
float MSG_ReadPackedVelocity(msg_t* msg, int bits)
{
float tmp = 1.0f;
int value = MSG_ReadBits(msg, 17);
if (value & 65536) // test for 17th bit
tmp = -1.0f;
value &= ~65536; // remove that bit
return tmp * value / 8.0f;
}
int MSG_ReadPackedSimple(msg_t* msg, int fromValue, int bits)
{
if (!MSG_ReadBits(msg, 1)) {
return fromValue;
}
return MSG_ReadBits(msg, bits);
}
void MSG_WritePackedVelocity(msg_t* msg, float value, int bits)
{
int32_t packed = (uint32_t)(value * 8.0f);
@@ -2159,106 +2563,34 @@ void MSG_ReadDeltaEntity( msg_t *msg, entityState_t *from, entityState_t *to,
} else {
switch (field->type) {
case netFieldType_e::regular:
if ( field->bits == 0 ) {
// float
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
*(float *)toF = 0.0f;
} else {
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
// integral float
trunc = MSG_ReadBits( msg, FLOAT_INT_BITS );
// bias to allow equal parts positive and negative
trunc -= FLOAT_INT_BIAS;
*(float *)toF = trunc;
if ( print ) {
Com_Printf( "%s:%i ", field->name, trunc );
}
} else {
// full floating point value
*toF = MSG_ReadBits( msg, 32 );
if ( print ) {
Com_Printf( "%s:%f ", field->name, *(float *)toF );
}
}
}
} else {
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
*toF = 0;
} else {
// integer
*toF = MSG_ReadBits( msg, field->bits );
if ( print ) {
Com_Printf( "%s:%i ", field->name, *toF );
}
}
}
MSG_ReadRegular(msg, field->bits, toF);
break;
case netFieldType_e::angle: // angles, what a mess! it wouldnt surprise me if something goes wrong here ;)
tmp = 1.0f;
if ( field->bits < 0 ) {
if ( MSG_ReadBits( msg, 1 ) )
tmp = -1.0f;
bits = ~field->bits;
}
else bits = field->bits;
result = MSG_ReadBits(msg, bits);
switch (bits)
{
case 8:
*(float*)toF = tmp * 360.f / 256.f;
break;
case 12:
*(float*)toF = tmp * result * 360.f / 4096.f;
break;
case 16:
*(float*)toF = tmp * result * 360.f / 65536.f;
break;
default:
*(float*)toF = tmp * 360.f / (1 << bits) * result;
break;
}
*(float*)toF = MSG_ReadPackedAngle(msg, field->bits);
break;
case netFieldType_e::animTime: // time
*(float *)toF = MSG_ReadBits( msg, 15 ) * 0.0099999998f;
*(float*)toF = MSG_ReadPackedAnimTime(msg, field->bits, *(float*)fromF, frameTime);
break;
case netFieldType_e::animWeight: // nasty!
tmp = MSG_ReadBits( msg, 8 ) / 255.0f;
if ( tmp < 0.0f )
*(float *)toF = 0.0f;
else if ( tmp > 1.0f )
*(float *)toF = 1.0f;
else
*(float *)toF = tmp;
// FPU instructions yay
*(float*)toF = MSG_ReadPackedAnimWeight(msg, field->bits);
break;
case netFieldType_e::scale:
*(float *)toF = MSG_ReadBits( msg, 10 ) *0.0099999998f;
*(float*)toF = MSG_ReadPackedScale(msg, field->bits);
break;
case netFieldType_e::alpha:
tmp = MSG_ReadBits( msg, 8 ) / 255.0f;
if ( tmp < 0.0f )
*(float *)toF = 0.0f;
else if ( tmp > 1.0f )
*(float *)toF = 1.0f;
else
*(float *)toF = tmp;
*(float*)toF = MSG_ReadPackedAlpha(msg, field->bits);
break;
case netFieldType_e::coord:
tmp = 1.0f;
bits = MSG_ReadBits( msg, 19 );
if ( bits & 262144 ) // test for 19th bit
tmp = -1.0f;
bits &= ~262144; // remove that bit
*(float *)toF = tmp * bits / 16.0f;
*(float*)toF = MSG_ReadPackedCoord(msg, *(float*)fromF, field->bits);
break;
case netFieldType_e::coordExtra:
*(float*)toF = MSG_ReadPackedCoordExtra(msg, *(float*)fromF, field->bits);
break;
case netFieldType_e::velocity:
tmp = 1.0f;
bits = MSG_ReadBits( msg, 17 );
if ( bits & 65536 ) // test for 17th bit
tmp = -1.0f;
bits &= ~65536; // remove that bit
*(float *)toF = tmp * bits / 8.0f;
*(float*)toF = MSG_ReadPackedVelocity(msg, field->bits);
break;
case netFieldType_e::simple:
*(int*)toF = MSG_ReadPackedSimple(msg, *(int*)fromF, field->bits);
break;
default:
Com_Error( ERR_DROP, "MSG_ReadDeltaEntity: unrecognized entity field type %i for field\n", i );
@@ -2336,6 +2668,16 @@ float MSG_UnpackAnimTime(int packed)
return packed / 100.f;
}
float MSG_UnpackAnimWeight(int result, int bits)
{
const int32_t max = (1 << bits) - 1;
const float tmp = (float)result / (float)max;
if (tmp < 0.0f) return 0.f;
else if (tmp > 1.0f) return 1.f;
else return tmp;
}
float MSG_UnpackScale(int packed)
{
return packed / 100.f;
@@ -2508,6 +2850,66 @@ plyer_state_t communication
// using the stringizing operator to save typing...
#define PSF(x) #x,(size_t)&((playerState_t*)0)->x
#if TARGET_GAME_PROTOCOL >= 15
netField_t playerStateFields[] =
{
{ PSF(commandTime), 32, netFieldType_t::regular },
{ PSF(origin[0]), 0, netFieldType_t::coordExtra },
{ PSF(origin[1]), 0, netFieldType_t::coordExtra },
{ PSF(viewangles[1]), 0, netFieldType_t::regular },
{ PSF(velocity[1]), 0, netFieldType_t::velocity },
{ PSF(velocity[0]), 0, netFieldType_t::velocity },
{ PSF(viewangles[0]), 0, netFieldType_t::regular },
{ PSF(origin[2]), 0, netFieldType_t::coordExtra },
{ PSF(velocity[2]), 0, netFieldType_t::velocity },
{ PSF(iViewModelAnimChanged), 2, netFieldType_t::regular },
{ PSF(damage_angles[0]), -13, netFieldType_t::angle },
{ PSF(damage_angles[1]), -13, netFieldType_t::angle },
{ PSF(damage_angles[2]), -13, netFieldType_t::angle },
{ PSF(speed), 16, netFieldType_t::regular },
{ PSF(delta_angles[1]), 16, netFieldType_t::regular },
{ PSF(viewheight), -8, netFieldType_t::regular },
{ PSF(groundEntityNum), GENTITYNUM_BITS, netFieldType_t::regular },
{ PSF(delta_angles[0]), 16, netFieldType_t::regular },
{ PSF(iViewModelAnim), 4, netFieldType_t::regular },
{ PSF(fov), 0, netFieldType_t::regular },
{ PSF(current_music_mood), 8, netFieldType_t::regular },
{ PSF(gravity), 16, netFieldType_t::regular },
{ PSF(fallback_music_mood), 8, netFieldType_t::regular },
{ PSF(music_volume), 0, netFieldType_t::regular },
{ PSF(pm_flags), 16, netFieldType_t::regular },
{ PSF(clientNum), 8, netFieldType_t::regular },
{ PSF(fLeanAngle), 0, netFieldType_t::regular },
{ PSF(blend[3]), 0, netFieldType_t::regular },
{ PSF(blend[0]), 0, netFieldType_t::regular },
{ PSF(pm_type), 8, netFieldType_t::regular },
{ PSF(feetfalling), 8, netFieldType_t::regular },
{ PSF(radarInfo), 26, netFieldType_t::regular },
{ PSF(camera_angles[0]), 16, netFieldType_t::angle },
{ PSF(camera_angles[1]), 16, netFieldType_t::angle },
{ PSF(camera_angles[2]), 16, netFieldType_t::angle },
{ PSF(camera_origin[0]), 0, netFieldType_t::coordExtra },
{ PSF(camera_origin[1]), 0, netFieldType_t::coordExtra },
{ PSF(camera_origin[2]), 0, netFieldType_t::coordExtra },
{ PSF(camera_posofs[0]), 0, netFieldType_t::coordExtra },
{ PSF(camera_posofs[2]), 0, netFieldType_t::coordExtra },
{ PSF(camera_time), 0, netFieldType_t::regular },
{ PSF(voted), 1, netFieldType_t::regular },
{ PSF(bobCycle), 8, netFieldType_t::regular },
{ PSF(delta_angles[2]), 16, netFieldType_t::regular },
{ PSF(viewangles[2]), 0, netFieldType_t::regular },
{ PSF(music_volume_fade_time), 0, netFieldType_t::regular },
{ PSF(reverb_type), 6, netFieldType_t::regular },
{ PSF(reverb_level), 0, netFieldType_t::regular },
{ PSF(blend[1]), 0, netFieldType_t::regular },
{ PSF(blend[2]), 0, netFieldType_t::regular },
{ PSF(camera_offset[0]), 0, netFieldType_t::regular },
{ PSF(camera_offset[1]), 0, netFieldType_t::regular },
{ PSF(camera_offset[2]), 0, netFieldType_t::regular },
{ PSF(camera_posofs[1]), 0, netFieldType_t::coordExtra },
{ PSF(camera_flags), 16, netFieldType_t::regular }
};
#else
netField_t playerStateFields[] =
{
{ PSF(commandTime), 32, netFieldType_t::regular },
@@ -2566,6 +2968,7 @@ netField_t playerStateFields[] =
{ PSF(camera_posofs[1]), 0, netFieldType_t::coord },
{ PSF(camera_flags), 16, netFieldType_t::regular }
};
#endif
/*
=============
@@ -2800,88 +3203,29 @@ void MSG_ReadDeltaPlayerstate(msg_t *msg, playerState_t *from, playerState_t *to
numFields = sizeof( playerStateFields ) / sizeof( playerStateFields[0] );
lc = MSG_ReadByte(msg);
//Com_DPrintf( "===\nMSG_ReadDeltaPlayerstate: count %i\n===\n", lc );
assert(lc <= numFields);
for ( i = 0, field = playerStateFields ; i < lc ; i++, field++ ) {
fromF = (int *)( (byte *)from + field->offset );
toF = (int *)( (byte *)to + field->offset );
//Com_DPrintf( "field %s ", field->name );
if ( ! MSG_ReadBits( msg, 1 ) ) {
// no change
*toF = *fromF;
//Com_DPrintf( "NO CHANGE " );
//Com_DPrintf( "value int %i, float %f\n", *toF, *(float *)toF );
} else {
//Com_DPrintf( "type %i, ", field->type );
switch ( field->type ) {
case netFieldType_e::regular:
if ( field->bits == 0 ) {
// float
if ( MSG_ReadBits( msg, 1 ) == 0 ) {
// integral float
trunc = MSG_ReadBits( msg, FLOAT_INT_BITS );
// bias to allow equal parts positive and negative
trunc -= FLOAT_INT_BIAS;
*(float *)toF = trunc;
if ( print ) {
Com_Printf( "%s:%i ", field->name, trunc );
}
} else {
// full floating point value
*toF = MSG_ReadBits( msg, 32 );
if ( print ) {
