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18 Commits
Author SHA1 Message Date
OM 96bf729c54 (reverted to previous version number) 2023-05-22 02:20:33 +02:00
OM edcf521506 Patch number incremented 2023-05-22 02:16:56 +02:00
OM 9e7991f4b1 Load JPEG before TGA 2023-05-22 02:16:21 +02:00
OM 86e7a24b38 Fixed a nasty bug that can freeze/crash the game 2023-05-22 01:59:06 +02:00
OM ff587a8444 Health draw fix 2023-05-22 01:58:51 +02:00
OM c3e98ed681 Fixed **CG_DrawSpectatorView** for Spearhead and Breakthrough 2023-05-22 01:50:53 +02:00
OM cc2d698fe2 Scoreboard fix for Spearhead and Breakthrough 2023-05-22 01:45:09 +02:00
OM 420161095f Parse **CS_PLAYERS** 2023-05-22 01:44:59 +02:00
OM 58b0d335e7 Implemented **CG_PlayerTeamUpdate** 2023-05-22 01:44:35 +02:00
OM ce336e8962 Userinfo was never updating 2023-05-22 01:44:19 +02:00
OM 5b72eb189a pm_flags fix on SH/BT 2023-05-22 01:44:01 +02:00
OM 7600d3ca02 Fixed localization returning the same buffer 2023-05-22 01:43:52 +02:00
OM 8c3be9d549 Changed version number to reflect the fix 2023-05-21 22:55:38 +02:00
OM 2ddb534321 Updated LAYOUT.md 2023-05-21 22:55:13 +02:00
OM 21a1f61b04 small fix 2023-05-21 22:39:26 +02:00
OM 7219848655 Increased **MAX_GAMESTATE_CHARS** (41952 on Breakthrough) 2023-05-21 22:31:19 +02:00
OM 4695449fc7 Added a documentation on compiling for Spearhead or Breakthrough 2023-05-21 22:30:51 +02:00
OM af3dd2602b Compilation warnings fixes 2023-05-21 22:30:35 +02:00
16 changed files with 836 additions and 111 deletions

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+4 -3
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@@ -2,22 +2,23 @@
| Path | Description |
| ---------------------|-------------------------------------------------------------------
| build/ | Output files |
| code/ | OpenMoHAA source code |
| code/cgame | Client game code |
| code/client | Client (network stuff, snapshots, etc) |
| code/game | Server game code (game logic stuff, etc) |
| code/gamespy | Gamespy SDK |
| code/mohui | MoHAA User Interface |
| code/null | Null redirector (used by the OpenMoHAA Dedicated Server) |
| code/parser | Flex/Bison parser |
| code/qcommon | Global shared stuff such as maths |
| code/renderer | OpenMoHAA renderer |
| code/sdl(12) | SDL code |
| code/script | Script engine |
| code/server | Server code (networkn snapshots, handling clients etc) |
| code/server | Server code (network, snapshots, handling clients etc) |
| code/skeletor | Skeleton model engine |
| code/sys | Main application system |
| code/tiki | Complete TIKI engine |
| code/uilib | UI library (Ubertools stuff) |
| code/{win32,unix} | Platform-specific code |
| docker | Docker files, for compiling on various linux versions |
| docs | Documentation stuff |
| misc/ | Project stuff, definition files and various resources stuff. |
+3 -1
View File
@@ -41,7 +41,7 @@ Here is the current working state for each part of the engine:
| Server module (fgame) | | x | | | | | Actor, vehicle, and few gameplay bugs |
| UI | | | | x | | | Has core features only (menu, widgets, console, hud, urc loading) |
NOTE: Both client and server version can be compiled to target **Medal of Honor: Spearhead* and **Medal of Honor: Breakthrough**.
NOTE: Both client and server version can be compiled to target **Medal of Honor: Spearhead** and **Medal of Honor: Breakthrough**.
## Running
@@ -74,6 +74,8 @@ The installation directory can be set to MOHAA directory.
The client build can be built by adding `-DWITH_CLIENT=1` to the CMake command line. This will compile the cgame module and the full app with rendering, ui and sound suppport, alongside the dedicated server version.
To compile for either Spearhead or Breakthrough, append `-DTARGET_GAME_TYPE=x` where x can be 1 for Team Assault (Spearhead), and 2 for Team Tactics (Breakthrough). 2 is recommended because Team Tactics can connect to both Spearhead and Breakthrough servers.
