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Author SHA1 Message Date
Alex Southwell 035c59ee11 Merge pull request #332 from saphid/release/v0.4.47
Prepare Frame Control v0.4.47 candidate
2026-10-26 14:43:58 +00:00
SAPHID c687bcc71f Merge remote-tracking branch 'origin/main' into release/v0.4.47 2026-10-26 14:35:59 +00:00
Alex Southwell b6f45b287f Merge pull request #331 from saphid/feat/framey-shotty-python-compat
Load Shotty official backend with a scoped Python shim
2026-10-26 14:35:41 +00:00
SAPHID a77434d91b Record exact v0.4.47 candidate Frame smoke 2026-10-26 14:25:21 +00:00
SAPHID e07fa15592 Prepare Frame Control v0.4.47 candidate 2026-10-26 14:23:06 +00:00
SAPHID 1f5b37a755 Merge current main into Shotty compatibility branch 2026-10-26 14:17:13 +00:00
Alex Southwell 77c54c0b01 Merge pull request #330 from saphid/feat/framey-inert-steam-component
Show Game Theme Music settings in Framey
2026-10-26 14:16:29 +00:00
SAPHID d38af757ec Load Shotty's official backend with a scoped Python shim 2026-10-26 14:04:47 +00:00
SAPHID 211f4fb148 Skip rendered text when replaying private Steam snapshots 2026-10-26 13:46:47 +00:00
SAPHID 72fd779170 Merge remote-tracking branch 'origin/main' into feat/framey-inert-steam-component 2026-10-26 13:45:49 +00:00
SAPHID 286e692147 Render Game Theme Music settings with inert Steam component 2026-10-26 13:45:39 +00:00
Alex Southwell fe51d29eb4 Merge pull request #329 from saphid/docs/framey-deck-shelves-backend
Document Deck Shelves settings backend evidence
2026-10-26 13:44:49 +00:00
15 changed files with 194 additions and 17 deletions

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@@ -1,12 +1,12 @@
{
"name": "frame-control",
"version": "0.4.46",
"version": "0.4.47",
"lockfileVersion": 3,
"requires": true,
"packages": {
"": {
"name": "frame-control",
"version": "0.4.46",
"version": "0.4.47",
"license": "MIT",
"devDependencies": {
"electron": "^44.4.5",
+1 -1
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@@ -1,7 +1,7 @@
{
"name": "frame-control",
"productName": "Frame Control",
"version": "0.4.46",
"version": "0.4.47",
"description": "Desktop app for managing a Valve Steam Frame over SSH",
"private": true,
"main": "main.js",
@@ -0,0 +1,7 @@
# Game Theme Music local panel check, 26 October 2026
The exact official Game Theme Music 1.7.1-1 archive (store ID 52, SHA-256 `9ce293ab4db212c03c6b96dfbc5e4d92e874d33387463f53223773921f75a80e`) passed the existing fake Frame install/remove audit. Its prior local Chromium run stopped before initialization with `Cannot read properties of null (reading 'type')`: the frontend dereferenced the result of `DFL.fakeRenderComponent` while looking for Steam's Library Context Menu.
Framey's isolated host now returns an inert local component type from that lookup. The patch API remains a no-op and does not expose or modify a Steam React tree. In the repository's opaque Chromium audit, the unchanged archive reported initializer ready and rendered a Settings view containing Music Volume, Default Muted, Use yt-dlp, Invidious Instance, Download Music, Overrides and Extras. The audit observed a `get_setting` request, but denied the backend call. It also denied plugin network requests; a YouTube/Invidious fetch failed as expected. The bounded root-text observation came from the test iframe and contained only these public UI labels.
The catalog therefore moves this digest from **broken** to **partial** for the visible local settings panel. No theme was played or injected into a Steam game page. Music search, playback, downloads, settings persistence, live ARM64 backend behavior, wearer-visible VR and physical controller input remain unverified. The earlier failed browser observation remains in the canonical JSON alongside this follow-up so the change in evidence is explicit.