Com_Printf( "%s:%f ", field->name, *(float *)toF );
}
}
} else {
// integer
*toF = MSG_ReadBits( msg, field->bits );
if ( print ) {
Com_Printf( "%s:%i ", field->name, *toF );
}
}
MSG_ReadRegularSimple(msg, field->bits, toF);
break;
case netFieldType_e::angle:
tmp = 1.0f;
if ( field->bits < 0 ) {
if ( MSG_ReadBits( msg, 1 ) )
tmp = -1.0f;
bits = - field->bits -1;
}
else bits = field->bits;
result = MSG_ReadBits(msg, bits);
switch (bits)
{
case 8:
*(float*)toF = tmp * 360.f / 256.f;
break;
case 12:
*(float*)toF = tmp * result * 360.f / 4096.f;
break;
case 16:
*(float*)toF = tmp * result * 360.f / 65536.f;
break;
default:
*(float*)toF = tmp * 360.f / (1 << bits) * result;
break;
}
*(float*)toF = MSG_ReadPackedAngle(msg, field->bits);
break;
case netFieldType_e::coord:
tmp = 1.0f;
bits = MSG_ReadBits( msg, 19 );
if ( bits & 262144 ) // test for 19th bit
tmp = -1.0f;
bits &= ~262144; // 4294705151; // remove that bit
*(float *)toF = tmp * bits / 16.0f;
*(float*)toF = MSG_ReadPackedCoord(msg, *(float*)fromF, field->bits);
break;
case netFieldType_e::coordExtra:
*(float*)toF = MSG_ReadPackedCoordExtra(msg, *(float*)fromF, field->bits);
break;
case netFieldType_e::velocity:
tmp = 1.0f;
bits = MSG_ReadBits( msg, 17 );
if ( bits & 65536 ) // test for 17th bit
tmp = -1.0f;
bits &= ~65536; // 4294901759; // remove that bit
*(float *)toF = tmp * bits / 8.0f;
*(float*)toF = MSG_ReadPackedVelocity(msg, field->bits);
break;
default:
break;
+51 -34
View File
@@ -29,16 +29,38 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
extern "C" {
#endif
#define PRODUCT_NAME "OpenMoHAA"
#define PRODUCT_VERSION_NUMBER "0.51"
#define PRODUCT_VERSION_STAGE "alpha"
#define PRODUCT_VERSION PRODUCT_VERSION_NUMBER "-" PRODUCT_VERSION_STAGE
#define PRODUCT_DATE __DATE__
#define PRODUCT_NAME "OpenMoHAA"
//
// Version
//
// These values are the only one that must be set for the version
#define PRODUCT_VERSION_MAJOR 0
#define PRODUCT_VERSION_MINOR 53
#define PRODUCT_VERSION_PATCH 1
#define PRODUCT_VERSION_STAGE "alpha"
//
// Version display
//
#define PRODUCT_VERSION_NUMBER_STRING XSTRING(PRODUCT_VERSION_MAJOR) "." XSTRING(PRODUCT_VERSION_MINOR) "." XSTRING(PRODUCT_VERSION_PATCH)
#define PRODUCT_VERSION PRODUCT_VERSION_NUMBER_STRING "-" PRODUCT_VERSION_STAGE
#define PRODUCT_DATE __DATE__
#define BASEGAME "main"
//
// The target type specifies which content pack the engine targets.
//
// Note: An universal client is not currently possible without refactoring the network and the file system.
// Pak files must be reloaded on-the-fly depending on the server the client is connecting to.
//
#if TARGET_GAME_TYPE == 1
//
// Team Assault
#define BASEGAME "mainta"
#define PRODUCT_EXTENSION "Spearhead"
//
#define GAME_EXTENSION_BASE "mainta"
#define PRODUCT_EXTENSION "spearhead"
// The version string must be equal or above 2.0 to be able to connect to spearhead servers
#define TARGET_GAME_VERSION "2.16"
#define TARGET_GAME_PROTOCOL 17
@@ -48,10 +70,12 @@ extern "C" {
#define HOMEPATH_NAME_WIN "mohta"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#elif TARGET_GAME_TYPE == 2
//
// Team Tactics
#define BASEGAME "maintt"
#define PRODUCT_EXTENSION "Breakthrough"
// The version string must be equal or above 2.0 to be able to connect to breakthrough servers
//
#define GAME_EXTENSION_BASE "maintt"
#define PRODUCT_EXTENSION "breakthrough"
// The version string must be equal or above 2.0 to be able to connect to breakthrough servers
#define TARGET_GAME_VERSION "2.41"
#define TARGET_GAME_PROTOCOL 17
#define TARGET_GAME_NAME "mohaab"
@@ -60,11 +84,13 @@ extern "C" {
#define HOMEPATH_NAME_WIN "mohtt"
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#else
// The default: the base game (no expansion)
#define BASEGAME "main"
#define PRODUCT_EXTENSION "Base"
// The version string must be below 1.12, otherwise it's not possible to connect
//
// Base game
//
#define GAME_EXTENSION_BASE "main"
#define PRODUCT_EXTENSION "base"
// The version string must be 1.1x or below, otherwise it's not possible to connect
#define TARGET_GAME_VERSION "1.12"
#define TARGET_GAME_PROTOCOL 8
#define TARGET_GAME_NAME "mohaa"
@@ -74,11 +100,11 @@ extern "C" {
#define HOMEPATH_NAME_MACOSX HOMEPATH_NAME_WIN
#endif
#define PRODUCT_NAME_FULL PRODUCT_NAME ": " PRODUCT_EXTENSION
#define PRODUCT_VERSION_FULL PRODUCT_VERSION " (for " TARGET_GAME_VERSION ")"
#define PRODUCT_NAME_FULL PRODUCT_NAME " - v" PRODUCT_VERSION " - ext-" PRODUCT_EXTENSION
#define PRODUCT_VERSION_FULL PRODUCT_NAME_FULL
#define CLIENT_WINDOW_TITLE "OpenMoHAA"
#define CLIENT_WINDOW_MIN_TITLE "OpenMoHAA"
#define CLIENT_WINDOW_TITLE PRODUCT_NAME
#define CLIENT_WINDOW_MIN_TITLE PRODUCT_NAME
#define MAX_TEAMNAME 32
@@ -1599,7 +1625,7 @@ typedef enum
#define RESERVED_CONFIGSTRINGS 2 // game can't modify below this, only the system can
#define MAX_GAMESTATE_CHARS 32000
#define MAX_GAMESTATE_CHARS 41952
typedef struct {
int stringOffsets[MAX_CONFIGSTRINGS];
char stringData[MAX_GAMESTATE_CHARS];
@@ -1705,6 +1731,11 @@ typedef struct playerState_s {
float camera_posofs[3];
int camera_flags;
float damage_angles[3];
// --
// Team Assault
int radarInfo;
qboolean voted;
// --
// not communicated over the net at all
int ping; // server to game info for scoreboard
@@ -2032,20 +2063,6 @@ typedef struct hdelement_s {
struct fontheader_s *pFont;
} hdelement_t;
enum vmAnim_e {
VM_ANIM_IDLE,
VM_ANIM_CHARGE,
VM_ANIM_FIRE,
VM_ANIM_FIRE_SECONDARY,
VM_ANIM_RECHAMBER,
VM_ANIM_RELOAD,
VM_ANIM_RELOAD_SINGLE,
VM_ANIM_RELOAD_END,
VM_ANIM_PULLOUT,
VM_ANIM_PUTAWAY,
VM_ANIM_LADDERSTEP
};
typedef struct {
frameInfo_t g_VMFrameInfo[MAX_FRAMEINFOS];
+7
View File
@@ -83,7 +83,10 @@ void MSG_WriteLong (msg_t *sb, int c);
void MSG_WriteFloat (msg_t *sb, float f);
void MSG_WriteString (msg_t *sb, const char *s);
void MSG_WriteBigString (msg_t *sb, const char *s);
void MSG_WriteScrambledString(msg_t* sb, const char* s);
void MSG_WriteScrambledBigString(msg_t* sb, const char* s);
void MSG_WriteAngle16 (msg_t *sb, float f);
void MSG_WriteEntityNum(msg_t* sb, short number);
void MSG_BeginReading (msg_t *sb);
void MSG_BeginReadingOOB(msg_t *sb);
@@ -104,9 +107,12 @@ float MSG_ReadFloat (msg_t *sb);
char *MSG_ReadString (msg_t *sb);
char *MSG_ReadBigString (msg_t *sb);
char *MSG_ReadStringLine( msg_t *sb );
char* MSG_ReadScrambledString(msg_t* msg);
char* MSG_ReadScrambledBigString(msg_t* msg);
float MSG_ReadAngle8( msg_t *sb );
float MSG_ReadAngle16 (msg_t *sb);
void MSG_ReadData (msg_t *sb, void *buffer, int size);
unsigned short MSG_ReadEntityNum(msg_t* sb);
void MSG_WriteDeltaUsercmd( msg_t *msg, struct usercmd_s *from, struct usercmd_s *to );
@@ -158,6 +164,7 @@ void MSG_WritePackedSimple(msg_t* msg, int value, int bits);
float MSG_UnpackAngle(int value, int bits);
float MSG_UnpackAnimTime(int packed);
float MSG_UnpackAnimWeight(int result, int bits);
float MSG_UnpackScale(int packed);
float MSG_UnpackAlpha(int packed, int bits);
float MSG_UnpackCoord(int packed, int bits);
+2 -2
View File
@@ -468,8 +468,8 @@ typedef struct {
// little-endian "2015"
#define BSP_BETA_VERSION 18 // Beta Allied Assault
#define BSP_BASE_VERSION 19 // vanilla Allied Assault
#define BSP_VERSION 19 // current Allied Assault
#define BSP_MIN_VERSION 18 // Beta Allied Assault
#define BSP_MAX_VERSION 21 // Breakthrough
// there shouldn't be any problem with increasing these values at the
+5 -5
View File
@@ -582,7 +582,7 @@ const char* Script::GrabNextToken(qboolean crossline)
*token_p++ = *script_p++;
}
if (token_p == &token[MAXTOKEN]) {
if (token_p == &token[SCRIPT_MAXTOKEN]) {
FILE_Error(ERR_DROP, "Token too large on line %i in file %s\n",
line, filename.c_str());
}
@@ -824,7 +824,7 @@ const char* Script::GetLine(qboolean crossline)
start = script_p;
SkipToEOL();
size = script_p - start;
if (size < (MAXTOKEN - 1)) {
if (size < (SCRIPT_MAXTOKEN - 1)) {
memcpy(token, start, size);
token[size] = '\0';
} else {
@@ -859,7 +859,7 @@ const char* Script::GetRaw(void)
start = script_p;
SkipToEOL();
size = script_p - start;
if (size < (MAXTOKEN - 1)) {
if (size < (SCRIPT_MAXTOKEN - 1)) {
memset(token, 0, sizeof(token));
memcpy(token, start, size);
} else {
@@ -946,7 +946,7 @@ const char* Script::GetString(qboolean crossline)
startline, filename.c_str());
}
if (token_p == &token[MAXTOKEN]) {
if (token_p == &token[SCRIPT_MAXTOKEN]) {
FILE_Error(ERR_DROP, "String too large on line %i in file %s\n",
line, filename.c_str());
}
@@ -1075,7 +1075,7 @@ int Script::LinesInFile(void)
qboolean temp_tokenready;
const char* temp_script_p;
int temp_line;
char temp_token[MAXTOKEN];
char temp_token[SCRIPT_MAXTOKEN];
int numentries;
temp_tokenready = tokenready;
+3 -3
View File
