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No files matched your search
@@ -0,0 +1,39 @@
|
||||
---
|
||||
name: Bug report
|
||||
about: Create a report to help us improve
|
||||
title: ''
|
||||
labels: bug
|
||||
assignees: ''
|
||||
|
||||
---
|
||||
|
||||
**Describe the bug**
|
||||
A clear and concise description of what the bug is.
|
||||
|
||||
**To Reproduce**
|
||||
Steps to reproduce the behavior:
|
||||
1. Go to '...'
|
||||
2. Click on '....'
|
||||
3. Scroll down to '....'
|
||||
4. See error
|
||||
|
||||
**Expected behavior**
|
||||
A clear and concise description of what you expected to happen.
|
||||
|
||||
**Screenshots (OPTIONAL)**
|
||||
If applicable, add screenshots to help explain your problem.
|
||||
|
||||
**Logs**
|
||||
- Paste the output of the console window in a text file, and attach the text file.
|
||||
- If applicable (`logfile` set to 2), attach the `qconsole.log` file. On Windows, it can be found in **%APPDATA%\...\qconsole.log** and on Linux, it can be found on the home directory **~/.openmohaa/.../qconsole.log**.
|
||||
|
||||
**Version information (please complete the following information):**
|
||||
- OS: [e.g. `Debian`]
|
||||
- OS Version [e.g `12`]
|
||||
- OpenMoHAA Version: [e.g `0.70.0-alpha+0.0b1a20dcf win_msvc64-x86_64-debug`, can be found below **Common Initialization** in the console, or by typing `version`]
|
||||
|
||||
**Dump (OPTIONAL)**
|
||||
You can include a core dump generated by the OS (`.dmp` file). If you compiled OpenMoHAA yourself, also add all output openmohaa binaries (except libopenal and libSDL).
|
||||
|
||||
**Additional context (OPTIONAL)**
|
||||
Add any other context about the problem here.
|
||||
@@ -0,0 +1,17 @@
|
||||
name: Build branch
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- '**'
|
||||
pull_request:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
build-all:
|
||||
uses: ./.github/workflows/shared-build.yml
|
||||
with:
|
||||
environment: "testing"
|
||||
@@ -1,194 +0,0 @@
|
||||
name: Build
|
||||
|
||||
on:
|
||||
push:
|
||||
branches:
|
||||
- '*'
|
||||
pull_request:
|
||||
workflow_call:
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
|
||||
jobs:
|
||||
build-platform-linux:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'amd64', triple: 'x86_64-linux-gnu'},
|
||||
{name: 'i686', triple: 'i686-linux-gnu'},
|
||||
{name: 'aarch64', triple: 'aarch64-linux-gnu'},
|
||||
{name: 'armhf', triple: 'arm-linux-gnueabihf'}
|
||||
]
|
||||
|
||||
name: "Building for platform linux-${{matrix.architecture.name}}"
|
||||
runs-on: ubuntu-22.04
|
||||
|
||||
steps:
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_BUILD_PARALLEL_LEVEL=$(($(nproc) * 16))" >> $GITHUB_ENV
|
||||
# echo "CMAKE_GENERATOR=Ninja" >> $GITHUB_ENV
|
||||
|
||||
- name: Install required packages
|
||||
run: |
|
||||
sudo apt update && sudo apt install -y flex bison
|
||||
|
||||
- name: Install required cross-platform packages (${{ matrix.architecture.triple }})
|
||||
if: matrix.architecture.name != 'amd64'
|
||||
run: sudo apt install -y gcc-12-${{ matrix.architecture.triple }} g++-12-${{ matrix.architecture.triple }}
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: sdl2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: "-DCMAKE_C_COMPILER=clang
|
||||
-DCMAKE_CXX_COMPILER=clang++
|
||||
-DCMAKE_C_FLAGS=--target=${{ matrix.architecture.triple }}
|
||||
-DCMAKE_CXX_FLAGS=--target=${{ matrix.architecture.triple }}"
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=--log-level=VERBOSE \
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' \
|
||||
-DCMAKE_C_COMPILER=clang \
|
||||
-DCMAKE_CXX_COMPILER=clang++ \
|
||||
-DCMAKE_C_FLAGS=--target=${{ matrix.architecture.triple }} \
|
||||
-DCMAKE_CXX_FLAGS=--target=${{ matrix.architecture.triple }} \
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }}" >> $GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
cp '${{steps.sdl.outputs.prefix}}/lib/libSDL2.so' '${{github.workspace}}/install'
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: out-linux-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path:
|
||||
${{github.workspace}}/install
|
||||
|
||||
build-platform-windows:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'x64', config: 'x64' },
|
||||
{name: 'x86', config: 'Win32' },
|
||||
{name: 'arm64', config: 'ARM64' }
|
||||
]
|
||||
|
||||
name: "Building for platform windows-${{matrix.architecture.name}}"
|
||||
runs-on: windows-2022
|
||||
|
||||
steps:
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_BUILD_PARALLEL_LEVEL=$((Get-CimInstance Win32_ComputerSystem).NumberOfLogicalProcessors * 16)" >> $GITHUB_ENV
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: sdl2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: "-A ${{ matrix.architecture.config }}"
|
||||
|
||||
- name: Install Flex/Bison
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
mkdir thirdparties && cd thirdparties
|
||||
git clone --depth 1 --single-branch --branch v2.5.25 https://github.com/lexxmark/winflexbison.git
|
||||
cmake -B winflexbison-build -DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/winflexbison-install' ./winflexbison
|
||||
cmake --build winflexbison-build --config Release --parallel
|
||||
cmake --install winflexbison-build
|
||||
|
||||
- uses: actions/checkout@v3
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=-A ${{ matrix.architecture.config }} `
|
||||
--log-level=VERBOSE `
|
||||
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' `
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} `
|
||||
-DBISON_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_bison.exe' `
|
||||
-DFLEX_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_flex.exe'".Replace("`r", "").Replace("`n", "") >> $env:GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
Copy-Item '${{steps.sdl.outputs.prefix}}/bin/*.dll' -Destination '${{github.workspace}}/install'
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/install
|
||||
!${{github.workspace}}/install/**/*.pdb
|
||||
|
||||
- uses: actions/upload-artifact@v3
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}-pdb
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/install
|
||||
@@ -20,6 +20,10 @@ on:
|
||||
schedule:
|
||||
- cron: '42 8 * * 1'
|
||||
|
||||
concurrency:
|
||||
group: ${{ github.workflow }}-${{ github.ref }}
|
||||
cancel-in-progress: true
|
||||
|
||||
jobs:
|
||||
analyze:
|
||||
name: Analyze
|
||||
@@ -41,7 +45,7 @@ jobs:
|
||||
|
||||
steps:
|
||||
- name: Checkout repository
|
||||
uses: actions/checkout@v3
|
||||
uses: actions/checkout@v4
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
@@ -52,7 +56,7 @@ jobs:
|
||||
|
||||
# Initializes the CodeQL tools for scanning.
|
||||
- name: Initialize CodeQL
|
||||
uses: github/codeql-action/init@v2
|
||||
uses: github/codeql-action/init@v3
|
||||
with:
|
||||
languages: ${{ matrix.language }}
|
||||
# If you wish to specify custom queries, you can do so here or in a config file.
|
||||
@@ -66,7 +70,7 @@ jobs:
|
||||
# Autobuild attempts to build any compiled languages (C/C++, C#, Go, Java, or Swift).
|
||||
# If this step fails, then you should remove it and run the build manually (see below)
|
||||
- name: Autobuild
|
||||
uses: github/codeql-action/autobuild@v2
|
||||
uses: github/codeql-action/autobuild@v3
|
||||
|
||||
# ℹ️ Command-line programs to run using the OS shell.
|
||||
# 📚 See https://docs.github.com/en/actions/using-workflows/workflow-syntax-for-github-actions#jobsjob_idstepsrun
|
||||
@@ -79,6 +83,6 @@ jobs:
|
||||
# ./location_of_script_within_repo/buildscript.sh
|
||||
|
||||
- name: Perform CodeQL Analysis
|
||||
uses: github/codeql-action/analyze@v2
|
||||
uses: github/codeql-action/analyze@v3
|
||||
with:
|
||||
category: "/language:${{matrix.language}}"
|
||||
@@ -0,0 +1,477 @@
|
||||
name: Shared build workflow
|
||||
|
||||
on:
|
||||
workflow_call:
|
||||
inputs:
|
||||
environment:
|
||||
required: true
|
||||
type: string
|
||||
|
||||
env:
|
||||
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
|
||||
BUILD_TYPE: RelWithDebInfo
|
||||
RELEASE_STAGE: ${{ vars.RELEASE_STAGE || 'unstable' }}
|
||||
|
||||
jobs:
|
||||
##########################
|
||||
#
|
||||
# Linux
|
||||
# Ubuntu 22.04
|
||||
#
|
||||
# Using this version instead of 24.04 to use a lower GLIBC version (2.34)
|
||||
##########################
|
||||
build-platform-linux:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'amd64', triple: 'x86_64-linux-gnu'},
|
||||
{name: 'i686', triple: 'i686-linux-gnu'},
|
||||
{name: 'arm64', triple: 'aarch64-linux-gnu'},
|
||||
{name: 'armhf', triple: 'arm-linux-gnueabihf'},
|
||||
{name: 'powerpc', triple: 'powerpc-linux-gnu'},
|
||||
{name: 'ppc64', triple: 'powerpc64-linux-gnu'},
|
||||
{name: 'ppc64el', triple: 'powerpc64le-linux-gnu'}
|
||||
]
|
||||
|
||||
name: "Building for platform linux-${{matrix.architecture.name}}"
|
||||
runs-on: "ubuntu-22.04"
|
||||
environment: ${{ inputs.environment }}
|
||||
|
||||
steps:
|
||||
###
|
||||
# Packages
|
||||
###
|
||||
|
||||
- uses: awalsh128/cache-apt-pkgs-action@latest
|
||||
name: Install required packages
|
||||
with:
|
||||
packages: flex bison ninja-build cmake clang libpulse-dev portaudio19-dev libasound2-dev libjack-dev libpipewire-0.3-dev qtbase5-dev libdbus-1-dev
|
||||
version: "0.1"
|
||||
|
||||
- uses: awalsh128/cache-apt-pkgs-action@latest
|
||||
name: Install required cross-platform packages (${{ matrix.architecture.triple }})
|
||||
if: matrix.architecture.name != 'amd64'
|
||||
with:
|
||||
packages: gcc-12-${{ matrix.architecture.triple }} g++-12-${{ matrix.architecture.triple }}
|
||||
version: "0.1"
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_GENERATOR=Ninja Multi-Config" >> $GITHUB_ENV
|
||||
echo "CC=clang" >> $GITHUB_ENV
|
||||
echo "CXX=clang++" >> $GITHUB_ENV
|
||||
echo "CFLAGS='--target=${{ matrix.architecture.triple }}'" >> $GITHUB_ENV
|
||||
echo "CXXFLAGS='--target=${{ matrix.architecture.triple }}'" >> $GITHUB_ENV
|
||||
# Temporary workaround for PowerPC as the 1.24.0 version doesn't check for altivec
|
||||
# Will use older versions until a new tag is created with this issue resolved
|
||||
if [ ${{ matrix.architecture.name }} != 'powerpc' ] && [ ${{ matrix.architecture.name }} != 'ppc64' ] && [ ${{ matrix.architecture.name }} != 'ppc64el' ]; then
|
||||
echo "OPENAL_REF=1.24.0" >> $GITHUB_ENV
|
||||
else
|
||||
echo "OPENAL_REF=1.23.1" >> $GITHUB_ENV
|
||||
fi
|
||||
|
||||
###
|
||||
# SDL
|
||||
###
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: 2-latest
|
||||
build-type: Release
|
||||
# Workaround for when changing the runner OS version
|
||||
cmake-arguments: "-DCACHE_OS_VERSION=Ubuntu_22.04"
|
||||
|
||||
###
|
||||
# OpenAL
|
||||
###
|
||||
|
||||
# soft-oal setup
|
||||
- name: Checkout soft-oal
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'kcat/openal-soft'
|
||||
path: 'thirdparties/soft-oal'
|
||||
ref: ${{ env.OPENAL_REF }}
|
||||
|
||||
- name: Configure and install soft-oal
|
||||
working-directory: ${{github.workspace}}/thirdparties/soft-oal
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/soft-oal/install'
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# Project
|
||||
###
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=--log-level=VERBOSE \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' \
|
||||
-DOPENAL_LIBRARY='${{github.workspace}}/thirdparties/soft-oal' \
|
||||
-DOPENAL_INCLUDE_DIR='${{github.workspace}}/thirdparties/soft-oal/include' \
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} \
|
||||
-DPRODUCT_VERSION_STAGE='${{ env.RELEASE_STAGE }}'" >> $GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
# Copy libraries
|
||||
mkdir ${{github.workspace}}/package
|
||||
cp -l ${{steps.sdl.outputs.prefix}}/lib/libSDL2-2.0.so.0 '${{github.workspace}}/package/'
|
||||
cp -l ${{github.workspace}}/thirdparties/soft-oal/install/lib/libopenal.so.1 '${{github.workspace}}/package/'
|
||||
if [ -d ${{github.workspace}}/install/bin ]; then cp -r ${{github.workspace}}/install/bin/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
if [ -d ${{github.workspace}}/install/lib ]; then cp -r ${{github.workspace}}/install/lib/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
|
||||
###
|
||||
# Artifacts
|
||||
###
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-linux-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path:
|
||||
${{github.workspace}}/package
|
||||
|
||||
##########################
|
||||
#
|
||||
# Microsoft Windows
|
||||
# Windows Server 2022
|
||||
#
|
||||
##########################
|
||||
build-platform-windows:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'x64', config: 'x64', toolset: 'x64' },
|
||||
{name: 'x86', config: 'Win32', toolset: 'x64_x86' },
|
||||
{name: 'arm64', config: 'ARM64', toolset: 'x64_arm64' }
|
||||
]
|
||||
|
||||
name: "Building for platform windows-${{matrix.architecture.name}}"
|
||||
runs-on: "windows-2022"
|
||||
environment: ${{ inputs.environment }}
|
||||
|
||||
steps:
|
||||
###
|
||||
# Packages
|
||||
###
|
||||
|
||||
#
|
||||
# Commented out for now, chocolatey servers started complaining about too many requests
|
||||
#
|
||||
#- name: Install required packages
|
||||
# run: |
|
||||
# choco install -y ninja
|
||||
|
||||
- name: Install required packages
|
||||
run: |
|
||||
$DownloadPath="$($env:USERPROFILE)\Downloads"
|
||||
Invoke-WebRequest "https://github.com/ninja-build/ninja/releases/download/v1.12.1/ninja-win.zip" -OutFile "$DownloadPath\ninja-win.zip"
|
||||
Expand-Archive -Path "$DownloadPath\ninja-win.zip" -DestinationPath "$($env:PROGRAMFILES)\ninja"
|
||||
echo "$($env:PROGRAMFILES)\ninja" >> $GITHUB_PATH
|
||||
|
||||
- name: Install Flex/Bison
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
mkdir thirdparties && cd thirdparties
|
||||
git clone --depth 1 --single-branch --branch v2.5.25 https://github.com/lexxmark/winflexbison.git
|
||||
cmake -B winflexbison-build -DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/winflexbison-install' ./winflexbison
|
||||
cmake --build winflexbison-build --config Release --parallel
|
||||
cmake --install winflexbison-build --config Release
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_GENERATOR=Ninja Multi-Config" >> $env:GITHUB_ENV
|
||||
echo "CC=cl.exe" >> $env:GITHUB_ENV
|
||||
echo "CXX=cl.exe" >> $env:GITHUB_ENV
|
||||
pushd "$($env:PROGRAMFILES)\Microsoft Visual Studio\*\*\VC\Auxiliary\Build"
|
||||
cmd /c "vcvarsall.bat ${{ matrix.architecture.toolset }} & set" | ForEach-Object {
|
||||
if ($_ -match "=") {
|
||||
# Split into key=value
|
||||
$var = $_.split("=", 2);
|
||||
echo "$($var[0])=$($var[1])" >> $env:GITHUB_ENV
|
||||
}
|
||||
}
|
||||
popd
|
||||
|
||||
###
|
||||
# SDL
|
||||
###
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: 2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: ""
|
||||
|
||||
###
|
||||
# OpenAL
|
||||
###
|
||||
|
||||
# soft-oal setup
|
||||
- name: Checkout soft-oal
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'kcat/openal-soft'
|
||||
path: 'thirdparties/soft-oal'
|
||||
ref: '1.24.0'
|
||||
|
||||
# soft-oal build
|
||||
# Statically link the CRT runtime into OAL as a workaround to prevent crashes
|
||||
- name: Configure and install soft-oal
|
||||
working-directory: ${{github.workspace}}/thirdparties/soft-oal
|
||||
run: |
|
||||
cmake -B ./build `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/soft-oal/install' `
|
||||
-DALSOFT_BUILD_ROUTER=OFF `
|
||||
-DALSOFT_REQUIRE_WINMM=ON `
|
||||
-DALSOFT_REQUIRE_DSOUND=ON `
|
||||
-DALSOFT_REQUIRE_WASAPI=ON `
|
||||
-DCMAKE_C_FLAGS_RELEASE="/MT /O2 /Ob2 /DNDEBUG" `
|
||||
-DCMAKE_CXX_FLAGS_RELEASE="/MT /O2 /Ob2 /DNDEBUG" `
|
||||
-DCMAKE_C_FLAGS_MINSIZEREL="/MT /O2 /Ob2 /DNDEBUG" `
|
||||
-DCMAKE_CXX_FLAGS_MINSIZEREL="/MT /O1 /Ob1 /DNDEBUG" `
|
||||
-DCMAKE_C_FLAGS_RELWITHDEBINFO="/MT /Zi /O2 /Ob1 /DNDEBUG" `
|
||||
-DCMAKE_CXX_FLAGS_RELWITHDEBINFO="/MT /Zi /O2 /Ob1 /DNDEBUG"
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
# Unfortunately soft-oal produces a binary called OpenAL32 even in 64-bit
|
||||
if (("x64", "ARM64") -icontains "${{ matrix.architecture.config }}") { Rename-Item -Path '.\install\bin\OpenAL32.dll' -NewName 'OpenAL64.dll' }
|
||||
|
||||
###
|
||||
# Project
|
||||
###
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM= `
|
||||
--log-level=VERBOSE `
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' `
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} `
|
||||
-DBISON_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_bison.exe' `
|
||||
-DOPENAL_LIBRARY='${{github.workspace}}/thirdparties/soft-oal' `
|
||||
-DOPENAL_INCLUDE_DIR='${{github.workspace}}/thirdparties/soft-oal/include' `
|
||||
-DFLEX_EXECUTABLE='${{github.workspace}}/thirdparties/winflexbison-install/win_flex.exe' `
|
||||
-DPRODUCT_VERSION_STAGE='${{ env.RELEASE_STAGE }}'".Replace("`r", "").Replace("`n", "") >> $env:GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
New-Item -ItemType Directory '${{github.workspace}}/package'
|
||||
Copy-Item '${{steps.sdl.outputs.prefix}}/bin/*.dll' -Destination '${{github.workspace}}/package'
|
||||
Copy-Item '${{github.workspace}}/thirdparties/soft-oal/install/bin/*.dll' -Destination '${{github.workspace}}/package'
|
||||
if (Test-Path ${{github.workspace}}/install/bin) { Copy-Item '${{github.workspace}}/install/bin/*' -Include '*.dll','*.exe','*.pdb' -Destination '${{github.workspace}}/package' }
|
||||
if (Test-Path ${{github.workspace}}/install/lib) { Copy-Item '${{github.workspace}}/install/lib/*' -Include '*.dll','*.exe','*.pdb' -Destination '${{github.workspace}}/package' }
|
||||
|
||||
###
|
||||
# Artifact
|
||||
###
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/package
|
||||
!${{github.workspace}}/package/**/*.pdb
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-windows-${{matrix.architecture.name}}-pdb
|
||||
if-no-files-found: error
|
||||
path: |
|
||||
${{github.workspace}}/package
|
||||
|
||||
##########################
|
||||
#
|
||||
# Apple macOS
|
||||
# macOS 14
|
||||
#
|
||||
# This version is used as the OS, as older versions are slower.
|
||||
##########################
|
||||
build-platform-macos:
|
||||
strategy:
|
||||
matrix:
|
||||
architecture: [
|
||||
{name: 'x86_64', triple: 'x86_64-apple-macos10.8'},
|
||||
{name: 'arm64', triple: 'arm64-apple-macos11'}
|
||||
]
|
||||
|
||||
name: "Building for platform macos-${{matrix.architecture.name}}"
|
||||
runs-on: "macos-14"
|
||||
environment: ${{inputs.environment}}
|
||||
|
||||
steps:
|
||||
###
|
||||
# Packages
|
||||
###
|
||||
|
||||
# Install required packages
|
||||
# Paths on x86_64 and ARM64 are different for homebrew
|
||||
- name: Install required packages
|
||||
run: |
|
||||
brew update && brew install git flex bison ninja cmake llvm ninja
|
||||
|
||||
- name: Settings
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
echo "CMAKE_GENERATOR=Ninja Multi-Config" >> $GITHUB_ENV
|
||||
echo "CC=clang" >> $GITHUB_ENV
|
||||
echo "CXX=clang++" >> $GITHUB_ENV
|
||||
echo "MACOSX_DEPLOYMENT_TARGET=10.15" >> $GITHUB_ENV
|
||||
|
||||
###
|
||||
# SDL
|
||||
###
|
||||
|
||||
# Setup SDL
|
||||
- name: Set up SDL
|
||||
id: sdl
|
||||
uses: libsdl-org/setup-sdl@main
|
||||
with:
|
||||
version: 2-latest
|
||||
build-type: Release
|
||||
cmake-arguments: "-DCMAKE_OSX_ARCHITECTURES=${{ matrix.architecture.name }}
|
||||
-DCMAKE_VERBOSE_MAKEFILE=on"
|
||||
###
|
||||
# OpenAL
|
||||
###
|
||||
|
||||
# soft-oal setup
|
||||
# Use GCC instead of Clang because of missing SSE intrinsics
|
||||
# It also doesn't enable altivec support on PowerPC by default
|
||||
- name: Checkout soft-oal
|
||||
uses: actions/checkout@v4
|
||||
with:
|
||||
repository: 'kcat/openal-soft'
|
||||
path: 'thirdparties/soft-oal'
|
||||
ref: '1.24.0'
|
||||
|
||||
- name: Configure and install soft-oal
|
||||
working-directory: ${{github.workspace}}/thirdparties/soft-oal
|
||||
run: |
|
||||
cmake -B ./build \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/thirdparties/soft-oal/install' \
|
||||
-DCMAKE_OSX_ARCHITECTURES=${{ matrix.architecture.name }} \
|
||||
-DCMAKE_VERBOSE_MAKEFILE=on
|
||||
cmake --build ./build --config Release --parallel
|
||||
cmake --install ./build --config Release
|
||||
|
||||
###
|
||||
# Project
|
||||
###
|
||||
|
||||
- uses: actions/checkout@v4
|
||||
with:
|
||||
path: 'source'
|
||||
|
||||
- name: CMake Settings
|
||||
run: |
|
||||
echo "CMAKE_PARAM=--log-level=VERBOSE \
|
||||
-DCMAKE_INSTALL_PREFIX='${{github.workspace}}/install' \
|
||||
-DCMAKE_VERBOSE_MAKEFILE=on \
|
||||
-DCMAKE_OSX_ARCHITECTURES=${{ matrix.architecture.name }} \
|
||||
-DOPENAL_LIBRARY='${{github.workspace}}/thirdparties/soft-oal/install' \
|
||||
-DOPENAL_INCLUDE_DIR='${{github.workspace}}/thirdparties/soft-oal/install/include/AL' \
|
||||
-DGIT_REVISION_BUILD_NUMBER=${{ github.run_number }} \
|
||||
-DPRODUCT_VERSION_STAGE='${{ env.RELEASE_STAGE }}'" >> $GITHUB_ENV
|
||||
|
||||
- name: Configure CMake
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake -B ./build ${{ env.CMAKE_PARAM }} ./source
|
||||
|
||||
- name: Build
|
||||
working-directory: ${{github.workspace}}
|
||||
run: |
|
||||
cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} --parallel
|
||||
|
||||
- name: Test
|
||||
working-directory: ${{github.workspace}}
|
||||
# Execute tests defined by the CMake configuration.
|
||||
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
|
||||
run: |
|
||||
cd "${{github.workspace}}/build"
|
||||
ctest -C ${{env.BUILD_TYPE}}
|
||||
|
||||
- name: Install
|
||||
working-directory: ${{github.workspace}}
|
||||
# Install to the directory defined in CMAKE_INSTALL_PREFIX
|
||||
run: |
|
||||
cmake --install ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
|
||||
# Create hard-link and copy symbolic links
|
||||
mkdir ${{github.workspace}}/package
|
||||
cp -l ${{steps.sdl.outputs.prefix}}/lib/libSDL2-2.0.0.dylib '${{github.workspace}}/package/'
|
||||
cp -l ${{github.workspace}}/thirdparties/soft-oal/install/lib/libopenal.1.dylib '${{github.workspace}}/package/'
|
||||
if [ -d ${{github.workspace}}/install/bin ]; then cp -r ${{github.workspace}}/install/bin/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
if [ -d ${{github.workspace}}/install/lib ]; then cp -r ${{github.workspace}}/install/lib/openmohaa/. '${{github.workspace}}/package'; fi
|
||||
|
||||
###
|
||||
# Artifacts
|
||||
###
|
||||
|
||||
- uses: actions/upload-artifact@v4
|
||||
with:
|
||||
name: out-macos-${{matrix.architecture.name}}
|
||||
if-no-files-found: error
|
||||
path:
|
||||
${{github.workspace}}/package
|
||||
+17
-10
@@ -6,7 +6,7 @@ on:
|
||||
- "v*.*.*"
|
||||
|
||||
env:
|
||||
RELEASE_TYPE: ${{ vars.RELEASE_TYPE || 'test' }}
|
||||
RELEASE_STAGE: ${{ vars.RELEASE_STAGE || 'unstable' }}
|
||||
RELEASE_IS_PRERELEASE: ${{ vars.RELEASE_IS_PRELEASE }}
|
||||
|
||||
permissions:
|
||||
@@ -14,7 +14,9 @@ permissions:
|
||||
|
||||
jobs:
|
||||
build-all:
|
||||
uses: ./.github/workflows/build-cmake.yml
|
||||
uses: ./.github/workflows/shared-build.yml
|
||||
with:
|
||||
environment: "release"
|
||||
|
||||
deploy_all:
|
||||
strategy:
|
||||
@@ -25,25 +27,30 @@ jobs:
|
||||
target_os: [
|
||||
'linux-amd64',
|
||||
'linux-i686',
|
||||
'linux-aarch64',
|
||||
'linux-arm64',
|
||||
'linux-armhf',
|
||||
'linux-powerpc',
|
||||
'linux-ppc64',
|
||||
'linux-ppc64el',
|
||||
'windows-x64',
|
||||
'windows-x86',
|
||||
'windows-x64-pdb',
|
||||
'windows-x86',
|
||||
'windows-x86-pdb',
|
||||
'windows-arm64',
|
||||
'windows-arm64-pdb'
|
||||
'windows-arm64-pdb',
|
||||
'macos-x86_64',
|
||||
'macos-arm64'
|
||||
]
|
||||
|
||||
runs-on: ubuntu-22.04
|
||||
environment: release
|
||||
runs-on: ubuntu-24.04
|
||||
environment: "release"
|
||||
needs: [build-all]
|
||||
|
||||
env:
|
||||
RELEASE_NAME: ${{ github.event.repository.name }}-${{github.ref_name}}-${{matrix.target_os}}
|
||||
|
||||
steps:
|
||||
- uses: actions/download-artifact@v3
|
||||
- uses: actions/download-artifact@v4
|
||||
with:
|
||||
name: 'out-${{matrix.target_os}}'
|
||||
path: ${{github.workspace}}/${{matrix.target_os}}
|
||||
@@ -53,8 +60,8 @@ jobs:
|
||||
run: zip -r ../${{ env.RELEASE_NAME }}.zip ./
|
||||
|
||||
- name: Release
|
||||
uses: softprops/action-gh-release@v1
|
||||
uses: softprops/action-gh-release@v2
|
||||
with:
|
||||
name: '${{github.ref_name}}-${{env.RELEASE_TYPE}}'
|
||||
name: '${{github.ref_name}}-${{env.RELEASE_STAGE}}'
|
||||
prerelease: ${{env.RELEASE_IS_PRERELEASE}}
|
||||
files: ${{github.workspace}}/${{ env.RELEASE_NAME }}.zip
|
||||
@@ -5,6 +5,8 @@ Makefile.local
|
||||
*.swp
|
||||
*tags
|
||||
*~
|
||||
/.vscode/
|
||||
/baseq3
|
||||
|
||||
# OS X
|
||||
####################
|
||||
|
||||
+142
-17
@@ -5,6 +5,14 @@ include(TargetArch.cmake)
|
||||
|
||||
target_architecture(TARGET_ARCH)
|
||||
|
||||
set(USE_INTERNAL_LIBS ON)
|
||||
if(USE_SYSTEM_LIBS)
|
||||
set(USE_INTERNAL_LIBS OFF)
|
||||
endif()
|
||||
|
||||
option(USE_INTERNAL_JPEG "If set, use bundled libjpeg." ${USE_INTERNAL_LIBS})
|
||||
option(USE_INTERNAL_MAD "If set, use bundled libmad." ${USE_INTERNAL_LIBS})
|
||||
option(USE_INTERNAL_ZLIB "If set, use bundled zlib." ${USE_INTERNAL_LIBS})
|
||||
|
||||
if(TARGET_GAME_TYPE)
|
||||
message(SEND_ERROR "TARGET_GAME_TYPE is now unsupported, it is now done at runtime.")
|
||||
@@ -14,23 +22,35 @@ endif()
|
||||
set(TARGET_BASE_GAME "./")
|
||||
set(CMAKE_DEBUG_POSTFIX "-dbg")
|
||||
|
||||
#
|
||||
# Microsoft compiler specific parameters
|
||||
#
|
||||
if(MSVC)
|
||||
add_definitions(-D_CRT_SECURE_NO_WARNINGS -D_CRT_NONSTDC_NO_DEPRECATE)
|
||||
# Treat no return type as error
|
||||
add_compile_options(/we4715)
|
||||
endif()
|
||||
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang" OR CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
#
|
||||
# Clang and GCC specific parameters
|
||||
#
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_CXX_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "GNU" OR CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
add_compile_options(-Wno-comment)
|
||||
# Treat no return type as error
|
||||
add_compile_options(-Werror=return-type)
|
||||
endif()
|
||||
|
||||
#
|
||||
# Clang specific parameters
|
||||
#
|
||||
if(CMAKE_CXX_COMPILER_ID STREQUAL "Clang")
|
||||
# Ignore warnings for code like 'assert("Assert string")'
|
||||
add_compile_options(-Wno-pointer-bool-conversion)
|
||||
endif()
|
||||
|
||||
#
|
||||
# GCC specific parameters
|
||||
#
|
||||
if (CMAKE_CXX_COMPILER_ID STREQUAL "GNU")
|
||||
# Add this option on gcc to prevent functions from having the STB_GNU_UNIQUE binding
|
||||
# Otherwise, it would prevent libraries from being unloaded
|
||||
@@ -48,6 +68,8 @@ ELSE()
|
||||
set(TARGET_ARCH_SUFFIX ${TARGET_ARCH})
|
||||
ENDIF()
|
||||
|
||||
set(TARGET_BIN_SUFFIX ".${TARGET_ARCH}")
|
||||
|
||||
message(STATUS "Architecture detected: ${TARGET_ARCH}, suffix set to ${TARGET_ARCH_SUFFIX}.")
|
||||
|
||||
IF(WIN32)
|
||||
@@ -61,7 +83,7 @@ ELSE()
|
||||
ENDIF()
|
||||
|
||||
IF(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
add_definitions(-D_DEBUG)
|
||||
add_compile_definitions(_DEBUG)
|
||||
|
||||
# NOTE: The following may mess up function importation
|
||||
#if(UNIX)
|
||||
@@ -69,18 +91,60 @@ IF(CMAKE_BUILD_TYPE MATCHES Debug)
|
||||
# set(CMAKE_ENABLE_EXPORTS ON)
|
||||
# message(STATUS "Enabling exports on Unix for backtrace")
|
||||
#endif()
|
||||
ELSE()
|
||||
# Non-debug builds
|
||||
add_compile_definitions(NDEBUG)
|
||||
ENDIF()
|
||||
|
||||
# Common stuff
|
||||
if(APPLE)
|
||||
# macOS doesn't search the executable path by default
|
||||
# so, locate libraries like SDL in the executable path
|
||||
set(CMAKE_INSTALL_RPATH "@executable_path")
|
||||
set(CMAKE_BUILD_WITH_INSTALL_RPATH ON)
|
||||
|
||||
if(CMAKE_C_COMPILER_ID MATCHES "Clang" OR CMAKE_C_COMPILER_ID STREQUAL "GNU")
|
||||
# Set the visibility to hidden on macOS to prevent shared libraries from
|
||||
# using functions in the executable
|
||||
# it's ok to hide them because the backtrace on macOS will still print the name of the functions
|
||||
add_compile_options(-fvisibility=hidden)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#
|
||||
# Setup the installation directory
|
||||
#
|
||||
if(WIN32)
|
||||
# By default, both DLLs and EXEs are in the same directory
|
||||
set(CMAKE_DEFAULT_INSTALL_RUNTIME_DIR bin)
|
||||
set(BIN_INSTALL_SUBDIR ".")
|
||||
set(LIB_INSTALL_SUBDIR ".")
|
||||
else()
|
||||
# Unix
|
||||
set(CMAKE_DEFAULT_INSTALL_RUNTIME_DIR lib)
|
||||
set(BIN_INSTALL_SUBDIR ${CMAKE_PROJECT_NAME})
|
||||
set(LIB_INSTALL_SUBDIR ${CMAKE_PROJECT_NAME})
|
||||
endif()
|
||||
|
||||
# By default, put both binaries and shared libraries in the same directory
|
||||
# the game uses internal shared libraries that must be in the same folder as the binaries
|
||||
set(CMAKE_INSTALL_BINDIR ${CMAKE_DEFAULT_INSTALL_RUNTIME_DIR} CACHE PATH "Binary dir")
|
||||
set(CMAKE_INSTALL_LIBDIR ${CMAKE_INSTALL_BINDIR} CACHE PATH "Library dir")
|
||||
include(GNUInstallDirs)
|
||||
|
||||
#
|
||||
# Common stuff
|
||||
#
|
||||
add_subdirectory("code/qcommon")
|
||||
add_subdirectory("code/gamespy")
|
||||
|
||||
#
|
||||
# Application
|
||||
|
||||
#
|
||||
add_subdirectory("code/sys")
|
||||
|
||||
##
|
||||
## Server app
|
||||
##
|
||||
add_subdirectory("code/server")
|
||||
|
||||
add_executable(omohaaded "code/null/null_client.c" "code/null/null_input.c" "code/null/null_snddma.c")
|
||||
@@ -91,24 +155,26 @@ target_link_libraries(omohaaded PRIVATE omohserver)
|
||||
target_link_libraries(omohaaded PRIVATE syslib)
|
||||
target_link_libraries(omohaaded PRIVATE qcommon qcommon_standalone)
|
||||
|
||||
# Gamespy dependency
|
||||
# Add the gamespy dependency
|
||||
target_include_directories(omohaaded PUBLIC "code/qcommon" "code/script" "code/gamespy" "code/server")
|
||||
set_target_properties(omohaaded PROPERTIES OUTPUT_NAME "omohaaded${TARGET_BASE_SUFFIX}${TARGET_ARCH_SUFFIX}")
|
||||
set_target_properties(omohaaded PROPERTIES OUTPUT_NAME "omohaaded${TARGET_BIN_SUFFIX}")
|
||||
set_target_properties(omohaaded PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
|
||||
|
||||
INSTALL(TARGETS omohaaded DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR})
|
||||
|
||||
if (MSVC)
|
||||
target_link_options(omohaaded PRIVATE "/MANIFEST:NO")
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:omohaaded> DESTINATION "./" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:omohaaded> DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
||||
|
||||
INSTALL(TARGETS omohaaded DESTINATION "./")
|
||||
|
||||
if (NOT BUILD_NO_CLIENT)
|
||||
##
|
||||
## Client app
|
||||
##
|
||||
|
||||
add_subdirectory("code/client")
|
||||
add_subdirectory("code/renderer")
|
||||
add_subdirectory("code/sdl")
|
||||
add_subdirectory("code/client")
|
||||
|
||||
#include("code/renderergl2/glsl/shaders.cmake")
|
||||
#file(GLOB_RECURSE SOURCES_RENDERER "code/sdl/*.c" "code/renderercommon/*.c" "code/renderergl2/*.c" "code/renderergl2/*.cpp")
|
||||
@@ -121,18 +187,77 @@ if (NOT BUILD_NO_CLIENT)
|
||||
target_link_libraries(openmohaa PRIVATE omohclient)
|
||||
target_link_libraries(openmohaa PRIVATE omohrenderer omohsdl)
|
||||
target_link_libraries(openmohaa PRIVATE qcommon qcommon_standalone)
|
||||
|
||||
### Gamespy dependency
|
||||
target_include_directories(openmohaa PUBLIC "code/qcommon" "code/script" "code/gamespy" "code/server" "code/client" "code/uilib" "code/jpeg-8c")
|
||||
set_target_properties(openmohaa PROPERTIES OUTPUT_NAME "openmohaa${TARGET_BASE_SUFFIX}${TARGET_ARCH_SUFFIX}")
|
||||
|
||||
# Add the gamespy dependency
|
||||
target_include_directories(openmohaa PUBLIC "code/qcommon" "code/script" "code/gamespy" "code/server" "code/client" "code/uilib")
|
||||
set_target_properties(openmohaa PROPERTIES OUTPUT_NAME "openmohaa${TARGET_BIN_SUFFIX}")
|
||||
set_target_properties(openmohaa PROPERTIES DEBUG_POSTFIX ${CMAKE_DEBUG_POSTFIX})
|
||||
|
||||
target_link_libraries(openmohaa PRIVATE jpeg8)
|
||||
if(USE_INTERNAL_JPEG)
|
||||
target_include_directories(openmohaa PUBLIC "code/jpeg-8c")
|
||||
target_link_libraries(openmohaa PRIVATE jpeg8)
|
||||
else()
|
||||
find_package(JPEG REQUIRED)
|
||||
target_include_directories(openmohaa PUBLIC ${JPEG_INCLUDE_DIRS})
|
||||
target_link_libraries(openmohaa PRIVATE ${JPEG_LIBRARIES})
|
||||
endif()
|
||||
|
||||
INSTALL(TARGETS openmohaa DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR})
|
||||
|
||||
if (MSVC)
|
||||
target_link_options(openmohaa PRIVATE "/MANIFEST:NO")
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:openmohaa> DESTINATION "./" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:openmohaa> DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
||||
|
||||
INSTALL(TARGETS openmohaa DESTINATION "./")
|
||||
if(UNIX AND NOT APPLE)
|
||||
#
|
||||
# Desktop entries installation on Unix
|
||||
#
|
||||
set(TARGET_ARCH ${TARGET_BIN_SUFFIX})
|
||||
|
||||
# Configure the .desktop entries with the arch suffix
|
||||
configure_file(
|
||||
misc/linux/org.openmoh.openmohaa.desktop.in
|
||||
${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaa.desktop
|
||||
@ONLY
|
||||
)
|
||||
configure_file(
|
||||
misc/linux/org.openmoh.openmohaab.desktop.in
|
||||
${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaab.desktop
|
||||
@ONLY
|
||||
)
|
||||
configure_file(
|
||||
misc/linux/org.openmoh.openmohaas.desktop.in
|
||||
${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaas.desktop
|
||||
@ONLY
|
||||
)
|
||||
|
||||
# Install .desktop entries
|
||||
install(FILES ${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaa.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaab.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
|
||||
install(FILES ${CMAKE_BINARY_DIR}/misc/linux/org.openmoh.openmohaas.desktop DESTINATION ${CMAKE_INSTALL_DATADIR}/applications)
|
||||
|
||||
install(FILES misc/linux/org.openmoh.openmohaa.metainfo.xml DESTINATION ${CMAKE_INSTALL_DATADIR}/metainfo)
|
||||
|
||||
install(FILES misc/openmohaa.svg DESTINATION ${CMAKE_INSTALL_DATADIR}/icons/hicolor/symbolic/apps/ RENAME org.openmoh.openmohaa.svg)
|
||||
endif()
|
||||
endif()
|
||||
|
||||
#
|
||||
# Launcher
|
||||
#
|
||||
add_subdirectory(code/Launcher)
|
||||
|
||||
#
|
||||
# uninstall target
|
||||
#
|
||||
if(NOT TARGET uninstall)
|
||||
configure_file(
|
||||
"${CMAKE_CURRENT_SOURCE_DIR}/cmake_uninstall.cmake.in"
|
||||
"${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake"
|
||||
IMMEDIATE @ONLY)
|
||||
|
||||
add_custom_target(uninstall
|
||||
COMMAND ${CMAKE_COMMAND} -P ${CMAKE_CURRENT_BINARY_DIR}/cmake_uninstall.cmake)
|
||||
endif()
|
||||
|
||||
@@ -1,31 +1,29 @@
|
||||
# OpenMoHAA
|
||||
|
||||
 [](https://github.com/openmoh/openmohaa/releases) [](https://github.com/openmoh/openmohaa/releases)
|
||||
[](https://github.com/openmoh/openmohaa/actions/workflows/branches-build.yml) [](https://github.com/openmoh/openmohaa/releases) [](https://github.com/openmoh/openmohaa/releases)
|
||||
|
||||
 
|
||||
|
||||

|
||||
|
||||
|
||||
```
|
||||
/ _ \ _ __ ___ _ __ | \/ |/ _ \| | | | / \ / \
|
||||
| | | | '_ \ / _ \ '_ \| |\/| | | | | |_| | / _ \ / _ \
|
||||
| |_| | |_) | __/ | | | | | | |_| | _ |/ ___ \ / ___ \
|
||||
\___/| .__/ \___|_| |_|_| |_|\___/|_| |_/_/ \_\/_/ \_\
|
||||
|_|
|
||||
```
|
||||

|
||||
|
||||
## Intro
|
||||
|
||||
The main goal of OpenMoHAA is to ensure the future and continuity of **Medal of Honor: Allied Assault**. It has always been a dream in the community to provide patches and security fixes for the game. Thanks to the ioquake3 project, F.A.K.K SDK and other quality tools, OpenMoHAA has already reached more than half of its goal: to create an open-source version of MoH:AA (based on version 2.40) that is fully compatible with the original game (in terms of protocol, assets, and scripts).
|
||||
The main goal of OpenMoHAA is to ensure the future and continuity of **Medal of Honor: Allied Assault** on all platforms/architectures by providing new patches/features. Thanks to the ioquake3 project and the F.A.K.K SDK, OpenMoHAA has already reached more than half of its goal: an open-source version of MoH:AA (based on version 2.40) that is fully compatible with the original game (in terms of protocol, assets, and scripts).
|
||||
|
||||
## Getting started
|
||||
|
||||
- [Installing OpenMoHAA](docs/getting_started_installation.md)
|
||||
- [Downloading and installing OpenMoHAA](docs/getting_started_installation.md)
|
||||
- [Running OpenMoHAA and using expansion assets](docs/getting_started_running.md)
|
||||
- [Dedicated server configuration](docs/configuration/server.md)
|
||||
|
||||
## Current state
|
||||
|
||||
### Single-player
|
||||
|
||||
The entire single-player campaign should work (Allied Assault, Spearhead and Breakthrough). If you encounter any bug, please create a new [GitHub issue](https://github.com/openmoh/openmohaa/issues) describing them.
|
||||
|
||||
### Multiplayer
|
||||
|
||||
The Multiplayer part is almost fully stable.
|
||||
@@ -34,14 +32,9 @@ Server admins can use OpenMoHAA to [host](docs/getting_started_installation.md#s
|
||||
|
||||
All game modes including `Tug-of-War` from Medal of Honor: Spearhead, and `Liberation` from Medal of Honor: Breakthrough are implemented and are working as intended. Mods like `Freeze-Tag` are working as well.
|
||||
|
||||
### Single-player
|
||||
|
||||
The `training` map can be played from start to end. The single-player campaign is not fully functional, but at least AI can breathe, talk, run, and shoot.
|
||||
|
||||
## Features
|
||||
|
||||
- [What's working and what's not](docs/features_implementation.md)
|
||||
- [New features](docs/features.md)
|
||||
- [List of new features](docs/features.md)
|
||||
- [Scripting commands](https://htmlpreview.github.io/?https://github.com/openmoh/openmohaa/blob/main/docs/features_g_allclasses.html)
|
||||
|
||||
## Compiling
|
||||
|
||||
+23
-9
@@ -3,8 +3,12 @@ set(archdetect_c_code "
|
||||
# error cmake_ARCH x86
|
||||
#elif defined(__x86_64) || defined(__x86_64__) || defined(__amd64) || defined(_M_X64)
|
||||
# error cmake_ARCH x86_64
|
||||
#elif defined(__ppc64__) || defined(__powerpc64__)
|
||||
# error cmake_ARCH ppc64
|
||||
#elif defined(__PPC64__) || defined(__ppc64__) || defined(__powerpc64__) || defined(_ARCH_PPC64)
|
||||
# if __BIG_ENDIAN__
|
||||
# error cmake_ARCH ppc64
|
||||
# else
|
||||
# error cmake_ARCH ppc64el
|
||||
# endif
|
||||
#elif defined(__ppc__) || defined(__ppc) || defined(__powerpc__)
|
||||
# error cmake_ARCH ppc
|
||||
#elif defined __s390__
|
||||
@@ -19,10 +23,14 @@ set(archdetect_c_code "
|
||||
# error cmake_ARCH alpha
|
||||
#elif defined __sparc__
|
||||
# error cmake_ARCH sparc
|
||||
#elif defined __arm__ || defined (_M_ARM)
|
||||
# error cmake_ARCH arm
|
||||
#elif defined(__aarch64__) || defined(__ARM64__) || defined(_M_ARM64)
|
||||
# error cmake_ARCH aarch64
|
||||
# error cmake_ARCH arm64
|
||||
#elif defined __arm__ || defined (_M_ARM)
|
||||
# if defined(__ARM_PCS_VFP) && (__ARM_PCS_VFP)
|
||||
# error cmake_ARCH armhf
|
||||
# else
|
||||
# error cmake_ARCH armel
|
||||
# endif
|
||||
#elif defined __cris__
|
||||
# error cmake_ARCH cris
|
||||
#elif defined __hppa__
|
||||
@@ -63,12 +71,14 @@ function(target_architecture output_var)
|
||||
foreach(osx_arch ${CMAKE_OSX_ARCHITECTURES})
|
||||
if("${osx_arch}" STREQUAL "ppc" AND ppc_support)
|
||||
set(osx_arch_ppc TRUE)
|
||||
elseif("${osx_arch}" STREQUAL "ppc64" AND ppc_support)
|
||||
set(osx_arch_ppc64 TRUE)
|
||||
elseif("${osx_arch}" STREQUAL "i386")
|
||||
set(osx_arch_i386 TRUE)
|
||||
elseif("${osx_arch}" STREQUAL "x86_64")
|
||||
set(osx_arch_x86_64 TRUE)
|
||||
elseif("${osx_arch}" STREQUAL "ppc64" AND ppc_support)
|
||||
set(osx_arch_ppc64 TRUE)
|
||||
elseif("${osx_arch}" STREQUAL "arm64")
|
||||
set(osx_arch_arm64 TRUE)
|
||||
else()
|
||||
message(FATAL_ERROR "Invalid OS X arch name: ${osx_arch}")
|
||||
endif()
|
||||
@@ -79,6 +89,10 @@ function(target_architecture output_var)
|
||||
list(APPEND ARCH ppc)
|
||||
endif()
|
||||
|
||||
if(osx_arch_ppc64)
|
||||
list(APPEND ARCH ppc64)
|
||||
endif()
|
||||
|
||||
if(osx_arch_i386)
|
||||
list(APPEND ARCH i386)
|
||||
endif()
|
||||
@@ -87,8 +101,8 @@ function(target_architecture output_var)
|
||||
list(APPEND ARCH x86_64)
|
||||
endif()
|
||||
|
||||
if(osx_arch_ppc64)
|
||||
list(APPEND ARCH ppc64)
|
||||
if(osx_arch_arm64)
|
||||
list(APPEND ARCH arm64)
|
||||
endif()
|
||||
else()
|
||||
# figure out extension for the source file
|
||||
|
||||
@@ -0,0 +1,21 @@
|
||||
if(NOT EXISTS "@CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
message(FATAL_ERROR "Cannot find install manifest: @CMAKE_BINARY_DIR@/install_manifest.txt")
|
||||
endif()
|
||||
|
||||
file(READ "@CMAKE_BINARY_DIR@/install_manifest.txt" files)
|
||||
string(REGEX REPLACE "\n" ";" files "${files}")
|
||||
foreach(file ${files})
|
||||
message(STATUS "Uninstalling $ENV{DESTDIR}${file}")
|
||||
if(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
execute_process(
|
||||
COMMAND "@CMAKE_COMMAND@" -E remove "$ENV{DESTDIR}${file}"
|
||||
OUTPUT_VARIABLE rm_out
|
||||
RESULT_VARIABLE rm_retval
|
||||
)
|
||||
if(NOT "${rm_retval}" STREQUAL 0)
|
||||
message(FATAL_ERROR "Problem when removing $ENV{DESTDIR}${file}")
|
||||
endif()
|
||||
else(IS_SYMLINK "$ENV{DESTDIR}${file}" OR EXISTS "$ENV{DESTDIR}${file}")
|
||||
message(STATUS "File $ENV{DESTDIR}${file} does not exist.")
|
||||
endif()
|
||||
endforeach()
|
||||
@@ -0,0 +1,36 @@
|
||||
project(Launcher)
|
||||
|
||||
set(LAUNCHER_SOURCES "${CMAKE_SOURCE_DIR}/code/Launcher/launch_main.cpp")
|
||||
|
||||
if (WIN32)
|
||||
set(LAUNCHER_SOURCES ${LAUNCHER_SOURCES}
|
||||
"${CMAKE_SOURCE_DIR}/code/Launcher/launch_win32.cpp"
|
||||
"${CMAKE_SOURCE_DIR}/code/sys/win_resource.rc")
|
||||
else()
|
||||
set(LAUNCHER_SOURCES ${LAUNCHER_SOURCES}
|
||||
"${CMAKE_SOURCE_DIR}/code/Launcher/launch_linux.cpp")
|
||||
endif()
|
||||
|
||||
function (create_launcher name type)
|
||||
if (NOT BUILD_NO_CLIENT)
|
||||
add_executable(openmohaa_launcher_${name} ${LAUNCHER_SOURCES})
|
||||
target_include_directories(openmohaa_launcher_${name} PUBLIC "../qcommon")
|
||||
target_compile_definitions(openmohaa_launcher_${name} PRIVATE NO_RC_MANIFEST=1 TARGET_GAME=${type})
|
||||
target_compile_features(openmohaa_launcher_${name} PRIVATE cxx_std_17)
|
||||
set_target_properties(openmohaa_launcher_${name} PROPERTIES OUTPUT_NAME "launch_openmohaa_${name}${TARGET_BIN_SUFFIX}")
|
||||
|
||||
INSTALL(TARGETS openmohaa_launcher_${name} DESTINATION ${CMAKE_INSTALL_BINDIR}/${BIN_INSTALL_SUBDIR})
|
||||
endif()
|
||||
|
||||
#add_executable(omohaaded_launcher_${name} ${LAUNCHER_SOURCES})
|
||||
#target_include_directories(omohaaded_launcher_${name} PUBLIC "../qcommon")
|
||||
#target_compile_definitions(omohaaded_launcher_${name} PRIVATE NO_RC_MANIFEST=1 TARGET_GAME=${type} DEDICATED=1)
|
||||
#target_compile_features(omohaaded_launcher_${name} PRIVATE cxx_std_17)
|
||||
#set_target_properties(omohaaded_launcher_${name} PROPERTIES OUTPUT_NAME "launch_omohaaded_${name}${TARGET_BIN_SUFFIX}")
|
||||
#
|
||||
#INSTALL(TARGETS omohaaded_launcher_${name} DESTINATION ${CMAKE_INSTALL_BINDIR}/${PROJECT_INSTALL_SUBDIR})
|
||||
endfunction()
|
||||
|
||||
create_launcher(base 0)
|
||||
create_launcher(spearhead 1)
|
||||
create_launcher(breakthrough 2)
|
||||
@@ -0,0 +1,32 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// launch.h: Base interface for starting programs
|
||||
|
||||
#include "q_platform.h"
|
||||
|
||||
#include <filesystem>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
std::filesystem::path GetProgramLocation();
|
||||
void LaunchProgram(const std::filesystem::path& path, const std::vector<std::string>& argumentList);
|
||||
@@ -0,0 +1,80 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// main.cpp: Windows implementation of the launcher
|
||||
|
||||
#include "launch.h"
|
||||
|
||||
#include <unistd.h>
|
||||
#include <spawn.h>
|
||||
#include <sys/wait.h>
|
||||
#include <stdlib.h>
|
||||
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
extern "C" char** environ;
|
||||
|
||||
std::filesystem::path GetProgramLocation()
|
||||
{
|
||||
char path[FILENAME_MAX];
|
||||
ssize_t count = readlink("/proc/self/exe", path, FILENAME_MAX);
|
||||
|
||||
return std::filesystem::path(std::string(path, (count > 0) ? count : 0)).parent_path();
|
||||
}
|
||||
|
||||
void LaunchProgram(const std::filesystem::path& path, const std::vector<std::string>& argumentList)
|
||||
{
|
||||
pid_t pid;
|
||||
std::string pathString = path.string();
|
||||
size_t argCount = argumentList.size();
|
||||
char** argv;
|
||||
int status;
|
||||
|
||||
argv = new char*[argCount + 2];
|
||||
argv[0] = (char*)pathString.c_str();
|
||||
|
||||
for (size_t i = 0; i < argCount; i++) {
|
||||
argv[i + 1] = (char*)argumentList[i].c_str();
|
||||
}
|
||||
argv[argCount + 1] = NULL;
|
||||
|
||||
//status = posix_spawn(&pid, pathString.c_str(), NULL, NULL, argv, environ);
|
||||
//delete[] argv;
|
||||
//if (status != 0) {
|
||||
// std::cout << "posix_spawn returned error: " << status << std::endl;
|
||||
// return;
|
||||
//}
|
||||
|
||||
//
|
||||
// Using execve rather than posix_spawn
|
||||
// This replaces the current process that is not needed anyway
|
||||
//
|
||||
status = execve(pathString.c_str(), argv, environ);
|
||||
delete[] argv;
|
||||
if (status == -1) {
|
||||
std::cout << "posix_spawn returned error: " << errno << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
waitpid(pid, NULL, 0);
|
||||
}
|
||||
@@ -0,0 +1,67 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// main.cpp: The launcher
|
||||
|
||||
#include "launch.h"
|
||||
|
||||
#include <iostream>
|
||||
#include <string>
|
||||
#include <vector>
|
||||
|
||||
const char* targetGameList[] =
|
||||
{
|
||||
"Base",
|
||||
"Spearhead",
|
||||
"Breakthrough"
|
||||
};
|
||||
|
||||
int main(int argc, const char* argv[]) {
|
||||
std::vector<std::string> argumentList;
|
||||
#if !defined(DEDICATED) || !DEDICATED
|
||||
const char* programName = "openmohaa" "." ARCH_STRING DLL_SUFFIX EXE_EXT;
|
||||
#else
|
||||
const char* programName = "omohaaded" "." ARCH_STRING DLL_SUFFIX EXE_EXT;
|
||||
#endif
|
||||
|
||||
argumentList.push_back("+set");
|
||||
argumentList.push_back("com_target_game");
|
||||
argumentList.push_back(std::to_string(TARGET_GAME));
|
||||
|
||||
for (size_t i = 1; i < argc; i++) {
|
||||
argumentList.push_back(argv[i]);
|
||||
}
|
||||
|
||||
std::cout << "Using the target game: " << targetGameList[TARGET_GAME] << std::endl;
|
||||
std::cout << std::endl;
|
||||
std::cout << "Expected program name: " << programName << std::endl;
|
||||
|
||||
const std::filesystem::path programLocation = GetProgramLocation();
|
||||
const std::filesystem::path programPath = programLocation / programName;
|
||||
|
||||
std::cout << "Program location: " << programLocation << std::endl;
|
||||
std::cout << "Expected path: " << programPath << std::endl;
|
||||
|
||||
LaunchProgram(programPath, argumentList);
|
||||
|
||||
return 0;
|
||||
}
|
||||
@@ -0,0 +1,87 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
// main.cpp: Windows implementation of the launcher
|
||||
|
||||
#include "launch.h"
|
||||
|
||||
#include <Windows.h>
|
||||
#include <string>
|
||||
#include <iostream>
|
||||
|
||||
std::filesystem::path GetProgramLocation()
|
||||
{
|
||||
wchar_t path[FILENAME_MAX] = { 0 };
|
||||
GetModuleFileNameW(nullptr, path, FILENAME_MAX);
|
||||
|
||||
return std::filesystem::path(path).parent_path();
|
||||
}
|
||||
|
||||
void LaunchProgram(const std::filesystem::path& path, const std::vector<std::string>& argumentList)
|
||||
{
|
||||
PROCESS_INFORMATION processInfo;
|
||||
STARTUPINFOW startupInfo;
|
||||
BOOL returnValue;
|
||||
std::wstring osCommandLine;
|
||||
std::wstring commandLine;
|
||||
size_t argCount = argumentList.size();
|
||||
|
||||
memset(&processInfo, 0, sizeof(processInfo));
|
||||
memset(&startupInfo, 0, sizeof(startupInfo));
|
||||
startupInfo.cb = sizeof(startupInfo);
|
||||
|
||||
for (size_t i = 0; i < argCount; i++) {
|
||||
commandLine += L"\"";
|
||||
commandLine += std::wstring(argumentList[i].begin(), argumentList[i].end());
|
||||
commandLine += L"\"";
|
||||
if (i != argCount - 1) {
|
||||
commandLine += L" ";
|
||||
}
|
||||
}
|
||||
|
||||
osCommandLine = path.wstring();
|
||||
osCommandLine += L" ";
|
||||
osCommandLine += commandLine;
|
||||
|
||||
returnValue = CreateProcessW(
|
||||
path.wstring().c_str(),
|
||||
(LPWSTR)osCommandLine.c_str(),
|
||||
NULL,
|
||||
NULL,
|
||||
FALSE,
|
||||
0,
|
||||
NULL,
|
||||
std::filesystem::current_path().wstring().c_str(),
|
||||
&startupInfo,
|
||||
&processInfo
|
||||
);
|
||||
|
||||
if (!returnValue) {
|
||||
std::cout << "Error in CreateProcess: " << GetLastError() << std::endl;
|
||||
return;
|
||||
}
|
||||
|
||||
WaitForSingleObject(processInfo.hProcess, INFINITE);
|
||||
|
||||
CloseHandle(processInfo.hProcess);
|
||||
CloseHandle(processInfo.hThread);
|
||||
}
|
||||
@@ -933,10 +933,13 @@ static void waitToApplyUpdates(void)
|
||||
OS forcibly closes the pipe), we will unblock. Then we can loop on
|
||||
kill() until the process is truly gone. */
|
||||
int x = 0;
|
||||
struct timespec req;
|
||||
req.tv_sec = 0;
|
||||
req.tv_nsec = 100000000;
|
||||
read(3, &x, sizeof (x));
|
||||
info("Pipe has closed, waiting for process to fully go away now.");
|
||||
while (kill(options.waitforprocess, 0) == 0) {
|
||||
usleep(100000);
|
||||
nanosleep(&req, NULL);
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -27,16 +27,11 @@ target_compile_features(cgame PUBLIC cxx_nullptr)
|
||||
target_compile_features(cgame PUBLIC c_variadic_macros)
|
||||
target_link_libraries(cgame PUBLIC qcommon)
|
||||
|
||||
set_target_properties(cgame PROPERTIES PREFIX "${TARGET_PLATFORM_PREFIX}")
|
||||
set_target_properties(cgame PROPERTIES OUTPUT_NAME "cgame${TARGET_ARCH_SUFFIX}")
|
||||
set_target_properties(cgame PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${TARGET_BASE_GAME}")
|
||||
set_target_properties(cgame PROPERTIES PREFIX "")
|
||||
set_target_properties(cgame PROPERTIES OUTPUT_NAME "cgame${TARGET_BIN_SUFFIX}")
|
||||
|
||||
INSTALL(
|
||||
TARGETS cgame
|
||||
LIBRARY DESTINATION "${TARGET_BASE_GAME}"
|
||||
RUNTIME DESTINATION "${TARGET_BASE_GAME}"
|
||||
)
|
||||
INSTALL(TARGETS cgame DESTINATION ${CMAKE_INSTALL_LIBDIR}/${LIB_INSTALL_SUBDIR})
|
||||
|
||||
if(MSVC)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:cgame> DESTINATION "${TARGET_BASE_GAME}" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:cgame> DESTINATION ${CMAKE_INSTALL_LIBDIR}/${LIB_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
||||
@@ -113,7 +113,7 @@ void CG_ArchiveModelHandle(MemArchiver& archiver, qhandle_t* handle)
|
||||
if (tmp.length()) {
|
||||
*handle = cgi.R_RegisterModel(tmp.c_str());
|
||||
} else {
|
||||
*handle = NULL;
|
||||
*handle = (qhandle_t)0;
|
||||
}
|
||||
} else {
|
||||
if (*handle) {
|
||||
@@ -135,7 +135,7 @@ void CG_ArchiveShaderHandle(MemArchiver& archiver, qhandle_t* handle)
|
||||
if (tmp.length()) {
|
||||
*handle = cgi.R_RegisterShader(tmp.c_str());
|
||||
} else {
|
||||
*handle = NULL;
|
||||
*handle = (qhandle_t)0;
|
||||
}
|
||||
} else {
|
||||
if (*handle) {
|
||||
@@ -163,7 +163,7 @@ void CG_ArchiveRefEntity(MemArchiver& archiver, refEntity_t* ref)
|
||||
archiver.ArchiveVec3(ref->axis[2]);
|
||||
archiver.ArchiveBoolean(&ref->nonNormalizedAxes);
|
||||
archiver.ArchiveVec3(ref->origin);
|
||||
archiver.ArchiveRaw(ref->frameInfo, 192);
|
||||
archiver.ArchiveRaw(ref->frameInfo, sizeof(ref->frameInfo));
|
||||
archiver.ArchiveFloat(&ref->actionWeight);
|
||||
archiver.ArchiveShort(&ref->wasframe);
|
||||
archiver.ArchiveFloat(&ref->scale);
|
||||
@@ -171,7 +171,7 @@ void CG_ArchiveRefEntity(MemArchiver& archiver, refEntity_t* ref)
|
||||
archiver.ArchiveInteger(&ref->skinNum);
|
||||
|
||||
CG_ArchiveShaderHandle(archiver, &ref->customShader);
|
||||
archiver.ArchiveRaw(ref->shaderRGBA, 4);
|
||||
archiver.ArchiveRaw(ref->shaderRGBA, sizeof(ref->shaderRGBA));
|
||||
archiver.ArchiveFloat(ref->shaderTexCoord);
|
||||
archiver.ArchiveFloat(&ref->shaderTexCoord[1]);
|
||||
archiver.ArchiveFloat(&ref->shaderTime);
|
||||
|
||||
+206
-56
@@ -196,7 +196,8 @@ Event EV_Client_SetColorVelocity
|
||||
"rVel gVel bVel",
|
||||
"Set the color velocity of the spawned dlight tempmodel"
|
||||
);
|
||||
Event EV_Client_SetRandomVelocity(
|
||||
Event EV_Client_SetRandomVelocity
|
||||
(
|
||||
"randvel",
|
||||
EV_DEFAULT,
|
||||
"SfFSfFSfF",
|
||||
@@ -210,7 +211,8 @@ Event EV_Client_SetRandomVelocity(
|
||||
"without randomness.\n"
|
||||
"This velocity is applied using the world axis"
|
||||
);
|
||||
Event EV_Client_SetRandomVelocityAlongAxis(
|
||||
Event EV_Client_SetRandomVelocityAlongAxis
|
||||
(
|
||||
"randvelaxis",
|
||||
EV_DEFAULT,
|
||||
"SfFSfFSfF",
|
||||
@@ -225,6 +227,14 @@ Event EV_Client_SetRandomVelocityAlongAxis(
|
||||
"without randomness.\n"
|
||||
"This velocity is applied using the parent axis"
|
||||
);
|
||||
Event EV_Client_NoTagAxis
|
||||
(
|
||||
"notagaxis",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Forces the effect to use the model's orientation for randvelaxis and offsetalongaxis"
|
||||
);
|
||||
Event EV_Client_SetAccel
|
||||
(
|
||||
"accel",
|
||||
@@ -554,7 +564,16 @@ Event EV_Client_LoopSound
|
||||
EV_DEFAULT,
|
||||
"sFFf",
|
||||
"soundName volume min_distance pitch",
|
||||
"Play the specifed sound as a looping sound"
|
||||
"Play the specified sound as a looping sound"
|
||||
);
|
||||
// Added in 2.0
|
||||
Event EV_Client_StopLoopSound
|
||||
(
|
||||
"stoploopsound",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"Stop the looping sound"
|
||||
);
|
||||
Event EV_Client_Cache
|
||||
(
|
||||
@@ -975,7 +994,7 @@ Event EV_Client_BounceDecal(
|
||||
"maxamount temporary",
|
||||
"Put a mark when the tempmodel bounces and hits a surface\n"
|
||||
"maxamount = Max amount of decals to make when bouncing\n"
|
||||
"temporary = specify 1 for a temporary mark that only appears for a short time, 0 for a decal that stays aroung "
|
||||
"temporary = specify 1 for a temporary mark that only appears for a short time, 0 for a decal that stays around "
|
||||
"longer (default is 0)\n"
|
||||
);
|
||||
Event EV_Client_SetDecalRadius
|
||||
@@ -1075,6 +1094,15 @@ Event EV_Client_Print
|
||||
"string",
|
||||
"Prints a string."
|
||||
);
|
||||
// Added in 2.0
|
||||
Event EV_Client_PrintDeathMsg
|
||||
(
|
||||
"printdeathmsg",
|
||||
EV_DEFAULT,
|
||||
"sssss",
|
||||
"msg1, msg2, killer, victim, deathType",
|
||||
"Prints a death message string. Used to allow death messages to appear in their correct language on client machines.."
|
||||
);
|
||||
Event EV_Client_SetVolumetric
|
||||
(
|
||||
"volumetric",
|
||||
@@ -1112,7 +1140,7 @@ Event EV_Client_SetAlignStretch(
|
||||
EV_DEFAULT,
|
||||
"F",
|
||||
"scaleMultiplier",
|
||||
"Aligns the temp model to the direction of travel, and stretches it betwen the last and current positions.\n"
|
||||
"Aligns the temp model to the direction of travel, and stretches it between the last and current positions.\n"
|
||||
);
|
||||
Event EV_Client_SetClampVelocity
|
||||
(
|
||||
@@ -1185,6 +1213,14 @@ Event EV_Client_SFXStartDelayed
|
||||
"fDelay sCommand arg1 arg2 arg3 arg4 arg5 arg6 arg7 arg8",
|
||||
"Used for adding commands to a special effect with a time delay"
|
||||
);
|
||||
Event EV_Client_PlayForceFeedback
|
||||
(
|
||||
"playforcefeedback",
|
||||
EV_DEFAULT,
|
||||
"s",
|
||||
"effectname",
|
||||
"Starts a force feedback effect."