### Linux
These are the tools required on Unix :
+114
View File
@@ -1023,6 +1023,118 @@ void CG_DrawInstantMessageMenu()
cgi.R_DrawStretchPic(x, y, w, h, 0.0, 0.0, 1.0, 1.0, handle);
}
#if TARGET_GAME_PROTOCOL >= 15
void CG_DrawSpectatorView()
{
const char* pszString;
int iKey1, iKey2;
int iKey1b, iKey2b;
float fX, fY;
qboolean bOnTeam;
if (!(cg.predicted_player_state.pm_flags & PMF_SPECTATING)) {
return;
}
bOnTeam = qfalse;
if (cg.snap->ps.stats[STAT_TEAM] == TEAM_ALLIES || cg.snap->ps.stats[STAT_TEAM] == TEAM_AXIS) {
bOnTeam = 1;
}
if (!bOnTeam)
{
cgi.Key_GetKeysForCommand("+attackprimary", &iKey1, &iKey2);
pszString = cgi.LV_ConvertString(va("Press Fire(%s) to join the battle!", cgi.Key_KeynumToBindString(iKey1)));
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = cgs.glconfig.vidHeight - 64.0;
cgi.R_SetColor(NULL);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, qfalse);
}
if (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)
{
cgi.Key_GetKeysForCommand("+moveup", &iKey1, &iKey2);
cgi.Key_GetKeysForCommand("+movedown", &iKey1b, &iKey2b);
pszString = cgi.LV_ConvertString(
va(
"Press Jump(%s) or Duck(%s) to follow a different player.",
cgi.Key_KeynumToBindString(iKey1),
cgi.Key_KeynumToBindString(iKey1b)
)
);
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 40.0;
cgi.R_SetColor(0);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
}
if (!bOnTeam && (cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW))
{
cgi.Key_GetKeysForCommand("+use", &iKey1, &iKey2);
pszString = cgi.LV_ConvertString(va("Press Use(%s) to enter free spectate mode.", cgi.Key_KeynumToBindString(iKey1)));
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 24.0;
cgi.R_SetColor(0);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
}
if (!(cg.predicted_player_state.pm_flags & PMF_CAMERA_VIEW)) {
cgi.Key_GetKeysForCommand("+use", &iKey1, &iKey2);
pszString = cgi.LV_ConvertString(
va(
"Press Use(%s) to enter player following spectate mode.",
cgi.Key_KeynumToBindString(iKey1)
)
);
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1)) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 24.0;
cgi.R_SetColor(0);
cgi.R_DrawString(cgs.media.attackerFont, pszString, fX, fY, -1, 0);
}
if ((cg.predicted_player_state.pm_flags & 0x80) != 0 && cg.snap && cg.snap->ps.stats[STAT_INFOCLIENT] != -1)
{
int iClientNum;
qhandle_t hShader;
vec4_t color;
char buf[128];
iClientNum = cg.snap->ps.stats[STAT_INFOCLIENT];
sprintf(buf, "%s : %i", cg.clientinfo[iClientNum].name, cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]);
color[0] = 0.5;
color[1] = 1.0;
color[2] = 0.5;
color[3] = 1.0;
fX = (float)(cgs.glconfig.vidWidth - cgi.UI_FontStringWidth(cgs.media.attackerFont, pszString, -1) - 16) * 0.5;
fY = (float)cgs.glconfig.vidHeight - 80.0;
cgi.R_SetColor(color);
cgi.R_DrawString(cgs.media.attackerFont, buf, fX, fY, -1, 0);
if (cg.clientinfo[iClientNum].team == TEAM_ALLIES) {
hShader = cgi.R_RegisterShader("textures/hud/allies");
} else if (cg.clientinfo[iClientNum].team == TEAM_AXIS) {
hShader = cgi.R_RegisterShader("textures/hud/axis");
}
if (hShader)
{
fX -= 20.0;
cgi.R_SetColor(NULL);
cgi.R_DrawStretchPic(fX, fY, 16.0, 16.0, 0.0, 0.0, 1.0, 1.0, hShader);
}
}
}
#else
void CG_DrawSpectatorView()
{
const char* pszString;
@@ -1083,6 +1195,8 @@ void CG_DrawSpectatorView()
}
}
#endif
/*
==============
CG_Draw2D
+1
View File
@@ -160,6 +160,7 @@ typedef struct markPoly_s
#define MAX_CUSTOM_SOUNDS 32
typedef struct {
int team;
char name[64];
} clientInfo_t;
typedef struct cobjective_s {
+19
View File
@@ -373,6 +373,25 @@ void CG_ProcessConfigString(int num)
{
CG_SetLightStyle(num - CS_LIGHTSTYLES, str);
}
else if (num >= CS_PLAYERS && num < CS_PLAYERS + MAX_CLIENTS)
{
const char* value;
value = Info_ValueForKey(str, "name");
if (value) {
strncpy(cg.clientinfo[num - CS_PLAYERS].name, value, sizeof(cg.clientinfo[num - CS_PLAYERS].name));
}
else {
strncpy(cg.clientinfo[num - CS_PLAYERS].name, "UnnamedSoldier", sizeof(cg.clientinfo[num - CS_PLAYERS].name));
}
value = Info_ValueForKey(str, "team");
if (value) {
cg.clientinfo[num - CS_PLAYERS].team = atoi(value);
} else {
cg.clientinfo[num - CS_PLAYERS].team = TEAM_NONE;
}
}
}
//===================================================================================
+177
View File
@@ -28,6 +28,183 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
void CG_PlayerTeamUpdate(refEntity_t* pModel, entityState_t* pPlayerState)
{
qboolean bInArtillery, bInTeam, bSpecialIcon;
#if TARGET_GAME_PROTOCOL < 15