@@ -40,13 +40,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define TOKENSPACE (' ')
#define TOKENSPECIAL ('$')
#define MAXTOKEN 512
#define SCRIPT_MAXTOKEN 512
typedef struct {
qboolean tokenready;
int offset;
int line;
char token[MAXTOKEN];
char token[SCRIPT_MAXTOKEN];
} scriptmarker_t;
typedef struct {
@@ -67,7 +67,7 @@ protected:
Container<macro*> macrolist;
int line;
char token[MAXTOKEN];
char token[SCRIPT_MAXTOKEN];
qboolean releaseBuffer;
qboolean hasError;
+9 -9
View File
@@ -388,7 +388,7 @@ void TikiScript::AddMacro( const char *name, const char *expansion )
return;
}
if( nummacros >= MAXMACROS )
if( nummacros >= TIKI_MAXMACROS )
{
TIKI_DPrintf( "Too many %cdefine in file %s\n", TOKENSPECIAL, Filename() );
}
@@ -420,7 +420,7 @@ qboolean TikiScript::ProcessCommand( qboolean crossline )
char argument1[ 256 ];
char argument2[ 256 ];
sscanf( script_p, "%c%s %s %s\n", &dummy, &command, &argument1, &argument2 );
sscanf( script_p, "%c%s %s %s\n", &dummy, command, argument1, argument2 );
if( !stricmp( command, "define" ) )
{
@@ -760,7 +760,7 @@ const char *TikiScript::GetToken( qboolean crossline )
*token_p++ = *i->script_p++;
}
if( token_p == &i->token[ MAXTOKEN ] )
if( token_p == &i->token[ TIKI_MAXTOKEN ] )
{
TIKI_DPrintf( "Token too large on line %i in file %s\n", i->line, i->Filename() );
break;
@@ -869,7 +869,7 @@ const char *TikiScript::GetLine( qboolean crossline )
start = i->script_p;
SkipToEOL();
size = i->script_p - start;
if( size < ( MAXTOKEN - 1 ) )
if( size < ( TIKI_MAXTOKEN - 1 ) )
{
memcpy( i->token, start, size );
i->token[ size ] = '\0';
@@ -928,7 +928,7 @@ const char *TikiScript::GetAndIgnoreLine( qboolean crossline )
start = script_p;
SkipToEOL();
size = script_p - start;
if( size < ( MAXTOKEN - 1 ) )
if( size < ( TIKI_MAXTOKEN - 1 ) )
{
memcpy( token, start, size );
token[ size ] = '\0';
@@ -981,7 +981,7 @@ const char *TikiScript::GetRaw( void )
start = script_p;
SkipToEOL();
size = script_p - start;
if( size < ( MAXTOKEN - 1 ) )
if( size < ( TIKI_MAXTOKEN - 1 ) )
{
memset( token, 0, sizeof( token ) );
memcpy( token, start, size );
@@ -1086,7 +1086,7 @@ const char *TikiScript::GetString( qboolean crossline )
"line %d in file %s\n", startline, i->filename );
}
if( token_p == &i->token[ MAXTOKEN ] )
if( token_p == &i->token[ TIKI_MAXTOKEN ] )
{
TIKI_DPrintf( "String too large on line %i in file %s\n", i->line, i->filename );
}
@@ -1192,7 +1192,7 @@ int TikiScript::LinesInFile( void )
qboolean temp_tokenready;
const char *temp_script_p;
int temp_line;
char temp_token[ MAXTOKEN ];
char temp_token[ TIKI_MAXTOKEN ];
int numentries;
temp_tokenready = tokenready;
@@ -1232,7 +1232,7 @@ void TikiScript::Parse( char *data, int length, const char *name )
Reset();
this->length = length;
end_p = script_p + length;
strncpy( filename, name, MAXTOKEN );
strncpy( filename, name, TIKI_MAXTOKEN );
}
/*
+8 -10
View File
@@ -32,21 +32,19 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define TOKENSPACE (' ')
#define TOKENSPECIAL ('$')
#ifndef MAXTOKEN
#define MAXTOKEN 256
#endif
#define TIKI_MAXTOKEN 256
#define MAXMACROS 48
#define TIKI_MAXMACROS 48
typedef struct {
char name[ MAXTOKEN ];
char macro[ MAXTOKEN ];
char name[TIKI_MAXTOKEN];
char macro[TIKI_MAXTOKEN];
} tiki_macro_t;
typedef struct {
const char *mark_script_p;
qboolean mark_tokenready;
char mark_token[ MAXTOKEN ];
char mark_token[TIKI_MAXTOKEN];
} tiki_mark_t;
#ifdef __cplusplus
@@ -57,13 +55,13 @@ protected:
qboolean tokenready;
class TikiScript *include;
class TikiScript *parent;
char filename[ MAXTOKEN ];
char filename[TIKI_MAXTOKEN];
const char *script_p;
const char *end_p;
tiki_macro_t macros[ MAXMACROS ];
tiki_macro_t macros[TIKI_MAXMACROS];
int nummacros;
int line;
char token[ MAXTOKEN ];
char token[TIKI_MAXTOKEN];
qboolean releaseBuffer;
tiki_mark_t mark[ 64 ];
int mark_pos;
+28
View File
@@ -528,6 +528,34 @@ extern void ( APIENTRY * qglVertex4sv )(const GLshort *v);
extern void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
extern void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
// GL_ARB_texture_compression
extern void (APIENTRY* qglCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
extern void (APIENTRY* qglCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
extern void (APIENTRY* qglCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
extern void (APIENTRY* qglCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
extern void (APIENTRY* qglGetCompressedTexImageARB)(GLenum target, GLint lod, void* img);
#ifndef GL_COMPRESSED_RGB_ARB
#define GL_COMPRESSED_ALPHA_ARB 0x84E9
#define GL_COMPRESSED_LUMINANCE_ARB 0x84EA
#define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
#define GL_COMPRESSED_INTENSITY_ARB 0x84EC
#define GL_COMPRESSED_RGB_ARB 0x84ED
#define GL_COMPRESSED_RGBA_ARB 0x84EE
#define GL_TEXTURE_COMPRESSION_HINT_ARB 0x84EF
#define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
#define GL_TEXTURE_COMPRESSED_ARB 0x86A1
#define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
#define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
#endif
// GL_EXT_texture_compression_s3tc
#ifndef GL_COMPRESSED_RGB_S3TC_DXT1_EXT
#define GL_COMPRESSED_RGB_S3TC_DXT1_EXT 0x83F0
#define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT 0x83F1
#define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT 0x83F2
#define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT 0x83F3
#endif
#if defined( _WIN32 )
extern int ( WINAPI * qwglChoosePixelFormat )(HDC, CONST PIXELFORMATDESCRIPTOR *);
+5
View File
@@ -355,3 +355,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define qglVertexPointer glVertexPointer
#define qglViewport glViewport
#define qglCompressedTexImage3DARB glCompressedTexImage3D
#define qglCompressedTexImage2DARB glCompressedTexImage2D
#define qglCompressedTexSubImage3DARB glCompressedTexSubImage3D
#define qglCompressedTexSubImage2DARB glCompressedTexSubImage2D
#define qglGetCompressedTexImageARB glGetCompressedTexImage
+15 -2
View File
@@ -807,7 +807,7 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {
if ( depthRange ) {
qglDepthRange (0, 0.3);
} else {
qglDepthRange (0, 1);
qglDepthRange (0, 1.875);
}
oldDepthRange = depthRange;
}
@@ -872,6 +872,10 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {
}
}
if (*drawSurf->surface == SF_SPRITE) {
backEnd.shaderStartTime = ((refSprite_t*)drawSurf->surface)->shaderTime;
}
// add the triangles for this surface
rb_surfaceTable[ *drawSurf->surface ]( drawSurf->surface );
}
@@ -886,7 +890,16 @@ void RB_RenderDrawSurfList( drawSurf_t *drawSurfs, int numDrawSurfs ) {
// go back to the world modelview matrix
qglLoadMatrixf( backEnd.viewParms.world.modelMatrix );
if ( depthRange ) {
qglDepthRange (0, 1);
qglDepthRange (0, 1.875);
}
RB_ShadowFinish();
RB_RenderFlares();
R_DrawLensFlares();
if (g_bInfoworldtris)
{
g_bInfoworldtris = 0;
R_PrintInfoWorldtris();
}
#if 0
+2 -2
View File
@@ -2233,9 +2233,9 @@ void RE_LoadWorldMap( const char *name ) {
c_gridVerts = 0;
i = LittleLong(header.version);
if (i < BSP_BASE_VERSION || i > BSP_VERSION) {
if (i < BSP_MIN_VERSION || i > BSP_MAX_VERSION) {
ri.Error(ERR_DROP, "RE_LoadWorldMap: %s has wrong version number (%i should be between %i and %i)",
name, i, BSP_BASE_VERSION, BSP_VERSION);
name, i, BSP_MIN_VERSION, BSP_MAX_VERSION);
}
// load into heap
+230 -25
View File
@@ -552,36 +552,62 @@ static void Upload32(
// select proper internal format
if ( samples == 3 )
{
if ( glConfig.textureCompression == TC_S3TC )
if (!force32bit)
{
internalFormat = GL_RGB4_S3TC;
}
else if ( r_texturebits->integer == 16 )
{
internalFormat = GL_RGB5;
}
else if ( r_texturebits->integer == 32 )
{
internalFormat = GL_RGB8;
if (r_texturebits->integer == 16)
{
internalFormat = GL_RGB5;
}
else if (r_texturebits->integer == 32)
{
internalFormat = GL_RGB8;
}
else if (r_colorbits->integer == 16)
{
internalFormat = GL_RGBA4;
}
else if (r_colorbits->integer == 32)
{
internalFormat = GL_RGBA8;
}
else
{
internalFormat = 3;
}
}
else
{
internalFormat = 3;
internalFormat = GL_RGB8;
}
}
else if ( samples == 4 )
{
if ( r_texturebits->integer == 16 )
if (!force32bit)
{
internalFormat = GL_RGBA4;
}
else if ( r_texturebits->integer == 32 )
{
internalFormat = GL_RGBA8;
if (r_texturebits->integer == 16)
{
internalFormat = GL_RGBA4;
}
else if (r_texturebits->integer == 32)
{
internalFormat = GL_RGBA8;
}
else if (r_colorbits->integer == 16)
{
internalFormat = GL_RGBA4;
}
else if (r_colorbits->integer == 32)
{
internalFormat = GL_RGBA8;
}
else
{
internalFormat = 4;
}
}
else
{
internalFormat = 4;
internalFormat = GL_RGB8;
}
}
} else {
@@ -670,6 +696,161 @@ done:
ri.Hunk_FreeTempMemory( resampledBuffer );
}