|
||||
);
|
||||
|
||||
EffectsEventQueueNode EffectsEventQueue;
|
||||
|
||||
@@ -1221,6 +1257,7 @@ CLASS_DECLARATION(Listener, ClientGameCommandManager, NULL) {
|
||||
{&EV_Client_SetColorVelocity, &ClientGameCommandManager::SetAngularVelocity },
|
||||
{&EV_Client_SetRandomVelocity, &ClientGameCommandManager::SetRandomVelocity },
|
||||
{&EV_Client_SetRandomVelocityAlongAxis, &ClientGameCommandManager::SetRandomVelocityAlongAxis},
|
||||
{&EV_Client_NoTagAxis, &ClientGameCommandManager::SetNoTagAxis },
|
||||
{&EV_Client_SetAccel, &ClientGameCommandManager::SetAccel },
|
||||
{&EV_Client_SetFriction, &ClientGameCommandManager::SetFriction },
|
||||
{&EV_Client_SetSpin, &ClientGameCommandManager::SetSpin },
|
||||
@@ -1250,6 +1287,7 @@ CLASS_DECLARATION(Listener, ClientGameCommandManager, NULL) {
|
||||
{&EV_Client_StopSound, &ClientGameCommandManager::StopSound },
|
||||
{&EV_Client_StopAliasChannel, &ClientGameCommandManager::StopAliasChannel },
|
||||
{&EV_Client_LoopSound, &ClientGameCommandManager::LoopSound },
|
||||
{&EV_Client_StopLoopSound, &ClientGameCommandManager::StopLoopSound },
|
||||
{&EV_Client_Cache, &ClientGameCommandManager::Cache },
|
||||
{&EV_Client_CacheImage, &ClientGameCommandManager::CacheImage },
|
||||
{&EV_Client_CacheFont, &ClientGameCommandManager::CacheFont },
|
||||
@@ -1312,6 +1350,7 @@ CLASS_DECLARATION(Listener, ClientGameCommandManager, NULL) {
|
||||
{&EV_Client_SetClampVelocity, &ClientGameCommandManager::SetClampVel },
|
||||
{&EV_Client_SetClampVelocityAxis, &ClientGameCommandManager::SetClampVelAxis },
|
||||
{&EV_Client_Print, &ClientGameCommandManager::Print },
|
||||
{&EV_Client_PrintDeathMsg, &ClientGameCommandManager::PrintDeathMsg },
|
||||
{&EV_Client_EyeLimits, &ClientGameCommandManager::SetEyeLimits },
|
||||
{&EV_Client_EyeMovement, &ClientGameCommandManager::SetEyeMovement },
|
||||
{&EV_Client_SFXStart, &ClientGameCommandManager::StartSFX },
|
||||
@@ -1383,9 +1422,11 @@ qboolean ClientGameCommandManager::PostEventForEntity(Event *ev, float fWait)
|
||||
EffectsEventQueueNode *node;
|
||||
int inttime;
|
||||
|
||||
if (!m_fEventWait || current_entity_number < 0) {
|
||||
if (!str::icmp(ev->getName(), ")")) {
|
||||
m_fEventWait = 0.0;
|
||||
if (m_fEventWait < 0 || current_entity_number < 0) {
|
||||
if (m_fEventWait != 0.0) {
|
||||
if (!str::icmp(ev->getName(), ")")) {
|
||||
m_fEventWait = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
delete ev;
|
||||
@@ -1402,7 +1443,7 @@ qboolean ClientGameCommandManager::PostEventForEntity(Event *ev, float fWait)
|
||||
event = EffectsEventQueue.next;
|
||||
inttime = EVENT_msec + (fWait * 1000.0f + 0.5f);
|
||||
|
||||
while (event != &EffectsEventQueue && inttime > event->inttime) {
|
||||
while (event != &EffectsEventQueue && inttime >= event->inttime) {
|
||||
event = event->next;
|
||||
}
|
||||
|
||||
@@ -1438,8 +1479,8 @@ void ClientGameCommandManager::SetBaseAndAmplitude(Event *ev, Vector& base, Vect
|
||||
base[j] = ev->GetFloat(i++);
|
||||
amplitude[j] = ev->GetFloat(i++);
|
||||
} else {
|
||||
base[j] = 0.0;
|
||||
amplitude[j] = atof(org.c_str());
|
||||
base[j] = atof(org.c_str());
|
||||
amplitude[j] = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1462,6 +1503,13 @@ void ClientGameCommandManager::Print(Event *ev)
|
||||
}
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::PrintDeathMsg(Event* ev)
|
||||
{
|
||||
if (current_entity) {
|
||||
cgi.DPrintf("%d:%s\n", current_entity->entityNumber, ev->GetString(1).c_str());
|
||||
}
|
||||
}
|
||||
|
||||
qboolean ClientGameCommandManager::IsBlockCommand(const str& name)
|
||||
{
|
||||
if (!str::icmp(name, "originspawn")) {
|
||||
@@ -1541,7 +1589,6 @@ void ClientGameCommandManager::CommandDelay(Event *ev)
|
||||
ev1->AddValue(ev->GetValue(i));
|
||||
}
|
||||
|
||||
delay = ev->GetFloat(1) * 1000;
|
||||
if (current_entity_number != -1) {
|
||||
PostEventForEntity(ev1, fWait);
|
||||
} else {
|
||||
@@ -1551,6 +1598,16 @@ void ClientGameCommandManager::CommandDelay(Event *ev)
|
||||
current_tiki->name
|
||||
);
|
||||
}
|
||||
|
||||
if (IsBlockCommand(eventName)) {
|
||||
m_fEventWait = fWait;
|
||||
} else {
|
||||
m_fEventWait = 0;
|
||||
}
|
||||
|
||||
if (current_entity_number == -1 && m_fEventWait > 0) {
|
||||
m_fEventWait = -1;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::StartSFX(Event *ev)
|
||||
@@ -2157,7 +2214,9 @@ void ClientGameCommandManager::SetInwardSphere(Event *ev)
|
||||
}
|
||||
|
||||
m_spawnthing->cgd.flags |= T_INWARDSPHERE;
|
||||
m_spawnthing->sphereRadius = ev->GetFloat(1);
|
||||
if (ev->NumArgs() > 0) {
|
||||
m_spawnthing->sphereRadius = ev->GetFloat(1);
|
||||
}
|
||||
}
|
||||
|
||||
//=============
|
||||
@@ -2586,7 +2645,9 @@ void ClientGameCommandManager::SetColorRange(Event *ev)
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: unused stub??
|
||||
//
|
||||
// Unused
|
||||
//
|
||||
}
|
||||
|
||||
//=============
|
||||
@@ -2666,6 +2727,15 @@ void ClientGameCommandManager::SetRandomVelocityAlongAxis(Event *ev)
|
||||
SetRandomVelocity(ev);
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::SetNoTagAxis(Event* ev)
|
||||
{
|
||||
if (!m_spawnthing) {
|
||||
return;
|
||||
}
|
||||
|
||||
m_spawnthing->cgd.flags2 |= T2_NOTAGAXIS;
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::SetRadialVelocity(Event *ev)
|
||||
{
|
||||
if (!m_spawnthing) {
|
||||
@@ -2803,7 +2873,9 @@ void ClientGameCommandManager::SetAccel(Event *ev)
|
||||
m_spawnthing->cgd.accel[1] = ev->GetFloat(2);
|
||||
m_spawnthing->cgd.accel[2] = ev->GetFloat(3);
|
||||
|
||||
m_spawnthing->cgd.flags2 |= T2_ACCEL;
|
||||
if (!(m_spawnthing->cgd.flags & T_SWARM)) {
|
||||
m_spawnthing->cgd.flags2 |= T2_ACCEL;
|
||||
}
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::SetFriction(Event *ev)
|
||||
@@ -3032,7 +3104,7 @@ spawnthing_t *ClientGameCommandManager::InitializeSpawnthing(spawnthing_t *sp)
|
||||
sp->cgd.parent = -1;
|
||||
sp->cgd.tiki = nullptr;
|
||||
sp->cgd.lightstyle = -1;
|
||||
sp->cgd.physicsRate = 10;
|
||||
sp->cgd.physicsRate = cg_effect_physicsrate->integer;
|
||||
sp->cgd.shadername = "beamshader";
|
||||
sp->cgd.decal_orientation = 0;
|
||||
sp->cgd.decal_radius = 10;
|
||||
@@ -3851,7 +3923,7 @@ void ClientGameCommandManager::PlaySound(
|
||||
} else {
|
||||
if (debugSound->integer) {
|
||||
Com_Printf(
|
||||
"\nWARNING: OVERRIDE OVERRIDE OVERRIDESound %s had all its parm overriden by code.\n\n",
|
||||
"\nWARNING: OVERRIDE OVERRIDE OVERRIDESound %s had all its parm overridden by code.\n\n",
|
||||
sound_name.c_str()
|
||||
);
|
||||
}
|
||||
@@ -3965,6 +4037,9 @@ void ClientGameCommandManager::StopSound(Event *ev)
|
||||
cgi.S_StopSound(current_entity_number, channel);
|
||||
}
|
||||
|
||||
//===============
|
||||
// StopAliasChannel
|
||||
//===============
|
||||
void ClientGameCommandManager::StopAliasChannel(Event *ev)
|
||||
{
|
||||
str sound_name;
|
||||
@@ -4060,6 +4135,54 @@ void ClientGameCommandManager::LoopSound(Event *ev)
|
||||
current_centity->tikiLoopSoundFlags = 0;
|
||||
}
|
||||
|
||||
//===============
|
||||
// StopLoopSound
|
||||
//===============
|
||||
void ClientGameCommandManager::StopLoopSound(Event* ev)
|
||||
{
|
||||
if (!current_centity) {
|
||||
cgi.DPrintf("CCM::StopLoopSound : StopLoopSound in %s without current_centity\n", cgi.TIKI_Name(current_tiki));
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf("\n\nClientGameCommandManager::StopLoopSound\n\n");
|
||||
current_centity->tikiLoopSound = NULL;
|
||||
}
|
||||
|
||||
//===============
|
||||
// CacheImageResource
|
||||
//===============
|
||||
void CacheImageResource(const char* stuff) {
|
||||
str real_stuff;
|
||||
char filename[1024];
|
||||
|
||||
if (cgi.fsDebug->integer == 2) {
|
||||
Com_Printf("client cacheimage: %s\n", stuff);
|
||||
}
|
||||
|
||||
Q_strncpyz(filename, stuff, sizeof(filename));
|
||||
cgi.FS_CanonicalFilename(filename);
|
||||
|
||||
cgi.R_RegisterShaderNoMip(filename);
|
||||
}
|
||||
|
||||
//===============
|
||||
// CacheFontResource
|
||||
//===============
|
||||
void CacheFontResource(const char* stuff) {
|
||||
str real_stuff;
|
||||
char filename[1024];
|
||||
|
||||
if (cgi.fsDebug->integer == 2) {
|
||||
Com_Printf("client cacheimage: %s\n", stuff);
|
||||
}
|
||||
|
||||
Q_strncpyz(filename, stuff, sizeof(filename));
|
||||
cgi.FS_CanonicalFilename(filename);
|
||||
|
||||
cgi.R_LoadFont(filename);
|
||||
}
|
||||
|
||||
//===============
|
||||
// CacheResource
|
||||
//===============
|
||||
@@ -4099,12 +4222,12 @@ void ClientGameCommandManager::Cache(Event *ev)
|
||||
|
||||
void ClientGameCommandManager::CacheImage(Event *ev)
|
||||
{
|
||||
// FIXME: stub
|
||||
CacheImageResource(ev->GetString(1).c_str());
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::CacheFont(Event *ev)
|
||||
{
|
||||
// FIXME: stub
|
||||
CacheFontResource(ev->GetString(1).c_str());
|
||||
}
|
||||
|
||||
//===============
|
||||
@@ -4112,15 +4235,16 @@ void ClientGameCommandManager::CacheFont(Event *ev)
|
||||
//===============
|
||||
void AliasResource(dtiki_t *pmdl, const char *alias, const char *realname, const char *parameters)
|
||||
{
|
||||
if (pmdl) {
|
||||
if (!pmdl->a->alias_list) {
|
||||
pmdl->a->alias_list = cgi.AliasList_New(pmdl->a->name);
|
||||
}
|
||||
|
||||
cgi.Alias_ListAdd((AliasList_t *)pmdl->a->alias_list, alias, realname, parameters);
|
||||
} else {
|
||||
if (!pmdl) {
|
||||
cgi.Alias_Add(alias, realname, parameters);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!pmdl->a->alias_list) {
|
||||
pmdl->a->alias_list = cgi.AliasList_New(pmdl->a->name);
|
||||
}
|
||||
|
||||
cgi.Alias_ListAdd((AliasList_t*)pmdl->a->alias_list, alias, realname, parameters);
|
||||
}
|
||||
|
||||
qboolean bLoadForMap(const char *psMapsBuffer, const char *name)
|
||||
@@ -4181,19 +4305,32 @@ void ClientGameCommandManager::AliasCache(Event *ev)
|
||||
psMapsBuffer = NULL;
|
||||
|
||||
for (i = 3; i <= ev->NumArgs(); i++) {
|
||||
if (!strcmp(ev->GetToken(i).c_str(), "maps")) {
|
||||
str s = ev->GetString(i);
|
||||
|
||||
if (!s.icmp("maps")) {
|
||||
i++;
|
||||
psMapsBuffer = ev->GetToken(i);
|
||||
} else if (!strcmp(ev->GetToken(i).c_str(), "always")) {
|
||||
bAlwaysLoaded = true;
|
||||
} else {
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
strcat(parmbuffer, " ");
|
||||
psMapsBuffer = (char *)ev->GetToken(i).c_str();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!s.icmp("always")) {
|
||||
bAlwaysLoaded = true;
|
||||
continue;
|
||||
}
|
||||
|
||||
strcat(parmbuffer, s);
|
||||
strcat(parmbuffer, " ");
|
||||
}
|
||||
|
||||
if (bAlwaysLoaded || bLoadForMap(psMapsBuffer, ev->GetString(1))) {
|
||||
if (bAlwaysLoaded) {
|
||||
AliasResource(current_tiki, ev->GetString(1), ev->GetString(2), parmbuffer);
|
||||
}
|
||||
|
||||
if (bLoadForMap(psMapsBuffer, ev->GetString(1))) {
|
||||
if (!bAlwaysLoaded) {
|
||||
AliasResource(current_tiki, ev->GetString(1), ev->GetString(2), parmbuffer);
|
||||
}
|
||||
|
||||
CacheResource(ev->GetString(2));
|
||||
}
|
||||
}
|
||||
@@ -4223,28 +4360,33 @@ void ClientGameCommandManager::Alias(Event *ev)
|
||||
psMapsBuffer = NULL;
|
||||
|
||||
for (i = 3; i <= ev->NumArgs(); i++) {
|
||||
if (!strcmp(ev->GetToken(i).c_str(), "maps")) {
|
||||
str s = ev->GetString(i);
|
||||
|
||||
if (!s.icmp("maps")) {
|
||||
i++;
|
||||
psMapsBuffer = ev->GetToken(i);
|
||||
} else if (!strcmp(ev->GetToken(i).c_str(), "always")) {
|
||||
psMapsBuffer = (char *)ev->GetToken(i).c_str();
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!s.icmp("always")) {
|
||||
bAlwaysLoaded = true;
|
||||
} else if (subtitle) {
|
||||
strcat(parmbuffer, "\"");
|
||||
strcat(parmbuffer, s);
|
||||
strcat(parmbuffer, "\" ");
|
||||
|
||||
subtitle = 0;
|
||||
} else {
|
||||
subtitle = s.icmp("subtitle") == 0;
|
||||
|
||||
if (!subtitle) {
|
||||
if (!Q_stricmp(ev->GetToken(i), "subtitle") || !Q_stricmp(ev->GetToken(i), "forcesubtitle")) {
|
||||
subtitle = qtrue;
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
} else {
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
}
|
||||
} else {
|
||||
strcat(parmbuffer, "\"");
|
||||
strcat(parmbuffer, ev->GetToken(i));
|
||||
strcat(parmbuffer, "\"");
|
||||
subtitle = qfalse;
|
||||
subtitle = s.icmp("forcesubtitle") == 0;
|
||||
}
|
||||
|
||||
strcat(parmbuffer, " ");
|
||||
strcat(parmbuffer, s);
|
||||
}
|
||||
|
||||
strcat(parmbuffer, " ");
|
||||
}
|
||||
|
||||
if (bAlwaysLoaded || bLoadForMap(psMapsBuffer, ev->GetString(1))) {
|
||||
@@ -4976,7 +5118,15 @@ bool ClientGameCommandManager::GetTagPositionAndOrientation(str tagname, orienta
|
||||
//===============
|
||||
void ClientGameCommandManager::RestartAllEmitters(void)
|
||||
{
|
||||
// FIXME: stub??
|
||||
ctempmodel_t *p;
|
||||
|
||||
//
|
||||
// FIXME: not sure if it's the right thing
|
||||
//
|
||||
|
||||
for (p = m_active_tempmodels.prev; p != &m_active_tempmodels; p = p->next) {
|
||||
p->cgd.createTime = cg.time;
|
||||
}
|
||||
}
|
||||
|
||||
//===============
|
||||
@@ -5187,7 +5337,7 @@ void CG_ClientCommandDebugMessage(centity_t *cent, const char *fmt, ...)
|
||||
char msg[1024];
|
||||
|
||||
va_start(argptr, fmt);
|
||||
vsprintf(msg, fmt, argptr);
|
||||
Q_vsnprintf(msg, sizeof(msg), fmt, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
if ((!cg_debugAnimWatch->integer) || ((cg_debugAnimWatch->integer - 1) == cent->currentState.number)) {
|
||||
@@ -5342,7 +5492,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
||||
current_tiki = NULL;
|
||||
|
||||
// Update the loading screen
|
||||
sprintf(tempName, "m%s", filename);
|
||||
Com_sprintf(tempName, sizeof(tempName), "m%s", filename);
|
||||
cgi.LoadResource(tempName);
|
||||
|
||||
bufstart = buffer;
|
||||
@@ -5351,7 +5501,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
||||
Event *ev;
|
||||
|
||||
// grab each line as we go
|
||||
strcpy(com_token, COM_ParseExt(&buffer, qtrue));
|
||||
Q_strncpyz(com_token, COM_ParseExt(&buffer, qtrue), sizeof(com_token));
|
||||
if (!com_token[0]) {
|
||||
break;
|
||||
}
|
||||
@@ -5359,7 +5509,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
||||
if (!Q_stricmp(com_token, "end") || !Q_stricmp(com_token, "server")) {
|
||||
// skip the line
|
||||
while (1) {
|
||||
strcpy(com_token, COM_ParseExt(&buffer, qfalse));
|
||||
Q_strncpyz(com_token, COM_ParseExt(&buffer, qfalse), sizeof(com_token));
|
||||
if (!com_token[0]) {
|
||||
break;
|
||||
}
|
||||
@@ -5372,7 +5522,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
||||
|
||||
// get the rest of the line
|
||||
while (1) {
|
||||
strcpy(com_token, COM_ParseExt(&buffer, qfalse));
|
||||
Q_strncpyz(com_token, COM_ParseExt(&buffer, qfalse), sizeof(com_token));
|
||||
if (!com_token[0]) {
|
||||
break;
|
||||
}
|
||||
@@ -5384,7 +5534,7 @@ qboolean CG_Command_ProcessFile(const char *filename, qboolean quiet, dtiki_t *c
|
||||
cgi.FS_FreeFile((void *)bufstart);
|
||||
|
||||
// Update the loading screen
|
||||
sprintf(tempName, "o%s", filename);
|
||||
Com_sprintf(tempName, sizeof(tempName), "o%s", filename);
|
||||
cgi.LoadResource(tempName);
|
||||
|
||||
return qtrue;
|
||||
|
||||
@@ -113,6 +113,7 @@ TIKI file, similar to ScriptMaster in the server game dll.
|
||||
#define T2_VARYCOLOR (1 << 20)
|
||||
#define T2_SPIN (1 << 21)
|
||||
#define T2_RELATIVEANGLES (1 << 22)
|
||||
#define T2_NOTAGAXIS (1 << 23)
|
||||
|
||||
class spawnthing_t;
|
||||
class specialeffect_t;
|
||||
@@ -763,6 +764,7 @@ private:
|
||||
void SpawnVSSSource(int count, int timealive);
|
||||
void EventViewKick(Event *ev);
|
||||
void Print(Event *ev);
|
||||
void PrintDeathMsg(Event *ev); // Added in 2.0
|
||||
void StartBlock(Event *ev);
|
||||
void EndBlock(Event *ev);
|
||||
void UpdateSpawnThing(spawnthing_t *ep);
|
||||
@@ -788,6 +790,7 @@ private:
|
||||
void SetScaleRate(Event *ev);
|
||||
void SetRandomVelocity(Event *ev);
|
||||
void SetRandomVelocityAlongAxis(Event *ev);
|
||||
void SetNoTagAxis(Event *ev); // Added in 2.0
|
||||
void SetAccel(Event *ev);
|
||||
void SetFriction(Event *ev);
|
||||
void SetSpin(Event *ev);
|
||||
@@ -849,6 +852,7 @@ private:
|
||||
void StopSound(Event *ev);
|
||||
void StopAliasChannel(Event *ev);
|
||||
void LoopSound(Event *ev);
|
||||
void StopLoopSound(Event *ev); // Added in 2.0
|
||||
void Cache(Event *ev);
|
||||
void CacheImage(Event *ev);
|
||||
void CacheFont(Event *ev);
|
||||
|
||||
+205
-65
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2008-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -160,17 +160,157 @@ baseshader_t *CG_GetShaderUnderCrosshair(qboolean bVerbose, trace_t *pRetTrace)
|
||||
|
||||
static void CG_PrintContentTypes(int iContentFlags)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (iContentFlags & CONTENTS_SOLID) {
|
||||
cgi.Printf(" solid");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_LAVA) {
|
||||
cgi.Printf(" lava");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_SLIME) {
|
||||
cgi.Printf(" slime");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_WATER) {
|
||||
cgi.Printf(" water");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_FOG) {
|
||||
cgi.Printf(" fog");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_FENCE) {
|
||||
cgi.Printf(" fence");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_AREAPORTAL) {
|
||||
cgi.Printf(" areaportal");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_PLAYERCLIP) {
|
||||
cgi.Printf(" playerclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_VEHICLECLIP) {
|
||||
cgi.Printf(" vehicleclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_MONSTERCLIP) {
|
||||
cgi.Printf(" monsterclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_WEAPONCLIP) {
|
||||
cgi.Printf(" weaponclip");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_SHOOTONLY) {
|
||||
cgi.Printf(" shootableonly");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_ORIGIN) {
|
||||
cgi.Printf(" origin");
|
||||
}
|
||||
if (iContentFlags & CONTENTS_TRANSLUCENT) {
|
||||
cgi.Printf(" trans");
|
||||
}
|
||||
}
|
||||
|
||||
static void CG_PrintSurfaceProperties(int iSurfaceFlags)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (iSurfaceFlags & SURF_NODAMAGE) {
|
||||
cgi.Printf(" nodamage");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_SLICK) {
|
||||
cgi.Printf(" slick");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_SKY) {
|
||||
cgi.Printf(" sky");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_LADDER) {
|
||||
cgi.Printf(" ladder");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOIMPACT) {
|
||||
cgi.Printf(" noimpact");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOMARKS) {
|
||||
cgi.Printf(" nomarks");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_CASTSHADOW) {
|
||||
cgi.Printf(" castshadow");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NODRAW) {
|
||||
cgi.Printf(" nodraw");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOLIGHTMAP) {
|
||||
cgi.Printf(" nolightmap");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_ALPHASHADOW) {
|
||||
cgi.Printf(" alphashadow");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NOSTEPS) {
|
||||
cgi.Printf(" nofootsteps");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NONSOLID) {
|
||||
cgi.Printf(" nonsolid");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_OVERBRIGHT) {
|
||||
cgi.Printf(" overbright");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_BACKSIDE) {
|
||||
cgi.Printf(" backside");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_NODLIGHT) {
|
||||
cgi.Printf(" nodlight");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_HINT) {
|
||||
cgi.Printf(" hint");
|
||||
}
|
||||
if (iSurfaceFlags & SURF_PATCH) {
|
||||
cgi.Printf(" patch");
|
||||
}
|
||||
}
|
||||
|
||||
static void CG_PrintSurfaceType(int iSurfType)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
switch (iSurfType & MASK_SURF_TYPE) {
|
||||
case SURF_FOLIAGE:
|
||||
cgi.Printf("foliage");
|
||||
break;
|
||||
case SURF_SNOW:
|
||||
cgi.Printf("snow");
|
||||
break;
|
||||
case SURF_CARPET:
|
||||
cgi.Printf("carpet");
|
||||
break;
|
||||
case SURF_SAND:
|
||||
cgi.Printf("sand");
|
||||
break;
|
||||
case SURF_PUDDLE:
|
||||
cgi.Printf("puddle");
|
||||
break;
|
||||
case SURF_GLASS:
|
||||
cgi.Printf("glass");
|
||||
break;
|
||||
case SURF_GRAVEL:
|
||||
cgi.Printf("gravel");
|
||||
break;
|
||||
case SURF_MUD:
|
||||
cgi.Printf("mud");
|
||||
break;
|
||||
case SURF_DIRT:
|
||||
cgi.Printf("dirt");
|
||||
break;
|
||||
case SURF_GRILL:
|
||||
cgi.Printf("metal grill");
|
||||
break;
|
||||
case SURF_GRASS:
|
||||
cgi.Printf("grass");
|
||||
break;
|
||||
case SURF_ROCK:
|
||||
cgi.Printf("rock");
|
||||
break;
|
||||
case SURF_PAPER:
|
||||
cgi.Printf("paper");
|
||||
break;
|
||||
case SURF_WOOD:
|
||||
cgi.Printf("wood");
|
||||
break;
|
||||
case SURF_METAL:
|
||||
cgi.Printf("metal");
|
||||
break;
|
||||
default:
|
||||
cgi.Printf("!!*none specified*!!");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CG_GetCHShader(void)
|
||||
@@ -216,9 +356,9 @@ void CG_EditCHShader(void)
|
||||
|
||||
pShader = CG_GetShaderUnderCrosshair(qfalse, NULL);
|
||||
if (pShader) {
|
||||
strcpy(name, "editspecificshader ");
|
||||
strcat(name, pShader->shader);
|
||||
strcat(name, "\n");
|
||||
Q_strncpyz(name, "editspecificshader ", sizeof(name));
|
||||
Q_strcat(name, sizeof(name), pShader->shader);
|
||||
Q_strcat(name, sizeof(name), "\n");
|
||||
cgi.AddCommand(name);
|
||||
} else {
|
||||
cgi.Printf("No surface selected\n");
|
||||
@@ -340,65 +480,65 @@ typedef struct {
|
||||
} consoleCommand_t;
|
||||
|
||||
static consoleCommand_t commands[] = {
|
||||
{"useweaponclass", &CG_UseWeaponClass_f },
|
||||
{"weapnext", &CG_NextWeapon_f },
|
||||
{"weapprev", &CG_PrevWeapon_f },
|
||||
{"uselast", &CG_UseLastWeapon_f },
|
||||
{"holster", &CG_HolsterWeapon_f },
|
||||
{"weapdrop", &CG_DropWeapon_f },
|
||||
{"toggleitem", &CG_ToggleItem_f },
|
||||
{"+scores", &CG_ScoresDown_f },
|
||||
{"-scores", &CG_ScoresUp_f },
|
||||
{"viewpos", &CG_Viewpos_f },
|
||||
{"sizeup", &CG_SizeUp_f },
|
||||
{"sizedown", &CG_SizeDown_f },
|
||||
{"cg_eventlist", &CG_EventList_f },
|
||||
{"cg_eventhelp", &CG_EventHelp_f },
|
||||
{"cg_dumpevents", &CG_DumpEventHelp_f },
|
||||
{"cg_pendingevents", &CG_PendingEvents_f },
|
||||
{"cg_classlist", &CG_ClassList_f },
|
||||
{"cg_classtree", &CG_ClassTree_f },
|
||||
{"cg_classevents", &CG_ClassEvents_f },
|
||||
{"cg_dumpclassevents", &CG_DumpClassEvents_f },
|
||||
{"cg_dumpallclasses", &CG_DumpAllClasses_f },
|
||||
{"testemitter", &CG_TestEmitter_f },
|
||||
{"triggertestemitter", &CG_TriggerTestEmitter_f },
|
||||
{"prevemittercommand", &CG_PrevEmitterCommand_f },
|
||||
{"nextemittercommand", &CG_NextEmitterCommand_f },
|
||||
{"newemittercommand", &CG_NewEmitterCommand_f },
|
||||
{"deleteemittercommand", &CG_DeleteEmitterCommand_f },
|
||||
{"dumpemitter", &CG_DumpEmitter_f },
|
||||
{"loademitter", &CG_LoadEmitter_f },
|
||||
{"resetvss", &CG_ResetVSSSources },
|
||||
{"getchshader", &CG_GetCHShader },
|
||||
{"editchshader", &CG_EditCHShader },
|
||||
{"messagemode", &CG_MessageMode_f },
|
||||
{"messagemode_all", &CG_MessageMode_All_f },
|
||||
{"messagemode_team", &CG_MessageMode_Team_f },
|
||||
{"messagemode_private", &CG_MessageMode_Private_f },
|
||||
{"say", &CG_MessageSingleAll_f },
|
||||
{"sayteam", &CG_MessageSingleTeam_f },
|
||||
{"teamsay", &CG_MessageSingleTeam_f },
|
||||
{"sayprivate", &CG_MessageSingleClient_f },
|
||||
{"sayone", &CG_MessageSingleClient_f },
|
||||
{"wisper", &CG_MessageSingleClient_f },
|
||||
{"instamsg_main", &CG_InstaMessageMain_f },
|
||||
{"instamsg_group_a", &CG_InstaMessageGroupA_f },
|
||||
{"instamsg_group_b", &CG_InstaMessageGroupB_f },
|
||||
{"instamsg_group_c", &CG_InstaMessageGroupC_f },
|
||||
{"instamsg_group_d", &CG_InstaMessageGroupD_f },
|
||||
{"instamsg_group_e", &CG_InstaMessageGroupE_f },
|
||||
{"pushmenu_teamselect", &CG_PushMenuTeamSelect_f },
|
||||
{"pushmenu_weaponselect", &CG_PushMenuWeaponSelect_f },
|
||||
{"useweaponclass", &CG_UseWeaponClass_f },
|
||||
{"weapnext", &CG_NextWeapon_f },
|
||||
{"weapprev", &CG_PrevWeapon_f },
|
||||
{"uselast", &CG_UseLastWeapon_f },
|
||||
{"holster", &CG_HolsterWeapon_f },
|
||||
{"weapdrop", &CG_DropWeapon_f },
|
||||
{"toggleitem", &CG_ToggleItem_f },
|
||||
{"+scores", &CG_ScoresDown_f },
|
||||
{"-scores", &CG_ScoresUp_f },
|
||||
{"viewpos", &CG_Viewpos_f },
|
||||
{"sizeup", &CG_SizeUp_f },
|
||||
{"sizedown", &CG_SizeDown_f },
|
||||
{"cg_eventlist", &CG_EventList_f },
|
||||
{"cg_eventhelp", &CG_EventHelp_f },
|
||||
{"cg_dumpevents", &CG_DumpEventHelp_f },
|
||||
{"cg_pendingevents", &CG_PendingEvents_f },
|
||||
{"cg_classlist", &CG_ClassList_f },
|
||||
{"cg_classtree", &CG_ClassTree_f },
|
||||
{"cg_classevents", &CG_ClassEvents_f },
|
||||
{"cg_dumpclassevents", &CG_DumpClassEvents_f },
|
||||
{"cg_dumpallclasses", &CG_DumpAllClasses_f },
|
||||
{"testemitter", &CG_TestEmitter_f },
|
||||
{"triggertestemitter", &CG_TriggerTestEmitter_f },
|
||||
{"prevemittercommand", &CG_PrevEmitterCommand_f },
|
||||
{"nextemittercommand", &CG_NextEmitterCommand_f },
|
||||
{"newemittercommand", &CG_NewEmitterCommand_f },
|
||||
{"deleteemittercommand", &CG_DeleteEmitterCommand_f },
|
||||
{"dumpemitter", &CG_DumpEmitter_f },
|
||||
{"loademitter", &CG_LoadEmitter_f },
|
||||
{"resetvss", &CG_ResetVSSSources },
|
||||
{"getchshader", &CG_GetCHShader },
|
||||
{"editchshader", &CG_EditCHShader },
|
||||
{"messagemode", &CG_MessageMode_f },
|
||||
{"messagemode_all", &CG_MessageMode_All_f },
|
||||
{"messagemode_team", &CG_MessageMode_Team_f },
|
||||
{"messagemode_private", &CG_MessageMode_Private_f },
|
||||
{"say", &CG_MessageSingleAll_f },
|
||||
{"sayteam", &CG_MessageSingleTeam_f },
|
||||
{"teamsay", &CG_MessageSingleTeam_f },
|
||||
{"sayprivate", &CG_MessageSingleClient_f },
|
||||
{"sayone", &CG_MessageSingleClient_f },
|
||||
{"wisper", &CG_MessageSingleClient_f },
|
||||
{"instamsg_main", &CG_InstaMessageMain_f },
|
||||
{"instamsg_group_a", &CG_InstaMessageGroupA_f },
|
||||
{"instamsg_group_b", &CG_InstaMessageGroupB_f },
|
||||
{"instamsg_group_c", &CG_InstaMessageGroupC_f },
|
||||
{"instamsg_group_d", &CG_InstaMessageGroupD_f },
|
||||
{"instamsg_group_e", &CG_InstaMessageGroupE_f },
|
||||
{"pushmenu_teamselect", &CG_PushMenuTeamSelect_f },
|
||||
{"pushmenu_weaponselect", &CG_PushMenuWeaponSelect_f },
|
||||
// Added in 2.0
|
||||
{"pushcallvote", &CG_PushCallVote_f },
|
||||
{"pushcallvotesublist", &CG_PushCallVoteSubList_f },
|
||||
{"pushcallvotesubtext", &CG_PushCallVoteSubText_f },
|
||||
{"pushcallvotesubinteger",&CG_PushCallVoteSubInteger_f },
|
||||
{"pushcallvotesubfloat", &CG_PushCallVoteSubFloat_f },
|
||||
{"pushcallvotesubclient", &CG_PushCallVoteSubClient_f },
|
||||
{"pushvote", &CG_PushVote_f },
|
||||
{"callentryvote", &CG_CallEntryVote_f },
|
||||
{"pushcallvote", &CG_PushCallVote_f },
|
||||
{"pushcallvotesublist", &CG_PushCallVoteSubList_f },
|
||||
{"pushcallvotesubtext", &CG_PushCallVoteSubText_f },
|
||||
{"pushcallvotesubinteger", &CG_PushCallVoteSubInteger_f},
|
||||
{"pushcallvotesubfloat", &CG_PushCallVoteSubFloat_f },
|
||||
{"pushcallvotesubclient", &CG_PushCallVoteSubClient_f },
|
||||
{"pushvote", &CG_PushVote_f },
|
||||
{"callentryvote", &CG_CallEntryVote_f },
|
||||
};
|
||||
|
||||
/*
|
||||
|
||||
+71
-37
@@ -675,14 +675,17 @@ void CG_DrawObjectives()
|
||||
{
|
||||
float vColor[4];
|
||||
float fX, fY;
|
||||
int iNumObjectives;
|
||||
float fObjectivesTop;
|
||||
static float fWidth;
|
||||
float fHeight;
|
||||
int iNumLines[20];
|
||||
int iTotalNumLines;
|
||||
int i;
|
||||
int ii;
|
||||
int iCurrentObjective;
|
||||
float fTimeDelta;
|
||||
const char *pszLocalizedText;
|
||||
const char *pszLine;
|
||||
|
||||
iTotalNumLines = 0;
|
||||
for (i = CS_OBJECTIVES; i < CS_OBJECTIVES + MAX_OBJECTIVES; ++i) {
|
||||
@@ -702,26 +705,30 @@ void CG_DrawObjectives()
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_OBJECTIVES; i++) {
|
||||
if ((cg.Objectives[i].flags & 0xFFFFFFFE)) {
|
||||
iNumLines[i] = 0;
|
||||
// Added in 2.0
|
||||
// Get the minimum Y value, it should be below the compass
|
||||
fObjectivesTop = cgi.UI_GetObjectivesTop();
|
||||
iNumObjectives = 0;
|
||||
|
||||
for (ii = 0; ii < MAX_STRING_CHARS; ii++) {
|
||||
if (cg.Objectives[i].text[ii] == '\n') {
|
||||
iTotalNumLines++;
|
||||
iNumLines[i]++;
|
||||
} else if (!cg.Objectives[i].text[ii]) {
|
||||
iTotalNumLines++;
|
||||
iNumLines[i]++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < MAX_OBJECTIVES; i++) {
|
||||
if ((cg.Objectives[i].flags == OBJ_FLAG_NONE) || (cg.Objectives[i].flags & OBJ_FLAG_HIDDEN)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
iNumObjectives++;
|
||||
iNumLines[i] = 0;
|
||||
pszLocalizedText = cgi.LV_ConvertString(cg.Objectives[i].text);
|
||||
|
||||
for (pszLine = strchr(pszLocalizedText, '\n'); pszLine; pszLine = strchr(pszLine + 1, '\n')) {
|
||||
iNumLines[i]++;
|
||||
}
|
||||
|
||||
iTotalNumLines += iNumLines[i];
|
||||
}
|
||||
|
||||
fX = 25.0;
|
||||
fY = 125.0;
|
||||
fWidth = (float)(25 * iTotalNumLines + 155) + 5.0 - 130.0;
|
||||
fY = fObjectivesTop + 5;
|
||||
fWidth = (float)(iTotalNumLines * 12 + fObjectivesTop + iNumObjectives * 25 + 32) - fY;
|
||||
vColor[2] = 0.2f;
|
||||
vColor[1] = 0.2f;
|
||||
vColor[0] = 0.2f;
|
||||
@@ -730,7 +737,7 @@ void CG_DrawObjectives()
|
||||
cgi.R_DrawStretchPic(fX, fY, 450.0, fWidth, 0.0, 0.0, 1.0, 1.0, cgs.media.objectivesBackShader);
|
||||
|
||||
fX = 30.0;
|
||||
fY = 130.0;
|
||||
fY = fObjectivesTop + 10;
|
||||
vColor[0] = 1.0;
|
||||
vColor[1] = 1.0;
|
||||
vColor[2] = 1.0;
|
||||
@@ -740,12 +747,12 @@ void CG_DrawObjectives()
|
||||
fY = fY + 5.0;
|
||||
|
||||
cgi.R_DrawString(cgs.media.objectiveFont, "_______________________________________________________", fX, fY, -1, 0);
|
||||
fHeight = 155.0;
|
||||
fHeight = fObjectivesTop + 35;
|
||||
|
||||
for (i = 0; i < MAX_OBJECTIVES; ++i) {
|
||||
qhandle_t hBoxShader;
|
||||
|
||||
if ((cg.Objectives[i].flags & OBJ_FLAG_HIDDEN) || !cg.Objectives[i].flags) {
|
||||
|
||||
if ((cg.Objectives[i].flags == OBJ_FLAG_NONE) || (cg.Objectives[i].flags & OBJ_FLAG_HIDDEN)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -789,7 +796,7 @@ void CG_DrawObjectives()
|
||||
cgi.R_SetColor(vColor);
|
||||
cgi.R_DrawStretchPic(fX, fY, 16.0, 16.0, 0.0, 0.0, 1.0, 1.0, hBoxShader);
|
||||
|
||||
fHeight += 25 * iNumLines[i];
|
||||
fHeight += iNumLines[i] * 12 + 25;
|
||||
}
|
||||
}
|
||||
|
||||
@@ -927,6 +934,8 @@ void CG_UpdateAttackerDisplay()
|
||||
|
||||
void CG_UpdateCountdown()
|
||||
{
|
||||
const char* message = "";
|
||||
|
||||
if (!cg.snap) {
|
||||
return;
|
||||
}
|
||||
@@ -937,16 +946,24 @@ void CG_UpdateCountdown()
|
||||
iSecondsLeft = (cgs.matchEndTime - cg.time) / 1000;
|
||||
if (iSecondsLeft >= 0) {
|
||||
iMinutesLeft = iSecondsLeft / 60;
|
||||
cgi.Cvar_Set(
|
||||
"ui_timemessage", va("%s %2i:%02i", cgi.LV_ConvertString("Time Left:"), iMinutesLeft, iSecondsLeft % 60)
|
||||
);
|
||||
message = va("%s %2i:%02i", cgi.LV_ConvertString("Time Left:"), iMinutesLeft, iSecondsLeft % 60);
|
||||
} else if (!cgs.matchEndTime) {
|
||||
cgi.Cvar_Set("ui_timemessage", "");
|
||||
message = "";
|
||||
}
|
||||
} else {
|
||||
// The match has not started yet
|
||||
cgi.Cvar_Set("ui_timemessage", "Waiting For Players");
|
||||
message = "Waiting For Players";
|
||||
}
|
||||
|
||||
if (strcmp(ui_timemessage->string, message)) {
|
||||
cgi.Cvar_Set("ui_timemessage", message);
|
||||
}
|
||||
}
|
||||
|
||||
static void CG_RemoveStopwatch() {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_fuse\n");
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_fuse_wet\n");
|
||||
}
|
||||
|
||||
void CG_DrawStopwatch()
|
||||
@@ -954,38 +971,55 @@ void CG_DrawStopwatch()
|
||||
int iFraction;
|
||||
|
||||
if (!cg_hud->integer) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!cgi.stopWatch->iStartTime) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cgi.stopWatch->iStartTime >= cgi.stopWatch->iEndTime) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cgi.stopWatch->iEndTime <= cg.time) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cg.ObjectivesCurrentAlpha >= 0.02) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
|
||||
if (cg.snap && cg.snap->ps.stats[STAT_HEALTH] <= 0) {
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_stopwatch\n");
|
||||
CG_RemoveStopwatch();
|
||||
return;
|
||||
}
|
||||
if (cgi.stopWatch->eType >= SWT_FUSE_WET) {
|
||||
iFraction = cgi.stopWatch->iEndTime - cgi.stopWatch->iStartTime;
|
||||
} else {
|
||||
iFraction = cgi.stopWatch->iEndTime - cg.time;
|
||||
}
|
||||
|
||||
iFraction = cgi.stopWatch->iEndTime - cg.time;
|
||||
cgi.Cvar_Set("ui_stopwatch", va("%i", iFraction));
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_stopwatch\n");
|
||||
|
||||
switch (cgi.stopWatch->eType) {
|
||||
case SWT_NORMAL:
|
||||
default:
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_stopwatch\n");
|
||||
break;
|
||||
case SWT_FUSE:
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_fuse\n");
|
||||
break;
|
||||
case SWT_FUSE_WET:
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_removehud hud_fuse\n");
|
||||
cgi.Cmd_Execute(EXEC_NOW, "ui_addhud hud_fuse_wet\n");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void CG_DrawInstantMessageMenu()
|
||||
@@ -1085,7 +1119,7 @@ void CG_DrawSpectatorView_ver_15()
|
||||
char buf[128];
|
||||
|
||||
iClientNum = cg.snap->ps.stats[STAT_INFOCLIENT];
|
||||
sprintf(buf, "%s : %i", cg.clientinfo[iClientNum].name, cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]);
|
||||
Com_sprintf(buf, sizeof(buf), "%s : %i", cg.clientinfo[iClientNum].name, cg.snap->ps.stats[STAT_INFOCLIENT_HEALTH]);
|
||||
|
||||
hShader = 0;
|
||||
color[0] = 0.5;
|
||||
@@ -1180,7 +1214,7 @@ void CG_DrawCrosshair()
|
||||
float x, y;
|
||||
float width, height;
|
||||
|
||||
shader = NULL;
|
||||
shader = (qhandle_t)0;
|
||||
|
||||
if (!cg_hud->integer || !ui_crosshair->integer) {
|
||||
return;
|
||||
@@ -1190,7 +1224,7 @@ void CG_DrawCrosshair()
|
||||
return;
|
||||
}
|
||||
|
||||
if ((cg.snap->ps.pm_flags & PMF_NO_LEAN) || (cg.snap->ps.pm_flags & PMF_INTERMISSION)) {
|
||||
if ((cg.snap->ps.pm_flags & PMF_NO_HUD) || (cg.snap->ps.pm_flags & PMF_INTERMISSION)) {
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
@@ -59,7 +59,7 @@ qboolean CG_LightStyleColor(int style, int realtime, vec4_t color, qboolean clam
|
||||
|
||||
time = realtime / 50;
|
||||
frac = (realtime - (time * 50.0f)) / 50.0f;
|
||||
memset(color, 0, sizeof(color));
|
||||
VectorClear4(color);
|
||||
if ((style < 0) || (style >= (MAX_LIGHTSTYLES * 2))) {
|
||||
cgi.DPrintf("CG_LightStyleColor: style out of range.\n");
|
||||
return qtrue;
|
||||
|
||||
@@ -187,6 +187,7 @@ extern "C" {
|
||||
float min_dist;
|
||||
float width;
|
||||
char shader[MAX_RAIN_SHADERS][MAX_STRING_CHARS];
|
||||
char currentShader[MAX_STRING_CHARS];
|
||||
int numshaders;
|
||||
} crain_t;
|
||||
|
||||
@@ -340,6 +341,7 @@ extern "C" {
|
||||
float ObjectivesBaseAlpha;
|
||||
float ObjectivesDesiredAlpha;
|
||||
float ObjectivesCurrentAlpha;
|
||||
int ObjectivesCurrentIndex;
|
||||
|
||||
// misc
|
||||
crain_t rain;
|
||||
@@ -429,6 +431,7 @@ extern "C" {
|
||||
extern cgs_t cgs;
|
||||
extern cg_t cg;
|
||||
extern clientGameImport_t cgi;
|
||||
extern target_game_e cg_target_game;
|
||||
extern int cg_protocol;
|
||||
extern centity_t cg_entities[MAX_GENTITIES];
|
||||
extern markPoly_t *cg_markPolys;
|
||||
@@ -500,6 +503,7 @@ extern "C" {
|
||||
extern cvar_t *voiceChat;
|
||||
extern cvar_t *cg_shadowscount;
|
||||
extern cvar_t *cg_shadowdebug;
|
||||
extern cvar_t *ui_timemessage;
|
||||
|
||||
//
|
||||
// cg_main.c
|
||||
@@ -726,8 +730,8 @@ extern "C" {
|
||||
void CG_InitTestTreadMark();
|
||||
void CG_AddTreadMarks();
|
||||
int CG_PermanentMark(
|
||||
const vec3_t origin,
|
||||
const vec3_t dir,
|
||||
vec3_t origin,
|
||||
vec3_t dir,
|
||||
float orientation,
|
||||
float fSScale,
|
||||
float fTScale,
|
||||
@@ -920,7 +924,8 @@ qboolean CG_LightStyleColor(int style, int realtime, vec4_t color, qboolean clam
|
||||
void CG_InstaMessageGroupD_f(void);
|
||||
void CG_InstaMessageGroupE_f(void);
|
||||
void CG_HudPrint_f(void);
|
||||
int CG_CheckCaptureKey(int key, qboolean down, unsigned int time);
|
||||
|
||||
qboolean CG_CheckCaptureKey(int key, qboolean down, unsigned int time);
|
||||
|
||||
//
|
||||
// cg_vehicle.cpp
|
||||
|
||||
+98
-51
@@ -35,12 +35,13 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
clientGameImport_t cgi;
|
||||
static clientGameExport_t cge;
|
||||
|
||||
cvar_t *paused;
|
||||
cvar_t *developer;
|
||||
cg_t cg;
|
||||
cgs_t cgs;
|
||||
int cg_protocol;
|
||||
centity_t cg_entities[MAX_GENTITIES];
|
||||
cvar_t *paused;
|
||||
cvar_t *developer;
|
||||
cg_t cg;
|
||||
cgs_t cgs;
|
||||
target_game_e cg_target_game = TG_INVALID;
|
||||
int cg_protocol;
|
||||
centity_t cg_entities[MAX_GENTITIES];
|
||||
|
||||
cvar_t *cg_animSpeed;
|
||||
cvar_t *cg_debugAnim;
|
||||
@@ -109,6 +110,7 @@ cvar_t *vm_lean_lower;
|
||||
cvar_t *voiceChat;
|
||||
cvar_t *cg_shadowscount;
|
||||
cvar_t *cg_shadowdebug;
|
||||
cvar_t *ui_timemessage;
|
||||
|
||||
/*
|
||||
=================
|
||||
@@ -154,9 +156,9 @@ void CG_RegisterCvars(void)
|
||||
cg_shadowdebug = cgi.Cvar_Get("cg_shadowdebug", "0", 0);
|
||||
developer = cgi.Cvar_Get("developer", "0", 0);
|
||||
dm_playermodel = cgi.Cvar_Get("dm_playermodel", "american_army", 3);
|
||||
dm_playergermanmodel = cgi.Cvar_Get("dm_playergermanmodel", "german_wehrmacht_soldier", 3);
|
||||
dm_playergermanmodel = cgi.Cvar_Get("dm_playergermanmodel", "german_wehrmacht_soldier", CVAR_ARCHIVE | CVAR_USERINFO);
|
||||
cg_forceModel = cgi.Cvar_Get("cg_forceModel", "0", CVAR_ARCHIVE);
|
||||
cg_animationviewmodel = cgi.Cvar_Get("cg_animationviewmodel", "0", 8);
|
||||
cg_animationviewmodel = cgi.Cvar_Get("cg_animationviewmodel", "0", CVAR_SYSTEMINFO);
|
||||
cg_hitmessages = cgi.Cvar_Get("cg_hitmessages", "1", CVAR_ARCHIVE);
|
||||
cg_acidtrip = cgi.Cvar_Get("cg_acidtrip", "0", CVAR_CHEAT);
|
||||
cg_hud = cgi.Cvar_Get("cg_hud", "0", 0);
|
||||
@@ -196,53 +198,87 @@ void CG_RegisterCvars(void)
|
||||
vm_lean_lower = cgi.Cvar_Get("vm_lean_lower", "0.1", 0);
|
||||
voiceChat = cgi.Cvar_Get("cg_voicechat", "1", 0);
|
||||
|
||||
ui_timemessage = cgi.Cvar_Get("ui_timemessage", "", 0);
|
||||
|
||||
// see if we are also running the server on this machine
|
||||
temp = cgi.Cvar_Get("sv_running", "0", 0);
|
||||
cgs.localServer = temp->integer;
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
CG_RegisterSoundsForFile
|
||||
|
||||
Register the specified ubersound source file
|
||||
================
|
||||
*/
|
||||
void CG_RegisterSoundsForFile(const char *name)
|
||||
{
|
||||
int startTime;
|
||||
int endTime;
|
||||
|
||||
Com_Printf("\n\n-----------PARSING '%s'------------\n", name);
|
||||
Com_Printf(
|
||||
"Any SetCurrentTiki errors means that tiki wasn't prefetched and tiki-specific sounds for it won't work. To "
|
||||
"fix prefetch the tiki. Ignore if you don't use that tiki on this level.\n"
|
||||
);
|
||||
|
||||
startTime = cgi.Milliseconds();
|
||||
CG_Command_ProcessFile(name, qfalse, NULL);
|
||||
endTime = cgi.Milliseconds();
|
||||
|
||||
Com_Printf("Parse/Load time: %f seconds.\n", (float)(endTime - startTime) / 1000.0);
|
||||
Com_Printf("-------------PARSING '%s' DONE---------------\n\n", name);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
qsort_compare_strings
|
||||
|
||||
perform case-insensitive sorting
|
||||
=================
|
||||
*/
|
||||
int qsort_compare_strings(const void *s1, const void *s2)
|
||||
{
|
||||
return Q_stricmp(*(const char **)s1, *(const char **)s2);
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CG_RegisterSounds
|
||||
|
||||
called during a precache command
|
||||
Called during a precache command
|
||||
=================
|
||||
*/
|
||||
void CG_RegisterSounds(void)
|
||||
{
|
||||
int startTime;
|
||||
int endTime;
|
||||
char filename[MAX_QPATH];
|
||||
char **fileList;
|
||||
int numFiles;
|
||||
int i;
|
||||
|
||||
Com_Printf("\n\n-----------PARSING UBERSOUND------------\n");
|
||||
Com_Printf(
|
||||
"Any SetCurrentTiki errors means that tiki wasn't prefetched and "
|
||||
"tiki-specific sounds for it won't work. To fix prefe"
|
||||
"tch the tiki. Ignore if you don't use that tiki on this level.\n"
|
||||
);
|
||||
Com_sprintf(filename, sizeof(filename), "ubersound/ubersound.scr");
|
||||
fileList = cgi.FS_ListFilteredFiles("ubersound/", "scr", "*.scr", qfalse, &numFiles, qtrue);
|
||||
if (cg_target_game >= TG_MOHTA) {
|
||||
// Fixed in 2.0
|
||||
// The behavior has changed, all aliases get cleared
|
||||
if (cgs.gametype != GT_SINGLE_PLAYER) {
|
||||
cgi.Alias_Clear();
|
||||
}
|
||||
} else {
|
||||
if (!cgs.localServer) {
|
||||
cgi.Alias_Clear();
|
||||
}
|
||||
}
|
||||
|
||||
qsort(fileList, numFiles, sizeof(char *), &qsort_compare_strings);
|
||||
|
||||
startTime = cgi.Milliseconds();
|
||||
CG_Command_ProcessFile(filename, 0, 0);
|
||||
endTime = cgi.Milliseconds();
|
||||
for (i = 0; i < numFiles; i++) {
|
||||
// Added in 2.0
|
||||
// Since 2.0, all files in the ubersound folder
|
||||
// are parsed
|
||||
CG_RegisterSoundsForFile(va("ubersound/%s", fileList[i]));
|
||||
}
|
||||
|
||||
Com_Printf("Parse/Load time: %f seconds.\n", (endTime - startTime) / 1000.0f);
|
||||
|
||||
Com_Printf("-------------UBERSOUND DONE---------------\n\n");
|
||||
Com_Printf("\n\n-----------PARSING UBERDIALOG------------\n");
|
||||
Com_Printf(
|
||||
"Any SetCurrentTiki errors means that tiki wasn't prefetched and "
|
||||
"tiki-specific sounds for it won't work. To fix prefe"
|
||||
"tch the tiki. Ignore if you don't use that tiki on this level.\n"
|
||||
);
|
||||
Com_sprintf(filename, sizeof(filename), "ubersound/uberdialog.scr");
|
||||
|
||||
startTime = cgi.Milliseconds();
|
||||
CG_Command_ProcessFile(filename, 0, 0);
|
||||
endTime = cgi.Milliseconds() - startTime;
|
||||
|
||||
Com_Printf("Parse/Load time: %f seconds.\n", endTime / 1000.0f);
|
||||
Com_Printf("-------------UBERDIALOG DONE---------------\n\n");
|
||||
cgi.FS_FreeFileList(fileList);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -252,13 +288,11 @@ CG_IsHandleUnique
|
||||
Check if the model handle is unique
|
||||
================
|
||||
*/
|
||||
static qboolean CG_IsHandleUnique(int num) {
|
||||
qhandle_t handle;
|
||||
static qboolean CG_IsHandleUnique(qhandle_t handle) {
|
||||
int i;
|
||||
int numRef;
|
||||
|
||||
numRef = 0;
|
||||
handle = cgs.model_draw[num];
|
||||
for (i = 0; i < MAX_MODELS; i++) {
|
||||
if (cgs.model_draw[i] == handle) {
|
||||
numRef++;
|
||||
@@ -335,28 +369,39 @@ void CG_ProcessConfigString(int num, qboolean modelOnly)
|
||||
cg.rain.width = atof(str);
|
||||
return;
|
||||
case CS_RAIN_SHADER:
|
||||
Q_strncpyz(cg.rain.currentShader, str, sizeof(cg.rain.currentShader));
|
||||
if (cg.rain.numshaders) {
|
||||
for (i = 0; i < cg.rain.numshaders; i++) {
|
||||
sprintf(cg.rain.shader[i], "%s%i", str, i);
|
||||
// Fixed in OPM
|
||||
// not sure why some maps set a digit at the end...
|
||||
size_t len = strlen(cg.rain.currentShader);
|
||||
if (isdigit(cg.rain.currentShader[len - 1])) {
|
||||
cg.rain.currentShader[len - 1] = 0;
|
||||
}
|
||||
} else {
|
||||
strcpy(cg.rain.shader[0], str);
|
||||
}
|
||||
for (i = 0; i < cg.rain.numshaders; ++i) {
|
||||
Com_sprintf(cg.rain.shader[i], sizeof(cg.rain.shader[i]), "%s%i", cg.rain.currentShader, i);
|
||||
}
|
||||
if (!cg.rain.numshaders) {
|
||||
Q_strncpyz(cg.rain.shader[0], cg.rain.currentShader, sizeof(cg.rain.shader[0]));
|
||||
}
|
||||
return;
|
||||
case CS_RAIN_NUMSHADERS:
|
||||
cg.rain.numshaders = atoi(str);
|
||||
if (cg.rain.numshaders) {
|
||||
for (i = 0; i < cg.rain.numshaders; i++) {
|
||||
sprintf(cg.rain.shader[i], "%s%i", str, i);
|
||||
Com_sprintf(cg.rain.shader[i], sizeof(cg.rain.shader[i]), "%s%i", cg.rain.currentShader, i);
|
||||
}
|
||||
}
|
||||
return;
|
||||
case CS_CURRENT_OBJECTIVE:
|
||||
cg.ObjectivesCurrentIndex = atoi(str);
|
||||
return;
|
||||
}
|
||||
|
||||
if (num >= CS_OBJECTIVES && num < CS_OBJECTIVES + MAX_OBJECTIVES) {
|
||||
cobjective_t *objective = &cg.Objectives[num - CS_OBJECTIVES];
|
||||
objective->flags = atoi(Info_ValueForKey(str, "flags"));
|
||||
strcpy(objective->text, Info_ValueForKey(str, "text"));
|
||||
Q_strncpyz(objective->text, Info_ValueForKey(str, "text"), sizeof(objective->text));
|
||||
}
|
||||
|
||||
switch (num) {
|
||||
@@ -411,7 +456,7 @@ void CG_ProcessConfigString(int num, qboolean modelOnly)
|
||||
if (len) {
|
||||
qboolean streamed;
|
||||
char buf[1024];
|
||||
strcpy(buf, str);
|
||||
Q_strncpyz(buf, str, sizeof(buf));
|
||||
|
||||
streamed = buf[len - 1] != '0';
|
||||
buf[len - 1] = 0;
|
||||
@@ -623,6 +668,8 @@ void CG_Init(clientGameImport_t *imported, int serverMessageNum, int serverComma
|
||||
cgi = *imported;
|
||||
|
||||
cg_protocol = cgi.Cvar_Get("com_protocol", "", 0)->integer;
|
||||
cg_target_game = (target_game_e)cgi.Cvar_Get("com_target_game", "0", 0)->integer;
|
||||
|
||||
CG_InitCGMessageAPI(&cge);
|
||||
CG_InitScoresAPI(&cge);
|
||||
|
||||
@@ -811,7 +858,7 @@ void Com_Error(int level, const char *error, ...)
|
||||
char text[1024];
|
||||
|
||||
va_start(argptr, error);
|
||||
vsprintf(text, error, argptr);
|
||||
Q_vsnprintf(text, sizeof(text), error, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
cgi.Error(level, "%s", text);
|
||||
@@ -823,7 +870,7 @@ void Com_Printf(const char *msg, ...)
|
||||
char text[1024];
|
||||
|
||||
va_start(argptr, msg);
|
||||
vsprintf(text, msg, argptr);
|
||||
Q_vsnprintf(text, sizeof(text), msg, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
cgi.Printf("%s", text);
|
||||
|
||||
+1171
-281
File diff suppressed because it is too large.
Load diff
+122
-106
@@ -180,6 +180,117 @@ void CG_PlayerTeamIcon(refEntity_t *pModel, entityState_t *pPlayerState)
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_InterpolateAnimParms
|
||||
|
||||
Interpolate between current and next entity
|
||||
===============
|
||||
*/
|
||||
void CG_InterpolateAnimParms(entityState_t* state, entityState_t* sNext, refEntity_t* model)
|
||||
{
|
||||
static cvar_t *vmEntity = NULL;
|
||||
int i;
|
||||
float t;
|
||||
float animLength;
|
||||
float t1, t2;
|
||||
|
||||
if (!vmEntity) {
|
||||
vmEntity = cgi.Cvar_Get("viewmodelanim", "1", 0);
|
||||
}
|
||||
|
||||
if (sNext && sNext->usageIndex == state->usageIndex) {
|
||||
t1 = cg.time - cg.snap->serverTime;
|
||||
t2 = cg.nextSnap->serverTime - cg.snap->serverTime;
|
||||
t = t1 / t2;
|
||||
|
||||
model->actionWeight = (sNext->actionWeight - state->actionWeight) * t + state->actionWeight;
|
||||
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (sNext->frameInfo[i].weight) {
|
||||
model->frameInfo[i].index = sNext->frameInfo[i].index;
|
||||
if (sNext->frameInfo[i].index == state->frameInfo[i].index && state->frameInfo[i].weight) {
|
||||
model->frameInfo[i].weight =
|
||||
(sNext->frameInfo[i].weight - state->frameInfo[i].weight) * t + state->frameInfo[i].weight;
|
||||
|
||||
if (sNext->frameInfo[i].time >= state->frameInfo[i].time) {
|
||||
model->frameInfo[i].time = (sNext->frameInfo[i].time - state->frameInfo[i].time) * t + state->frameInfo[i].time;
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model->tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (animLength + sNext->frameInfo[i].time - state->frameInfo[i].time) * t
|
||||
+ state->frameInfo[i].time;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
while (t2 > animLength) {
|
||||
t2 -= animLength;
|
||||
|
||||
if (t2 == t1) {
|
||||
t2 = 1.0;
|
||||
break;
|
||||
}
|
||||
|
||||
t1 = t2;
|
||||
}
|
||||
|
||||
model->frameInfo[i].time = t2;
|
||||
}
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model->tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = sNext->frameInfo[i].time - (cg.nextSnap->serverTime - cg.time) / 1000.0;
|
||||
}
|
||||
|
||||
model->frameInfo[i].time = Q_max(0, t1);
|
||||
model->frameInfo[i].weight = sNext->frameInfo[i].weight;
|
||||
}
|
||||
} else if (sNext->frameInfo[i].index == state->frameInfo[i].index) {
|
||||
animLength = cgi.Anim_Time(model->tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (cg.time - cg.snap->serverTime) / 1000.0 + state->frameInfo[i].time;
|
||||
}
|
||||
|
||||
model->frameInfo[i].index = Q_clamp_int(state->frameInfo[i].index, 0, model->tiki->a->num_anims - 1);
|
||||
model->frameInfo[i].time = Q_min(animLength, t1);
|
||||
model->frameInfo[i].weight = (1.0 - t) * state->frameInfo[i].weight;
|
||||
} else {
|
||||
model->frameInfo[i].index = -1;
|
||||
model->frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// no next state, don't blend anims
|
||||
|
||||
model->actionWeight = state->actionWeight;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (state->frameInfo[i].weight) {
|
||||
model->frameInfo[i].index = Q_clamp_int(state->frameInfo[i].index, 0, model->tiki->a->num_anims - 1);
|
||||
model->frameInfo[i].time = state->frameInfo[i].time;
|
||||
model->frameInfo[i].weight = state->frameInfo[i].weight;
|
||||
} else {
|
||||
model->frameInfo[i].index = -1;
|
||||
model->frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (vmEntity->integer == state->number) {
|
||||
static cvar_t *curanim;
|
||||
if (!curanim) {
|
||||
curanim = cgi.Cvar_Get("viewmodelanimslot", "1", 0);
|
||||
}
|
||||
|
||||
cgi.Cvar_Set("viewmodelanimclienttime", va("%0.2f", model->frameInfo[curanim->integer].time));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
===============
|
||||
CG_CastFootShadow
|
||||
@@ -550,7 +661,7 @@ void CG_AnimationDebugMessage(int number, const char *fmt, ...)
|
||||
char msg[1024];
|
||||
|
||||
va_start(argptr, fmt);
|
||||
vsprintf(msg, fmt, argptr);
|
||||
Q_vsnprintf(msg, sizeof(msg), fmt, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
if ((!cg_debugAnimWatch->integer) || ((cg_debugAnimWatch->integer - 1) == number)) {
|
||||
@@ -654,8 +765,8 @@ void CG_UpdateForceModels()
|
||||
pszAlliesPartial = dm_playermodel->string;
|
||||
pszAxisPartial = dm_playergermanmodel->string;
|
||||
|
||||
sprintf(szAlliesModel, "models/player/%s.tik", pszAlliesPartial);
|
||||
sprintf(szAxisModel, "models/player/%s.tik", pszAxisPartial);
|
||||
Com_sprintf(szAlliesModel, sizeof(szAlliesModel), "models/player/%s.tik", pszAlliesPartial);
|
||||
Com_sprintf(szAxisModel, sizeof(szAxisModel), "models/player/%s.tik", pszAxisPartial);
|
||||
hModel = cgi.R_RegisterModel(szAlliesModel);
|
||||
if (!hModel) hModel = cgi.R_RegisterModel("models/player/american_army.tik");
|
||||
|
||||
@@ -697,7 +808,6 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
||||
int i;
|
||||
vec3_t vMins, vMaxs, vTmp;
|
||||
const char *szTagName;
|
||||
static cvar_t *vmEntity = NULL;
|
||||
int iAnimFlags;
|
||||
|
||||
s1 = ¢->currentState;
|
||||
@@ -709,10 +819,6 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
||||
|
||||
memset(&model, 0, sizeof(model));
|
||||
|
||||
if (!vmEntity) {
|
||||
vmEntity = cgi.Cvar_Get("viewmodelanim", "1", 0);
|
||||
}
|
||||
|
||||
if (cent->interpolate) {
|
||||
sNext = ¢->nextState;
|
||||
}
|
||||
@@ -880,103 +986,7 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
||||
model.renderfx |= s1->renderfx;
|
||||
cgi.TIKI_SetEyeTargetPos(model.tiki, model.entityNumber, s1->eyeVector);
|
||||
|
||||
if (sNext && sNext->usageIndex == s1->usageIndex) {
|
||||
float t;
|
||||
float animLength;
|
||||
float t1, t2;
|
||||
|
||||
t1 = cg.time - cg.snap->serverTime;
|
||||
t2 = cg.nextSnap->serverTime - cg.snap->serverTime;
|
||||
t = t1 / t2;
|
||||
model.actionWeight = (sNext->actionWeight - s1->actionWeight) * t + s1->actionWeight;
|
||||
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (sNext->frameInfo[i].weight) {
|
||||
model.frameInfo[i].index = sNext->frameInfo[i].index;
|
||||
if (sNext->frameInfo[i].index == s1->frameInfo[i].index && s1->frameInfo[i].weight) {
|
||||
model.frameInfo[i].weight =
|
||||
(sNext->frameInfo[i].weight - s1->frameInfo[i].weight) * t + s1->frameInfo[i].weight;
|
||||
|
||||
if (sNext->frameInfo[i].time >= s1->frameInfo[i].time) {
|
||||
model.frameInfo[i].time =
|
||||
(sNext->frameInfo[i].time - s1->frameInfo[i].time) * t + s1->frameInfo[i].time;
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model.tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (animLength + sNext->frameInfo[i].time - s1->frameInfo[i].time) * t
|
||||
+ s1->frameInfo[i].time;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
while (t2 > animLength) {
|
||||
t2 -= animLength;
|
||||
}
|
||||
|
||||
model.frameInfo[i].time = t2;
|
||||
}
|
||||
} else {
|
||||
animLength = cgi.Anim_Time(model.tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = sNext->frameInfo[i].time - (cg.nextSnap->serverTime - cg.time) / 1000.0;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
if (t2 < 0.0) {
|
||||
t2 = 0.0;
|
||||
}
|
||||
|
||||
model.frameInfo[i].time = t2;
|
||||
model.frameInfo[i].weight = sNext->frameInfo[i].weight;
|
||||
}
|
||||
} else if (sNext->frameInfo[i].index == s1->frameInfo[i].index) {
|
||||
animLength = cgi.Anim_Time(model.tiki, sNext->frameInfo[i].index);
|
||||
if (!animLength) {
|
||||
t1 = 0.0;
|
||||
} else {
|
||||
t1 = (cg.time - cg.snap->serverTime) / 1000.0 + s1->frameInfo[i].time;
|
||||
}
|
||||
|
||||
t2 = t1;
|
||||
if (t2 < animLength) {
|
||||
t2 = animLength;
|
||||
}
|
||||
|
||||
model.frameInfo[i].index = s1->frameInfo[i].index;
|
||||
model.frameInfo[i].time = t2;
|
||||
model.frameInfo[i].weight = (1.0 - t) * s1->frameInfo[i].weight;
|
||||
} else {
|
||||
model.frameInfo[i].index = -1;
|
||||
model.frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// no next state, don't blend anims
|
||||
|
||||
model.actionWeight = s1->actionWeight;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
if (s1->frameInfo[i].weight) {
|
||||
model.frameInfo[i].index = s1->frameInfo[i].index;
|
||||
model.frameInfo[i].time = s1->frameInfo[i].time;
|
||||
model.frameInfo[i].weight = s1->frameInfo[i].weight;
|
||||
} else {
|
||||
model.frameInfo[i].index = -1;
|
||||
model.frameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (vmEntity->integer == s1->number) {
|
||||
static cvar_t *curanim;
|
||||
if (!curanim) {
|
||||
curanim = cgi.Cvar_Get("viewmodelanimslot", "1", 0);
|
||||
}
|
||||
|
||||
cgi.Cvar_Set("viewmodelanimclienttime", va("%0.2f", model.frameInfo[curanim->integer].time));
|
||||
}
|
||||
CG_InterpolateAnimParms(s1, sNext, &model);
|
||||
|
||||
if (cent->currentState.parent != ENTITYNUM_NONE) {
|
||||
int iTagNum;
|
||||
@@ -1227,6 +1237,7 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
||||
memset(model.surfaces, 0, sizeof(model.surfaces));
|
||||
|
||||
CG_ViewModelAnimation(&model);
|
||||
model.renderfx |= RF_FRAMELERP;
|
||||
cgi.ForceUpdatePose(&model);
|
||||
|
||||
if ((cent->currentState.eFlags & EF_UNARMED) || cg_drawviewmodel->integer <= 1
|
||||
@@ -1323,7 +1334,12 @@ void CG_ModelAnim(centity_t *cent, qboolean bDoShaderTime)
|
||||
if (model.frameInfo[i].weight) {
|
||||
if (!((cent->animLastWeight >> i) & 1) || model.frameInfo[i].index != cent->animLast[i]) {
|
||||
CG_ProcessEntityCommands(TIKI_FRAME_ENTRY, model.frameInfo[i].index, s1->number, &model, cent);
|
||||
cent->animLastTimes[i] = 0.0;
|
||||
if (cent->animLastTimes[i] == -1) {
|
||||
cent->animLast[i] = model.frameInfo[i].index;
|
||||
cent->animLastTimes[i] = model.frameInfo[i].time;
|
||||
} else {
|
||||
cent->animLastTimes[i] = 0;
|
||||
}
|
||||
}
|
||||
|
||||
CG_ClientCommands(&model, cent, i);
|
||||
|
||||
@@ -51,16 +51,16 @@ void RainTouch(ctempmodel_t *ct, trace_t *trace)
|
||||
|
||||
void ClientGameCommandManager::RainTouch(Event *ev)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
// Nothing to do
|
||||
}
|
||||
|
||||
void ClientGameCommandManager::InitializeRainCvars()
|
||||
{
|
||||
int i;
|
||||
|
||||
cg_rain = cgi.Cvar_Get("cg_rain", "0", CVAR_ARCHIVE);
|
||||
cg_rain = cgi.Cvar_Get("cg_rain", "1", CVAR_ARCHIVE);
|
||||
cg_rain_drawcoverage =
|
||||
cgi.Cvar_Get("cg_rain_drawcoverage", "0", CVAR_SAVEGAME | CVAR_SERVER_CREATED | CVAR_SYSTEMINFO);
|
||||
cgi.Cvar_Get("cg_rain_drawcoverage", "0", CVAR_SAVEGAME | CVAR_RESETSTRING | CVAR_SYSTEMINFO);
|
||||
|
||||
cg.rain.density = 0.0;
|
||||
cg.rain.speed = 2048.0f;
|
||||
|
||||
+313
-199
File diff suppressed because it is too large.