@@ -0,0 +1,9 @@
# Shotty Python compatibility, 26 October 2026
The exact official Shotty 0.1.0 archive (store ID 53, SHA-256 `ab7f6618b264a0cb766525e788cef6c3e1478c0fef98a701225e5e8af441e2fe`) imports `click.get_app_dir` at startup but never calls it. The archive includes an empty `py_modules` directory and no `click` package. A prior actual Decky 3.3.0 amd64 backend check stopped at `ModuleNotFoundError: click`; its local frontend separately starts with Framey's read-only Steam library snapshot.
Frame Control now writes a small Linux `click.get_app_dir` compatibility module into **only this exact digest's** managed `Shotty/py_modules` folder during staging. Decky Loader adds each plugin's `py_modules` folder to that plugin's Python search path. The staging transaction records `shotty-click-app-dir` in the receipt and removes the whole staged folder on failure. A different Shotty digest receives no module. The official ZIP bytes and their verified hash remain unchanged.
An isolated transaction test installed the pinned archive, imported its unchanged `main.py` using the staged module, and called its `aggregate_all` method with a synthetic Steam screenshot under a temporary `HOME`. It copied one fixture image into that temporary home's `Pictures/Screenshots/Local Test Game` folder; reopening the copied bytes matched the source. Removal deleted the managed folder. A second synthetic Shotty archive with another digest installed without the module. The test neither started the plugin's continuous screenshot rescuer nor touched a person's Steam library or screenshots.
This supports **partial** compatibility for the local frontend and a narrow backend copy path. Actual Decky 3.3.0 ARM64 plugin startup, gamescope screenshot rescue, real screenshot aggregation, VR panel visibility, and physical controller use remain unverified. No headset lock was acquired or headset state changed for this check.
@@ -0,0 +1,46 @@
# v0.4.47 candidate gate, 26 October 2026
This candidate contains Game Theme Music's locally rendered Settings view
(#330) and a digest-scoped Python import module for the official Shotty 0.1.0
archive (#331). The 116-plugin table is **4 works / 52 partial / 49 broken /
11 N/A**. Game Theme Music is partial for its local Settings view; its
backend, network and playback were denied in that audit. Shotty is partial
for its local frontend and synthetic screenshot copy in isolated Python;
actual ARM64 Decky startup and live screenshot rescue are unverified.
## Locked Frame candidate smoke
At 14:18 UTC, source commit `1f5b37a7552880b40868617ef22398fcd39b3f5d`
ran `scripts/frame-smoke.sh` on the real Frame. The script acquired its unique
owner in `/tmp/frame-test.lock` before reading status. Locked preflight found
SteamVR activity **3** (standby), proximity raw **3.0625**, and battery
**100%** on Frame OS 0.5.6 build `20261022.6153909`. Owned ARM64 and
Windows/Proton test titles installed, launched, and were removed. The
optional x86_64 title installed and was removed; launch was **skipped**
because Steam Linux Runtime 4 was absent. The result was **12 passed /
1 skipped / 0 failed**. Cleanup passed and the command exited 0, including
release of its owned lock. Detailed results stay private in
`tests/smoke/results/2026-10-26T141812Z-20261022.6153909.json`.
No wearer was confirmed. The interactive worn-check script was not run;
the smoke did not wake the headset or test the Framey panel. Game Theme
Music playback, Shotty live rescue, wearer-visible official-plugin UI,
physical controllers, keyboard and optical comfort remain unverified.
The hourly shared-lock worn check remains enabled.
## Publication boundary
At 14:23 UTC, the exact version-bumped candidate commit
`e07fa155928d1609304e317d15e0c4ef4a977579` ran the same token-locked
`scripts/frame-smoke.sh`.
Preflight again found activity **3** (standby), proximity raw **3.0625** and
battery **100%**. The result was **12 passed / 1 optional x86 launch skipped /
0 failed**. Owned cleanup passed and the command exited 0 after releasing its
lock. Its private result is
`tests/smoke/results/2026-10-26T142321Z-20261022.6153909.json`.
This paragraph is the only change after that smoke.
