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3 changed files with 21 additions and 11 deletions

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@@ -34,5 +34,8 @@ jobs:
env:
GH_TOKEN: ${{ github.token }}
run: |
# actions/checkout turns annotated tags into lightweight ones; fetch
# the real tag so --notes-from-tag finds its message.
git fetch --force origin "refs/tags/$GITHUB_REF_NAME:refs/tags/$GITHUB_REF_NAME"
gh release create "$GITHUB_REF_NAME" --title "$GITHUB_REF_NAME" --notes-from-tag \
dist/frame-autopass-aarch64.tar.gz dist/frame-autopass-aarch64.tar.gz.sha256 dist/install.sh
+16 -10
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@@ -1,4 +1,4 @@
# frame-autopass
# <img src="tools/autopass.svg" alt="" width="44" align="top"> frame-autopass
> **AI disclaimer:** built with the help of AI and tested on a single
> headset. Treat it as experimental.
@@ -9,8 +9,9 @@ infrared (IR) passthrough in the dark. Turn the lights off and you can see
in IR about 1.5 s later; turn them on and colour is back in about a second.
There is nothing to press and nothing to configure.
It runs entirely on the headset, never talks to the network, and does
nothing at all while passthrough is not showing.
It runs entirely on the headset, never goes online by itself (only when you
check for updates), and does nothing at all while passthrough is not
showing.
## Requirements
@@ -37,8 +38,9 @@ That's it. It starts automatically whenever SteamVR runs, from now on, and
The installer checks that the Arcturus module is present, downloads the
latest release, verifies its checksum, puts its programs in
`~/.local/share/frame-autopass`, adds the launcher entry and registers a
systemd user service that starts and stops with SteamVR. Everything stays in your home folder, so it
survives SteamOS updates and needs no root access.
systemd user service that starts and stops with SteamVR. Everything stays
in your home folder, so it survives SteamOS updates and needs no root
access.
Prefer not to pipe a script into bash? Download
`frame-autopass-aarch64.tar.gz` from the
@@ -95,6 +97,8 @@ From these:
the moment a switch is allowed, as a flashing light would.
- Losing tracking (which happens in the dark if you stand still) does not
stop it working.
- **Always colour / Always night vision:** it switches to that camera once
and then does nothing until you choose Automatic again.
Known limits: in a dimly lit room, or with your face right up against a
wall, the IR camera may not see enough light, so colour comes back when the
@@ -111,8 +115,9 @@ There is no public way to switch the passthrough camera, so frame-autopass
uses a private SteamVR interface. Before every switch it checks that
SteamVR's code still matches what it was built against. If an update
changes it, frame-autopass stops switching (passthrough keeps working
normally, just without automatic switching) and `autopass status` says so.
Run `autopass update`; if no fixed release exists yet, please open an issue
normally, just without automatic switching), and the settings panel and
`autopass status` say so. Check for updates in the panel (or run
`autopass update`); if no fixed release exists yet, please open an issue
with the output of `autopass report`.
## Safety
@@ -152,9 +157,10 @@ make dist # cross-compiled release package in dist/
GitHub Actions builds and tests every push and publishes a release for every
`v*` tag.
`tools/` holds the research tools used to find all of this: a passive
shared-memory recorder and sampler, and an annotated ARM64 disassembler for
SteamVR's binaries.
`tools/` holds the `autopass` control tool, the settings panel
(`autopass-settings`) and its icon, plus the research tools used to find
all of this: a passive shared-memory recorder and sampler, and an annotated
ARM64 disassembler for SteamVR's binaries.
## Credits
+2 -1
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@@ -42,7 +42,8 @@ MODES = [
BLOCKED = {
"steamvr-changed": "A SteamVR update changed how cameras are switched. Check for updates below.",
"no-colour-module": "The Arcturus Vision module is not attached.",
"crash-guard": "Paused after XRService restarted twice. Restart SteamVR to resume.",
"crash-guard": "Paused after XRService restarted twice. To resume, run "
"`autopass guard reset` in Konsole, then restart SteamVR.",
"observe-only": "Observe-only mode is set in autopass.conf.",
}