static void UploadCompressed(
byte* data,
int width,
int height,
int numMipmaps,
int iMipmapsAvailable,
qboolean picmip,
int glCompressMode,
int* format,
int* pUploadWidth,
int* pUploadHeight,
int* pBytesUsed
) {
byte* offset;
int i;
int iStartImage;
int size;
int blockSize;
int scaled_width, scaled_height;
offset = data;
iStartImage = 0;
if (picmip) {
iStartImage = r_picmip->integer;
}
if (iStartImage > 0 && iStartImage >= iMipmapsAvailable) {
iStartImage = iMipmapsAvailable - 1;
}
scaled_width = width;
scaled_height = height;
if (iStartImage)
{
scaled_width = width >> iStartImage;
scaled_height = height >> iStartImage;
}
while (scaled_width > glConfig.maxTextureSize || scaled_height > glConfig.maxTextureSize)
{
scaled_width >>= 1;
scaled_height >>= 1;
++iStartImage;
}
if (iStartImage > 0 && iStartImage >= iMipmapsAvailable)
{
iStartImage = iMipmapsAvailable - 1;
scaled_width = width >> (iMipmapsAvailable - 1);
scaled_height = height >> (iMipmapsAvailable - 1);
}
*pUploadWidth = scaled_width;
*pUploadHeight = scaled_height;
*format = glCompressMode;
blockSize = 16;
if (glCompressMode == GL_COMPRESSED_RGB_S3TC_DXT1_EXT || glCompressMode == GL_COMPRESSED_RGBA_S3TC_DXT1_EXT) {
blockSize = 8;
}
scaled_width = width;
scaled_height = height;
for (i = iStartImage; i; i--) {
int w, h;
w = scaled_width + 3;
if (scaled_width + 3 < 0) {
w = scaled_width + 6;
}
w >>= 2;
if (w > 1) {
h = scaled_height + 3;
if (scaled_height + 3 < 0) {
h = scaled_height + 6;
}
h >>= 2;
if (h > 1) {
offset += blockSize * w * h;
}
}
scaled_width >>= 1;
scaled_height >>= 1;
if (!scaled_width) scaled_width = 1;
if (!scaled_height) scaled_height = 1;
}
*pBytesUsed = 0;
for (;;)
{
while (scaled_width)
{
int w, h;
if (!scaled_height) scaled_height = 1;
w = scaled_width + 3;
if (scaled_width + 3 < 0) w = scaled_width + 6;
w >>= 2;
h = scaled_height + 3;
if (scaled_height + 3 < 0) h = scaled_height + 6;
h >>= 2;
size = blockSize * w * h;
if (w > 1 && h > 1) *pBytesUsed += size;
qglCompressedTexImage2DARB(3553, i - iStartImage, glCompressMode, scaled_width, scaled_height, 0, size, data);
GL_CheckErrors();
if (i < iMipmapsAvailable)
{
w = scaled_width + 3;
if (scaled_width + 3 < 0) {
w = scaled_width + 6;
}
if (w >> 2 > 1)
{
h = scaled_height + 3;
if (scaled_height + 3 < 0) {
h = scaled_height + 6;
}
if (h >> 2 > 1)
data += size;
}
}
scaled_width >>= 1;
scaled_height >>= 1;
++i;
}
if (!scaled_height) {
break;
}
scaled_width = 1;
}
if (numMipmaps > 1) {
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, gl_filter_min);
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, gl_filter_max);
}
else
{
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
qglTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
}
GL_CheckErrors();
}
/*
================
@@ -733,6 +914,7 @@ image_t* R_CreateImage(
image->allowPicmip = allowPicmip;
image->dynamicallyUpdated = dynamicallyUpdated;
image->force32bit = force32bit;
image->UseCount = 0;
strcpy (image->imgName, name);
@@ -754,6 +936,22 @@ image_t* R_CreateImage(
GL_Bind(image);
if (glCompressMode) {
UploadCompressed(
pic,
image->width,
image->height,
image->numMipmaps,
iMipmapsAvailable,
allowPicmip,
glCompressMode,
&image->internalFormat,
&image->uploadWidth,
&image->uploadHeight,
&image->bytesUsed
);
}
Upload32(
(unsigned*)pic,
image->width,
@@ -783,6 +981,7 @@ image_t* R_CreateImage(
hash = generateHashValue(name);
image->next = hashTable[hash];
hashTable[hash] = image;
image->r_sequence = r_sequencenumber;
return image;
}
@@ -1886,7 +2085,7 @@ Loads any of the supported image types into a cannonical
=================
*/
static void R_LoadImage(const char* name, byte** pic, int* width, int* height, qboolean* hasAlpha, int* glCompressMode, int* numMipmaps, int* piMipmapsAvailable) {
int len;
size_t len;
char tempName[MAX_STRING_TOKENS + 1];
*hasAlpha = qfalse;
@@ -1900,17 +2099,23 @@ static void R_LoadImage(const char* name, byte** pic, int* width, int* height, q
return;
}
if (!Q_stricmp(name + len - 4, ".tga")) {
LoadTGA(name, pic, width, height); // try tga first
if (!*pic) { //
char altname[MAX_QPATH]; // try jpg in place of tga
strcpy(altname, name);
if (!Q_stricmp(name + len - 4, ".tga") || !Q_stricmp(name + len - 4, ".jpg")) {
char altname[MAX_QPATH];
strcpy(altname, name);
if (r_loadjpg->integer) {
len = strlen(altname);
altname[len - 3] = 'j';
altname[len - 2] = 'p';
altname[len - 1] = 'g';
// try jpg first
LoadJPG(altname, pic, width, height);
}
if (!*pic) {
altname[len - 3] = 't';
altname[len - 2] = 'g';
altname[len - 1] = 'a';
LoadTGA(name, pic, width, height);
}
*piMipmapsAvailable = 1;
}
else if (!Q_stricmp(name + len - 4, ".pcx")) {
@@ -1972,7 +2177,7 @@ image_t* R_FindImageFile(const char* name, qboolean mipmap, qboolean allowPicmip
if (image->allowPicmip != allowPicmip) {
ri.Printf(PRINT_DEVELOPER, "WARNING: reused image %s with mixed allowPicmip parm\n", name);
}
if (image->wrapClampModeX != glWrapClampModeX || image != glWrapClampModeY) {
if (image->wrapClampModeX != glWrapClampModeX || image->wrapClampModeY != glWrapClampModeY) {
ri.Printf(PRINT_ALL, "WARNING: reused image %s with mixed glWrapClampMode parm\n", name);
}
}
+1
View File
@@ -1462,6 +1462,7 @@ refexport_t *GetRefAPI ( int apiVersion, refimport_t *rimp ) {
re.UnregisterServerModel = RE_UnregisterServerModel;
re.RegisterShader = RE_RegisterShader;
re.RegisterShaderNoMip = RE_RegisterShaderNoMip;
re.RefreshShaderNoMip = RE_RefreshShaderNoMip;
re.LoadWorld = RE_LoadWorldMap;
re.PrintBSPFileSizes = RE_PrintBSPFileSizes;
re.MapVersion = RE_MapVersion;
+57 -1
View File
@@ -350,7 +350,63 @@ void RB_SetupEntityGridLighting()
void RB_SetupStaticModelGridLighting(trRefdef_t* refdef, cStaticModelUnpacked_t* ent, const vec3_t lightOrigin)
{
// FIXME: unimplemented
int iColor;
int i;
dlight_t* dl;
float power;
vec3_t vLight;
vec3_t dir;
float d;
if (ent->bLightGridCalculated) {
return;
}
ent->bLightGridCalculated = qtrue;
if (!(refdef->rdflags & RDF_NOWORLDMODEL) && tr.world->lightGridData) {
R_GetLightingGridValue(backEnd.currentSphere->traceOrigin, vLight);
}
else {
vLight[0] = vLight[1] = vLight[2] = tr.identityLight * 150.0;
}
for (i = 0; i < refdef->num_dlights; i++) {
dl = &refdef->dlights[i];
VectorSubtract(dl->origin, lightOrigin, dir);
d = VectorLengthSquared(dir);
power = dl->radius * dl->radius;
if (power >= d) {
d = dl->radius * 7500.0 / d;
VectorMA(vLight, d, dl->color, vLight);
}
}
if (tr.overbrightShift)
{
vLight[0] = tr.overbrightMult * vLight[0];
vLight[1] = tr.overbrightMult * vLight[1];
vLight[2] = tr.overbrightMult * vLight[2];
}
// normalize
if (vLight[0] < 255.0 || vLight[1] < 255.0 || vLight[2] < 255.0) {
float scale = 255.0 / fmin(vLight[0], fmin(vLight[1], vLight[2]));
VectorScale(vLight, scale, vLight);
}
// clamp ambient
for (i = 0; i < 3; i++) {
if (vLight[i] > tr.identityLightByte) {
vLight[i] = tr.identityLightByte;
}
}
// save out the byte packet version
((byte*)&ent->iGridLighting)[0] = myftol(vLight[0]);
((byte*)&ent->iGridLighting)[1] = myftol(vLight[1]);
((byte*)&ent->iGridLighting)[2] = myftol(vLight[2]);
((byte*)&ent->iGridLighting)[3] = 0xff;
}
/*
+4
View File
@@ -1728,6 +1728,7 @@ skin_t *R_GetSkinByHandle( qhandle_t hSkin );
//
qhandle_t RE_RegisterShader( const char *name );
qhandle_t RE_RegisterShaderNoMip( const char *name );
qhandle_t RE_RefreshShaderNoMip(const char* name);
qhandle_t RE_RegisterShaderFromImage(const char *name, int lightmapIndex, image_t *image, qboolean mipRawImage);
shader_t* R_FindShader(const char* name, int lightmapIndex, qboolean mipRawImage, qboolean picmip, qboolean wrapx, qboolean wrapy);
@@ -1878,6 +1879,7 @@ void R_GetLightingForDecal(vec3_t vLight, vec3_t vFacing, vec3_t vOrigin);
void R_GetLightingForSmoke(vec3_t vLight, vec3_t vOrigin);
void R_SetupEntityLighting( const trRefdef_t *refdef, trRefEntity_t *ent );
void RB_SetupEntityGridLighting();
void RB_SetupStaticModelGridLighting(trRefdef_t* refdef, cStaticModelUnpacked_t* ent, const vec3_t lightOrigin);
void R_TransformDlights( int count, dlight_t *dl, orientationr_t *ori );
void RB_Light_Real(unsigned char* colors);
void RB_Sphere_BuildDLights();
@@ -2036,6 +2038,7 @@ SUN FLARE
=============================================================
*/
void R_InitLensFlare();
void R_DrawLensFlares();
/*
=============================================================
@@ -2090,6 +2093,7 @@ void R_PrintInfoStaticModels();
void R_AddSkelSurfaces(trRefEntity_t* ent);
void R_AddStaticModelSurfaces(void);
float R_CalcLod(const vec3_t origin, float radius);
void R_PrintInfoWorldtris(void);
extern int g_nStaticSurfaces;
extern qboolean g_bInfostaticmodels;
+7 -10
View File
@@ -306,7 +306,6 @@ to overflow.