if (pPlayerState->eFlags & EF_ALLIES)
{
cg.clientinfo[pPlayerState->number].team = TEAM_ALLIES;
} else if (pPlayerState->eFlags & EF_AXIS) {
cg.clientinfo[pPlayerState->number].team = TEAM_AXIS;
} else {
cg.clientinfo[pPlayerState->number].team = TEAM_NONE;
}
#endif
if (pPlayerState->number == cg.snap->ps.clientNum) {
return;
}
bInTeam = qfalse;
bSpecialIcon = qfalse;
if (cgs.gametype > GT_FFA
&& (cg.snap->ps.stats[STAT_TEAM] == TEAM_ALLIES && (pPlayerState->eFlags & EF_ALLIES)
|| cg.snap->ps.stats[STAT_TEAM] == TEAM_AXIS && (pPlayerState->eFlags & EF_AXIS)
|| cg.snap->ps.stats[STAT_TEAM] != TEAM_AXIS && cg.snap->ps.stats[STAT_TEAM] != TEAM_ALLIES && (pPlayerState->eFlags & EF_ANY_TEAM) != 0))
{
bInTeam = qtrue;
}
if (cgs.gametype <= GT_FFA) {
return;
}
bInArtillery = qfalse;
if (pPlayerState->eFlags & EF_PLAYER_ARTILLERY) {
bInArtillery = qtrue;
}
if (bInTeam || (pPlayerState->eFlags & (EF_PLAYER_IN_MENU | EF_PLAYER_TALKING)) || bInArtillery)
{
int i;
int iTag;
float fAlpha;
float fDist;
vec3_t vTmp;
refEntity_t iconEnt;
memset(&iconEnt, 0, sizeof(iconEnt));
if ((pPlayerState->eFlags & EF_PLAYER_TALKING) != 0 && ((cg.time >> 8) & 1) != 0)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/talking_headicon.spr");
bSpecialIcon = 1;
}
else if ((pPlayerState->eFlags & EF_PLAYER_IN_MENU) != 0)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/inmenu_headicon.spr");
bSpecialIcon = 1;
}
else
{
if (!bInTeam) {
return;
}
if (bInArtillery)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/inmenu_artilleryicon.spr");
bSpecialIcon = qtrue;
}
else if ((pPlayerState->eFlags & 0x80) != 0)
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/allies_headicon.spr");
}
else
{
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/axis_headicon.spr");
}
}
memset(vTmp, 0, sizeof(vTmp));
AnglesToAxis(vTmp, iconEnt.axis);
iconEnt.scale = 0.5;
iconEnt.renderfx = 0;
iconEnt.reType = RT_SPRITE;
iconEnt.shaderTime = 0.0;
iconEnt.frameInfo[0].index = 0;
iconEnt.shaderRGBA[0] = -1;
iconEnt.shaderRGBA[1] = -1;
iconEnt.shaderRGBA[2] = -1;
VectorCopy(pModel->origin, iconEnt.origin);
iTag = cgi.Tag_NumForName(pModel->tiki, "eyes bone");
if (iTag == -1)
{
iconEnt.origin[2] = iconEnt.origin[2] + 96.0;
}
else
{
orientation_t oEyes = cgi.TIKI_Orientation(pModel, iTag);
for (i = 0; i < 3; ++i) {
VectorMA(iconEnt.origin, oEyes.origin[i], pModel->axis[i], iconEnt.origin);
}
iconEnt.origin[2] = iconEnt.origin[2] + 20.0;
}
VectorSubtract(iconEnt.origin, cg.refdef.vieworg, vTmp);
fDist = VectorLength(vTmp);
if (fDist >= 256)
{
if (fDist > 512.0) {
iconEnt.scale = (fDist - 512.0) / 2560.0 + 0.5;
}
}
else
{
iconEnt.scale = fDist / 853.0 + 0.2;
}
if (iconEnt.scale > 1.0) {
iconEnt.scale = 1.0;
}
if (fDist > 256.0) {
fAlpha = 1.0;
}
else if (fDist >= 72.0) {
fAlpha = (fDist - 72.0) / 184.0;
}
else {
fAlpha = 0.0;
}
if (cg.snap->ps.stats[STAT_TEAM] == 4 || cg.snap->ps.stats[STAT_TEAM] == 3) {
fAlpha = fAlpha * 0.65;
}
else {
fAlpha = fAlpha * 0.4;
}
if (bSpecialIcon)
{
int value = (int)((fAlpha + 0.60000002) * 255.0);
if (value > 255) value = 255;
iconEnt.shaderRGBA[3] = value;
}
else
{
iconEnt.shaderRGBA[3] = (int)(fAlpha * 255.0);
}
if (fAlpha > 0.0 || bSpecialIcon)
{
if (bSpecialIcon)
{
VectorMA(iconEnt.origin, -2.0, cg.refdef.viewaxis[0], iconEnt.origin);
iconEnt.scale = iconEnt.scale + 0.05;
}
cgi.R_AddRefSpriteToScene(&iconEnt);
if (bSpecialIcon && bInTeam && fAlpha > 0.0)
{
if (pPlayerState->eFlags & EF_ALLIES) {
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/allies_headicon.spr");
}
else {
iconEnt.hModel = cgi.R_RegisterModel("textures/hud/axis_headicon.spr");
}
VectorMA(iconEnt.origin, 4.0, cg.refdef.viewaxis[0], iconEnt.origin);
iconEnt.scale = iconEnt.scale - 0.1;
iconEnt.shaderRGBA[3] = (int)(fAlpha * 255.0);
cgi.R_AddRefSpriteToScene(&iconEnt);
}
}
}
// FIXME: unimplemented
}
+1 -1
View File
@@ -404,7 +404,7 @@ typedef struct {
// FIXME
//prof_cgame_t* profStruct;
qboolean (*CG_Command_ProcessFile)(char* name, qboolean quiet, dtiki_t* curTiki);
qboolean (*CG_Command_ProcessFile)(const char* name, qboolean quiet, dtiki_t* curTiki);
} clientGameExport_t;
+428 -72
View File
@@ -54,63 +54,419 @@ int CG_GetScoreBoardDrawHeader()
return 0;
}
const char* CG_GetColumnName(int iColumnNum, int* iColumnWidth)
{
int iReturnWidth;
const char* pszReturnString;
switch (iColumnNum) {
case 0:
iReturnWidth = 128;
pszReturnString = "Name";
break;
case 1:
iReturnWidth = 64;
pszReturnString = "Kills";
break;
case 2:
iReturnWidth = 64;
pszReturnString = "Deaths";