Load diff
+20
-3
@@ -190,8 +190,9 @@ void CG_ShowTrace(trace_t *trace, int passent, const char *reason)
|
||||
assert(reason);
|
||||
assert(trace);
|
||||
|
||||
sprintf(
|
||||
Com_sprintf(
|
||||
text,
|
||||
sizeof(text),
|
||||
"%0.2f : Pass (%d) Frac %f Hit (%d): '%s'\n",
|
||||
(float)cg.time / 1000.0f,
|
||||
passent,
|
||||
@@ -349,6 +350,13 @@ static void CG_InterpolatePlayerStateCamera(void)
|
||||
return;
|
||||
}
|
||||
|
||||
// Added in 2.0
|
||||
if (cg.predicted_player_state.camera_flags & CF_CAMERA_ANGLES_TURRETMODE) {
|
||||
VectorCopy(cg.nextSnap->ps.camera_origin, cg.camera_origin);
|
||||
VectorCopy(cg.nextSnap->ps.camera_angles, cg.camera_angles);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
cg.camera_origin[i] = prev->ps.camera_origin[i] + f * (next->ps.camera_origin[i] - prev->ps.camera_origin[i]);
|
||||
cg.camera_angles[i] = LerpAngle(prev->ps.camera_angles[i], next->ps.camera_angles[i], f);
|
||||
@@ -493,8 +501,13 @@ void CG_PredictPlayerState(void)
|
||||
cg_pmove.leanSpeed = 2.f;
|
||||
} else {
|
||||
cg_pmove.alwaysAllowLean = qtrue;
|
||||
if (cgs.gametype != GT_SINGLE_PLAYER) {
|
||||
cg_pmove.leanMax = 40.f;
|
||||
} else {
|
||||
// Don't allow lean in single-player, like in the original game
|
||||
cg_pmove.leanMax = 0;
|
||||
}
|
||||
|
||||
cg_pmove.leanMax = 40.f;
|
||||
cg_pmove.leanAdd = 10.f;
|
||||
cg_pmove.leanRecoverSpeed = 15.f;
|
||||
cg_pmove.leanSpeed = 4.f;
|
||||
@@ -515,7 +528,11 @@ void CG_PredictPlayerState(void)
|
||||
// the server time is beyond our current cg.time,
|
||||
// because predicted player positions are going to
|
||||
// be ahead of everything else anyway
|
||||
if (cg.nextSnap && !cg.nextFrameTeleport && !cg.thisFrameTeleport) {
|
||||
// Added in OPM: prediction check
|
||||
// Don't use the next snapshot if the prediction is about to be disabled
|
||||
// this prevent "blinking" issues like when entering a vehicle turret gun
|
||||
// where arms would be seen shortly
|
||||
if (cg.nextSnap && !cg.nextFrameTeleport && !cg.thisFrameTeleport && !(cg.nextSnap->ps.pm_flags & PMF_NO_PREDICTION)) {
|
||||
cg.predicted_player_state = cg.nextSnap->ps;
|
||||
cg.physicsTime = cg.nextSnap->serverTime;
|
||||
} else {
|
||||
|
||||
@@ -120,6 +120,7 @@ functions exported to the main executable
|
||||
|
||||
// console variable interaction
|
||||
cvar_t *(*Cvar_Get)(const char *var_name, const char *value, int flags);
|
||||
cvar_t *(*Cvar_Find)(const char *var_name);
|
||||
void (*Cvar_Set)(const char *var_name, const char *value);
|
||||
|
||||
// ClientCommand and ConsoleCommand parameter access
|
||||
@@ -360,6 +361,8 @@ functions exported to the main executable
|
||||
void (*UI_ShowMenu)(const char *name, qboolean bForce);
|
||||
void (*UI_HideMenu)(const char *name, qboolean bForce);
|
||||
int (*UI_FontStringWidth)(fontheader_t *font, const char *string, int maxLen);
|
||||
// Added in 2.0
|
||||
float (*UI_GetObjectivesTop)(void);
|
||||
|
||||
int (*Key_StringToKeynum)(const char *str);
|
||||
const char *(*Key_KeynumToBindString)(int keyNum);
|
||||
@@ -430,6 +433,8 @@ functions exported to the main executable
|
||||
void (*CL_RestoreSavedCgameState)();
|
||||
void (*CL_ClearSavedCgameState)();
|
||||
|
||||
size_t (*getConfigStringIdNormalized)(size_t num);
|
||||
|
||||
cvar_t *fsDebug;
|
||||
hdelement_t *HudDrawElements;
|
||||
clientAnim_t *anim;
|
||||
@@ -463,8 +468,8 @@ functions exported to the main executable
|
||||
int (*CG_GetParent)(int entNum);
|
||||
float (*CG_GetObjectiveAlpha)();
|
||||
int (*CG_PermanentMark)(
|
||||
const vec3_t origin,
|
||||
const vec3_t dir,
|
||||
vec3_t origin,
|
||||
vec3_t dir,
|
||||
float orientation,
|
||||
float sScale,
|
||||
float tScale,
|
||||
|
||||
@@ -58,19 +58,19 @@ void CG_PrepScoreBoardInfo()
|
||||
{
|
||||
switch (cgs.gametype) {
|
||||
case GT_TEAM_ROUNDS:
|
||||
strcpy(cg.scoresMenuName, "DM_Round_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "DM_Round_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
case GT_OBJECTIVE:
|
||||
strcpy(cg.scoresMenuName, "Obj_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "Obj_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
case GT_TOW:
|
||||
strcpy(cg.scoresMenuName, "Tow_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "Tow_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
case GT_LIBERATION:
|
||||
strcpy(cg.scoresMenuName, "Lib_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "Lib_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
default:
|
||||
strcpy(cg.scoresMenuName, "DM_Scoreboard");
|
||||
Q_strncpyz(cg.scoresMenuName, "DM_Scoreboard", sizeof(cg.scoresMenuName));
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -296,14 +296,15 @@ void CG_ParseScores_ver_15()
|
||||
|
||||
switch (iClientTeam) {
|
||||
case 1:
|
||||
strcpy(szString3, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString3, cgi.LV_ConvertString("Spectators"), sizeof(szString3));
|
||||
break;
|
||||
case 2:
|
||||
strcpy(szString3, cgi.LV_ConvertString("Free-For-Allers"));
|
||||
Q_strncpyz(szString3, cgi.LV_ConvertString("Free-For-Allers"), sizeof(szString3));
|
||||
break;
|
||||
case 3:
|
||||
sprintf(
|
||||
Com_sprintf(
|
||||
szString3,
|
||||
sizeof(szString3),
|
||||
"%s - %d %s",
|
||||
cgi.LV_ConvertString("Allies"),
|
||||
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
|
||||
@@ -312,8 +313,9 @@ void CG_ParseScores_ver_15()
|
||||
iCurrentEntry++;
|
||||
break;
|
||||
case 4:
|
||||
sprintf(
|
||||
Com_sprintf(
|
||||
szString3,
|
||||
sizeof(szString3),
|
||||
"%s - %d %s",
|
||||
cgi.LV_ConvertString("Axis"),
|
||||
atoi(cgi.Argv(2 + iCurrentEntry + iDatumCount * i)),
|
||||
@@ -322,7 +324,7 @@ void CG_ParseScores_ver_15()
|
||||
iCurrentEntry++;
|
||||
break;
|
||||
default:
|
||||
strcpy(szString3, cgi.LV_ConvertString("No Team"));
|
||||
Q_strncpyz(szString3, cgi.LV_ConvertString("No Team"), sizeof(szString3));
|
||||
break;
|
||||
}
|
||||
} else if (iClientNum == -2) {
|
||||
@@ -330,14 +332,14 @@ void CG_ParseScores_ver_15()
|
||||
szString2[0] = 0;
|
||||
szString3[0] = 0;
|
||||
} else {
|
||||
strcpy(szString2, va("%i", iClientNum));
|
||||
strcpy(szString3, cg.clientinfo[iClientNum].name);
|
||||
Q_strncpyz(szString2, va("%i", iClientNum), sizeof(szString2));
|
||||
Q_strncpyz(szString3, cg.clientinfo[iClientNum].name, sizeof(szString3));
|
||||
}
|
||||
|
||||
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString7, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
Q_strncpyz(szString7, cgi.Argv(5 + iCurrentEntry + iDatumCount * i), sizeof(szString7));
|
||||
|
||||
if (cgs.gametype >= GT_TEAM_ROUNDS && iClientNum == -1
|
||||
&& (iClientTeam == TEAM_ALLIES || iClientTeam == TEAM_AXIS)) {
|
||||
@@ -370,19 +372,19 @@ void CG_ParseScores_ver_15()
|
||||
} else {
|
||||
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
|
||||
if (iClientNum >= 0) {
|
||||
strcpy(szString2, va("%i", iClientNum));
|
||||
strcpy(szString3, cg.clientinfo[iClientNum].name);
|
||||
strcpy(szString4, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString7, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString2, va("%i", iClientNum), sizeof(szString2));
|
||||
Q_strncpyz(szString3, cg.clientinfo[iClientNum].name, sizeof(szString3));
|
||||
Q_strncpyz(szString4, cgi.Argv(1 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
Q_strncpyz(szString7, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString7));
|
||||
} else {
|
||||
szString2[0] = 0;
|
||||
if (iClientNum == -3) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Players"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Players"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else if (iClientNum == -2) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Spectators"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else {
|
||||
// unknown
|
||||
@@ -535,32 +537,32 @@ void CG_ParseScores_ver_6()
|
||||
|
||||
switch (iClientTeam) {
|
||||
case 1:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Spectators"), sizeof(szString2));
|
||||
break;
|
||||
case 2:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Free-For-Allers"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Free-For-Allers"), sizeof(szString2));
|
||||
break;
|
||||
case 3:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Allies"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Allies"), sizeof(szString2));
|
||||
break;
|
||||
case 4:
|
||||
strcpy(szString2, cgi.LV_ConvertString("Axis"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Axis"), sizeof(szString2));
|
||||
break;
|
||||
default:
|
||||
strcpy(szString2, cgi.LV_ConvertString("No Team"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("No Team"), sizeof(szString2));
|
||||
break;
|
||||
}
|
||||
} else if (iClientNum == -2) {
|
||||
// spectating
|
||||
szString2[0] = 0;
|
||||
} else {
|
||||
strcpy(szString2, cg.clientinfo[iClientNum].name);
|
||||
Q_strncpyz(szString2, cg.clientinfo[iClientNum].name, sizeof(szString2));
|
||||
}
|
||||
|
||||
strcpy(szString3, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString4, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(5 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString3, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString3));
|
||||
Q_strncpyz(szString4, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(5 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
|
||||
if (iClientNum == cg.snap->ps.clientNum) {
|
||||
pItemTextColor = vThisClientTextColor;
|
||||
@@ -587,17 +589,17 @@ void CG_ParseScores_ver_6()
|
||||
} else {
|
||||
iClientNum = atoi(cgi.Argv(iCurrentEntry + iDatumCount * i));
|
||||
if (iClientNum >= 0) {
|
||||
strcpy(szString2, cg.clientinfo[iClientNum].name);
|
||||
strcpy(szString3, cgi.Argv(1 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i));
|
||||
strcpy(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i));
|
||||
Q_strncpyz(szString2, cg.clientinfo[iClientNum].name, sizeof(szString2));
|
||||
Q_strncpyz(szString3, cgi.Argv(1 + iCurrentEntry + iDatumCount * i), sizeof(szString3));
|
||||
Q_strncpyz(szString4, cgi.Argv(2 + iCurrentEntry + iDatumCount * i), sizeof(szString4));
|
||||
Q_strncpyz(szString5, cgi.Argv(3 + iCurrentEntry + iDatumCount * i), sizeof(szString5));
|
||||
Q_strncpyz(szString6, cgi.Argv(4 + iCurrentEntry + iDatumCount * i), sizeof(szString6));
|
||||
} else {
|
||||
if (iClientNum == -3) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Players"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Players"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else if (iClientNum == -2) {
|
||||
strcpy(szString2, cgi.LV_ConvertString("Spectators"));
|
||||
Q_strncpyz(szString2, cgi.LV_ConvertString("Spectators"), sizeof(szString2));
|
||||
bIsHeader = qtrue;
|
||||
} else {
|
||||
// unknown
|
||||
|
||||
+264
-9
@@ -1,6 +1,7 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2008-2024 the OpenMoHAA team
|
||||
Copyright (C) 1999-2005 Id Software, Inc.
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -26,11 +27,27 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "cg_local.h"
|
||||
#include "../fgame/bg_voteoptions.h"
|
||||
|
||||
static qboolean CG_IsStatementFiltered(char *cmd);
|
||||
|
||||
/*
|
||||
================
|
||||
IsWeaponAllowed
|
||||
|
||||
Returns true if the weapon is allowed
|
||||
================
|
||||
*/
|
||||
static const char *IsWeaponAllowed(int dmFlags, int flags)
|
||||
{
|
||||
return (dmFlags & flags) ? "0" : "1";
|
||||
}
|
||||
|
||||
/*
|
||||
================
|
||||
QueryLandminesAllowed2
|
||||
|
||||
Returns true if landmines is allowed by the map or by a dm flag
|
||||
================
|
||||
*/
|
||||
static qboolean QueryLandminesAllowed2(const char *mapname, int dmflags)
|
||||
{
|
||||
if (dmflags & DF_WEAPON_NO_LANDMINE) {
|
||||
@@ -134,6 +151,7 @@ void CG_ParseServerinfo(void)
|
||||
cgi.Cvar_Set("cg_fraglimit", Info_ValueForKey(info, "fraglimit"));
|
||||
cgi.Cvar_Set("cg_timelimit", Info_ValueForKey(info, "timelimit"));
|
||||
cgi.Cvar_Set("cg_maxclients", Info_ValueForKey(info, "sv_gametype"));
|
||||
cgi.Cvar_Set("cg_allowvote", Info_ValueForKey(info, "g_allowvote"));
|
||||
cgi.Cvar_Set("cg_obj_alliedtext1", Info_ValueForKey(info, "g_obj_alliedtext1"));
|
||||
cgi.Cvar_Set("cg_obj_alliedtext2", Info_ValueForKey(info, "g_obj_alliedtext2"));
|
||||
cgi.Cvar_Set("cg_obj_alliedtext3", Info_ValueForKey(info, "g_obj_alliedtext3"));
|
||||
@@ -148,10 +166,10 @@ void CG_ParseServerinfo(void)
|
||||
cgi.Cvar_Set("cg_scoreboardpicover", Info_ValueForKey(info, "g_scoreboardpicover"));
|
||||
mapChecksumStr = Info_ValueForKey(info, "sv_mapChecksum");
|
||||
if (mapChecksumStr && mapChecksumStr[0]) {
|
||||
cgs.mapChecksum = atoi(mapChecksumStr);
|
||||
cgs.mapChecksum = atoi(mapChecksumStr);
|
||||
cgs.useMapChecksum = qtrue;
|
||||
} else {
|
||||
cgs.mapChecksum = 0;
|
||||
cgs.mapChecksum = 0;
|
||||
cgs.useMapChecksum = qfalse;
|
||||
}
|
||||
|
||||
@@ -169,7 +187,7 @@ void CG_ParseServerinfo(void)
|
||||
if (spawnpos) {
|
||||
Q_strncpyz(map, mapname, spawnpos - mapname + 1);
|
||||
} else {
|
||||
strcpy(map, mapname);
|
||||
Q_strncpyz(map, mapname, sizeof(map));
|
||||
}
|
||||
|
||||
Com_sprintf(cgs.mapname, sizeof(cgs.mapname), "maps/%s.bsp", map);
|
||||
@@ -296,7 +314,7 @@ static void CG_ServerCommand(qboolean modelOnly)
|
||||
}
|
||||
|
||||
if (!strcmp(cmd, "cs")) {
|
||||
CG_ConfigStringModified(atoi(cgi.Argv(1)), modelOnly);
|
||||
CG_ConfigStringModified(cgi.getConfigStringIdNormalized(atoi(cgi.Argv(1))), modelOnly);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -311,12 +329,12 @@ static void CG_ServerCommand(qboolean modelOnly)
|
||||
}
|
||||
return;
|
||||
} else if (!strcmp(cmd, "printdeathmsg")) {
|
||||
const char *s1, *s2, * attackerName, * victimName, *type;
|
||||
const char *s1, *s2, *attackerName, *victimName, *type;
|
||||
const char *result1, *result2;
|
||||
int hudColor;
|
||||
|
||||
result1 = NULL;
|
||||
result2 = NULL;
|
||||
result1 = NULL;
|
||||
result2 = NULL;
|
||||
s1 = cgi.Argv(1);
|
||||
s2 = cgi.Argv(2);
|
||||
attackerName = cgi.Argv(3);
|
||||
@@ -352,7 +370,14 @@ static void CG_ServerCommand(qboolean modelOnly)
|
||||
}
|
||||
|
||||
if (!strcmp(cmd, "stufftext")) {
|
||||
cgi.Cmd_Stuff(cgi.Argv(1));
|
||||
char *cmd = cgi.Argv(1);
|
||||
if (CG_IsStatementFiltered(cmd)) {
|
||||
// Added in OPM
|
||||
// Don't execute filtered commands
|
||||
return;
|
||||
}
|
||||
|
||||
cgi.Cmd_Stuff(cmd);
|
||||
cgi.Cmd_Stuff("\n");
|
||||
return;
|
||||
}
|
||||
@@ -429,3 +454,233 @@ void CG_ExecuteNewServerCommands(int latestSequence, qboolean differentServer)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// List of client variables allowed to be changed by the server
|
||||
//
|
||||
static const char *whiteListedVariables[] = {
|
||||
"r_fastsky", // some mods set this variable to make the sky uniform
|
||||
"ui_hud",
|
||||
};
|
||||
|
||||
//
|
||||
// List of client variables allowed to be changed by the server
|
||||
//
|
||||
static const char *whiteListedLocalServerVariables[] = {"ui_hidemouse", "ui_showmouse", "cg_marks_add"};
|
||||
|
||||
//
|
||||
// List of commands allowed to be executed by the server
|
||||
//
|
||||
static const char *whiteListedCommands[] = {
|
||||
"primarydmweapon",
|
||||
"pushmenu",
|
||||
"pushmenu_teamselect",
|
||||
"pushmenu_weaponselect",
|
||||
"popmenu",
|
||||
"wait",
|
||||
"globalwidgetcommand", // used for mods adding custom HUDs
|
||||
"ui_addhud",
|
||||
"ui_removehud",
|
||||
"tmstart",
|
||||
"tmstartloop",
|
||||
"tmstop",
|
||||
"tmvolume",
|
||||
"`stufftext",
|
||||
"+moveup", // workaround for mods that want to prevent inactivity when handling the spectate
|
||||
"-moveup",
|
||||
"screenshot",
|
||||
"screenshotJPEG",
|
||||
"levelshot"
|
||||
};
|
||||
|
||||
//
|
||||
// List of commands allowed to be executed by the server
|
||||
//
|
||||
static const char *whiteListedLocalServerCommands[] = {
|
||||
"spmap", // Used by briefings
|
||||
"map",
|
||||
"disconnect",
|
||||
"cinematic",
|
||||
"showmenu",
|
||||
"hidemenu"
|
||||
};
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsVariableFiltered
|
||||
|
||||
Returns whether or not the variable should be filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsVariableFiltered(const char *name)
|
||||
{
|
||||
cvar_t *var;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedVariables); i++) {
|
||||
if (!Q_stricmp(name, whiteListedVariables[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if (cgs.localServer) {
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedLocalServerVariables); i++) {
|
||||
if (!Q_stricmp(name, whiteListedLocalServerVariables[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Filtered
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsSetVariableFiltered
|
||||
|
||||
Returns whether or not the variable should be filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsSetVariableFiltered(const char *name, char type)
|
||||
{
|
||||
cvar_t *var;
|
||||
|
||||
if (!CG_IsVariableFiltered(name)) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (type != 'u' && type != 's') {
|
||||
// Don't allow custom info variables to avoid flooding
|
||||
// the client with many serverinfo and userinfo variables
|
||||
|
||||
var = cgi.Cvar_Find(name);
|
||||
if (!var) {
|
||||
// Allow as it doesn't exist
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (var->flags & CVAR_USER_CREATED) {
|
||||
// Allow, it's user-created, wouldn't cause issues
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
// Filtered
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsCommandFiltered
|
||||
|
||||
Returns whether or not the variable should be filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsCommandFiltered(const char *name)
|
||||
{
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedCommands); i++) {
|
||||
if (!Q_stricmp(name, whiteListedCommands[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
|
||||
if (cgs.localServer) {
|
||||
// Allow more commands when the client is hosting the server
|
||||
// Mostly used on single-player mode, like when briefings switch to the next map
|
||||
for (i = 0; i < ARRAY_LEN(whiteListedLocalServerCommands); i++) {
|
||||
if (!Q_stricmp(name, whiteListedLocalServerCommands[i])) {
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Test variables
|
||||
//
|
||||
return CG_IsVariableFiltered(name);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
RemoveEndToken
|
||||
====================
|
||||
*/
|
||||
static qboolean RemoveEndToken(char* com_token) {
|
||||
char* p;
|
||||
|
||||
for (p = com_token; p[0]; p++) {
|
||||
if (*p == ';') {
|
||||
*p = 0;
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CG_IsStatementFiltered
|
||||
|
||||
Returns whether or not the statement is filtered
|
||||
====================
|
||||
*/
|
||||
static qboolean CG_IsStatementFiltered(char *cmd)
|
||||
{
|
||||
char* parsed;
|
||||
char* p;
|
||||
char com_token[256];
|
||||
qboolean bNextStatement = qfalse;
|
||||
|
||||
parsed = cmd;
|
||||
|
||||
for (Q_strncpyz(com_token, COM_ParseExt(&parsed, qtrue), sizeof(com_token)); com_token[0]; Q_strncpyz(com_token, COM_ParseExt(&parsed, qtrue), sizeof(com_token))) {
|
||||
bNextStatement = RemoveEndToken(com_token);
|
||||
|
||||
if (com_token[0] == ';') {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!Q_stricmp(com_token, "set") || !Q_stricmp(com_token, "setu") || !Q_stricmp(com_token, "seta")
|
||||
|| !Q_stricmp(com_token, "sets")) {
|
||||
char type = com_token[3];
|
||||
|
||||
//
|
||||
// variable
|
||||
//
|
||||
Q_strncpyz(com_token, COM_ParseExt(&parsed, qfalse), sizeof(com_token));
|
||||
bNextStatement |= RemoveEndToken(com_token);
|
||||
if (com_token[0] == ';') {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (CG_IsSetVariableFiltered(com_token, type)) {
|
||||
return qtrue;
|
||||
}
|
||||
} else {
|
||||
//
|
||||
// normal command
|
||||
//
|
||||
if (CG_IsCommandFiltered(com_token)) {
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
if (!bNextStatement) {
|
||||
// Skip up to the next statement
|
||||
while (parsed && parsed[0]) {
|
||||
char c = parsed[0];
|
||||
|
||||
parsed++;
|
||||
if (c == '\n' || c == ';') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
@@ -73,10 +73,10 @@ static void CG_ResetEntity(centity_t *cent)
|
||||
CG_RemoveClientEntity(cent->currentState.number, tiki, cent);
|
||||
|
||||
// reset the animation for the entities
|
||||
if (tiki && tiki->a->bIsCharacter) {
|
||||
if (tiki) {
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
cent->animLast[i] = cent->currentState.frameInfo[i].index;
|
||||
cent->animLastTimes[i] = cent->currentState.frameInfo[i].time;
|
||||
cent->animLast[i] = -1;
|
||||
cent->animLastTimes[i] = -1;
|
||||
if (cent->currentState.frameInfo[i].weight) {
|
||||
cent->animLastWeight |= 1 << i;
|
||||
} else {
|
||||
@@ -87,7 +87,8 @@ static void CG_ResetEntity(centity_t *cent)
|
||||
} else {
|
||||
// clear all the last animations
|
||||
for (i = 0; i < MAX_FRAMEINFOS; i++) {
|
||||
cent->animLast[i] = -1;
|
||||
cent->animLast[i] = -1;
|
||||
cent->animLastTimes[i] = 0.0;
|
||||
}
|
||||
|
||||
cent->animLastWeight = 0;
|
||||
@@ -346,8 +347,10 @@ static snapshot_t *CG_ReadNextSnapshot(void)
|
||||
snapshot_t *dest;
|
||||
|
||||
if (cg.latestSnapshotNum > cgs.processedSnapshotNum + 1000) {
|
||||
cgi.Error(
|
||||
ERR_DROP, "CG_ReadNextSnapshot: way out of range, %i > %i", cg.latestSnapshotNum, cgs.processedSnapshotNum
|
||||
cgi.Printf(
|
||||
"WARNING: CG_ReadNextSnapshot: way out of range, %i > %i\n",
|
||||
cg.latestSnapshotNum,
|
||||
cgs.processedSnapshotNum
|
||||
);
|
||||
}
|
||||
|
||||
|
||||
+178
-7
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -38,7 +38,8 @@ static vec3_t g_vLadderstepMaxs;
|
||||
|
||||
ClientSpecialEffectsManager sfxManager;
|
||||
|
||||
Event EV_SFX_EffectDelay(
|
||||
Event EV_SFX_EffectDelay
|
||||
(
|
||||
"effectdelay",
|
||||
EV_DEFAULT,
|
||||
"iivvvvv",
|
||||
@@ -94,7 +95,7 @@ void ClientSpecialEffectsManager::LoadEffects()
|
||||
cgi.DPrintf("Loading Special Effects...\n");
|
||||
AxisClear(axis);
|
||||
|
||||
for (i = 0; i < MAX_SPECIAL_EFFECTS; i++) {
|
||||
for (i = 0; i < SFX_COUNT; i++) {
|
||||
switch (i) {
|
||||
case SFX_BHIT_PAPER_LITE:
|
||||
szEffectModel = "models/fx/bh_paper_lite.tik";
|
||||
@@ -234,9 +235,15 @@ void ClientSpecialEffectsManager::LoadEffects()
|
||||
szEffectModel = "models/fx/bazookaexp_base.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_BASE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_base.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_BASE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_base.tik";
|
||||
break;
|
||||
case SFX_EXP_GREN_PAPER:
|
||||
@@ -285,30 +292,57 @@ void ClientSpecialEffectsManager::LoadEffects()
|
||||
szEffectModel = "models/fx/grenexp_carpet.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_DIRT:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_dirt.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_STONE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_stone.tik";
|
||||
break;
|
||||
case SFX_EXP_HEAVYSHELL_SNOW:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/heavyshellexp_snow.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_DIRT:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_dirt.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_STONE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_stone.tik";
|
||||
break;
|
||||
case SFX_EXP_TANK_SNOW:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/tankexp_snow.tik";
|
||||
break;
|
||||
case SFX_EXP_BAZOOKA_DIRT:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/bazookaexp_dirt.tik";
|
||||
break;
|
||||
case SFX_EXP_BAZOOKA_STONE:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/bazookaexp_stone.tik";
|
||||
break;
|
||||
case SFX_EXP_BAZOOKA_SNOW:
|
||||
if (cg_protocol < protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
continue;
|
||||
}
|
||||
szEffectModel = "models/fx/bazookaexp_snow.tik";
|
||||
break;
|
||||
case SFX_WATER_RIPPLE_STILL:
|
||||
@@ -478,7 +512,7 @@ void ClientSpecialEffectsManager::ExecuteEffect(
|
||||
current_tiki = NULL;
|
||||
|
||||
pCommand->emitter->cgd.origin = vPos;
|
||||
if (pCommand->emitter->cgd.flags & T_ANGLES) {
|
||||
if (!(pCommand->emitter->cgd.flags & T_ANGLES)) {
|
||||
pCommand->emitter->cgd.angles = vAngles;
|
||||
}
|
||||
|
||||
@@ -486,7 +520,7 @@ void ClientSpecialEffectsManager::ExecuteEffect(
|
||||
AxisCopy(axis, pCommand->emitter->tag_axis);
|
||||
pCommand->emitter->cgd.createTime = cg.time;
|
||||
commandManager.SetSpawnthing(pCommand->emitter);
|
||||
|
||||
|
||||
(commandManager.*pCommand->endfcn)();
|
||||
}
|
||||
}
|
||||
@@ -904,7 +938,144 @@ void CG_LandingSound(centity_t *ent, refEntity_t *pREnt, float volume, int iEqui
|
||||
|
||||
void CG_BodyFallSound(centity_t *ent, refEntity_t *pREnt, float volume)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int contents;
|
||||
int surftype;
|
||||
int iEffectNum = -1;
|
||||
vec3_t vStart, vEnd;
|
||||
vec3_t midlegs;
|
||||
str sSoundName;
|
||||
trace_t trace;
|
||||
|
||||
VectorCopy(ent->lerpOrigin, vStart);
|
||||
vStart[2] += 8;
|
||||
|
||||
VectorCopy(vStart, vEnd);
|
||||
vEnd[2] -= 64;
|
||||
|
||||
if (ent->currentState.eType == ET_PLAYER) {
|
||||
CG_Trace(
|
||||
&trace,
|
||||
vStart,
|
||||
g_vFootstepMins,
|
||||
g_vFootstepMaxs,
|
||||
vEnd,
|
||||
ent->currentState.number,
|
||||
MASK_PLAYERSOLID,
|
||||
qtrue,
|
||||
qtrue,
|
||||
"Player Landing"
|
||||
);
|
||||
} else {
|
||||
CG_Trace(
|
||||
&trace,
|
||||
vStart,
|
||||
g_vFootstepMins,
|
||||
g_vFootstepMaxs,
|
||||
vEnd,
|
||||
ent->currentState.number,
|
||||
MASK_MONSTERSOLID,
|
||||
qfalse,
|
||||
qfalse,
|
||||
"Monster Landing"
|
||||
);
|
||||
}
|
||||
|
||||
if (trace.fraction == 1) {
|
||||
return;
|
||||
}
|
||||
|
||||
sSoundName = "snd_bodyfall_";
|
||||
contents = CG_PointContents(trace.endpos, -1);
|
||||
if (contents & MASK_WATER) {
|
||||
// take our ground position and trace upwards
|
||||
VectorCopy(trace.endpos, midlegs);
|
||||
midlegs[2] += WATER_NO_SPLASH_HEIGHT;
|
||||
contents = CG_PointContents(midlegs, -1);
|
||||
if (contents & MASK_WATER) {
|
||||
sSoundName += "wade";
|
||||
} else {
|
||||
sSoundName += "puddle";
|
||||
iEffectNum = SFX_FOOT_PUDDLE;
|
||||
}
|
||||
} else {
|
||||
surftype = trace.surfaceFlags & MASK_SURF_TYPE;
|
||||
switch (surftype) {
|
||||
case SURF_FOLIAGE:
|
||||
sSoundName += "foliage";
|
||||
iEffectNum = SFX_FOOT_GRASS;
|
||||
break;
|
||||
case SURF_SNOW:
|
||||
sSoundName += "snow";
|
||||
iEffectNum = SFX_FOOT_SNOW;
|
||||
break;
|
||||
case SURF_CARPET:
|
||||
sSoundName += "carpet";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_SAND:
|
||||
sSoundName += "sand";
|
||||
iEffectNum = SFX_FOOT_SAND;
|
||||
break;
|
||||
case SURF_PUDDLE:
|
||||
sSoundName += "puddle";
|
||||
iEffectNum = SFX_FOOT_PUDDLE;
|
||||
break;
|
||||
case SURF_GLASS:
|
||||
sSoundName += "glass";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_GRAVEL:
|
||||
sSoundName += "gravel";
|
||||
iEffectNum = SFX_FOOT_HEAVY_DUST;
|
||||
break;
|
||||
case SURF_MUD:
|
||||
sSoundName += "mud";
|
||||
iEffectNum = SFX_FOOT_MUD;
|
||||
break;
|
||||
case SURF_DIRT:
|
||||
sSoundName += "dirt";
|
||||
iEffectNum = SFX_FOOT_DIRT;
|
||||
break;
|
||||
case SURF_GRILL:
|
||||
sSoundName += "grill";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_GRASS:
|
||||
sSoundName += "grass";
|
||||
iEffectNum = SFX_FOOT_GRASS;
|
||||
break;
|
||||
case SURF_ROCK:
|
||||
sSoundName += "stone";
|
||||
iEffectNum = SFX_FOOT_HEAVY_DUST;
|
||||
break;
|
||||
case SURF_PAPER:
|
||||
sSoundName += "paper";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_WOOD:
|
||||
sSoundName += "wood";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
case SURF_METAL:
|
||||
sSoundName += "metal";
|
||||
iEffectNum = SFX_FOOT_LIGHT_DUST;
|
||||
break;
|
||||
default:
|
||||
sSoundName += "stone";
|
||||
iEffectNum = SFX_FOOT_HEAVY_DUST;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (cg_debugFootsteps->integer) {
|
||||
cgi.DPrintf("BodyFall: %s volume: %.2f effect = %i\n", sSoundName.c_str(), volume, iEffectNum);
|
||||
}
|
||||
|
||||
commandManager.PlaySound(sSoundName, trace.endpos, -1, volume, -1, -1, 1);
|
||||
|
||||
if (iEffectNum != -1) {
|
||||
sfxManager.MakeEffect_Angles(iEffectNum, trace.endpos, Vector(270, 0, 0));
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1023,5 +1194,5 @@ qboolean ClientSpecialEffectsManager::EffectsPending()
|
||||
|
||||
specialeffect_t *ClientSpecialEffectsManager::GetTestEffectPointer()
|
||||
{
|
||||
return &m_effects[SPECIAL_EFFECT_TEST];
|
||||
return &m_effects[SFX_TEST_EFFECT];
|
||||
}
|
||||
@@ -170,12 +170,9 @@ public:
|
||||
specialeffectcommand_t *AddNewCommand();
|
||||
};
|
||||
|
||||
#define MAX_SPECIAL_EFFECTS 99
|
||||
#define SPECIAL_EFFECT_TEST MAX_SPECIAL_EFFECTS - 1
|
||||
|
||||
class ClientSpecialEffectsManager : public Listener
|
||||
{
|
||||
specialeffect_t m_effects[99];
|
||||
specialeffect_t m_effects[SFX_COUNT];
|
||||
qboolean m_bEffectsLoaded;
|
||||
int m_iNumPendingEvents;
|
||||
|
||||
|
||||
@@ -79,6 +79,11 @@ void ClientGameCommandManager::FreeTempModel(ctempmodel_t *p)
|
||||
|
||||
RemoveClientEntity(p->number, p->cgd.tiki, NULL, p);
|
||||
|
||||
if (m_active_tempmodels.next == p) {
|
||||
// use the next active temp model
|
||||
m_active_tempmodels.next = p->next;
|
||||
}
|
||||
|
||||
// remove from the doubly linked active list
|
||||
p->prev->next = p->next;
|
||||
p->next->prev = p->prev;
|
||||
@@ -86,6 +91,22 @@ void ClientGameCommandManager::FreeTempModel(ctempmodel_t *p)
|
||||
// the free list is only singly linked
|
||||
p->next = m_free_tempmodels;
|
||||
m_free_tempmodels = p;
|
||||
|
||||
if (p->m_spawnthing) {
|
||||
p->m_spawnthing->numtempmodels--;
|
||||
// delete unused spawnthings
|
||||
if (!p->m_spawnthing->numtempmodels) {
|
||||
m_emitters.RemoveObject(p->m_spawnthing);
|
||||
|
||||
if (p->m_spawnthing == m_spawnthing) {
|
||||
m_spawnthing = NULL;
|
||||
}
|
||||
|
||||
delete p->m_spawnthing;
|
||||
}
|
||||
|
||||
p->m_spawnthing = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
//===============
|
||||
@@ -418,9 +439,11 @@ qboolean ClientGameCommandManager::TempModelRealtimeEffects(ctempmodel_t *p, flo
|
||||
|
||||
p->ent.shaderRGBA[0] = (int)((float)tempColor[0] * vLighting[0]);
|
||||
p->ent.shaderRGBA[1] = (int)((float)tempColor[1] * vLighting[1]);
|
||||
p->ent.shaderRGBA[2] = (int)((float)tempColor[2] * vLighting[2]);
|
||||
} else {
|
||||
p->ent.shaderRGBA[0] = tempColor[0];
|
||||
p->ent.shaderRGBA[1] = tempColor[1];
|
||||
p->ent.shaderRGBA[2] = tempColor[2];
|
||||
}
|
||||
|
||||
if (p->cgd.flags & T_FADEIN && (fadein < 1)) // Do the fadein effect
|
||||
@@ -518,6 +541,7 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
||||
Vector tempangles;
|
||||
trace_t trace;
|
||||
float dot;
|
||||
int i;
|
||||
|
||||
VectorCopy(p->ent.origin, p->lastEnt.origin);
|
||||
AxisCopy(p->ent.axis, p->lastEnt.axis);
|
||||
@@ -633,9 +657,7 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
||||
p->cgd.velocity.x = Q_clamp_float(p->cgd.velocity.x, p->cgd.minVel.x, p->cgd.maxVel.x);
|
||||
p->cgd.velocity.y = Q_clamp_float(p->cgd.velocity.y, p->cgd.minVel.y, p->cgd.maxVel.y);
|
||||
p->cgd.velocity.z = Q_clamp_float(p->cgd.velocity.z, p->cgd.minVel.z, p->cgd.maxVel.z);
|
||||
}
|
||||
|
||||
if (p->cgd.flags2 & T2_CLAMP_VEL_AXIS) {
|
||||
} else if (p->cgd.flags2 & T2_CLAMP_VEL_AXIS) {
|
||||
Vector localVelocity;
|
||||
localVelocity.x = DotProduct(p->cgd.velocity, p->ent.axis[0]);
|
||||
localVelocity.y = DotProduct(p->cgd.velocity, p->ent.axis[1]);
|
||||
@@ -650,8 +672,48 @@ qboolean ClientGameCommandManager::TempModelPhysics(ctempmodel_t *p, float ftime
|
||||
p->cgd.velocity.z = DotProduct(localVelocity, p->ent.axis[2]);
|
||||
}
|
||||
|
||||
if (p->cgd.flags2 & T_ALIGN) {
|
||||
// FIXME: vss wind
|
||||
if (p->cgd.flags2 & T2_WIND_AFFECT) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
float fWind;
|
||||
|
||||
switch (i) {
|
||||
case 0:
|
||||
fWind = vss_wind_x->value;
|
||||
break;
|
||||
case 1:
|
||||
fWind = vss_wind_y->value;
|
||||
break;
|
||||
case 2:
|
||||
fWind = vss_wind_z->value;
|
||||
break;
|
||||
}
|
||||
|
||||
if (fWind < 0) {
|
||||
if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] -= ftime * vss_wind_strength->value;
|
||||
if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
} else if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] += ftime * vss_movement_dampen->value;
|
||||
if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] += ftime * vss_wind_strength->value;
|
||||
if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
} else if (p->cgd.velocity[i] > fWind) {
|
||||
p->cgd.velocity[i] -= ftime * vss_wind_strength->value;
|
||||
if (p->cgd.velocity[i] < fWind) {
|
||||
p->cgd.velocity[i] = fWind;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
Vector normal;
|
||||
@@ -913,7 +975,12 @@ void ClientGameCommandManager::AddTempModels(void)
|
||||
// time of this tempmodel
|
||||
lerpfrac = (float)(cg.time - p->lastPhysicsTime) / (float)physics_rate;
|
||||
// Clamp
|
||||
lerpfrac = Q_clamp_float(lerpfrac, 0, 1);
|
||||
if (lerpfrac > 1 || (p->cgd.flags2 & T2_PHYSICS_EVERYFRAME)) {
|
||||
lerpfrac = 1;
|
||||
}
|
||||
if (lerpfrac < 0) {
|
||||
lerpfrac = 0;
|
||||
}
|
||||
|
||||
// Increment the time this tempmodel has been alive
|
||||
p->aliveTime += frameTime;
|
||||
@@ -1137,7 +1204,13 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
||||
{
|
||||
Vector dst;
|
||||
// Create a circular shaped burst around the up vector
|
||||
float angle = ((float)count / (float)m_spawnthing->count) * 360; // * M_PI * 2;
|
||||
float angle;
|
||||
|
||||
if (mcount == 1) {
|
||||
angle = random() * 360;
|
||||
} else {
|
||||
angle = ((float)count / (float)m_spawnthing->count) * 360; // * M_PI * 2;
|
||||
}
|
||||
|
||||
Vector end = Vector(vLeft) * m_spawnthing->sphereRadius * current_entity_scale;
|
||||
RotatePointAroundVector(dst, Vector(vForward), end, angle);
|
||||
@@ -1146,7 +1219,7 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
||||
newForward = p->cgd.origin - m_spawnthing->cgd.origin;
|
||||
newForward.normalize();
|
||||
}
|
||||
} else if (m_spawnthing->cgd.flags & T_SPHERE) {
|
||||
} else if (m_spawnthing->cgd.flags & T_INWARDSPHERE) {
|
||||
// Project the origin along a random ray, and set the forward
|
||||
// vector pointing back to the origin
|
||||
Vector dir, end;
|
||||
@@ -1390,7 +1463,7 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
||||
p->cgd.avelocity[i] = m_spawnthing->avelocity_amplitude[i] * random() + m_spawnthing->avelocity_base[i];
|
||||
|
||||
// Randomize angles or set absolute
|
||||
p->cgd.angles[i] += random() * m_spawnthing->angles_amplitude[i];
|
||||
p->cgd.angles[i] = m_spawnthing->angles_amplitude[i] * random() + m_spawnthing->cgd.angles[i];
|
||||
}
|
||||
|
||||
// If forward velocity is set, just use that otherwise use random
|
||||
@@ -1424,18 +1497,15 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
||||
}
|
||||
}
|
||||
|
||||
// Calculate one tick of velocity based on time alive ( passed in )
|
||||
p->cgd.origin = p->cgd.origin + (p->cgd.velocity * ((float)p->aliveTime / 1000.0f) * current_entity_scale);
|
||||
|
||||
if (p->cgd.flags2 & T2_ACCEL) {
|
||||
if (m_spawnthing->cgd.flags2 & T2_RADIALVELOCITY) {
|
||||
float fLength;
|
||||
|
||||
p->cgd.velocity = p->cgd.origin - start;
|
||||
|
||||
fLength = p->cgd.velocity.length();
|
||||
if (fLength) {
|
||||
float fVel = m_spawnthing->cgd.velocity.x
|
||||
+ (m_spawnthing->cgd.velocity.y + m_spawnthing->cgd.velocity.z * crandom()) / fLength;
|
||||
float fVel = m_spawnthing->cgd.velocity[0]
|
||||
+ (m_spawnthing->cgd.velocity[1] + m_spawnthing->cgd.velocity[2] * random()) / fLength;
|
||||
|
||||
p->cgd.velocity *= fVel;
|
||||
}
|
||||
@@ -1446,20 +1516,22 @@ void ClientGameCommandManager::SpawnTempModel(int mcount)
|
||||
(m_spawnthing->randvel_base[i] + m_spawnthing->randvel_amplitude[i] * random()) * current_entity_scale;
|
||||
|
||||
if (m_spawnthing->cgd.flags & T_RANDVELAXIS) {
|
||||
p->cgd.velocity += fVel * Vector(m_spawnthing->tag_axis[i]);
|
||||
if (p->cgd.flags2 & T2_NOTAGAXIS) {
|
||||
p->cgd.velocity += fVel * Vector(m_spawnthing->axis[i]);
|
||||
} else {
|
||||
p->cgd.velocity += fVel * Vector(m_spawnthing->tag_axis[i]);
|
||||
}
|
||||
} else {
|
||||
p->cgd.velocity[i] += fVel;
|
||||
}
|
||||
}
|
||||
|
||||
if (p->cgd.flags & (T_ALIGN | T_DETAIL)) {
|
||||
if (p->cgd.velocity.x && p->cgd.velocity.y) {
|
||||
p->cgd.angles = p->cgd.velocity.toAngles();
|
||||
}
|
||||
|
||||
p->cgd.origin += p->cgd.velocity * (p->aliveTime / 1000.0) * current_entity_scale;
|
||||
p->cgd.angles = p->cgd.velocity.toAngles();
|
||||
}
|
||||
|
||||
p->cgd.origin += p->cgd.velocity * (p->aliveTime / 1000.0) * current_entity_scale;
|
||||
|
||||
if (p->cgd.flags & T_AUTOCALCLIFE) {
|
||||
Vector end, delta;
|
||||
float length, speed;
|
||||
|
||||
+1647
-37
File diff suppressed because it is too large.
Load diff
+34
-5
@@ -25,6 +25,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
#include "cg_local.h"
|
||||
#include "str.h"
|
||||
#include "../client/keycodes.h"
|
||||
|
||||
void CG_MessageMode_f(void)
|
||||
{
|
||||
@@ -61,8 +62,8 @@ void CG_MessageMode_Private_f(void)
|
||||
return;
|
||||
}
|
||||
|
||||
clientNum = atoi(cgi.Argv(1)) - 1;
|
||||
if (clientNum < 0 || clientNum >= MAX_CLIENTS) {
|
||||
clientNum = atoi(cgi.Argv(1));
|
||||
if (clientNum < 1 || clientNum >= MAX_CLIENTS) {
|
||||
cgi.Printf(HUD_MESSAGE_CHAT_WHITE "Message Error: %s is a bad client number\n", cgi.Argv(1));
|
||||
return;
|
||||
}
|
||||
@@ -192,8 +193,36 @@ void CG_HudPrint_f(void)
|
||||
cgi.Printf("\x1%s", cgi.Argv(1));
|
||||
}
|
||||
|
||||
int CG_CheckCaptureKey(int key, qboolean down, unsigned int time)
|
||||
qboolean CG_CheckCaptureKey(int key, qboolean down, unsigned int time)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
char minKey = '1', maxKey = '9';
|
||||
|
||||
if (!cg.iInstaMessageMenu || !down) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (cg_protocol >= protocol_e::PROTOCOL_MOHTA_MIN) {
|
||||
maxKey = '8';
|
||||
}
|
||||
|
||||
if (key < minKey || key > maxKey) {
|
||||
if (key == K_ESCAPE || key == '0') {
|
||||
cg.iInstaMessageMenu = 0;
|
||||
return qtrue;
|
||||
}
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (cg.iInstaMessageMenu == -1) {
|
||||
if (key > '6') {
|
||||
cg.iInstaMessageMenu = 0;
|
||||
} else {
|
||||
cg.iInstaMessageMenu = key - '0';
|
||||
}
|
||||
} else if (cg.iInstaMessageMenu > 0) {
|
||||
cgi.SendClientCommand(va("dmmessage 0 *%i%i\n", cg.iInstaMessageMenu, key - '0'));
|
||||
cg.iInstaMessageMenu = 0;
|
||||
}
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
+51
-22
@@ -242,6 +242,7 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
||||
float mat[3][3];
|
||||
vec3_t vOldOrigin;
|
||||
vec3_t vStart, vEnd, vMins, vMaxs;
|
||||
vec3_t vVelocity;
|
||||
trace_t trace;
|
||||
|
||||
VectorSet(vMins, -6, -6, -6);
|
||||
@@ -297,6 +298,15 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
||||
|
||||
VectorCopy(origin, vOldOrigin);
|
||||
|
||||
if (!cg.predicted_player_state.walking || !(cg.predicted_player_state.pm_flags & PMF_FROZEN)) {
|
||||
VectorCopy(cg.predicted_player_state.velocity, vVelocity);
|
||||
} else {
|
||||
//
|
||||
// Added in OPM
|
||||
// When frozen, there must be no movement at all
|
||||
VectorClear(vVelocity);
|
||||
}
|
||||
|
||||
if (bUseWorldPosition) {
|
||||
iMask = MASK_VIEWSOLID;
|
||||
} else {
|
||||
@@ -367,7 +377,7 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
||||
}
|
||||
|
||||
if (cg.predicted_player_state.walking) {
|
||||
fVel = VectorLength(cg.predicted_player_state.velocity);
|
||||
fVel = VectorLength(vVelocity);
|
||||
fPhase = fVel * 0.0015 + 0.9;
|
||||
cg.fCurrentViewBobPhase += (cg.frametime / 1000.0 + cg.frametime / 1000.0) * M_PI * fPhase;
|
||||
|
||||
@@ -446,7 +456,7 @@ void CG_OffsetFirstPersonView(refEntity_t *pREnt, qboolean bUseWorldPosition)
|
||||
AngleVectorsLeft(vDelta, mat[0], mat[1], mat[2]);
|
||||
|
||||
CG_CalcViewModelMovement(
|
||||
cg.fCurrentViewBobPhase, cg.fCurrentViewBobAmp, cg.predicted_player_state.velocity, vDelta
|
||||
cg.fCurrentViewBobPhase, cg.fCurrentViewBobAmp, vVelocity, vDelta
|
||||
);
|
||||
|
||||
VectorMA(pREnt->origin, vDelta[0], mat[0], pREnt->origin);
|
||||
@@ -560,17 +570,6 @@ static int CG_CalcViewValues(void)
|
||||
CG_CalcVrect();
|
||||
CG_SetupFog();
|
||||
|
||||
// setup fog and far clipping plane
|
||||
cg.refdef.farplane_distance = cg.farplane_distance;
|
||||
VectorCopy(cg.farplane_color, cg.refdef.farplane_color);
|
||||
cg.refdef.farplane_cull = cg.farplane_cull;
|
||||
|
||||
// setup portal sky
|
||||
cg.refdef.sky_alpha = cg.sky_alpha;
|
||||
cg.refdef.sky_portal = cg.sky_portal;
|
||||
memcpy(cg.refdef.sky_axis, cg.sky_axis, sizeof(cg.sky_axis));
|
||||
VectorCopy(cg.sky_origin, cg.refdef.sky_origin);
|
||||
|
||||
ps = &cg.predicted_player_state;
|
||||
|
||||
VectorCopy(ps->origin, cg.refdef.vieworg);
|
||||
@@ -723,7 +722,37 @@ float CG_SensitivityScale()
|
||||
|
||||
void CG_AddLightShow()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
float fSlopeY, fSlopeZ;
|
||||
float x, y, z;
|
||||
vec3_t vOrg;
|
||||
float r, g, b;
|
||||
float fMax;
|
||||
|
||||
fSlopeY = tan(cg.refdef.fov_x * 0.5);
|
||||
fSlopeZ = tan(cg.refdef.fov_y * 0.5);
|
||||
|
||||
for (i = 0; i < cg_acidtrip->integer; i++) {
|
||||
x = pow(random(), 1.0 / 3.0) * 2048.0;
|
||||
y = crandom() * x * fSlopeY;
|
||||
z = crandom() * x * fSlopeZ;
|
||||
|
||||
VectorCopy(cg.refdef.vieworg, vOrg);
|
||||
VectorMA(vOrg, x, cg.refdef.viewaxis[0], vOrg);
|
||||
VectorMA(vOrg, y, cg.refdef.viewaxis[1], vOrg);
|
||||
VectorMA(vOrg, z, cg.refdef.viewaxis[2], vOrg);
|
||||
|
||||
r = random();
|
||||
g = random();
|
||||
b = random();
|
||||
|
||||
fMax = Q_max(r, Q_max(g, b));
|
||||
r /= fMax;
|
||||
g /= fMax;
|
||||
b /= fMax;
|
||||
|
||||
cgi.R_AddLightToScene(vOrg, (rand() & 0x1FF) + 0x80, r, g, b, 0);
|
||||
}
|
||||
}
|
||||
|
||||
qboolean CG_FrustumCullSphere(const vec3_t vPos, float fRadius) {
|
||||
@@ -882,13 +911,13 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
cgi.UI_HideMenu("mission_success_1", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_success_1", qtrue);
|
||||
break;
|
||||
case 2:
|
||||
cgi.UI_HideMenu("mission_success_2", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_success_2", qtrue);
|
||||
break;
|
||||
case 3:
|
||||
cgi.UI_HideMenu("mission_success_3", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_success_3", qtrue);
|
||||
break;
|
||||
}
|
||||
} else {
|
||||
@@ -896,21 +925,21 @@ void CG_DrawActiveFrame(int serverTime, int frameTime, stereoFrame_t stereoView,
|
||||
{
|
||||
default:
|
||||
case 0:
|
||||
cgi.UI_HideMenu("mission_failed_1", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_failed_1", qtrue);
|
||||
break;
|
||||
case 2:
|
||||
cgi.UI_HideMenu("mission_failed_2", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_failed_2", qtrue);
|
||||
break;
|
||||
case 3:
|
||||
cgi.UI_HideMenu("mission_failed_3", CVAR_ARCHIVE);
|
||||
cgi.UI_HideMenu("mission_failed_3", qtrue);
|
||||
break;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (cgi.Cvar_Get("g_success", "", 0)->integer) {
|
||||
cgi.UI_HideMenu("StatsScreen_Success", qfalse);
|
||||
cgi.UI_HideMenu("StatsScreen_Success", qtrue);
|
||||
} else {
|
||||
cgi.UI_HideMenu("StatsScreen_Failed", qfalse);
|
||||
cgi.UI_HideMenu("StatsScreen_Failed", qtrue);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -28,6 +28,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
static const char *AnimPrefixList[] = {
|
||||
"",
|
||||
"unarmed",
|
||||
"papers",
|
||||
"colt45",
|
||||
"p38",
|
||||
@@ -45,7 +46,6 @@ static const char *AnimPrefixList[] = {
|
||||
"bazooka",
|
||||
"panzerschreck",
|
||||
"shotgun",
|
||||
"unarmed",
|
||||
//
|
||||
// Team Assault and Team Tactics weapons
|
||||
"mg42portable",
|
||||
@@ -82,6 +82,7 @@ static const char *AnimPrefixList[] = {
|
||||
|
||||
enum animPrefix_e {
|
||||
WPREFIX_NONE,
|
||||
WPREFIX_UNARMED,
|
||||
WPREFIX_PAPERS,
|
||||
WPREFIX_COLT45,
|
||||
WPREFIX_P38,
|
||||
@@ -99,7 +100,6 @@ enum animPrefix_e {
|
||||
WPREFIX_BAZOOKA,
|
||||
WPREFIX_PANZERSCHRECK,
|
||||
WPREFIX_SHOTGUN,
|
||||
WPREFIX_UNARMED,
|
||||
//
|
||||
// Team Assault and Team Tactics weapons
|
||||
WPREFIX_MG42_PORTABLE,
|
||||
@@ -308,6 +308,9 @@ int CG_GetVMAnimPrefixIndex()
|
||||
if (!Q_stricmp(szWeaponName, "Panzerschreck")) {
|
||||
return WPREFIX_PANZERSCHRECK;
|
||||
}
|
||||
if (!Q_stricmp(szWeaponName, "Gewehrgranate")) {
|
||||
return WPREFIX_KAR98_MORTAR;
|
||||
}
|
||||
if (!Q_stricmp(szWeaponName, "Shotgun")) {
|
||||
return WPREFIX_SHOTGUN;
|
||||
}
|
||||
@@ -335,9 +338,11 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
||||
char szAnimName[MAX_QPATH];
|
||||
dtiki_t *pTiki;
|
||||
qboolean bAnimChanged;
|
||||
qboolean bWeaponChanged;
|
||||
|
||||
fCrossblendFrac = 0.0;
|
||||
bAnimChanged = 0;
|
||||
bAnimChanged = qfalse;
|
||||
bWeaponChanged = qfalse; // Added in OPM
|
||||
pTiki = pModel->tiki;
|
||||
|
||||
if (cgi.anim->g_iLastEquippedWeaponStat == cg.snap->ps.stats[STAT_EQUIPPED_WEAPON]
|
||||
@@ -346,13 +351,15 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
||||
} else {
|
||||
iAnimPrefixIndex = CG_GetVMAnimPrefixIndex();
|
||||
cgi.anim->g_iLastEquippedWeaponStat = cg.snap->ps.stats[STAT_EQUIPPED_WEAPON];
|
||||
strcpy(cgi.anim->g_szLastActiveItem, CG_ConfigString(CS_WEAPONS + cg.snap->ps.activeItems[1]));
|
||||
Q_strncpyz(cgi.anim->g_szLastActiveItem, CG_ConfigString(CS_WEAPONS + cg.snap->ps.activeItems[1]), sizeof(cgi.anim->g_szLastActiveItem));
|
||||
cgi.anim->g_iLastAnimPrefixIndex = iAnimPrefixIndex;
|
||||
bAnimChanged = qtrue;
|
||||
|
||||
bAnimChanged = qtrue;
|
||||
bWeaponChanged = qtrue;
|
||||
}
|
||||
|
||||
if (cgi.anim->g_iLastVMAnim == -1) {
|
||||
sprintf(szAnimName, "%s_idle", AnimPrefixList[iAnimPrefixIndex]);
|
||||
Com_sprintf(szAnimName, sizeof(szAnimName), "%s_idle", AnimPrefixList[iAnimPrefixIndex]);
|
||||
cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index = cgi.Anim_NumForName(pTiki, szAnimName);
|
||||
|
||||
if (cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index == -1) {
|
||||
@@ -421,21 +428,28 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
||||
break;
|
||||
}
|
||||
|
||||
sprintf(szAnimName, "%s_%s", AnimPrefixList[iAnimPrefixIndex], pszAnimSuffix);
|
||||
fCrossblendTime = cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
fCrossblendAmount = cgi.anim->g_iCurrentVMDuration / 1000.0;
|
||||
Com_sprintf(szAnimName, sizeof(szAnimName), "%s_%s", AnimPrefixList[iAnimPrefixIndex], pszAnimSuffix);
|
||||
if (!bWeaponChanged) {
|
||||
fCrossblendTime =
|
||||
cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
fCrossblendAmount = cgi.anim->g_iCurrentVMDuration / 1000.0;
|
||||
|
||||
if (fCrossblendAmount < fCrossblendTime && fCrossblendAmount > 0.0) {
|
||||
fCrossblendFrac = fCrossblendAmount / fCrossblendTime;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (cgi.anim->g_VMFrameInfo[i].weight) {
|
||||
if (i == cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = fCrossblendFrac;
|
||||
} else {
|
||||
cgi.anim->g_VMFrameInfo[i].weight *= (1.0 - fCrossblendFrac);
|
||||
if (fCrossblendAmount < fCrossblendTime && fCrossblendAmount > 0.0) {
|
||||
fCrossblendFrac = fCrossblendAmount / fCrossblendTime;
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (cgi.anim->g_VMFrameInfo[i].weight) {
|
||||
if (i == cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = fCrossblendFrac;
|
||||
} else {
|
||||
cgi.anim->g_VMFrameInfo[i].weight *= (1.0 - fCrossblendFrac);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
fCrossblendTime = 0;
|
||||
fCrossblendAmount = 0;
|
||||
fCrossblendFrac = 0;
|
||||
}
|
||||
|
||||
cgi.anim->g_iCurrentVMAnimSlot = (cgi.anim->g_iCurrentVMAnimSlot + 1) % MAX_FRAMEINFOS;
|
||||
@@ -450,17 +464,31 @@ void CG_ViewModelAnimation(refEntity_t *pModel)
|
||||
cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].weight = 1.0;
|
||||
cgi.anim->g_iCurrentVMDuration = 0;
|
||||
|
||||
fCrossblendTime = cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
if (!fCrossblendTime) {
|
||||
if (!bWeaponChanged) {
|
||||
fCrossblendTime =
|
||||
cgi.Anim_CrossblendTime(pTiki, cgi.anim->g_VMFrameInfo[cgi.anim->g_iCurrentVMAnimSlot].index);
|
||||
if (!fCrossblendTime) {
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (i != cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
cgi.anim->g_bCrossblending = qfalse;
|
||||
} else {
|
||||
cgi.anim->g_bCrossblending = qtrue;
|
||||
}
|
||||
} else {
|
||||
// Added in OPM
|
||||
// If there is a new weapon, don't do any crossblend
|
||||
cgi.anim->g_bCrossblending = qfalse;
|
||||
|
||||
// clear crossblend values
|
||||
for (i = 0; i < MAX_FRAMEINFOS; ++i) {
|
||||
if (i != cgi.anim->g_iCurrentVMAnimSlot) {
|
||||
cgi.anim->g_VMFrameInfo[i].weight = 0.0;
|
||||
}
|
||||
}
|
||||
|
||||
cgi.anim->g_bCrossblending = qfalse;
|
||||
} else {
|
||||
cgi.anim->g_bCrossblending = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+313
-320
@@ -42,7 +42,9 @@ const char *cg_vsstypes[] = {
|
||||
"debris"
|
||||
};
|
||||
|
||||
cvssource_t *vss_sorttable[16384];
|
||||
#define MAX_VSS_SORTS 16384
|
||||
|
||||
cvssource_t *vss_sorttable[MAX_VSS_SORTS];
|
||||
|
||||
static int lastVSSFrameTime;
|
||||
static constexpr float MAX_VSS_COORDS = 8096.0;
|
||||
@@ -78,56 +80,57 @@ void VSS_AddRepulsion(cvssource_t *pA, cvssource_t *pB)
|
||||
|
||||
VectorSubtract(pA->newOrigin, pB->newOrigin, vPush);
|
||||
|
||||
if (vPush[0] || vPush[1] || vPush[2]) {
|
||||
fDist = VectorNormalize(vPush);
|
||||
f = fDist - pB->newRadius;
|
||||
|
||||
if (f > 0.0) {
|
||||
f *= pA->ooRadius;
|
||||
if (f > 1.49) {
|
||||
f = 0.0;
|
||||
} else {
|
||||
f = f * (f * 0.0161 + -0.3104) + 1.2887;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f = f * 1.1;
|
||||
}
|
||||
|
||||
fForce = f;
|
||||
} else {
|
||||
fForce = 1.0;
|
||||
}
|
||||
|
||||
f = fDist - pA->newRadius;
|
||||
if (f > 0.0) {
|
||||
f *= pB->ooRadius;
|
||||
if (f > 1.49) {
|
||||
f = 0.0;
|
||||
} else {
|
||||
f = f * (f * 0.0161 + -0.3104) + 1.2887;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f = f * 1.1;
|
||||
}
|
||||
|
||||
fForce += f;
|
||||
} else {
|
||||
fForce += 1.0;
|
||||
}
|
||||
|
||||
if (fForce <= -0.05 && fForce >= 0.05) {
|
||||
fForce = (pA->newRadius + pB->newRadius) * 0.03 * fForce;
|
||||
VectorScale(vPush, fForce, vPush);
|
||||
|
||||
VectorAdd(pA->repulsion, vPush, pA->repulsion);
|
||||
VectorSubtract(pB->repulsion, vPush, pB->repulsion);
|
||||
}
|
||||
} else {
|
||||
if (!vPush[0] && !vPush[1] && !vPush[2]) {
|
||||
VectorSet(vPush, crandom(), crandom(), crandom());
|
||||
VectorAdd(pA->repulsion, vPush, pA->repulsion);
|
||||
VectorSubtract(pB->repulsion, vPush, pB->repulsion);
|
||||
return;
|
||||
}
|
||||
|
||||
fDist = VectorNormalize(vPush);
|
||||
f = fDist - pB->newRadius;
|
||||
|
||||
if (f > 0.0f) {
|
||||
f *= pA->ooRadius;
|
||||
if (f > 1.49f) {
|
||||
f = 0.0f;
|
||||
} else {
|
||||
f = f * (f * 0.0161f + -0.3104f) + 1.2887f;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f *= 1.1f;
|
||||
}
|
||||
|
||||
fForce = f;
|
||||
} else {
|
||||
fForce = 1.0;
|
||||
}
|
||||
|
||||
f = fDist - pA->newRadius;
|
||||
if (f > 0.0) {
|
||||
f *= pB->ooRadius;
|
||||
if (f > 1.49f) {
|
||||
f = 0.0f;
|
||||
} else {
|
||||
f = f * (f * 0.0161f + -0.3104f) + 1.2887f;
|
||||
}
|
||||
|
||||
if (f < 0.0) {
|
||||
f *= 1.1f;
|
||||
}
|
||||
|
||||
fForce += f;
|
||||
} else {
|
||||
fForce += 1.0f;
|
||||
}
|
||||
|
||||
if (fForce <= -0.05f || fForce >= 0.05f) {
|
||||
fForce = (pA->newRadius + pB->newRadius) * 0.03f * fForce;
|
||||
VectorScale(vPush, fForce, vPush);
|
||||
|
||||
VectorAdd(pA->repulsion, vPush, pA->repulsion);
|
||||
VectorSubtract(pB->repulsion, vPush, pB->repulsion);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -206,7 +209,7 @@ void ClientGameCommandManager::ResetVSSSources()
|
||||
|
||||
void ClientGameCommandManager::ResetVSSSources(Event *ev)
|
||||
{
|
||||
// FIXME: stub??
