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https://github.com/bearstonem/openmohaa-vr.git
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102 lines
2.5 KiB
C++
102 lines
2.5 KiB
C++
// PeerLobby.cpp : Defines the class behaviors for the application.
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//
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#include "stdafx.h"
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#include "PeerLobby.h"
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#include "ConnectPage.h"
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#include "TitlePage.h"
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#include "GroupPage.h"
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#include "CreatePage.h"
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#include "StagingPage.h"
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#include "LobbyWizard.h"
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#ifdef _DEBUG
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#define new DEBUG_NEW
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#undef THIS_FILE
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static char THIS_FILE[] = __FILE__;
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#endif
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/////////////////////////////////////////////////////////////////////////////
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// CPeerLobbyApp
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BEGIN_MESSAGE_MAP(CPeerLobbyApp, CWinApp)
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//{{AFX_MSG_MAP(CPeerLobbyApp)
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// NOTE - the ClassWizard will add and remove mapping macros here.
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// DO NOT EDIT what you see in these blocks of generated code!
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//}}AFX_MSG
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ON_COMMAND(ID_HELP, CWinApp::OnHelp)
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END_MESSAGE_MAP()
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/////////////////////////////////////////////////////////////////////////////
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// CPeerLobbyApp construction
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CPeerLobbyApp::CPeerLobbyApp()
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{
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}
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/////////////////////////////////////////////////////////////////////////////
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// The one and only CPeerLobbyApp object
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CPeerLobbyApp theApp;
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/////////////////////////////////////////////////////////////////////////////
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// CPeerLobbyApp initialization
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BOOL CPeerLobbyApp::InitInstance()
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{
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if (!AfxSocketInit())
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{
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AfxMessageBox(IDP_SOCKETS_INIT_FAILED);
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return FALSE;
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}
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AfxEnableControlContainer();
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// Standard initialization
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// If you are not using these features and wish to reduce the size
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// of your final executable, you should remove from the following
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// the specific initialization routines you do not need.
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/*
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#ifdef _AFXDLL
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Enable3dControls(); // Call this when using MFC in a shared DLL
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#else
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Enable3dControlsStatic(); // Call this when linking to MFC statically
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#endif
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*/
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// Setup the wizard.
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////////////////////
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CLobbyWizard wizard("Peer Lobby");
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Wizard = &wizard;
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CConnectPage connectPage;
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ConnectPage = &connectPage;
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CTitlePage titlePage;
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TitlePage = &titlePage;
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CGroupPage groupPage;
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GroupPage = &groupPage;
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CCreatePage createPage;
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CreatePage = &createPage;
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CStagingPage stagingPage;
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StagingPage = &stagingPage;
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wizard.AddPage(ConnectPage);
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wizard.AddPage(TitlePage);
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wizard.AddPage(GroupPage);
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wizard.AddPage(CreatePage);
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wizard.AddPage(StagingPage);
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wizard.SetWizardMode();
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// Main loop.
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/////////////
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wizard.DoModal();
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//PEERSTART
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// Shutdown peer.
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/////////////////
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if(wizard.m_peer)
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peerShutdown(wizard.m_peer);
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//PEERSTOP
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// Since the dialog has been closed, return FALSE so that we exit the
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// application, rather than start the application's message pump.
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return FALSE;
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}
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