if (cgs.gametype > GT_TEAM) {
pszReturnString = "Total";
}
break;
case 3:
iReturnWidth = 64;
pszReturnString = "Time";
break;
case 4:
iReturnWidth = 64;
pszReturnString = "Ping";
break;
default:
iReturnWidth = 0;
pszReturnString = 0;
break;
}
if (iColumnWidth) {
*iColumnWidth = iReturnWidth;
}
return pszReturnString;
}
void CG_PrepScoreBoardInfo()
{
switch (cgs.gametype) {
switch (cgs.gametype) {
case GT_TEAM_ROUNDS:
strcpy(cg.scoresMenuName, "DM_Round_Scoreboard");
break;
case GT_OBJECTIVE:
strcpy(cg.scoresMenuName, "Obj_Scoreboard");
break;
case GT_TEAM_ROUNDS:
strcpy(cg.scoresMenuName, "DM_Round_Scoreboard");
break;
break;
case GT_TOW:
strcpy(cg.scoresMenuName, "Tow_Scoreboard");
break;
case GT_LIBERATION:
strcpy(cg.scoresMenuName, "Lib_Scoreboard");
break;
default:
strcpy(cg.scoresMenuName, "DM_Scoreboard");
break;
}
}
#if TARGET_GAME_PROTOCOL >= 15
const char* CG_GetColumnName(int iColumnNum, int* iColumnWidth)
{
int iReturnWidth;
const char* pszReturnString;
switch (iColumnNum) {
case 0:
iReturnWidth = 24;
pszReturnString = "#";
break;
case 1:
iReturnWidth = 128;
pszReturnString = "Name";
break;
case 2:
iReturnWidth = 64;
pszReturnString = "Kills";
break;
case 3:
iReturnWidth = 64;
pszReturnString = "Deaths";
if (cgs.gametype > GT_TEAM) {
pszReturnString = "Total";
}
break;
case 4:
iReturnWidth = 64;
pszReturnString = "Time";
break;
case 5:
iReturnWidth = 64;
pszReturnString = "Ping";
break;
default:
iReturnWidth = 0;
pszReturnString = 0;
break;
}
if (iColumnWidth) {
*iColumnWidth = iReturnWidth;
}
return pszReturnString;
}
void CG_ParseScores()
{
int i;
int iEntryCount;
int iClientTeam, iClientNum;
int iDatumCount;
int iMatchTeam;
int iCurrentEntry;
qboolean bIsDead, bIsHeader;
char szString2[MAX_STRING_TOKENS];
char szString3[MAX_STRING_TOKENS];
char szString4[MAX_STRING_TOKENS];
char szString5[MAX_STRING_TOKENS];
char szString6[MAX_STRING_TOKENS];
char szString7[MAX_STRING_TOKENS];
float vSameTeamTextColor[4];
float vSameTeamBackColor[4];
float vOtherTeamTextColor[4];
float vOtherTeamBackColor[4];
float vNoTeamTextColor[4];
float vNoTeamBackColor[4];
float vThisClientTextColor[4];
float vThisClientBackColor[4];
float vDeadTextColorDead[4];
float* pItemTextColor;
float* pItemBackColor;
iMatchTeam = -1;
vSameTeamTextColor[0] = 1.0f;
vSameTeamTextColor[1] = 1.0f;
vSameTeamTextColor[2] = 1.0f;
vSameTeamTextColor[3] = 1.0f;
vSameTeamBackColor[0] = 0.1f;
vSameTeamBackColor[1] = 0.5f;
vSameTeamBackColor[2] = 0.1f;
vSameTeamBackColor[3] = 0.4f;
vOtherTeamTextColor[0] = 1.0f;
vOtherTeamTextColor[1] = 1.0f;
vOtherTeamTextColor[2] = 1.0f;
vOtherTeamTextColor[3] = 1.0f;
vOtherTeamBackColor[0] = 0.5f;
vOtherTeamBackColor[1] = 0.1f;
vOtherTeamBackColor[2] = 0.1f;
vOtherTeamBackColor[3] = 0.4f;
vNoTeamTextColor[0] = 1.0f;
vNoTeamTextColor[1] = 1.0f;
vNoTeamTextColor[2] = 1.0f;
vNoTeamTextColor[3] = 1.0f;
vNoTeamBackColor[0] = 0.1f;
vNoTeamBackColor[1] = 0.1f;
vNoTeamBackColor[2] = 0.1f;
vNoTeamBackColor[3] = 0.4f;
vDeadTextColorDead[0] = 1.0f;
vDeadTextColorDead[1] = 0.1f;
vDeadTextColorDead[2] = 0.1f;
vDeadTextColorDead[3] = 1.0f;
vThisClientTextColor[0] = 0.0f;
vThisClientTextColor[1] = 0.0f;
vThisClientTextColor[2] = 0.0f;
vThisClientTextColor[3] = 1.0f;
if (cgs.gametype > GT_FFA)
{
vThisClientBackColor[0] = 0.5f;
vThisClientBackColor[1] = 0.75f;
vThisClientBackColor[2] = 0.5f;
}
else
{
vThisClientBackColor[0] = 0.75f;
vThisClientBackColor[1] = 0.75f;
vThisClientBackColor[2] = 0.75f;
}
vThisClientBackColor[3] = 0.8f;
iCurrentEntry = 1;
if (cgs.gametype > GT_FFA)
{
iDatumCount = 6;
iMatchTeam = cg.snap->ps.stats[STAT_TEAM];
if (iMatchTeam != TEAM_ALLIES && iMatchTeam != TEAM_AXIS)
{
iMatchTeam = TEAM_ALLIES;
vThisClientTextColor[0] = 0.0f;
vThisClientTextColor[1] = 0.0f;
vThisClientTextColor[2] = 0.0f;
vThisClientBackColor[0] = 0.75f;
vThisClientBackColor[1] = 0.75f;
vThisClientBackColor[2] = 0.75f;
}
}
else
{
// free-for-all
iDatumCount = 5;
}
iEntryCount = atoi(cgi.Argv(iCurrentEntry++));
if (iEntryCount > MAX_CLIENTS) {
iEntryCount = MAX_CLIENTS;
}
if (cgs.gametype == GT_TOW)
{
cgi.Cvar_Set("tow_allied_obj1", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj2", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj3", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj4", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_allied_obj5", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj1", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj2", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj3", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj4", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("tow_axis_obj5", va("%i", cgi.Argv(iCurrentEntry++)));