|
||||
ResetVSSSources();
|
||||
}
|
||||
|
||||
void CG_ResetVSSSources()
|
||||
@@ -286,13 +289,13 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
||||
|
||||
fWind = 0.0;
|
||||
|
||||
if ((pSource->flags2 & 5) != 0) {
|
||||
if ((pSource->flags2 & (T2_ACCEL | T2_MOVE)) != 0) {
|
||||
VectorMA(pSource->velocity, ftime, pSource->repulsion, pSource->velocity);
|
||||
}
|
||||
|
||||
pSource->lastOrigin = pSource->newOrigin;
|
||||
|
||||
if (pSource->flags & 0x800) {
|
||||
if (pSource->flags & T_COLLISION) {
|
||||
trace.allsolid = qfalse;
|
||||
CG_ClipMoveToEntities(
|
||||
pSource->newOrigin, vec3_origin, vec3_origin, pSource->newOrigin, -1, MASK_VOLUMETRIC_SMOKE, &trace, qfalse
|
||||
@@ -312,11 +315,11 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
||||
}
|
||||
}
|
||||
|
||||
if (pSource->flags2 & 5) {
|
||||
if (pSource->flags2 & (T2_ACCEL | T2_MOVE)) {
|
||||
VectorMA(pSource->newOrigin, ftime, pSource->velocity, pSource->newOrigin);
|
||||
}
|
||||
|
||||
if (pSource->flags & 0x800) {
|
||||
if (pSource->flags & T_COLLISION) {
|
||||
CG_Trace(
|
||||
&trace,
|
||||
pSource->lastOrigin,
|
||||
@@ -334,6 +337,8 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
||||
float fDot;
|
||||
vec3_t vNorm;
|
||||
|
||||
VectorCopy(trace.plane.normal, vNorm);
|
||||
|
||||
VectorAdd(trace.endpos, trace.plane.normal, pSource->newOrigin);
|
||||
fDot = DotProduct(vNorm, pSource->velocity);
|
||||
VectorMA(pSource->velocity, fDot, vNorm, pSource->velocity);
|
||||
@@ -358,7 +363,7 @@ qboolean VSS_SourcePhysics(cvssource_t *pSource, float ftime)
|
||||
}
|
||||
|
||||
iSmokeType = abs(pSource->smokeType);
|
||||
if (pSource->flags2 & 5) {
|
||||
if (pSource->flags2 & (T2_ACCEL | T2_MOVE)) {
|
||||
VectorCopy(pSource->velocity, vVel);
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
@@ -619,7 +624,7 @@ qboolean VSS_LerpSource(cvssource_t *pCurrent, cvssourcestate_t *pState, float f
|
||||
{
|
||||
int i;
|
||||
|
||||
if (pCurrent->flags & 0xA0000) {
|
||||
if (pCurrent->flags & (T_HARDLINK | T_PARENTLINK)) {
|
||||
Vector parentOrigin;
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
@@ -638,7 +643,7 @@ qboolean VSS_LerpSource(cvssource_t *pCurrent, cvssourcestate_t *pState, float f
|
||||
|
||||
parentOrigin = e->origin;
|
||||
VectorAdd(pState->origin, parentOrigin, pState->origin);
|
||||
} else if (pCurrent->flags2 & 5) {
|
||||
} else if (pCurrent->flags2 & (T2_ACCEL | T2_MOVE)) {
|
||||
for (i = 0; i < 3; i++) {
|
||||
pState->origin[i] =
|
||||
(pCurrent->newOrigin[i] - pCurrent->lastOrigin[i]) * fLerpFrac + pCurrent->lastOrigin[i];
|
||||
@@ -741,9 +746,8 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
|
||||
pSource->startAlpha = (random() * 0.15 + 0.85) * fDensity;
|
||||
pSource->newDensity = 0.0;
|
||||
if (m_spawnthing->cgd.flags & 1) {
|
||||
if (m_spawnthing->cgd.flags & T_RANDSCALE) {
|
||||
pSource->newRadius = RandomizeRange(m_spawnthing->cgd.scalemin, m_spawnthing->cgd.scalemax);
|
||||
;
|
||||
if (pSource->newRadius > 32.0) {
|
||||
pSource->newRadius = 32.0;
|
||||
}
|
||||
@@ -772,16 +776,16 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
pSource->roll = anglemod(fAngle);
|
||||
|
||||
if (random() < 0.5) {
|
||||
pSource->flags |= 0x40000;
|
||||
pSource->flags |= T_RANDOMROLL;
|
||||
}
|
||||
|
||||
VectorCopy(m_spawnthing->axis[0], vNewForward);
|
||||
if (m_spawnthing->cgd.flags & 4) {
|
||||
if (m_spawnthing->cgd.flags & T_SPHERE) {
|
||||
VectorCopy(m_spawnthing->cgd.origin, pSource->newOrigin);
|
||||
do {
|
||||
vNewForward = Vector(crandom(), crandom(), crandom());
|
||||
} while (Vector::Dot(vNewForward, vNewForward) < 1.0);
|
||||
} else if (m_spawnthing->cgd.flags & 0x10) {
|
||||
} else if (m_spawnthing->cgd.flags & T_CIRCLE) {
|
||||
if (m_spawnthing->sphereRadius != 0.0) {
|
||||
Vector dst, end;
|
||||
|
||||
@@ -794,7 +798,7 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
|
||||
fAngle += fAngleStep;
|
||||
}
|
||||
} else if (m_spawnthing->cgd.flags & 8) {
|
||||
} else if (m_spawnthing->cgd.flags & T_INWARDSPHERE) {
|
||||
Vector dir, end;
|
||||
do {
|
||||
dir = Vector(crandom(), crandom(), crandom());
|
||||
@@ -803,7 +807,7 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
end = m_spawnthing->cgd.origin + dir * m_spawnthing->sphereRadius;
|
||||
VectorCopy(end, pSource->newOrigin);
|
||||
vNewForward = dir * -1.0;
|
||||
} else if (m_spawnthing->cgd.flags2 & 0x20000) {
|
||||
} else if (m_spawnthing->cgd.flags2 & T2_CONE) {
|
||||
float fHeight, fRadius;
|
||||
float fAngle;
|
||||
float sina, cosa;
|
||||
@@ -825,8 +829,6 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
VectorMA(m_spawnthing->cgd.origin, fRadius * cosa, m_spawnthing->axis[1], pSource->newOrigin);
|
||||
VectorMA(m_spawnthing->cgd.origin, fRadius * sina, m_spawnthing->axis[2], pSource->newOrigin);
|
||||
} else if (m_spawnthing->sphereRadius) {
|
||||
VectorCopy(m_spawnthing->cgd.origin, pSource->newOrigin);
|
||||
} else {
|
||||
Vector dir, end;
|
||||
do {
|
||||
dir = Vector(crandom(), crandom(), crandom());
|
||||
@@ -836,6 +838,8 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
end = m_spawnthing->cgd.origin + dir * m_spawnthing->sphereRadius;
|
||||
VectorCopy(end, pSource->newOrigin);
|
||||
vNewForward = dir;
|
||||
} else {
|
||||
VectorCopy(m_spawnthing->cgd.origin, pSource->newOrigin);
|
||||
}
|
||||
|
||||
for (i = 0; i < 3; i++) {
|
||||
@@ -869,15 +873,14 @@ void ClientGameCommandManager::SpawnVSSSource(int count, int timealive)
|
||||
for (i = 0; i < 3; ++i) {
|
||||
float fDist = m_spawnthing->axis_offset_base[i] + random() * m_spawnthing->axis_offset_amplitude[i];
|
||||
|
||||
if (pSource->flags2 & 0x80) {
|
||||
if (pSource->flags2 & T2_PARALLEL) {
|
||||
pSource->newOrigin += Vector(m_spawnthing->axis[i]) * fDist;
|
||||
} else {
|
||||
pSource->newOrigin += Vector(m_spawnthing->tag_axis[i]) * fDist;
|
||||
}
|
||||
}
|
||||
|
||||
pSource->velocity *= pSource->lifeTime / 1000.0;
|
||||
pSource->newOrigin += pSource->velocity;
|
||||
pSource->newOrigin += pSource->velocity * (pSource->lifeTime / 1000.0);
|
||||
if (vss_lighting_fps->integer) {
|
||||
cgi.R_GetLightingForSmoke(pSource->newLighting, pSource->newOrigin);
|
||||
}
|
||||
@@ -890,251 +893,249 @@ void VSS_CalcRepulsionForces(cvssource_t *pActiveSources)
|
||||
{
|
||||
cvssource_t *pCurrent;
|
||||
cvssource_t *pComp;
|
||||
qboolean bXUp, bXDown;
|
||||
qboolean bYUp, bYDown;
|
||||
qboolean bZDown;
|
||||
int i;
|
||||
int iIndex;
|
||||
int iX, iY, iZ;
|
||||
int iMinX, iMinY, iMinZ;
|
||||
int iMaxX, iMaxY, iMaxZ;
|
||||
float fOfs;
|
||||
cvssource_t *pSTLatch;
|
||||
|
||||
pCurrent = pActiveSources->prev;
|
||||
if (pCurrent != pActiveSources) {
|
||||
qboolean bXUp, bXDown;
|
||||
qboolean bYUp, bYDown;
|
||||
qboolean bZDown;
|
||||
int i;
|
||||
int iIndex;
|
||||
int iX, iY, iZ;
|
||||
int iMinX, iMinY, iMinZ;
|
||||
int iMaxX, iMaxY, iMaxZ;
|
||||
float fOfs;
|
||||
cvssource_t *pSTLatch;
|
||||
if (pCurrent == pActiveSources) {
|
||||
return;
|
||||
}
|
||||
|
||||
memset(vss_sorttable, 0, sizeof(vss_sorttable));
|
||||
memset(vss_sorttable, 0, sizeof(vss_sorttable));
|
||||
|
||||
while (pCurrent != pActiveSources) {
|
||||
VectorClear(pCurrent->repulsion);
|
||||
for (pCurrent = pActiveSources->prev; pCurrent != pActiveSources; pCurrent = pCurrent->prev) {
|
||||
VectorClear(pCurrent->repulsion);
|
||||
|
||||
iIndex = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iIndex |= ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32;
|
||||
iIndex |= (((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
iIndex = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iIndex |= (((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iIndex |= (((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
pCurrent->stnext = vss_sorttable[iIndex];
|
||||
vss_sorttable[iIndex] = pCurrent;
|
||||
pCurrent->stindex = iIndex;
|
||||
pCurrent = pCurrent->prev;
|
||||
pCurrent->stnext = vss_sorttable[iIndex];
|
||||
vss_sorttable[iIndex] = pCurrent;
|
||||
pCurrent->stindex = iIndex;
|
||||
}
|
||||
|
||||
for (pCurrent = pActiveSources->prev; pCurrent != pActiveSources; pCurrent = pCurrent->prev) {
|
||||
if (vss_sorttable[pCurrent->stindex] == pCurrent) {
|
||||
pSTLatch = (cvssource_t *)-1;
|
||||
pComp = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch = 0;
|
||||
pComp = vss_sorttable[pCurrent->stindex];
|
||||
}
|
||||
|
||||
for (pCurrent = pActiveSources->prev; pCurrent != pActiveSources; pCurrent = pCurrent->prev) {
|
||||
if (vss_sorttable[pCurrent->stindex] == pCurrent) {
|
||||
pSTLatch = (cvssource_t *)-1;
|
||||
pComp = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch = 0;
|
||||
pComp = vss_sorttable[pCurrent->stindex];
|
||||
for(; pComp; pComp = pComp->stnext) {
|
||||
VSS_AddRepulsion(pCurrent, pComp);
|
||||
if (!pSTLatch && pComp->stnext == pCurrent) {
|
||||
pSTLatch = pComp;
|
||||
// skip current
|
||||
pComp = pComp->stnext;
|
||||
}
|
||||
}
|
||||
|
||||
iX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iY = (((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iZ = (((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
fOfs = pCurrent->newRadius + 1.49 + 48.0;
|
||||
iMaxX = ((int)floor(pCurrent->newOrigin[0] + fOfs + 8192.0 + 0.5) / 96) % 32;
|
||||
iMaxY = (((int)floor(pCurrent->newOrigin[1] + fOfs + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iMaxZ = (((int)floor(pCurrent->newOrigin[2] + fOfs + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
iMinX = ((int)floor(pCurrent->newOrigin[0] - fOfs + 8192.0 + 0.5) / 96) % 32;
|
||||
iMinY = (((int)floor(pCurrent->newOrigin[1] - fOfs + 8192.0 + 0.5) / 96) % 32) << 5;
|
||||
iMinZ = (((int)floor(pCurrent->newOrigin[2] - fOfs + 8192.0 + 0.5) / 96) % 16) << 10;
|
||||
|
||||
bXUp = (iMaxX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bXDown = (iMinX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bYUp = (iMaxY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
bYDown = (iMinY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
|
||||
iIndex = iMinZ | (pCurrent->stindex & 0xFFFFC3FF);
|
||||
bZDown = iIndex != pCurrent->stindex;
|
||||
|
||||
if (iIndex == pCurrent->stindex) {
|
||||
iIndex = iMaxY | (pCurrent->stindex & 0xFFFFFC1F);
|
||||
|
||||
i = 9;
|
||||
} else {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
for (; i < (bZDown ? 26 : 17); i++) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
iIndex = iMaxZ | (pCurrent->stindex & 0xFFFFC3FF);
|
||||
break;
|
||||
case 1:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 2:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 3:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 4:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 5:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 6:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 7:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 8:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 9:
|
||||
iIndex = iZ | (iIndex & 0xFFFFFFC3);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 10:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 11:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 12:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 13:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 14:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 15:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 16:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 17:
|
||||
iIndex = iMinZ | (iIndex & 0xFFFFFCC3);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 18:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 19:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 20:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 21:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 22:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 23:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 24:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 25:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
break;
|
||||
default:
|
||||
assert(0); // This can't happen
|
||||
break;
|
||||
}
|
||||
|
||||
while (pComp) {
|
||||
for (pComp = vss_sorttable[iIndex]; pComp; pComp = pComp->stnext) {
|
||||
VSS_AddRepulsion(pCurrent, pComp);
|
||||
if (!pSTLatch && pComp->stnext == pCurrent) {
|
||||
pSTLatch = pComp;
|
||||
pComp = pComp->stnext;
|
||||
}
|
||||
|
||||
pComp = pComp->stnext;
|
||||
}
|
||||
iX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5) / 96) % 32;
|
||||
iY = ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5) / 96) % 32;
|
||||
iY *= 2;
|
||||
iZ = ((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5) / 96) % 16;
|
||||
iZ <<= 10;
|
||||
}
|
||||
|
||||
fOfs = pCurrent->newRadius + 1.49 + 48.0;
|
||||
iMaxX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5 + fOfs) / 96) % 32;
|
||||
iMaxY = ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5 + fOfs) / 96) % 32;
|
||||
iMaxY *= 2;
|
||||
iMaxZ = ((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5 + fOfs) / 96) % 16;
|
||||
iMaxZ <<= 10;
|
||||
|
||||
iMinX = ((int)floor(pCurrent->newOrigin[0] + 8192.0 + 0.5 - fOfs) / 96) % 32;
|
||||
iMinY = ((int)floor(pCurrent->newOrigin[1] + 8192.0 + 0.5 - fOfs) / 96) % 32;
|
||||
iMinY *= 2;
|
||||
iMinZ = ((int)floor(pCurrent->newOrigin[2] + 8192.0 + 0.5 - fOfs) / 96) % 16;
|
||||
iMinZ <<= 10;
|
||||
|
||||
bXUp = (iMaxX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bXDown = (iMinX | (pCurrent->stindex & 0xFFFFFFE0)) != pCurrent->stindex;
|
||||
bYUp = (iMaxY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
bYDown = (iMinY | (pCurrent->stindex & 0xFFFFFC1F)) != pCurrent->stindex;
|
||||
|
||||
iIndex = iMinZ | (pCurrent->stindex & 0xFFFFFCC3);
|
||||
bZDown = iIndex != pCurrent->stindex;
|
||||
|
||||
if (iIndex == pCurrent->stindex) {
|
||||
iIndex = iMaxY | pCurrent->stindex & 0xFFFFFC1F;
|
||||
i = 9;
|
||||
} else {
|
||||
i = 0;
|
||||
}
|
||||
|
||||
for(; i < (bZDown ? 26 : 17); i++) {
|
||||
switch (i) {
|
||||
case 0:
|
||||
iIndex = iMaxZ | (pCurrent->stindex & 0xFFFFFCC3);
|
||||
break;
|
||||
case 1:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 2:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 3:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 4:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 5:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 6:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 7:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 8:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 9:
|
||||
iIndex = iZ | (iIndex & 0xFFFFFFC3);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 10:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 11:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 12:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 13:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 14:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 15:
|
||||
iIndex = iMaxX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 16:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 17:
|
||||
iIndex = iMinZ | (iIndex & 0xFFFFFCC3);
|
||||
if (bXUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 18:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 19:
|
||||
iIndex = iMinY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXUp && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 20:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 21:
|
||||
iIndex = iMinX | (iIndex & 0xFFFFFFE0);
|
||||
if (bXDown && bYDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 22:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 23:
|
||||
iIndex = iMaxY | (iIndex & 0xFFFFFC1F);
|
||||
if (bXDown && bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 24:
|
||||
iIndex = iX | (iIndex & 0xFFFFFFE0);
|
||||
if (bYUp) {
|
||||
break;
|
||||
}
|
||||
continue;
|
||||
case 25:
|
||||
iIndex = iY | (iIndex & 0xFFFFFC1F);
|
||||
break;
|
||||
}
|
||||
|
||||
for (pComp = vss_sorttable[iIndex]; pComp; pComp = pComp->stnext) {
|
||||
VSS_AddRepulsion(pCurrent, pComp);
|
||||
}
|
||||
}
|
||||
|
||||
if (pSTLatch == (cvssource_t *)-1) {
|
||||
vss_sorttable[pCurrent->stindex] = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch->stnext = pCurrent->stnext;
|
||||
}
|
||||
if (pSTLatch == (cvssource_t *)-1) {
|
||||
vss_sorttable[pCurrent->stindex] = pCurrent->stnext;
|
||||
} else {
|
||||
pSTLatch->stnext = pCurrent->stnext;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -1222,13 +1223,13 @@ void ClientGameCommandManager::AddVSSSources()
|
||||
pComp = pCurrent->prev;
|
||||
|
||||
newEnt.renderfx = 0;
|
||||
if (pCurrent->flags < 0 && !cg_detail->integer) {
|
||||
if ((pCurrent->flags & T_DETAIL) && !cg_detail->integer) {
|
||||
FreeVSSSource(pCurrent);
|
||||
continue;
|
||||
}
|
||||
|
||||
if ((pCurrent->flags2 & 0x4000) != 0) {
|
||||
newEnt.renderfx = 0x4000000;
|
||||
if ((pCurrent->flags2 & T2_ALWAYSDRAW) != 0) {
|
||||
newEnt.renderfx = RF_ALWAYSDRAW;
|
||||
}
|
||||
|
||||
if (pCurrent->lastPhysicsTime) {
|
||||
@@ -1237,8 +1238,8 @@ void ClientGameCommandManager::AddVSSSources()
|
||||
mstime = physics_rate;
|
||||
}
|
||||
|
||||
if (mstime >= physics_rate || (pCurrent->flags2 & 0x10) != 0) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)mstime * 0.001)) {
|
||||
if (mstime >= physics_rate || (pCurrent->flags2 & T2_PHYSICS_EVERYFRAME) != 0) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)mstime / 1000.0)) {
|
||||
FreeVSSSource(pCurrent);
|
||||
continue;
|
||||
}
|
||||
@@ -1262,26 +1263,18 @@ void ClientGameCommandManager::AddVSSSources()
|
||||
}
|
||||
}
|
||||
|
||||
fLerpFrac = (cg.time - pCurrent->lastPhysicsTime) / physics_rate;
|
||||
if (fLerpFrac > 1.0) {
|
||||
fLerpFrac = 1.0;
|
||||
} else if (fLerpFrac < 0.0) {
|
||||
fLerpFrac = 0.0;
|
||||
}
|
||||
fLerpFrac = (float)(cg.time - pCurrent->lastPhysicsTime) / (float)physics_rate;
|
||||
fLerpFrac = Q_clamp_float(fLerpFrac, 0, 1);
|
||||
|
||||
fLightingFrac = (cg.time - pCurrent->lastLightingTime) / lighting_rate;
|
||||
if (fLightingFrac > 1.0) {
|
||||
fLightingFrac = 1.0;
|
||||
} else if (fLightingFrac < 0.0) {
|
||||
fLightingFrac = 0.0;
|
||||
}
|
||||
fLightingFrac = (float)(cg.time - pCurrent->lastLightingTime) / (float)lighting_rate;
|
||||
fLightingFrac = Q_clamp_float(fLightingFrac, 0, 1);
|
||||
|
||||
if (lastVSSFrameTime) {
|
||||
pCurrent->lifeTime += frameTime;
|
||||
}
|
||||
|
||||
if (!pCurrent->lastValid) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)physics_rate * 0.001)) {
|
||||
if (!VSS_SourcePhysics(pCurrent, (float)physics_rate / 1000)) {
|
||||
ClientGameCommandManager::FreeVSSSource(pCurrent);
|
||||
continue;
|
||||
}
|
||||
@@ -1335,12 +1328,12 @@ void ClientGameCommandManager::AddVSSSources()
|
||||
pCurrent->roll -= j;
|
||||
}
|
||||
|
||||
if ((pCurrent->flags & 0x40000) != 0) {
|
||||
if ((pCurrent->flags & T_RANDOMROLL) != 0) {
|
||||
newEnt.hModel = hModel;
|
||||
} else {
|
||||
newEnt.hModel = hModel2;
|
||||
}
|
||||
} else if ((pCurrent->flags & 0x40000) != 0) {
|
||||
} else if ((pCurrent->flags & T_RANDOMROLL) != 0) {
|
||||
newEnt.hModel = hModel;
|
||||
} else {
|
||||
newEnt.hModel = hModel2;
|
||||
|
||||
@@ -42,23 +42,23 @@ MemArchiver::~MemArchiver()
|
||||
|
||||
void MemArchiver::SetupForWriting(size_t initialSize)
|
||||
{
|
||||
state = MEMARC_WRITING;
|
||||
buffer = (byte*)cgi.Malloc(initialSize);
|
||||
allocatedSize = initialSize;
|
||||
bufferSize = 0;
|
||||
this->state = MEMARC_WRITING;
|
||||
this->buffer = (byte*)cgi.Malloc(initialSize);
|
||||
this->allocatedSize = initialSize;
|
||||
this->bufferSize = 0;
|
||||
}
|
||||
|
||||
void MemArchiver::SetupForReading(byte* buffer, size_t size)
|
||||
{
|
||||
state = MEMARC_READING;
|
||||
buffer = buffer;
|
||||
allocatedSize = size;
|
||||
bufferSize = 0;
|
||||
this->state = MEMARC_READING;
|
||||
this->buffer = buffer;
|
||||
this->allocatedSize = size;
|
||||
this->bufferSize = 0;
|
||||
}
|
||||
|
||||
void MemArchiver::SetBaseTime(unsigned int time)
|
||||
{
|
||||
svsTime = time;
|
||||
this->svsTime = time;
|
||||
}
|
||||
|
||||
size_t MemArchiver::BufferSize() const
|
||||
|
||||
+42
-16
@@ -1,14 +1,17 @@
|
||||
cmake_minimum_required(VERSION 3.5)
|
||||
project(omohclient)
|
||||
|
||||
option(NO_OPENAL "Use older sound-system" FALSE)
|
||||
|
||||
add_subdirectory("../cgame" "./cgame")
|
||||
|
||||
file(GLOB_RECURSE SOURCES_CLIENT "./*.c*")
|
||||
file(GLOB SOURCES_CLIENT "./*.c*")
|
||||
file(GLOB_RECURSE SOURCES_UILIB "../uilib/*.c*")
|
||||
|
||||
# Made as an interface and not static, as static only links used methods
|
||||
add_library(omohclient INTERFACE)
|
||||
target_compile_definitions(omohclient INTERFACE APP_MODULE)
|
||||
target_compile_definitions(omohclient INTERFACE USE_OPENAL_DLOPEN=1)
|
||||
target_compile_features(omohclient INTERFACE cxx_nullptr)
|
||||
target_compile_features(omohclient INTERFACE c_variadic_macros)
|
||||
target_link_libraries(omohclient INTERFACE omohsdl)
|
||||
@@ -17,11 +20,12 @@ target_link_libraries(omohclient INTERFACE gcd)
|
||||
# Sound stuff
|
||||
target_compile_definitions(omohclient INTERFACE USE_CODEC_MP3)
|
||||
|
||||
if (USE_SOUND_NEW)
|
||||
# Try to use OpenAL
|
||||
find_package(OpenAL)
|
||||
if (NOT NO_OPENAL)
|
||||
# Use OpenAL
|
||||
find_package(OpenAL REQUIRED)
|
||||
|
||||
if (OPENAL_FOUND)
|
||||
target_compile_definitions(omohclient INTERFACE USE_SOUND_NEW=1)
|
||||
target_compile_definitions(omohclient INTERFACE USE_OPENAL=1 NO_MODERN_DMA=0)
|
||||
if (MSVC)
|
||||
target_include_directories(omohclient INTERFACE ${OPENAL_INCLUDE_DIR}/AL)
|
||||
else()
|
||||
@@ -31,19 +35,41 @@ if (USE_SOUND_NEW)
|
||||
endif()
|
||||
|
||||
list(FILTER SOURCES_CLIENT EXCLUDE REGEX "./snd_([a-zA-Z0-9_]+)\.c$")
|
||||
file(GLOB SOURCES_CLIENT_SND "./snd_*_new.c*" "./snd_codec*.c*")
|
||||
list(APPEND SOURCES_CLIENT ${SOURCES_CLIENT_SND})
|
||||
else()
|
||||
#
|
||||
# Fallback to old DMA sound system
|
||||
#
|
||||
message(NOTICE "OpenAL was explicitly disabled - fallback to old SDL sound system")
|
||||
target_compile_definitions(omohclient INTERFACE NO_MODERN_DMA=1)
|
||||
set(NO_MODERN_DMA TRUE)
|
||||
|
||||
list(FILTER SOURCES_CLIENT EXCLUDE REGEX "./snd_([a-zA-Z0-9_]+)\.cpp$")
|
||||
file(GLOB_RECURSE SOURCES_CLIENT_SND "./new/*.c*")
|
||||
list(APPEND SOURCES_CLIENT ${SOURCES_CLIENT_SND})
|
||||
endif()
|
||||
|
||||
if (USE_OPENAL)
|
||||
# Try to use OpenAL
|
||||
find_package(OpenAL)
|
||||
if (OPENAL_FOUND)
|
||||
target_compile_definitions(omohclient INTERFACE USE_OPENAL=1)
|
||||
target_include_directories(omohclient INTERFACE ${OPENAL_INCLUDE_DIR}/AL)
|
||||
target_link_libraries(omohclient INTERFACE ${OPENAL_LIBRARY})
|
||||
endif()
|
||||
set(OLD_VALUE ${BUILD_SHARED_LIBS})
|
||||
set(BUILD_SHARED_LIBS OFF CACHE BOOL "" FORCE)
|
||||
|
||||
if(USE_INTERNAL_MAD)
|
||||
add_subdirectory("../libmad" "./libmad" EXCLUDE_FROM_ALL)
|
||||
target_link_libraries(omohclient INTERFACE mad)
|
||||
else()
|
||||
include(FindPackageHandleStandardArgs)
|
||||
find_path(LIBMAD_INCLUDE_DIRS mad.h)
|
||||
find_library(LIBMAD_LIBRARIES mad)
|
||||
find_package_handle_standard_args(
|
||||
LibMad
|
||||
DEFAULT_MSG
|
||||
LIBMAD_LIBRARIES
|
||||
LIBMAD_INCLUDE_DIRS
|
||||
)
|
||||
target_include_directories(omohclient INTERFACE ${LIBMAD_INCLUDE_DIRS})
|
||||
target_link_libraries(omohclient INTERFACE ${LIBMAD_LIBRARIES})
|
||||
endif()
|
||||
|
||||
set(BUILD_SHARED_LIBS ${OLD_VALUE} CACHE BOOL "" FORCE)
|
||||
|
||||
target_sources(omohclient INTERFACE ${SOURCES_CLIENT} ${SOURCES_UILIB})
|
||||
|
||||
add_subdirectory("../libmad-0.15.1b" "./libmad")
|
||||
target_link_libraries(omohclient INTERFACE libmad)
|
||||
+80
-29
@@ -211,20 +211,20 @@ qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) {
|
||||
}
|
||||
|
||||
snapshot->numEntities = 0;
|
||||
for ( i = 0 ; i < count ; i++ ) {
|
||||
for(i = 0; i < MAX_ENTITIES_IN_SNAPSHOT; i++) {
|
||||
parents[i] = -1;
|
||||
}
|
||||
|
||||
for (i = 0; i < count; i++) {
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + i) & (MAX_PARSE_ENTITIES - 1)];
|
||||
pnum = s1->parent;
|
||||
|
||||
if (pnum == ENTITYNUM_NONE) {
|
||||
parents[s1->number] = -2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
if (parents[pnum] == -2) {
|
||||
parents[s1->number] = -2;
|
||||
}
|
||||
else
|
||||
{
|
||||
} else {
|
||||
// add it later
|
||||
parents[s1->number] = pnum;
|
||||
continue;
|
||||
@@ -234,33 +234,37 @@ qboolean CL_GetSnapshot( int snapshotNumber, snapshot_t *snapshot ) {
|
||||
snapshot->entities[snapshot->numEntities++] = *s1;
|
||||
}
|
||||
|
||||
for(pcount = 0; pcount < 8 && snapshot->numEntities != count; pcount++)
|
||||
{
|
||||
for (i = 0; i < count; i++)
|
||||
{
|
||||
for(pcount = 0; pcount < 8 && snapshot->numEntities != count; pcount++) {
|
||||
for (i = 0; i < count; i++) {
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + i) & (MAX_PARSE_ENTITIES - 1)];
|
||||
pnum = parents[s1->number];
|
||||
if (pnum >= 0 && parents[pnum] == -2) {
|
||||
parents[s1->number] = -2;
|
||||
snapshot->entities[snapshot->numEntities++] = *s1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (pcount >= 8)
|
||||
{
|
||||
for (i = count; i < snapshot->numEntities; i++)
|
||||
if (snapshot->numEntities != count) {
|
||||
Com_DPrintf("CL_GetSnapshot: Not all children could find their parents.\n");
|
||||
|
||||
for (i = snapshot->numEntities; i < count; i++)
|
||||
{
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + i) & (MAX_PARSE_ENTITIES - 1)];
|
||||
if (parents[s1->number] >= 0) {
|
||||
Com_DPrintf(
|
||||
"CL_GetSnapshot: entity %d with parent %d and model '%s' at %.2f %.2f %.2f, could not find parent.\n",
|
||||
s1->number,
|
||||
s1->parent,
|
||||
CL_ConfigString(CS_MODELS + s1->modelindex),
|
||||
s1->origin[0],
|
||||
s1->origin[1],
|
||||
s1->origin[2]
|
||||
);
|
||||
for (pnum = 0; pnum < count; pnum++) {
|
||||
s1 = &cl.parseEntities[(clSnap->parseEntitiesNum + pnum) & (MAX_PARSE_ENTITIES - 1)];
|
||||
if (parents[s1->number] >= 0) {
|
||||
Com_DPrintf(
|
||||
"CL_GetSnapshot: entity %d with parent %d and model '%s' at %.2f %.2f %.2f, could not find parent.\n",
|
||||
s1->number,
|
||||
s1->parent,
|
||||
CL_ConfigString(CS_MODELS + s1->modelindex),
|
||||
s1->origin[0],
|
||||
s1->origin[1],
|
||||
s1->origin[2]
|
||||
);
|
||||
|
||||
parents[s1->number] = -2;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -358,7 +362,9 @@ qboolean CL_ProcessServerCommand(const char* origString, const char* cmd, qboole
|
||||
// because this function might be called from a module that would be unloaded
|
||||
// inside Com_Error
|
||||
UI_ForceMenuOff(1);
|
||||
Cbuf_AddText("disconnect;pushmenu disconnected");
|
||||
// Fixed in OPM
|
||||
// Added a newline for next commands
|
||||
Cbuf_AddText("disconnect;pushmenu disconnected\n");
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
@@ -578,7 +584,7 @@ CL_RestoreSavedCgameState
|
||||
*/
|
||||
void CL_RestoreSavedCgameState() {
|
||||
if (cls.savedCgameState) {
|
||||
cge->CG_LoadStateToBuffer(&cls.savedCgameState, cls.savedCgameStateSize, cl.snap.serverTime);
|
||||
cge->CG_LoadStateToBuffer(cls.savedCgameState, cls.savedCgameStateSize, cl.snap.serverTime);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -621,6 +627,7 @@ void CL_InitCGameDLL( clientGameImport_t *cgi, clientGameExport_t **cge ) {
|
||||
cgi->LV_ConvertString = Sys_LV_CL_ConvertString;
|
||||
|
||||
cgi->Cvar_Get = Cvar_Get;
|
||||
cgi->Cvar_Find = Cvar_FindVar;
|
||||
cgi->Cvar_Set = Cvar_Set;
|
||||
|
||||
cgi->Argc = Cmd_Argc;
|
||||
@@ -765,7 +772,8 @@ void CL_InitCGameDLL( clientGameImport_t *cgi, clientGameExport_t **cge ) {
|
||||
|
||||
cgi->UI_ShowMenu = UI_ShowMenu;
|
||||
cgi->UI_HideMenu = UI_HideMenu;
|
||||
cgi->UI_FontStringWidth = uie.FontStringWidth;
|
||||
cgi->UI_FontStringWidth = CL_FontStringWidth;
|
||||
cgi->UI_GetObjectivesTop = UI_GetObjectivesTop;
|
||||
cgi->Key_StringToKeynum = Key_StringToKeynum;
|
||||
cgi->Key_KeynumToBindString = Key_KeynumToBindString;
|
||||
cgi->Key_GetKeysForCommand = Key_GetKeysForCommand;
|
||||
@@ -813,6 +821,8 @@ void CL_InitCGameDLL( clientGameImport_t *cgi, clientGameExport_t **cge ) {
|
||||
cgi->CL_RestoreSavedCgameState = CL_RestoreSavedCgameState;
|
||||
cgi->CL_ClearSavedCgameState = CL_ClearSavedCgameState;
|
||||
|
||||
cgi->getConfigStringIdNormalized = CPT_NormalizeConfigstring;
|
||||
|
||||
cgi->fsDebug = fs_debug;
|
||||
cgi->HudDrawElements = cls.HudDrawElements;
|
||||
cgi->anim = &cls.anim;
|
||||
@@ -1105,6 +1115,42 @@ void CL_FirstSnapshot( void ) {
|
||||
Cbuf_AddText( cl_activeAction->string );
|
||||
Cvar_Set( "activeAction", "" );
|
||||
}
|
||||
|
||||
#ifdef USE_MUMBLE
|
||||
if ((cl_useMumble->integer) && !mumble_islinked()) {
|
||||
int ret = mumble_link(CLIENT_WINDOW_TITLE);
|
||||
Com_Printf("Mumble: Linking to Mumble application %s\n", ret==0?"ok":"failed");
|
||||
}
|
||||
#endif
|
||||
|
||||
#ifdef USE_VOIP
|
||||
if (!clc.voipCodecInitialized) {
|
||||
int i;
|
||||
int error;
|
||||
|
||||
clc.opusEncoder = opus_encoder_create(48000, 1, OPUS_APPLICATION_VOIP, &error);
|
||||
|
||||
if ( error ) {
|
||||
Com_DPrintf("VoIP: Error opus_encoder_create %d\n", error);
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < MAX_CLIENTS; i++) {
|
||||
clc.opusDecoder[i] = opus_decoder_create(48000, 1, &error);
|
||||
if ( error ) {
|
||||
Com_DPrintf("VoIP: Error opus_decoder_create(%d) %d\n", i, error);
|
||||
return;
|
||||
}
|
||||
clc.voipIgnore[i] = qfalse;
|
||||
clc.voipGain[i] = 1.0f;
|
||||
}
|
||||
clc.voipCodecInitialized = qtrue;
|
||||
clc.voipMuteAll = qfalse;
|
||||
Cmd_AddCommand ("voip", CL_Voip_f);
|
||||
Cvar_Set("cl_voipSendTarget", "spatial");
|
||||
Com_Memset(clc.voipTargets, ~0, sizeof(clc.voipTargets));
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
static int lastSnapFlags;
|
||||
@@ -1155,7 +1201,12 @@ void CL_SetCGameTime( void ) {
|
||||
// allow pause in single player
|
||||
if ( paused->integer && com_sv_running->integer ) {
|
||||
// paused
|
||||
CL_AdjustTimeDelta();
|
||||
//CL_AdjustTimeDelta();
|
||||
// Fixed in OPM
|
||||
// Keep in sync with the server time.
|
||||
// In OG, the game could lag for a short time
|
||||
// when pausing and unpausing frequently
|
||||
cl.serverTimeDelta = cl.snap.serverTime - cls.realtime;
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
+159
-51
@@ -35,6 +35,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "../uilib/ui_public.h"
|
||||
#include "snd_local.h"
|
||||
|
||||
#include "cl_ui.h"
|
||||
|
||||
#define MAXSIZE 8
|
||||
#define MINSIZE 4
|
||||
|
||||
@@ -55,6 +57,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
|
||||
static void RoQ_init( void );
|
||||
static void CL_FinishedCinematic();
|
||||
|
||||
/******************************************************************************
|
||||
*
|
||||
@@ -126,6 +129,10 @@ typedef struct {
|
||||
int playonwalls;
|
||||
byte* buf;
|
||||
long drawX, drawY;
|
||||
|
||||
long realTime;
|
||||
long currTime;
|
||||
long soundTime;
|
||||
} cin_cache;
|
||||
|
||||
static cinematics_t cin;
|
||||
@@ -133,6 +140,10 @@ static cin_cache cinTable[MAX_VIDEO_HANDLES];
|
||||
static int currentHandle = -1;
|
||||
static int CL_handle = -1;
|
||||
|
||||
static connstate_t oldClientState;
|
||||
|
||||
static int audioStartTime = 0;
|
||||
|
||||
extern "C" int s_soundtime; // sample PAIRS
|
||||
|
||||
|
||||
@@ -160,7 +171,7 @@ static int CIN_HandleForVideo(void) {
|
||||
}
|
||||
|
||||
|
||||
extern "C" int CL_ScaledMilliseconds(void);
|
||||
extern "C" int Com_Milliseconds(void);
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
// RllSetupTable
|
||||
@@ -1091,8 +1102,6 @@ static void RoQReset( void ) {
|
||||
|
||||
static void RoQInterrupt(void)
|
||||
{
|
||||
// Removed in OPM
|
||||
#if 0
|
||||
byte *framedata;
|
||||
short sbuf[32768];
|
||||
int ssize;
|
||||
@@ -1144,24 +1153,20 @@ redump:
|
||||
case ZA_SOUND_MONO:
|
||||
if (!cinTable[currentHandle].silent) {
|
||||
ssize = RllDecodeMonoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
|
||||
S_RawSamples(0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f, -1);
|
||||
// S_RawSamples(0, ssize, 22050, 2, 1, (byte *)sbuf, 1.0f, -1);
|
||||
}
|
||||
break;
|
||||
case ZA_SOUND_STEREO:
|
||||
if (!cinTable[currentHandle].silent) {
|
||||
if (cinTable[currentHandle].numQuads == -1) {
|
||||
S_Update();
|
||||
s_rawend[0] = s_soundtime;
|
||||
}
|
||||
ssize = RllDecodeStereoToStereo( framedata, sbuf, cinTable[currentHandle].RoQFrameSize, 0, (unsigned short)cinTable[currentHandle].roq_flags);
|
||||
S_RawSamples(0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f, -1);
|
||||
// S_RawSamples(0, ssize, 22050, 2, 2, (byte *)sbuf, 1.0f, -1);
|
||||
}
|
||||
break;
|
||||
case ROQ_QUAD_INFO:
|
||||
if (cinTable[currentHandle].numQuads == -1) {
|
||||
readQuadInfo( framedata );
|
||||
setupQuad( 0, 0 );
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds();
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = Com_Milliseconds();
|
||||
}
|
||||
if (cinTable[currentHandle].numQuads != 1) cinTable[currentHandle].numQuads = 0;
|
||||
break;
|
||||
@@ -1216,7 +1221,6 @@ redump:
|
||||
// assert(cinTable[currentHandle].RoQFrameSize <= 65536);
|
||||
// r = FS_Read( cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile );
|
||||
cinTable[currentHandle].RoQPlayed += cinTable[currentHandle].RoQFrameSize+8;
|
||||
#endif
|
||||
}
|
||||
|
||||
/******************************************************************************
|
||||
@@ -1229,7 +1233,10 @@ redump:
|
||||
|
||||
static void RoQ_init( void )
|
||||
{
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = CL_ScaledMilliseconds();
|
||||
cinTable[currentHandle].startTime = cinTable[currentHandle].lastTime = Com_Milliseconds();
|
||||
cinTable[currentHandle].realTime = Com_Milliseconds();
|
||||
cinTable[currentHandle].currTime = 0;
|
||||
cinTable[currentHandle].soundTime = 0;
|
||||
|
||||
cinTable[currentHandle].RoQPlayed = 24;
|
||||
|
||||
@@ -1276,8 +1283,10 @@ static void RoQShutdown( void ) {
|
||||
cinTable[currentHandle].iFile = 0;
|
||||
}
|
||||
|
||||
S_StopMovieAudio();
|
||||
|
||||
if (cinTable[currentHandle].alterGameState) {
|
||||
clc.state = CA_DISCONNECTED;
|
||||
clc.state = oldClientState;
|
||||
// we can't just do a vstr nextmap, because
|
||||
// if we are aborting the intro cinematic with
|
||||
// a devmap command, nextmap would be valid by
|
||||
@@ -1289,8 +1298,29 @@ static void RoQShutdown( void ) {
|
||||
}
|
||||
CL_handle = -1;
|
||||
}
|
||||
|
||||
cinTable[currentHandle].fileName[0] = 0;
|
||||
currentHandle = -1;
|
||||
|
||||
CL_FinishedCinematic();
|
||||
}
|
||||
|
||||
static void CL_FinishedCinematic()
|
||||
{
|
||||
const char* s;
|
||||
|
||||
if (!CL_FinishedIntro())
|
||||
{
|
||||
CL_FinishedStartStage();
|
||||
return;
|
||||
}
|
||||
|
||||
s = Cvar_VariableString("nextmap");
|
||||
if (*s)
|
||||
{
|
||||
Cbuf_ExecuteText(EXEC_APPEND, va("%s\n", s));
|
||||
Cvar_Set("nextmap", "");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1331,8 +1361,11 @@ Fetch and decompress the pending frame
|
||||
|
||||
e_status CIN_RunCinematic (int handle)
|
||||
{
|
||||
int start = 0;
|
||||
int thisTime = 0;
|
||||
int deltaTime;
|
||||
int frameTime;
|
||||
int soundTime;
|
||||
int newTime;
|
||||
long tfps;
|
||||
|
||||
if (handle < 0 || handle>= MAX_VIDEO_HANDLES || cinTable[handle].status == FMV_EOF) return FMV_EOF;
|
||||
|
||||
@@ -1360,24 +1393,46 @@ e_status CIN_RunCinematic (int handle)
|
||||
return cinTable[currentHandle].status;
|
||||
}
|
||||
|
||||
thisTime = CL_ScaledMilliseconds();
|
||||
if (cinTable[currentHandle].shader && (abs(thisTime - cinTable[currentHandle].lastTime))>100) {
|
||||
cinTable[currentHandle].startTime += thisTime - cinTable[currentHandle].lastTime;
|
||||
frameTime = Com_Milliseconds();
|
||||
deltaTime = frameTime - cinTable[currentHandle].realTime;
|
||||
if (deltaTime > 100) {
|
||||
deltaTime = 100;
|
||||
}
|
||||
cinTable[currentHandle].tfps = (((CL_ScaledMilliseconds() - cinTable[currentHandle].startTime)*3)/100);
|
||||
|
||||
start = cinTable[currentHandle].startTime;
|
||||
while( (cinTable[currentHandle].tfps != cinTable[currentHandle].numQuads)
|
||||
newTime = cinTable[currentHandle].currTime + deltaTime;
|
||||
if (cl_movieaudio->integer) {
|
||||
soundTime = S_CurrentMoviePosition();
|
||||
if (soundTime > cinTable[currentHandle].currTime || soundTime > cinTable[currentHandle].soundTime) {
|
||||
cinTable[currentHandle].currTime = newTime + (deltaTime * (soundTime - newTime)) / 100;
|
||||
}
|
||||
else {
|
||||
cinTable[currentHandle].currTime = newTime;
|
||||
}
|
||||
|
||||
cinTable[currentHandle].soundTime = soundTime;
|
||||
} else {
|
||||
//
|
||||
// Fixed in OPM
|
||||
//
|
||||
cinTable[currentHandle].currTime = newTime;
|
||||
}
|
||||
|
||||
cinTable[currentHandle].realTime = frameTime;
|
||||
|
||||
tfps = (cinTable[currentHandle].currTime * 3) / 100;
|
||||
|
||||
while( (tfps != cinTable[currentHandle].numQuads)
|
||||
&& (cinTable[currentHandle].status == FMV_PLAY) )
|
||||
{
|
||||
RoQInterrupt();
|
||||
if (start != cinTable[currentHandle].startTime) {
|
||||
cinTable[currentHandle].tfps = (((CL_ScaledMilliseconds() - cinTable[currentHandle].startTime)*3)/100);
|
||||
start = cinTable[currentHandle].startTime;
|
||||
|
||||
cinTable[currentHandle].realTime = Com_Milliseconds();
|
||||
if (cinTable[currentHandle].realTime > frameTime + 66) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
cinTable[currentHandle].lastTime = thisTime;
|
||||
cinTable[currentHandle].lastTime = frameTime;
|
||||
|
||||
if (cinTable[currentHandle].status == FMV_LOOPED) {
|
||||
cinTable[currentHandle].status = FMV_PLAY;
|
||||
@@ -1400,9 +1455,6 @@ CIN_PlayCinematic
|
||||
==================
|
||||
*/
|
||||
int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBits ) {
|
||||
return 0;
|
||||
// Removed in OPM
|
||||
#if 0
|
||||
unsigned short RoQID;
|
||||
char name[MAX_OSPATH];
|
||||
int i;
|
||||
@@ -1428,7 +1480,7 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
|
||||
|
||||
cin.currentHandle = currentHandle;
|
||||
|
||||
strcpy(cinTable[currentHandle].fileName, name);
|
||||
Q_strncpyz(cinTable[currentHandle].fileName, name, sizeof(cinTable[currentHandle].fileName));
|
||||
|
||||
cinTable[currentHandle].ROQSize = 0;
|
||||
cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue, qtrue);
|
||||
@@ -1474,17 +1526,12 @@ int CIN_PlayCinematic( const char *arg, int x, int y, int w, int h, int systemBi
|
||||
clc.state = CA_CINEMATIC;
|
||||
}
|
||||
|
||||
if (!cinTable[currentHandle].silent) {
|
||||
s_rawend[0] = s_soundtime;
|
||||
}
|
||||
|
||||
return currentHandle;
|
||||
}
|
||||
Com_DPrintf("trFMV::play(), invalid RoQ ID\n");
|
||||
|
||||
RoQShutdown();
|
||||
return -1;
|
||||
#endif
|
||||
}
|
||||
|
||||
void CIN_SetExtents (int handle, int x, int y, int w, int h) {
|
||||
@@ -1600,33 +1647,96 @@ void CIN_DrawCinematic (int handle) {
|
||||
cinTable[handle].dirty = qfalse;
|
||||
}
|
||||
|
||||
static unsigned short CL_PlayRoQ(const char* name, const char* arg, const char* s) {
|
||||
unsigned short RoQID;
|
||||
|
||||
Com_Memset(&cin, 0, sizeof(cinematics_t) );
|
||||
currentHandle = CIN_HandleForVideo();
|
||||
|
||||
cin.currentHandle = currentHandle;
|
||||
|
||||
Q_strncpyz(cinTable[currentHandle].fileName, name, sizeof(cinTable[currentHandle].fileName));
|
||||
|
||||
cinTable[currentHandle].ROQSize = 0;
|
||||
cinTable[currentHandle].ROQSize = FS_FOpenFileRead (cinTable[currentHandle].fileName, &cinTable[currentHandle].iFile, qtrue, qtrue);
|
||||
|
||||
if (cinTable[currentHandle].ROQSize<=0) {
|
||||
Com_DPrintf("Can not find RoQ cinematic '%s'\n", name);
|
||||
CL_FinishedCinematic();
|
||||
return -1;
|
||||
}
|
||||
|
||||
if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
|
||||
cinTable[currentHandle].holdAtEnd = qtrue;
|
||||
}
|
||||
|
||||
CIN_SetExtents(currentHandle, 0, 0, 640, 480);
|
||||
cinTable[currentHandle].alterGameState = qtrue;
|
||||
|
||||
initRoQ();
|
||||
|
||||
FS_Read (cin.file, 16, cinTable[currentHandle].iFile);
|
||||
|
||||
RoQID = (unsigned short)(cin.file[0]) + (unsigned short)(cin.file[1])*256;
|
||||
if (RoQID == 0x1084)
|
||||
{
|
||||
RoQ_init();
|
||||
// FS_Read (cin.file, cinTable[currentHandle].RoQFrameSize+8, cinTable[currentHandle].iFile);
|
||||
|
||||
cinTable[currentHandle].status = FMV_PLAY;
|
||||
Com_DPrintf("trFMV::play(), playing %s\n", arg);
|
||||
|
||||
if (cl_movieaudio->integer) {
|
||||
audioStartTime = Com_Milliseconds();
|
||||
S_SetupMovieAudio(name);
|
||||
}
|
||||
|
||||
oldClientState = clc.state;
|
||||
clc.state = CA_CINEMATIC;
|
||||
|
||||
if (cls.glconfig.maxTextureSize <= 256 || s && *s == '2') {
|
||||
//cinTable[currentHandle].interlaced = qtrue;
|
||||
}
|
||||
|
||||
CL_handle = currentHandle;
|
||||
|
||||
do {
|
||||
SCR_RunCinematic();
|
||||
} while (!cinTable[currentHandle].buf && cinTable[currentHandle].status == FMV_PLAY);
|
||||
|
||||
UI_CloseConsole();
|
||||
|
||||
return currentHandle;
|
||||
}
|
||||
Com_DPrintf("trFMV::play(), invalid RoQ ID\n");
|
||||
|
||||
RoQShutdown();
|
||||
return -1;
|
||||
}
|
||||
|
||||
void CL_PlayCinematic_f(void) {
|
||||
char *arg, *s;
|
||||
int bits = CIN_system;
|
||||
char name[256];
|
||||
|
||||
Com_DPrintf("CL_PlayCinematic_f\n");
|
||||
if (clc.state == CA_CINEMATIC) {
|
||||
SCR_StopCinematic();
|
||||
}
|
||||
|
||||
arg = Cmd_Argv( 1 );
|
||||
Com_DPrintf("CL_PlayCinematic( %s )\n", arg);
|
||||
s = Cmd_Argv(2);
|
||||
|
||||
if ((s && s[0] == '1') || Q_stricmp(arg,"demoend.roq")==0 || Q_stricmp(arg,"end.roq")==0) {
|
||||
bits |= CIN_hold;
|
||||
}
|
||||
if (s && s[0] == '2') {
|
||||
bits |= CIN_loop;
|
||||
CL_StartHunkUsers(qfalse);
|
||||
S_StopAllSounds2(qtrue);
|
||||
|
||||
Com_sprintf(name, sizeof(name), "video/%s", arg);
|
||||
|
||||
if (Q_stricmp(&name[strlen(name) - 4], ".roq")) {
|
||||
Com_Printf("Bad or missing cinematic extension.\n");
|
||||
return;
|
||||
}
|
||||
|
||||
S_StopAllSounds2( qtrue );
|
||||
|
||||
CL_handle = CIN_PlayCinematic( arg, 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, bits );
|
||||
if (CL_handle >= 0) {
|
||||
do {
|
||||
SCR_RunCinematic();
|
||||
} while (cinTable[currentHandle].buf == NULL && cinTable[currentHandle].status == FMV_PLAY); // wait for first frame (load codebook and sound)
|
||||
}
|
||||
CL_PlayRoQ(name, arg, s);
|
||||
}
|
||||
|
||||
|
||||
@@ -1646,7 +1756,5 @@ void SCR_RunCinematic (void)
|
||||
void SCR_StopCinematic(void) {
|
||||
if (CL_handle >= 0 && CL_handle < MAX_VIDEO_HANDLES) {
|
||||
CIN_StopCinematic(CL_handle);
|
||||
S_StopAllSounds2( qtrue );
|
||||
CL_handle = -1;
|
||||
}
|
||||
}
|
||||
+183
-22
@@ -56,6 +56,10 @@ qboolean in_guimouse;
|
||||
|
||||
kbutton_t in_up, in_down;
|
||||
|
||||
#ifdef USE_VOIP
|
||||
kbutton_t in_voiprecord;
|
||||
#endif
|
||||
|
||||
kbutton_t in_buttons[16];
|
||||
|
||||
qboolean in_mlooking;
|
||||
@@ -258,6 +262,20 @@ void IN_SpeedUp(void) {IN_KeyUp(&in_speed);}
|
||||
void IN_StrafeDown(void) {IN_KeyDown(&in_strafe);}
|
||||
void IN_StrafeUp(void) {IN_KeyUp(&in_strafe);}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
void IN_VoipRecordDown(void)
|
||||
{
|
||||
IN_KeyDown(&in_voiprecord);
|
||||
Cvar_Set("cl_voipSend", "1");
|
||||
}
|
||||
|
||||
void IN_VoipRecordUp(void)
|
||||
{
|
||||
IN_KeyUp(&in_voiprecord);
|
||||
Cvar_Set("cl_voipSend", "0");
|
||||
}
|
||||
#endif
|
||||
|
||||
void IN_Button0Down(void) {IN_KeyDown(&in_buttons[0]);}
|
||||
void IN_Button0Up(void) {IN_KeyUp(&in_buttons[0]);}
|
||||
void IN_Button1Down(void) {IN_KeyDown(&in_buttons[1]);}
|
||||
@@ -432,7 +450,7 @@ void CL_MouseEvent( int dx, int dy, int time ) {
|
||||
if( cl.mousey > cls.glconfig.vidHeight )
|
||||
cl.mousey = cls.glconfig.vidHeight;
|
||||
}
|
||||
else
|
||||
else if ( !paused->integer )
|
||||
{
|
||||
cl.mouseDx[cl.mouseIndex] += dx;
|
||||
cl.mouseDy[cl.mouseIndex] += dy;
|
||||
@@ -461,6 +479,16 @@ CL_JoystickMove
|
||||
void CL_JoystickMove( usercmd_t *cmd ) {
|
||||
float anglespeed;
|
||||
|
||||
float yaw = j_yaw->value * cl.joystickAxis[j_yaw_axis->integer];
|
||||
float right = j_side->value * cl.joystickAxis[j_side_axis->integer];
|
||||
float forward = j_forward->value * cl.joystickAxis[j_forward_axis->integer];
|
||||
float pitch = j_pitch->value * cl.joystickAxis[j_pitch_axis->integer];
|
||||
float up = j_up->value * cl.joystickAxis[j_up_axis->integer];
|
||||
|
||||
if ( in_speed.active ^ cl_run->integer ) {
|
||||
cmd->buttons |= BUTTON_RUN;
|
||||
}
|
||||
|
||||
if ( in_speed.active ) {
|
||||
anglespeed = 0.001 * cls.frametime * cl_anglespeedkey->value;
|
||||
} else {
|
||||
@@ -468,18 +496,22 @@ void CL_JoystickMove( usercmd_t *cmd ) {
|
||||
}
|
||||
|
||||
if ( !in_strafe.active ) {
|
||||
cl.viewangles[YAW] += anglespeed * cl_yawspeed->value * cl.joystickAxis[AXIS_SIDE];
|
||||
cl.viewangles[YAW] += anglespeed * yaw;
|
||||
cmd->rightmove = ClampChar( cmd->rightmove + (int)right );
|
||||
} else {
|
||||
cmd->rightmove = ClampChar( cmd->rightmove + cl.joystickAxis[AXIS_SIDE] );
|
||||
cl.viewangles[YAW] += anglespeed * right;
|
||||
cmd->rightmove = ClampChar( cmd->rightmove + (int)yaw );
|
||||
}
|
||||
|
||||
if ( in_mlooking ) {
|
||||
cl.viewangles[PITCH] += anglespeed * cl_pitchspeed->value * cl.joystickAxis[AXIS_FORWARD];
|
||||
cl.viewangles[PITCH] += anglespeed * forward;
|
||||
cmd->forwardmove = ClampChar( cmd->forwardmove + (int)pitch );
|
||||
} else {
|
||||
cmd->forwardmove = ClampChar( cmd->forwardmove + cl.joystickAxis[AXIS_FORWARD] );
|
||||
cl.viewangles[PITCH] += anglespeed * pitch;
|
||||
cmd->forwardmove = ClampChar( cmd->forwardmove + (int)forward );
|
||||
}
|
||||
|
||||
cmd->upmove = ClampChar( cmd->upmove + cl.joystickAxis[AXIS_UP] );
|
||||
cmd->upmove = ClampChar( cmd->upmove + (int)up );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -565,6 +597,8 @@ void CL_MouseMove( usercmd_t *cmd ) {
|
||||
mx *= cgameSensitivity;
|
||||
my *= cgameSensitivity;
|
||||
|
||||
cmd->buttons |= BUTTON_ANY;
|
||||
|
||||
// add mouse X/Y movement to cmd
|
||||
if(in_strafe.active)
|
||||
cmd->rightmove = ClampChar(cmd->rightmove + m_side->value * mx);
|
||||
@@ -577,9 +611,9 @@ void CL_MouseMove( usercmd_t *cmd ) {
|
||||
cmd->forwardmove = ClampChar(cmd->forwardmove - m_forward->value * my);
|
||||
|
||||
if (!isfinite(cl.viewangles[PITCH]) || !isfinite(cl.viewangles[YAW])) {
|
||||
Com_Printf("Invalid client viewangles encountered!\n");
|
||||
Com_Printf("cgameSensitivity: %f - mx: %f - my: %f - m_pitch: %f - m_yaw: %f", cgameSensitivity, mx, my, m_pitch->value, m_yaw->value);
|
||||
Com_Printf("Resetting client viewangles");
|
||||
Com_DPrintf("Invalid client viewangles encountered (view pitch: %f, view yaw: %f)!\n", cl.viewangles[PITCH], cl.viewangles[YAW]);
|
||||
Com_DPrintf("cgameSensitivity: %f | mx: %f | my: %f | m_pitch: %f | m_yaw: %f\n", cgameSensitivity, mx, my, m_pitch->value, m_yaw->value);
|
||||
Com_DPrintf("Resetting client viewangles\n");
|
||||
cl.viewangles[PITCH] = 0;
|
||||
cl.viewangles[YAW] = 0;
|
||||
}
|
||||
@@ -617,8 +651,8 @@ void CL_CmdButtons( usercmd_t *cmd ) {
|
||||
if (UI_MenuActive() || UI_ConsoleIsOpen()) {
|
||||
cmd->buttons |= BUTTON_TALK;
|
||||
}
|
||||
|
||||
if (in_speed.active == !cl_run->integer) {
|
||||
|
||||
if ( in_speed.active ^ cl_run->integer ) {
|
||||
cmd->buttons |= BUTTON_RUN;
|
||||
}
|
||||
|
||||
@@ -726,6 +760,12 @@ void CL_CreateNewCommands( void ) {
|
||||
|
||||
frame_msec = com_frameTime - old_com_frameTime;
|
||||
|
||||
// if running over 1000fps, act as if each frame is 1ms
|
||||
// prevents divisions by zero
|
||||
if ( frame_msec < 1 ) {
|
||||
frame_msec = 1;
|
||||
}
|
||||
|
||||
// if running less than 5fps, truncate the extra time to prevent
|
||||
// unexpected moves after a hitch
|
||||
if ( frame_msec > 200 ) {
|
||||
@@ -917,6 +957,58 @@ void CL_WritePacket( void ) {
|
||||
count = MAX_PACKET_USERCMDS;
|
||||
Com_Printf("MAX_PACKET_USERCMDS\n");
|
||||
}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
if (clc.voipOutgoingDataSize > 0)
|
||||
{
|
||||
if((clc.voipFlags & VOIP_SPATIAL) || Com_IsVoipTarget(clc.voipTargets, sizeof(clc.voipTargets), -1))
|
||||
{
|
||||
MSG_WriteByte (&buf, clc_voipOpus);
|
||||
MSG_WriteByte (&buf, clc.voipOutgoingGeneration);
|
||||
MSG_WriteLong (&buf, clc.voipOutgoingSequence);
|
||||
MSG_WriteByte (&buf, clc.voipOutgoingDataFrames);
|
||||
MSG_WriteData (&buf, clc.voipTargets, sizeof(clc.voipTargets));
|
||||
MSG_WriteByte(&buf, clc.voipFlags);
|
||||
MSG_WriteShort (&buf, clc.voipOutgoingDataSize);
|
||||
MSG_WriteData (&buf, clc.voipOutgoingData, clc.voipOutgoingDataSize);
|
||||
|
||||
// If we're recording a demo, we have to fake a server packet with
|
||||
// this VoIP data so it gets to disk; the server doesn't send it
|
||||
// back to us, and we might as well eliminate concerns about dropped
|
||||
// and misordered packets here.