==============
*/
void RB_BeginSurface( shader_t *shader ) {
tess.numIndexes = 0;
tess.numVertexes = 0;
tess.shader = shader;
@@ -316,12 +315,6 @@ void RB_BeginSurface( shader_t *shader ) {
tess.numPasses = shader->numUnfoggedPasses;
tess.currentStageIteratorFunc = shader->optimalStageIteratorFunc;
tess.shaderTime = backEnd.refdef.floatTime - tess.shader->timeOffset;
if (tess.shader->clampTime && tess.shaderTime >= tess.shader->clampTime) {
tess.shaderTime = tess.shader->clampTime;
}
}
/*
@@ -1394,7 +1387,7 @@ void RB_StageIteratorVertexLitTextureUnfogged( void )
//
// now do any dynamic lighting needed
//
if ( tess.dlightBits && tess.shader->sort <= SS_OPAQUE ) {
if ( tess.dlightBits && !tess.dlightMap && tess.shader->sort <= SS_OPAQUE ) {
ProjectDlightTexture();
}
@@ -1463,7 +1456,11 @@ void RB_StageIteratorLightmappedMultitextureUnfogged( void ) {
} else {
GL_TexEnv( GL_MODULATE );
}
R_BindAnimatedImage( &tess.xstages[0]->bundle[1] );
if (tess.dlightMap && tess.xstages[0]->bundle[1].isLightmap) {
GL_Bind(&tr.identityLightImage[tess.dlightMap]);
} else {
R_BindAnimatedImage(&tess.xstages[0]->bundle[1]);
}
qglEnableClientState( GL_TEXTURE_COORD_ARRAY );
qglTexCoordPointer( 2, GL_FLOAT, 16, tess.texCoords[0][1] );
@@ -1492,7 +1489,7 @@ void RB_StageIteratorLightmappedMultitextureUnfogged( void ) {
//
// now do any dynamic lighting needed
//
if ( tess.dlightBits && tess.shader->sort <= SS_OPAQUE ) {
if ( tess.dlightBits && !tess.dlightMap && tess.shader->sort <= SS_OPAQUE ) {
ProjectDlightTexture();
}
+12 -2
View File
@@ -1680,7 +1680,12 @@ static void ParseSkyParms( char **text ) {
for (i=0 ; i<6 ; i++) {
Com_sprintf( pathname, sizeof(pathname), "%s_%s.tga"
, token, suf[i] );
shader.sky.outerbox[i] = R_FindImageFile( ( char * ) pathname, qtrue, qtrue, qfalse, GL_CLAMP, GL_CLAMP );
if (!r_forceClampToEdge->integer) {
shader.sky.outerbox[i] = R_FindImageFile((char*)pathname, qtrue, qtrue, shader_force32bit, GL_CLAMP, GL_CLAMP);
}
else {
shader.sky.outerbox[i] = R_FindImageFile((char*)pathname, qtrue, qtrue, shader_force32bit, GL_CLAMP_TO_EDGE, GL_CLAMP_TO_EDGE);
}
if ( !shader.sky.outerbox[i] ) {
shader.sky.outerbox[i] = tr.defaultImage;
}
@@ -1710,7 +1715,7 @@ static void ParseSkyParms( char **text ) {
for (i=0 ; i<6 ; i++) {
Com_sprintf( pathname, sizeof(pathname), "%s_%s.tga"
, token, suf[i] );
shader.sky.outerbox[i] = R_FindImageFile( ( char * ) pathname, qtrue, qtrue, qfalse, GL_REPEAT, GL_REPEAT );
shader.sky.outerbox[i] = R_FindImageFile( ( char * ) pathname, qtrue, qtrue, shader_force32bit, GL_REPEAT, GL_REPEAT );
if ( !shader.sky.innerbox[i] ) {
shader.sky.innerbox[i] = tr.defaultImage;
}
@@ -3069,6 +3074,11 @@ qhandle_t RE_RegisterShaderNoMip( const char *name ) {
return sh->index;
}
qhandle_t RE_RefreshShaderNoMip(const char* name) {
// FIXME: unimplemented
// Workaround
return RE_RegisterShaderNoMip(name);
}
/*
====================
+1 -1
View File
@@ -811,7 +811,7 @@ void RB_StageIteratorSky( void ) {
if ( r_showsky->integer ) {
qglDepthRange( 0.0, 0.0 );
} else {
qglDepthRange( 1.0, 1.0 );
qglDepthRange( 1.875, 1.875 );
}
// draw the outer skybox
+1 -1
View File
@@ -204,7 +204,7 @@ void RB_Grid_SetupEntity()
void RB_Grid_SetupStaticModel()
{
// FIXME: unimplemented
RB_SetupStaticModelGridLighting(&tr.refdef, backEnd.currentStaticModel, backEnd.currentStaticModel->origin);
}
void RB_Light_Fullbright(unsigned char* colors)
+31 -2
View File
@@ -390,7 +390,34 @@ void R_AddStaticModelSurfaces(void) {
void RB_Static_BuildDLights()
{
// FIXME: unimplemented
int i;
backEnd.currentStaticModel->useSpecialLighting = backEnd.refdef.num_dlights > 0;
backEnd.currentStaticModel->numdlights = 0;
if (!backEnd.currentStaticModel->useSpecialLighting) {
return;
}
for (i = 0; i < backEnd.refdef.num_dlights && backEnd.currentStaticModel->numdlights != 32; i++) {
vec3_t lightorigin, delta;
VectorCopy(backEnd.refdef.dlights[i].origin, lightorigin);
VectorSubtract(lightorigin, backEnd.currentStaticModel->origin, delta);
if (backEnd.refdef.dlights[i].radius * 2.0 >= VectorLength(delta)) {
MatrixTransformVectorRight(
backEnd.currentStaticModel->axis,
delta,
backEnd.currentStaticModel->dlights[backEnd.currentStaticModel->numdlights].transformed
);
backEnd.currentStaticModel->dlights[backEnd.currentStaticModel->numdlights++].index = i;
}
}
if (!backEnd.currentStaticModel->numdlights) {
backEnd.currentStaticModel->useSpecialLighting = qfalse;
}
}
void R_InfoStaticModels_f()
@@ -476,7 +503,9 @@ void RB_StaticMesh(staticSurface_t* staticSurf) {
Vector4Copy(surf->pStaticXyz[j], tess.xyz[baseVertex + j]);
Vector4Copy(surf->pStaticNormal[j], tess.normal[baseVertex + j]);
tess.texCoords[baseVertex + j][0][0] = surf->pStaticTexCoords[j][0][0];
tess.texCoords[baseVertex + j][0][1] = surf->pStaticTexCoords[j][0][1];
tess.texCoords[baseVertex + j][0][1] = surf->pStaticTexCoords[j][0][1];
tess.texCoords[baseVertex + j][1][0] = surf->pStaticTexCoords[j][1][0];
tess.texCoords[baseVertex + j][1][1] = surf->pStaticTexCoords[j][1][1];
}
if (backEndData[backEnd.smpFrame]->staticModelData) {
+5
View File
@@ -28,3 +28,8 @@ void R_InitLensFlare()
{
// FIXME: unimplemented
}
void R_DrawLensFlares()
{
// FIXME: unimplemented
}
+28 -6
View File
@@ -439,9 +439,15 @@ gotnewcl:
Com_DPrintf( "Going from CS_FREE to CS_CONNECTED for %s\n", newcl->name );
newcl->state = CS_CONNECTED;
newcl->nextSnapshotTime = svs.time;
newcl->lastPacketTime = svs.time;
newcl->lastConnectTime = svs.time;
if (sv_maxclients->integer > 1) {
newcl->nextSnapshotTime = svs.time + 800;
newcl->lastPacketTime = svs.time + 800;
newcl->lastConnectTime = svs.time + 800;
} else {
newcl->nextSnapshotTime = svs.time + 300;
newcl->lastPacketTime = svs.time + 300;
newcl->lastConnectTime = svs.time + 300;
}
// when we receive the first packet from the client, we will
// notice that it is from a different serverid and that the
@@ -530,6 +536,19 @@ void SV_DropClient( client_t *drop, const char *reason ) {
}
}
#if TARGET_GAME_PROTOCOL >= 15
void MSG_WriteServerFrameTime(msg_t* msg, float f) {
MSG_WriteFloat(msg, f);
}
#else
void MSG_WriteServerFrameTime(msg_t* msg, float f) {
}
#endif
/*
================
SV_SendClientGameState
@@ -583,7 +602,7 @@ void SV_SendClientGameState( client_t *client ) {
if (sv.configstrings[start][0]) {
MSG_WriteSVC( &msg, svc_configstring );
MSG_WriteShort( &msg, start );
MSG_WriteString( &msg, sv.configstrings[start] );
MSG_WriteScrambledBigString( &msg, sv.configstrings[start] );
}
}
@@ -604,7 +623,10 @@ void SV_SendClientGameState( client_t *client ) {
MSG_WriteLong( &msg, client - svs.clients);
// write the checksum feed
MSG_WriteLong( &msg, sv.checksumFeed);
MSG_WriteLong( &msg, 0);
// write the server frametime to the client (only on TA/TT)
MSG_WriteServerFrameTime(&msg, sv.frameTime);
// deliver this to the client
SV_SendMessageToClient( &msg, client );
@@ -1310,7 +1332,7 @@ static qboolean SV_ClientCommand( client_t *cl, msg_t *msg ) {
qboolean clientOk = qtrue;
seq = MSG_ReadLong( msg );
s = MSG_ReadString( msg );
s = MSG_ReadScrambledString( msg );
// see if we have already executed it
if ( cl->lastClientCommand >= seq ) {
+2 -1
View File
@@ -521,6 +521,7 @@ void SV_ClearServer(void) {
}
}
Com_Memset (&sv, 0, sizeof(sv));
sv.frameTime = 1.0 / sv_fps->value;
}
/*
@@ -1012,7 +1013,7 @@ void SV_Init( void ) {
sv_showloss = Cvar_Get ("sv_showloss", "0", 0);
sv_padPackets = Cvar_Get ("sv_padPackets", "0", 0);
sv_killserver = Cvar_Get ("sv_killserver", "0", 0);
sv_mapChecksum = Cvar_Get ("sv_mapChecksum", "", CVAR_ROM);
sv_mapChecksum = Cvar_Get ("sv_mapChecksum", "", CVAR_ROM | CVAR_SERVERINFO);
sv_drawentities = Cvar_Get( "sv_drawentities", "1", 0 );
sv_deeptracedebug = Cvar_Get( "sv_deeptracedebug", "0", 0 );
sv_chatter = Cvar_Get( "sv_chatter", "0", 0 );
+4 -4
View File
@@ -109,7 +109,7 @@ static void SV_EmitPacketEntities( clientSnapshot_t *from, clientSnapshot_t *to,
}
}
MSG_WriteBits( msg, (MAX_GENTITIES-1), GENTITYNUM_BITS ); // end of packetentities
MSG_WriteEntityNum(msg, (MAX_GENTITIES - 1)); // end of packetentities
}
@@ -217,11 +217,11 @@ static void SV_WriteSnapshotToClient( client_t *client, msg_t *msg ) {
MSG_WriteSVC( msg, svc_locprint );
MSG_WriteShort( msg, client->XOffset );
MSG_WriteShort( msg, client->YOffset );
MSG_WriteString( msg, client->centerprint );
MSG_WriteScrambledString( msg, client->centerprint );
}
else {
MSG_WriteSVC( msg, svc_centerprint );
MSG_WriteString( msg, client->centerprint );
MSG_WriteScrambledString( msg, client->centerprint );
}
}
@@ -248,7 +248,7 @@ void SV_UpdateServerCommandsToClient( client_t *client, msg_t *msg ) {