}
if (cgs.gametype == GT_LIBERATION)
{
cgi.Cvar_Set("scoreboard_toggle1", va("%i", cgi.Argv(iCurrentEntry++)));
cgi.Cvar_Set("scoreboard_toggle2", va("%i", cgi.Argv(iCurrentEntry++)));
}
for (i = 0; i < iEntryCount; ++i)
{
bIsHeader = qfalse;
if (cgs.gametype > GT_FFA)
{
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
iClientTeam = atoi(cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
if (iClientTeam >= 0) {
bIsDead = qfalse;
}
else {
bIsDead = qtrue;
iClientTeam = -iClientTeam;
}
if (iClientNum == -1)
{
szString2[0] = 0;
bIsHeader = qtrue;
switch (iClientTeam)
{
case 1:
strcpy(szString3, cgi.LV_ConvertString("Spectators"));
break;
case 2:
strcpy(szString3, cgi.LV_ConvertString("Free-For-Allers"));
break;
case 3:
sprintf(
szString3,
"%s - %d %s",
cgi.LV_ConvertString("Allies"),
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
cgi.LV_ConvertString("Players")
);
iCurrentEntry++;
break;
case 4:
sprintf(
szString3,
"%s - %d %s",
cgi.LV_ConvertString("Axis"),
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
cgi.LV_ConvertString("Players")
);
iCurrentEntry++;
break;
default:
strcpy(szString3, cgi.LV_ConvertString("No Team"));
break;
}
}
else if (iClientNum == -2)
{
// spectating
szString2[0] = 0;
szString3[0] = 0;
}
else
{
strcpy(szString2, va("%i", iClientNum));
strcpy(szString3, cg.clientinfo[iClientNum].name);
}
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
strcpy(szString7, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
if (cgs.gametype >= GT_TEAM_ROUNDS && iClientNum == -1 && iClientTeam == TEAM_ALLIES || iClientTeam == TEAM_AXIS)
{
strcat(szString4, va(" %s", cgi.LV_ConvertString("Wins")));
szString5[0] = 0;
}
if (iClientNum == cg.snap->ps.clientNum)
{
pItemTextColor = vThisClientTextColor;
pItemBackColor = vThisClientBackColor;
}
else if (iClientNum == -2)
{
pItemTextColor = vNoTeamTextColor;
pItemBackColor = vNoTeamBackColor;
}
else if (iClientTeam == TEAM_ALLIES || iClientTeam == TEAM_AXIS)
{
if (iClientTeam == iMatchTeam)
{
pItemTextColor = vSameTeamTextColor;
pItemBackColor = vSameTeamBackColor;
}
else
{
pItemTextColor = vOtherTeamTextColor;
pItemBackColor = vOtherTeamBackColor;
}
}
else
{
pItemTextColor = vNoTeamTextColor;
pItemBackColor = vNoTeamBackColor;
}
if (bIsDead) {
pItemTextColor = vDeadTextColorDead;
}
}
else
{
iClientNum = atoi(cgi.Argv(iDatumCount * i));
if (iClientNum >= 0)
{
strcpy(szString2, va("%i", iClientNum));
strcpy(szString3, cg.clientinfo[iClientNum].name);
strcpy(szString4, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString7, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
}
else
{
szString2[0] = 0;
if (iClientNum == -3)
{
strcpy(szString2, cgi.LV_ConvertString("Players"));
bIsHeader = qtrue;
}
else if (iClientNum == -2)
{
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
bIsHeader = qtrue;
}
else
{
// unknown
szString3[0] = 0;
}
szString4[0] = 0;
szString5[0] = 0;
szString6[0] = 0;
szString7[0] = 0;
}
if (iClientNum == cg.snap->ps.clientNum)
{
pItemTextColor = vThisClientTextColor;
pItemBackColor = vThisClientBackColor;
}
else
{
pItemTextColor = vNoTeamTextColor;
pItemBackColor = vNoTeamBackColor;
}
}
cgi.UI_SetScoreBoardItem(
i,
szString2,
szString3,
szString4,
szString5,
szString6,
szString7,
NULL,
NULL,
pItemTextColor,
pItemBackColor,
bIsHeader
);
}
cgi.UI_DeleteScoreBoardItems(iEntryCount);
}
#else
const char* CG_GetColumnName(int iColumnNum, int* iColumnWidth)
{
int iReturnWidth;
const char* pszReturnString;
switch (iColumnNum) {
case 0:
iReturnWidth = 128;
pszReturnString = "Name";
break;
case 1:
iReturnWidth = 64;
pszReturnString = "Kills";
break;
case 2:
iReturnWidth = 64;
pszReturnString = "Deaths";
if (cgs.gametype > GT_TEAM) {
pszReturnString = "Total";
}
break;
case 3:
iReturnWidth = 64;
pszReturnString = "Time";
break;
case 4:
iReturnWidth = 64;
pszReturnString = "Ping";
break;
default:
iReturnWidth = 0;
pszReturnString = 0;
break;
}
if (iColumnWidth) {
*iColumnWidth = iReturnWidth;
}
return pszReturnString;
}
void CG_ParseScores()
{
int i;
@@ -118,13 +474,13 @@ void CG_ParseScores()
int iClientTeam, iClientNum;
int iDatumCount;
int iMatchTeam;
int iCurrentEntry;
qboolean bIsDead, bIsHeader;
char szString2[MAX_STRING_TOKENS];
char szString3[MAX_STRING_TOKENS];
char szString4[MAX_STRING_TOKENS];
char szString5[MAX_STRING_TOKENS];
char szString6[MAX_STRING_TOKENS];