PR #331's combined-head CI, green release-PR and post-merge CI, tagged
installer builds, all ten installer digests with `SHA256SUMS`, independent
package checks, publisher dry run, and public `update.json` readback remain
required.
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@@ -4,7 +4,7 @@ Snapshot: 2026-10-26T06:10:58.537029+00:00; 116 current visible official plugins
This table and both store views use [`ui/framey-compatibility.json`](../ui/framey-compatibility.json). Results apply only to the exact store ID, version and SHA-256. A changed digest/version is **unverified**. Regenerate this document with `python3 scripts/framey-compatibility-doc.py`; use `--check` in review.
**Works: 4 · Partial: 50 · Broken: 51 · N/A: 11.**
**Works: 4 · Partial: 52 · Broken: 49 · N/A: 11.**
- **Works** requires verified useful plugin behavior with its real backend. Read the reason for the verified scope and remaining limits; it does not imply worn-VR verification.
- **Partial** means only a subset or a local fixture scope was verified, often just frontend/settings initialization. The remaining backend/device functionality is unverified; read the reason for the exact scope.
@@ -67,8 +67,8 @@ The API column shows manifest / actual bundled frontend API. Many manifests say
| 48: Quick Launch 1.2.1 | legacy / legacy | broken | This plugin needs root and is not supported by the Frame user service. | static archive, local browser, fake-Frame |
| 49: Decky Cloud Save 1.4.2 | legacy / legacy | broken | Unsafe plugin archive member. | static archive, local browser, fake-Frame |
| 50: Storage Cleaner 1.4.0 | 1 / 2 | partial | Empty-data panel rendered; cleanup was deliberately not run because it can remove local data. | static archive, local browser, fake-Frame |
| 52: Game Theme Music 1.7.1-1 | 1 / 2 | broken | Frontend audit failed: Cannot read properties of null (reading 'type'). | static archive, local browser, fake-Frame |
| 53: Shotty 0.1.0 | legacy / legacy | broken | Library snapshot fixes the frontend allApps crash. Actual published Decky 3.3.0 amd64 backend fails importing click.get_app_dir (ModuleNotFoundError); the archive does not bundle click. Screenshot aggregation/rescue was not run. | static archive, local browser, fake-Frame, real Frame SSH |
| 52: Game Theme Music 1.7.1-1 | 1 / 2 | partial | An inert local component lets the exact frontend initialize and render its Settings view in opaque Chromium. Backend get_setting and plugin network were denied in the audit; Steam game-page theme injection has no verified target in Framey. Music search, playback, downloads, settings persistence and worn VR remain unverified. | static archive, local browser, fake-Frame |
| 53: Shotty 0.1.0 | legacy / legacy | partial | The frontend starts with the read-only Frame library snapshot. Frame Control adds a digest-scoped click.get_app_dir compatibility module to the managed install; the exact backend then imports and copies a synthetic Steam screenshot into a temporary Pictures folder in isolated Python. Actual Decky 3.3.0 ARM64 loading, live screenshots/rescue, in-VR panel and physical controller use remain unverified. | static archive, local browser, fake-Frame, real Frame SSH, isolated Python backend |
| 56: MangoPeel 0.0.7 | 1 / 2 | partial | Initializer succeeds; gamescope/MangoHud actions and backend are unverified. | static archive, local browser, fake-Frame |
| 58: Volume Boost 0.0.7 | legacy / legacy | works | Default-sink controls pass in local Chromium through real Decky 3.3.0 ARM64: linked slider/keyboard and numeric writes, separate channels, re-link and reopen, with independent Pulse readback including 125%/150% while muted. Exact original volume/mute restored. Audible output, Bluetooth sinks and worn VR unverified. | static archive, local browser, fake-Frame, isolated Linux backend, real Frame SSH |
| 59: Web Browser 1.4.3 | legacy / legacy | broken | The exact frontend now initializes with a null Steam React-root lookup. The browser itself still requires Steam GamepadUI CDP injection and a backend WebSocket unavailable in Framey; no working browser tab was verified. | static archive, local browser, fake-Frame, focused local browser |
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@@ -28,6 +28,10 @@ for(const key of ['error','warn']){const original=console[key];console[key]=(...
