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No files matched your search
@@ -213,11 +213,13 @@ Frame's software fits together, all checked against a real headset and labelled
|
||||
| [Scripts and headset setup](docs/scripts.md) | The command-line helpers, minimum typing, streaming options, floating panels |
|
||||
| [How the Frame works](docs/how-the-frame-works.md) | SteamVR → gamescope → Plasma, verified facts, debugging |
|
||||
| [Android apps (Lepton)](docs/apks.md) | Sideloading, the rated F-Droid catalogue, per-app instances |
|
||||
| [Import from my Quest](docs/quest-import.md) | Copy games you own off your Quest by USB; what runs, and why licence-checked games may not |
|
||||
| [My Meta library](docs/meta-library.md) | Experimental: install and test Quest games your Meta account owns, with your own token |
|
||||
| [Sideloading Linux and Windows games](docs/sideloading.md) | A .zip, folder or .exe as a Steam Devkit Game, runtime detection |
|
||||
| [Install links for websites](docs/web-install.md) | `frame-control://install` links and manifests, the rules, a button to paste |
|
||||
| [VR comfort and HUD](docs/vr-utilities.md) · [Steam games](docs/steam-games.md) · [VR video](docs/vr-video.md) · [WebXR in Chromium](docs/webxr-chromium.md) | Installing and buying, watching VR180/360, the Chromium build |
|
||||
| [Mac in the headset](docs/mac-in-headset.md) | Mac windows and screens as panels in the Frame, with laser and keyboard input |
|
||||
| [VR mods and custom songs](docs/mods.md) | Per-game feasibility, real-Frame results and blockers; no installer yet |
|
||||
| [VR mods and custom songs](docs/mods.md) | UEVR for Unreal games from Frame Control (install, play in VR, remove), the per-game table, Beat Saber blockers |
|
||||
| [SSH](docs/ssh.md) · [Streaming](docs/streaming.md) · [Files](docs/file-transfer.md) · [Panels](docs/panels.md) · [Tailscale](docs/tailscale.md) | Topic notes |
|
||||
| [Frame Control for iPhone](docs/iphone.md) | The iPhone and iPad app, how it runs the server on the Frame, pairing |
|
||||
| [Recovery and OS images](docs/recovery-and-images.md) | Where to download the Frame's OS, what's inside, testing without the headset |
|
||||
|
||||
+43
-1
@@ -1,7 +1,7 @@
|
||||
// Frame Control as a desktop app (macOS, Windows, Linux): starts ui/server.py on
|
||||
// a free loopback port and shows it in a native window. The server does all the
|
||||
// work over the `frame` SSH alias; this file only hosts it.
|
||||
const { app, BrowserWindow, Menu, Notification, clipboard, dialog, ipcMain, nativeImage, shell } = require("electron");
|
||||
const { app, BrowserWindow, Menu, Notification, clipboard, dialog, ipcMain, nativeImage, session, shell } = require("electron");
|
||||
const { execFile, spawn } = require("child_process");
|
||||
const { promisify } = require("util");
|
||||
const fs = require("fs");
|
||||
@@ -11,6 +11,7 @@ const os = require("os");
|
||||
const path = require("path");
|
||||
const { SCHEME, parseInstallLink, linkFromArgv } = require("./install-link");
|
||||
const updater = require("./updater");
|
||||
const { createMetaSignIn } = require("./meta-signin");
|
||||
|
||||
const run = promisify(execFile);
|
||||
|
||||
@@ -348,6 +349,47 @@ ipcMain.handle("comfort:notify", (e, message) => {
|
||||
});
|
||||
});
|
||||
|
||||
// ---- Sign in with Meta (app/meta-signin.js, docs/meta-library.md) ----
|
||||
// The token goes from the sign-in window's own session straight to the server's
|
||||
// connect path; the page asks for it and only hears the server's answer.