for ( i = client->reliableAcknowledge + 1 ; i <= client->reliableSequence ; i++ ) {
MSG_WriteSVC( msg, svc_serverCommand );
MSG_WriteLong( msg, i );
MSG_WriteString( msg, client->reliableCommands[ i & (MAX_RELIABLE_COMMANDS-1) ] );
MSG_WriteScrambledString( msg, client->reliableCommands[ i & (MAX_RELIABLE_COMMANDS-1) ] );
}
client->reliableSent = client->reliableSequence;
}
+26 -16
View File
@@ -328,13 +328,24 @@ TIKI_ParseIncludes
*/
qboolean TIKI_ParseIncludes( dloaddef_t *ld )
{
const char *token;
const char* token;
qboolean b_incl = false;
const char *mapname;
const char* mapname;
const char* servertype;
int depth = 0;
token = ld->tikiFile.GetToken( true );
if( sv_mapname )
static cvar_t* pServerType = Cvar_Get("g_servertype", "2", 0);
static cvar_t* pGameType = Cvar_Get("cg_gametype", "0", CVAR_SERVERINFO | CVAR_LATCH);
if (pGameType->integer && pServerType->integer == 1) {
servertype = "spearheadserver";
}
else {
servertype = "breakthroughserver";
}
token = ld->tikiFile.GetToken(true);
if (sv_mapname)
{
mapname = sv_mapname->string;
}
@@ -343,38 +354,37 @@ qboolean TIKI_ParseIncludes( dloaddef_t *ld )
mapname = "utils";
}
while( 1 )
while (1)
{
if( !strncmp( token, mapname, strlen( token ) )
|| !strncmp( token, "spearheadserver", strlen( token ) )
|| !strncmp( token, "breakthroughserver", strlen( token ) ) )
if (!strncmp(token, mapname, strlen(token))
|| !strncmp(token, servertype, strlen(token)))
{
b_incl = true;
}
else if( ( !stricmp( token, "{" ) || !ld->tikiFile.TokenAvailable( true ) ) )
else if ((!stricmp(token, "{") || !ld->tikiFile.TokenAvailable(true)))
{
break;
}
token = ld->tikiFile.GetToken( true );
token = ld->tikiFile.GetToken(true);
}
if( b_incl )
if (b_incl)
{
return true;
}
while( ld->tikiFile.TokenAvailable( true ) )
while (ld->tikiFile.TokenAvailable(true))
{
token = ld->tikiFile.GetAndIgnoreLine( false );
if( strstr( token, "{" ) )
token = ld->tikiFile.GetAndIgnoreLine(false);
if (strstr(token, "{"))
{
depth++;
}
if( strstr( token, "}" ) )
if (strstr(token, "}"))
{
if( !depth )
if (!depth)
{
break;
}
+3 -1
View File
@@ -98,7 +98,7 @@ typedef struct uiimport_s {
const char *( *Client_TranslateWidgetName )( const char *widget );
void( *Connect )( const char *server );
const char *( *Key_GetKeynameForCommand )( const char *command );
char *( *Key_GetCommandForKey )( int keynum );
const char *( *Key_GetCommandForKey )( int keynum );
void ( *Key_SetBinding )( int keynum, const char *binding );
void ( *Key_GetKeysForCommand )( const char *command, int *key1, int *key2 );
const char *( *Key_KeynumToString )( int keynum );
@@ -230,5 +230,7 @@ void UI_SetCvarInt( const char *cvar, int value );
void UI_SetCvarFloat( const char *cvar, float value );
void UI_ListFiles( const char *filespec );
const char *UI_ConfigString( int index );
void UI_UpdateCenterPrint(const char* s, float alpha);
void UI_UpdateLocationPrint(int x, int y, const char* s, float alpha);
#endif
+2 -2
View File
@@ -44,8 +44,8 @@ public:
void Pressed( void );
void SetCommand( Event *ev );
void SetCommand( str s );
void DrawUnpressed( void );
void DrawPressed( void );
void DrawUnpressed( void ) override;
void DrawPressed( void ) override;
void Clear( void );
qboolean KeyEvent( int key, unsigned int time ) override;
void SetAlternate( qboolean a );
+14 -40
View File
@@ -233,26 +233,13 @@ void UIButton::DrawPressed
clientFrame.pos.x += 1;
clientFrame.pos.y += 1;
if (m_bVirtual)
{
m_font->PrintJustified(
clientFrame,
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
NULL
);
}
else
{
m_font->PrintJustified(
clientFrame,
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
m_vVirtualScale
);
}
m_font->PrintJustified(
clientFrame,
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
m_bVirtual ? m_vVirtualScale : NULL
);
}
void UIButton::DrawUnpressed
@@ -266,26 +253,13 @@ void UIButton::DrawUnpressed
UIRect2D clientFrame = getClientFrame();
if (m_bVirtual)
{
m_font->PrintJustified(
clientFrame,
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
NULL
);
}
else
{
m_font->PrintJustified(
clientFrame,
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
m_vVirtualScale
);
}
m_font->PrintJustified(
clientFrame,
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
m_bVirtual ? m_vVirtualScale : NULL
);
}
qboolean UIButton::KeyEvent
+4 -5
View File
@@ -77,8 +77,6 @@ int UIConsole::getNextItem
return -1;
}
m_numitems = m_numitems;
m_firstitem = m_firstitem;
prev = prev + 1;
if (m_numitems < MAX_CONSOLE_ITEMS)
@@ -827,16 +825,16 @@ void UIFloatingConsole::FrameInitialized
m_status->setTitle(str());
m_console = new UIConsole();
m_console->InitFrame(getChildSpace(), UIRect2D(0, 0, 20.0, 20.0), 0, "verdana-12");
m_console->InitFrame(getChildSpace(), UIRect2D(0, 0, 20.0, 20.0), 0, "verdana-14");
setConsoleColor(m_consoleColor);
setConsoleBackground(m_consoleBackground, m_consoleAlpha);
m_console->setConsoleHandler(m_handler);
Connect(this, W_SizeChanged, W_Console_ChildSizeChanged);
getChildSpace()->Connect(this, W_SizeChanged, W_Console_ChildSizeChanged);
getChildSpace()->AllowActivate(false);
OnChildSizeChanged(NULL);
m_background_color.a = 1.0;
m_background_color.a = 0.0;
m_alpha = 1.0;
getChildSpace()->setBackgroundAlpha(1.0);
@@ -907,6 +905,7 @@ void UIFloatingConsole::setConsoleBackground
)
{
m_alpha = alpha;
m_consoleBackground = color;
m_consoleAlpha = alpha;
+7 -5
View File
@@ -199,7 +199,7 @@ void UIFloatingWindow::MinimizePressed
// so the window can be restored later
m_restoredHeight = size.height;
size.height = 20.0;
m_minimizeButton->setTitle(1);
m_minimizeButton->setTitle("1");
}
else
{
@@ -296,9 +296,9 @@ void UIFloatingWindow::SizeChanged
return;
}
setFrame(childRect);
setFrame(UIRect2D(m_frame.size.width - 18.0, 2.0, 16.0, 16.0));
setFrame(UIRect2D(m_frame.size.width - 36.0, 2.0, 16.0, 16.0));
m_childspace->setFrame(childRect);
m_closeButton->setFrame(UIRect2D(m_frame.size.width - 18.0, 2.0, 16.0, 16.0));
m_minimizeButton->setFrame(UIRect2D(m_frame.size.width - 36.0, 2.0, 16.0, 16.0));
}
void UIFloatingWindow::OnActivated
@@ -368,6 +368,8 @@ void UIFloatingWindow::Draw
textColor = m_textColor;
UColorHSV tmp(titleBar);
tmp.s *= 0.75;
tmp.v *= 1.333;
newColor = tmp;
titleBorder.dark = newColor;
@@ -379,7 +381,7 @@ void UIFloatingWindow::Draw
{
UColor newColor(0.1125, 0.147, 0.2085, 1.0);
titleBar = titleBar;
titleBar = newColor;
textColor = UBlack;
titleBorder.CreateSolidBorder(newColor, DARK);
+1 -1
View File
@@ -30,7 +30,7 @@ public:
public:
UIChildSpaceWidget();
qboolean KeyEvent( int key, unsigned int time );
qboolean KeyEvent( int key, unsigned int time ) override;
};
class UIFloatingWindow : public UIWidget {
+1 -1
View File
@@ -30,7 +30,7 @@ public:
CLASS_PROTOTYPE( UIGlobalGameList );
public:
virtual void UpdateServers();
virtual void UpdateServers() override;
};
#endif
+1 -1
View File
@@ -69,7 +69,7 @@ public:
void EventConnect( Event *ev );
void PlayEnterSound( void );
qboolean SetActiveRow( UIWidget *w );
void Realign( void );
void Realign( void ) override;
};
class UILanGameListLabel : public UILabel {
-1
View File
@@ -174,7 +174,6 @@ void UILayout::ProcessCommands
cl = "UI";
cl += newname;
cls = getClass( cl );
assert( cls );
if( !cls )
{
Com_Printf( "Failed to find resource type '%s'\n", token );
+6 -6
View File
@@ -48,28 +48,28 @@ public:
protected:
void Draw( void ) override;
qboolean KeyEvent( int key, unsigned int time );
void CharEvent( int ch );
qboolean KeyEvent( int key, unsigned int time ) override;
void CharEvent( int ch ) override;
void Pressed( Event *ev );
void Released( Event *ev );
void ScrollNext( void );
void ScrollPrev( void );
void FrameInitialized( void );
void FrameInitialized( void ) override;
void LayoutAddListItem( Event *ev );
void AddItem( str item, str alias );
public:
UIList();
~UIList();
void UpdateUIElement( void );
void UpdateData( void );
void UpdateUIElement( void ) override;
void UpdateData( void ) override;
};
class UIListIndex : public UIList {
public:
CLASS_PROTOTYPE( UIListIndex );
qboolean KeyEvent( int key, unsigned int time );
qboolean KeyEvent( int key, unsigned int time ) override;
};
#endif /* __UILIST_H__ */
+7 -7
View File
@@ -35,12 +35,12 @@ public:
protected:
virtual void TrySelectItem( int which );
qboolean KeyEvent( int key, unsigned int time );
qboolean KeyEvent( int key, unsigned int time ) override;
public:
UIListBase();
void FrameInitialized( void );
void FrameInitialized( void ) override;
int getCurrentItem( void );
virtual int getNumItems( void );
virtual void DeleteAllItems( void );
@@ -78,20 +78,20 @@ protected:
void MouseReleased( Event *ev );
void DeleteAllItems( Event *ev );