report(key,args.map(String).join(' '));original(...args);};}
window.fetch=()=>Promise.reject(Error('Audit blocks plugin network'));
window.WebSocket=class{constructor(){throw Error('Audit blocks WebSocket');}};
addEventListener('message', event=>{
if(event.source!==parent||event.data?.type!=='audit:inspect')return;
parent.postMessage({type:'audit:snapshot',text:(document.getElementById('framey-root')?.innerText||'').slice(0,2000)},'*');
});
</script>'''
@@ -76,6 +80,7 @@ addEventListener('message',event=>{
if(event.source!==panel.contentWindow||!active)return;
const data=event.data;
if(data.type==='audit:log'&&active.logs.length<8)active.logs.push({kind:data.kind,message:data.message.split('\\n')[0].slice(0,400)});
if(data.type==='audit:snapshot')active.rootText=String(data.text).slice(0,2000);
if(data.type==='framey:error')active.error=String(data.message).slice(0,500);
if(data.type==='framey:ready')active.ready=true;
if(data.type==='framey:events')event.source.postMessage({type:'framey:reply',id:data.id,result:{events:[],cursor:0}},'*');
@@ -93,10 +98,15 @@ window.runAudit=async(ids,settleMs=1200)=>{
if(!Number.isInteger(settleMs)||settleMs<1200||settleMs>10000)throw Error('Invalid audit settle time');
if(running)throw Error('Audit already running');running=true;run.disabled=true;
try{for(const plugin of plugins.filter(plugin=>!ids||ids.includes(plugin.id))){
active={id:plugin.id,name:plugin.name,ready:false,error:null,logs:[],methods:[],
active={id:plugin.id,name:plugin.name,ready:false,error:null,logs:[],methods:[],rootText:'',
library:librarySnapshot?'snapshot replay':'unavailable',running:runningSnapshot?'snapshot replay':'unavailable'};
progress.textContent=plugin.id+' '+plugin.name;panel.src='/panel/'+plugin.id;
await new Promise(resolve=>setTimeout(resolve,settleMs));results.push(active);active=null;
await new Promise(resolve=>setTimeout(resolve,settleMs));
// Detached Steam snapshots may contain personal library data. Keep text
// observations out of reports that replay either snapshot.
if(!librarySnapshot&&!runningSnapshot)panel.contentWindow.postMessage({type:'audit:inspect'},'*');
await new Promise(resolve=>setTimeout(resolve,80));
results.push(active);active=null;
panel.src='about:blank';await new Promise(resolve=>setTimeout(resolve,30));
}}finally{running=false;run.disabled=false;progress.textContent='Done: '+results.length;}
return results;
+4
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@@ -192,6 +192,10 @@ u=h/'.config/systemd/user/frame-control-decky.service'; u.parent.mkdir(parents=T
self.assertEqual(
ssh(f'sha256sum {installed}/dist/{chunk}').split()[0],
hashlib.sha256(expected_chunk).hexdigest())
if plugin['id'] == 53:
self.assertEqual(ssh(f'test -f {installed}/py_modules/click.py && echo yes').strip(), 'yes')
receipt = json.loads(ssh(f'cat {installed}/.frame-control-store.json'))
self.assertEqual(receipt['compatShims'], ['shotty-click-app-dir'])
job = finished(ok('POST', '/api/decky/plugin',
{'action':'remove','id':plugin['id'],'acknowledged':True}))
self.assertFalse(job.get('error'), job)
Binary file not shown.