|
||||
if(clc.demorecording && !clc.demowaiting)
|
||||
{
|
||||
const int voipSize = clc.voipOutgoingDataSize;
|
||||
msg_t fakemsg;
|
||||
byte fakedata[MAX_MSGLEN];
|
||||
MSG_Init (&fakemsg, fakedata, sizeof (fakedata));
|
||||
MSG_Bitstream (&fakemsg);
|
||||
MSG_WriteLong (&fakemsg, clc.reliableAcknowledge);
|
||||
MSG_WriteByte (&fakemsg, svc_voipOpus);
|
||||
MSG_WriteShort (&fakemsg, clc.clientNum);
|
||||
MSG_WriteByte (&fakemsg, clc.voipOutgoingGeneration);
|
||||
MSG_WriteLong (&fakemsg, clc.voipOutgoingSequence);
|
||||
MSG_WriteByte (&fakemsg, clc.voipOutgoingDataFrames);
|
||||
MSG_WriteShort (&fakemsg, clc.voipOutgoingDataSize );
|
||||
MSG_WriteBits (&fakemsg, clc.voipFlags, VOIP_FLAGCNT);
|
||||
MSG_WriteData (&fakemsg, clc.voipOutgoingData, voipSize);
|
||||
MSG_WriteByte (&fakemsg, svc_EOF);
|
||||
CL_WriteDemoMessage (&fakemsg, 0);
|
||||
}
|
||||
|
||||
clc.voipOutgoingSequence += clc.voipOutgoingDataFrames;
|
||||
clc.voipOutgoingDataSize = 0;
|
||||
clc.voipOutgoingDataFrames = 0;
|
||||
}
|
||||
else
|
||||
{
|
||||
// We have data, but no targets. Silently discard all data
|
||||
clc.voipOutgoingDataSize = 0;
|
||||
clc.voipOutgoingDataFrames = 0;
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
if ( count >= 1 ) {
|
||||
if ( cl_showSend->integer ) {
|
||||
Com_Printf( "(%i)", count );
|
||||
@@ -973,16 +1065,6 @@ void CL_WritePacket( void ) {
|
||||
}
|
||||
|
||||
CL_Netchan_Transmit (&clc.netchan, &buf);
|
||||
|
||||
// clients never really should have messages large enough
|
||||
// to fragment, but in case they do, fire them all off
|
||||
// at once
|
||||
// TTimo: this causes a packet burst, which is bad karma for winsock
|
||||
// added a WARNING message, we'll see if there are legit situations where this happens
|
||||
while ( clc.netchan.unsentFragments ) {
|
||||
Com_DPrintf( "WARNING: #462 unsent fragments (not supposed to happen!)\n" );
|
||||
CL_Netchan_TransmitNextFragment( &clc.netchan );
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -999,7 +1081,7 @@ void CL_SendCmd( void ) {
|
||||
}
|
||||
|
||||
// don't send commands if paused
|
||||
if ( com_sv_running->integer && paused->integer && paused->integer ) {
|
||||
if ( com_sv_running->integer && paused->integer ) {
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -1094,6 +1176,85 @@ void CL_InitInput( void ) {
|
||||
Cmd_AddCommand("+mlook", IN_MLookDown);
|
||||
Cmd_AddCommand("-mlook", IN_MLookUp);
|
||||
|
||||
#ifdef USE_VOIP
|
||||
Cmd_AddCommand ("+voiprecord", IN_VoipRecordDown);
|
||||
Cmd_AddCommand ("-voiprecord", IN_VoipRecordUp);
|
||||
#endif
|
||||
|
||||
cl_nodelta = Cvar_Get ("cl_nodelta", "0", 0);
|
||||
cl_debugMove = Cvar_Get ("cl_debugMove", "0", 0);
|
||||
}
|
||||
|
||||
/*
|
||||
============
|
||||
CL_ShutdownInput
|
||||
============
|
||||
*/
|
||||
void CL_ShutdownInput(void)
|
||||
{
|
||||
Cmd_RemoveCommand("centerview");
|
||||
|
||||
Cmd_RemoveCommand("+moveup");
|
||||
Cmd_RemoveCommand("-moveup");
|
||||
Cmd_RemoveCommand("+movedown");
|
||||
Cmd_RemoveCommand("-movedown");
|
||||
Cmd_RemoveCommand("+left");
|
||||
Cmd_RemoveCommand("-left");
|
||||
Cmd_RemoveCommand("+right");
|
||||
Cmd_RemoveCommand("-right");
|
||||
Cmd_RemoveCommand("+forward");
|
||||
Cmd_RemoveCommand("-forward");
|
||||
Cmd_RemoveCommand("+back");
|
||||
Cmd_RemoveCommand("-back");
|
||||
Cmd_RemoveCommand("+lookup");
|
||||
Cmd_RemoveCommand("-lookup");
|
||||
Cmd_RemoveCommand("+lookdown");
|
||||
Cmd_RemoveCommand("-lookdown");
|
||||
Cmd_RemoveCommand("+strafe");
|
||||
Cmd_RemoveCommand("-strafe");
|
||||
Cmd_RemoveCommand("+moveleft");
|
||||
Cmd_RemoveCommand("-moveleft");
|
||||
Cmd_RemoveCommand("+moveright");
|
||||
Cmd_RemoveCommand("-moveright");
|
||||
Cmd_RemoveCommand("+speed");
|
||||
Cmd_RemoveCommand("-speed");
|
||||
Cmd_RemoveCommand("+attack");
|
||||
Cmd_RemoveCommand("-attack");
|
||||
Cmd_RemoveCommand("+button0");
|
||||
Cmd_RemoveCommand("-button0");
|
||||
Cmd_RemoveCommand("+button1");
|
||||
Cmd_RemoveCommand("-button1");
|
||||
Cmd_RemoveCommand("+button2");
|
||||
Cmd_RemoveCommand("-button2");
|
||||
Cmd_RemoveCommand("+button3");
|
||||
Cmd_RemoveCommand("-button3");
|
||||
Cmd_RemoveCommand("+button4");
|
||||
Cmd_RemoveCommand("-button4");
|
||||
Cmd_RemoveCommand("+button5");
|
||||
Cmd_RemoveCommand("-button5");
|
||||
Cmd_RemoveCommand("+button6");
|
||||
Cmd_RemoveCommand("-button6");
|
||||
Cmd_RemoveCommand("+button7");
|
||||
Cmd_RemoveCommand("-button7");
|
||||
Cmd_RemoveCommand("+button8");
|
||||
Cmd_RemoveCommand("-button8");
|
||||
Cmd_RemoveCommand("+button9");
|
||||
Cmd_RemoveCommand("-button9");
|
||||
Cmd_RemoveCommand("+button10");
|
||||
Cmd_RemoveCommand("-button10");
|
||||
Cmd_RemoveCommand("+button11");
|
||||
Cmd_RemoveCommand("-button11");
|
||||
Cmd_RemoveCommand("+button12");
|
||||
Cmd_RemoveCommand("-button12");
|
||||
Cmd_RemoveCommand("+button13");
|
||||
Cmd_RemoveCommand("-button13");
|
||||
Cmd_RemoveCommand("+button14");
|
||||
Cmd_RemoveCommand("-button14");
|
||||
Cmd_RemoveCommand("+mlook");
|
||||
Cmd_RemoveCommand("-mlook");
|
||||
|
||||
#ifdef USE_VOIP
|
||||
Cmd_RemoveCommand("+voiprecord");
|
||||
Cmd_RemoveCommand("-voiprecord");
|
||||
#endif
|
||||
}
|
||||
@@ -23,8 +23,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "cl_ui.h"
|
||||
|
||||
typedef struct {
|
||||
char *string;
|
||||
int value;
|
||||
const char *string;
|
||||
int value;
|
||||
} equipment_event_table_t;
|
||||
|
||||
static equipment_event_table_t s_equipTable[] = {
|
||||
|
||||
@@ -148,7 +148,7 @@ void CL_Draw3DModel(
|
||||
|
||||
hModel[iCurrNum] = model;
|
||||
iIndex[iCurrNum] = -1;
|
||||
strcpy(szAnimName[iCurrNum], anim);
|
||||
Q_strncpyz(szAnimName[iCurrNum], anim, sizeof(szAnimName[iCurrNum]));
|
||||
} else {
|
||||
iCurrNum = i;
|
||||
|
||||
@@ -164,7 +164,7 @@ void CL_Draw3DModel(
|
||||
}
|
||||
} else {
|
||||
iIndex[iCurrNum] = -1;
|
||||
strcpy(szAnimName[iCurrNum], anim);
|
||||
Q_strncpyz(szAnimName[iCurrNum], anim, sizeof(szAnimName[iCurrNum]));
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
+10
-4
@@ -984,6 +984,8 @@ CL_InitKeyCommands
|
||||
*/
|
||||
void CL_InitKeyCommands(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
// register our functions
|
||||
Cmd_AddCommand("bind", Key_Bind_f);
|
||||
Cmd_AddCommand("unbind", Key_Unbind_f);
|
||||
@@ -997,6 +999,10 @@ void CL_InitKeyCommands(void)
|
||||
Cmd_AddCommand("ctrlbindlist", Key_AltBindlist_f);
|
||||
|
||||
memset(menubound, 0, sizeof(menubound));
|
||||
|
||||
for (i = K_F1; i <= K_F15; i++) {
|
||||
menubound[i] = qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1089,7 +1095,7 @@ void CL_KeyEvent(int key, qboolean down, unsigned time)
|
||||
|
||||
if (clc.state > CA_DISCONNECTED && cge && !Key_GetCatcher() && cge->CG_CheckCaptureKey(key, down, time)
|
||||
&& key != K_ESCAPE) {
|
||||
if (key == K_CONSOLE || (keys[K_SHIFT].down && key == K_ESCAPE)) {
|
||||
if (key != K_CONSOLE && (!keys[K_SHIFT].down || key != K_ESCAPE)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
@@ -1134,9 +1140,9 @@ void CL_KeyEvent(int key, qboolean down, unsigned time)
|
||||
|
||||
if (key >= K_MOUSE1 && key <= K_MOUSE5) {
|
||||
if (down) {
|
||||
cl.mouseButtons |= (1 << (key + (256 - K_MOUSE1)));
|
||||
cl.mouseButtons |= (1 << (key - K_MOUSE1));
|
||||
} else {
|
||||
cl.mouseButtons &= ~(1 << (key + (256 - K_MOUSE1)));
|
||||
cl.mouseButtons &= ~(1 << (key - K_MOUSE1));
|
||||
}
|
||||
|
||||
if (in_guimouse) {
|
||||
@@ -1346,5 +1352,5 @@ Key_SetCatcher
|
||||
*/
|
||||
void Key_SetCatcher(int catcher)
|
||||
{
|
||||
keyCatchers = catcher;
|
||||
cls.keyCatchers = catcher;
|
||||
}
|
||||
+293
-221
@@ -56,6 +56,8 @@ cvar_t *cl_showTimeDelta;
|
||||
cvar_t *cl_freezeDemo;
|
||||
|
||||
cvar_t *cl_shownet;
|
||||
cvar_t *cl_netprofile;
|
||||
cvar_t *cl_netprofileoverlay;
|
||||
cvar_t *cl_showSend;
|
||||
cvar_t *cl_timedemo;
|
||||
cvar_t *cl_timedemoLog;
|
||||
@@ -118,6 +120,7 @@ cvar_t *cl_r_fullscreen;
|
||||
|
||||
cvar_t *cl_consoleKeys;
|
||||
cvar_t *name;
|
||||
cvar_t *cl_rate;
|
||||
|
||||
clientActive_t cl;
|
||||
clientConnection_t clc;
|
||||
@@ -167,8 +170,6 @@ void CL_ShowIP_f(void);
|
||||
void CL_ServerStatus_f(void);
|
||||
void CL_ServerStatusResponse( netadr_t from, msg_t *msg );
|
||||
|
||||
void CL_GamespyServers_f( void );
|
||||
|
||||
static qboolean cl_bCLSystemStarted = qfalse;
|
||||
|
||||
/*
|
||||
@@ -706,7 +707,7 @@ void CL_PlayDemo_f( void ) {
|
||||
|
||||
clc.state = CA_CONNECTED;
|
||||
clc.demoplaying = qtrue;
|
||||
Q_strncpyz( cls.servername, Cmd_Argv(1), sizeof( cls.servername ) );
|
||||
Q_strncpyz( clc.servername, Cmd_Argv(1), sizeof( clc.servername ) );
|
||||
|
||||
// read demo messages until connected
|
||||
while ( clc.state >= CA_CONNECTED && clc.state < CA_PRIMED ) {
|
||||
@@ -769,7 +770,7 @@ void CL_ShutdownAll(qboolean shutdownRef) {
|
||||
CL_cURL_Shutdown();
|
||||
#endif
|
||||
// clear sounds
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
S_DisableSounds();
|
||||
#endif
|
||||
// shutdown CGame
|
||||
@@ -832,7 +833,7 @@ void CL_MapLoading( qboolean flush, const char *pszMapName ) {
|
||||
|
||||
if (pszMapName) {
|
||||
// if we are already connected to the local host, stay connected
|
||||
if (clc.state >= CA_CONNECTED && !Q_stricmp(cls.servername, "localhost")) {
|
||||
if (clc.state >= CA_CONNECTED && !Q_stricmp(clc.servername, "localhost")) {
|
||||
clc.state = CA_CONNECTED; // so the connect screen is drawn
|
||||
Com_Memset(cls.updateInfoString, 0, sizeof(cls.updateInfoString));
|
||||
Com_Memset(clc.serverMessage, 0, sizeof(clc.serverMessage));
|
||||
@@ -843,11 +844,11 @@ void CL_MapLoading( qboolean flush, const char *pszMapName ) {
|
||||
// clear nextmap so the cinematic shutdown doesn't execute it
|
||||
Cvar_Set("nextmap", "");
|
||||
CL_Disconnect();
|
||||
Q_strncpyz(cls.servername, "localhost", sizeof(cls.servername));
|
||||
Q_strncpyz(clc.servername, "localhost", sizeof(clc.servername));
|
||||
clc.state = CA_CHALLENGING; // so the connect screen is drawn
|
||||
clc.connectStartTime = cls.realtime;
|
||||
clc.connectTime = -RETRANSMIT_TIMEOUT;
|
||||
NET_StringToAdr(cls.servername, &clc.serverAddress, NA_UNSPEC);
|
||||
NET_StringToAdr(clc.servername, &clc.serverAddress, NA_UNSPEC);
|
||||
// we don't need a challenge on the localhost
|
||||
|
||||
CL_CheckForResend();
|
||||
@@ -912,6 +913,8 @@ This is also called on Com_Error and Com_Quit, so it shouldn't cause any errors
|
||||
=====================
|
||||
*/
|
||||
void CL_Disconnect() {
|
||||
int mouseX, mouseY;
|
||||
|
||||
if ( !com_cl_running || !com_cl_running->integer ) {
|
||||
return;
|
||||
}
|
||||
@@ -947,8 +950,16 @@ void CL_Disconnect() {
|
||||
CL_WritePacket();
|
||||
}
|
||||
|
||||
// Fixed in OPM
|
||||
// Don't reset the mouse every time the client disconnects
|
||||
mouseX = cl.mousex;
|
||||
mouseY = cl.mousey;
|
||||
|
||||
CL_ClearState ();
|
||||
|
||||
cl.mousex = mouseX;
|
||||
cl.mousey = mouseY;
|
||||
|
||||
// wipe the client connection
|
||||
Com_Memset( &clc, 0, sizeof( clientConnection_t ) );
|
||||
|
||||
@@ -1049,7 +1060,7 @@ void CL_RequestMotd( void ) {
|
||||
Info_SetValueForKey( info, "renderer", cls.glconfig.renderer_string );
|
||||
Info_SetValueForKey( info, "version", com_version->string );
|
||||
|
||||
NET_OutOfBandPrint( NS_CLIENT, cls.updateServer, "getmotd \"%s\"\n", info );
|
||||
CL_NET_OutOfBandPrint( cls.updateServer, "getmotd \"%s\"\n", info );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1132,7 +1143,7 @@ void CL_RequestAuthorization( void ) {
|
||||
|
||||
fs = Cvar_Get ("cl_anonymous", "0", CVAR_INIT|CVAR_SYSTEMINFO );
|
||||
|
||||
NET_OutOfBandPrint(NS_CLIENT, cls.authorizeServer, "getKeyAuthorize %i %s", fs->integer, nums );
|
||||
CL_NET_OutOfBandPrint(cls.authorizeServer, "getKeyAuthorize %i %s", fs->integer, nums );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1174,12 +1185,12 @@ void CL_Setenv_f( void ) {
|
||||
char buffer[1024];
|
||||
int i;
|
||||
|
||||
strcpy( buffer, Cmd_Argv(1) );
|
||||
strcat( buffer, "=" );
|
||||
Q_strncpyz( buffer, Cmd_Argv(1), sizeof( buffer ) );
|
||||
Q_strcat( buffer, sizeof( buffer ), "=" );
|
||||
|
||||
for ( i = 2; i < argc; i++ ) {
|
||||
strcat( buffer, Cmd_Argv( i ) );
|
||||
strcat( buffer, " " );
|
||||
Q_strcat( buffer, sizeof( buffer ), Cmd_Argv( i ) );
|
||||
Q_strcat( buffer, sizeof( buffer ), " " );
|
||||
}
|
||||
|
||||
putenv( buffer );
|
||||
@@ -1201,28 +1212,32 @@ CL_Disconnect_f
|
||||
==================
|
||||
*/
|
||||
void CL_Disconnect_f( void ) {
|
||||
if ( clc.state != CA_DISCONNECTED ) {
|
||||
qboolean bConsoleState = UI_ConsoleIsOpen();
|
||||
qboolean bConsoleState;
|
||||
|
||||
Com_Printf("\nDisconnected from server\n");
|
||||
SV_Shutdown("Disconnected from server\n");
|
||||
if ( clc.state == CA_DISCONNECTED ) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (com_cl_running && com_cl_running->integer)
|
||||
{
|
||||
CL_AbnormalDisconnect();
|
||||
CL_FlushMemory();
|
||||
CL_StartHunkUsers(qfalse);
|
||||
S_StopAllSounds2(1);
|
||||
S_TriggeredMusic_PlayIntroMusic();
|
||||
}
|
||||
bConsoleState = UI_ConsoleIsOpen();
|
||||
|
||||
UI_FocusMenuIfExists();
|
||||
Com_Printf("\nDisconnected from server\n");
|
||||
SV_Shutdown("Disconnected from server\n");
|
||||
|
||||
if (bConsoleState) {
|
||||
UI_OpenConsole();
|
||||
} else {
|
||||
UI_CloseConsole();
|
||||
}
|
||||
if (com_cl_running && com_cl_running->integer)
|
||||
{
|
||||
CL_AbnormalDisconnect();
|
||||
CL_FlushMemory();
|
||||
CL_StartHunkUsers(qfalse);
|
||||
S_StopAllSounds2(1);
|
||||
S_TriggeredMusic_PlayIntroMusic();
|
||||
}
|
||||
|
||||
UI_FocusMenuIfExists();
|
||||
|
||||
if (bConsoleState) {
|
||||
UI_OpenConsole();
|
||||
} else {
|
||||
UI_CloseConsole();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1234,12 +1249,12 @@ CL_Reconnect_f
|
||||
================
|
||||
*/
|
||||
void CL_Reconnect_f( void ) {
|
||||
if ( !strlen( cls.servername ) || !strcmp( cls.servername, "localhost" ) ) {
|
||||
if ( !strlen( clc.servername ) || !strcmp( clc.servername, "localhost" ) ) {
|
||||
Com_Printf( "Can't reconnect to localhost.\n" );
|
||||
return;
|
||||
}
|
||||
Cvar_Set("ui_singlePlayerActive", "0");
|
||||
Cbuf_AddText( va("connect %s\n", cls.servername ) );
|
||||
Cbuf_AddText( va("connect %s\n", clc.servername ) );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1275,9 +1290,9 @@ void CL_Connect( const char *server, netadrtype_t family ) {
|
||||
CL_FlushMemory( );
|
||||
*/
|
||||
|
||||
Q_strncpyz( cls.servername, server, sizeof( cls.servername ) );
|
||||
Q_strncpyz( clc.servername, server, sizeof( clc.servername ) );
|
||||
|
||||
if( !NET_StringToAdr( cls.servername, &clc.serverAddress, family ) ) {
|
||||
if( !NET_StringToAdr( clc.servername, &clc.serverAddress, family ) ) {
|
||||
Com_Printf( "Bad server address\n" );
|
||||
clc.state = CA_DISCONNECTED;
|
||||
UI_PushMenu("badserveraddy");
|
||||
@@ -1288,7 +1303,7 @@ void CL_Connect( const char *server, netadrtype_t family ) {
|
||||
}
|
||||
serverString = NET_AdrToStringwPort(clc.serverAddress);
|
||||
|
||||
Com_Printf( "%s resolved to %s\n", cls.servername, serverString );
|
||||
Com_Printf( "%s resolved to %s\n", clc.servername, serverString );
|
||||
|
||||
if (cl_guidServerUniq->integer)
|
||||
CL_UpdateGUID(serverString, strlen(serverString));
|
||||
@@ -1464,7 +1479,11 @@ void CL_Rcon_f( void ) {
|
||||
}
|
||||
}
|
||||
|
||||
NET_SendPacket (NS_CLIENT, strlen(message)+1, message, to);
|
||||
NET_SendPacket (NS_CLIENT, strlen(message) + 1, message, to);
|
||||
|
||||
if (cl_netprofile->integer) {
|
||||
NetProfileAddPacket(&cls.netprofile.inPackets, strlen(message) + 1, NETPROF_PACKET_MESSAGE);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1483,10 +1502,9 @@ void CL_SendPureChecksums( void ) {
|
||||
// "cp"
|
||||
// "Yf"
|
||||
Com_sprintf(cMsg, sizeof(cMsg), "Yf ");
|
||||
Q_strcat(cMsg, sizeof(cMsg), va("%d ", cl.serverId) );
|
||||
Q_strcat(cMsg, sizeof(cMsg), pChecksums);
|
||||
for (i = 0; i < 2; i++) {
|
||||
cMsg[i] += 10;
|
||||
cMsg[i] += '\n';
|
||||
}
|
||||
CL_AddReliableCommand( cMsg, qfalse );
|
||||
}
|
||||
@@ -1515,6 +1533,12 @@ because the renderer doesn't know what graphics to reload
|
||||
=================
|
||||
*/
|
||||
void CL_Vid_Restart_f( void ) {
|
||||
soundsystemsavegame_t save;
|
||||
char tm_filename[MAX_RES_NAME];
|
||||
int tm_loopcount;
|
||||
int tm_offset;
|
||||
char current_soundtrack[128];
|
||||
|
||||
if (!CL_Allowed_Vid_Restart()) {
|
||||
return;
|
||||
}
|
||||
@@ -1522,11 +1546,18 @@ void CL_Vid_Restart_f( void ) {
|
||||
Com_Printf("-------- CL_Vid_Restart_f --------\n");
|
||||
cls.vid_restart = qtrue;
|
||||
|
||||
// don't let them loop during the restart
|
||||
S_StopAllSounds2(qtrue);
|
||||
//
|
||||
// Save the current music
|
||||
//
|
||||
Q_strncpyz(tm_filename, S_GetMusicFilename(), sizeof(tm_filename));
|
||||
tm_loopcount = S_GetMusicLoopCount();
|
||||
tm_offset = S_GetMusicOffset();
|
||||
|
||||
SV_ClearSvsTimeFixups();
|
||||
|
||||
S_SaveData(&save);
|
||||
Q_strncpyz(current_soundtrack, S_CurrentSoundtrack(), sizeof(current_soundtrack));
|
||||
|
||||
S_BeginRegistration();
|
||||
|
||||
// shutdown the renderer and clear the renderer interface
|
||||
@@ -1547,13 +1578,22 @@ void CL_Vid_Restart_f( void ) {
|
||||
|
||||
CL_StartHunkUsers(qfalse);
|
||||
|
||||
#if !defined(NO_MODERN_DMA) || !NO_MODERN_DMA
|
||||
s_bSoundPaused = true;
|
||||
S_LoadData(&save);
|
||||
#else
|
||||
S_Init();
|
||||
#endif
|
||||
|
||||
SV_FinishSvsTimeFixups();
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
S_Init();
|
||||
#else
|
||||
S_Init(qtrue);
|
||||
#endif
|
||||
S_ReLoad(&save);
|
||||
|
||||
if (tm_filename[0]) {
|
||||
S_TriggeredMusic_SetupHandle(tm_filename, tm_loopcount, tm_offset, 0);
|
||||
}
|
||||
|
||||
MUSIC_NewSoundtrack(current_soundtrack);
|
||||
|
||||
if (clc.state > CA_CONNECTED && clc.state != CA_CINEMATIC)
|
||||
{
|
||||
@@ -1575,15 +1615,52 @@ handles will be invalid
|
||||
=================
|
||||
*/
|
||||
void CL_Snd_Restart_f( void ) {
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
S_Shutdown();
|
||||
S_Init();
|
||||
CL_Vid_Restart_f();
|
||||
#else
|
||||
qboolean full;
|
||||
soundsystemsavegame_t save;
|
||||
char tm_filename[MAX_RES_NAME];
|
||||
int tm_loopcount;
|
||||
int tm_offset;
|
||||
char current_soundtrack[128];
|
||||
|
||||
full = S_NeedFullRestart();
|
||||
|
||||
//
|
||||
// Save the current music
|
||||
//
|
||||
Q_strncpyz(tm_filename, S_GetMusicFilename(), sizeof(tm_filename));
|
||||
tm_loopcount = S_GetMusicLoopCount();
|
||||
tm_offset = S_GetMusicOffset();
|
||||
|
||||
SV_ClearSvsTimeFixups();
|
||||
|
||||
S_SaveData(&save);
|
||||
Q_strncpyz(current_soundtrack, S_CurrentSoundtrack(), sizeof(current_soundtrack));
|
||||
|
||||
S_Shutdown(qfalse);
|
||||
S_Init(qfalse);
|
||||
#endif
|
||||
|
||||
CL_Vid_Restart_f();
|
||||
s_bSoundPaused = true;
|
||||
|
||||
S_LoadData(&save);
|
||||
|
||||
SV_FinishSvsTimeFixups();
|
||||
S_ReLoad(&save);
|
||||
|
||||
if (tm_filename[0]) {
|
||||
S_TriggeredMusic_SetupHandle(tm_filename, tm_loopcount, tm_offset, 0);
|
||||
}
|
||||
|
||||
MUSIC_NewSoundtrack(current_soundtrack);
|
||||
|
||||
if (full) {
|
||||
CL_Vid_Restart_f();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
@@ -1648,7 +1725,7 @@ CL_Clientinfo_f
|
||||
void CL_Clientinfo_f( void ) {
|
||||
Com_Printf( "--------- Client Information ---------\n" );
|
||||
Com_Printf( "state: %i\n", clc.state );
|
||||
Com_Printf( "Server: %s\n", cls.servername );
|
||||
Com_Printf( "Server: %s\n", clc.servername );
|
||||
Com_Printf ("User info settings:\n");
|
||||
Info_Print( Cvar_InfoString( CVAR_USERINFO ) );
|
||||
Com_Printf( "--------------------------------------\n" );
|
||||
@@ -1849,7 +1926,7 @@ void CL_InitDownloads(void) {
|
||||
if (FS_ComparePaks( missingfiles, sizeof( missingfiles ), qfalse ) )
|
||||
{
|
||||
// NOTE TTimo I would rather have that printed as a modal message box
|
||||
// but at this point while joining the game we don't know wether we will successfully join or not
|
||||
// but at this point while joining the game we don't know whether we will successfully join or not
|
||||
Com_Printf( "\nWARNING: You are missing some files referenced by the server:\n%s"
|
||||
"You might not be able to join the game\n"
|
||||
"Go to the setting menu to turn on autodownload, or get the file elsewhere\n\n", missingfiles );
|
||||
@@ -1908,12 +1985,12 @@ void CL_CheckForResend( void ) {
|
||||
// if ( !Sys_IsLANAddress( clc.serverAddress ) ) {
|
||||
// CL_RequestAuthorization();
|
||||
// }
|
||||
NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, "getchallenge");
|
||||
CL_NET_OutOfBandPrint(clc.serverAddress, "getchallenge");
|
||||
break;
|
||||
case CA_AUTHORIZING:
|
||||
// resend the cd key authorization
|
||||
gcd_compute_response(cl_cdkey, Cmd_Argv(1), cls.gcdResponse, CDResponseMethod_REAUTH);
|
||||
NET_OutOfBandPrint(NS_CLIENT, clc.serverAddress, "authorizeThis %s", cls.gcdResponse);
|
||||
CL_NET_OutOfBandPrint(clc.serverAddress, "authorizeThis %s", cls.gcdResponse);
|
||||
break;
|
||||
case CA_CHALLENGING:
|
||||
/*
|
||||
@@ -1937,13 +2014,13 @@ wombat: sending conect here: an example connect string from MOHAA looks like thi
|
||||
Info_SetValueForKey(info, "protocol", va("%i", com_protocol->integer));
|
||||
Info_SetValueForKey( info, "qport", va("%i", port ) );
|
||||
Info_SetValueForKey(info, "challenge", va("%i", clc.challenge));
|
||||
Info_SetValueForKey(info, "version", com_shortversion->string);
|
||||
Info_SetValueForKey(info, "version", com_target_version->string);
|
||||
if (com_target_game->integer == target_game_e::TG_MOHTT) {
|
||||
// only send if maintt is loaded
|
||||
Info_SetValueForKey(info, "clientType", "Breakthrough");
|
||||
}
|
||||
|
||||
strcpy(data, "connect ");
|
||||
Q_strncpyz(data, "connect ", sizeof(data));
|
||||
// TTimo adding " " around the userinfo string to avoid truncated userinfo on the server
|
||||
// (Com_TokenizeString tokenizes around spaces)
|
||||
data[8] = '"';
|
||||
@@ -2176,6 +2253,10 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) {
|
||||
char *s;
|
||||
char *c;
|
||||
const char *reason;
|
||||
|
||||
if (cl_netprofile->integer) {
|
||||
NetProfileAddPacket(&cls.netprofile.inPackets, msg->cursize, NETPROF_PACKET_MESSAGE);
|
||||
}
|
||||
|
||||
MSG_BeginReadingOOB( msg );
|
||||
MSG_ReadLong( msg ); // skip the -1
|
||||
@@ -2260,7 +2341,7 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) {
|
||||
|
||||
// echo request from server
|
||||
if ( !Q_stricmp(c, "echo") ) {
|
||||
NET_OutOfBandPrint( NS_CLIENT, from, "%s", Cmd_Argv(1) );
|
||||
CL_NET_OutOfBandPrint(from, "%s", Cmd_Argv(1) );
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2268,7 +2349,7 @@ void CL_ConnectionlessPacket( netadr_t from, msg_t *msg ) {
|
||||
if ( !Q_stricmp(c, "getKey") ) {
|
||||
clc.state = CA_AUTHORIZING;
|
||||
gcd_compute_response(cl_cdkey, Cmd_Argv(1), cls.gcdResponse, CDResponseMethod_NEWAUTH);
|
||||
NET_OutOfBandPrint(NS_CLIENT, from, "authorizeThis %s", cls.gcdResponse);
|
||||
CL_NET_OutOfBandPrint(from, "authorizeThis %s", cls.gcdResponse);
|
||||
return;
|
||||
}
|
||||
|
||||
@@ -2383,6 +2464,13 @@ CL_CheckTimeout
|
||||
==================
|
||||
*/
|
||||
void CL_CheckTimeout( void ) {
|
||||
if (com_sv_running->integer) {
|
||||
// Added in OPM
|
||||
// Timeout should not be possible if the client is hosting the game
|
||||
// (like in single-player mode)
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// check timeout
|
||||
//
|
||||
@@ -2390,10 +2478,37 @@ void CL_CheckTimeout( void ) {
|
||||
&& clc.state >= CA_CONNECTED && clc.state != CA_CINEMATIC
|
||||
&& cls.realtime - clc.lastPacketTime > cl_timeout->value*1000) {
|
||||
if (++cl.timeoutcount > 5) { // timeoutcount saves debugger
|
||||
Com_Printf ("\nServer connection timed out.\n");
|
||||
Cbuf_AddText( "pushmenu servertimeout\n" );
|
||||
CL_Disconnect();
|
||||
return;
|
||||
const char* info;
|
||||
const char* maxclients;
|
||||
|
||||
info = &cl.gameState.stringData[cl.gameState.stringOffsets[CS_SERVERINFO]];
|
||||
maxclients = Info_ValueForKey(info, "maxclients");
|
||||
//
|
||||
// Disconnect if the player isn't alone (single-player mode)
|
||||
//
|
||||
if (!maxclients || atoi(maxclients) != 1) {
|
||||
qboolean bConsoleState;
|
||||
|
||||
bConsoleState = UI_ConsoleIsOpen();
|
||||
|
||||
Com_Printf("\nServer connection timed out.\n");
|
||||
SV_Shutdown("\nServer connection timed out\n");
|
||||
|
||||
if (com_cl_running && com_cl_running->integer) {
|
||||
CL_AbnormalDisconnect();
|
||||
CL_FlushMemory();
|
||||
CL_StartHunkUsers(qfalse);
|
||||
}
|
||||
|
||||
UI_ForceMenuOff(qtrue);
|
||||
UI_PushMenu("servertimeout");
|
||||
|
||||
if (bConsoleState) {
|
||||
UI_OpenConsole();
|
||||
} else {
|
||||
UI_CloseConsole();
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
cl.timeoutcount = 0;
|
||||
@@ -2482,11 +2597,17 @@ void CL_Frame ( int msec ) {
|
||||
}
|
||||
#endif
|
||||
|
||||
if ( clc.state == CA_DISCONNECTED && !UI_MenuActive()
|
||||
&& !com_sv_running->integer ) {
|
||||
// if disconnected, bring up the menu
|
||||
S_StopAllSounds2( qtrue );
|
||||
UI_MenuEscape( "main" );
|
||||
if (CL_FinishedIntro()) {
|
||||
if (clc.state == CA_DISCONNECTED) {
|
||||
if (!UI_MenuActive() && !com_sv_running->integer) {
|
||||
// if disconnected, bring up the menu
|
||||
S_StopAllSounds2(qtrue);
|
||||
S_TriggeredMusic_PlayIntroMusic();
|
||||
UI_MenuEscape("main");
|
||||
}
|
||||
} else if (clc.state == CA_CINEMATIC) {
|
||||
UI_ForceMenuOff(qtrue);
|
||||
}
|
||||
}
|
||||
|
||||
// if recording an avi, lock to a fixed fps
|
||||
@@ -2521,7 +2642,7 @@ void CL_Frame ( int msec ) {
|
||||
now.tm_min,
|
||||
now.tm_sec );
|
||||
|
||||
Q_strncpyz( serverName, cls.servername, MAX_OSPATH );
|
||||
Q_strncpyz( serverName, clc.servername, MAX_OSPATH );
|
||||
// Replace the ":" in the address as it is not a valid
|
||||
// file name character
|
||||
p = strstr( serverName, ":" );
|
||||
@@ -2555,6 +2676,31 @@ void CL_Frame ( int msec ) {
|
||||
|
||||
cls.timeScaled = com_timescale->integer != 1;
|
||||
|
||||
//
|
||||
// Added in 2.0: network profiling
|
||||
//
|
||||
if (cl_netprofile->integer) {
|
||||
if (!cls.netprofile.initialized) {
|
||||
memset(&cls.netprofile, 0, sizeof(cls.netprofile));
|
||||
cls.netprofile.initialized = qtrue;
|
||||
}
|
||||
|
||||
if (cls.netprofile.rate != cl_rate->integer) {
|
||||
cls.netprofile.rate = cl_rate->integer;
|
||||
|
||||
if (cls.netprofile.rate < 1000) {
|
||||
cls.netprofile.rate = 1000;
|
||||
} else if (cls.netprofile.rate > 90000) {
|
||||
cls.netprofile.rate = 90000;
|
||||
}
|
||||
}
|
||||
|
||||
cls.netprofile.outPackets.updateTime = Com_Milliseconds();
|
||||
cls.netprofile.inPackets.updateTime = cls.netprofile.outPackets.updateTime;
|
||||
} else {
|
||||
cls.netprofile.initialized = qfalse;
|
||||
}
|
||||
|
||||
// see if we need to update any userinfo
|
||||
CL_CheckUserinfo();
|
||||
|
||||
@@ -2765,7 +2911,7 @@ void CL_RefStaticClear( void ) {
|
||||
CL_CG_PermanentMark
|
||||
============
|
||||
*/
|
||||
int CL_CG_PermanentMark(const vec3_t origin, const vec3_t dir, float orientation,
|
||||
int CL_CG_PermanentMark(vec3_t origin, vec3_t dir, float orientation,
|
||||
float fSScale, float fTScale, float red, float green, float blue, float alpha,
|
||||
qboolean dolighting, float fSCenter, float fTCenter,
|
||||
markFragment_t *pMarkFragments, void *pPolyVerts )
|
||||
@@ -3029,7 +3175,7 @@ void CL_VidMode_f( void ) {
|
||||
mode = atoi( Cmd_Argv( 1 ) );
|
||||
|
||||
if( CL_SetVidMode( mode ) ) {
|
||||
sprintf( text, "%d", mode );
|
||||
Com_sprintf( text, sizeof( text ), "%d", mode );
|
||||
Cvar_Set( "r_mode", text );
|
||||
}
|
||||
}
|
||||
@@ -3048,10 +3194,10 @@ void CL_TikiInfoCommand_f( void ) {
|
||||
name = Cmd_Argv( 1 );
|
||||
|
||||
if( strchr( name, '/' ) ) {
|
||||
strcpy( modelname, name );
|
||||
Q_strncpyz( modelname, name, sizeof( modelname ) );
|
||||
} else {
|
||||
strcpy( modelname, "models/" );
|
||||
strcat( modelname, name );
|
||||
Q_strncpyz( modelname, "models/", sizeof( modelname ) );
|
||||
Q_strcat( modelname, sizeof( modelname ), name );
|
||||
}
|
||||
|
||||
COM_DefaultExtension( modelname, sizeof( modelname ), ".tik" );
|
||||
@@ -3143,8 +3289,6 @@ it by filling it with 2048 bytes of random data.
|
||||
*/
|
||||
static void CL_GenerateQKey(void)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
/*
|
||||
int len = 0;
|
||||
unsigned char buff[ QKEY_SIZE ];
|
||||
fileHandle_t f;
|
||||
@@ -3174,7 +3318,6 @@ static void CL_GenerateQKey(void)
|
||||
FS_FCloseFile( f );
|
||||
Com_Printf( "QKEY generated\n" );
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -3222,6 +3365,8 @@ void CL_Init( void ) {
|
||||
cl_master = Cvar_Get ("cl_master", MASTER_SERVER_NAME, CVAR_ARCHIVE);
|
||||
cl_timeNudge = Cvar_Get ("cl_timeNudge", "0", CVAR_TEMP );
|
||||
cl_shownet = Cvar_Get ("cl_shownet", "0", CVAR_TEMP );
|
||||
cl_netprofile = Cvar_Get("cl_netprofile", "0", CVAR_TEMP);
|
||||
cl_netprofileoverlay = Cvar_Get("cl_netprofileoverlay", "0", CVAR_TEMP);
|
||||
cl_showSend = Cvar_Get ("cl_showSend", "0", CVAR_TEMP );
|
||||
cl_showTimeDelta = Cvar_Get ("cl_showTimeDelta", "0", CVAR_TEMP );
|
||||
cl_freezeDemo = Cvar_Get ("cl_freezeDemo", "0", CVAR_TEMP );
|
||||
@@ -3337,7 +3482,7 @@ void CL_Init( void ) {
|
||||
|
||||
// userinfo
|
||||
name = Cvar_Get ("name", "UnnamedSoldier", CVAR_USERINFO | CVAR_ARCHIVE );
|
||||
Cvar_Get ("rate", "5000", CVAR_USERINFO | CVAR_ARCHIVE );
|
||||
cl_rate = Cvar_Get ("rate", "5000", CVAR_USERINFO | CVAR_ARCHIVE );
|
||||
Cvar_Get ("snaps", "20", CVAR_USERINFO | CVAR_ARCHIVE );
|
||||
Cvar_Get ("password", "", CVAR_USERINFO);
|
||||
Cvar_Get ("dm_playermodel", "american_army", CVAR_USERINFO | CVAR_ARCHIVE );
|
||||
@@ -3369,7 +3514,6 @@ void CL_Init( void ) {
|
||||
Cmd_AddCommand ("reconnect", CL_Reconnect_f);
|
||||
Cmd_AddCommand ("localservers", CL_LocalServers_f);
|
||||
Cmd_AddCommand ("globalservers", CL_GlobalServers_f);
|
||||
Cmd_AddCommand ("refreshserverlist", CL_GamespyServers_f); // wombat: gamespy query
|
||||
Cmd_AddCommand ("rcon", CL_Rcon_f);
|
||||
Cmd_AddCommand ("setenv", CL_Setenv_f );
|
||||
Cmd_AddCommand ("ping", CL_Ping_f );
|
||||
@@ -3398,11 +3542,12 @@ void CL_Init( void ) {
|
||||
|
||||
Cvar_Set( "cl_running", "1" );
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
S_Init2();
|
||||
#else
|
||||
S_Init(qtrue);
|
||||
#endif
|
||||
|
||||
// fixme: should we leave it?
|
||||
CL_GenerateQKey();
|
||||
Cvar_Get( "cl_guid", "", CVAR_USERINFO | CVAR_ROM );
|
||||
CL_UpdateGUID( NULL, 0 );
|
||||
@@ -3441,7 +3586,7 @@ void CL_Shutdown(const char* finalmsg, qboolean disconnect, qboolean quit) {
|
||||
if(disconnect)
|
||||
CL_Disconnect();
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
S_Shutdown();
|
||||
#else
|
||||
S_Shutdown(qtrue);
|
||||
@@ -3473,6 +3618,8 @@ void CL_Shutdown(const char* finalmsg, qboolean disconnect, qboolean quit) {
|
||||
Cmd_RemoveCommand ("video");
|
||||
Cmd_RemoveCommand ("stopvideo");
|
||||
|
||||
CL_ShutdownInput();
|
||||
|
||||
Cvar_Set( "cl_running", "0" );
|
||||
|
||||
recursive = qfalse;
|
||||
@@ -3492,6 +3639,7 @@ static void CL_SetServerInfo(serverInfo_t *server, const char *info, int ping) {
|
||||
server->maxClients = atoi(Info_ValueForKey(info, "sv_maxclients"));
|
||||
Q_strncpyz(server->game,Info_ValueForKey(info, "game"), MAX_NAME_LENGTH);
|
||||
server->gameType = atoi(Info_ValueForKey(info, "gametype"));
|
||||
Q_strncpyz(server->gameTypeString, Info_ValueForKey(info, "gametypestring"), sizeof(server->gameTypeString));
|
||||
server->netType = atoi(Info_ValueForKey(info, "nettype"));
|
||||
server->minPing = atoi(Info_ValueForKey(info, "minping"));
|
||||
server->maxPing = atoi(Info_ValueForKey(info, "maxping"));
|
||||
@@ -3540,6 +3688,8 @@ void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) {
|
||||
char *infoString;
|
||||
int prot;
|
||||
char *gamename;
|
||||
char *pszVersion;
|
||||
char *pszServerType;
|
||||
qboolean gameMismatch;
|
||||
|
||||
infoString = MSG_ReadString( msg );
|
||||
@@ -3568,12 +3718,42 @@ void CL_ServerInfoPacket( netadr_t from, msg_t *msg ) {
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
&& prot != com_legacyprotocol->integer
|
||||
#endif
|
||||
&& (com_target_demo->integer || prot != protocol_version_demo)
|
||||
)
|
||||
{
|
||||
Com_DPrintf( "Different protocol info packet: %s\n", infoString );
|
||||
return;
|
||||
}
|
||||
|
||||
if (!com_target_demo->integer && protocol_version_demo != protocol_version_full && prot == protocol_version_demo) {
|
||||
Com_DPrintf("Full version found compatible demo protocol version. %s\n", infoString);
|
||||
}
|
||||
|
||||
pszVersion = Info_ValueForKey(infoString, "gamever");
|
||||
pszServerType = Info_ValueForKey(infoString, "serverType");
|
||||
|
||||
if (*pszVersion) {
|
||||
if (*pszVersion == 'd') {
|
||||
pszVersion++;
|
||||
}
|
||||
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
||||
if (atoi(pszServerType) == target_game_e::TG_MOHTT) {
|
||||
if (fabs(atof(pszVersion)) < 2.3f) {
|
||||
return;
|
||||
}
|
||||
} else {
|
||||
if (fabs(atof(pszVersion)) < 2.1f) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (fabs(atof(pszVersion) - com_target_version->value) > 0.1f) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// iterate servers waiting for ping response
|
||||
for (i=0; i<MAX_PINGREQUESTS; i++)
|
||||
{
|
||||
@@ -3719,7 +3899,7 @@ int CL_ServerStatus( const char *serverAddress, char *serverStatusString, int ma
|
||||
serverStatus->retrieved = qfalse;
|
||||
serverStatus->time = 0;
|
||||
serverStatus->startTime = Com_Milliseconds();
|
||||
NET_OutOfBandPrint( NS_CLIENT, to, "getstatus" );
|
||||
CL_NET_OutOfBandPrint(to, "getstatus" );
|
||||
return qfalse;
|
||||
}
|
||||
}
|
||||
@@ -3731,7 +3911,7 @@ int CL_ServerStatus( const char *serverAddress, char *serverStatusString, int ma
|
||||
serverStatus->retrieved = qfalse;
|
||||
serverStatus->startTime = Com_Milliseconds();
|
||||
serverStatus->time = 0;
|
||||
NET_OutOfBandPrint( NS_CLIENT, to, "getstatus" );
|
||||
CL_NET_OutOfBandPrint(to, "getstatus" );
|
||||
return qfalse;
|
||||
}
|
||||
return qfalse;
|
||||
@@ -3743,10 +3923,10 @@ CL_ServerStatusResponse
|
||||
===================
|
||||
*/
|
||||
void CL_ServerStatusResponse( netadr_t from, msg_t *msg ) {
|
||||
char *s;
|
||||
char info[MAX_INFO_STRING];
|
||||
int i, l, score, ping;
|
||||
int len;
|
||||
const char *s;
|
||||
char info[MAX_INFO_STRING];
|
||||
int i, l, score, ping;
|
||||
int len;
|
||||
serverStatus_t *serverStatus;
|
||||
|
||||
serverStatus = NULL;
|
||||
@@ -3870,133 +4050,22 @@ void CL_LocalServers_f( void ) {
|
||||
|
||||
to.type = NA_BROADCAST;
|
||||
NET_SendPacket( NS_CLIENT, strlen( message ), message, to );
|
||||
|
||||
if (cl_netprofile->integer) {
|
||||
NetProfileAddPacket(&cls.netprofile.inPackets, strlen( message ), NETPROF_PACKET_MESSAGE);
|
||||
}
|
||||
|
||||
// Added in OPM (from ioquake3)
|
||||
to.type = NA_MULTICAST6;
|
||||
NET_SendPacket( NS_CLIENT, strlen( message ), message, to );
|
||||
|
||||
if (cl_netprofile->integer) {
|
||||
NetProfileAddPacket(&cls.netprofile.inPackets, strlen(message), NETPROF_PACKET_MESSAGE);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_GamespyServers_f
|
||||
==================
|
||||
*/
|
||||
// currently about 1000 mohaa servers at a time. when set higher, buffer must be increased!
|
||||
#define MAX_GAMESPYSERVERS 16
|
||||
|
||||
void CL_GamespyServers_f( void ) {
|
||||
// FIXME: unimplemented
|
||||
#if 0
|
||||
char buffer[10240];
|
||||
int bytesRead;
|
||||
|
||||
int i, count, max, total;
|
||||
serverAddress_t addresses[MAX_GAMESPYSERVERS];
|
||||
int numservers;
|
||||
byte* buffptr;
|
||||
byte* buffend;
|
||||
|
||||
// if ( Cmd_Argc() < 1) {
|
||||
// Com_Printf( "usage: gamespyservers [keywords]\n");
|
||||
// return;
|
||||
// }
|
||||
|
||||
Com_Printf( "Requesting servers from the GameSpy master...\n" );
|
||||
Cvar_Set( "dm_serverstatus", "Getting List.");
|
||||
|
||||
|
||||
if (!NETGS_CreateMasterSocket()) {
|
||||
Com_Printf( "CL_GamespyServers_f: could not create socket.\n" );
|
||||
return;
|
||||
}
|
||||
if (!NETGS_SendMasterRequest()) {
|
||||
Com_Printf( "CL_GamespyServers_f: could not send master request.\n" );
|
||||
return;
|
||||
}
|
||||
bytesRead = NETGS_ReceiveMasterResponse( buffer, sizeof(buffer) );
|
||||
if (!bytesRead) {
|
||||
Com_Printf( "CL_GamespyServers_f: Error in Response.\n" );
|
||||
return;
|
||||
}
|
||||
|
||||
// parse through server response string
|
||||
numservers = 0;
|
||||
buffptr = ( byte * )buffer;
|
||||
buffend = buffptr + bytesRead;
|
||||
|
||||
while (buffptr+1 < buffend) {
|
||||
if ( buffptr >= buffend - 6 ) {
|
||||
break;
|
||||
}
|
||||
|
||||
// parse out ip
|
||||
addresses[numservers].ip[0] = *buffptr++;
|
||||
addresses[numservers].ip[1] = *buffptr++;
|
||||
addresses[numservers].ip[2] = *buffptr++;
|
||||
addresses[numservers].ip[3] = *buffptr++;
|
||||
|
||||
// parse out port
|
||||
addresses[numservers].port = *buffptr++;
|
||||
addresses[numservers].port += (*buffptr++) << 8;
|
||||
|
||||
Com_DPrintf( "server: %d ip: %d.%d.%d.%d:%d\n",numservers,
|
||||
addresses[numservers].ip[0],
|
||||
addresses[numservers].ip[1],
|
||||
addresses[numservers].ip[2],
|
||||
addresses[numservers].ip[3],
|
||||
BigShort(addresses[numservers].port) );
|
||||
|
||||
numservers++;
|
||||
if (numservers >= MAX_GAMESPYSERVERS) {
|
||||
break;
|
||||
}
|
||||
|
||||
// parse out "\\final\\"
|
||||
if (buffptr[0] == '\\' && buffptr[1] == 'f' && buffptr[2] == 'i' && buffptr[3] == 'n' && buffptr[4] == 'a' && buffptr[6] == 'l' && buffptr[6] == '\\') {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
cls.numglobalservers = 0;
|
||||
cls.numGlobalServerAddresses = 0;
|
||||
|
||||
count = cls.numglobalservers;
|
||||
max = MAX_GLOBAL_SERVERS;
|
||||
for (i = 0; i < numservers && count < max; i++) {
|
||||
// build net address
|
||||
serverInfo_t *server = &cls.globalServers[count];
|
||||
|
||||
CL_InitServerInfo( server, &addresses[i] );
|
||||
// advance to next slot
|
||||
count++;
|
||||
}
|
||||
|
||||
|
||||
if ( cls.numGlobalServerAddresses < MAX_GLOBAL_SERVERS ) {
|
||||
// if we couldn't store the servers in the main list anymore
|
||||
for (; i < numservers && count >= max; i++) {
|
||||
serverAddress_t *addr;
|
||||
// just store the addresses in an additional list
|
||||
addr = &cls.globalServerAddresses[cls.numGlobalServerAddresses++];
|
||||
addr->ip[0] = addresses[i].ip[0];
|
||||
addr->ip[1] = addresses[i].ip[1];
|
||||
addr->ip[2] = addresses[i].ip[2];
|
||||
addr->ip[3] = addresses[i].ip[3];
|
||||
addr->port = addresses[i].port;
|
||||
}
|
||||
}
|
||||
|
||||
cls.numglobalservers = count;
|
||||
total = count + cls.numGlobalServerAddresses;
|
||||
|
||||
Com_Printf("%d servers parsed (total %d)\n", numservers, total);
|
||||
Cvar_Set( "dm_serverstatus", "Server List Received.");
|
||||
Cvar_SetValue( "dm_servercount", total );
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
==================
|
||||
CL_GlobalServers_f
|
||||
@@ -4022,7 +4091,7 @@ void CL_GlobalServers_f( void ) {
|
||||
int numAddress = 0;
|
||||
|
||||
for ( i = 1; i <= MAX_MASTER_SERVERS; i++ ) {
|
||||
sprintf(command, "sv_master%d", i);
|
||||
Com_sprintf(command, sizeof(command), "sv_master%d", i);
|
||||
masteraddress = Cvar_VariableString(command);
|
||||
|
||||
if(!*masteraddress)
|
||||
@@ -4040,7 +4109,7 @@ void CL_GlobalServers_f( void ) {
|
||||
return;
|
||||
}
|
||||
|
||||
sprintf(command, "sv_master%d", masterNum);
|
||||
Com_sprintf(command, sizeof(command), "sv_master%d", masterNum);
|
||||
masteraddress = Cvar_VariableString(command);
|
||||
|
||||
if(!*masteraddress)
|
||||
@@ -4096,7 +4165,7 @@ void CL_GlobalServers_f( void ) {
|
||||
Q_strcat(command, sizeof(command), Cmd_Argv(i));
|
||||
}
|
||||
|
||||
NET_OutOfBandPrint( NS_SERVER, to, "%s", command );
|
||||
CL_NET_OutOfBandPrint( to, "%s", command );
|
||||
}
|
||||
|
||||
|
||||
@@ -4316,7 +4385,7 @@ void CL_Ping_f( void ) {
|
||||
|
||||
CL_SetServerInfoByAddress(pingptr->adr, NULL, 0);
|
||||
|
||||
NET_OutOfBandPrint( NS_CLIENT, to, "\x02getinfo xxx" );
|
||||
CL_NET_OutOfBandPrint( to, "\x02getinfo xxx" );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -4369,10 +4438,10 @@ void CL_Dialog_f( void ) {
|
||||
return;
|
||||
}
|
||||
|
||||
strcpy( title, Cmd_Argv( 1 ) );
|
||||
strcpy( cvar, Cmd_Argv( 2 ) );
|
||||
strcpy( command, Cmd_Argv( 3 ) );
|
||||
strcpy( cancelCommand, Cmd_Argv( 4 ) );
|
||||
Q_strncpyz( title, Cmd_Argv( 1 ), sizeof( title ) );
|
||||
Q_strncpyz( cvar, Cmd_Argv( 2 ), sizeof( cvar ) );
|
||||
Q_strncpyz( command, Cmd_Argv( 3 ), sizeof( command ) );
|
||||
Q_strncpyz( cancelCommand, Cmd_Argv( 4 ), sizeof( cancelCommand ) );
|
||||
|
||||
if( Cmd_Argc() > 5 ) {
|
||||
width = atoi( Cmd_Argv( 5 ) );
|
||||
@@ -4386,17 +4455,17 @@ void CL_Dialog_f( void ) {
|
||||
}
|
||||
|
||||
if( Cmd_Argc() > 7 ) {
|
||||
strcpy( shader, Cmd_Argv( 7 ) );
|
||||
Q_strncpyz( shader, Cmd_Argv( 7 ), sizeof( shader ) );
|
||||
} else {
|
||||
shader[ 0 ] = 0;
|
||||
}
|
||||
if( Cmd_Argc() > 8 ) {
|
||||
strcpy( okshader, Cmd_Argv( 8 ) );
|
||||
Q_strncpyz( okshader, Cmd_Argv( 8 ), sizeof(okshader) );
|
||||
} else {
|
||||
okshader[ 0 ] = 0;
|
||||
}
|
||||
if( Cmd_Argc() > 9 ) {
|
||||
strcpy( cancelshader, Cmd_Argv( 9 ) );
|
||||
Q_strncpyz( cancelshader, Cmd_Argv( 9 ), sizeof(cancelshader) );
|
||||
} else {
|
||||
cancelshader[ 0 ] = 0;
|
||||
}
|
||||
@@ -4410,7 +4479,10 @@ CL_ServerRestarted
|
||||
==================
|
||||
*/
|
||||
void CL_ServerRestarted( void ) {
|
||||
S_StopAllSounds2( qfalse );
|
||||
//S_StopAllSounds2( qfalse );
|
||||
// Fixed in OPM
|
||||
// Also stop the music
|
||||
S_StopAllSounds2( qtrue );
|
||||
|
||||
UI_ServerLoaded();
|
||||
UI_ClearState();
|
||||
@@ -4483,7 +4555,7 @@ qboolean CL_UpdateVisiblePings_f(int source) {
|
||||
memcpy(&cl_pinglist[j].adr, &server[i].adr, sizeof(netadr_t));
|
||||
cl_pinglist[j].start = Sys_Milliseconds();
|
||||
cl_pinglist[j].time = 0;
|
||||
NET_OutOfBandPrint( NS_CLIENT, cl_pinglist[j].adr, "getinfo xxx" );
|
||||
CL_NET_OutOfBandPrint( cl_pinglist[j].adr, "getinfo xxx" );
|
||||
slots++;
|
||||
}
|
||||
}
|
||||
@@ -4571,7 +4643,7 @@ void CL_ServerStatus_f(void) {
|
||||
return;
|
||||
}
|
||||
|
||||
NET_OutOfBandPrint( NS_CLIENT, *toptr, "getstatus" );
|
||||
CL_NET_OutOfBandPrint( *toptr, "getstatus" );
|
||||
|
||||
serverStatus = CL_GetServerStatus( *toptr );
|
||||
serverStatus->address = *toptr;
|
||||
@@ -4640,7 +4712,7 @@ qboolean CL_CDKeyValidate( const char *key, const char *checksum ) {
|
||||
}
|
||||
}
|
||||
|
||||
sprintf(chs, "%02x", sum);
|
||||
Com_sprintf(chs, sizeof(chs), "%02x", sum);
|
||||
|
||||
if (checksum && !Q_stricmp(chs, checksum)) {
|
||||
return qtrue;
|
||||
|
||||
@@ -132,7 +132,7 @@ CL_Netchan_TransmitNextFragment
|
||||
=================
|
||||
*/
|
||||
void CL_Netchan_TransmitNextFragment( netchan_t *chan ) {
|
||||
Netchan_TransmitNextFragment( chan );
|
||||
Netchan_TransmitNextFragment( chan, cl_netprofile->integer ? &cls.netprofile.inPackets : NULL );
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -144,7 +144,7 @@ void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg ) {
|
||||
MSG_WriteByte( msg, clc_EOF );
|
||||
|
||||
CL_Netchan_Encode( msg );
|
||||
Netchan_Transmit( chan, msg->cursize, msg->data );
|
||||
Netchan_Transmit( chan, msg->cursize, msg->data, cl_netprofile->integer ? &cls.netprofile.inPackets : NULL );
|
||||
}
|
||||
|
||||
extern int oldsize;
|
||||
@@ -158,10 +158,30 @@ CL_Netchan_Process
|
||||
qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg ) {
|
||||
int ret;
|
||||
|
||||
ret = Netchan_Process( chan, msg );
|
||||
ret = Netchan_Process( chan, msg, cl_netprofile->integer ? &cls.netprofile.outPackets : NULL );
|
||||
if (!ret)
|
||||
return qfalse;
|
||||
CL_Netchan_Decode( msg );
|
||||
newsize += msg->cursize;
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
CL_NET_OutOfBandPrint
|
||||
=================
|
||||
*/
|
||||
void CL_NET_OutOfBandPrint(netadr_t adr, const char* format, ...) {
|
||||
va_list argptr;
|
||||
char string[MAX_MSGLEN];
|
||||
|
||||
va_start(argptr, format);
|
||||
Q_vsnprintf(string, sizeof(string), format, argptr);
|
||||
va_end(argptr);
|
||||
|
||||
NET_OutOfBandPrint(NS_CLIENT, adr, "%s", string);
|
||||
|
||||
if (cl_netprofile->integer) {
|
||||
NetProfileAddPacket(&cls.netprofile.inPackets, strlen(string), NETPROF_PACKET_MESSAGE);
|
||||
}
|
||||
}
|
||||
+199
-7
@@ -223,13 +223,13 @@ qboolean CL_UnpackNonPVSClient(int* packed, radarUnpacked_t* unpacked) {
|
||||
range = 0;
|
||||
}
|
||||
|
||||
unpacked->x = x * range / 63.f;
|
||||
unpacked->y = y * range / 63.f;
|
||||
unpacked->x = x * range / (MAX_CLIENTS - 1);
|
||||
unpacked->y = y * range / (MAX_CLIENTS - 1);
|
||||
|
||||
if (!bValid)
|
||||
{
|
||||
unpacked->x = x * range / 63.f * 1024;
|
||||
unpacked->y = y * range / 63.f * 1024;
|
||||
unpacked->x = x * range / (MAX_CLIENTS - 1) * 1024.0;
|
||||
unpacked->y = y * range / (MAX_CLIENTS - 1) * 1024.0;
|
||||
}
|
||||
|
||||
unpacked->yaw = yaw * 11.25f;
|
||||
@@ -429,12 +429,24 @@ void CL_SystemInfoChanged( void ) {
|
||||
// in some cases, outdated cp commands might get sent with this news serverId
|
||||
cl.serverId = atoi( Info_ValueForKey( systemInfo, "sv_serverid" ) );
|
||||
|
||||
#ifdef USE_VOIP
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
if(clc.compat)
|
||||
clc.voipEnabled = qfalse;
|
||||
else
|
||||
#endif
|
||||
{
|
||||
s = Info_ValueForKey( systemInfo, "sv_voipProtocol" );
|
||||
clc.voipEnabled = !Q_stricmp(s, "opus");
|
||||
}
|
||||
#endif
|
||||
|
||||
// don't set any vars when playing a demo
|
||||
if ( clc.demoplaying ) {
|
||||
return;
|
||||
}
|
||||
|
||||
s = Info_ValueForKey( systemInfo, "sv_cheats" );
|
||||
s = Info_ValueForKey( systemInfo, "cheats" );
|
||||
cl_connectedToCheatServer = atoi( s );
|
||||
if ( !cl_connectedToCheatServer ) {
|
||||
Cvar_SetCheatState();
|
||||
@@ -784,6 +796,178 @@ void CL_ParseDownload ( msg_t *msg ) {
|
||||
}
|
||||
}
|
||||
|
||||
#ifdef USE_VOIP
|
||||
static
|
||||
qboolean CL_ShouldIgnoreVoipSender(int sender)
|
||||
{
|
||||
if (!cl_voip->integer)
|
||||
return qtrue; // VoIP is disabled.
|
||||
else if ((sender == clc.clientNum) && (!clc.demoplaying))
|
||||
return qtrue; // ignore own voice (unless playing back a demo).
|
||||
else if (clc.voipMuteAll)
|
||||
return qtrue; // all channels are muted with extreme prejudice.
|
||||
else if (clc.voipIgnore[sender])
|
||||
return qtrue; // just ignoring this guy.
|
||||
else if (clc.voipGain[sender] == 0.0f)
|
||||
return qtrue; // too quiet to play.