void SetListFont( Event *ev );
void TrySelectItem( int which );
void TrySelectItem( int which ) override;
public:
UIListBox();
void AddItem( const char *item, const char *command );
void AddItem( int index, const char *command );
void FrameInitialized( void );
void FrameInitialized( void ) override;
void LayoutAddListItem( Event *ev );
void LayoutAddConfigstringListItem( Event *ev );
str getItemText( int which );
int getNumItems( void );
void DeleteAllItems( void );
void DeleteItem( int which );
int getNumItems( void ) override;
void DeleteAllItems( void ) override;
void DeleteItem( int which ) override;
};
#endif /* __UILISTBOX_H__ */
+4 -4
View File
@@ -89,7 +89,7 @@ public:
UIListCtrl();
~UIListCtrl();
void FrameInitialized( void );
void FrameInitialized( void ) override;
void SetDrawHeader( qboolean bDrawHeader );
void AddItem( UIListCtrlItem *item );
void InsertItem( UIListCtrlItem *item, int where );
@@ -97,9 +97,9 @@ public:
UIListCtrlItem *GetItem( int item );
void AddColumn( str title, int name, int width, bool numeric, bool reverse_sort );
void RemoveAllColumns( void );
int getNumItems( void );
void DeleteAllItems( void );
void DeleteItem( int which );
int getNumItems( void ) override;
void DeleteAllItems( void ) override;
void DeleteItem( int which ) override;
virtual void SortByColumn( int column );
void SortByLastSortColumn( void );
void setCompareFunction( int( *func ) ( const UIListCtrlItem *i1, const UIListCtrlItem *i2, int columnname ) );
+3 -3
View File
@@ -53,7 +53,7 @@ public:
CLASS_PROTOTYPE( UIMultiLineEdit );
protected:
void FrameInitialized( void );
void FrameInitialized( void ) override;
void PointToSelectionPoint( UIPoint2D& p, selectionpoint_t& sel );
str& LineFromLineNumber( int num, bool resetpos );
void EnsureSelectionPointVisible( selectionpoint_t& point );
@@ -67,8 +67,8 @@ public:
UIMultiLineEdit();
void Draw( void ) override;
qboolean KeyEvent( int key, unsigned int time );
void CharEvent( int ch );
qboolean KeyEvent( int key, unsigned int time ) override;
void CharEvent( int ch ) override;
UIPoint2D getEndSelPoint( void );
void MouseDown( Event *ev );
void MouseUp( Event *ev );
+1 -1
View File
@@ -35,7 +35,7 @@ public:
public:
UINotepadEdit();
void CharEvent( int ch );
void CharEvent( int ch ) override;
void setNotepad( UINotepad *notepad );
bool GotoLine( int line );
bool FindText( const char *text, int offsetFromSel );
+1 -1
View File
@@ -98,7 +98,7 @@ public:
void setPopupBGColor( str menu, UColor c );
void setPulldownShader( const char *title, UIReggedMaterial *mat );
void setSelectedPulldownShader( const char *title, UIReggedMaterial *mat );
void Realign( void );
void Realign( void ) override;
void Draw( void ) override;
};
+5 -5
View File
@@ -35,10 +35,10 @@ public:
UIPulldownMenuContainer();
protected:
void FrameInitialized( void );
void setBackgroundAlpha( float f );
void setBackgroundColor( const UColor& color, bool setbordercolor );
void setForegroundColor( const UColor& color );
void FrameInitialized( void ) override;
void setBackgroundAlpha( float f ) override;
void setBackgroundColor( const UColor& color, bool setbordercolor ) override;
void setForegroundColor( const UColor& color ) override;
void SetPopupHighlightFGColor( Event *ev );
void SetPopupHighlightBGColor( Event *ev );
void SetPopupFGColor( Event *ev );
@@ -47,7 +47,7 @@ protected:
void SetHighlightBGColor( Event *ev );
void SetMenuShader( Event *ev );
void SetSelectedMenuShader( Event *ev );
void Realign( void );
void Realign( void ) override;
void PulldownVirtualRes( Event *ev );
public:
+126 -18
View File
@@ -21,25 +21,40 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "ui_local.h"
#include "localization.h"
CLASS_DECLARATION( UIWidget, UIWindowSizer, NULL )
{
{ &W_LeftMouseDown, &UIWindowSizer::MouseDown },
{ &W_LeftMouseUp, &UIWindowSizer::MouseUp },
{ &W_LeftMouseDragged, &UIWindowSizer::MouseDragged },
{ NULL, NULL }
};
UIWindowSizer::UIWindowSizer()
{
// FIXME: stub
m_draggingwidget = NULL;
m_mouseState = M_NONE;
}
UIWindowSizer::UIWindowSizer(UIWidget* w)
: UIWindowSizer()
{
m_draggingwidget = w;
}
void UIWindowSizer::Draw
(
void
)
{
// FIXME: stub
m_font->setColor(UWhite);
m_font->Print(0, 0, "o", -1, m_bVirtual);
m_font->setColor(UBlack);
m_font->Print(0, 0, "p", -1, m_bVirtual);
}
void UIWindowSizer::FrameInitialized
@@ -48,7 +63,7 @@ void UIWindowSizer::FrameInitialized
)
{
// FIXME: stub
setFont("marlett");
}
void UIWindowSizer::MouseDown
@@ -57,7 +72,10 @@ void UIWindowSizer::MouseDown
)
{
// FIXME: stub
m_screenDragPoint.x = ev->GetFloat(1);
m_screenDragPoint.y = ev->GetFloat(2);
m_mouseState = M_DRAGGING;
uWinMan.setFirstResponder(this);
}
void UIWindowSizer::MouseUp
@@ -66,7 +84,11 @@ void UIWindowSizer::MouseUp
)
{
// FIXME: stub
if (uWinMan.getFirstResponder() == this) {
uWinMan.setFirstResponder(NULL);
}
m_mouseState = M_NONE;
}
void UIWindowSizer::MouseDragged
@@ -75,7 +97,29 @@ void UIWindowSizer::MouseDragged
)
{
// FIXME: stub
UIPoint2D newpoint, delta;
UISize2D newsize;
if (m_mouseState != M_DRAGGING) {
return;
}
newpoint.x = ev->GetFloat(1);
newpoint.y = ev->GetFloat(2);
delta = UIPoint2D(newpoint.x - m_screenDragPoint.x, newpoint.y - m_screenDragPoint.y);
if (delta.x || delta.y)
{
m_screenDragPoint = newpoint;
newsize = m_draggingwidget->getSize();
newsize.width += delta.x;
newsize.height += delta.y;
if (newsize.width < 32) newsize.width = 32;
if (newsize.height < 16) newsize.height = 16;
m_draggingwidget->setSize(newsize);
}
}
void UIWindowSizer::setDraggingWidget
@@ -84,7 +128,7 @@ void UIWindowSizer::setDraggingWidget
)
{
// FIXME: stub
m_draggingwidget = w;
}
UIWidget *UIWindowSizer::getDraggingWidget
@@ -93,18 +137,23 @@ UIWidget *UIWindowSizer::getDraggingWidget
)
{
// FIXME: stub
return NULL;
return m_draggingwidget;
}
CLASS_DECLARATION( UIWidget, UIStatusBar, NULL )
{
{ &W_RealignWidget, &UIStatusBar::ParentSized },
{ &W_SizeChanged, &UIStatusBar::SelfSized },
{ NULL, NULL }
};
UIStatusBar::UIStatusBar()
{
// FIXME: stub
m_sizeenabled = NULL;
m_created = false;
m_sizer = NULL;
m_align.alignment = WND_ALIGN_NONE;
m_iFontAlignmentHorizontal = FONT_JUSTHORZ_LEFT;
}
UIStatusBar::UIStatusBar
@@ -112,9 +161,10 @@ UIStatusBar::UIStatusBar
alignment_t align,
float height
)
: UIStatusBar()
{
// FIXME: stub
AlignBar(align, height);
}
void UIStatusBar::FrameInitialized
@@ -123,7 +173,14 @@ void UIStatusBar::FrameInitialized
)
{
// FIXME: stub
m_created = true;
Connect(this, W_SizeChanged, W_SizeChanged);
if (m_parent) {
m_parent->Connect(this, W_SizeChanged, W_RealignWidget);
}
SelfSized(NULL);
ParentSized(NULL);
}
void UIStatusBar::Draw
@@ -132,7 +189,25 @@ void UIStatusBar::Draw
)
{
// FIXME: stub
if (m_align.alignment == WND_ALIGN_BOTTOM) {
DrawBox(0.0, 0.0, m_frame.size.width, 1.0, m_border_color.dark, 1.0);
}
m_font->setColor(m_foreground_color);
m_font->PrintJustified(
getClientFrame(),
m_iFontAlignmentHorizontal,
m_iFontAlignmentVertical,
Sys_LV_CL_ConvertString(m_title.c_str()),
m_bVirtual ? m_vVirtualScale : NULL
);
if (m_sizer)
{
m_sizer->setForegroundColor(m_foreground_color);
m_sizer->setBackgroundColor(m_background_color, true);
m_sizer->setBackgroundAlpha(m_local_alpha);
}
}
void UIStatusBar::AlignBar
@@ -142,7 +217,8 @@ void UIStatusBar::AlignBar
)
{
// FIXME: stub
m_align.alignment = align;
m_align.dist = height;
}
void UIStatusBar::DontAlignBar
@@ -151,7 +227,7 @@ void UIStatusBar::DontAlignBar
)
{
// FIXME: stub
m_align.alignment = WND_ALIGN_NONE;
}
void UIStatusBar::EnableSizeBox
@@ -160,7 +236,10 @@ void UIStatusBar::EnableSizeBox
)
{
// FIXME: stub
m_sizeenabled = which;
if (m_created) {
SelfSized(NULL);
}
}
void UIStatusBar::ParentSized
@@ -169,7 +248,12 @@ void UIStatusBar::ParentSized
)
{
// FIXME: stub
if (m_align.alignment == WND_ALIGN_BOTTOM)
{
UISize2D parentSize = m_parent->getSize();
setFrame(UIRect2D(0.0, parentSize.height - m_align.dist, parentSize.width, m_align.dist));
}
}
void UIStatusBar::SelfSized
@@ -178,6 +262,30 @@ void UIStatusBar::SelfSized
)
{
// FIXME: stub
if (m_sizeenabled)
{
if (m_sizer) {
if (m_sizer->getDraggingWidget() != m_sizeenabled) {
m_sizer->setDraggingWidget(m_sizeenabled);
}
}
else {
m_sizer = new UIWindowSizer(m_sizeenabled);
m_sizer->InitFrame(this, 0, 0, 16.0, 16.0, 0);
}
UISize2D sizerFrame = m_sizer->getSize();
m_sizer->setFrame(UIRect2D(
UIPoint2D(m_frame.size.width - sizerFrame.width, m_frame.size.height - sizerFrame.height),
sizerFrame
));
}
else if (m_sizer)
{
delete m_sizer;
m_sizer = NULL;
}
}
+2
View File
@@ -35,6 +35,7 @@ public:
CLASS_PROTOTYPE( UIWindowSizer );
UIWindowSizer();
UIWindowSizer(UIWidget* w);
void Draw( void ) override;