+2
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@@ -17,6 +17,8 @@ PLUGINS = (
'folder': 'hltb-for-deck', 'sha256': 'bd54a23b0b8ec0798aa590e5be236522a593529d7680e77fb888e2971bf3d558'},
{'id': 36, 'name': 'SteamGridDB', 'version': '1.8.1', 'api_version': 1,
'folder': 'decky-steamgriddb', 'sha256': 'e84f5b1f111af8862b06218479491fbf61036e1bfd9f16f93f9901e9b9ebc5e0'},
{'id': 53, 'name': 'Shotty', 'version': '0.1.0', 'api_version': 'legacy',
'folder': 'Shotty', 'sha256': 'ab7f6618b264a0cb766525e788cef6c3e1478c0fef98a701225e5e8af441e2fe'},
{'id': 63, 'name': 'Free Loader', 'version': '1.6.0', 'api_version': 1,
'folder': 'free-loader', 'sha256': '05208aee6f6ba824391d8ddc81b1168b2599a9711e7528cdaa789f6cc710b42a'},
{'id': 135, 'name': 'Deck Shelves', 'version': '2.0.0', 'api_version': 1,
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@@ -29,6 +29,10 @@ vm.runInContext(testSource,context);
// No Steam React tree exists inside the isolated Framey iframe.
assert.equal(window.DFL.getReactRoot({}),null);
assert.equal(window.DFL.findInReactTree(window.DFL.getReactRoot(null),()=>true),null);
const inertSteamComponent=window.DFL.fakeRenderComponent(undefined).type;
assert.equal(inertSteamComponent.name,'MissingSteamComponent');
assert.equal(window.DFL.fakeRenderComponent(undefined).type,inertSteamComponent);
assert.equal(typeof window.DFL.afterPatch(inertSteamComponent.prototype,'render',()=>{}).unpatch,'function');
// Official @decky/rollup bundles use the automatic JSX runtime, including keyed lists.
const jsx=window.SP_JSX.jsx('p',{id:'message',children:'Saved'},'message-key');
assert.equal(jsx.type,'p');
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@@ -121,14 +121,14 @@ class StoreTransaction(unittest.TestCase):
self.folder = home / '.local/share/frame-control/decky/plugins/Example'
self.folder.parent.mkdir(parents=True)
def apply(self, action, data=None, expected='-'):
def apply(self, action, data=None, expected='-', plugin_id=42, folder='Example', version='1.0'):
token = secrets.token_hex(12)
source = Path('/tmp/frame-control-decky-plugin-' + token)
if data is not None:
source.write_bytes(data)
digest = hashlib.sha256(data or b'').hexdigest()
try:
return subprocess.run([sys.executable, '-', action, token, '42', digest, 'Example', '1.0', expected],
return subprocess.run([sys.executable, '-', action, token, str(plugin_id), digest, folder, version, expected],
input=frame_decky_store.APPLY, text=True, capture_output=True,
env=self.env, timeout=15)
finally:
@@ -161,6 +161,59 @@ class StoreTransaction(unittest.TestCase):
self.assertNotEqual(result.returncode, 0)
self.assertTrue(external.exists())
def test_exact_shotty_archive_gets_isolated_click_import(self):
from framey_official import PLUGINS, archive as official_archive
plugin = next(p for p in PLUGINS if p['id'] == 53)
data = official_archive(plugin)
self.assertEqual(hashlib.sha256(data).hexdigest(), plugin['sha256'])
shotty = self.folder.parent / plugin['folder']
args = {'plugin_id': plugin['id'], 'folder': plugin['folder'], 'version': plugin['version']}
result = self.apply('install', data, **args)
self.assertEqual(result.returncode, 0, result.stderr)
receipt = json.loads((shotty / '.frame-control-store.json').read_text())
self.assertEqual(receipt['sha256'], plugin['sha256'])
self.assertEqual(receipt['compatShims'], ['shotty-click-app-dir'])
compat = shotty / 'py_modules/click.py'
self.assertTrue(compat.is_file())
source = '''import asyncio, importlib.util, logging, sys, types
from pathlib import Path
folder = Path(sys.argv[1])
sys.path.insert(0, str(folder/'py_modules'))
decky = types.ModuleType('decky_plugin')
decky.logger = logging.getLogger('shotty-test')
decky.DECKY_PLUGIN_DIR = str(folder)
sys.modules['decky_plugin'] = decky