const char* pszClientInfo;
float vSameTeamTextColor[4];
float vSameTeamBackColor[4];
float vOtherTeamTextColor[4];
@@ -187,6 +543,7 @@ void CG_ParseScores()
vThisClientBackColor[3] = 0.8f;
iCurrentEntry = 1;
if (cgs.gametype > GT_FFA)
{
iDatumCount = 6;
@@ -208,7 +565,7 @@ void CG_ParseScores()
iDatumCount = 5;
}
iEntryCount = atoi(cgi.Argv(1));
iEntryCount = atoi(cgi.Argv(iCurrentEntry++));
if (iEntryCount > MAX_CLIENTS) {
iEntryCount = MAX_CLIENTS;
}
@@ -218,8 +575,8 @@ void CG_ParseScores()
bIsHeader = qfalse;
if (cgs.gametype > GT_FFA)
{
iClientNum = atoi(cgi.Argv(2 + iDatumCount * i));
iClientTeam = atoi(cgi.Argv(3 + iDatumCount * i));
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
iClientTeam = atoi(cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
if (iClientTeam >= 0) {
bIsDead = qfalse;
}
@@ -235,19 +592,19 @@ void CG_ParseScores()
switch (iClientTeam)
{
case 1:
strcpy(szString2, "Spectators");
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
break;
case 2:
strcpy(szString2, "Free-For-Allers");
strcpy(szString2, cgi.LV_ConvertString("Free-For-Allers"));
break;
case 3:
strcpy(szString2, "Allies");
strcpy(szString2, cgi.LV_ConvertString("Allies"));
break;
case 4:
strcpy(szString2, "Axis");
strcpy(szString2, cgi.LV_ConvertString("Axis"));
break;
default:
strcpy(szString2, "No Team");
strcpy(szString2, cgi.LV_ConvertString("No Team"));
break;
}
}
@@ -257,15 +614,14 @@ void CG_ParseScores()
szString2[0] = 0;
}
else
{
pszClientInfo = CG_ConfigString(CS_PLAYERS + iClientNum);
strcpy(szString2, Info_ValueForKey(pszClientInfo, "name"));
{
strcpy(szString2, cg.clientinfo[iClientNum].name);
}
strcpy(szString3, cgi.Argv(4 + iDatumCount * i));
strcpy(szString4, cgi.Argv(5 + iDatumCount * i));
strcpy(szString5, cgi.Argv(6 + iDatumCount * i));
strcpy(szString6, cgi.Argv(7 + iDatumCount * i));
strcpy(szString3, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString4, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
if (iClientNum == cg.snap->ps.clientNum)
{
@@ -302,26 +658,25 @@ void CG_ParseScores()
}
else
{
iClientNum = atoi(cgi.Argv(2 + iDatumCount * i));
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
if (iClientNum >= 0)
{
pszClientInfo = CG_ConfigString(CS_PLAYERS + iClientNum);
strcpy(szString2, Info_ValueForKey(pszClientInfo, "name"));
strcpy(szString3, cgi.Argv(3 + iDatumCount * i));
strcpy(szString4, cgi.Argv(4 + iDatumCount * i));
strcpy(szString5, cgi.Argv(5 + iDatumCount * i));
strcpy(szString6, cgi.Argv(6 + iDatumCount * i));
strcpy(szString2, cg.clientinfo[iClientNum].name);
strcpy(szString3, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
}
else
{
if (iClientNum == -3)
{
strcpy(szString2, "Players");
strcpy(szString2, cgi.LV_ConvertString("Players"));
bIsHeader = qtrue;
}
else if (iClientNum == -2)
{
strcpy(szString2, "Spectators");
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
bIsHeader = qtrue;
}
else
@@ -365,3 +720,4 @@ void CG_ParseScores()
cgi.UI_DeleteScoreBoardItems(iEntryCount);
}
#endif
+1 -1
View File
@@ -120,7 +120,7 @@ void CG_ParseServerinfo(void)
cgi.Cvar_Set("cg_obj_axistext3", Info_ValueForKey(info, "cg_obj_axistext3"));
cgi.Cvar_Set("cg_scoreboardpic", Info_ValueForKey(info, "g_scoreboardpic"));
cgi.Cvar_Set("cg_scoreboardpicover", Info_ValueForKey(info, "g_scoreboardpicover"));
cgs.mapChecksum = Info_ValueForKey(info, "sv_mapChecksum");
cgs.mapChecksum = atoi(Info_ValueForKey(info, "sv_mapChecksum"));
mapname = Info_ValueForKey(info, "mapname");
+18 -12
View File
@@ -99,6 +99,7 @@ cvar_t *wombat;
cvar_t *cl_r_fullscreen;
cvar_t *cl_consoleKeys;
cvar_t *name;
cvar_t* j_pitch;
cvar_t* j_yaw;
@@ -220,7 +221,7 @@ CL_ChangeReliableCommand
======================
*/
void CL_ChangeReliableCommand( void ) {
int r, index, l;
size_t r, index, l;
r = clc.reliableSequence - (random() * 5);
index = clc.reliableSequence & ( MAX_RELIABLE_COMMANDS - 1 );
@@ -248,7 +249,7 @@ Dumps the current net message, prefixed by the length
====================
*/
void CL_WriteDemoMessage ( msg_t *msg, int headerBytes ) {
int len, swlen;
size_t len, swlen;
// write the packet sequence
len = clc.serverMessageSequence;
@@ -327,7 +328,7 @@ void CL_Record_f( void ) {
byte bufData[MAX_MSGLEN];
msg_t buf;
int i;
int len;
size_t len;
entityState_t *ent;
entityState_t nullstate;
char *s;
@@ -559,7 +560,7 @@ CL_ReadDemoMessage
=================
*/
void CL_ReadDemoMessage( void ) {
int r;
size_t r;
msg_t buf;
byte bufData[ MAX_MSGLEN ];
int s;
@@ -1060,7 +1061,8 @@ in anyway.