|
||||
function postApi(apiPath, body) {
|
||||
return new Promise((resolve, reject) => {
|
||||
if (!url) return reject(new Error("Frame Control's server isn't running."));
|
||||
const data = JSON.stringify(body);
|
||||
const req = http.request(new URL(apiPath, url), {
|
||||
method: "POST", timeout: 60000,
|
||||
headers: { "Content-Type": "application/json", "X-Frame-UI": process.env.FRAME_UI_KEY || "1",
|
||||
"Content-Length": Buffer.byteLength(data) },
|
||||
}, (res) => {
|
||||
let text = "";
|
||||
res.setEncoding("utf8");
|
||||
res.on("data", (c) => { text += c; });
|
||||
res.on("end", () => {
|
||||
let parsed = {};
|
||||
try { parsed = JSON.parse(text); } catch {}
|
||||
resolve({ status: res.statusCode, data: parsed });
|
||||
});
|
||||
});
|
||||
req.on("error", reject);
|
||||
req.on("timeout", () => req.destroy(new Error("the server didn't answer")));
|
||||
req.end(data);
|
||||
});
|
||||
}
|
||||
|
||||
let metaSignIn = null;
|
||||
const meta = () => (metaSignIn ||= createMetaSignIn({
|
||||
BrowserWindow, session, shell, parent: () => win,
|
||||
// The page only offers sign-in after its "I understand" box is ticked (checked again below).
|
||||
connect: (token, attempt) => postApi("/api/meta", { action: "connect", token, acknowledged: true, attempt }),
|
||||
cancel: (attempt) => postApi("/api/meta", { action: "cancel-signin", attempt }),
|
||||
}));
|
||||
ipcMain.handle("meta:signin", (e, acknowledged) => {
|
||||
if (!fromUi(e)) return null;
|
||||
if (acknowledged !== true) return { ok: false, error: "My Meta library is experimental: tick that you understand the warning first." };
|
||||
return meta().signIn();
|
||||
});
|
||||
ipcMain.handle("meta:signout", (e) => fromUi(e) ? meta().signOut() : false);
|
||||
|
||||
// frame-control://install links from websites (docs/web-install.md). They can
|
||||
// arrive before the window or server exists (macOS open-url on a cold launch),
|
||||
// so they wait here until the page asks for them. The page checks the link with
|
||||
|
||||
@@ -0,0 +1,252 @@
|
||||
// "Sign in with Meta" for My Meta library (docs/meta-library.md), the way BSManager's
|
||||
// "Log in with Meta" works: Meta's own login page in a Frame Control window, then the
|
||||
// access token cookie (oc_ac_at) that page sets is handed to the local server's
|
||||
// existing connect path (format check, "who am I" with Meta, 0600 file).
|
||||
//
|
||||
// The window has its own persistent session (PARTITION), so the cookie is read only
|
||||
// from there: never from Frame Control's main window, never from any browser. It has
|
||||
// no preload and no Node, and it only navigates within Meta's login sites; anything
|
||||
// else opens in the system browser. Nothing here logs the token, and the page only
|
||||
// ever gets back the server's answer (connected, display name), never the token.
|
||||
// Electron is passed in, so app/test/meta-signin.test.js can run it with fakes.
|
||||
const crypto = require("crypto");
|
||||
|
||||
const PARTITION = "persist:meta-signin";
|
||||
// BSManager's loginUrl (src/main/services/bs-version-download/bs-oculus-downloader.service.ts).
|
||||
const LOGIN_URL = "https://secure.oculus.com";
|
||||
const COOKIE = "oc_ac_at";
|
||||
// Sites the login can go through: the Oculus store web, Meta accounts, Facebook login,
|
||||
// and Instagram (Meta's login passes through www.instagram.com: seen live, 2026-10-14).
|
||||
const ALLOWED = ["oculus.com", "meta.com", "facebook.com", "instagram.com"];
|
||||
const TIMEOUT = 10 * 60 * 1000; // as BSManager
|
||||
|
||||
const underDomain = (host, domains) => {
|
||||
host = String(host || "").replace(/^\./, "").toLowerCase();
|
||||
return domains.some((d) => host === d || host.endsWith("." + d));
|
||||
};
|
||||
|
||||
// Plain HTTPS on the default port, to one of the login sites.
|
||||
function allowedUrl(raw) {
|
||||
let u;
|
||||
try { u = new URL(String(raw)); } catch { return false; }
|
||||
if (u.protocol !== "https:" || u.username || u.password || (u.port && u.port !== "443")) return false;
|
||||
return underDomain(u.hostname, ALLOWED);
|
||||
}
|
||||
|
||||
// Frames inside the page: any HTTPS address (Meta's login can embed captcha and CDN
|
||||
// frames from other sites), or an empty frame; never data:, blob:, javascript:, http:,
|
||||
// file: or any other scheme. Frames can't reach the cookie read or IPC (main process only).