spec = importlib.util.spec_from_file_location('shotty', folder/'main.py')
module = importlib.util.module_from_spec(spec)
spec.loader.exec_module(module)
assert module.Plugin.__name__ == 'Plugin'
from click import get_app_dir
assert get_app_dir('Shotty') == str(Path.home()/'.config/Shotty')
photo = Path.home()/'.local/share/Steam/userdata/100/760/remote/42/screenshots/test.jpg'
photo.parent.mkdir(parents=True)
photo.write_bytes(b'local screenshot fixture')
plugin = module.Plugin()
assert asyncio.run(plugin.aggregate_all([[42, 'Local Test Game']])) == 1
copied = Path.home()/'Pictures/Screenshots/Local Test Game/test.jpg'
assert copied.read_bytes() == b'local screenshot fixture'
'''
imported = subprocess.run([sys.executable, '-c', source, str(shotty)],
capture_output=True, text=True,
env={**self.env, 'XDG_CONFIG_HOME': str(Path(self.tmp.name)/'.config')}, timeout=10)
self.assertEqual(imported.returncode, 0, imported.stderr)
result = self.apply('remove', expected=plugin['sha256'], **args)
self.assertEqual(result.returncode, 0, result.stderr)
self.assertFalse(shotty.exists())
stream = io.BytesIO()
with zipfile.ZipFile(stream, 'w') as bundle:
bundle.writestr('Shotty/plugin.json', json.dumps({'name': 'Shotty', 'flags': []}))
bundle.writestr('Shotty/dist/index.js', 'export default {};' + ' ' * 1200)
other = stream.getvalue()
result = self.apply('install', other, **args)
self.assertEqual(result.returncode, 0, result.stderr)
self.assertFalse((shotty / 'py_modules/click.py').exists())
self.assertNotIn('compatShims', json.loads((shotty / '.frame-control-store.json').read_text()))
def test_installed_script_entrypoints_execute_without_zip_exec_bits(self):
data, _ = archive(extra=('Example/scripts/start.py',
b'#!/bin/sh\nprintf "Framey script: %s\\n" "$1"\n'))
+23 -1
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@@ -208,6 +208,26 @@ try:
entry.chmod(entry.stat().st_mode|0o100)
unpacked=stage/folder
if not unpacked.is_dir(): raise RuntimeError('Missing plugin folder')
compat_shims=[]
# Shotty 0.1.0 imports click.get_app_dir but never calls it. Its
# official ZIP omits click and Decky's bundled Python lacks it.
# Supply the Linux function only inside this exact plugin's
# py_modules path; other plugins keep their original imports.
if int(plugin_id)==53 and digest=='ab7f6618b264a0cb766525e788cef6c3e1478c0fef98a701225e5e8af441e2fe' and folder=='Shotty':
compat=unpacked/'py_modules/click.py'
if compat.exists(): raise RuntimeError('Shotty compatibility module collides with archive')
compat.parent.mkdir(parents=True,exist_ok=True)
compat.write_text(
'"""Frame Control Linux compatibility for Shotty 0.1.0."""\n'
'import os\n'
'def get_app_dir(app_name, roaming=True, force_posix=False):\n'
' if not isinstance(app_name, str) or not app_name:\n'
' raise ValueError("app_name must be a nonempty string")\n'
' base = os.environ.get("XDG_CONFIG_HOME")\n'
' if not base or not os.path.isabs(base):\n'
' base = os.path.join(os.path.expanduser("~"), ".config")\n'
' return os.path.join(base, app_name)\n',encoding='utf-8')
compat_shims.append('shotty-click-app-dir')
# Recheck under the transaction lock. Another store operation may
# have installed a colliding name while this archive downloaded.
proposed_name=json.loads((unpacked/'plugin.json').read_text()).get('name')
@@ -221,7 +241,9 @@ try:
if isinstance(peer_data,dict) and peer_data.get('name')==proposed_name:
raise RuntimeError('A different plugin with this name is already installed')
except (OSError,ValueError,UnicodeError): continue
(unpacked/marker).write_text(json.dumps({'storeId':int(plugin_id),'sha256':digest,'version':version})+'\n')
record={'storeId':int(plugin_id),'sha256':digest,'version':version}
if compat_shims: record['compatShims']=compat_shims
(unpacked/marker).write_text(json.dumps(record)+'\n')
