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docs: record post-merge Framey running panel exercise
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@@ -76,3 +76,26 @@ missing/stale receipts are rejected before CEF after plugin replacement, and a
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reopened panel can poll and close with the new receipt. Rejected stale closes
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retain the tested finite-lease cleanup. This authorization-only follow-up did
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not repeat the device checks above; their recorded hardware scope is unchanged.
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## Post-merge unworn panel exercise
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On merged main `daee952873255b86018cce1d2a4d3bd070ec4341`,
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`scripts/framey-vr-check.py --exercise --output /tmp/framey-post304-exercise`
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acquired its own `/tmp/frame-test.lock` before any headset read. At 05:54 UTC,
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preflight found SteamVR activity 3 (standby), proximity 6.25 and battery 99%.
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The temporary sample panel passed the real Decky setting save and fresh-iframe
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reopen, a trusted synthetic OpenVR pointer, quick action, slider value 50 and
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CDP text entry after OpenVR focus. Stereo compositor SHA-256 changed from
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`50fcab1ee25e6d9398106cc0c24ec6616e07bcf4573b52be1774c715b756060b`
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to `98241806fb1f775e7f4c5ef0b0564bfd3c552ee896ff225b4d0cb5b7b53f70d1`;
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the `/dev/video99` mirror capture hash was
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`c284c05f86b60362168c1d1f58fe775974b70ac54bbfd57834802b892eb4509e`.
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The command exited 0 with `passed=true`. The original power values (`false` and
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`5.000000`) were read back, battery remained 99%, the recovery timer was removed,
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cleanup errors were empty and the run released only its own lock. The private
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full report is `/tmp/framey-post304-exercise/result.json` on the test host.
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This exercise covered the sample panel path after the running-context merge. It
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did not observe a nonempty running-game list, a game lifetime callback, Discord
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activity, a worn display or physical controller input. Synthetic native scroll
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again did not move (`scrollTop=0`, no wheel event).
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