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
=====================
|
||||
CL_PlayVoip
|
||||
|
||||
Play raw data
|
||||
=====================
|
||||
*/
|
||||
|
||||
static void CL_PlayVoip(int sender, int samplecnt, const byte *data, int flags)
|
||||
{
|
||||
if(flags & VOIP_DIRECT)
|
||||
{
|
||||
S_RawSamples(sender + 1, samplecnt, 48000, 2, 1,
|
||||
data, clc.voipGain[sender], -1);
|
||||
}
|
||||
|
||||
if(flags & VOIP_SPATIAL)
|
||||
{
|
||||
S_RawSamples(sender + MAX_CLIENTS + 1, samplecnt, 48000, 2, 1,
|
||||
data, 1.0f, sender);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
=====================
|
||||
CL_ParseVoip
|
||||
|
||||
A VoIP message has been received from the server
|
||||
=====================
|
||||
*/
|
||||
static
|
||||
void CL_ParseVoip ( msg_t *msg, qboolean ignoreData ) {
|
||||
static short decoded[VOIP_MAX_PACKET_SAMPLES*4]; // !!! FIXME: don't hard code
|
||||
|
||||
const int sender = MSG_ReadShort(msg);
|
||||
const int generation = MSG_ReadByte(msg);
|
||||
const int sequence = MSG_ReadLong(msg);
|
||||
const int frames = MSG_ReadByte(msg);
|
||||
const int packetsize = MSG_ReadShort(msg);
|
||||
const int flags = MSG_ReadBits(msg, VOIP_FLAGCNT);
|
||||
unsigned char encoded[4000];
|
||||
int numSamples;
|
||||
int seqdiff;
|
||||
int written = 0;
|
||||
int i;
|
||||
|
||||
Com_DPrintf("VoIP: %d-byte packet from client %d\n", packetsize, sender);
|
||||
|
||||
if (sender < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (generation < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (sequence < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (frames < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
else if (packetsize < 0)
|
||||
return; // short/invalid packet, bail.
|
||||
|
||||
if (packetsize > sizeof (encoded)) { // overlarge packet?
|
||||
int bytesleft = packetsize;
|
||||
while (bytesleft) {
|
||||
int br = bytesleft;
|
||||
if (br > sizeof (encoded))
|
||||
br = sizeof (encoded);
|
||||
MSG_ReadData(msg, encoded, br);
|
||||
bytesleft -= br;
|
||||
}
|
||||
return; // overlarge packet, bail.
|
||||
}
|
||||
|
||||
MSG_ReadData(msg, encoded, packetsize);
|
||||
|
||||
if (ignoreData) {
|
||||
return; // just ignore legacy speex voip data
|
||||
} else if (!clc.voipCodecInitialized) {
|
||||
return; // can't handle VoIP without libopus!
|
||||
} else if (sender >= MAX_CLIENTS) {
|
||||
return; // bogus sender.
|
||||
} else if (CL_ShouldIgnoreVoipSender(sender)) {
|
||||
return; // Channel is muted, bail.
|
||||
}
|
||||
|
||||
// !!! FIXME: make sure data is narrowband? Does decoder handle this?
|
||||
|
||||
Com_DPrintf("VoIP: packet accepted!\n");
|
||||
|
||||
seqdiff = sequence - clc.voipIncomingSequence[sender];
|
||||
|
||||
// This is a new "generation" ... a new recording started, reset the bits.
|
||||
if (generation != clc.voipIncomingGeneration[sender]) {
|
||||
Com_DPrintf("VoIP: new generation %d!\n", generation);
|
||||
opus_decoder_ctl(clc.opusDecoder[sender], OPUS_RESET_STATE);
|
||||
clc.voipIncomingGeneration[sender] = generation;
|
||||
seqdiff = 0;
|
||||
} else if (seqdiff < 0) { // we're ahead of the sequence?!
|
||||
// This shouldn't happen unless the packet is corrupted or something.
|
||||
Com_DPrintf("VoIP: misordered sequence! %d < %d!\n",
|
||||
sequence, clc.voipIncomingSequence[sender]);
|
||||
// reset the decoder just in case.
|
||||
opus_decoder_ctl(clc.opusDecoder[sender], OPUS_RESET_STATE);
|
||||
seqdiff = 0;
|
||||
} else if (seqdiff * VOIP_MAX_PACKET_SAMPLES*2 >= sizeof (decoded)) { // dropped more than we can handle?
|
||||
// just start over.
|
||||
Com_DPrintf("VoIP: Dropped way too many (%d) frames from client #%d\n",
|
||||
seqdiff, sender);
|
||||
opus_decoder_ctl(clc.opusDecoder[sender], OPUS_RESET_STATE);
|
||||
seqdiff = 0;
|
||||
}
|
||||
|
||||
if (seqdiff != 0) {
|
||||
Com_DPrintf("VoIP: Dropped %d frames from client #%d\n",
|
||||
seqdiff, sender);
|
||||
// tell opus that we're missing frames...
|
||||
for (i = 0; i < seqdiff; i++) {
|
||||
assert((written + VOIP_MAX_PACKET_SAMPLES) * 2 < sizeof (decoded));
|
||||
numSamples = opus_decode(clc.opusDecoder[sender], NULL, 0, decoded + written, VOIP_MAX_PACKET_SAMPLES, 0);
|
||||
if ( numSamples <= 0 ) {
|
||||
Com_DPrintf("VoIP: Error decoding frame %d from client #%d\n", i, sender);
|
||||
continue;
|
||||
}
|
||||
written += numSamples;
|
||||
}
|
||||
}
|
||||
|
||||
numSamples = opus_decode(clc.opusDecoder[sender], encoded, packetsize, decoded + written, ARRAY_LEN(decoded) - written, 0);
|
||||
|
||||
if ( numSamples <= 0 ) {
|
||||
Com_DPrintf("VoIP: Error decoding voip data from client #%d\n", sender);
|
||||
numSamples = 0;
|
||||
}
|
||||
|
||||
#if 0
|
||||
static FILE *encio = NULL;
|
||||
if (encio == NULL) encio = fopen("voip-incoming-encoded.bin", "wb");
|
||||
if (encio != NULL) { fwrite(encoded, packetsize, 1, encio); fflush(encio); }
|
||||
static FILE *decio = NULL;
|
||||
if (decio == NULL) decio = fopen("voip-incoming-decoded.bin", "wb");
|
||||
if (decio != NULL) { fwrite(decoded+written, numSamples*2, 1, decio); fflush(decio); }
|
||||
#endif
|
||||
|
||||
written += numSamples;
|
||||
|
||||
Com_DPrintf("VoIP: playback %d bytes, %d samples, %d frames\n",
|
||||
written * 2, written, frames);
|
||||
|
||||
if(written > 0)
|
||||
CL_PlayVoip(sender, written, (const byte *) decoded, flags);
|
||||
|
||||
clc.voipIncomingSequence[sender] = sequence + frames;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
/*
|
||||
=====================
|
||||
CL_ParseCommandString
|
||||
@@ -932,8 +1116,16 @@ void CL_ParseServerMessage( msg_t *msg ) {
|
||||
}
|
||||
CL_ParseCGMessage( msg );
|
||||
break;
|
||||
case svc_voipSpeex:
|
||||
#ifdef USE_VOIP
|
||||
CL_ParseVoip( msg, qtrue );
|
||||
#endif
|
||||
break;
|
||||
case svc_voipOpus:
|
||||
#ifdef USE_VOIP
|
||||
CL_ParseVoip( msg, !clc.voipEnabled );
|
||||
#endif
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -343,7 +343,7 @@ void SCR_DrawDemoRecording( void ) {
|
||||
}
|
||||
|
||||
pos = FS_FTell( clc.demofile );
|
||||
sprintf( string, "RECORDING %s: %ik", clc.demoName, pos / 1024 );
|
||||
Com_sprintf( string, sizeof( string ), "RECORDING %s: %ik", clc.demoName, pos / 1024 );
|
||||
|
||||
SCR_DrawStringExt( 320 - strlen( string ) * 4, 20, 8, string, g_color_table[7], qtrue, qfalse );
|
||||
}
|
||||
@@ -520,16 +520,18 @@ text to the screen.
|
||||
==================
|
||||
*/
|
||||
void SCR_UpdateScreen( void ) {
|
||||
static int recursive;
|
||||
static qboolean screen_recursive;
|
||||
|
||||
if ( !scr_initialized ) {
|
||||
return; // not initialized yet
|
||||
}
|
||||
|
||||
if ( ++recursive > 2 ) {
|
||||
Com_Error( ERR_FATAL, "SCR_UpdateScreen: recursively called" );
|
||||
if (screen_recursive) {
|
||||
// already called
|
||||
return;
|
||||
}
|
||||
recursive = 1;
|
||||
|
||||
screen_recursive = qtrue;
|
||||
|
||||
CL_StartHunkUsers(qfalse);
|
||||
SCR_SimpleUpdateScreen();
|
||||
@@ -553,6 +555,6 @@ void SCR_UpdateScreen( void ) {
|
||||
}
|
||||
}
|
||||
|
||||
recursive = 0;
|
||||
screen_recursive = qfalse;
|
||||
}
|
||||
|
||||
+237
-171
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -136,7 +136,8 @@ static unsigned int startCountHigh;
|
||||
static unsigned int loadCountLow;
|
||||
static unsigned int loadCountHigh;
|
||||
static unsigned int loadCount;
|
||||
static unsigned int lastTime;
|
||||
static unsigned int lastTime = 0;
|
||||
static unsigned int updateTime = 0;
|
||||
static unsigned int loadNumber;
|
||||
static unsigned int totalLoadTime;
|
||||
static unsigned int currentLoadTime;
|
||||
@@ -265,7 +266,7 @@ static void GetClientState(uiClientState_t *state)
|
||||
{
|
||||
state->connectPacketCount = clc.connectPacketCount;
|
||||
state->connState = clc.state;
|
||||
Q_strncpyz(state->servername, cls.servername, sizeof(state->servername));
|
||||
Q_strncpyz(state->servername, clc.servername, sizeof(state->servername));
|
||||
Q_strncpyz(state->updateInfoString, cls.updateInfoString, sizeof(state->updateInfoString));
|
||||
Q_strncpyz(state->messageString, clc.serverMessage, sizeof(state->messageString));
|
||||
state->clientNum = cl.snap.ps.clientNum;
|
||||
@@ -1001,10 +1002,14 @@ static UIRect2D getQuickMessageDMConsoleRectangle(void)
|
||||
rect.size.width = f[2] + 50.0;
|
||||
rect.size.height = f[3] + 50.0;
|
||||
} else {
|
||||
rect.pos.x = 0;
|
||||
rect.pos.y = cls.glconfig.vidHeight * 0.65;
|
||||
rect.size.width = cls.glconfig.vidWidth;
|
||||
rect.size.height = 38.0;
|
||||
rect.pos.x = 0;
|
||||
rect.pos.y = cls.glconfig.vidHeight * 0.66;
|
||||
rect.size.width = cls.glconfig.vidWidth;
|
||||
// Fixed in 2.0
|
||||
// Was 38.0 in 1.11 and below
|
||||
// This prevents characters to be seen from the DM console
|
||||
// in the quick message console
|
||||
rect.size.height = 36.0;
|
||||
}
|
||||
|
||||
return rect;
|
||||
@@ -1017,7 +1022,7 @@ UI_DMMessageModesMatch
|
||||
*/
|
||||
static qboolean UI_DMMessageModesMatch(int iMode)
|
||||
{
|
||||
qboolean bQuickMessage;
|
||||
qboolean bQuickMessage = qfalse;
|
||||
|
||||
if (iMode && (iMode != 300 || dm_console->GetQuickMessageMode())) {
|
||||
if (iMode < 0) {
|
||||
@@ -1048,13 +1053,15 @@ static void UI_SetDMConsoleMode(int iMode)
|
||||
return;
|
||||
}
|
||||
|
||||
bQuickMessage = qfalse;
|
||||
|
||||
if (iMode < 0) {
|
||||
bQuickMessage = qtrue;
|
||||
iMode = -iMode;
|
||||
}
|
||||
|
||||
if (iMode == 300) {
|
||||
bQuickMessage = dm_console->GetMessageMode();
|
||||
iMode = dm_console->GetMessageMode();
|
||||
}
|
||||
|
||||
if (dm_console->GetQuickMessageMode()) {
|
||||
@@ -1064,8 +1071,8 @@ static void UI_SetDMConsoleMode(int iMode)
|
||||
}
|
||||
} else {
|
||||
if (bQuickMessage) {
|
||||
dm_console->setFrame(getDefaultDMConsoleRectangle());
|
||||
dm_console->SetQuickMessageMode(qfalse);
|
||||
dm_console->setFrame(getQuickMessageDMConsoleRectangle());
|
||||
dm_console->SetQuickMessageMode(bQuickMessage);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1086,7 +1093,7 @@ static void UI_SetDMConsoleMode(int iMode)
|
||||
dm_console->setTitle(Sys_LV_CL_ConvertString(
|
||||
"Chat Window (Enter to send/close) (all|team|private to change mode) : Messaging to All"
|
||||
));
|
||||
} else if (iMode == 100) {
|
||||
} else if (iMode == 200) {
|
||||
dm_console->setTitle(Sys_LV_CL_ConvertString(
|
||||
"Chat Window (Enter to send/close) (all|team|private to change mode) : Messaging to Team"
|
||||
));
|
||||
@@ -1204,6 +1211,16 @@ static UIRect2D getDefaultDMBoxRectangle(void)
|
||||
return UIRect2D(width, 0, cls.glconfig.vidWidth - (width + 192.0f), 120.0f);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
UI_GetObjectivesTop
|
||||
====================
|
||||
*/
|
||||
float UI_GetObjectivesTop(void)
|
||||
{
|
||||
return getDefaultGMBoxRectangle().pos.y;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
UI_ShowHudList
|
||||
@@ -1289,7 +1306,9 @@ void UI_PrintConsole(const char *msg)
|
||||
break;
|
||||
}
|
||||
|
||||
pszString++;
|
||||
if (*pszString != 0) {
|
||||
pszString++;
|
||||
}
|
||||
|
||||
//
|
||||
// print to the deathmatch console
|
||||
@@ -1458,7 +1477,7 @@ void UI_FocusMenuIfExists(void)
|
||||
currentMenu->ActivateMenu();
|
||||
|
||||
if (ui_newvidmode->integer == -1) {
|
||||
Cvar_Get("ui_newvidmode", va("%d", r_mode), CVAR_SERVER_CREATED);
|
||||
Cvar_Get("ui_newvidmode", va("%d", r_mode), CVAR_RESETSTRING);
|
||||
Cvar_SetValue("ui_newvidmode", r_mode);
|
||||
}
|
||||
} else {
|
||||
@@ -1662,7 +1681,7 @@ UI_ClearBackground
|
||||
void UI_ClearBackground(void)
|
||||
{
|
||||
re.Set2DWindow(
|
||||
0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, -1, -1
|
||||
0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight, 0, -1, 1
|
||||
);
|
||||
re.Scissor(0, 0, cls.glconfig.vidWidth, cls.glconfig.vidHeight);
|
||||
re.SetColor(g_color_table[0]);
|
||||
@@ -1700,7 +1719,36 @@ void UI_DrawIntro(void)
|
||||
view3d->setShow(false);
|
||||
UI_ClearBackground();
|
||||
|
||||
// FIXME: draw intro
|
||||
if (cls.startStage < 3 || cls.startStage >= 12) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (intro_stage.material->GetMaterial()) {
|
||||
float swidth;
|
||||
float sheight;
|
||||
vec4_t color;
|
||||
|
||||
VectorSet4(color, 1, 1, 1, 1);
|
||||
if (intro_stage.fadetime) {
|
||||
float frac;
|
||||
|
||||
frac = Q_clamp_float((cls.realtime - intro_stage.starttime) / intro_stage.fadetime, 0, 1);
|
||||
color[0] = color[1] = color[2] =
|
||||
intro_stage.alpha_start + frac * (intro_stage.alpha_end - intro_stage.alpha_start);
|
||||
}
|
||||
|
||||
swidth = view3d->getFrame().getMaxX();
|
||||
sheight = view3d->getFrame().getMaxY();
|
||||
|
||||
re.SetColor(color);
|
||||
|
||||
re.DrawStretchPic(0.0, 0.0, swidth, sheight, 0.0, 0.0, 1.0, 1.0, intro_stage.material->GetMaterial());
|
||||
re.SetColor(NULL);
|
||||
}
|
||||
|
||||
if (cls.realtime >= intro_stage.endtime) {
|
||||
CL_FinishedStartStage();
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -1775,6 +1823,8 @@ void UI_Update(void)
|
||||
hud_compass->GetContainerWidget()->Display(frame, 1.0);
|
||||
}
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (fakk_console) {
|
||||
@@ -1805,17 +1855,9 @@ void UI_Update(void)
|
||||
}
|
||||
|
||||
// don't care about the intro
|
||||
/*
|
||||
if( CL_FinishedIntro() )
|
||||
{
|
||||
}
|
||||
else
|
||||
{
|
||||
UI_DrawIntro();
|
||||
}
|
||||
*/
|
||||
|
||||
if (!server_loading && (clc.state == CA_CONNECTING || clc.state == CA_CHALLENGING) && ui_pConnectingMenu) {
|
||||
if (!CL_FinishedIntro()) {
|
||||
UI_DrawIntro();
|
||||
} else if (!server_loading && (clc.state == CA_CONNECTING || clc.state == CA_CHALLENGING) && ui_pConnectingMenu) {
|
||||
view3d->setShow(false);
|
||||
UI_ClearBackground();
|
||||
|
||||
@@ -1853,7 +1895,7 @@ void UI_Update(void)
|
||||
if (clc.state <= CA_PRIMED) {
|
||||
view3d->setShow(false);
|
||||
UI_ClearBackground();
|
||||
} else if (clc.state == CA_PRIMED || clc.state == CA_ACTIVE) {
|
||||
} else if (clc.state == CA_ACTIVE || clc.state == CA_CINEMATIC) {
|
||||
Com_FakeUnpause();
|
||||
view3d->setShow(true);
|
||||
} else {
|
||||
@@ -1887,7 +1929,7 @@ void UI_Update(void)
|
||||
UI_CloseConsole();
|
||||
}
|
||||
} else if (ui_static_materials.loading) {
|
||||
ui_static_materials.loading->ReregisterMaterial();
|
||||
ui_static_materials.loading->GetMaterial();
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -2634,7 +2676,7 @@ void UI_PushMenuSP_f(void)
|
||||
}
|
||||
|
||||
if ((!com_cl_running || !com_cl_running->integer || clc.state == CA_DISCONNECTED || !cg_gametype->integer)
|
||||
&& (!com_sv_running || !com_sv_running->integer || !g_gametype->integer)) {
|
||||
&& (!com_sv_running || !com_sv_running->integer || g_gametype->integer == GT_SINGLE_PLAYER)) {
|
||||
UI_PushMenu(Cmd_Argv(1));
|
||||
}
|
||||
}
|
||||
@@ -2655,7 +2697,7 @@ void UI_PushMenuMP_f(void)
|
||||
}
|
||||
|
||||
if (com_cl_running && com_cl_running->integer && clc.state != CA_DISCONNECTED && cg_gametype->integer
|
||||
&& com_sv_running && com_sv_running->integer && g_gametype->integer) {
|
||||
&& com_sv_running && com_sv_running->integer && g_gametype->integer != GT_SINGLE_PLAYER) {
|
||||
cmd = Cmd_Argv(1);
|
||||
|
||||
//
|
||||
@@ -3009,14 +3051,14 @@ void CL_PingServers_f(void)
|
||||
if (!noudp->integer) {
|
||||
adr.type = NA_BROADCAST;
|
||||
adr.port = BigShort(12203);
|
||||
NET_OutOfBandPrint(NS_SERVER, adr, "info %i", 8);
|
||||
CL_NET_OutOfBandPrint(adr, "info %i", 8);
|
||||
}
|
||||
|
||||
noipx = Cvar_Get("noipx", "0", CVAR_INIT);
|
||||
if (!noipx->integer) {
|
||||
adr.type = NA_BROADCAST_IPX;
|
||||
adr.port = BigShort(12203);
|
||||
NET_OutOfBandPrint(NS_SERVER, adr, "info %i", 8);
|
||||
CL_NET_OutOfBandPrint(adr, "info %i", 8);
|
||||
}
|
||||
|
||||
for (i = 0; i < 16; i++) {
|
||||
@@ -3031,7 +3073,7 @@ void CL_PingServers_f(void)
|
||||
adr.port = BigShort(12203);
|
||||
}
|
||||
|
||||
NET_OutOfBandPrint(NS_SERVER, adr, "info %i", 8);
|
||||
CL_NET_OutOfBandPrint(adr, "info %i", 8);
|
||||
} else {
|
||||
Com_Printf("Bad address: %s\n", adrstring);
|
||||
}
|
||||
@@ -3333,6 +3375,7 @@ void UI_GetPlayerModel_f(void)
|
||||
Cvar_Set("ui_dm_playergermanmodel_set", pszUIPlayerModel);
|
||||
|
||||
if (!strncmp(pszUIPlayerModel, "german_waffen_", 14)) {
|
||||
Q_strncpyz(donotshowssindeorfr, "german_waffenss_", sizeof(donotshowssindeorfr));
|
||||
Q_strcat(donotshowssindeorfr, sizeof(donotshowssindeorfr), pszUIPlayerModel + 14);
|
||||
Cvar_Set("ui_disp_playergermanmodel", va("models/player/%s.tik", donotshowssindeorfr));
|
||||
} else {
|
||||
@@ -3544,7 +3587,7 @@ UI_WantsKeyboard
|
||||
*/
|
||||
void UI_WantsKeyboard()
|
||||
{
|
||||
cls.keyCatchers |= KEYCATCH_UI;
|
||||
Key_SetCatcher(Key_GetCatcher() | KEYCATCH_UI);
|
||||
}
|
||||
|
||||
struct widgettrans_s {
|
||||
@@ -3674,7 +3717,7 @@ void CL_FillUIImports(void)
|
||||
uii.Cvar_GetString = CvarGetForUI;
|
||||
uii.Cvar_Reset = Cvar_Reset;
|
||||
uii.Cvar_Find = Cvar_FindVar;
|
||||
uii.Cvar_Set = Cvar_Set;
|
||||
uii.Cvar_Set = UI_Cvar_Set;
|
||||
uii.File_PickFile = PickFile;
|
||||
uii.File_FreeFile = FS_FreeFile;
|
||||
uii.File_ListFiles = ListFilesForUI;
|
||||
@@ -3707,102 +3750,6 @@ void CL_FillUIImports(void)
|
||||
|
||||
uii.GetConfigstring = CL_ConfigString;
|
||||
uii.UI_CloseDMConsole = UI_CloseDMConsole;
|
||||
|
||||
#if 0
|
||||
uii.TIKI_RegisterModel = TIKI_RegisterTiki;
|
||||
|
||||
uii.Cvar_Get = Cvar_Get;
|
||||
uii.Argc = Cmd_Argc;
|
||||
uii.Argv = Cmd_Argv;
|
||||
uii.Cmd_ExecuteText = Cbuf_ExecuteText;
|
||||
uii.FS_FOpenFile = FS_FOpenFileByMode;
|
||||
uii.FS_Read = FS_Read;
|
||||
uii.FS_Write = FS_Write;
|
||||
uii.FS_FCloseFile = FS_FCloseFile;
|
||||
uii.FS_GetFileList = FS_GetFileList;
|
||||
uii.FS_Seek = FS_Seek;
|
||||
uii.R_RegisterModel = re.RegisterModel;
|
||||
uii.R_RegisterSkin = re.RegisterShader;
|
||||
uii.R_RegisterShader = re.RegisterShader;
|
||||
uii.R_RegisterShaderNoMip = re.RegisterShaderNoMip;
|
||||
uii.R_ClearScene = re.ClearScene;
|
||||
uii.R_AddRefEntityToScene = re.AddRefEntityToScene;
|
||||
uii.R_AddPolyToScene = re.AddPolyToScene;
|
||||
uii.R_AddLightToScene = re.AddLightToScene;
|
||||
uii.R_RenderScene = re.RenderScene;
|
||||
uii.R_SetColor = re.SetColor;
|
||||
uii.R_DrawStretchPic = re.DrawStretchPic;
|
||||
uii.UpdateScreen = SCR_UpdateScreen;
|
||||
uii.S_StartLocalSound = S_StartLocalSound;
|
||||
uii.S_RegisterSound = S_RegisterSound;
|
||||
uii.Key_KeynumToStringBuf = Key_KeynumToStringBuf;
|
||||
uii.Key_KeynumToString = Key_KeynumToString;
|
||||
uii.Key_GetBindingBuf = Key_GetBindingBuf;
|
||||
uii.Key_IsDown = Key_IsDown;
|
||||
uii.Key_GetOverstrikeMode = Key_GetOverstrikeMode;
|
||||
uii.Key_SetOverstrikeMode = Key_SetOverstrikeMode;
|
||||
uii.Key_ClearStates = Key_ClearStates;
|
||||
uii.Key_GetCatcher = Key_GetCatcher;
|
||||
uii.Key_SetCatcher = Key_SetCatcher;
|
||||
uii.GetClipboardData = CL_GetClipboardData;
|
||||
uii.GetClientState = GetClientState;
|
||||
uii.GetGlconfig = CL_GetGlconfig;
|
||||
uii.GetConfigString = GetConfigString;
|
||||
uii.LAN_GetServerCount = LAN_GetServerCount;
|
||||
uii.LAN_GetServerAddressString = LAN_GetServerAddressString;
|
||||
uii.LAN_GetServerInfo = LAN_GetServerInfo;
|
||||
uii.LAN_GetPingQueueCount = LAN_GetPingQueueCount;
|
||||
uii.LAN_ServerStatus = LAN_GetServerStatus;
|
||||
uii.LAN_ClearPing = LAN_ClearPing;
|
||||
uii.LAN_GetPing = LAN_GetPing;
|
||||
uii.LAN_GetPingInfo = LAN_GetPingInfo;
|
||||
uii.LAN_GetServerPing = LAN_GetServerPing;
|
||||
uii.LAN_MarkServerVisible = LAN_MarkServerVisible;
|
||||
uii.LAN_UpdateVisiblePings = LAN_UpdateVisiblePings;
|
||||
uii.GetCDKey = CLUI_GetCDKey;
|
||||
uii.SetCDKey = CLUI_SetCDKey;
|
||||
uii.R_RegisterFont = re.RegisterFont;
|
||||
uii.R_Text_Width = re.Text_Width;
|
||||
uii.R_Text_Height = re.Text_Height;
|
||||
uii.R_Text_Paint = re.Text_Paint;
|
||||
uii.R_Text_PaintChar = re.Text_PaintChar;
|
||||
uii.R_GetShaderName = re.GetShaderName;
|
||||
|
||||
uii.Cmd_Stuff = Cbuf_AddText;
|
||||
uii.Cvar_GetString = CvarGetForUI;
|
||||
uii.Cvar_Reset = Cvar_Reset;
|
||||
uii.Cvar_Find = Cvar_FindVar;
|
||||
uii.Cvar_Set = UI_Cvar_Set;
|
||||
uii.File_PickFile = PickFile;
|
||||
uii.File_FreeFile = FS_FreeFile;
|
||||
uii.File_ListFiles = ListFilesForUI;
|
||||
uii.File_OpenFile = FS_ReadFile;
|
||||
uii.File_WriteFile = FS_WriteTextFile;
|
||||
uii.Rend_SetColor = re.SetColor;
|
||||
uii.Snd_PlaySound = UI_StartLocalSound;
|
||||
uii.Snd_RegisterSound = UI_RegisterSound;
|
||||
uii.Alias_Add = Alias_Add;
|
||||
uii.Alias_FindRandom = Alias_FindRandom;
|
||||
uii.Sys_Error = Com_Error;
|
||||
uii.Sys_IsKeyDown = IsKeyDown;
|
||||
uii.Sys_Milliseconds = Sys_Milliseconds;
|
||||
uii.Sys_Printf = Com_Printf;
|
||||
uii.Sys_DPrintf = Com_DPrintf;
|
||||
uii.Sys_GetClipboard = Sys_GetWholeClipboard;
|
||||
uii.Sys_SetClipboard = Sys_SetClipboard;
|
||||
uii.Cmd_CompleteCommandByNumber = Cmd_CompleteCommandByNumber;
|
||||
uii.Cvar_CompleteCvarByNumber = Cvar_CompleteVariableByNumber;
|
||||
uii.UI_WantsKeyboard = UI_WantsKeyboard;
|
||||
uii.Client_TranslateWidgetName = TranslateWidgetName;
|
||||
uii.Connect = CL_Connect;
|
||||
uii.Key_GetKeynameForCommand = Key_GetKeynameForCommand;
|
||||
uii.Key_GetCommandForKey = Key_GetBinding;
|
||||
uii.Key_SetBinding = Key_SetBinding;
|
||||
uii.Key_GetKeysForCommand = Key_GetKeysForCommand;
|
||||
uii.Key_KeynumToString = Key_KeynumToBindString;
|
||||
uii.GetConfigstring = CL_ConfigString;
|
||||
uii.UI_CloseDMConsole = UI_CloseDMConsole;
|
||||
#endif
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -3885,7 +3832,13 @@ void UI_ResolutionChange(void)
|
||||
{
|
||||
UIRect2D frame;
|
||||
|
||||
ui_compass_scale = Cvar_Get("ui_compass_scale", "0.75", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
if (com_target_game->integer >= TG_MOHTA) {
|
||||
ui_compass_scale = Cvar_Get("ui_compass_scale", "0.75", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
} else {
|
||||
// Older version doesn't have an adjustable compass, so assume 0.5 by default
|
||||
ui_compass_scale = Cvar_Get("ui_compass_scale", "0.5", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
}
|
||||
|
||||
CL_FillUIImports();
|
||||
CL_FillUIDef();
|
||||
|
||||
@@ -3971,13 +3924,13 @@ void S_ServerLoaded(void)
|
||||
Com_DPrintf("Loading Previous Sound State.\n");
|
||||
S_StopAllSounds2(qfalse);
|
||||
|
||||
//S_TriggeredMusic_Stop();
|
||||
//s_bSoundPaused = qtrue;
|
||||
//S_ReLoad( &svs.soundSystem );
|
||||
//
|
||||
//if( svs.tm_filename[ 0 ] ) {
|
||||
// S_TriggeredMusic_SetupHandle( svs.tm_filename, svs.tm_loopcount, svs.tm_offset, 0 );
|
||||
//}
|
||||
S_TriggeredMusic_Stop();
|
||||
s_bSoundPaused = qtrue;
|
||||
S_ReLoad(&svs.soundSystem);
|
||||
|
||||
if (svs.tm_filename[0]) {
|
||||
S_TriggeredMusic_SetupHandle(svs.tm_filename, svs.tm_loopcount, svs.tm_offset, 0);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -4022,6 +3975,11 @@ void UI_ServerLoaded(void)
|
||||
return;
|
||||
}
|
||||
|
||||
if (ui_sCurrentLoadingMenu == "loading_default") {
|
||||
UI_FinishLoadingScreen_f();
|
||||
return;
|
||||
}
|
||||
|
||||
server_loading_waiting = qtrue;
|
||||
|
||||
event = new Event(EV_Widget_Enable);
|
||||
@@ -4317,7 +4275,7 @@ public:
|
||||
void UpdateStats(Event *ev);
|
||||
};
|
||||
|
||||
Event EV_StatsUpdater_UpdateStats;
|
||||
Event EV_StatsUpdater_UpdateStats("updatestats", EV_DEFAULT, NULL, NULL, "Update the stats on the missionLog");
|
||||
|
||||
CLASS_DECLARATION(Listener, StatsUpdater, NULL) {
|
||||
{NULL, NULL}
|
||||
@@ -4728,7 +4686,7 @@ CL_FinishedIntro
|
||||
*/
|
||||
qboolean CL_FinishedIntro(void)
|
||||
{
|
||||
return !cls.startStage;
|
||||
return cls.startStage == 0;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -4738,7 +4696,87 @@ CL_FinishedStartStage
|
||||
*/
|
||||
void CL_FinishedStartStage(void)
|
||||
{
|
||||
// FIXME: stub
|
||||
int wait;
|
||||
|
||||
switch (cls.startStage++) {
|
||||
case 1:
|
||||
Cbuf_ExecuteText(EXEC_NOW, "cinematic EAlogo.RoQ\n");
|
||||
break;
|
||||
case 2:
|
||||
intro_stage.alpha_start = 0.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_titlescreen_fadein->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
|
||||
intro_stage.material = uWinMan.RegisterShader("mohaa_title");
|
||||
break;
|
||||
case 3:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_legalscreen_stay->value * 1000.0;
|
||||
intro_stage.fadetime = 0.0;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 4:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 0.0;
|
||||
|
||||
wait = ui_titlescreen_fadeout->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 5:
|
||||
intro_stage.alpha_start = 0.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_legalscreen_fadein->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
|
||||
intro_stage.material = uWinMan.RegisterShader("legal");
|
||||
break;
|
||||
case 6:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 1.0;
|
||||
|
||||
wait = ui_legalscreen_stay->value * 1000.0;
|
||||
intro_stage.fadetime = 0.0;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 7:
|
||||
intro_stage.alpha_start = 1.0;
|
||||
intro_stage.alpha_end = 0.0;
|
||||
|
||||
wait = ui_legalscreen_fadeout->value * 1000.0;
|
||||
intro_stage.fadetime = wait;
|
||||
intro_stage.starttime = cls.realtime;
|
||||
intro_stage.endtime = cls.realtime + wait;
|
||||
break;
|
||||
case 8:
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTA) {
|
||||
cls.startStage = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
Cbuf_ExecuteText(EXEC_NOW, "cinematic 2015intro.RoQ\n");
|
||||
break;
|
||||
case 9:
|
||||
Cbuf_ExecuteText(EXEC_NOW, "cinematic intro.RoQ\n");
|
||||
break;
|
||||
case 10:
|
||||
cls.startStage = 0;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -4754,9 +4792,6 @@ void UI_StartStageKeyEvent(void)
|
||||
SCR_StopCinematic();
|
||||
}
|
||||
break;
|
||||
case 12:
|
||||
SCR_StopCinematic();
|
||||
break;
|
||||
case 3:
|
||||
case 4:
|
||||
case 5:
|
||||
@@ -4775,11 +4810,9 @@ void UI_StartStageKeyEvent(void)
|
||||
break;
|
||||
case 9:
|
||||
case 10:
|
||||
case 11:
|
||||
if (ui_skip_legalscreen->integer) {
|
||||
cls.startStage = 11;
|
||||
CL_FinishedStartStage();
|
||||
}
|
||||
SCR_StopCinematic();
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
@@ -4807,8 +4840,8 @@ void CL_TryStartIntro(void)
|
||||
UI_ToggleConsole();
|
||||
} else {
|
||||
// FIXME: no intro from now
|
||||
//Cvar_Set( cl_playintro->name, "0" );
|
||||
//UI_StartIntro_f();
|
||||
Cvar_Set(cl_playintro->name, "0");
|
||||
UI_StartIntro_f();
|
||||
}
|
||||
}
|
||||
|
||||
@@ -4969,6 +5002,20 @@ void UI_HideStatistics_f()
|
||||
statsUpdater.CancelEventsOfType(EV_StatsUpdater_UpdateStats);
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
UI_SalesScreen_f
|
||||
====================
|
||||
*/
|
||||
void UI_SalesScreen_f()
|
||||
{
|
||||
if (random() > 0.5) {
|
||||
Cbuf_AddText("pushmenu sales_splash1\n");
|
||||
} else {
|
||||
Cbuf_AddText("pushmenu sales_splash2\n");
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
CL_ShutdownUI
|
||||
@@ -5164,7 +5211,7 @@ void CL_InitializeUI(void)
|
||||
ui_success = Cvar_Get("ui_success", "0", 0);
|
||||
ui_failed = Cvar_Get("ui_failed", "0", 0);
|
||||
ui_returnmenu = Cvar_Get("ui_returnmenu", "0", 0);
|
||||
ui_skip_eamovie = Cvar_Get("ui_skip_eamovie", "0", 0);
|
||||
ui_skip_eamovie = Cvar_Get("ui_skip_eamovie", "1", 0);
|
||||
ui_skip_titlescreen = Cvar_Get("ui_skip_titlescreen", "1", 0);
|
||||
ui_skip_legalscreen = Cvar_Get("ui_skip_legalscreen", "1", 0);
|
||||
ui_titlescreen_fadein = Cvar_Get("ui_titlescreen_fadein", "1", 0);
|
||||
@@ -5239,6 +5286,7 @@ void CL_InitializeUI(void)
|
||||
Cmd_AddCommand("-statistics", UI_HideStatistics_f);
|
||||
Cmd_AddCommand("setreturnmenu", UI_SetReturnMenuToCurrent);
|
||||
Cmd_AddCommand("gotoreturnmenu", UI_PushReturnMenu_f);
|
||||
Cmd_AddCommand("salesscreen", UI_SalesScreen_f);
|
||||
|
||||
if (developer->integer) {
|
||||
UColor bgColor;
|
||||
@@ -5360,6 +5408,10 @@ void CL_InitializeUI(void)
|
||||
CL_ClearButtons();
|
||||
|
||||
cls.uiStarted = qtrue;
|
||||
|
||||
if (!com_dedicated->integer) {
|
||||
CL_TryStartIntro();
|
||||
}
|
||||
}
|
||||
|
||||
static char **loadStrings;
|
||||
@@ -5397,7 +5449,16 @@ void UI_BeginLoadResource(void)
|
||||
UI_EndLoadResource
|
||||
====================
|
||||
*/
|
||||
void UI_EndLoadResource(void) {}
|
||||
void UI_EndLoadResource(void)
|
||||
{
|
||||
clock_t time;
|
||||
|
||||
time = clock() - (((clock_t)startCountHigh << 32) | startCountLow) + (((clock_t)loadCountHigh << 32) | loadCountLow);
|
||||
|
||||
loadCountHigh = time >> 32;
|
||||
loadCountLow = time;
|
||||
loadCount = time >> 25;
|
||||
}
|
||||
|
||||
/*
|
||||
====================
|
||||
@@ -5463,19 +5524,17 @@ void UI_RegisterLoadResource(const char *name)
|
||||
high = loadNumber - 1;
|
||||
|
||||
while (low <= high) {
|
||||
i = (high + low) / 2;
|
||||
i = (low + high) / 2;
|
||||
j = strcmp(name, loadStrings[i]);
|
||||
|
||||
if (j >= 0) {
|
||||
if (j <= 0) {
|
||||
currentLoadTime += loadTimes[i];
|
||||
loadTimes[i] = 0;
|
||||
return;
|
||||
}
|
||||
|
||||
if (j < 0) {
|
||||
high = i - 1;
|
||||
} else if (j > 0) {
|
||||
low = i + 1;
|
||||
} else {
|
||||
high = i - 1;
|
||||
currentLoadTime += loadTimes[i];
|
||||
loadTimes[i] = 0;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -5488,12 +5547,19 @@ UI_TestUpdateScreen
|
||||
void UI_TestUpdateScreen(unsigned int timeout)
|
||||
{
|
||||
unsigned int newTime = Sys_Milliseconds();
|
||||
unsigned int startRenderTime, endRenderTime;
|
||||
|
||||
if (newTime - lastTime >= timeout) {
|
||||
lastTime = newTime;
|
||||
Sys_PumpMessageLoop();
|
||||
SCR_UpdateScreen();
|
||||
if (timeout > 0 && (newTime - lastTime) < (timeout + updateTime)) {
|
||||
return;
|
||||
}
|
||||
|
||||
startRenderTime = Sys_Milliseconds();
|
||||
Sys_PumpMessageLoop();
|
||||
SCR_UpdateScreen();
|
||||
endRenderTime = Sys_Milliseconds();
|
||||
|
||||
updateTime = Q_min(endRenderTime - startRenderTime, 1000);
|
||||
lastTime = endRenderTime;
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -5531,7 +5597,7 @@ void UI_LoadResource(const char *name)
|
||||
Cvar_SetValue("loadingbar", (float)currentLoadTime / (float)totalLoadTime);
|
||||
}
|
||||
|
||||
UI_TestUpdateScreen(333u);
|
||||
UI_TestUpdateScreen(33);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -5807,12 +5873,12 @@ void UI_EndLoad(void)
|
||||
}
|
||||
|
||||
file = FS_FOpenFileWrite(loadName);
|
||||
sprintf(buf, "%d\n%d %d\n", 3, loadNumber, size);
|
||||
Com_sprintf(buf, sizeof(buf), "%d\n%d %d\n", 3, loadNumber, size);
|
||||
|
||||
FS_Write(buf, strlen(buf), file);
|
||||
|
||||
for (i = 0; i < loadNumber; i++) {
|
||||
sprintf(buf, "%s\n%d\n", base[i]->name, base[i]->loadCount);
|
||||
Com_sprintf(buf, sizeof(buf), "%s\n%d\n", base[i]->name, base[i]->loadCount);
|
||||
FS_Write(buf, strlen(buf), file);
|
||||
}
|
||||
|
||||
|
||||
+5
-1
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2023-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -35,6 +35,7 @@ typedef struct {
|
||||
extern cvar_t *ui_health_start;
|
||||
extern cvar_t *ui_health_end;
|
||||
extern cvar_t *sound_overlay;
|
||||
extern cvar_t *cl_movieaudio;
|
||||
|
||||
//
|
||||
// initialization
|
||||
@@ -49,11 +50,13 @@ void CL_ShutdownUI(void);
|
||||
extern inventory_t client_inv;
|
||||
extern bind_t client_bind;
|
||||
extern cvar_t *cl_greenfps;
|
||||
extern qboolean server_loading;
|
||||
|
||||
const char *CvarGetForUI(const char *name, const char *defval);
|
||||
void UI_ClearState(void);
|
||||
void CL_BeginRegistration(void);
|
||||
void CL_EndRegistration(void);
|
||||
float UI_GetObjectivesTop(void);
|
||||
|
||||
//
|
||||
// menu
|
||||
@@ -110,6 +113,7 @@ void UI_DeleteScoreBoardItems(int iMaxIndex);
|
||||
void UI_BeginLoad(const char *pszMapName);
|
||||
void UI_EndLoad(void);
|
||||
void UI_AbortLoad(void);
|
||||
int CL_FontStringWidth(fontheader_t* pFont, const char* pszString, int iMaxLen);
|
||||
void UI_BeginLoadResource(void);
|
||||
void UI_EndLoadResource(void);
|
||||
void UI_EndLoadResource(const char *name);
|
||||
|
||||
@@ -61,6 +61,7 @@ UIDMBox::UIDMBox()
|
||||
m_iBeginDecay = 0;
|
||||
m_boxtime = uid.time;
|
||||
m_movespeed = 500;
|
||||
m_drawoutline = com_target_game->integer >= target_game_e::TG_MOHTA;
|
||||
}
|
||||
|
||||
void UIDMBox::VerifyBoxOut( void )
|
||||
@@ -278,6 +279,28 @@ float UIDMBox::PrintWrap( UIFont *font, float x, float y, str text )
|
||||
|
||||
float UIDMBox::DrawItem( item_t *in, float x, float y, float alpha )
|
||||
{
|
||||
if (m_drawoutline) {
|
||||
//
|
||||
// Draw an outline
|
||||
//
|
||||
|
||||
in->font->setColor(UBlack);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
PrintWrap(in->font, x + 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 2, y, in->string);
|
||||
PrintWrap(in->font, x - 2, y, in->string);
|
||||
PrintWrap(in->font, x, y + 2, in->string);
|
||||
PrintWrap(in->font, x, y - 2, in->string);
|
||||
}
|
||||
|
||||
in->font->setColor(in->color);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
@@ -316,7 +339,11 @@ void UIDMBox::Print( const char *text )
|
||||
}
|
||||
else if (*text == MESSAGE_CHAT_GREEN)
|
||||
{
|
||||
m_items[m_numitems].color = UGreen;
|
||||
if (com_target_game->integer >= TG_MOHTA) {
|
||||
m_items[m_numitems].color = ULightGreen;
|
||||
} else {
|
||||
m_items[m_numitems].color = UGreen;
|
||||
}
|
||||
m_items[m_numitems].font = m_fontbold;
|
||||
m_items[m_numitems].flags |= DMBOX_ITEM_FLAG_DEATH;
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
Copyright (C) 2015-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -20,8 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#ifndef __CL_UIDMBOX_H__
|
||||
#define __CL_UIDMBOX_H__
|
||||
#pragma once
|
||||
|
||||
static constexpr unsigned int DMBOX_ITEM_FLAG_BOLD = 2u;
|
||||
static constexpr unsigned int DMBOX_ITEM_FLAG_DEATH = 4u;
|
||||
@@ -47,6 +46,8 @@ protected:
|
||||
int m_movespeed;
|
||||
int m_iBeginDecay;
|
||||
int m_iEndDecay;
|
||||
// Added in OPM
|
||||
bool m_drawoutline;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( UIDMBox );
|
||||
@@ -75,5 +76,3 @@ public:
|
||||
void setRealShow( bool b );
|
||||
void Clear( void );
|
||||
};
|
||||
|
||||
#endif /* __CL_UIDMBOX_H__ */
|
||||
@@ -104,8 +104,10 @@ void FilePickerClass::Initialize(
|
||||
currentDirectory += "/";
|
||||
}
|
||||
|
||||
extension = ext;
|
||||
ignoredFiles = ignore_files;
|
||||
extension = ext;
|
||||
if (ignore_files) {
|
||||
ignoredFiles = ignore_files;
|
||||
}
|
||||
|
||||
SetupFiles();
|
||||
}
|
||||
|
||||
@@ -61,6 +61,7 @@ UIGMBox::UIGMBox()
|
||||
m_iBeginDecay = 0;
|
||||
m_boxtime = uid.time;
|
||||
m_movespeed = 500;
|
||||
m_drawoutline = com_target_game->integer >= target_game_e::TG_MOHTA;
|
||||
}
|
||||
|
||||
void UIGMBox::VerifyBoxOut( void )
|
||||
@@ -272,6 +273,28 @@ float UIGMBox::PrintWrap( UIFont *font, float x, float y, str text )
|
||||
|
||||
float UIGMBox::DrawItem( item_t *in, float x, float y, float alpha )
|
||||
{
|
||||
if (m_drawoutline) {
|
||||
//
|
||||
// Draw an outline
|
||||
//
|
||||
|
||||
in->font->setColor(UBlack);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
PrintWrap(in->font, x + 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y + 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y + 1, in->string);
|
||||
PrintWrap(in->font, x - 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x - 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 1, y - 2, in->string);
|
||||
PrintWrap(in->font, x + 2, y - 1, in->string);
|
||||
PrintWrap(in->font, x + 2, y, in->string);
|
||||
PrintWrap(in->font, x - 2, y, in->string);
|
||||
PrintWrap(in->font, x, y + 2, in->string);
|
||||
PrintWrap(in->font, x, y - 2, in->string);
|
||||
}
|
||||
|
||||
in->font->setColor(in->color);
|
||||
in->font->setAlpha(alpha);
|
||||
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
Copyright (C) 2015-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -20,8 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#ifndef __CL_UIGMBOX_H__
|
||||
#define __CL_UIGMBOX_H__
|
||||
#pragma once
|
||||
|
||||
static constexpr unsigned int GMBOX_ITEM_FLAG_BOLD = 1u;
|
||||
|
||||
@@ -44,6 +43,8 @@ protected:
|
||||
int m_movespeed;
|
||||
int m_iBeginDecay;
|
||||
int m_iEndDecay;
|
||||
// Added in OPM
|
||||
bool m_drawoutline;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( UIGMBox );
|
||||
@@ -72,5 +73,3 @@ public:
|
||||
void setRealShow( bool b );
|
||||
void Clear( void );
|
||||
};
|
||||
|
||||
#endif
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2023-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -25,12 +25,12 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
class LANGameItem : public UIListCtrlItem
|
||||
{
|
||||
str strings[5];
|
||||
str strings[6];
|
||||
|
||||
public:
|
||||
LANGameItem();
|
||||
LANGameItem(
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping, const str& ipAddress
|
||||
);
|
||||
|
||||
int getListItemValue(int which) const override;
|
||||
@@ -65,6 +65,11 @@ UILANGameClass::UILANGameClass()
|
||||
|
||||
m_iLastUpdateTime = 0;
|
||||
m_noservers_mat = uWinMan.RegisterShader("textures/menu/noservers");
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
m_bVirtual = false;
|
||||
}
|
||||
|
||||
void UILANGameClass::Draw(void)
|
||||
@@ -102,11 +107,12 @@ void UILANGameClass::UpdateUIElement(void)
|
||||
|
||||
width = getClientFrame().size.width - 16.f;
|
||||
|
||||
AddColumn(Sys_LV_CL_ConvertString("Server Name"), 0, width * 0.4f, false, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Map"), 1, width * 0.15f, false, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Players"), 2, width * 0.165f, true, true);
|
||||
AddColumn(Sys_LV_CL_ConvertString("GameType"), 3, width * 0.22f, false, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Ping"), 4, width * 0.065f, true, false);
|
||||
AddColumn(Sys_LV_CL_ConvertString("Server Name"), 0, width * 0.27f, false, false); // was 0.4
|
||||
AddColumn(Sys_LV_CL_ConvertString("Map"), 1, width * 0.12f, false, false); // was 0.15
|
||||
AddColumn(Sys_LV_CL_ConvertString("Players"), 2, width * 0.08f, true, true); // was 0.165
|
||||
AddColumn(Sys_LV_CL_ConvertString("GameType"), 3, width * 0.118f, false, false); // was 0.22
|
||||
AddColumn(Sys_LV_CL_ConvertString("Ping"), 4, width * 0.052f, true, false); // was 0.065
|
||||
AddColumn(Sys_LV_CL_ConvertString("IP"), 5, width * 0.36f, false, false); // Added in OPM
|
||||
|
||||
uWinMan.ActivateControl(this);
|
||||
|
||||
@@ -134,7 +140,9 @@ void UILANGameClass::SetupServers(void)
|
||||
pServerInfo->mapName,
|
||||
va("%02i/%02i", pServerInfo->clients, pServerInfo->maxClients),
|
||||
pServerInfo->gameTypeString,
|
||||
str(pServerInfo->ping)
|
||||
str(pServerInfo->ping),
|
||||
// Added in OPM
|
||||
NET_AdrToStringwPort(pServerInfo->adr)
|
||||
);
|
||||
}
|
||||
|
||||
@@ -167,7 +175,7 @@ void UILANGameClass::JoinServer(Event *ev)
|
||||
const serverInfo_t& serverInfo = cls.localServers[getCurrentItem() - 1];
|
||||
|
||||
UI_SetReturnMenuToCurrent();
|
||||
CL_Connect(NET_AdrToString(serverInfo.adr), netadrtype_t::NA_UNSPEC);
|
||||
CL_Connect(NET_AdrToStringwPort(serverInfo.adr), netadrtype_t::NA_UNSPEC);
|
||||
}
|
||||
|
||||
qboolean UILANGameClass::KeyEvent(int key, unsigned int time)
|
||||
@@ -197,7 +205,7 @@ qboolean UILANGameClass::KeyEvent(int key, unsigned int time)
|
||||
LANGameItem::LANGameItem() {}
|
||||
|
||||
LANGameItem::LANGameItem(
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping
|
||||
const str& hostName, const str& mapName, const str& players, const str& gameTypeString, const str& ping, const str& ipAddress
|
||||
)
|
||||
{
|
||||
strings[0] = hostName;
|
||||
@@ -205,6 +213,12 @@ LANGameItem::LANGameItem(
|
||||
strings[2] = players;
|
||||
strings[3] = gameTypeString;
|
||||
strings[4] = ping;
|
||||
|
||||
//
|
||||
// Added in OPM
|
||||
//
|
||||
|
||||
strings[5] = ipAddress;
|
||||
}
|
||||
|
||||
int LANGameItem::getListItemValue(int which) const
|
||||
|
||||
@@ -95,7 +95,7 @@ UIFAKKLoadGameClass::UIFAKKLoadGameClass()
|
||||
{
|
||||
Connect(this, EV_UIListBase_ItemDoubleClicked, EV_UIListBase_ItemDoubleClicked);
|
||||
Connect(this, EV_UIListBase_ItemSelected, EV_UIListBase_ItemSelected);
|
||||
AllowActivate(false);
|
||||
AllowActivate(true);
|
||||
m_bRemovePending = false;
|
||||
|
||||
setHeaderFont("facfont-20");
|
||||
@@ -155,12 +155,17 @@ void UIFAKKLoadGameClass::SetupFiles(void)
|
||||
|
||||
FS_Read(&save, sizeof(savegamestruct_t), f);
|
||||
FS_FCloseFile(f);
|
||||
Com_SwapSaveStruct(&save);
|
||||
|
||||
if (save.version != SAVEGAME_STRUCT_VERSION) {
|
||||
// wrong save game version
|
||||
continue;
|
||||
}
|
||||
|
||||
if (save.type != com_target_game->integer) {
|
||||
continue;
|
||||
}
|
||||
|
||||
gametime = (save.mapTime / 1000);
|
||||
date = save.time;
|
||||
|
||||
@@ -282,7 +287,7 @@ qboolean UIFAKKLoadGameClass::KeyEvent(int key, unsigned int time)
|
||||
}
|
||||
break;
|
||||
default:
|
||||
return UIListBase::KeyEvent(key, time);
|
||||
return UIListCtrl::KeyEvent(key, time);
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
|
||||
@@ -76,7 +76,7 @@ void UIMapRotationListBox::PopulateRotationList()
|
||||
maplistVar = Cvar_Get("ui_maplist_ffa", "", 0);
|
||||
}
|
||||
|
||||
strcpy(mapBuffer, maplistVar->string);
|
||||
Q_strncpyz(mapBuffer, maplistVar->string, sizeof(mapBuffer));
|
||||
|
||||
for (token = strtok(mapBuffer, " /"); token; token = strtok(NULL, " /")) {
|
||||
if (!Q_stricmp(token, "dm")) {
|
||||
@@ -143,7 +143,7 @@ void UIMapListBox::PopulateMapList()
|
||||
bool bHasTOW = false;
|
||||
bool bHasLib = false;
|
||||
|
||||
strcpy(mapName, filename);
|
||||
Q_strncpyz(mapName, filename, sizeof(mapName));
|
||||
mapName[strlen(mapName) - 4] = 0;
|
||||
|
||||
if (!COM_IsMapValid(mapName)) {
|
||||
@@ -151,7 +151,7 @@ void UIMapListBox::PopulateMapList()
|
||||
}
|
||||
|
||||
if (bTugOfWar || bLiberation) {
|
||||
strcpy(tokenized, mapName);
|
||||
Q_strncpyz(tokenized, mapName, sizeof(tokenized));
|
||||
|
||||
for (token = strtok(tokenized, "_"); token; token = strtok(NULL, "_")) {
|
||||
if (bLiberation) {
|
||||
@@ -181,7 +181,7 @@ void UIMapListBox::PopulateMapList()
|
||||
}
|
||||
}
|
||||
} else if (bObjective) {
|
||||
strcpy(tokenized, mapName);
|
||||
Q_strncpyz(tokenized, mapName, sizeof(tokenized));
|
||||
|
||||
for (token = strtok(tokenized, "_"); token; token = strtok(NULL, "_")) {
|
||||
if (!Q_stricmp(token, "obj")) {
|
||||
@@ -209,9 +209,9 @@ void UIMapListBox::PopulateMapList()
|
||||
char mapName[256];
|
||||
char tokenized[256];
|
||||
|
||||
strcpy(mapName, filename);
|
||||
Q_strncpyz(mapName, filename, sizeof(mapName));
|
||||
mapName[strlen(mapName) - 4] = 0;
|
||||
strcpy(tokenized, mapName);
|
||||
Q_strncpyz(tokenized, mapName, sizeof(tokenized));
|
||||
|
||||
token = strtok(tokenized, "_");
|
||||
if (!Q_stricmp(token, "obj") || !Q_stricmp(mapName, "mp_ship_lib")) {
|
||||
@@ -237,7 +237,7 @@ void UIMapListBox::PopulateMapList()
|
||||
const char *filename = filenames[i];
|
||||
char mapName[256];
|
||||
|
||||
strcpy(mapName, filename);
|
||||
Q_strncpyz(mapName, filename, sizeof(mapName));
|
||||
mapName[strlen(mapName) - 4] = 0;
|
||||
|
||||
if (!COM_IsMapValid(mapName)) {
|
||||
@@ -277,20 +277,27 @@ void UIAddToRotationButton::Released(Event *ev)
|
||||
|
||||
if (mapList && rotationList) {
|
||||
size_t mapLength = 0;
|
||||
int item = mapList->getCurrentItem();
|
||||
int item = mapList->getCurrentItem();
|
||||
str currentItemText;
|
||||
|
||||
if (item) {
|
||||
currentItemText = mapList->getItemText(item);
|
||||
}
|
||||
|
||||
for (i = 1; i <= rotationList->getNumItems(); i++) {
|
||||
str text = rotationList->getItemText(i);
|
||||
if (text == currentItemText) {
|
||||
// Added in OPM
|
||||
// Prevent adding duplicates
|
||||
item = 0;
|
||||
break;
|
||||
}
|
||||
|
||||
mapLength += text.length();
|
||||
}
|
||||
|
||||
if (item) {
|
||||
str text = mapList->getItemText(item);
|
||||
|
||||
if (prefixLength + mapLength + text.length() < 256) {
|
||||
rotationList->AddItem(text, NULL);
|
||||
}
|
||||
if (item && prefixLength + mapLength + currentItemText.length() < 256) {
|
||||
rotationList->AddItem(currentItemText, NULL);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -356,7 +363,7 @@ void UIRotationApplyButton::Released(Event *ev)
|
||||
char map[256];
|
||||
bool bHasTOW = false, bHasObj = false, bHasLib = false, bHasShip = false;
|
||||
|
||||
strcpy(map, text);
|
||||
Q_strncpyz(map, text, sizeof(map));
|
||||
for (token = strtok(map, "_"); token; token = strtok(NULL, "_")) {
|
||||
if (!Q_stricmp(token, "TOW")) {
|
||||
bHasTOW = true;
|
||||
@@ -387,11 +394,12 @@ void UIRotationApplyButton::Released(Event *ev)
|
||||
}
|
||||
|
||||
maplistStr += text;
|
||||
maplistStr += " ";
|
||||
|
||||
if (i == 1) {
|
||||
Cvar_Set("ui_dmmap", maplistStr);
|
||||
}
|
||||
|
||||
maplistStr += " ";
|
||||
}
|
||||
}
|
||||
|
||||
@@ -413,10 +421,10 @@ void UIRotationMoveItemUpButton::Released(Event *ev)
|
||||
list = static_cast<UIListBox *>(uWinMan.FindWidget("Rotation List"));
|
||||
item = list->getCurrentItem();
|
||||
|
||||
if (item < list->getNumItems() && list->getNumItems() > 1) {
|
||||
str text = list->getItemText(item + 1);
|
||||
if (item > 1 && list->getNumItems() > 1) {
|
||||
str text = list->getItemText(item - 1);
|
||||
|
||||
list->DeleteItem(list->getCurrentItem() - 1);
|
||||
list->DeleteItem(item - 1);
|
||||
list->InsertItem(text, item);
|
||||
list->setCurrentItem(item - 1);
|
||||
}
|
||||
@@ -440,7 +448,7 @@ void UIRotationMoveItemDownButton::Released(Event *ev)
|
||||
if (item < list->getNumItems() && list->getNumItems() > 1) {
|
||||
str text = list->getItemText(item + 1);
|
||||
|
||||
list->DeleteItem(list->getCurrentItem() + 1);
|
||||
list->DeleteItem(item + 1);
|
||||
list->InsertItem(text, item);
|
||||
list->setCurrentItem(item + 1);
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2023-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -83,7 +83,7 @@ void PickFile(const char *name, Listener *obj, Event& event)
|
||||
if (name && *name && strchr(name, '/')) {
|
||||
currentpath = name;
|
||||
|
||||
for (i = currentpath.length(); i > 0; i--) {
|
||||
for (i = currentpath.length() - 1; i > 0; i--) {
|
||||
if (currentpath[i] == '/') {
|
||||
break;
|
||||
}
|
||||
@@ -94,7 +94,7 @@ void PickFile(const char *name, Listener *obj, Event& event)
|
||||
currentpath = "";
|
||||
}
|
||||
|
||||
picker->Setup("", currentpath, ".*");
|
||||
picker->Setup("", currentpath, ".*", "");
|
||||
}
|
||||
|
||||
CLASS_DECLARATION(FilePickerClass, ViewSpawnerClass, NULL) {
|
||||
|
||||
@@ -180,12 +180,14 @@ void MpMapPickerClass::SetupFiles(void)
|
||||
FS_FreeFileList(filenames);
|
||||
}
|
||||
|
||||
if (currentDirectory.length()) {
|
||||
if (currentDirectory == "maps/-/") {
|
||||
SetupSecondaryFiles(currentDirectory, bTugOfWar, bObjective, bLiberation);
|
||||
} else {
|
||||
SetupSecondaryFiles("maps/obj/", bTugOfWar, bObjective, bLiberation);
|
||||
SetupSecondaryFiles("maps/lib/", bTugOfWar, bObjective, bLiberation);
|
||||
if (com_target_game->integer > target_game_e::TG_MOH) {
|
||||
if (currentDirectory.length()) {
|
||||
if (currentDirectory == "maps/-/") {
|
||||
SetupSecondaryFiles(currentDirectory, bTugOfWar, bObjective, bLiberation);
|
||||
} else {
|
||||
SetupSecondaryFiles("maps/obj/", bTugOfWar, bObjective, bLiberation);
|
||||
SetupSecondaryFiles("maps/lib/", bTugOfWar, bObjective, bLiberation);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -278,9 +280,9 @@ void MpMapPickerClass::FileSelected(Event *ev)
|
||||
|
||||
uii.Snd_PlaySound("sound/menu/apply.wav");
|
||||
|
||||
UIListCtrlItem* item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
UIListCtrlItem *item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
|
||||
FileSelected(directory, name, directory + name);
|
||||
}
|
||||
@@ -305,9 +307,9 @@ void MpMapPickerClass::FileChosen(Event *ev)
|
||||
|
||||
uii.Snd_PlaySound("sound/menu/apply.wav");
|
||||
|
||||
UIListCtrlItem* item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
UIListCtrlItem *item = listbox->GetItem(listbox->getCurrentItem());
|
||||
str name = item->getListItemString(0);
|
||||
str directory = item->getListItemString(1);
|
||||
|
||||
FileSelected(directory, name, directory + name);
|
||||
}
|
||||
|
||||
@@ -295,7 +295,7 @@ void PlayerModelPickerClass::FileSelected(Event *ev)
|
||||
fullname = PM_DisplaynameToFilename(name);
|
||||
|
||||
if (!Q_stricmpn(fullname, "german_waffen_", 14)) {
|
||||
Q_strncpyz(donotshowssindeorfr, "german_waffen_", sizeof(donotshowssindeorfr));
|
||||
Q_strncpyz(donotshowssindeorfr, "german_waffenss_", sizeof(donotshowssindeorfr));
|
||||
Q_strcat(donotshowssindeorfr, sizeof(donotshowssindeorfr), fullname.c_str() + 14);
|
||||
} else {
|
||||
Q_strncpyz(donotshowssindeorfr, fullname, sizeof(donotshowssindeorfr));
|
||||
|
||||
+14
-11
@@ -58,7 +58,7 @@ void UIRadar::Draw(void)
|
||||
float inv;
|
||||
float iconSize;
|
||||
int blinkTime, speakTime;
|
||||
float origin[2], axis[2];
|
||||
vec2_t origin, axis;
|
||||
float halfScale;
|
||||
int i;
|
||||
|
||||
@@ -105,17 +105,17 @@ void UIRadar::Draw(void)
|
||||
halfScale = iconSize * 0.5f;
|
||||
|
||||
for (i = 0; i < MAX_CLIENTS; i++) {
|
||||
float delta[2];
|
||||
float newOrg[2];
|
||||
float screenOrg[2];
|
||||
float length;
|
||||
vec2_t delta;
|
||||
vec2_t newOrg;
|
||||
vec2_t screenOrg;
|
||||
float length;
|
||||
|
||||
radar = &g_radarClients[i];
|
||||
if (i == g_radarClientNum) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (!g_radarClients[i].time) {
|
||||
if (!radar->time) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@@ -128,10 +128,13 @@ void UIRadar::Draw(void)
|
||||
// make the icon blink
|
||||
if (delta >= 0 && delta < speakTime && ((delta / blinkTime) % 2) == 0) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (delta < 0 || delta >= speakTime) {
|
||||
radar->lastSpeakTime = 0;
|
||||
}
|
||||
}
|
||||
|
||||
radar->lastSpeakTime = 0;
|
||||
delta[0] = radar->origin[0] - origin[0];
|
||||
delta[1] = radar->origin[1] - origin[1];
|
||||
newOrg[0] = -(delta[0] * axis[0] + delta[1] * axis[1]) * inv;
|
||||
@@ -140,12 +143,12 @@ void UIRadar::Draw(void)
|
||||
|
||||
if (length > 1)
|
||||
{
|
||||
newOrg[0] = -(delta[0] * axis[0] + delta[1] * axis[1]) * inv * (1.f / length);
|
||||
newOrg[1] = (delta[0] * axis[1] + delta[1] * -axis[0]) * inv * (1.f / length);
|
||||
newOrg[0] *= 1.f / length;
|
||||
newOrg[1] *= 1.f / length;
|
||||
}
|
||||
|
||||
screenOrg[0] = -((halfScale * (1.141f * newOrg[1] + m_vVirtualScale[0])) - ((1.f + newOrg[1]) * 0.5f * m_frame.size.width));
|
||||
screenOrg[1] = -((halfScale * (1.141f * newOrg[0] + m_vVirtualScale[1])) - ((1.f + newOrg[0]) * 0.5f * m_frame.size.height));
|
||||
screenOrg[0] = -((halfScale * (1.414f * newOrg[1] + m_vVirtualScale[0])) - ((1.f + newOrg[1]) * 0.5f * m_frame.size.width));
|
||||
screenOrg[1] = -((halfScale * (1.414f * newOrg[0] + m_vVirtualScale[1])) - ((1.f + newOrg[0]) * 0.5f * m_frame.size.height));
|
||||
|
||||
uii.Rend_DrawPicStretched2(
|
||||
screenOrg[0],
|
||||
|
||||
@@ -651,6 +651,9 @@ static void AddFilter(char* filter, const char* value) {
|
||||
void UIFAKKServerList::CancelRefresh( Event *ev )
|
||||
{
|
||||
ServerListHalt(m_serverList[0]);
|
||||
if (m_serverList[1]) {
|
||||
ServerListHalt(m_serverList[1]);
|
||||
}
|
||||
}
|
||||
|
||||
void UIFAKKServerList::NewServerList( void )
|
||||
@@ -1037,6 +1040,7 @@ void UpdateServerListCallBack(GServerList serverlist, int msg, void* instance, v
|
||||
{
|
||||
const char* pszHostName;
|
||||
bool bDiffVersion;
|
||||
bool bIsDemo;
|
||||
str sServerName;
|
||||
str sPlayers;
|
||||
const char* pszGameVer;
|
||||
@@ -1044,12 +1048,14 @@ void UpdateServerListCallBack(GServerList serverlist, int msg, void* instance, v
|
||||
|
||||
pszHostName = ServerGetStringValue(server, "hostname", "(NONE)");
|
||||
bDiffVersion = false;
|
||||
bIsDemo = false;
|
||||
pszGameVer = ServerGetStringValue(server, "gamever", "1.00");
|
||||
pszGameVerNumber = pszGameVer;
|
||||
|
||||
if (pszGameVerNumber[0] == 'd') {
|
||||
// demo server
|
||||
pszGameVerNumber++;
|
||||
bIsDemo = true;
|
||||
}
|
||||
|
||||
if (com_target_game->integer >= target_game_e::TG_MOHTT) {
|
||||
@@ -1074,7 +1080,11 @@ void UpdateServerListCallBack(GServerList serverlist, int msg, void* instance, v
|
||||
}
|
||||
}
|
||||
// always show the version
|
||||
sServerName = va(" (%s) %s", pszGameVer, pszHostName);
|
||||
if (!bIsDemo) {
|
||||
sServerName = va(" (%s) %s", pszGameVerNumber, pszHostName);
|
||||
} else {
|
||||
sServerName = va(" (d%s) %s", pszGameVerNumber, pszHostName);
|
||||
}
|
||||
|
||||
iRealIP = inet_addr(ServerGetAddress(server));
|
||||
iPort = ServerGetIntValue(server, "hostport", PORT_SERVER);
|
||||
|
||||
+83
-39
@@ -439,8 +439,10 @@ void UIFakkLabel::LayoutRenderModelAnim(Event *ev)
|
||||
|
||||
void UIFakkLabel::DrawStatbar(float frac)
|
||||
{
|
||||
vec4_t col;
|
||||
float alpha;
|
||||
vec4_t col;
|
||||
float alpha;
|
||||
qhandle_t hMat;
|
||||
float w, h;
|
||||
|
||||
col[0] = col[1] = col[2] = col[3] = 1.0;
|
||||
|
||||
@@ -475,11 +477,7 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
m_lastfrac = frac;
|
||||
|
||||
alpha = 1.0 - ((float)uid.time - m_flashtime) / 1500.0;
|
||||
if (alpha < 0.0) {
|
||||
alpha = 0.0;
|
||||
} else if (alpha > 1.0) {
|
||||
alpha = 1.0;
|
||||
}
|
||||
alpha = Q_clamp_float(alpha, 0, 1);
|
||||
|
||||
col[3] = alpha;
|
||||
|
||||
@@ -490,14 +488,30 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
{
|
||||
float width = frac * m_frame.size.width;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTilePic(0.0, 0.0, width, m_frame.size.height, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTilePic(0.0, 0.0, width, m_frame.size.height, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case L_STATBAR_VERTICAL:
|
||||
@@ -507,16 +521,32 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
{
|
||||
float y = m_frame.size.height * (1.0 - frac);
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTilePic(0.0, y, m_frame.size.width, m_frame.size.height, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTilePic(
|
||||
0.0, y, m_frame.size.width, m_frame.size.height, m_statbar_material_flash->GetMaterial()
|
||||
);
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
default:
|
||||
@@ -528,14 +558,12 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
{
|
||||
float width = frac * m_frame.size.width;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0, 0.0, width, m_frame.size.height, 0.0, 0.0, 1.0, 1.0, m_statbar_material->GetMaterial()
|
||||
);
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0,
|
||||
0.0,
|
||||
@@ -548,6 +576,24 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
m_statbar_material_flash->GetMaterial()
|
||||
);
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case L_STATBAR_VERTICAL:
|
||||
@@ -557,14 +603,12 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
float y = m_frame.size.height * (1.0 - frac);
|
||||
float height = m_frame.size.height * frac;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0, y, m_frame.size.width, height, 0.0, 1.0 - frac, 1.0, 1.0, m_statbar_material->GetMaterial()
|
||||
);
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0,
|
||||
y,
|
||||
@@ -577,20 +621,36 @@ void UIFakkLabel::DrawStatbar(float frac)
|
||||
m_statbar_material_flash->GetMaterial()
|
||||
);
|
||||
}
|
||||
|
||||
if (m_statbar_material_marker) {
|
||||
hMat = m_statbar_material_marker->GetMaterial();
|
||||
w = re.GetShaderWidth(hMat);
|
||||
h = re.GetShaderHeight(hMat);
|
||||
|
||||
re.DrawStretchPic(
|
||||
m_frame.size.width * frac - w * 0.5,
|
||||
m_frame.size.height * 0.5 - h * 0.5,
|
||||
w,
|
||||
h,
|
||||
0,
|
||||
0,
|
||||
1,
|
||||
1,
|
||||
hMat
|
||||
);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case L_STATBAR_VERTICAL_REVERSE:
|
||||
{
|
||||
float height = m_frame.size.height * frac;
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0, 0.0, m_frame.size.width, height, 0.0, 0.0, 1.0, frac, m_statbar_material->GetMaterial()
|
||||
);
|
||||
|
||||
if (alpha != 0.0 && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawStretchPic(
|
||||
0.0,
|
||||
0.0,
|
||||
@@ -686,12 +746,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
} else {
|
||||
@@ -709,12 +767,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
@@ -739,12 +795,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
} else {
|
||||
@@ -766,12 +820,10 @@ void UIFakkLabel::DrawStatCircle(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
@@ -846,12 +898,10 @@ void UIFakkLabel::DrawStatNeedle(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
re.SetColor(col);
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
@@ -867,11 +917,9 @@ void UIFakkLabel::DrawStatNeedle(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
}
|
||||
@@ -937,11 +985,9 @@ void UIFakkLabel::DrawStatRotator(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
@@ -959,11 +1005,9 @@ void UIFakkLabel::DrawStatRotator(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
}
|
||||
@@ -1137,7 +1181,6 @@ void UIFakkLabel::DrawStatCompass(float frac)
|
||||
vVerts[1][1] = vCenter[1] + vCompassDir[1] * vCenter[1] + fSinVal * vCenter[0];
|
||||
vVerts[2][1] = vCenter[1] - vCompassDir[1] * vCenter[1] - fSinVal * vCenter[0];
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
vVerts[0][0] = vVerts[2][0];
|
||||
@@ -1150,7 +1193,6 @@ void UIFakkLabel::DrawStatCompass(float frac)
|
||||
vVerts[2][0] = vCenter[0] + fCosVal * vCenter[1] - vCompassDir[0] * vCenter[0];
|
||||
vVerts[2][1] = vCenter[1] * fSinVal + vCenter[0] - vCompassDir[1] * vCenter[1];
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
}
|
||||
|
||||
@@ -1227,11 +1269,9 @@ void UIFakkLabel::DrawStatSpinner(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
|
||||
@@ -1249,11 +1289,9 @@ void UIFakkLabel::DrawStatSpinner(float frac)
|
||||
re.SetColor(m_foreground_color);
|
||||
}
|
||||
|
||||
m_statbar_material->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material->GetMaterial());
|
||||
|
||||
if (alpha != 0.f && m_statbar_material_flash) {
|
||||
m_statbar_material_flash->ReregisterMaterial();
|
||||
re.DrawTrianglePic(vVerts, vTexCoords, m_statbar_material_flash->GetMaterial());
|
||||
}
|
||||
}
|
||||
@@ -1425,6 +1463,12 @@ void UIFakkLabel::Draw(void)
|
||||
return;
|
||||
}
|
||||
|
||||
if (cl.snap.ps.activeItems[m_itemindex] < 0 || cl.snap.ps.activeItems[m_itemindex] >= MAX_WEAPONS) {
|
||||
// Fixed in OPM
|
||||
// Make sure to not overflow configstrings
|
||||
return;
|
||||
}
|
||||
|
||||
m_font->setColor(m_foreground_color);
|
||||
|
||||
if (m_bOutlinedText) {
|
||||
|
||||
+589
-309
File diff suppressed because it is too large.