# Stop even a failed unit before removal to cancel any pending auto-restart.
if running or action=='remove': service('stop','frame-control-decky.service')
try:
+20 -5
View File
@@ -3795,8 +3795,8 @@
"https://github.com/SteamDeckHomebrew/decky-loader",
"https://github.com/yt-dlp/yt-dlp"
],
"status": "broken",
"reason": "Frontend audit failed: Cannot read properties of null (reading 'type').",
"status": "partial",
"reason": "An inert local component lets the exact frontend initialize and render its Settings view in opaque Chromium. Backend get_setting and plugin network were denied in the audit; Steam game-page theme injection has no verified target in Framey. Music search, playback, downloads, settings persistence and worn VR remain unverified.",
"blockInstall": false,
"verification": [
"static archive",
@@ -3829,6 +3829,13 @@
"sha256": "9ce293ab4db212c03c6b96dfbc5e4d92e874d33387463f53223773921f75a80e",
"archiveValidation": "accepted",
"result": "installed-removed"
},
"renderFollowUp": {
"evidence": "docs/evidence/framey-game-theme-music-2026-10-26.md",
"mode": "exact archive in opaque local Chromium; backend and network denied",
"frontendReady": true,
"settingsRendered": true,
"steamGamePagePatched": false
}
},
{
@@ -3875,14 +3882,15 @@
"sourceURLs": [
"https://github.com/safijari/Shotty"
],
"status": "broken",
"reason": "Library snapshot fixes the frontend allApps crash. Actual published Decky 3.3.0 amd64 backend fails importing click.get_app_dir (ModuleNotFoundError); the archive does not bundle click. Screenshot aggregation/rescue was not run.",
"status": "partial",
"reason": "The frontend starts with the read-only Frame library snapshot. Frame Control adds a digest-scoped click.get_app_dir compatibility module to the managed install; the exact backend then imports and copies a synthetic Steam screenshot into a temporary Pictures folder in isolated Python. Actual Decky 3.3.0 ARM64 loading, live screenshots/rescue, in-VR panel and physical controller use remain unverified.",
"blockInstall": false,
"verification": [
"static archive",
"local browser",
"fake-Frame",
"real Frame SSH"
"real Frame SSH",
"isolated Python backend"
],
"browser": {
"id": 53,
@@ -3913,6 +3921,13 @@
"evidence": "docs/evidence/framey-library-context-2026-10-26.json",
"mode": "real Frame read-only CEF projection; local Chromium snapshot replay; scoped actual amd64 backends",
"frontendReady": true
},
"backendFollowUp": {
"evidence": "docs/evidence/framey-shotty-python-2026-10-26.md",
"mode": "exact archive managed transaction and isolated Python import/copy with temporary HOME",
"compatShim": "shotty-click-app-dir",
"syntheticScreenshotCopied": true,
"actualDeckyArm64": false
}
},
{
+6 -1
View File
@@ -390,6 +390,7 @@
addPatch:()=>()=>{}, removePatch:()=>{}, addGlobalComponent:()=>{}, removeGlobalComponent:()=>{},
};
const noPatch = () => {const undo=()=>{};undo.unpatch=undo;return undo;};
class MissingSteamComponent {}
const showModal = element => {
let resolveClosed;
const ClosedPromise = new Promise(resolve=>{resolveClosed=resolve;});
@@ -509,7 +510,11 @@
for(const classes of classModules.values())
for(const name of Object.keys(classes)) if(classes[name]===token)return name;
},
findSP:()=>null, fakeRenderComponent:()=>null,
findSP:()=>null,
// Some legacy panels dereference the type of a Steam-only component before
// installing a patch. Give them an inert local type; no Steam tree is
// rendered or patched in this isolated iframe.
fakeRenderComponent:()=>({type:MissingSteamComponent}),
appDetailsClasses: {}, appDetailsHeaderClasses: {},
useParams: () => currentParams,
};