void FrameInitialized( void ) override;
@@ -60,6 +61,7 @@ protected:
bool m_created;
UIWindowSizer *m_sizer;
public:
CLASS_PROTOTYPE( UIStatusBar );
+1 -1
View File
@@ -212,7 +212,7 @@ void UIVertScroll::DrawThumb
m_local_alpha
);
}
else
else if (m_pressed == VS_PAGE_DOWN)
{
DrawBox(
0.0,
+1 -1
View File
@@ -2969,7 +2969,7 @@ bool UIWidget::PassEventToWidget
if( m_enabledCvar.length() )
{
if( !UI_GetCvarInt( m_cvarname, NULL ) )
if( !UI_GetCvarInt( m_cvarname, 0 ) )
return false;
}
+3 -3
View File
@@ -69,8 +69,8 @@ public:
UIWidget *FindPrevControl( UIWidget *control );
void setCursor( const char *string );
void showCursor( bool show );
virtual void CharEvent( int ch );
virtual qboolean KeyEvent( int key, unsigned int time );
virtual void CharEvent( int ch ) override;
virtual qboolean KeyEvent( int key, unsigned int time ) override;
void CreateMenus( void );
UIReggedMaterial *RegisterShader( const str& name );
UIReggedMaterial *RefreshShader( const str& name );
@@ -83,7 +83,7 @@ public:
void BindKeyToCommand( str command, int key, int index, qboolean alternate );
UIWidget *BindActive( void );
void SetBindActive( UIWidget *w );
virtual void Shutdown( void );
virtual void Shutdown( void ) override;
void DeactiveFloatingWindows( void );
bool DialogExists( void );
void RemoveAllDialogBoxes( void );
+30
View File
@@ -404,6 +404,12 @@ void ( APIENTRY * qglVertex4sv )(const GLshort *v);
void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
void (APIENTRY* qglCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* qglCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* qglCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* qglCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* qglGetCompressedTexImageARB)(GLenum target, GLint lod, void* img);
void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
void ( APIENTRY * qglClientActiveTextureARB )( GLenum texture );
@@ -755,6 +761,12 @@ static void ( APIENTRY * dllVertex4sv )(const GLshort *v);
static void ( APIENTRY * dllVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
static void ( APIENTRY * dllViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
void (APIENTRY* dllCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* dllCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* dllCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* dllCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* dllGetCompressedTexImageARB)(GLenum target, GLint lod, void* img);
static void APIENTRY logAccum(GLenum op, GLfloat value)
{
fprintf( glw_state.log_fp, "glAccum\n" );
@@ -2994,6 +3006,12 @@ void QGL_Shutdown( void )
qglVertexPointer = NULL;
qglViewport = NULL;
qglCompressedTexImage3DARB = NULL;
qglCompressedTexImage2DARB = NULL;
qglCompressedTexSubImage3DARB = NULL;
qglCompressedTexSubImage2DARB = NULL;
qglGetCompressedTexImageARB = NULL;
// bk001129 - from cvs1.17 (mkv)
#if defined(__FX__)
qfxMesaCreateContext = NULL;
@@ -3391,6 +3409,12 @@ qboolean QGL_Init( const char *dllname )
qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
qglViewport = dllViewport = GPA( "glViewport" );
qglCompressedTexImage3DARB = dllCompressedTexImage3DARB = GPA("glCompressedTexImage3DARB");
qglCompressedTexImage2DARB = dllCompressedTexImage2DARB = GPA("qglCompressedTexImage2DARB");
qglCompressedTexSubImage3DARB = dllCompressedTexSubImage3DARB = GPA("qglCompressedTexSubImage3DARB");
qglCompressedTexSubImage2DARB = dllCompressedTexSubImage2DARB = GPA("qglCompressedTexSubImage2DARB");
qglGetCompressedTexImageARB = dllGetCompressedTexImageARB = GPA("qglGetCompressedTexImageARB");
// bk001129 - from cvs1.17 (mkv)
#if defined(__FX__)
qfxMesaCreateContext = GPA("fxMesaCreateContext");
@@ -4141,6 +4165,12 @@ void QGL_EnableLogging( qboolean enable ) {
qglVertex4sv = dllVertex4sv ;
qglVertexPointer = dllVertexPointer ;
qglViewport = dllViewport ;
qglCompressedTexImage3DARB = dllCompressedTexImage3DARB;
qglCompressedTexImage2DARB = dllCompressedTexImage2DARB;
qglCompressedTexSubImage3DARB = dllCompressedTexSubImage3DARB;
qglCompressedTexSubImage2DARB = dllCompressedTexSubImage2DARB;
qglGetCompressedTexImageARB = dllGetCompressedTexImageARB;
}
}
+9 -4
View File
@@ -25,9 +25,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "win_localization.h"
#include <tiki.h>
#define MAX_BUFFERS 3
#define MAX_LOCALIZATION_LENGTH 1024
cLocalization *g_localization;
static char buf[ 1024 ];
static char global_buf[MAX_BUFFERS][MAX_LOCALIZATION_LENGTH];
static char szTemp[ 100 ];
static size_t buf_index = 0;
void Sys_InitLocalization()
{
@@ -342,6 +346,7 @@ const char *cLocalization::ConvertString( const char *var )
n++;
}
char* buf = global_buf[(buf_index++) % MAX_BUFFERS];
for( i = 1; i <= m_entries.NumObjects(); i++ )
{
entry = &m_entries.ObjectAt( i );
@@ -354,12 +359,12 @@ const char *cLocalization::ConvertString( const char *var )
if( !( m + n ) )
{
strncpy( buf, entry->m_locName, sizeof( buf ) );
bjb_rebreak( var, buf, sizeof( buf ) );
strncpy( buf, entry->m_locName, MAX_LOCALIZATION_LENGTH );
bjb_rebreak( var, buf, MAX_LOCALIZATION_LENGTH );
return buf;
}
if( entry->m_l1_rep + m + n < sizeof( buf ) )
if( entry->m_l1_rep + m + n < MAX_LOCALIZATION_LENGTH )
{
memcpy( buf, var, n );
memcpy( &buf[ n ], entry->m_locName.c_str(), entry->m_l1_rep );
+29
View File
@@ -404,6 +404,11 @@ void ( APIENTRY * qglVertex4s )(GLshort x, GLshort y, GLshort z, GLshort w);
void ( APIENTRY * qglVertex4sv )(const GLshort *v);
void ( APIENTRY * qglVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
void ( APIENTRY * qglViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
void (APIENTRY* qglCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* qglCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* qglCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* qglCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* qglGetCompressedTexImageARB)(GLenum target, GLint lod, void* img);
void ( APIENTRY * qglMultiTexCoord2fARB )( GLenum texture, GLfloat s, GLfloat t );
void ( APIENTRY * qglActiveTextureARB )( GLenum texture );
@@ -749,6 +754,12 @@ static void ( APIENTRY * dllVertex4sv )(const GLshort *v);
static void ( APIENTRY * dllVertexPointer )(GLint size, GLenum type, GLsizei stride, const GLvoid *pointer);
static void ( APIENTRY * dllViewport )(GLint x, GLint y, GLsizei width, GLsizei height);
void (APIENTRY* dllCompressedTexImage3DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* dllCompressedTexImage2DARB)(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei height, GLint border, GLsizei imageSize, const void* data);
void (APIENTRY* dllCompressedTexSubImage3DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* dllCompressedTexSubImage2DARB)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLsizei imageSize, const void* data);
void (APIENTRY* dllGetCompressedTexImageARB)(GLenum target, GLint lod, void* img);
static const char * BooleanToString( GLboolean b )
{
if ( b == GL_FALSE )
@@ -3159,6 +3170,12 @@ void QGL_Shutdown( void )
qglVertexPointer = NULL;
qglViewport = NULL;
qglCompressedTexImage3DARB = NULL;
qglCompressedTexImage2DARB = NULL;
qglCompressedTexSubImage3DARB = NULL;
qglCompressedTexSubImage2DARB = NULL;
qglGetCompressedTexImageARB = NULL;
qwglCopyContext = NULL;
qwglCreateContext = NULL;
qwglCreateLayerContext = NULL;
@@ -3611,6 +3628,12 @@ qboolean QGL_Init( const char *dllname )
qglVertexPointer = dllVertexPointer = GPA( "glVertexPointer" );
qglViewport = dllViewport = GPA( "glViewport" );
qglCompressedTexImage3DARB = dllCompressedTexImage3DARB = GPA("glCompressedTexImage3D");
qglCompressedTexImage2DARB = dllCompressedTexImage2DARB = GPA("glCompressedTexImage2D");
qglCompressedTexSubImage3DARB = dllCompressedTexSubImage3DARB = GPA("glCompressedTexSubImage3D");
qglCompressedTexSubImage2DARB = dllCompressedTexSubImage2DARB = GPA("glCompressedTexSubImage2D");
qglGetCompressedTexImageARB = dllGetCompressedTexImageARB = GPA("glGetCompressedTexImage");
qwglCopyContext = GPA( "wglCopyContext" );
qwglCreateContext = GPA( "wglCreateContext" );
qwglCreateLayerContext = GPA( "wglCreateLayerContext" );
@@ -4370,6 +4393,12 @@ void QGL_EnableLogging( qboolean enable )
qglVertex4sv = dllVertex4sv ;
qglVertexPointer = dllVertexPointer ;
qglViewport = dllViewport ;
qglCompressedTexImage3DARB = dllCompressedTexImage3DARB;
qglCompressedTexImage2DARB = dllCompressedTexImage2DARB;
qglCompressedTexSubImage3DARB = dllCompressedTexSubImage3DARB;
qglCompressedTexSubImage2DARB = dllCompressedTexSubImage2DARB;
qglGetCompressedTexImageARB = dllGetCompressedTexImageARB;
}
}
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