Load diff
@@ -51,6 +51,9 @@ protected:
|
||||
void OnDeactivate(Event *ev);
|
||||
void DrawSubtitleOverlay(void);
|
||||
|
||||
// Added in 2.0
|
||||
void DrawNetProfile(void);
|
||||
|
||||
public:
|
||||
View3D();
|
||||
|
||||
|
||||
+72
-7
@@ -36,6 +36,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "cl_curl.h"
|
||||
#endif /* USE_CURL */
|
||||
|
||||
#ifdef USE_VOIP
|
||||
#include <opus.h>
|
||||
#endif
|
||||
|
||||
// file full of random crap that gets used to create cl_guid
|
||||
#define QKEY_FILE "qkey"
|
||||
#define QKEY_SIZE 2048
|
||||
@@ -174,6 +178,7 @@ typedef struct {
|
||||
int lastPacketSentTime; // for retransmits during connection
|
||||
int lastPacketTime; // for timeouts
|
||||
|
||||
char servername[MAX_OSPATH]; // name of server from original connect (used by reconnect)
|
||||
netadr_t serverAddress;
|
||||
int connectTime; // for connection retransmits
|
||||
int connectStartTime;
|
||||
@@ -239,15 +244,42 @@ typedef struct {
|
||||
int timeDemoMaxDuration; // maximum frame duration
|
||||
unsigned char timeDemoDurations[ MAX_TIMEDEMO_DURATIONS ]; // log of frame durations
|
||||
|
||||
float aviVideoFrameRemainder;
|
||||
float aviSoundFrameRemainder;
|
||||
|
||||
#ifdef USE_VOIP
|
||||
qboolean voipEnabled;
|
||||
qboolean voipCodecInitialized;
|
||||
|
||||
// incoming data...
|
||||
// !!! FIXME: convert from parallel arrays to array of a struct.
|
||||
OpusDecoder *opusDecoder[MAX_CLIENTS];
|
||||
byte voipIncomingGeneration[MAX_CLIENTS];
|
||||
int voipIncomingSequence[MAX_CLIENTS];
|
||||
float voipGain[MAX_CLIENTS];
|
||||
qboolean voipIgnore[MAX_CLIENTS];
|
||||
qboolean voipMuteAll;
|
||||
|
||||
// outgoing data...
|
||||
// if voipTargets[i / 8] & (1 << (i % 8)),
|
||||
// then we are sending to clientnum i.
|
||||
uint8_t voipTargets[(MAX_CLIENTS + 7) / 8];
|
||||
uint8_t voipFlags;
|
||||
OpusEncoder *opusEncoder;
|
||||
int voipOutgoingDataSize;
|
||||
int voipOutgoingDataFrames;
|
||||
int voipOutgoingSequence;
|
||||
byte voipOutgoingGeneration;
|
||||
byte voipOutgoingData[1024];
|
||||
float voipPower;
|
||||
#endif
|
||||
|
||||
#ifdef LEGACY_PROTOCOL
|
||||
qboolean compat;
|
||||
#endif
|
||||
|
||||
// big stuff at end of structure so most offsets are 15 bits or less
|
||||
netchan_t netchan;
|
||||
|
||||
float aviVideoFrameRemainder;
|
||||
float aviSoundFrameRemainder;
|
||||
} clientConnection_t;
|
||||
|
||||
extern clientConnection_t clc;
|
||||
@@ -297,8 +329,6 @@ typedef struct {
|
||||
qboolean cddialog; // bring up the cd needed dialog next frame
|
||||
qboolean no_menus;
|
||||
|
||||
char servername[MAX_OSPATH]; // name of server from original connect (used by reconnect)
|
||||
|
||||
// when the server clears the hunk, all of these must be restarted
|
||||
qboolean rendererRegistered;
|
||||
qboolean cgameStarted;
|
||||
@@ -353,8 +383,8 @@ typedef struct {
|
||||
void* savedCgameState;
|
||||
size_t savedCgameStateSize;
|
||||
char gcdResponse[73];
|
||||
int unknown3_0;
|
||||
int currentRate;
|
||||
// Added in 2.0
|
||||
netprofclient_t netprofile;
|
||||
qhandle_t charSetShader;
|
||||
qhandle_t whiteShader;
|
||||
qhandle_t consoleShader;
|
||||
@@ -385,6 +415,8 @@ extern cvar_t *cl_connect_timeout;
|
||||
extern cvar_t *cl_maxpackets;
|
||||
extern cvar_t *cl_packetdup;
|
||||
extern cvar_t *cl_shownet;
|
||||
extern cvar_t *cl_netprofile;
|
||||
extern cvar_t *cl_netprofileoverlay;
|
||||
extern cvar_t *cl_showSend;
|
||||
extern cvar_t *cl_timeNudge;
|
||||
extern cvar_t *cl_showTimeDelta;
|
||||
@@ -445,6 +477,32 @@ extern cvar_t *cl_r_fullscreen;
|
||||
|
||||
extern cvar_t *cl_consoleKeys;
|
||||
|
||||
#ifdef USE_MUMBLE
|
||||
extern cvar_t *cl_useMumble;
|
||||
extern cvar_t *cl_mumbleScale;
|
||||
#endif
|
||||
|
||||
#ifdef USE_VOIP
|
||||
// cl_voipSendTarget is a string: "all" to broadcast to everyone, "none" to
|
||||
// send to no one, or a comma-separated list of client numbers:
|
||||
// "0,7,2,23" ... an empty string is treated like "all".
|
||||
extern cvar_t *cl_voipUseVAD;
|
||||
extern cvar_t *cl_voipVADThreshold;
|
||||
extern cvar_t *cl_voipSend;
|
||||
extern cvar_t *cl_voipSendTarget;
|
||||
extern cvar_t *cl_voipGainDuringCapture;
|
||||
extern cvar_t *cl_voipCaptureMult;
|
||||
extern cvar_t *cl_voipShowMeter;
|
||||
extern cvar_t *cl_voip;
|
||||
|
||||
// 20ms at 48k
|
||||
#define VOIP_MAX_FRAME_SAMPLES ( 20 * 48 )
|
||||
|
||||
// 3 frame is 60ms of audio, the max opus will encode at once
|
||||
#define VOIP_MAX_PACKET_FRAMES 3
|
||||
#define VOIP_MAX_PACKET_SAMPLES ( VOIP_MAX_FRAME_SAMPLES * VOIP_MAX_PACKET_FRAMES )
|
||||
#endif
|
||||
|
||||
extern cvar_t *cg_gametype;
|
||||
|
||||
extern cvar_t* j_pitch;
|
||||
@@ -520,6 +578,7 @@ void IN_MouseOn( void );
|
||||
void IN_MouseOff( void );
|
||||
|
||||
void CL_InitInput (void);
|
||||
void CL_ShutdownInput(void);
|
||||
void CL_SendCmd (void);
|
||||
void CL_ClearState (void);
|
||||
void CL_ReadPackets (void);
|
||||
@@ -545,6 +604,10 @@ extern int cl_connectedToPureServer;
|
||||
extern int cl_connectedToCheatServer;
|
||||
extern msg_t *cl_currentMSG;
|
||||
|
||||
#ifdef USE_VOIP
|
||||
void CL_Voip_f( void );
|
||||
#endif
|
||||
|
||||
void CL_SystemInfoChanged( void );
|
||||
void CL_ParseServerMessage( msg_t *msg );
|
||||
|
||||
@@ -583,6 +646,7 @@ void Con_DrawCharacter (int cx, int line, int num);
|
||||
|
||||
void Con_CheckResize (void);
|
||||
void Con_Init (void);
|
||||
void Con_Shutdown (void);
|
||||
void Con_Clear_f (void);
|
||||
void Con_ToggleConsole_f (void);
|
||||
void Con_DrawNotify (void);
|
||||
@@ -670,6 +734,7 @@ void LAN_SaveServersToCache( void );
|
||||
void CL_Netchan_Transmit( netchan_t *chan, msg_t* msg); //int length, const byte *data );
|
||||
void CL_Netchan_TransmitNextFragment( netchan_t *chan );
|
||||
qboolean CL_Netchan_Process( netchan_t *chan, msg_t *msg );
|
||||
void CL_NET_OutOfBandPrint( netadr_t adr, const char* format, ... );
|
||||
|
||||
//
|
||||
// cl_avi.c
|
||||
|
||||
@@ -59,6 +59,9 @@ typedef struct {
|
||||
void S_ChannelFree_Callback(channel_t* v);
|
||||
void S_LoadData(soundsystemsavegame_t* pSave);
|
||||
void S_SaveData(soundsystemsavegame_t* pSave);
|
||||
void S_ReLoad(soundsystemsavegame_t* pSave);
|
||||
|
||||
extern qboolean s_bSoundPaused;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -21,8 +21,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
|
||||
#include "../snd_local.h"
|
||||
#include "../client.h"
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
|
||||
qboolean s_bSoundPaused = qfalse;
|
||||
|
||||
void S_Init2()
|
||||
{
|
||||
@@ -32,6 +35,10 @@ void S_Init2()
|
||||
// HACK: S_RegisterSound returns 0 when unsuccessful, or it returns the the sfx handle
|
||||
// But the first sfx handle is also 0...
|
||||
S_RegisterSound("sound/null.wav", qfalse);
|
||||
|
||||
Cmd_AddCommand("tmstart", S_TriggeredMusic_Start);
|
||||
Cmd_AddCommand("tmstartloop", S_TriggeredMusic_StartLoop);
|
||||
Cmd_AddCommand("tmstop", S_TriggeredMusic_Stop);
|
||||
}
|
||||
|
||||
/*
|
||||
@@ -52,7 +59,18 @@ S_AddLoopingSound
|
||||
*/
|
||||
void S_AddLoopingSound(const vec3_t origin, const vec3_t velocity, sfxHandle_t sfxHandle, float volume, float minDist, float maxDist, float pitch, int flags)
|
||||
{
|
||||
if (!sfxHandle) {
|
||||
return;
|
||||
}
|
||||
|
||||
// FIXME: unimplemented
|
||||
|
||||
if (VectorCompare(origin, vec3_origin)) {
|
||||
// Consider it to be a local sound, uses the player origin
|
||||
S_AddLoopingSound(cl.snap.ps.clientNum, cl.snap.ps.origin, velocity, sfxHandle);
|
||||
return;
|
||||
}
|
||||
|
||||
S_AddLoopingSound(ENTITYNUM_WORLD, origin, velocity, sfxHandle);
|
||||
}
|
||||
|
||||
@@ -363,6 +381,16 @@ void MUSIC_CheckForStoppedSongs(void)
|
||||
STUB();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_CurrentSoundtrack
|
||||
==============
|
||||
*/
|
||||
const char* S_CurrentSoundtrack()
|
||||
{
|
||||
return "";
|
||||
}
|
||||
|
||||
/*
|
||||
=================
|
||||
S_IsSoundRegistered
|
||||
@@ -427,28 +455,166 @@ void S_FadeSound(float fTime)
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_Start
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_Start()
|
||||
{
|
||||
if (Cmd_Argc() != 2) {
|
||||
Com_Printf("tmstart <sound file>\n");
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartBackgroundTrack(Cmd_Argv(1), "");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_StartLoop
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_StartLoop()
|
||||
{
|
||||
if (Cmd_Argc() != 2) {
|
||||
Com_Printf("tmstartloop <sound file>\n");
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartBackgroundTrack(Cmd_Argv(1), Cmd_Argv(1));
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_Stop
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_Stop()
|
||||
{
|
||||
S_StopBackgroundTrack();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_PlayIntroMusic
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_PlayIntroMusic() {
|
||||
S_StartBackgroundTrack("sound/music/mus_MainTheme.mp3", "");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_TriggeredMusic_SetupHandle
|
||||
==============
|
||||
*/
|
||||
void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffset, qboolean autostart) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicFilename
|
||||
==============
|
||||
*/
|
||||
const char* S_GetMusicFilename() {
|
||||
// FIXME: unimplemented
|
||||
return "";
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicLoopCount
|
||||
==============
|
||||
*/
|
||||
int S_GetMusicLoopCount() {
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicOffset
|
||||
==============
|
||||
*/
|
||||
unsigned int S_GetMusicOffset() {
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
callbackServer
|
||||
==============
|
||||
*/
|
||||
void callbackServer(int entnum, int channel_number, const char* name) {
|
||||
if (com_sv_running->integer) {
|
||||
SV_SoundCallback(entnum, channel_number, name);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ChannelFree_Callback
|
||||
==============
|
||||
*/
|
||||
void S_ChannelFree_Callback(channel_t* v) {
|
||||
if (v->entnum & S_FLAG_DO_CALLBACK) {
|
||||
callbackServer(v->entnum & ~S_FLAG_DO_CALLBACK, v - s_channels, v->thesfx->soundName);
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_LoadData
|
||||
==============
|
||||
*/
|
||||
void S_LoadData(soundsystemsavegame_t* pSave) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SaveData
|
||||
==============
|
||||
*/
|
||||
void S_SaveData(soundsystemsavegame_t* pSave) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ReLoad
|
||||
==============
|
||||
*/
|
||||
void S_ReLoad(soundsystemsavegame_t* pSave) {
|
||||
// FIXME: unimplemented
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StopMovieAudio
|
||||
==============
|
||||
*/
|
||||
void S_StopMovieAudio() {
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_CurrentMoviePosition
|
||||
==============
|
||||
*/
|
||||
int S_CurrentMoviePosition() {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SetupMovieAudio
|
||||
==============
|
||||
*/
|
||||
void S_SetupMovieAudio(const char* pszMovieName) {
|
||||
}
|
||||
|
||||
#endif
|
||||
@@ -64,6 +64,12 @@ qboolean MUSIC_PlaySong(const char* alias);
|
||||
void MUSIC_UpdateMusicVolumes(void);
|
||||
void MUSIC_CheckForStoppedSongs(void);
|
||||
|
||||
void S_TriggeredMusic_Start();
|
||||
void S_TriggeredMusic_StartLoop();
|
||||
void S_TriggeredMusic_Stop();
|
||||
|
||||
const char* S_CurrentSoundtrack();
|
||||
|
||||
void S_StopSound(int entnum, int channel);
|
||||
void S_StopAllSounds2(qboolean stop_music);
|
||||
float S_GetSoundTime(sfxHandle_t handle);
|
||||
@@ -74,6 +80,15 @@ qboolean S_IsSoundPlaying(int channelNumber, const char* name);
|
||||
void S_UpdateEntity(int entityNum, const vec3_t origin, const vec3_t velocity, qboolean use_listener);
|
||||
void S_FadeSound(float fTime);
|
||||
void S_TriggeredMusic_PlayIntroMusic();
|
||||
void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffset, qboolean autostart);
|
||||
|
||||
const char* S_GetMusicFilename();
|
||||
int S_GetMusicLoopCount();
|
||||
unsigned int S_GetMusicOffset();
|
||||
|
||||
void S_StopMovieAudio();
|
||||
int S_CurrentMoviePosition();
|
||||
void S_SetupMovieAudio(const char* pszMovieName);
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -66,6 +66,7 @@ LPALGETSOURCEF qalGetSourcef;
|
||||
LPALGETSOURCE3F qalGetSource3f;
|
||||
LPALGETSOURCEFV qalGetSourcefv;
|
||||
LPALGETSOURCEI qalGetSourcei;
|
||||
LPALGETSOURCEIV qalGetSourceiv;
|
||||
LPALSOURCEPLAYV qalSourcePlayv;
|
||||
LPALSOURCESTOPV qalSourceStopv;
|
||||
LPALSOURCEREWINDV qalSourceRewindv;
|
||||
@@ -81,6 +82,7 @@ LPALDELETEBUFFERS qalDeleteBuffers;
|
||||
LPALISBUFFER qalIsBuffer;
|
||||
LPALBUFFERDATA qalBufferData;
|
||||
LPALGETBUFFERF qalGetBufferf;
|
||||
LPALGETBUFFERFV qalGetBufferfv;
|
||||
LPALGETBUFFERI qalGetBufferi;
|
||||
LPALDOPPLERFACTOR qalDopplerFactor;
|
||||
LPALSPEEDOFSOUND qalSpeedOfSound;
|
||||
@@ -184,6 +186,7 @@ qboolean QAL_Init(const char *libname)
|
||||
qalGetSource3f = GPA("alGetSource3f");
|
||||
qalGetSourcefv = GPA("alGetSourcefv");
|
||||
qalGetSourcei = GPA("alGetSourcei");
|
||||
qalGetSourceiv = GPA("alGetSourceiv");
|
||||
qalSourcePlayv = GPA("alSourcePlayv");
|
||||
qalSourceStopv = GPA("alSourceStopv");
|
||||
qalSourceRewindv = GPA("alSourceRewindv");
|
||||
@@ -199,6 +202,7 @@ qboolean QAL_Init(const char *libname)
|
||||
qalIsBuffer = GPA("alIsBuffer");
|
||||
qalBufferData = GPA("alBufferData");
|
||||
qalGetBufferf = GPA("alGetBufferf");
|
||||
qalGetBufferfv = GPA("alGetBufferfv");
|
||||
qalGetBufferi = GPA("alGetBufferi");
|
||||
qalDopplerFactor = GPA("alDopplerFactor");
|
||||
qalSpeedOfSound = GPA("alSpeedOfSound");
|
||||
@@ -283,6 +287,7 @@ void QAL_Shutdown( void )
|
||||
qalGetSource3f = NULL;
|
||||
qalGetSourcefv = NULL;
|
||||
qalGetSourcei = NULL;
|
||||
qalGetSourceiv = NULL;
|
||||
qalSourcePlayv = NULL;
|
||||
qalSourceStopv = NULL;
|
||||
qalSourceRewindv = NULL;
|
||||
@@ -298,6 +303,7 @@ void QAL_Shutdown( void )
|
||||
qalIsBuffer = NULL;
|
||||
qalBufferData = NULL;
|
||||
qalGetBufferf = NULL;
|
||||
qalGetBufferfv = NULL;
|
||||
qalGetBufferi = NULL;
|
||||
qalDopplerFactor = NULL;
|
||||
qalSpeedOfSound = NULL;
|
||||
|
||||
@@ -55,6 +55,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
# define ALC_ALL_DEVICES_SPECIFIER 0x1013
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef USE_OPENAL_DLOPEN
|
||||
extern LPALENABLE qalEnable;
|
||||
extern LPALDISABLE qalDisable;
|
||||
@@ -248,4 +252,8 @@ extern LPALCCAPTURESAMPLES qalcCaptureSamples;
|
||||
qboolean QAL_Init(const char *libname);
|
||||
void QAL_Shutdown( void );
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // __QAL_H__
|
||||
@@ -27,6 +27,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "../qcommon/q_shared.h"
|
||||
#include "../qcommon/qcommon.h"
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
typedef struct snd_info_s
|
||||
{
|
||||
int rate;
|
||||
@@ -113,4 +117,8 @@ void S_OggOpus_CodecCloseStream(snd_stream_t *stream);
|
||||
int S_OggOpus_CodecReadStream(snd_stream_t *stream, int bytes, void *buffer);
|
||||
#endif // USE_CODEC_OPUS
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif // !_SND_CODEC_H_
|
||||
@@ -31,7 +31,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "snd_codec.h"
|
||||
|
||||
// includes for the MP3 codec
|
||||
#include "../libmad-0.15.1b/synth.h"
|
||||
#include "mad.h"
|
||||
|
||||
#define MP3_SAMPLE_WIDTH 2
|
||||
#define MP3_PCMSAMPLES_PERSLICE 32
|
||||
|
||||
+17
-9
@@ -161,12 +161,12 @@ void S_Base_SoundList( void ) {
|
||||
char type[4][16];
|
||||
char mem[2][16];
|
||||
|
||||
strcpy(type[0], "16bit");
|
||||
strcpy(type[1], "adpcm");
|
||||
strcpy(type[2], "daub4");
|
||||
strcpy(type[3], "mulaw");
|
||||
strcpy(mem[0], "paged out");
|
||||
strcpy(mem[1], "resident ");
|
||||
Q_strncpyz(type[0], "16bit", sizeof(type[0]));
|
||||
Q_strncpyz(type[1], "adpcm", sizeof(type[1]));
|
||||
Q_strncpyz(type[2], "daub4", sizeof(type[2]));
|
||||
Q_strncpyz(type[3], "mulaw", sizeof(type[3]));
|
||||
Q_strncpyz(mem[0], "paged out", sizeof(mem[0]));
|
||||
Q_strncpyz(mem[1], "resident ", sizeof(mem[1]));
|
||||
total = 0;
|
||||
for (sfx=s_knownSfx, i=0 ; i<s_numSfx ; i++, sfx++) {
|
||||
size = sfx->soundLength;
|
||||
@@ -303,7 +303,7 @@ static sfx_t *S_FindName( const char *name ) {
|
||||
|
||||
sfx = &s_knownSfx[i];
|
||||
Com_Memset (sfx, 0, sizeof(*sfx));
|
||||
strcpy (sfx->soundName, name);
|
||||
Q_strncpyz (sfx->soundName, name, sizeof(sfx->soundName));
|
||||
|
||||
sfx->next = sfxHash[hash];
|
||||
sfxHash[hash] = sfx;
|
||||
@@ -785,7 +785,11 @@ void S_Base_AddLoopingSound( int entityNum, const vec3_t origin, const vec3_t ve
|
||||
}
|
||||
|
||||
if ( !sfx->soundLength ) {
|
||||
Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
// Fixed in OPM
|
||||
// Why should it crash???
|
||||
//Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
Com_Printf( "%s has length 0\n", sfx->soundName );
|
||||
return;
|
||||
}
|
||||
|
||||
VectorCopy( origin, loopSounds[entityNum].origin );
|
||||
@@ -848,7 +852,11 @@ void S_Base_AddRealLoopingSound( int entityNum, const vec3_t origin, const vec3_
|
||||
}
|
||||
|
||||
if ( !sfx->soundLength ) {
|
||||
Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
// Fixed in OPM
|
||||
// Why should it crash???
|
||||
//Com_Error( ERR_DROP, "%s has length 0", sfx->soundName );
|
||||
Com_Printf( "%s has length 0", sfx->soundName );
|
||||
return;
|
||||
}
|
||||
VectorCopy( origin, loopSounds[entityNum].origin );
|
||||
VectorCopy( velocity, loopSounds[entityNum].velocity );
|
||||
|
||||
+631
-37
@@ -20,10 +20,10 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#if USE_SOUND_NEW
|
||||
|
||||
#include "snd_local.h"
|
||||
#include "snd_openal_new.h"
|
||||
#include "client.h"
|
||||
#include "cl_ui.h"
|
||||
|
||||
typedef struct {
|
||||
vec3_t origin;
|
||||
@@ -32,10 +32,6 @@ typedef struct {
|
||||
int mergeFrame;
|
||||
} loopSound_t;
|
||||
|
||||
# define MAX_SFX 1400
|
||||
# define MAX_SFX_INFOS 1000
|
||||
# define MAX_LOOP_SOUNDS 64
|
||||
|
||||
qboolean s_bLastInitSound = qfalse;
|
||||
qboolean s_bSoundStarted = qfalse;
|
||||
qboolean s_bSoundPaused = qfalse;
|
||||
@@ -70,81 +66,412 @@ cvar_t *s_dialogscale;
|
||||
int numLoopSounds;
|
||||
loopSound_t loopSounds[MAX_LOOP_SOUNDS];
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SoundInfo_f
|
||||
==============
|
||||
*/
|
||||
void S_SoundInfo_f()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
S_PrintInfo();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SoundDump_f
|
||||
==============
|
||||
*/
|
||||
void S_SoundDump_f()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
S_DumpInfo();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Init
|
||||
==============
|
||||
*/
|
||||
void S_Init(qboolean full_startup)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int iStart, iEnd;
|
||||
cvar_t *cv;
|
||||
|
||||
Com_Printf("------- Sound Initialization (%s) -------\n", full_startup ? "full" : "partial");
|
||||
|
||||
iStart = Sys_Milliseconds();
|
||||
|
||||
s_volume = Cvar_Get("s_volume", "0.9", CVAR_ARCHIVE);
|
||||
s_musicVolume = Cvar_Get("s_musicvolume", "0.9", CVAR_ARCHIVE);
|
||||
s_ambientVolume = Cvar_Get("s_ambientvolume", "1.00", CVAR_ARCHIVE);
|
||||
s_separation = Cvar_Get("s_separation", "0.5", CVAR_ARCHIVE);
|
||||
s_khz = Cvar_Get("s_khz", "11", CVAR_ARCHIVE | CVAR_SOUND_LATCH);
|
||||
s_loadas8bit = Cvar_Get("s_loadas8bit", "0", CVAR_ARCHIVE | CVAR_LATCH);
|
||||
s_mixPreStep = Cvar_Get("s_mixPreStep", "0.05", CVAR_ARCHIVE);
|
||||
s_show = Cvar_Get("s_show", "0", CVAR_CHEAT);
|
||||
s_testsound = Cvar_Get("s_testsound", "0", CVAR_CHEAT);
|
||||
s_dialogscale = Cvar_Get("s_dialogscale", "1", CVAR_ARCHIVE);
|
||||
s_bLastInitSound = false;
|
||||
|
||||
cv = Cvar_Get("s_initsound", "1", 0);
|
||||
|
||||
if (cv->integer) {
|
||||
Cmd_AddCommand("play", S_Play);
|
||||
Cmd_AddCommand("soundlist", S_SoundList);
|
||||
Cmd_AddCommand("soundinfo", S_SoundInfo_f);
|
||||
Cmd_AddCommand("sounddump", S_SoundDump_f);
|
||||
|
||||
if (S_Driver_Init()) {
|
||||
s_bLastInitSound = true;
|
||||
s_bSoundStarted = true;
|
||||
|
||||
if (full_startup) {
|
||||
s_numSfx = 0;
|
||||
S_StopAllSounds(true);
|
||||
}
|
||||
|
||||
S_FindName("***DEFAULT***", -1);
|
||||
S_SoundInfo_f();
|
||||
}
|
||||
} else {
|
||||
Com_Printf("Sound Not Initializing.\n");
|
||||
s_bSoundStarted = 0;
|
||||
}
|
||||
|
||||
iEnd = Sys_Milliseconds();
|
||||
Com_Printf("------- Sound Initialization Complete ------- %i ms\n", iEnd - iStart);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Shutdown
|
||||
==============
|
||||
*/
|
||||
void S_Shutdown(qboolean full_shutdown)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf("------- Sound Shutdown (%s) -------\n", full_shutdown ? "full" : "partial");
|
||||
|
||||
S_Driver_Shutdown();
|
||||
s_bSoundStarted = false;
|
||||
|
||||
Cmd_RemoveCommand("play");
|
||||
Cmd_RemoveCommand("music");
|
||||
Cmd_RemoveCommand("stopsound");
|
||||
Cmd_RemoveCommand("soundlist");
|
||||
Cmd_RemoveCommand("soundinfo");
|
||||
|
||||
if (full_shutdown) {
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (sfx->name[0]) {
|
||||
if (sfx->data) {
|
||||
Z_Free(sfx->data);
|
||||
}
|
||||
|
||||
*sfx = {};
|
||||
}
|
||||
}
|
||||
|
||||
s_numSfx = 0;
|
||||
}
|
||||
|
||||
Com_Printf("------- Sound Shutdown Complete -------\n");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_NameExists
|
||||
==============
|
||||
*/
|
||||
qboolean S_NameExists(const char *name)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
|
||||
if (strlen(name) >= MAX_RES_NAME) {
|
||||
Com_DPrintf("Sound name too long: %s", name);
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
if (!strcmp(s_knownSfx[i].name, name)) {
|
||||
return qtrue;
|
||||
}
|
||||
}
|
||||
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_FindName
|
||||
==============
|
||||
*/
|
||||
sfx_t *S_FindName(const char *name, int sequenceNumber)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return NULL;
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
|
||||
if (!name) {
|
||||
Com_DPrintf("S_FindName: NULL\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (!name[0]) {
|
||||
Com_DPrintf("S_FindName: empty name\n");
|
||||
return NULL;
|
||||
}
|
||||
|
||||
if (strlen(name) >= MAX_RES_NAME) {
|
||||
Com_DPrintf("Sound name too long: %s", name);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (!strcmp(sfx->name, name)) {
|
||||
if (sfx->registration_sequence != -1) {
|
||||
sfx->registration_sequence = sequenceNumber;
|
||||
}
|
||||
|
||||
return sfx;
|
||||
}
|
||||
}
|
||||
|
||||
sfx = &s_knownSfx[0];
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
if (!sfx->name[0]) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (i == s_numSfx) {
|
||||
if (i == MAX_SFX) {
|
||||
Com_Error(ERR_FATAL, "S_FindName: out of sfx_t");
|
||||
}
|
||||
|
||||
sfx = &s_knownSfx[s_numSfx];
|
||||
s_numSfx++;
|
||||
}
|
||||
|
||||
*sfx = {};
|
||||
// Fixed in OPM
|
||||
// strcpy was used before
|
||||
//strcpy(sfx->name, name);
|
||||
Q_strncpyz(sfx->name, name, sizeof(sfx->name));
|
||||
sfx->registration_sequence = sequenceNumber;
|
||||
|
||||
return sfx;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_BeginRegistration
|
||||
==============
|
||||
*/
|
||||
void S_BeginRegistration()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
|
||||
Com_Printf("------- Sound Begin Registration -------\n");
|
||||
|
||||
S_StopAllSounds(true);
|
||||
|
||||
s_registrationSequence++;
|
||||
s_inRegistration = true;
|
||||
s_knownSfx[0].registration_sequence = s_registrationSequence;
|
||||
|
||||
Com_Printf("------- Sound Begin Registration Complete -------\n");
|
||||
|
||||
// Added in OPM
|
||||
// Reset all sound entities
|
||||
// OG doesn't do this but this makes sure
|
||||
// entities don't leak info from previous sessions
|
||||
for (i = 0; i < ARRAY_LEN(s_entity); i++) {
|
||||
s_entity[i] = s_entity_t{};
|
||||
}
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_DefaultSound
|
||||
==============
|
||||
*/
|
||||
void S_DefaultSound(sfx_t *sfx)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
sfx->data = NULL;
|
||||
sfx->iFlags |= SFX_FLAG_DEFAULT_SOUND;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_IsSoundRegistered
|
||||
==============
|
||||
*/
|
||||
qboolean S_IsSoundRegistered(const char *name)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return qfalse;
|
||||
char szCacheName[MAX_QPATH];
|
||||
int i;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
for (i = 0; name[i] && i < MAX_QPATH; i++) {
|
||||
szCacheName[i] = tolower(name[i]);
|
||||
}
|
||||
szCacheName[i] = 0;
|
||||
|
||||
if (i >= MAX_QPATH) {
|
||||
Com_Printf("Sound name exceeds MAX_QPATH\n");
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
return S_NameExists(szCacheName);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_RegisterSound
|
||||
==============
|
||||
*/
|
||||
sfxHandle_t S_RegisterSound(const char *name, int streamed, qboolean force_load)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
char szCacheName[MAX_QPATH];
|
||||
sfx_t *sfx;
|
||||
int i;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
Com_Printf("ERROR: Trying to register sound %s when soundsystem hasn't started.\n", name);
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!name) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
for (i = 0; name[i] && i < MAX_QPATH; i++) {
|
||||
szCacheName[i] = tolower(name[i]);
|
||||
}
|
||||
szCacheName[i] = 0;
|
||||
|
||||
if (i >= MAX_QPATH) {
|
||||
Com_Printf("Sound name exceeds MAX_QPATH\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
sfx = S_FindName(szCacheName, s_registrationSequence);
|
||||
if (!sfx) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (!sfx->data) {
|
||||
if (!S_LoadSound(sfx->name, sfx, streamed, force_load)) {
|
||||
Com_DPrintf("Couldn't load sound: %s\n", sfx->name);
|
||||
if (!S_LoadSound("sound/default.wav", sfx, streamed, 0)) {
|
||||
Com_DPrintf("Couldn't load sound: sound/default.wav\n");
|
||||
sfx->iFlags |= SFX_FLAG_DEFAULT_SOUND;
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
sfx->iFlags &= ~SFX_FLAG_DEFAULT_SOUND;
|
||||
sfx->sfx_info_index = 0;
|
||||
|
||||
for (i = 0; i < number_of_sfx_infos; i++) {
|
||||
if (!Q_stricmp(sfx->name, sfx_infos[i].name)) {
|
||||
sfx->sfx_info_index = i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return sfx - s_knownSfx;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetSoundTime
|
||||
==============
|
||||
*/
|
||||
float S_GetSoundTime(sfxHandle_t handle)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
return 0;
|
||||
return s_knownSfx[handle].time_length;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_EndRegistration
|
||||
==============
|
||||
*/
|
||||
void S_EndRegistration()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
|
||||
Com_Printf("------- Sound End Registration -------\n");
|
||||
s_inRegistration = qfalse;
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (!sfx->name[0]) {
|
||||
continue;
|
||||
}
|
||||
|
||||
if (sfx->registration_sequence && sfx->registration_sequence != s_registrationSequence) {
|
||||
if (sfx->data) {
|
||||
Z_Free(sfx->data);
|
||||
}
|
||||
|
||||
*sfx = {};
|
||||
}
|
||||
}
|
||||
|
||||
Com_Printf("------- Sound End Registration Complete -------\n");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_UpdateEntity
|
||||
==============
|
||||
*/
|
||||
void S_UpdateEntity(int entityNum, const vec3_t origin, const vec3_t vel, qboolean use_listener)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (entityNum > MAX_GENTITIES) {
|
||||
Com_Error(ERR_DROP, "S_UpdateEntityPosition: bad entitynum %i", entityNum);
|
||||
}
|
||||
|
||||
VectorCopy(origin, s_entity[entityNum].position);
|
||||
VectorCopy(vel, s_entity[entityNum].velocity);
|
||||
s_entity[entityNum].use_listener = use_listener;
|
||||
s_entity[entityNum].time = cl.serverTime;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SetGlobalAmbientVolumeLevel
|
||||
==============
|
||||
*/
|
||||
void S_SetGlobalAmbientVolumeLevel(float volume)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
s_fAmbientVolume = volume;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StartSound
|
||||
==============
|
||||
*/
|
||||
void S_StartSound(
|
||||
const vec3_t origin,
|
||||
int entnum,
|
||||
@@ -157,29 +484,171 @@ void S_StartSound(
|
||||
int streamed
|
||||
)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (s_show_sounds->integer > 0 && sfxHandle > 0 && sfxHandle < s_numSfx) {
|
||||
Com_DPrintf("S_StartSound: %s\n", s_knownSfx[sfxHandle].name);
|
||||
}
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
if (s_show_sounds->integer > 0) {
|
||||
Com_DPrintf("^~^~^ sound system not yet started\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (server_loading) {
|
||||
if (s_show_sounds->integer > 0) {
|
||||
Com_DPrintf("^~^~^ cannot start sounds while loading a server\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (sfxHandle < 0 || sfxHandle >= s_numSfx) {
|
||||
Com_Error(ERR_DROP, "S_StartSound: handle %i out of range", sfxHandle);
|
||||
}
|
||||
|
||||
if (!sfxHandle) {
|
||||
if (s_show_sounds->integer > 0) {
|
||||
Com_DPrintf("^~^~^ null handle\n");
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (entnum && (entchannel == CHAN_DIALOG || entchannel == CHAN_DIALOG_SECONDARY) && s_dialogscale->value > 0) {
|
||||
volume *= s_dialogscale->value;
|
||||
}
|
||||
|
||||
S_Driver_StartSound(origin, entnum, entchannel, sfxHandle, volume, min_dist, pitch, maxDist, streamed);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StartLocalSound
|
||||
==============
|
||||
*/
|
||||
void S_StartLocalSound(const char *sound_name, qboolean force_load)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
sfxHandle_t sfxHandle;
|
||||
const char *name;
|
||||
AliasListNode_t *pSoundAlias = NULL;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sound_name) {
|
||||
return;
|
||||
}
|
||||
|
||||
name = Alias_FindRandom(sound_name, &pSoundAlias);
|
||||
if (!name) {
|
||||
name = sound_name;
|
||||
}
|
||||
|
||||
sfxHandle = S_RegisterSound(name, pSoundAlias ? pSoundAlias->streamed : qfalse, force_load);
|
||||
|
||||
if (!pSoundAlias) {
|
||||
S_StartSound(NULL, s_iListenerNumber, CHAN_MENU, sfxHandle, -1.0, -1.0, 1.0, -1.0, qfalse);
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartSound(
|
||||
0,
|
||||
s_iListenerNumber,
|
||||
CHAN_MENU,
|
||||
sfxHandle,
|
||||
pSoundAlias->volume + random() * pSoundAlias->volumeMod,
|
||||
-1.0,
|
||||
pSoundAlias->pitch + random() * pSoundAlias->pitchMod,
|
||||
pSoundAlias->maxDist,
|
||||
pSoundAlias->streamed
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StartLocalSoundChannel
|
||||
|
||||
Added in 2.0
|
||||
Starts a local sound, with the specified channel
|
||||
==============
|
||||
*/
|
||||
void S_StartLocalSoundChannel(const char *sound_name, qboolean force_load, soundChannel_t channel)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
sfxHandle_t sfxHandle;
|
||||
const char *name;
|
||||
AliasListNode_t *pSoundAlias = NULL;
|
||||
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (!sound_name) {
|
||||
return;
|
||||
}
|
||||
|
||||
name = Alias_FindRandom(sound_name, &pSoundAlias);
|
||||
if (!name) {
|
||||
name = sound_name;
|
||||
}
|
||||
|
||||
sfxHandle = S_RegisterSound(name, pSoundAlias ? pSoundAlias->streamed : qfalse, force_load);
|
||||
|
||||
if (!pSoundAlias) {
|
||||
S_StartSound(NULL, s_iListenerNumber, channel, sfxHandle, -1.0, -1.0, 1.0, -1.0, qfalse);
|
||||
return;
|
||||
}
|
||||
|
||||
S_StartSound(
|
||||
0,
|
||||
s_iListenerNumber,
|
||||
channel,
|
||||
sfxHandle,
|
||||
pSoundAlias->volume + random() * pSoundAlias->volumeMod,
|
||||
-1.0,
|
||||
pSoundAlias->pitch + random() * pSoundAlias->pitchMod,
|
||||
pSoundAlias->maxDist,
|
||||
pSoundAlias->streamed
|
||||
);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StopAllSounds
|
||||
==============
|
||||
*/
|
||||
void S_StopAllSounds(qboolean stop_music)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
Com_Printf("------- S_StopAllSounds (%s) -------\n", stop_music ? "stop music" : "don't stop music");
|
||||
|
||||
// Tell the driver to stop all sounds
|
||||
S_Driver_StopAllSounds(stop_music);
|
||||
|
||||
Com_Printf("------- S_StopAllSounds Complete-------\n");
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ClearLoopingSounds
|
||||
==============
|
||||
*/
|
||||
void S_ClearLoopingSounds()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_ClearLoopingSounds();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_AddLoopingSound
|
||||
==============
|
||||
*/
|
||||
void S_AddLoopingSound(
|
||||
const vec3_t origin,
|
||||
const vec3_t velocity,
|
||||
@@ -191,42 +660,167 @@ void S_AddLoopingSound(
|
||||
int flags
|
||||
)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (sfxHandle < 0 || sfxHandle >= s_numSfx) {
|
||||
Com_Error(ERR_DROP, "S_AddLoopingSound: handle %i out of range", sfxHandle);
|
||||
}
|
||||
|
||||
if (!sfxHandle) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_AddLoopingSound(origin, velocity, sfxHandle, volume, min_dist, max_dist, pitch, flags);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Respatialize
|
||||
==============
|
||||
*/
|
||||
void S_Respatialize(int entityNum, const vec3_t head, vec3_t axis[3])
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_Respatialize(entityNum, head, axis);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Update
|
||||
==============
|
||||
*/
|
||||
void S_Update()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (server_loading) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_Update();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_StopSound
|
||||
==============
|
||||
*/
|
||||
void S_StopSound(int entnum, int channel)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (channel == CHAN_AUTO) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_StopSound(entnum, channel);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SetReverb
|
||||
==============
|
||||
*/
|
||||
void S_SetReverb(int reverb_type, float reverb_level)
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
if (!s_bSoundStarted) {
|
||||
return;
|
||||
}
|
||||
|
||||
S_Driver_SetReverb(reverb_type, reverb_level);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_Play
|
||||
==============
|
||||
*/
|
||||
void S_Play()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
char name[MAX_QPATH];
|
||||
|
||||
for (i = 1; i < Cmd_Argc(); i++) {
|
||||
if (strrchr(Cmd_Argv(i), '.')) {
|
||||
Q_strncpyz(name, Cmd_Argv(i), sizeof(name));
|
||||
} else {
|
||||
Com_sprintf(name, sizeof(name), "%s.wav", Cmd_Argv(1));
|
||||
}
|
||||
}
|
||||
|
||||
S_StartLocalSound(name, qfalse);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_SoundList
|
||||
==============
|
||||
*/
|
||||
void S_SoundList()
|
||||
{
|
||||
// FIXME: unimplemented
|
||||
int i;
|
||||
sfx_t *sfx;
|
||||
int size;
|
||||
int total = 0;
|
||||
|
||||
for (i = 0; i < s_numSfx; i++) {
|
||||
sfx = &s_knownSfx[i];
|
||||
|
||||
if (sfx->registration_sequence) {
|
||||
size = sfx->length * sfx->width;
|
||||
total += size;
|
||||
Com_Printf("(%2db) %6i : %s\n", sfx->width * 8, size, sfx->name);
|
||||
}
|
||||
}
|
||||
|
||||
Com_Printf("Total resident: %i\n", total);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_ClearSoundBuffer
|
||||
==============
|
||||
*/
|
||||
void S_ClearSoundBuffer()
|
||||
{
|
||||
// TODO: Remove once AL is fully implemented
|
||||
}
|
||||
|
||||
#endif
|
||||
/*
|
||||
==============
|
||||
S_GetMusicFilename
|
||||
==============
|
||||
*/
|
||||
const char* S_GetMusicFilename()
|
||||
{
|
||||
return S_Driver_GetMusicFilename();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicLoopCount
|
||||
==============
|
||||
*/
|
||||
int S_GetMusicLoopCount()
|
||||
{
|
||||
return S_Driver_GetMusicLoopCount();
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_GetMusicOffset
|
||||
==============
|
||||
*/
|
||||
unsigned int S_GetMusicOffset()
|
||||
{
|
||||
return S_Driver_GetMusicOffset();
|
||||
}
|
||||
@@ -0,0 +1,95 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "snd_local.h"
|
||||
#include "../qcommon/tiki.h"
|
||||
|
||||
void load_sfx_info()
|
||||
{
|
||||
TikiScript tiki;
|
||||
const char *token;
|
||||
int current_sound_file;
|
||||
char file_name[MAX_QPATH];
|
||||
|
||||
sfx_infos[0].name[0] = 0;
|
||||
sfx_infos[0].max_factor = -1.0;
|
||||
sfx_infos[0].loop_start = -1;
|
||||
sfx_infos[0].loop_end = -1;
|
||||
sfx_infos[0].max_number_playing = DEFAULT_SFX_NUMBER_PLAYING;
|
||||
number_of_sfx_infos = 1;
|
||||
|
||||
for (current_sound_file = 0; current_sound_file < 10; current_sound_file++) {
|
||||
Com_sprintf(file_name, sizeof(file_name), "global/sound%d.txt", current_sound_file);
|
||||
|
||||
if (!tiki.LoadFile(file_name, qtrue)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
Com_Printf("Loading %s\n", file_name);
|
||||
|
||||
while (tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
|
||||
if (!Q_stricmp(token, "sound")) {
|
||||
if (tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
|
||||
if (number_of_sfx_infos == 1000) {
|
||||
Com_DPrintf("Too many sound infos specified\n");
|
||||
break;
|
||||
}
|
||||
|
||||
Q_strncpyz(sfx_infos[number_of_sfx_infos].name, token, sizeof(sfx_infos[number_of_sfx_infos].name));
|
||||
sfx_infos[number_of_sfx_infos].max_factor = -1.f;
|
||||
sfx_infos[number_of_sfx_infos].loop_start = -1;
|
||||
sfx_infos[number_of_sfx_infos].loop_end = -1;
|
||||
sfx_infos[number_of_sfx_infos].max_number_playing = DEFAULT_SFX_NUMBER_PLAYING;
|
||||
number_of_sfx_infos++;
|
||||
}
|
||||
} else if (!Q_stricmp(token, "loopstart")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].loop_start = atoi(token);
|
||||
}
|
||||
} else if (!Q_stricmp(token, "loopend")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].loop_end = atoi(token);
|
||||
}
|
||||
} else if (!Q_stricmp(token, "maxnumber")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].max_number_playing = atoi(token);
|
||||
}
|
||||
} else if (!Q_stricmp(token, "maxfactor")) {
|
||||
if (!tiki.TokenAvailable(qtrue)) {
|
||||
token = tiki.GetToken(qtrue);
|
||||
sfx_infos[number_of_sfx_infos - 1].max_factor = atoi(token);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
tiki.Close();
|
||||
|
||||
sfx_infos[0].name[0] = 0;
|
||||
}
|
||||
@@ -27,7 +27,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "../qcommon/qcommon.h"
|
||||
#include "snd_public.h"
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
|
||||
#define PAINTBUFFER_SIZE 4096 // this is in samples
|
||||
|
||||
|
||||
@@ -29,6 +29,29 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
extern cvar_t *s_volume;
|
||||
extern cvar_t *s_khz;
|
||||
extern cvar_t *s_loadas8bit;
|
||||
extern cvar_t *s_separation;
|
||||
extern cvar_t *s_musicVolume;
|
||||
extern cvar_t *s_ambientVolume;
|
||||
|
||||
#define MAX_SOUNDSYSTEM_CHANNELS_3D 32
|
||||
#define MAX_SOUNDSYSTEM_CHANNELS_2D 32
|
||||
#define MAX_SOUNDSYSTEM_CHANNELS_2D_STREAM 32
|
||||
#define MAX_SOUNDSYSTEM_POSITION_CHANNELS (MAX_SOUNDSYSTEM_CHANNELS_3D + MAX_SOUNDSYSTEM_CHANNELS_2D + MAX_SOUNDSYSTEM_CHANNELS_2D_STREAM)
|
||||
#define MAX_SOUNDSYSTEM_SONGS 2
|
||||
#define MAX_SOUNDSYSTEM_MISC_CHANNELS 3
|
||||
#define MAX_SOUNDSYSTEM_CHANNELS \
|
||||
(MAX_SOUNDSYSTEM_CHANNELS_3D + MAX_SOUNDSYSTEM_CHANNELS_2D + MAX_SOUNDSYSTEM_CHANNELS_2D_STREAM + MAX_SOUNDSYSTEM_SONGS \
|
||||
+ MAX_SOUNDSYSTEM_MISC_CHANNELS)
|
||||
#define MAX_SOUNDSYSTEM_LOOP_SOUNDS 64
|
||||
|
||||
#define SOUNDSYSTEM_CHANNEL_MP3_ID \
|
||||
(MAX_SOUNDSYSTEM_CHANNELS_3D + MAX_SOUNDSYSTEM_CHANNELS_2D + MAX_SOUNDSYSTEM_CHANNELS_2D_STREAM + MAX_SOUNDSYSTEM_SONGS)
|
||||
#define SOUNDSYSTEM_CHANNEL_TRIGGER_MUSIC_ID (SOUNDSYSTEM_CHANNEL_MP3_ID + 1)
|
||||
#define SOUNDSYSTEM_CHANNEL_MOVIE_ID (SOUNDSYSTEM_CHANNEL_TRIGGER_MUSIC_ID + 1)
|
||||
|
||||
typedef struct {
|
||||
int format;
|
||||
float rate;
|
||||
@@ -127,13 +150,61 @@ typedef struct {
|
||||
} channelbasesavegame_t;
|
||||
|
||||
typedef struct {
|
||||
channelbasesavegame_t Channels[96];
|
||||
channelbasesavegame_t Channels[MAX_SOUNDSYSTEM_CHANNELS];
|
||||
} soundsystemsavegame_t;
|
||||
|
||||
enum channel_flags_t {
|
||||
CHANNEL_FLAG_PLAY_DEFERRED = 1,
|
||||
CHANNEL_FLAG_LOCAL_LISTENER = 16,
|
||||
CHANNEL_FLAG_NO_ENTITY = 32,
|
||||
CHANNEL_FLAG_PAUSED = 64,
|
||||
CHANNEL_FLAG_LOOPING = 128,
|
||||
// Added in OPM
|
||||
CHANNEL_FLAG_MISSING_ENT = 256,
|
||||
};
|
||||
|
||||
enum sfx_flags_t {
|
||||
SFX_FLAG_DEFAULT_SOUND = 1,
|
||||
SFX_FLAG_MP3 = 2,
|
||||
SFX_FLAG_STREAMED = 4,
|
||||
SFX_FLAG_NO_OFFSET = 8,
|
||||
SFX_FLAG_NULL = 16,
|
||||
};
|
||||
|
||||
enum loopsound_flags_t {
|
||||
LOOPSOUND_FLAG_NO_PAN = 1
|
||||
};
|
||||
|
||||
#define MAX_SFX 1400
|
||||
#define MAX_SFX_INFOS 1000
|
||||
#define MAX_LOOP_SOUNDS 64
|
||||
#define DEFAULT_SFX_NUMBER_PLAYING 10 //5
|
||||
|
||||
extern qboolean s_bLastInitSound;
|
||||
extern qboolean s_bSoundStarted;
|
||||
extern qboolean s_bSoundPaused;
|
||||
extern qboolean s_bTryUnpause;
|
||||
extern int s_iListenerNumber;
|
||||
extern float s_fAmbientVolume;
|
||||
extern int number_of_sfx_infos;
|
||||
extern sfx_info_t sfx_infos[];
|
||||
extern sfx_t s_knownSfx[];
|
||||
extern int s_numSfx;
|
||||
extern s_entity_t s_entity[];
|
||||
|
||||
// The current sound driver.
|
||||
// Currently OPENAL
|
||||
#define SOUND_DRIVER OPENAL
|
||||
|
||||
//
|
||||
// snd_info.cpp
|
||||
//
|
||||
void load_sfx_info();
|
||||
|
||||
//
|
||||
// snd_dma_new.cpp
|
||||
//
|
||||
|
||||
sfx_t *S_FindName(const char *name, int sequenceNumber);
|
||||
void S_DefaultSound(sfx_t *sfx);
|
||||
|
||||
@@ -141,6 +212,11 @@ void S_LoadData(soundsystemsavegame_t *pSave);
|
||||
void S_SaveData(soundsystemsavegame_t *pSave);
|
||||
void S_ClearSoundBuffer();
|
||||
|
||||
//
|
||||
// snd_mem.c
|
||||
//
|
||||
qboolean S_LoadSound(const char *fileName, sfx_t *sfx, int streamed, qboolean force_load);
|
||||
|
||||
#define S_StopAllSounds2 S_StopAllSounds
|
||||
|
||||
//
|
||||
@@ -150,6 +226,7 @@ void S_ClearSoundBuffer();
|
||||
#define S_Call_SndDriverX(driver, func) S_Call_SndDriver(driver, func)
|
||||
|
||||
#define S_Driver_Init S_Call_SndDriverX(SOUND_DRIVER, Init)
|
||||
#define S_Driver_Shutdown S_Call_SndDriverX(SOUND_DRIVER, Shutdown)
|
||||
#define S_Driver_StartSound S_Call_SndDriverX(SOUND_DRIVER, StartSound)
|
||||
#define S_Driver_AddLoopingSound S_Call_SndDriverX(SOUND_DRIVER, AddLoopingSound)
|
||||
#define S_Driver_ClearLoopingSounds S_Call_SndDriverX(SOUND_DRIVER, ClearLoopingSounds)
|
||||
@@ -158,6 +235,16 @@ void S_ClearSoundBuffer();
|
||||
#define S_Driver_Respatialize S_Call_SndDriverX(SOUND_DRIVER, Respatialize)
|
||||
#define S_Driver_SetReverb S_Call_SndDriverX(SOUND_DRIVER, SetReverb)
|
||||
#define S_Driver_Update S_Call_SndDriverX(SOUND_DRIVER, Update)
|
||||
#define S_Driver_GetMusicFilename S_Call_SndDriverX(SOUND_DRIVER, GetMusicFilename)
|
||||
#define S_Driver_GetMusicLoopCount S_Call_SndDriverX(SOUND_DRIVER, GetMusicLoopCount)
|
||||
#define S_Driver_GetMusicOffset S_Call_SndDriverX(SOUND_DRIVER, GetMusicOffset)
|
||||
|
||||
void S_PrintInfo();
|
||||
void S_DumpInfo();
|
||||
qboolean S_NeedFullRestart();
|
||||
void S_ReLoad(soundsystemsavegame_t* pSave);
|
||||
|
||||
extern cvar_t *s_show_sounds;
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -0,0 +1,564 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
OpenMoHAA source code is free software; you can redistribute it
|
||||
and/or modify it under the terms of the GNU General Public License as
|
||||
published by the Free Software Foundation; either version 2 of the License,
|
||||
or (at your option) any later version.
|
||||
|
||||
OpenMoHAA source code is distributed in the hope that it will be
|
||||
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with OpenMoHAA source code; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#include "snd_local.h"
|
||||
#include "cl_ui.h"
|
||||
|
||||
byte *data_p;
|
||||
byte *iff_end;
|
||||
byte *last_chunk;
|
||||
byte *iff_data;
|
||||
int iff_chunk_len;
|
||||
|
||||
qboolean S_LoadMP3(const char *fileName, sfx_t *sfx);
|
||||
|
||||
/*
|
||||
==============
|
||||
GetLittleShort
|
||||
==============
|
||||
*/
|
||||
short int GetLittleShort()
|
||||
{
|
||||
union {
|
||||
short value;
|
||||
byte bytes[2];
|
||||
} val;
|
||||
|
||||
# ifdef Q3_LITTLE_ENDIAN
|
||||
val.bytes[0] = data_p[0];
|
||||
val.bytes[1] = data_p[1];
|
||||
# else
|
||||
val.bytes[0] = data_p[1];
|
||||
val.bytes[1] = data_p[0];
|
||||
# endif
|
||||
|
||||
data_p += sizeof(short);
|
||||
return val.value;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
GetLittleLong
|
||||
==============
|
||||
*/
|
||||
int GetLittleLong()
|
||||
{
|
||||
union {
|
||||
int value;
|
||||
byte bytes[4];
|
||||
} val;
|
||||
|
||||
# ifdef Q3_LITTLE_ENDIAN
|
||||
val.bytes[0] = data_p[0];
|
||||
val.bytes[1] = data_p[1];
|
||||
val.bytes[2] = data_p[2];
|
||||
val.bytes[3] = data_p[3];
|
||||
# else
|
||||
val.bytes[0] = data_p[3];
|
||||
val.bytes[1] = data_p[2];
|
||||
val.bytes[2] = data_p[1];
|
||||
val.bytes[3] = data_p[0];
|
||||
# endif
|
||||
|
||||
data_p += sizeof(int);
|
||||
return val.value;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SetLittleShort
|
||||
==============
|
||||
*/
|
||||
void SetLittleShort(int i)
|
||||
{
|
||||
union {
|
||||
short value;
|
||||
byte bytes[2];
|
||||
} val;
|
||||
|
||||
val.value = i;
|
||||
|
||||
# ifdef Q3_LITTLE_ENDIAN
|
||||
data_p[0] = val.bytes[0];
|
||||
data_p[1] = val.bytes[1];
|
||||
# else
|
||||
data_p[0] = val.bytes[1];
|
||||
data_p[1] = val.bytes[0];
|
||||
# endif
|
||||
|
||||
data_p += sizeof(short);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
SetLittleLong
|
||||
==============
|
||||
*/
|
||||
void SetLittleLong(int i)
|
||||
{
|
||||
union {
|
||||
int value;
|
||||
byte bytes[4];
|
||||
} val;
|
||||
|
||||
val.value = i;
|
||||
|
||||
# ifdef Q3_LITTLE_ENDIAN
|
||||
data_p[0] = val.bytes[0];
|
||||
data_p[1] = val.bytes[1];
|
||||
data_p[2] = val.bytes[2];
|
||||
data_p[3] = val.bytes[3];
|
||||
# else
|
||||
data_p[0] = val.bytes[3];
|
||||
data_p[1] = val.bytes[2];
|
||||
data_p[2] = val.bytes[1];
|
||||
data_p[3] = val.bytes[0];
|
||||
# endif
|
||||
|
||||
data_p += sizeof(int);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
FindNextChunk
|
||||
==============
|
||||
*/
|
||||
void FindNextChunk(const char *name)
|
||||
{
|
||||
int value;
|
||||
|
||||
while (1) {
|
||||
data_p = last_chunk;
|
||||
|
||||
if (last_chunk >= (byte *)iff_end) {
|
||||
break;
|
||||
}
|
||||
|
||||
data_p = last_chunk + 4;
|
||||
value = GetLittleLong();
|
||||
|
||||
iff_chunk_len = value;
|
||||
if (value < 0) {
|
||||
break;
|
||||
}
|
||||
|
||||
data_p -= 8;
|
||||
value++;
|
||||
value &= ~1;
|
||||
|
||||
last_chunk = data_p + value + 8;
|
||||
if (!strncmp((const char *)data_p, name, 4u)) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
data_p = NULL;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
FindChunk
|
||||
==============
|
||||
*/
|
||||
void FindChunk(const char *name)
|
||||
{
|
||||
last_chunk = iff_data;
|
||||
FindNextChunk(name);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
DumpChunks
|
||||
==============
|
||||
*/
|
||||
void DumpChunks()
|
||||
{
|
||||
char str[5];
|
||||
|
||||
str[4] = 0;
|
||||
|
||||
data_p = iff_data;
|
||||
do {
|
||||
memcpy(str, data_p, 4);
|
||||
data_p += 4;
|
||||
|
||||
iff_chunk_len = GetLittleLong();
|
||||
|
||||
Com_Printf("0x%p : %s (%d)\n", data_p - 4, str, iff_chunk_len);
|
||||
|
||||
data_p += (iff_chunk_len + 1) & ~1;
|
||||
} while (data_p < (byte *)iff_end);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
GetWavinfo
|
||||
==============
|
||||
*/
|
||||
wavinfo_t GetWavinfo(const char *name, byte *wav, int wavlength)
|
||||
{
|
||||
wavinfo_t info;
|
||||
int samples;
|
||||
|
||||
memset(&info, 0, sizeof(wavinfo_t));
|
||||
|
||||
if (!wav) {
|
||||
return info;
|
||||
}
|
||||
|
||||
iff_data = wav;
|
||||
iff_end = &wav[wavlength];
|
||||
FindChunk("RIFF");
|
||||
|
||||
if (!data_p || strncmp((const char *)data_p + 8, "WAVE", 4u)) {
|
||||
Com_Printf("Missing RIFF/WAVE chunks\n");
|
||||
return info;
|
||||
}
|
||||
|
||||
iff_data = data_p + 12;
|
||||
FindChunk("fmt ");
|
||||
if (!data_p) {
|
||||
Com_Printf("Missing fmt chunk\n");
|
||||
return info;
|
||||
}
|
||||
|
||||
data_p += 8;
|
||||
|
||||
info.format = GetLittleShort();
|
||||
if (info.format == 17) {
|
||||
info.channels = GetLittleShort();
|
||||
info.rate = (float)GetLittleLong();
|
||||
data_p += 6;
|
||||
info.width = (float)GetLittleShort() / 8.f;
|
||||
data_p += 2;
|
||||
|
||||
FindChunk("data");
|
||||
if (!data_p) {
|
||||
Com_Printf("Missing data chunk\n");
|
||||
return info;
|
||||
}
|
||||
|
||||
data_p += 4;
|
||||
if (info.width >= 1.0) {
|
||||
samples = (int)((float)GetLittleLong() / info.width);
|
||||
} else {
|
||||
samples = (int)((float)GetLittleLong() * info.width);
|
||||
}
|
||||
|
||||
if (!info.samples) {
|
||||
info.samples = samples;
|
||||
} else if (samples < info.samples) {
|
||||
Com_Error(ERR_DROP, "Sound %s has a bad loop length", name);
|
||||
}
|
||||
|
||||
info.dataofs = 0;
|
||||
} else if (info.format == 1) {
|
||||
info.channels = GetLittleShort();
|
||||
info.rate = (float)GetLittleLong();
|
||||
data_p += 6;
|
||||
info.width = (float)(GetLittleShort() / 8);
|
||||
|
||||
FindChunk("data");
|
||||
if (!data_p) {
|
||||
Com_Printf("Missing data chunk\n");
|
||||
return info;
|
||||
}
|
||||
|
||||
data_p += 4;
|
||||
samples = (float)GetLittleLong() / info.width;
|
||||
|
||||
if (!info.samples) {
|
||||
info.samples = samples;
|
||||
} else if (samples < info.samples) {
|
||||
Com_Error(ERR_DROP, "Sound %s has a bad loop length", name);
|
||||
}
|
||||
|
||||
info.dataofs = data_p - wav;
|
||||
} else {
|
||||
Com_Printf("Microsoft PCM format only\n");
|
||||
return info;
|
||||
}
|
||||
|
||||
info.datasize = iff_chunk_len;
|
||||
|
||||
return info;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
DownSampleWav
|
||||
==============
|
||||
*/
|
||||
qboolean DownSampleWav(wavinfo_t *info, byte *wav, int wavlength, int newkhz, byte **newdata)
|
||||
{
|
||||
int newdatasize;
|
||||
byte* datap;
|
||||
int i;
|
||||
int ii;
|
||||
int error;
|
||||
int width;
|
||||
int oldsamples;
|
||||
int oldrate;
|
||||
|
||||
newdatasize = 0;
|
||||
datap = &wav[info->dataofs];
|
||||
|
||||
if (info->channels > 1)
|
||||
{
|
||||
Com_DPrintf("Could not downsample WAV file. Stereo WAVs not supported!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (info->format != 1 || !info->dataofs)
|
||||
{
|
||||
Com_DPrintf("Could not downsample WAV file. Not PCM format!\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (info->rate <= newkhz) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
error = 0;
|
||||
width = info->width;
|
||||
for (i = 0; i < info->samples; i++) {
|
||||
error += newkhz;
|
||||
while (error > info->rate) {
|
||||
error -= info->rate;
|
||||
newdatasize += width;
|
||||
}
|
||||
}
|
||||
|
||||
oldsamples = info->samples;
|
||||
oldrate = info->rate;
|
||||
info->samples = newdatasize / width;
|
||||
info->rate = (float)newkhz;
|
||||
newdatasize += info->dataofs;
|
||||
|
||||
*newdata = (byte*)Z_TagMalloc(newdatasize, TAG_SOUND);
|
||||
memcpy(*newdata, wav, info->dataofs);
|
||||
|
||||
iff_data = *newdata;
|
||||
iff_end = *newdata + newdatasize;
|
||||
FindChunk("RIFF");
|
||||
|
||||
if (!data_p || strncmp((const char*)data_p + 8, "WAVE", 4u))
|
||||
{
|
||||
Com_DPrintf("Missing RIFF/WAVE chunks\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
iff_data = data_p + 12;
|
||||
FindChunk("fmt ");
|
||||
if (!data_p)
|
||||
{
|
||||
Com_DPrintf("Missing fmt chunk\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
data_p += 12;
|
||||
SetLittleShort((int)info->rate);
|
||||
data_p += 8;
|
||||
|
||||
FindChunk("data");
|
||||
if (!data_p)
|
||||
{
|
||||
Com_DPrintf("Missing data chunk\n");
|
||||
return 0;
|
||||
}
|
||||
|
||||
data_p += 4;
|
||||
SetLittleLong((int)(info->samples * info->width));
|
||||
|
||||
error = 0;
|
||||
for (i = 0; i < oldsamples; i++) {
|
||||
error += newkhz;
|
||||
while (error > oldrate) {
|
||||
error -= oldrate;
|
||||
for (ii = 0; ii < width; ii++) {
|
||||
data_p[ii] = datap[ii];
|
||||
}
|
||||
|
||||
data_p += width;
|
||||
}
|
||||
|
||||
datap += width;
|
||||
}
|
||||
|
||||
assert(iff_end - data_p == 0);
|
||||
|
||||
return newdatasize;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
DownSampleWav_MILES
|
||||
==============
|
||||
*/
|
||||
int DownSampleWav_MILES(wavinfo_t *info, byte *wav, int wavlength, int newkhz, byte **newdata)
|
||||
{
|
||||
// Fallback to software downsampling
|
||||
return DownSampleWav(info, wav, wavlength, newkhz, newdata);
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_LoadSound
|
||||
==============
|
||||
*/
|
||||
qboolean S_LoadSound(const char *fileName, sfx_t *sfx, int streamed, qboolean force_load)
|
||||
{
|
||||
int size;
|
||||
fileHandle_t file_handle;
|
||||
char tempName[MAX_RES_NAME + 1];
|
||||
int realKhz;
|
||||
|
||||
sfx->buffer = 0;
|
||||
|
||||
if (fileName[0] == '*') {
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (streamed) {
|
||||
sfx->length = 5000;
|
||||
sfx->width = 1;
|
||||
sfx->iFlags |= SFX_FLAG_STREAMED;
|
||||
sfx->time_length = 5000.0;
|
||||
sfx->data = NULL;
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
if (clc.state != CA_LOADING && !force_load) {
|
||||
Com_Printf("**************S_LoadSound: %s\n", fileName);
|
||||
}
|
||||
|
||||
if (strstr(fileName, ".mp3")) {
|
||||
return S_LoadMP3(fileName, sfx);
|
||||
}
|
||||
|
||||
size = FS_FOpenFileRead(fileName, &file_handle, qfalse, qtrue);
|
||||
if (size <= 0)
|
||||
{
|
||||
if (file_handle) {
|
||||
FS_FCloseFile(file_handle);
|
||||
}
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
sfx->data = (byte*)Z_TagMalloc(size, TAG_SOUND);
|
||||
|
||||
FS_Read(sfx->data, size, file_handle);
|
||||
FS_FCloseFile(file_handle);
|
||||
sfx->info = GetWavinfo(fileName, sfx->data, size);
|
||||
|
||||
if (sfx->info.channels != 1 && !streamed)
|
||||
{
|
||||
Com_Printf("%s is a stereo wav file\n", fileName);
|
||||
Z_Free(sfx->data);
|
||||
sfx->data = NULL;
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
if (!sfx->info.dataofs) {
|
||||
sfx->iFlags |= SFX_FLAG_NO_OFFSET;
|
||||
}
|
||||
|
||||
switch (s_khz->integer) {
|
||||
case 11:
|
||||
realKhz = 11025;
|
||||
break;
|
||||
case 22:
|
||||
default:
|
||||
realKhz = 22050;
|
||||
break;
|
||||
case 44:
|
||||
realKhz = 44100;
|
||||
break;
|
||||
}
|
||||
|
||||
if (!(sfx->iFlags & SFX_FLAG_STREAMED) && realKhz < sfx->info.rate) {
|
||||
byte* newdata;
|
||||
int newdatasize;
|
||||
|
||||
newdata = NULL;
|
||||
if (sfx->iFlags & SFX_FLAG_NO_OFFSET) {
|
||||
newdatasize = DownSampleWav_MILES(&sfx->info, sfx->data, size, realKhz, &newdata);
|
||||
} else {
|
||||
newdatasize = DownSampleWav(&sfx->info, sfx->data, size, realKhz, &newdata);
|
||||
}
|
||||
|
||||
if (newdatasize) {
|
||||
Z_Free(sfx->data);
|
||||
sfx->data = newdata;
|
||||
sfx->info.datasize = newdatasize;
|
||||
}
|
||||
}
|
||||
|
||||
sfx->length = sfx->info.samples;
|
||||
sfx->width = sfx->info.width;
|
||||
sfx->time_length = sfx->info.samples / sfx->info.rate * 1000.f;
|
||||
|
||||
if (sfx->iFlags & SFX_FLAG_STREAMED) {
|
||||
Z_Free(sfx->data);
|
||||
sfx->data = NULL;
|
||||
}
|
||||
|
||||
Com_sprintf(tempName, sizeof(tempName), "k%s", fileName);
|
||||
UI_LoadResource(tempName);
|
||||
|
||||
if (strstr(fileName, "sound/null.wav")) {
|
||||
sfx->iFlags |= SFX_FLAG_NULL;
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
|
||||
/*
|
||||
==============
|
||||
S_LoadMP3
|
||||
==============
|
||||
*/
|
||||
qboolean S_LoadMP3(const char *fileName, sfx_t *sfx)
|
||||
{
|
||||
int length;
|
||||
fileHandle_t file_handle;
|
||||
|
||||
length = FS_FOpenFileRead(fileName, &file_handle, 0, 1);
|
||||
if (length <= 0) {
|
||||
if (file_handle) {
|
||||
FS_FCloseFile(file_handle);
|
||||
}
|
||||
return qfalse;
|
||||
}
|
||||
|
||||
memset(&sfx->info, 0, sizeof(sfx->info));
|
||||
sfx->data = (byte*)Z_TagMalloc(length, TAG_SOUND);
|
||||
sfx->length = length;
|
||||
sfx->width = 1;
|
||||
FS_Read(sfx->data, length, file_handle);
|
||||
FS_FCloseFile(file_handle);
|
||||
|
||||
sfx->iFlags |= SFX_FLAG_MP3;
|
||||
|
||||
return qtrue;
|
||||
}
|
||||
@@ -233,7 +233,7 @@ static sfxHandle_t S_AL_BufferFind(const char *filename)
|
||||
ptr = &knownSfx[sfx];
|
||||
memset(ptr, 0, sizeof(*ptr));
|
||||
ptr->masterLoopSrc = -1;
|
||||
strcpy(ptr->filename, filename);
|
||||
Q_strncpyz(ptr->filename, filename, sizeof(ptr->filename));
|
||||
}
|
||||
|
||||
// Return the handle
|
||||
|
||||
+4295
-168
File diff suppressed because it is too large.