*/
void CL_RequestAuthorization( void ) {
char nums[64];
int i, j, l;
int i, j;
size_t l;
cvar_t *fs;
if ( !cls.authorizeServer.port ) {
@@ -1781,7 +1783,6 @@ void CL_CheckForResend( void ) {
int port, i;
char info[MAX_INFO_STRING];
char data[MAX_INFO_STRING];
char buf[1024];
// don't send anything if playing back a demo
if ( clc.demoplaying ) {
@@ -2156,8 +2157,6 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) {
// cd check
if ( !Q_stricmp(c, "getKey") ) {
char buf[1024];
cls.state = CA_AUTHORIZING;
gcd_compute_response(cl_cdkey, Cmd_Argv(1), cls.gcdResponse, CDResponseMethod_NEWAUTH);
NET_OutOfBandPrint(NS_CLIENT, from, "authorizeThis %s", cls.gcdResponse);
@@ -2292,7 +2291,7 @@ qboolean CL_CheckPaused(void)
// if paused->modified is set, the cvar has only been changed in
// this frame. Keep paused in this frame to ensure the server doesn't
// lag behind.
if(paused->integer || paused->modified)
if(paused->integer)
return qtrue;
return qfalse;
@@ -2307,6 +2306,8 @@ CL_CheckUserinfo
==================
*/
void CL_CheckUserinfo( void ) {
char szSanitizedName[MAX_NAME_LENGTH];
// don't add reliable commands when not yet connected
if(cls.state < CA_CHALLENGING)
return;
@@ -2318,6 +2319,10 @@ void CL_CheckUserinfo( void ) {
// send a reliable userinfo update if needed
if(cvar_modifiedFlags & CVAR_USERINFO)
{
if (Com_SanitizeName(name->string, szSanitizedName)) {
Cvar_Set("name", szSanitizedName);
}
cvar_modifiedFlags &= ~CVAR_USERINFO;
CL_AddReliableCommand( va("userinfo \"%s\"", Cvar_InfoString( CVAR_USERINFO ) ) );
}
@@ -3119,7 +3124,7 @@ void CL_Init( void ) {
cl_consoleKeys = Cvar_Get( "cl_consoleKeys", "~ ` 0x7e 0x60", CVAR_ARCHIVE );
// userinfo
Cvar_Get ("name", "UnnamedSoldier", CVAR_USERINFO | CVAR_ARCHIVE );
name = Cvar_Get ("name", "UnnamedSoldier", CVAR_USERINFO | CVAR_ARCHIVE );
Cvar_Get ("rate", "5000", CVAR_USERINFO | CVAR_ARCHIVE );
Cvar_Get ("snaps", "20", CVAR_USERINFO | CVAR_ARCHIVE );
Cvar_Get ("password", "", CVAR_USERINFO);
@@ -3511,7 +3516,7 @@ void CL_ServerStatusResponse( netadr_t from, msg_t *msg ) {
const char *s;
char info[MAX_INFO_STRING];
int i, l, score, ping;
int len;
size_t len;
serverStatus_t *serverStatus;
serverStatus = NULL;
@@ -4270,7 +4275,8 @@ qboolean CL_CDKeyValidate( const char *key, const char *checksum ) {
char ch;
byte sum;
char chs[3];
int i, len;
int i;
size_t len;
len = strlen(key);
if( len != CDKEY_LEN ) {
+6 -4
View File
@@ -189,11 +189,13 @@ void UIDMBox::RemoveTopItem( void )
{
int i;
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
if (m_numitems > 0) {
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
m_numitems--;
m_numitems--;
}
}
str UIDMBox::CalculateBreaks( UIFont *font, str text, float max_width )
+6 -4
View File
@@ -186,11 +186,13 @@ void UIGMBox::RemoveTopItem( void )
{
int i;
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
if (m_numitems > 0) {
for (i = 0; i < m_numitems - 1; i++) {
m_items[i] = m_items[i + 1];
}
m_numitems--;
m_numitems--;
}
}
str UIGMBox::CalculateBreaks( UIFont *font, str text, float max_width )
+34
View File
@@ -152,6 +152,10 @@ typedef enum {
GT_TEAM, // team deathmatch
GT_TEAM_ROUNDS,
GT_OBJECTIVE,
// Team Assault game mode
GT_TOW,
// Team Tactics game mode
GT_LIBERATION,
GT_MAX_GAME_TYPE
} gametype_t;
@@ -261,6 +265,28 @@ typedef enum {
#define PMF_LEVELEXIT (1<<20) // use camera view instead of ps view
#endif
#if TARGET_GAME_PROTOCOL >= 15
// moh pm_flags
#define PMF_DUCKED (1<<0)
#define PMF_VIEW_PRONE (1<<1)
#define PMF_SPECTATING (1<<2)
#define PMF_RESPAWNED (1<<3)
#define PMF_NO_PREDICTION (1<<4)
#define PMF_FROZEN (1<<5)
#define PMF_INTERMISSION (1<<6)
#define PMF_SPECTATE_FOLLOW (1<<7)
#define PMF_CAMERA_VIEW (1<<7) // use camera view instead of ps view
#define PMF_NO_MOVE (1<<8)
#define PMF_VIEW_DUCK_RUN (1<<9)
#define PMF_VIEW_JUMP_START (1<<10)
#define PMF_LEVELEXIT (1<<11)
#define PMF_NO_GRAVITY (1<<12)
#define PMF_NO_HUD (1<<13)
#define PMF_UNKNOWN (1<<14)
#else
// moh pm_flags
#define PMF_DUCKED (1<<0)