Load diff
+143
-77
@@ -29,6 +29,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
typedef int S32;
|
||||
typedef unsigned int U32;
|
||||
|
||||
#define MAX_STREAM_BUFFERS 16
|
||||
#define MAX_BUFFER_SAMPLES 16384
|
||||
|
||||
typedef enum {
|
||||
FADE_NONE,
|
||||
FADE_IN,
|
||||
@@ -36,53 +39,62 @@ typedef enum {
|
||||
} fade_t;
|
||||
|
||||
typedef struct {
|
||||
vec3_t vOrigin;
|
||||
vec3_t vRelativeOrigin;
|
||||
vec3_t vVelocity;
|
||||
vec3_t vOrigin;
|
||||
vec3_t vRelativeOrigin;
|
||||
vec3_t vVelocity;
|
||||
|
||||
sfx_t *pSfx;
|
||||
qboolean bPlaying;
|
||||
int iChannel;
|
||||
float fVolume;
|
||||
float fPitch;
|
||||
|
||||
int iChannel;
|
||||
float fVolume;
|
||||
float fPitch;
|
||||
|
||||
int iStartTime;
|
||||
qboolean bInUse;
|
||||
qboolean bCombine;
|
||||
float fBaseVolume;
|
||||
float fMinDist;
|
||||
float fMaxDist;
|
||||
int iFlags;
|
||||
|
||||
float fBaseVolume;
|
||||
float fMinDist;
|
||||
float fMaxDist;
|
||||
int iFlags;
|
||||
} openal_loop_sound_t;
|
||||
|
||||
struct openal_channel {
|
||||
sfx_t *pSfx;
|
||||
int iEntNum;
|
||||
int iEntChannel;
|
||||
vec3_t vOrigin;
|
||||
float fVolume;
|
||||
int iBaseRate;
|
||||
float fNewPitchMult;
|
||||
float fMinDist;
|
||||
float fMaxDist;
|
||||
int iStartTime;
|
||||
int iTime;
|
||||
int iEndTime;
|
||||
int iFlags;
|
||||
int iPausedOffset;
|
||||
int song_number;
|
||||
fade_t fading;
|
||||
int fade_time;
|
||||
int fade_start_time;
|
||||
sfx_t *pSfx;
|
||||
int iEntNum;
|
||||
int iEntChannel;
|
||||
vec3_t vOrigin;
|
||||
|
||||
float fVolume;
|
||||
int iBaseRate;
|
||||
float fNewPitchMult;
|
||||
float fMinDist;
|
||||
float fMaxDist;
|
||||
|
||||
int iStartTime;
|
||||
int iTime;
|
||||
int iEndTime;
|
||||
int iFlags;
|
||||
int iPausedOffset;
|
||||
|
||||
int song_number;
|
||||
|
||||
fade_t fading;
|
||||
int fade_time;
|
||||
int fade_start_time;
|
||||
|
||||
ALuint source;
|
||||
ALuint buffer;
|
||||
ALubyte *bufferdata;
|
||||
|
||||
void play();
|
||||
void stop();
|
||||
void pause();
|
||||
public:
|
||||
void play();
|
||||
virtual void stop();
|
||||
void pause();
|
||||
|
||||
void set_no_3d();
|
||||
void set_3d();
|
||||
ALint get_state();
|
||||
|
||||
void set_gain(float gain);
|
||||
void set_velocity(float v0, float v1, float v2);
|
||||
@@ -92,8 +104,8 @@ struct openal_channel {
|
||||
bool is_paused();
|
||||
bool is_playing();
|
||||
|
||||
void force_free();
|
||||
bool set_sfx(sfx_t *pSfx);
|
||||
void force_free();
|
||||
virtual bool set_sfx(sfx_t *pSfx);
|
||||
|
||||
void start_sample();
|
||||
void stop_sample();
|
||||
@@ -104,66 +116,120 @@ struct openal_channel {
|
||||
void set_sample_playback_rate(S32 pan);
|
||||
S32 sample_playback_rate();
|
||||
|
||||
S32 sample_volume();
|
||||
U32 sample_offset();
|
||||
U32 sample_ms_offset();
|
||||
U32 sample_loop_count();
|
||||
void set_sample_offset(U32 offset);
|
||||
void set_sample_ms_offset(U32 offset);
|
||||
void set_sample_loop_count(S32 count);
|
||||
void set_sample_loop_block(S32 start_offset, S32 end_offset);
|
||||
S32 sample_volume();
|
||||
virtual U32 sample_offset();
|
||||
U32 sample_ms_offset();
|
||||
U32 sample_loop_count();
|
||||
virtual void set_sample_offset(U32 offset);
|
||||
void set_sample_ms_offset(U32 offset);
|
||||
virtual void set_sample_loop_count(S32 count);
|
||||
void set_sample_loop_block(S32 start_offset, S32 end_offset);
|
||||
|
||||
U32 sample_status();
|
||||
|
||||
public:
|
||||
virtual void update();
|
||||
|
||||
virtual U32 buffer_frequency() const;
|
||||
};
|
||||
|
||||
struct openal_channel_two_d_stream : public openal_channel {
|
||||
private:
|
||||
char fileName[64];
|
||||
void *streamHandle;
|
||||
unsigned int buffers[MAX_STREAM_BUFFERS];
|
||||
unsigned int currentBuf;
|
||||
unsigned int sampleLoopCount;
|
||||
unsigned int sampleLooped;
|
||||
unsigned int streamNextOffset;
|
||||
bool streaming;
|
||||
|
||||
public:
|
||||
openal_channel_two_d_stream();
|
||||
~openal_channel_two_d_stream();
|
||||
|
||||
void stop() override;
|
||||
bool set_sfx(sfx_t *pSfx) override;
|
||||
void set_sample_loop_count(S32 count) override;
|
||||
void update() override;
|
||||
U32 sample_offset() override;
|
||||
void set_sample_offset(U32 offset) override;
|
||||
|
||||
bool queue_stream(const char *fileName);
|
||||
|
||||
protected:
|
||||
U32 buffer_frequency() const override;
|
||||
|
||||
private:
|
||||
void clear_stream();
|
||||
|
||||
unsigned int getQueueLength() const;
|
||||
unsigned int getCurrentStreamPosition() const;
|
||||
unsigned int getBytesPerSample() const;
|
||||
};
|
||||
|
||||
struct openal_movie_channel : public openal_channel {
|
||||
|
||||
};
|
||||
|
||||
struct openal_internal_t {
|
||||
openal_channel chan_3D[32];
|
||||
openal_channel chan_2D[32];
|
||||
openal_channel chan_2D_stream[32];
|
||||
openal_channel chan_song[2];
|
||||
openal_channel chan_mp3;
|
||||
openal_channel chan_trig_music;
|
||||
openal_channel chan_movie;
|
||||
openal_channel *channel[101];
|
||||
openal_loop_sound_t loop_sounds[64];
|
||||
openal_channel movieChannel;
|
||||
sfx_t movieSFX;
|
||||
char tm_filename[64];
|
||||
int tm_loopcount;
|
||||
openal_channel chan_3D[MAX_SOUNDSYSTEM_CHANNELS_3D];
|
||||
openal_channel chan_2D[MAX_SOUNDSYSTEM_CHANNELS_2D];
|
||||
openal_channel_two_d_stream chan_2D_stream[MAX_SOUNDSYSTEM_CHANNELS_2D_STREAM];
|
||||
openal_channel_two_d_stream chan_song[MAX_SOUNDSYSTEM_SONGS];
|
||||
openal_channel_two_d_stream chan_mp3;
|
||||
openal_channel_two_d_stream chan_trig_music;
|
||||
openal_channel_two_d_stream chan_movie;
|
||||
|
||||
// Pointers to channels
|
||||
openal_channel *channel[MAX_SOUNDSYSTEM_CHANNELS];
|
||||
|
||||
openal_loop_sound_t loop_sounds[MAX_SOUNDSYSTEM_LOOP_SOUNDS];
|
||||
|
||||
openal_channel movieChannel;
|
||||
sfx_t movieSFX;
|
||||
|
||||
char tm_filename[MAX_RES_NAME];
|
||||
int tm_loopcount;
|
||||
};
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
qboolean S_OPENAL_Init();
|
||||
void S_OPENAL_StartSound(
|
||||
qboolean S_OPENAL_Init();
|
||||
void S_OPENAL_Shutdown();
|
||||
void S_OPENAL_StartSound(
|
||||
const vec3_t vOrigin,
|
||||
int iEntNum,
|
||||
int iEntChannel,
|
||||
sfxHandle_t sfxHandle,
|
||||
float fVolume,
|
||||
float fMinDist,
|
||||
float fPitch,
|
||||
float fMaxDist,
|
||||
qboolean bStreamed
|
||||
);
|
||||
void S_OPENAL_AddLoopingSound(
|
||||
const vec3_t vOrigin,
|
||||
int iEntNum,
|
||||
int iEntChannel,
|
||||
const vec3_t vVelocity,
|
||||
sfxHandle_t sfxHandle,
|
||||
float fVolume,
|
||||
float fMinDist,
|
||||
float fPitch,
|
||||
float fMaxDist,
|
||||
qboolean bStreamed
|
||||
float fPitch,
|
||||
int iFlags
|
||||
);
|
||||
void S_OPENAL_AddLoopingSound(
|
||||
const vec3_t vOrigin,
|
||||
const vec3_t vVelocity,
|
||||
sfxHandle_t sfxHandle,
|
||||
float fVolume,
|
||||
float fMinDist,
|
||||
float fMaxDist,
|
||||
float fPitch,
|
||||
int iFlags
|
||||
);
|
||||
void S_OPENAL_ClearLoopingSounds();
|
||||
void S_OPENAL_StopSound(int iEntNum);
|
||||
void S_OPENAL_StopAllSounds(qboolean bStopMusic);
|
||||
void S_OPENAL_Respatialize(int iEntNum, const vec3_t vHeadPos, const vec3_t vAxis[3]);
|
||||
void S_OPENAL_SetReverb(int iType, float fLevel);
|
||||
void S_OPENAL_Update();
|
||||
void S_OPENAL_ClearLoopingSounds();
|
||||
void S_OPENAL_StopSound(int iEntNum, int iEntChannel);
|
||||
void S_OPENAL_StopAllSounds(qboolean bStopMusic);
|
||||
void S_OPENAL_Respatialize(int iEntNum, const vec3_t vHeadPos, const vec3_t vAxis[3]);
|
||||
void S_OPENAL_SetReverb(int iType, float fLevel);
|
||||
void S_OPENAL_Update();
|
||||
|
||||
const char *S_OPENAL_GetMusicFilename();
|
||||
int S_OPENAL_GetMusicLoopCount();
|
||||
unsigned int S_OPENAL_GetMusicOffset();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -20,7 +20,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
===========================================================================
|
||||
*/
|
||||
|
||||
#if !defined(USE_SOUND_NEW) || !USE_SOUND_NEW
|
||||
#if defined(NO_MODERN_DMA) && NO_MODERN_DMA
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
@@ -150,6 +150,7 @@ void S_TriggeredMusic_SetupHandle(const char* pszName, int iLoopCount, int iOffs
|
||||
void S_TriggeredMusic_Start();
|
||||
void S_TriggeredMusic_StartLoop();
|
||||
void S_TriggeredMusic_Stop();
|
||||
void S_TriggeredMusic_Volume();
|
||||
void S_TriggeredMusic_Pause();
|
||||
void S_TriggeredMusic_Unpause();
|
||||
void S_TriggeredMusic_PlayIntroMusic();
|
||||
@@ -157,8 +158,29 @@ void S_StopMovieAudio();
|
||||
void S_SetupMovieAudio(const char* pszMovieName);
|
||||
int S_CurrentMoviePosition();
|
||||
|
||||
const char* S_GetMusicFilename();
|
||||
int S_GetMusicLoopCount();
|
||||
unsigned int S_GetMusicOffset();
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
|
||||
|
||||
#ifdef __cplusplus
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifdef USE_VOIP
|
||||
void S_StartCapture( void );
|
||||
int S_AvailableCaptureSamples( void );
|
||||
void S_Capture( int samples, byte *data );
|
||||
void S_StopCapture( void );
|
||||
void S_MasterGain( float gain );
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
#endif
|
||||
+22
-11
@@ -27,8 +27,24 @@ file(
|
||||
|
||||
add_library(fgame SHARED ${SOURCES_GAME})
|
||||
|
||||
find_package(BISON)
|
||||
find_package(FLEX)
|
||||
#
|
||||
# Workaround to get a recent version Flex and Bison executables in MacOS
|
||||
# as Bison 2.3 shipped with MacOS doesn't work
|
||||
#
|
||||
if (CMAKE_HOST_SYSTEM_NAME MATCHES "Darwin")
|
||||
execute_process(COMMAND brew --prefix bison RESULT_VARIABLE APP_RESULT OUTPUT_VARIABLE APP_PREFIX OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if (APP_RESULT EQUAL 0 AND EXISTS "${APP_PREFIX}")
|
||||
set(BISON_EXECUTABLE "${APP_PREFIX}/bin/bison")
|
||||
endif()
|
||||
|
||||
execute_process(COMMAND brew --prefix flex RESULT_VARIABLE APP_RESULT OUTPUT_VARIABLE APP_PREFIX OUTPUT_STRIP_TRAILING_WHITESPACE)
|
||||
if (APP_RESULT EQUAL 0 AND EXISTS "${APP_PREFIX}")
|
||||
set(FLEX_EXECUTABLE "${APP_PREFIX}/bin/flex")
|
||||
endif()
|
||||
endif()
|
||||
|
||||
find_package(BISON 3 REQUIRED)
|
||||
find_package(FLEX REQUIRED)
|
||||
|
||||
if (FLEX_FOUND)
|
||||
flex_target(fgame-lexer ${CMAKE_SOURCE_DIR}/code/parser/lex_source.txt ${CMAKE_SOURCE_DIR}/code/parser/generated/yyLexer.cpp DEFINES_FILE ${CMAKE_SOURCE_DIR}/code/parser/generated/yyLexer.h COMPILE_FLAGS "-Cem --nounistd")
|
||||
@@ -50,16 +66,11 @@ target_compile_features(fgame PUBLIC cxx_nullptr)
|
||||
target_compile_features(fgame PUBLIC c_variadic_macros)
|
||||
target_link_libraries(fgame PUBLIC qcommon)
|
||||
|
||||
set_target_properties(fgame PROPERTIES PREFIX "${TARGET_PLATFORM_PREFIX}")
|
||||
set_target_properties(fgame PROPERTIES OUTPUT_NAME "game${TARGET_ARCH_SUFFIX}")
|
||||
set_target_properties(fgame PROPERTIES RUNTIME_OUTPUT_DIRECTORY "${TARGET_BASE_GAME}")
|
||||
set_target_properties(fgame PROPERTIES PREFIX "")
|
||||
set_target_properties(fgame PROPERTIES OUTPUT_NAME "game${TARGET_BIN_SUFFIX}")
|
||||
|
||||
INSTALL(
|
||||
TARGETS fgame
|
||||
LIBRARY DESTINATION "${TARGET_BASE_GAME}"
|
||||
RUNTIME DESTINATION "${TARGET_BASE_GAME}"
|
||||
)
|
||||
INSTALL(TARGETS fgame DESTINATION ${CMAKE_INSTALL_LIBDIR}/${LIB_INSTALL_SUBDIR})
|
||||
|
||||
if(MSVC)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:fgame> DESTINATION "${TARGET_BASE_GAME}" OPTIONAL)
|
||||
INSTALL(FILES $<TARGET_PDB_FILE:fgame> DESTINATION ${CMAKE_INSTALL_LIBDIR}/${LIB_INSTALL_SUBDIR} OPTIONAL)
|
||||
endif()
|
||||
+210
-43
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2023 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -80,7 +80,8 @@ Event EV_PG_MaxDuration
|
||||
"Sets the maximum duration of bursts(in seconds)\nDefault=3",
|
||||
EV_NORMAL
|
||||
);
|
||||
Event EV_PG_MinNumShots(
|
||||
Event EV_PG_MinNumShots
|
||||
(
|
||||
"MinNumShots",
|
||||
EV_DEFAULT,
|
||||
"i",
|
||||
@@ -88,7 +89,8 @@ Event EV_PG_MinNumShots(
|
||||
"Sets the minimum # of shots to fire in a cycle\nDefault=1",
|
||||
EV_NORMAL
|
||||
);
|
||||
Event EV_PG_MaxNumShots(
|
||||
Event EV_PG_MaxNumShots
|
||||
(
|
||||
"MaxNumShots",
|
||||
EV_DEFAULT,
|
||||
"i",
|
||||
@@ -275,7 +277,8 @@ Event EV_PG_SetPreImpactSoundTime
|
||||
"Set the time before impact to play the preimpact sound.",
|
||||
EV_NORMAL
|
||||
);
|
||||
Event EV_PG_SetPreImpactSoundProbability(
|
||||
Event EV_PG_SetPreImpactSoundProbability
|
||||
(
|
||||
"preimpactsoundprob",
|
||||
EV_DEFAULT,
|
||||
"f",
|
||||
@@ -324,7 +327,7 @@ void ClearProjectileTargets()
|
||||
|
||||
ProjectileTarget::ProjectileTarget()
|
||||
{
|
||||
m_iTarget = -1;
|
||||
m_iID = -1;
|
||||
setMoveType(MOVETYPE_NONE);
|
||||
setSolidType(SOLID_NOT);
|
||||
hideModel();
|
||||
@@ -334,12 +337,19 @@ ProjectileTarget::ProjectileTarget()
|
||||
|
||||
void ProjectileTarget::EventSetId(Event *ev)
|
||||
{
|
||||
m_iTarget = ev->GetInteger(1);
|
||||
m_iID = ev->GetInteger(1);
|
||||
}
|
||||
|
||||
int ProjectileTarget::GetTarget() const
|
||||
int ProjectileTarget::GetId() const
|
||||
{
|
||||
return m_iTarget;
|
||||
return m_iID;
|
||||
}
|
||||
|
||||
void ProjectileTarget::Archive(Archiver& arc)
|
||||
{
|
||||
Entity::Archive(arc);
|
||||
|
||||
arc.ArchiveInteger(&m_iID);
|
||||
}
|
||||
|
||||
CLASS_DECLARATION(Animate, ProjectileGenerator, "ProjectileGenerator") {
|
||||
@@ -492,6 +502,7 @@ void ProjectileGenerator::TurnOn(Event *ev)
|
||||
if (!m_bIsTurnedOn) {
|
||||
CancelEventsOfType(EV_PG_BeginCycle);
|
||||
CancelEventsOfType(EV_TickCycle);
|
||||
SetupNextCycle();
|
||||
m_bIsTurnedOn = true;
|
||||
}
|
||||
}
|
||||
@@ -519,6 +530,7 @@ void ProjectileGenerator::SetupNextCycle()
|
||||
|
||||
// get a random delay
|
||||
m_fShotsPerSec = numShots / m_fCycleTime;
|
||||
delay = 0.01f;
|
||||
if (m_bIsTurnedOn || !m_bFireOnStartUp) {
|
||||
delay = G_Random(m_fMaxDelay - m_fMinDelay) + m_fMinDelay;
|
||||
}
|
||||
@@ -578,7 +590,7 @@ void ProjectileGenerator::GetLocalTargets()
|
||||
m_projectileTargets.ClearObjectList();
|
||||
for (i = 1; i <= g_projectileTargets.NumObjects(); i++) {
|
||||
ProjectileTarget *target = g_projectileTargets.ObjectAt(i);
|
||||
if (m_iId == target->GetTarget()) {
|
||||
if (m_iId == target->GetId()) {
|
||||
m_projectileTargets.AddObject(target);
|
||||
}
|
||||
}
|
||||
@@ -1630,7 +1642,7 @@ ThrobbingBox_Explosive::ThrobbingBox_Explosive()
|
||||
|
||||
setModel("items\\\\pulse_explosive.tik");
|
||||
m_sUsedModel = "items/explosive.tik";
|
||||
m_sSound = "explose_flak88";
|
||||
m_sSound = "explode_flak88";
|
||||
m_sActivateSound = "plantbomb";
|
||||
m_sTickSound = "bombtick";
|
||||
|
||||
@@ -1804,6 +1816,7 @@ void ThrobbingBox_Explosive::OnBlowUp(Event *ev)
|
||||
|
||||
ent = veh->QueryDriverSlotEntity(0);
|
||||
if (ent) {
|
||||
ent->takedamage = DAMAGE_YES;
|
||||
ent->Damage(this, this, ent->health * 2.f, vec_zero, vec_zero, vec_zero, 50, 0, MOD_VEHICLE);
|
||||
}
|
||||
}
|
||||
@@ -1837,7 +1850,7 @@ void ThrobbingBox_Explosive::OnUse(Event *ev)
|
||||
|
||||
if (m_fStopwatchDuration > 0) {
|
||||
Player *player = static_cast<Player *>(G_FindTarget(this, "player"));
|
||||
player->SetStopwatch(m_fStopwatchDuration, SWT_FUSE);
|
||||
player->SetStopwatch(m_fStopwatchDuration, SWT_NORMAL);
|
||||
LoopSound(m_sTickSound);
|
||||
}
|
||||
|
||||
@@ -1894,6 +1907,13 @@ CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodePlayerFlak88, "Thr
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
ThrobbingBox_ExplodePlayerFlak88::ThrobbingBox_ExplodePlayerFlak88()
|
||||
{
|
||||
spawnflags |= TBE_SPAWNFLAG_DESTROYED_MODEL;
|
||||
m_sDestroyedModel = "statweapons/flak88_d.tik";
|
||||
m_sEffect = "fx/demodamage_flak88.tik";
|
||||
}
|
||||
|
||||
/*QUAKED ThrobbingBox_ExplodeFlak88 (1.0 0.0 1.0) (-12 -12 -12) (12 12 12)
|
||||
|
||||
Explosive throbbing box. Connect to the object you want to make explode.
|
||||
@@ -1916,6 +1936,12 @@ CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodeFlak88, "Throbbing
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
ThrobbingBox_ExplodeFlak88::ThrobbingBox_ExplodeFlak88()
|
||||
{
|
||||
m_sDestroyedModel = "statweapons/flak88_d.tik";
|
||||
m_sEffect = "fx/demodamage_flak88.tik";
|
||||
}
|
||||
|
||||
/*QUAKED ThrobbingBox_ExplodeNebelwerfer (1.0 0.0 1.0) (-12 -12 -12) (12 12 12) ReplaceModel
|
||||
|
||||
Explosive throbbing box. Connect to the object you want to make explode.
|
||||
@@ -1938,6 +1964,11 @@ CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodeNebelwerfer, "Thro
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
ThrobbingBox_ExplodeNebelwerfer::ThrobbingBox_ExplodeNebelwerfer()
|
||||
{
|
||||
m_sDestroyedModel = "statweapons/nebelwerfer_d.tik";
|
||||
}
|
||||
|
||||
/*QUAKED ThrobbingBox_ExplodePlayerNebelwerfer (1.0 0.0 1.0) (-12 -12 -12) (12 12 12) ReplaceModel
|
||||
|
||||
Explosive throbbing box. Connect to the object you want to make explode.
|
||||
@@ -1956,10 +1987,16 @@ CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodeNebelwerfer, "Thro
|
||||
---------------------------------------------------------------------------------------------
|
||||
*/
|
||||
|
||||
CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodePlayerNebelwerfer, "ThrobbingBox_ExplodeNebelwerfer") {
|
||||
CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodePlayerNebelwerfer, "ThrobbingBox_ExplodePlayerNebelwerfer") {
|
||||
{NULL, NULL}
|
||||
};
|
||||
|
||||
ThrobbingBox_ExplodePlayerNebelwerfer::ThrobbingBox_ExplodePlayerNebelwerfer()
|
||||
{
|
||||
spawnflags |= TBE_SPAWNFLAG_DESTROYED_MODEL;
|
||||
m_sDestroyedModel = "statweapons/nebelwerfer_d.tik";
|
||||
}
|
||||
|
||||
/*QUAKED ThrobbingBox_Stickybomb (1.0 0.0 1.0) (-12 -12 -12) (12 12 12) ReplaceModel WetFuse
|
||||
|
||||
Stickybomb throbbing box. Connect to the object you want to make explode.
|
||||
@@ -1979,13 +2016,33 @@ CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_ExplodePlayerNebelwerfer,
|
||||
|
||||
Event EV_StickyBombWet("stickybombwet", EV_DEFAULT, NULL, NULL, NULL);
|
||||
|
||||
CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_Stickybomb, "ThrobbingBox_ExplodeNebelwerfer") {
|
||||
CLASS_DECLARATION(ThrobbingBox_Explosive, ThrobbingBox_Stickybomb, "ThrobbingBox_Stickybomb") {
|
||||
{&EV_Damage, &ThrobbingBox_Stickybomb::OnBlowUp },
|
||||
{&EV_Use, &ThrobbingBox_Stickybomb::OnStickyBombUse},
|
||||
{&EV_StickyBombWet, &ThrobbingBox_Stickybomb::OnStickyBombWet},
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
ThrobbingBox_Stickybomb::ThrobbingBox_Stickybomb()
|
||||
{
|
||||
if (LoadingSavegame) {
|
||||
return;
|
||||
}
|
||||
|
||||
setModel("items/pulse_stickybomb.tik");
|
||||
m_sUsedModel = "items/stickybomb.tik";
|
||||
m_sSound = "explode_flak88";
|
||||
m_sActivateSound = "stickybomb_plant";
|
||||
m_sTickSound = "stickybomb_fuse";
|
||||
|
||||
health = 10;
|
||||
m_fStopwatchStartTime = 0;
|
||||
|
||||
setSolidType(SOLID_BBOX);
|
||||
takedamage = DAMAGE_NO;
|
||||
setContents(CONTENTS_WEAPONCLIP);
|
||||
}
|
||||
|
||||
void ThrobbingBox_Stickybomb::OnStickyBombWet(Event *ev)
|
||||
{
|
||||
Player *player;
|
||||
@@ -1997,7 +2054,7 @@ void ThrobbingBox_Stickybomb::OnStickyBombWet(Event *ev)
|
||||
|
||||
player = static_cast<Player *>(G_FindTarget(this, "player"));
|
||||
player->SetStopwatch(0, SWT_NORMAL);
|
||||
player->SetStopwatch(m_fStopwatchDuration - (level.svsFloatTime - m_fStopwatchStartTime), SWT_FUSE);
|
||||
player->SetStopwatch(m_fStopwatchDuration - (level.svsFloatTime - m_fStopwatchStartTime), SWT_FUSE_WET);
|
||||
}
|
||||
|
||||
void ThrobbingBox_Stickybomb::OnStickyBombUse(Event *ev)
|
||||
@@ -2193,10 +2250,110 @@ int Objective::GetObjectiveIndex() const
|
||||
*/
|
||||
|
||||
CLASS_DECLARATION(Entity, FencePost, "func_fencepost") {
|
||||
{&EV_Killed, NULL},
|
||||
{NULL, NULL}
|
||||
{&EV_Killed, &FencePost::Killed},
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
FencePost::FencePost()
|
||||
{
|
||||
max_health = 20;
|
||||
health = 20;
|
||||
damage_type = MOD_AAGUN;
|
||||
|
||||
if (!LoadingSavegame) {
|
||||
PostEvent(EV_BecomeSolid, EV_POSTSPAWN);
|
||||
}
|
||||
|
||||
takedamage = DAMAGE_YES;
|
||||
}
|
||||
|
||||
void FencePost::Killed(Event *ev)
|
||||
{
|
||||
Vector vMins, vMaxs;
|
||||
Vector vStart, vEnd;
|
||||
Vector vCenter;
|
||||
float fHalf;
|
||||
|
||||
vCenter = mins - maxs;
|
||||
vCenter *= 0.5;
|
||||
|
||||
if (size.x > size.y) {
|
||||
if (size.x > size.z) {
|
||||
if (size.y > size.z) {
|
||||
fHalf = size.y / 2.f;
|
||||
} else {
|
||||
fHalf = size.z / 2.f;
|
||||
}
|
||||
|
||||
vMins[0] = mins[0];
|
||||
vMaxs[0] = maxs[0];
|
||||
vMins[1] = vCenter[1];
|
||||
vMaxs[1] = vCenter[1];
|
||||
vMins[2] = vCenter[2];
|
||||
vMaxs[2] = vCenter[2];
|
||||
} else {
|
||||
fHalf = size.x / 2.f;
|
||||
|
||||
vMins[2] = mins[2];
|
||||
vMaxs[2] = maxs[2];
|
||||
vMins[1] = vCenter[1];
|
||||
vMaxs[1] = vCenter[1];
|
||||
vMins[0] = vCenter[0];
|
||||
vMaxs[0] = vCenter[0];
|
||||
}
|
||||
} else {
|
||||
if (size.y > size.z) {
|
||||
if (size.x > size.z) {
|
||||
fHalf = size.x / 2.f;
|
||||
} else {
|
||||
fHalf = size.z / 2.f;
|
||||
}
|
||||
|
||||
vMins[1] = mins[1];
|
||||
vMaxs[1] = maxs[1];
|
||||
vMins[0] = vCenter[0];
|
||||
vMaxs[0] = vCenter[0];
|
||||
vMins[2] = vCenter[2];
|
||||
vMaxs[2] = vCenter[2];
|
||||
} else {
|
||||
fHalf = size.y / 2.f;
|
||||
|
||||
vMins[2] = mins[2];
|
||||
vMaxs[2] = maxs[2];
|
||||
vMins[1] = vCenter[1];
|
||||
vMaxs[1] = vCenter[1];
|
||||
vMins[0] = vCenter[0];
|
||||
vMaxs[0] = vCenter[0];
|
||||
}
|
||||
}
|
||||
|
||||
MatrixTransformVector(vMins, orientation, vStart);
|
||||
MatrixTransformVector(vMaxs, orientation, vEnd);
|
||||
|
||||
vStart += origin;
|
||||
vEnd += origin;
|
||||
|
||||
if (fHalf > 255) {
|
||||
fHalf = 255;
|
||||
}
|
||||
|
||||
gi.SetBroadcastVisible(vStart, vEnd);
|
||||
gi.MSG_StartCGM(CGM_FENCEPOST);
|
||||
gi.MSG_WriteCoord(vStart[0]);
|
||||
gi.MSG_WriteCoord(vStart[1]);
|
||||
gi.MSG_WriteCoord(vStart[2]);
|
||||
gi.MSG_WriteCoord(vEnd[0]);
|
||||
gi.MSG_WriteCoord(vEnd[1]);
|
||||
gi.MSG_WriteCoord(vEnd[2]);
|
||||
gi.MSG_WriteByte((int)fHalf);
|
||||
gi.MSG_WriteByte(0);
|
||||
gi.MSG_EndCGM();
|
||||
|
||||
deadflag = DEAD_DEAD;
|
||||
|
||||
PostEvent(EV_Remove, 0);
|
||||
}
|
||||
|
||||
Event EV_SetEnemyName
|
||||
(
|
||||
"enemyname",
|
||||
@@ -2213,7 +2370,7 @@ Event EV_SetEnemyName2
|
||||
"s",
|
||||
"enemyname",
|
||||
"",
|
||||
EV_GETTER
|
||||
EV_SETTER
|
||||
);
|
||||
Event EV_GetEnemyName
|
||||
(
|
||||
@@ -2222,7 +2379,7 @@ Event EV_GetEnemyName
|
||||
"s",
|
||||
"enemyname",
|
||||
"",
|
||||
EV_SETTER
|
||||
EV_GETTER
|
||||
);
|
||||
Event EV_Sentient_GetDontDropWeapons
|
||||
(
|
||||
@@ -2337,31 +2494,38 @@ CLASS_DECLARATION(SimpleArchivedEntity, AISpawnPoint, "info_aispawnpoint") {
|
||||
|
||||
AISpawnPoint::AISpawnPoint()
|
||||
{
|
||||
m_iHealth = 100;
|
||||
m_iAccuracy = 20;
|
||||
m_iAmmoGrenade = 0;
|
||||
m_iBalconyHeight = 128;
|
||||
m_iDisguiseLevel = 1;
|
||||
m_fDisguisePeriod = 30000;
|
||||
m_fDisguiseRange = 256;
|
||||
m_fEnemyShareRange = 0;
|
||||
m_fFixedLeash = 0.0;
|
||||
m_iHealth = 100;
|
||||
|
||||
m_iAccuracy = 20;
|
||||
m_iAmmoGrenade = 0;
|
||||
m_iBalconyHeight = 128;
|
||||
|
||||
m_iDisguiseLevel = 1;
|
||||
m_fDisguisePeriod = 30000;
|
||||
m_fDisguiseRange = 256;
|
||||
|
||||
m_fEnemyShareRange = 0;
|
||||
m_fFixedLeash = 0.0;
|
||||
|
||||
m_fGrenadeAwareness = 20.0;
|
||||
m_fMaxNoticeTimeScale = 1;
|
||||
m_fSoundAwareness = 100;
|
||||
m_bPatrolWaitTrigger = 0;
|
||||
m_fHearing = 2048;
|
||||
m_fSight = world->m_fAIVisionDistance;
|
||||
m_fFov = 90;
|
||||
m_fLeash = 512;
|
||||
m_fMinDist = 128.0;
|
||||
m_fMaxDist = 1024;
|
||||
m_fInterval = 128.0;
|
||||
m_bDontDropWeapons = 0;
|
||||
m_bDontDropHealth = 0;
|
||||
m_bNoSurprise = 0;
|
||||
m_bForceDropWeapon = 0;
|
||||
m_bForceDropHealth = 0;
|
||||
|
||||
m_bPatrolWaitTrigger = false;
|
||||
|
||||
m_fHearing = 2048;
|
||||
m_fSight = world->m_fAIVisionDistance;
|
||||
m_fFov = 90;
|
||||
m_fLeash = 512;
|
||||
m_fMinDist = 128.0;
|
||||
m_fMaxDist = 1024;
|
||||
m_fInterval = 128.0;
|
||||
|
||||
m_bDontDropWeapons = false;
|
||||
m_bDontDropHealth = false;
|
||||
m_bNoSurprise = false;
|
||||
m_bForceDropWeapon = false;
|
||||
m_bForceDropHealth = false;
|
||||
}
|
||||
|
||||
void AISpawnPoint::GetForceDropHealth(Event *ev)
|
||||
@@ -2371,7 +2535,10 @@ void AISpawnPoint::GetForceDropHealth(Event *ev)
|
||||
|
||||
void AISpawnPoint::SetForceDropHealth(Event *ev)
|
||||
{
|
||||
// This is a bug on original mohaab (2.30 and 2.40), it should be m_bForceDropHealth
|
||||
// Fixed in OPM
|
||||
// This does look like a mistake on original mohaab (2.30 and 2.40)
|
||||
// it should be m_bForceDropHealth.
|
||||
// That's the reason why AI often don't drop weapons
|
||||
//m_bForceDropWeapon = ev->GetBoolean(1);
|
||||
m_bForceDropHealth = ev->GetBoolean(1);
|
||||
}
|
||||
@@ -2538,12 +2705,12 @@ void AISpawnPoint::SetFov(Event *ev)
|
||||
|
||||
void AISpawnPoint::SetSight(Event *ev)
|
||||
{
|
||||
ev->AddFloat(m_fSight);
|
||||
m_fSight = ev->GetFloat(1);
|
||||
}
|
||||
|
||||
void AISpawnPoint::GetSight(Event *ev)
|
||||
{
|
||||
m_fSight = ev->GetFloat(1);
|
||||
ev->AddFloat(m_fSight);
|
||||
}
|
||||
|
||||
void AISpawnPoint::GetHearing(Event *ev)
|
||||
|
||||
+51
-31
@@ -26,26 +26,26 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "animate.h"
|
||||
|
||||
typedef enum {
|
||||
CONTROLLER_ALLIES,
|
||||
CONTROLLER_AXIS,
|
||||
CONTROLLER_AXIS,
|
||||
CONTROLLER_ALLIES,
|
||||
CONTROLLER_DRAW
|
||||
} eController;
|
||||
|
||||
#define PT_SPAWNFLAG_PLAY_FIRE_SOUND 1
|
||||
#define PT_SPAWNFLAG_PLAY_MOTION_SOUND 2
|
||||
#define PT_SPAWNFLAG_TARGET_RANDOM 4
|
||||
#define PT_SPAWNFLAG_TURN_ON 8
|
||||
#define PT_SPAWNFLAG_ROTATE_YAW 16
|
||||
#define PT_SPAWNFLAG_ROTATE_ROLL 32
|
||||
#define PT_SPAWNFLAG_TARGET_PLAYER 64
|
||||
#define PT_SPAWNFLAG_HIDDEN 128
|
||||
#define PT_SPAWNFLAG_PLAY_FIRE_SOUND 1
|
||||
#define PT_SPAWNFLAG_PLAY_MOTION_SOUND 2
|
||||
#define PT_SPAWNFLAG_TARGET_RANDOM 4
|
||||
#define PT_SPAWNFLAG_TURN_ON 8
|
||||
#define PT_SPAWNFLAG_ROTATE_YAW 16
|
||||
#define PT_SPAWNFLAG_ROTATE_ROLL 32
|
||||
#define PT_SPAWNFLAG_TARGET_PLAYER 64
|
||||
#define PT_SPAWNFLAG_HIDDEN 128
|
||||
|
||||
void ClearProjectileTargets();
|
||||
|
||||
class ProjectileTarget : public Entity
|
||||
{
|
||||
private:
|
||||
int m_iTarget;
|
||||
int m_iID;
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE(ProjectileTarget);
|
||||
@@ -53,7 +53,9 @@ public:
|
||||
ProjectileTarget();
|
||||
|
||||
void EventSetId(Event *ev);
|
||||
int GetTarget() const;
|
||||
int GetId() const;
|
||||
|
||||
void Archive(Archiver& arc) override;
|
||||
};
|
||||
|
||||
#define MAX_PROJECTILE_GENERATOR_TARGETS 16
|
||||
@@ -106,16 +108,16 @@ public:
|
||||
bool ShouldRotateYaw() const;
|
||||
bool ShouldRotateRoll() const;
|
||||
|
||||
void EventIsTurnedOn(Event *ev);
|
||||
void EventGetTargetEntity(Event *ev);
|
||||
void EventLaunchSound(Event *ev);
|
||||
void SetTarget(Event *ev);
|
||||
void SetTarget(Entity* ent);
|
||||
void OnInitialize(Event *ev);
|
||||
void TurnOff(Event *ev);
|
||||
void TurnOn(Event *ev);
|
||||
bool ShouldTargetRandom() const;
|
||||
Entity* ChooseTarget();
|
||||
void EventIsTurnedOn(Event *ev);
|
||||
void EventGetTargetEntity(Event *ev);
|
||||
void EventLaunchSound(Event *ev);
|
||||
void SetTarget(Event *ev);
|
||||
void SetTarget(Entity *ent);
|
||||
void OnInitialize(Event *ev);
|
||||
void TurnOff(Event *ev);
|
||||
void TurnOn(Event *ev);
|
||||
bool ShouldTargetRandom() const;
|
||||
Entity *ChooseTarget();
|
||||
|
||||
void GetLocalTargets();
|
||||
bool ShouldTargetPlayer() const;
|
||||
@@ -123,7 +125,7 @@ public:
|
||||
void GetMuzzlePos(Vector& pos);
|
||||
void Fire();
|
||||
void TryLaunchSound();
|
||||
void SetWeaponAnim(const char* name, Event* ev);
|
||||
void SetWeaponAnim(const char *name, Event *ev);
|
||||
void EventAccuracy(Event *ev);
|
||||
void EventMaxDelay(Event *ev);
|
||||
void EventMinDelay(Event *ev);
|
||||
@@ -134,11 +136,11 @@ public:
|
||||
void EventMaxDuration(Event *ev);
|
||||
void EventMinDuration(Event *ev);
|
||||
void SetWeaponModel(Event *ev);
|
||||
void EventSetId(Event* ev);
|
||||
void EventmaxDonut(Event* ev);
|
||||
void EventminDonut(Event* ev);
|
||||
void EventarcDonut(Event* ev);
|
||||
void EventisDonut(Event* ev);
|
||||
void EventSetId(Event *ev);
|
||||
void EventmaxDonut(Event *ev);
|
||||
void EventminDonut(Event *ev);
|
||||
void EventarcDonut(Event *ev);
|
||||
void EventisDonut(Event *ev);
|
||||
virtual bool Attack(int count);
|
||||
|
||||
void Archive(Archiver& arc) override;
|
||||
@@ -164,8 +166,8 @@ public:
|
||||
void SetProjectileModel(Event *ev);
|
||||
|
||||
float EstimateImpactTime(const Vector& targetOrigin, const Vector& fromOrigin, float speed) const;
|
||||
bool Attack(int count) override;
|
||||
void Archive(Archiver& arc) override;
|
||||
bool Attack(int count) override;
|
||||
void Archive(Archiver& arc) override;
|
||||
};
|
||||
|
||||
class ProjectileGenerator_Gun : public ProjectileGenerator
|
||||
@@ -275,24 +277,36 @@ class ThrobbingBox_ExplodePlayerFlak88 : public ThrobbingBox_Explosive
|
||||
{
|
||||
public:
|
||||
CLASS_PROTOTYPE(ThrobbingBox_ExplodePlayerFlak88);
|
||||
|
||||
public:
|
||||
ThrobbingBox_ExplodePlayerFlak88();
|
||||
};
|
||||
|
||||
class ThrobbingBox_ExplodeFlak88 : public ThrobbingBox_Explosive
|
||||
{
|
||||
public:
|
||||
CLASS_PROTOTYPE(ThrobbingBox_ExplodeFlak88);
|
||||
|
||||
public:
|
||||
ThrobbingBox_ExplodeFlak88();
|
||||
};
|
||||
|
||||
class ThrobbingBox_ExplodeNebelwerfer : public ThrobbingBox_Explosive
|
||||
{
|
||||
public:
|
||||
CLASS_PROTOTYPE(ThrobbingBox_ExplodeNebelwerfer);
|
||||
|
||||
public:
|
||||
ThrobbingBox_ExplodeNebelwerfer();
|
||||
};
|
||||
|
||||
class ThrobbingBox_ExplodePlayerNebelwerfer : public ThrobbingBox_Explosive
|
||||
{
|
||||
public:
|
||||
CLASS_PROTOTYPE(ThrobbingBox_ExplodePlayerNebelwerfer);
|
||||
|
||||
public:
|
||||
ThrobbingBox_ExplodePlayerNebelwerfer();
|
||||
};
|
||||
|
||||
#define TBE_SPAWNFLAG_DESTROYED_MODEL 1
|
||||
@@ -306,6 +320,8 @@ private:
|
||||
public:
|
||||
CLASS_PROTOTYPE(ThrobbingBox_Stickybomb);
|
||||
|
||||
ThrobbingBox_Stickybomb();
|
||||
|
||||
void OnStickyBombWet(Event *ev);
|
||||
void OnStickyBombUse(Event *ev);
|
||||
|
||||
@@ -325,7 +341,7 @@ public:
|
||||
|
||||
Objective();
|
||||
|
||||
void Archive(Archiver &arc) override;
|
||||
void Archive(Archiver& arc) override;
|
||||
void TurnOn(Event *ev);
|
||||
void TurnOff(Event *ev);
|
||||
void Complete(Event *ev);
|
||||
@@ -340,6 +356,10 @@ class FencePost : public Entity
|
||||
{
|
||||
public:
|
||||
CLASS_PROTOTYPE(FencePost);
|
||||
|
||||
FencePost();
|
||||
|
||||
void Killed(Event* ev) override;
|
||||
};
|
||||
|
||||
class AISpawnPoint : public SimpleArchivedEntity
|
||||
|
||||
@@ -269,13 +269,13 @@ void TOWObjective::TakeOver(Event *ev)
|
||||
|
||||
switch (controller) {
|
||||
case CONTROLLER_ALLIES:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "1");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "0");
|
||||
break;
|
||||
case CONTROLLER_AXIS:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "0");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "1");
|
||||
break;
|
||||
case CONTROLLER_AXIS:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "1");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "0");
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
@@ -308,13 +308,13 @@ void TOWObjective::OnInitialize(Event *ev)
|
||||
|
||||
switch (m_eController) {
|
||||
case CONTROLLER_ALLIES:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "1");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "0");
|
||||
break;
|
||||
case CONTROLLER_AXIS:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "0");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "1");
|
||||
break;
|
||||
case CONTROLLER_AXIS:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "1");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "0");
|
||||
break;
|
||||
case CONTROLLER_DRAW:
|
||||
gi.cvar_set(m_sAxisObjName.c_str(), "0");
|
||||
gi.cvar_set(m_sAlliesObjName.c_str(), "0");
|
||||
|
||||
@@ -59,8 +59,8 @@ class TOWObjectiveMan
|
||||
{
|
||||
private:
|
||||
Container<TOWObjective *> m_towObjectives;
|
||||
int m_iNumAxisObjectives;
|
||||
int m_iNumAlliesObjectives;
|
||||
int m_iNumAxisObjectives;
|
||||
|
||||
public:
|
||||
TOWObjectiveMan();
|
||||
|
||||
@@ -24,69 +24,77 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
#include "VehicleCollisionEntity.h"
|
||||
#include "g_phys.h"
|
||||
|
||||
CLASS_DECLARATION( Entity, VehicleCollisionEntity, NULL )
|
||||
{
|
||||
{ &EV_Damage, &VehicleCollisionEntity::EventDamage },
|
||||
{ NULL, NULL }
|
||||
Event EV_Owner
|
||||
(
|
||||
"owner",
|
||||
EV_DEFAULT,
|
||||
NULL,
|
||||
NULL,
|
||||
"owner",
|
||||
EV_GETTER
|
||||
);
|
||||
|
||||
CLASS_DECLARATION(Entity, VehicleCollisionEntity, NULL) {
|
||||
{&EV_Damage, &VehicleCollisionEntity::EventDamage},
|
||||
{&EV_Owner, &VehicleCollisionEntity::GetOwner },
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
VehicleCollisionEntity::VehicleCollisionEntity
|
||||
(
|
||||
Entity *ent
|
||||
)
|
||||
VehicleCollisionEntity::VehicleCollisionEntity(Entity *ent)
|
||||
{
|
||||
if( LoadingSavegame )
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (LoadingSavegame) {
|
||||
return;
|
||||
}
|
||||
|
||||
edict->s.eType = ET_GENERAL;
|
||||
edict->s.eType = ET_GENERAL;
|
||||
|
||||
m_pOwner = ent;
|
||||
takedamage = DAMAGE_YES;
|
||||
m_pOwner = ent;
|
||||
takedamage = DAMAGE_YES;
|
||||
|
||||
showModel();
|
||||
setMoveType( MOVETYPE_PUSH );
|
||||
setSolidType(SOLID_NOT);
|
||||
showModel();
|
||||
setMoveType(MOVETYPE_PUSH);
|
||||
setSolidType(SOLID_NOT);
|
||||
|
||||
edict->clipmask |= MASK_VEHICLE;
|
||||
edict->s.eFlags |= EF_LINKANGLES;
|
||||
edict->clipmask |= MASK_VEHICLE;
|
||||
edict->s.eFlags |= EF_LINKANGLES;
|
||||
}
|
||||
|
||||
VehicleCollisionEntity::VehicleCollisionEntity
|
||||
(
|
||||
void
|
||||
)
|
||||
VehicleCollisionEntity::VehicleCollisionEntity(void)
|
||||
{
|
||||
if( LoadingSavegame )
|
||||
{
|
||||
return;
|
||||
}
|
||||
if (LoadingSavegame) {
|
||||
return;
|
||||
}
|
||||
|
||||
gi.Error( ERR_DROP, "VehicleCollisionEntity Created with no parameters!\n" );
|
||||
gi.Error(ERR_DROP, "VehicleCollisionEntity Created with no parameters!\n");
|
||||
}
|
||||
|
||||
void VehicleCollisionEntity::EventDamage
|
||||
(
|
||||
Event *ev
|
||||
)
|
||||
void VehicleCollisionEntity::GetOwner(Event *ev)
|
||||
{
|
||||
m_pOwner->ProcessEvent(*ev);
|
||||
ev->AddListener(m_pOwner);
|
||||
}
|
||||
|
||||
void VehicleCollisionEntity::Solid
|
||||
(
|
||||
void
|
||||
)
|
||||
void VehicleCollisionEntity::Solid(void)
|
||||
{
|
||||
setContents( CONTENTS_SOLID );
|
||||
setSolidType( SOLID_BSP );
|
||||
setContents(CONTENTS_SOLID);
|
||||
setSolidType(SOLID_BSP);
|
||||
}
|
||||
|
||||
void VehicleCollisionEntity::NotSolid
|
||||
(
|
||||
void
|
||||
)
|
||||
void VehicleCollisionEntity::NotSolid(void)
|
||||
{
|
||||
setSolidType( SOLID_NOT );
|
||||
setSolidType(SOLID_NOT);
|
||||
}
|
||||
|
||||
void VehicleCollisionEntity::EventDamage(Event *ev)
|
||||
{
|
||||
m_pOwner->ProcessEvent(*ev);
|
||||
}
|
||||
|
||||
void VehicleCollisionEntity::Used(Event *ev)
|
||||
{
|
||||
m_pOwner->ProcessEvent(*ev);
|
||||
}
|
||||
|
||||
Entity *VehicleCollisionEntity::GetOwner() const
|
||||
{
|
||||
return m_pOwner;
|
||||
}
|
||||
@@ -21,40 +21,36 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
*/
|
||||
// VehicleCollisionEntity.h : MOHAA vehicle collision
|
||||
|
||||
#ifndef __VEHICLECOLLISIONENTITY_H__
|
||||
#define __VEHICLECOLLISIONENTITY_H__
|
||||
#pragma once
|
||||
|
||||
#include "entity.h"
|
||||
|
||||
class VehicleCollisionEntity : public Entity
|
||||
{
|
||||
private:
|
||||
EntityPtr m_pOwner;
|
||||
EntityPtr m_pOwner;
|
||||
|
||||
private:
|
||||
void EventDamage( Event *ev );
|
||||
void EventDamage(Event *ev);
|
||||
void GetOwner(Event *ev);
|
||||
void Used(Event *ev);
|
||||
|
||||
public:
|
||||
CLASS_PROTOTYPE( VehicleCollisionEntity );
|
||||
CLASS_PROTOTYPE(VehicleCollisionEntity);
|
||||
|
||||
VehicleCollisionEntity( Entity *ent );
|
||||
VehicleCollisionEntity();
|
||||
VehicleCollisionEntity(Entity *ent);
|
||||
VehicleCollisionEntity();
|
||||
|
||||
void Archive( Archiver& arc ) override;
|
||||
void Archive(Archiver& arc) override;
|
||||
|
||||
void Solid( void );
|
||||
void NotSolid( void );
|
||||
void Solid(void);
|
||||
void NotSolid(void);
|
||||
Entity *GetOwner() const;
|
||||
};
|
||||
|
||||
inline
|
||||
void VehicleCollisionEntity::Archive
|
||||
(
|
||||
Archiver& arc
|
||||
)
|
||||
inline void VehicleCollisionEntity::Archive(Archiver& arc)
|
||||
{
|
||||
Entity::Archive( arc );
|
||||
Entity::Archive(arc);
|
||||
|
||||
arc.ArchiveSafePointer( &m_pOwner );
|
||||
arc.ArchiveSafePointer(&m_pOwner);
|
||||
}
|
||||
|
||||
#endif // __VEHICLECOLLISIONENTITY_H__
|
||||
+199
-19
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2018 the OpenMoHAA team
|
||||
Copyright (C) 2018-2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -22,42 +22,222 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
|
||||
|
||||
#include "vehicle.h"
|
||||
#include "player.h"
|
||||
#include "g_phys.h"
|
||||
|
||||
CLASS_DECLARATION(DrivableVehicle, VehicleHalfTrack, "VehicleHalfTrack")
|
||||
{
|
||||
{ &EV_Damage, &VehicleHalfTrack::EventDamage },
|
||||
{ &EV_Killed, &VehicleHalfTrack::Killed },
|
||||
{ NULL, NULL }
|
||||
CLASS_DECLARATION(DrivableVehicle, VehicleHalfTrack, "VehicleHalfTrack") {
|
||||
{&EV_Damage, &VehicleHalfTrack::EventDamage},
|
||||
{&EV_Killed, &VehicleHalfTrack::Killed },
|
||||
{NULL, NULL }
|
||||
};
|
||||
|
||||
VehicleHalfTrack::VehicleHalfTrack()
|
||||
{
|
||||
|
||||
;
|
||||
}
|
||||
|
||||
void VehicleHalfTrack::Think()
|
||||
{
|
||||
vmove_t vm;
|
||||
flags |= FL_POSTTHINK;
|
||||
vmove_t vm;
|
||||
flags |= FL_POSTTHINK;
|
||||
|
||||
prev_velocity = velocity;
|
||||
prev_velocity = velocity;
|
||||
|
||||
SetSlotsNonSolid();
|
||||
SetSlotsNonSolid();
|
||||
|
||||
SetMoveInfo(&vm);
|
||||
VmoveSingle(&vm);
|
||||
GetMoveInfo(&vm);
|
||||
SetMoveInfo(&vm);
|
||||
VmoveSingle(&vm);
|
||||
GetMoveInfo(&vm);
|
||||
|
||||
SetSlotsSolid();
|
||||
SetSlotsSolid();
|
||||
}
|
||||
|
||||
void VehicleHalfTrack::Postthink()
|
||||
{
|
||||
// FIXME: STUB
|
||||
float turn;
|
||||
Vector i, j, k;
|
||||
int index;
|
||||
trace_t trace;
|
||||
Vector normalsum;
|
||||
int numnormals;
|
||||
Vector temp;
|
||||
Vector pitch, roll;
|
||||
Vector acceleration;
|
||||
Vector atmp, atmp2, aup;
|
||||
VehicleBase *v;
|
||||
VehicleBase *last;
|
||||
float drivespeed;
|
||||
Vector primal_angles;
|
||||
Vector vTmp;
|
||||
Vector n_angles;
|
||||
|
||||
primal_angles = angles;
|
||||
|
||||
if (drivable) {
|
||||
if (m_bAutoPilot) {
|
||||
AutoPilot();
|
||||
}
|
||||
|
||||
currentspeed = moveimpulse;
|
||||
turnangle = turnangle * 0.25 + turnimpulse;
|
||||
turnangle = Q_clamp_float(turnangle, -maxturnrate, maxturnrate);
|
||||
|
||||
real_velocity = origin - prev_origin;
|
||||
prev_origin = origin;
|
||||
prev_acceleration = real_acceleration;
|
||||
real_acceleration = real_velocity - prev_velocity;
|
||||
prev_velocity = real_velocity;
|
||||
acceleration = real_acceleration - prev_acceleration;
|
||||
|
||||
temp = angles;
|
||||
temp.AngleVectorsLeft(&i, &j, &k);
|
||||
|
||||
j = vec_zero - j;
|
||||
|
||||
numnormals = 0;
|
||||
for (index = 0; index < MAX_CORNERS; index++) {
|
||||
Vector start, end;
|
||||
Vector boxoffset;
|
||||
Vector t_mins(-8, -8, -8), t_maxs(8, 8, 8);
|
||||
|
||||
boxoffset = Corners[index];
|
||||
start = origin + i * boxoffset[0] + j * boxoffset[1] + k * boxoffset[2];
|
||||
end = start + Vector(0, 0, -400);
|
||||
|
||||
trace = G_Trace(start, t_mins, t_maxs, end, this, MASK_VEHICLE_TIRES, false, "Vehicle::PostThink Corners");
|
||||
|
||||
if (trace.fraction != 1.0 || trace.startsolid) {
|
||||
normalsum += trace.plane.normal;
|
||||
}
|
||||
}
|
||||
|
||||
angles[2] = 0;
|
||||
|
||||
if (m_iNumNormals > 1) {
|
||||
temp = normalsum / numnormals;
|
||||
temp.normalize();
|
||||
i = temp.CrossProduct(temp, j);
|
||||
|
||||
pitch = i;
|
||||
angles[0] = -pitch.toPitch();
|
||||
}
|
||||
|
||||
turn = turnangle / 200.0;
|
||||
if (groundentity) {
|
||||
Vector newvel;
|
||||
Vector flatvel;
|
||||
|
||||
velocity[0] *= 0.925f;
|
||||
velocity[1] *= 0.925f;
|
||||
|
||||
flatvel = orientation[0];
|
||||
velocity += flatvel * currentspeed;
|
||||
flatvel[2] = 0;
|
||||
|
||||
drivespeed = Q_clamp_float(velocity * flatvel, -speed, speed);
|
||||
|
||||
newvel = flatvel * drivespeed;
|
||||
velocity[0] = newvel[0];
|
||||
velocity[1] = newvel[1];
|
||||
velocity[2] += drivespeed * jumpimpulse;
|
||||
|
||||
avelocity *= 0.05f;
|
||||
|
||||
if (steerinplace) {
|
||||
if (drivespeed < 350) {
|
||||
drivespeed = 350;
|
||||
}
|
||||
}
|
||||
|
||||
avelocity.y += turn * drivespeed;
|
||||
} else {
|
||||
avelocity *= 0.1f;
|
||||
}
|
||||
|
||||
angles += avelocity * level.frametime;
|
||||
setAngles(angles);
|
||||
}
|
||||
|
||||
drivespeed = acceleration * orientation[0];
|
||||
|
||||
if (drivable && driver.ent) {
|
||||
str sound_name;
|
||||
|
||||
if (currentspeed > 0) {
|
||||
sound_name = "snd_forward";
|
||||
} else if (currentspeed < 0) {
|
||||
sound_name = "snd_backward";
|
||||
} else {
|
||||
sound_name = "snd_idle";
|
||||
}
|
||||
|
||||
LoopSound(sound_name);
|
||||
}
|
||||
|
||||
i = orientation[0];
|
||||
j = orientation[1];
|
||||
k = orientation[2];
|
||||
|
||||
if (driver.ent) {
|
||||
driver.ent->setOrigin(origin + i * driveroffset[0] + j * driveroffset[1] + k * driveroffset[2]);
|
||||
|
||||
if (drivable) {
|
||||
// clear the driver velocity
|
||||
driver.ent->velocity = vec_zero;
|
||||
// set the driver angles to the vehicle's angle
|
||||
driver.ent->setAngles(angles);
|
||||
}
|
||||
}
|
||||
|
||||
n_angles = (angles - primal_angles) * level.frametime;
|
||||
if (n_angles.x > 180 || n_angles.x < -180) {
|
||||
n_angles.x = 0;
|
||||
}
|
||||
if (n_angles.y > 180 || n_angles.y < -180) {
|
||||
n_angles.y = 0;
|
||||
}
|
||||
if (n_angles.z > 180 || n_angles.z < -180) {
|
||||
n_angles.z = 0;
|
||||
}
|
||||
|
||||
if (n_angles.x > -1 || n_angles.x < 1) {
|
||||
n_angles.x = 0;
|
||||
}
|
||||
if (n_angles.y > -1 || n_angles.y < 1) {
|
||||
n_angles.y = 0;
|
||||
}
|
||||
if (n_angles.z > -1 || n_angles.z < 1) {
|
||||
n_angles.z = 0;
|
||||
}
|
||||
|
||||
avelocity = n_angles;
|
||||
|
||||
for (last = this; last->vlink; last = v) {
|
||||
v = last->vlink;
|
||||
|
||||
v->setOrigin(origin + i * v->offset.x + j * v->offset.y + k * v->offset.z);
|
||||
v->avelocity = avelocity;
|
||||
v->velocity = velocity;
|
||||
|
||||
v->angles[ROLL] = angles[ROLL];
|
||||
v->angles[YAW] = angles[YAW];
|
||||
v->angles[PITCH] = (int)(drivespeed / 4.f + v->angles[PITCH]) % 360;
|
||||
v->setAngles(v->angles);
|
||||
}
|
||||
|
||||
CheckWater();
|
||||
WorldEffects();
|
||||
|
||||
last_origin = origin;
|
||||
|
||||
if (!driver.ent && !velocity.length() && groundentity && !(watertype & CONTENTS_LAVA)) {
|
||||
// make the vehicle stationary if it's completely immobile
|
||||
flags &= ~FL_POSTTHINK;
|
||||
if (drivable) {
|
||||
setMoveType(MOVETYPE_STATIONARY);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void VehicleHalfTrack::Killed(Event* ev)
|
||||
void VehicleHalfTrack::Killed(Event *ev)
|
||||
{
|
||||
deadflag = DEAD_DEAD;
|
||||
deadflag = DEAD_DEAD;
|
||||
}
|
||||
@@ -1,6 +1,6 @@
|
||||
/*
|
||||
===========================================================================
|
||||
Copyright (C) 2015 the OpenMoHAA team
|
||||
Copyright (C) 2024 the OpenMoHAA team
|
||||
|
||||
This file is part of OpenMoHAA source code.
|
||||
|
||||
@@ -31,6 +31,8 @@ cVehicleSlot::cVehicleSlot()
|
||||
prev_takedamage = (damage_t)-1;
|
||||
prev_solid = (solid_t)-1;
|
||||
prev_contents = -1;
|
||||
|
||||
prev_num_children = 0;
|
||||
}
|
||||
|
||||
void cVehicleSlot::NotSolid(void)
|
||||
@@ -51,11 +53,20 @@ void cVehicleSlot::NotSolid(void)
|
||||
prev_contents = ent->edict->r.contents;
|
||||
|
||||
ent->takedamage = DAMAGE_NO;
|
||||
ent->setSolidType(SOLID_NOT);
|
||||
|
||||
prev_num_children = 0;
|
||||
|
||||
for (i = 0; i < ent->numchildren; i++) {
|
||||
Entity *sub = G_GetEntity(ent->children[i]);
|
||||
if (sub && !sub->IsSubclassOfWeapon()) {
|
||||
// Fixed in OPM
|
||||
// Check for solidity
|
||||
if (sub && !sub->IsSubclassOfWeapon() && sub->getSolidType() != SOLID_NOT) {
|
||||
// Fixed in OPM
|
||||
// Save children solidity so it can properly be restored later
|
||||
prev_children_ent[prev_num_children] = sub;
|
||||
prev_children_solid[prev_num_children] = (solid_t)sub->getSolidType();
|
||||
prev_num_children++;
|
||||
|
||||
sub->setSolidType(SOLID_NOT);
|
||||
}
|
||||
}
|
||||
@@ -67,7 +78,7 @@ void cVehicleSlot::NotSolid(void)
|
||||
|
||||
void cVehicleSlot::Solid(void)
|
||||
{
|
||||
int i;
|
||||
int i, j;
|
||||
|
||||
if (!(flags & FL_SWIM)) {
|
||||
return;
|
||||
@@ -87,12 +98,24 @@ void cVehicleSlot::Solid(void)
|
||||
prev_solid = (solid_t)-1;
|
||||
prev_contents = -1;
|
||||
|
||||
//
|
||||
// Fixed in OPM
|
||||
// Restore children solidity
|
||||
//
|
||||
for (i = 0; i < ent->numchildren; i++) {
|
||||
Entity *sub = G_GetEntity(ent->children[i]);
|
||||
if (sub && !sub->IsSubclassOfWeapon()) {
|
||||
sub->setSolidType(SOLID_BBOX);
|
||||
for (j = 0; j < prev_num_children; j++) {
|
||||
if (prev_children_ent[j] == sub) {
|
||||
sub->setSolidType(prev_children_solid[j]);
|
||||
}
|
||||
}
|
||||
|
||||
//sub->setSolidType(SOLID_NOT);
|
||||
}
|
||||
}
|
||||
|
||||
prev_num_children = 0;
|
||||
}
|
||||
|
||||
cTurretSlot::cTurretSlot()
|
||||
@@ -136,9 +159,19 @@ void cTurretSlot::NotSolid(void)
|
||||
}
|
||||
}
|
||||
|
||||
prev_num_children = 0;
|
||||
|
||||
for (i = 0; i < ent->numchildren; i++) {
|
||||
Entity *sub = G_GetEntity(ent->children[i]);
|
||||
if (sub && !sub->IsSubclassOfWeapon()) {
|
||||
// Fixed in OPM
|
||||
// Check for solidity
|
||||
if (sub && !sub->IsSubclassOfWeapon() && sub->getSolidType() != SOLID_NOT) {
|
||||
// Fixed in OPM
|
||||
// Save children solidity so it can properly be restored later
|
||||
prev_children_ent[prev_num_children] = sub;
|
||||
prev_children_solid[prev_num_children] = (solid_t)sub->getSolidType();
|
||||
prev_num_children++;
|
||||
|
||||
sub->setSolidType(SOLID_NOT);
|
||||
}
|
||||
}
|
||||
@@ -146,7 +179,7 @@ void cTurretSlot::NotSolid(void)
|
||||
|
||||
void cTurretSlot::Solid(void)
|
||||
{
|
||||
int i;
|
||||
int i, j;
|
||||
|
||||
if (!(flags & FL_SWIM)) {
|
||||
return;
|
||||
@@ -177,10 +210,22 @@ void cTurretSlot::Solid(void)
|
||||
}
|
||||
}
|
||||
|
||||
//
|
||||
// Fixed in OPM
|
||||
// Restore children solidity
|
||||
//
|
||||
for (i = 0; i < ent->numchildren; i++) {
|
||||
Entity *sub = G_GetEntity(ent->children[i]);
|
||||
if (sub && !sub->IsSubclassOfWeapon()) {
|
||||
sub->setSolidType(SOLID_BBOX);
|
||||
for (j = 0; j < prev_num_children; j++) {
|
||||
if (prev_children_ent[j] == sub) {
|
||||
sub->setSolidType(prev_children_solid[j]);
|
||||
}
|
||||
}
|
||||
|
||||
//sub->setSolidType(SOLID_NOT);
|
||||
}
|
||||
}
|
||||
|
||||
prev_num_children = 0;
|
||||
}
|
||||
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