#define PMF_VIEW_PRONE (1<<1)
@@ -279,6 +305,8 @@ typedef enum {
#define PMF_NO_HUD (1<<15)
#define PMF_UNKNOWN (1<<16)
#endif
// moveposflags
#define MPF_POSITION_STANDING (1<<0)
#define MPF_POSITION_CROUCHING (1<<1)
@@ -425,6 +453,12 @@ typedef enum {
#define EF_AXIS 0x00000100 // su44: this player is in axis team
#define EF_ANY_TEAM (EF_ALLIES | EF_AXIS)
#define EF_DEAD 0x00000200 // don't draw a foe marker over players with EF_DEAD
//
// Team assault flags
//
#define EF_PLAYER_IN_MENU 0x00000400 // Player is in menu
#define EF_PLAYER_TALKING 0x00000800 // Player is talking
#define EF_PLAYER_ARTILLERY 0x00002000 // Player is using an artillery
// su44: q3 remnants
+2 -2
View File
@@ -37,7 +37,7 @@ extern "C" {
// These values are the only one that must be set for the version
#define PRODUCT_VERSION_MAJOR 0
#define PRODUCT_VERSION_MINOR 53
#define PRODUCT_VERSION_PATCH 0
#define PRODUCT_VERSION_PATCH 1
#define PRODUCT_VERSION_STAGE "alpha"
//
@@ -1625,7 +1625,7 @@ typedef enum
#define RESERVED_CONFIGSTRINGS 2 // game can't modify below this, only the system can
#define MAX_GAMESTATE_CHARS 32000
#define MAX_GAMESTATE_CHARS 41952
typedef struct {
int stringOffsets[MAX_CONFIGSTRINGS];
char stringData[MAX_GAMESTATE_CHARS];
+13 -7
View File
@@ -2085,7 +2085,7 @@ Loads any of the supported image types into a cannonical
=================
*/
static void R_LoadImage(const char* name, byte** pic, int* width, int* height, qboolean* hasAlpha, int* glCompressMode, int* numMipmaps, int* piMipmapsAvailable) {
int len;
size_t len;
char tempName[MAX_STRING_TOKENS + 1];
*hasAlpha = qfalse;
@@ -2099,17 +2099,23 @@ static void R_LoadImage(const char* name, byte** pic, int* width, int* height, q
return;
}
if (!Q_stricmp(name + len - 4, ".tga")) {
LoadTGA(name, pic, width, height); // try tga first
if (!*pic) { //
char altname[MAX_QPATH]; // try jpg in place of tga
strcpy(altname, name);
if (!Q_stricmp(name + len - 4, ".tga") || !Q_stricmp(name + len - 4, ".jpg")) {
char altname[MAX_QPATH];
strcpy(altname, name);
if (r_loadjpg->integer) {
len = strlen(altname);
altname[len - 3] = 'j';
altname[len - 2] = 'p';
altname[len - 1] = 'g';
// try jpg first
LoadJPG(altname, pic, width, height);
}
if (!*pic) {
altname[len - 3] = 't';
altname[len - 2] = 'g';
altname[len - 1] = 'a';
LoadTGA(name, pic, width, height);
}
*piMipmapsAvailable = 1;
}
else if (!Q_stricmp(name + len - 4, ".pcx")) {
@@ -2171,7 +2177,7 @@ image_t* R_FindImageFile(const char* name, qboolean mipmap, qboolean allowPicmip
if (image->allowPicmip != allowPicmip) {
ri.Printf(PRINT_DEVELOPER, "WARNING: reused image %s with mixed allowPicmip parm\n", name);
}
if (image->wrapClampModeX != glWrapClampModeX || image != glWrapClampModeY) {
if (image->wrapClampModeX != glWrapClampModeX || image->wrapClampModeY != glWrapClampModeY) {
ri.Printf(PRINT_ALL, "WARNING: reused image %s with mixed glWrapClampMode parm\n", name);
}
}
+9 -4
View File
@@ -25,9 +25,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "win_localization.h"
#include <tiki.h>
#define MAX_BUFFERS 3
#define MAX_LOCALIZATION_LENGTH 1024
cLocalization *g_localization;
static char buf[ 1024 ];
static char global_buf[MAX_BUFFERS][MAX_LOCALIZATION_LENGTH];
static char szTemp[ 100 ];
static size_t buf_index = 0;
void Sys_InitLocalization()
{
@@ -342,6 +346,7 @@ const char *cLocalization::ConvertString( const char *var )
n++;
}
char* buf = global_buf[(buf_index++) % MAX_BUFFERS];
for( i = 1; i <= m_entries.NumObjects(); i++ )
{
entry = &m_entries.ObjectAt( i );
@@ -354,12 +359,12 @@ const char *cLocalization::ConvertString( const char *var )
if( !( m + n ) )
{
strncpy( buf, entry->m_locName, sizeof( buf ) );
bjb_rebreak( var, buf, sizeof( buf ) );
strncpy( buf, entry->m_locName, MAX_LOCALIZATION_LENGTH );
bjb_rebreak( var, buf, MAX_LOCALIZATION_LENGTH );
return buf;
}
if( entry->m_l1_rep + m + n < sizeof( buf ) )
if( entry->m_l1_rep + m + n < MAX_LOCALIZATION_LENGTH )
{
memcpy( buf, var, n );
memcpy( &buf[ n ], entry->m_locName.c_str(), entry->m_l1_rep );