|
||||
function allowedSubframeUrl(raw) {
|
||||
if (/^about:(?:blank|srcdoc)$/.test(String(raw))) return true;
|
||||
let u;
|
||||
try { u = new URL(String(raw)); } catch { return false; }
|
||||
return u.protocol === "https:" && !u.username && !u.password;
|
||||
}
|
||||
|
||||
const onOculus = (raw) => { try { return underDomain(new URL(raw).hostname, ["oculus.com"]); } catch { return false; } };
|
||||
|
||||
// A cheap first look, so a signed-out or app value is never sent anywhere; the server's
|
||||
// check_token (ui/frame_meta.py) has the final word.
|
||||
function looksLikeUserToken(v) {
|
||||
return typeof v === "string" && /^(?:OC|FRL)[A-Za-z0-9+/=_-]{18,4093}$/.test(v)
|
||||
&& !/^OC\d{15}$/.test(v) && /[a-z]/.test(v);
|
||||
}
|
||||
|
||||
const fingerprint = (v) => crypto.createHash("sha256").update(v).digest("hex");
|
||||
|
||||
// Anything token-shaped out of a message, in case a server error ever carried one.
|
||||
function scrub(text, token) {
|
||||
let s = String(text == null ? "" : text);
|
||||
if (token) s = s.split(token).join("<redacted>");
|
||||
return s.replace(/(?:OC|FRL)[A-Za-z0-9+/=_%|:-]{8,}/g, "<redacted>").slice(0, 600);
|
||||
}
|
||||
|
||||
// deps: { BrowserWindow, session, shell, parent() -> BrowserWindow|null, timeout,
|
||||
// connect(token, attempt) -> Promise<{status, data}> (the server's connect action),
|
||||
// cancel(attempt) -> Promise (the server's cancel-signin: never save that attempt) }
|
||||
function createMetaSignIn({ BrowserWindow, session, shell, connect, cancel, parent = () => null, timeout = TIMEOUT }) {
|
||||
let active = null; // { win, promise, finish }
|
||||
const pending = new Set(); // cancels still to reach the server, from flows already finished
|
||||
let signingOut = null; // the sign-out under way; no sign-in starts while it runs
|
||||
const SIGNING_OUT = "Frame Control is signing out of Meta; try again in a moment.";
|
||||
|
||||
const openOutside = (target) => {
|
||||
if (/^https?:\/\//i.test(String(target))) shell.openExternal(String(target));
|
||||
};
|
||||
|
||||
function signIn() {
|
||||
if (signingOut) return Promise.resolve({ ok: false, error: SIGNING_OUT });
|
||||
if (active) { active.win.focus(); return active.promise; }
|
||||
const ses = session.fromPartition(PARTITION);
|
||||
ses.setPermissionRequestHandler((_wc, _permission, callback) => callback(false));
|
||||
ses.setPermissionCheckHandler(() => false);
|
||||
// Electron adds its own name and the app's to the user agent; send a plain Chrome one.
|
||||
if (ses.getUserAgent && ses.setUserAgent) {
|
||||
ses.setUserAgent(ses.getUserAgent().replace(/\s(?:Electron|frame-control|Frame Control)\/\S+/g, ""));
|
||||
}
|
||||
const p = parent();
|
||||
const win = new BrowserWindow({
|
||||
width: 520, height: 760, title: "Sign in with Meta – Frame Control", autoHideMenuBar: true,
|
||||
...(p ? { parent: p } : {}),
|
||||
webPreferences: { partition: PARTITION, contextIsolation: true, nodeIntegration: false, sandbox: true,
|
||||
nodeIntegrationInSubFrames: false, webviewTag: false, safeDialogs: true, devTools: false },
|
||||
});
|
||||
const wc = win.webContents;
|
||||
|
||||
let resolve;
|
||||
const promise = new Promise((r) => { resolve = r; });
|
||||
let done = false, busy = false, again = false, lastError = null, blocked = null;
|
||||
const tried = new Set(); // fingerprints of values already sent, so each goes once
|
||||
// The server refuses to save a connect from an attempt this window gave up on.
|
||||
const attemptId = crypto.randomUUID();
|
||||
|
||||
const onCookie = (_e, cookie, _cause, removed) => {
|
||||
if (!removed && cookie && cookie.name === COOKIE && underDomain(cookie.domain, ["oculus.com"])) attempt();
|
||||
};
|
||||
const timer = setTimeout(() => finish({ ok: false, error: "Sign-in timed out after 10 minutes. Try again." }), timeout);
|
||||
if (timer.unref) timer.unref();
|
||||
|
||||
// Stops cookie intake first, then the window (destroy: a page's beforeunload can't
|
||||
// keep it open), and answers the page. Unless it connected, and if it sent a token, it
|
||||
// then has the server drop this attempt: only once the connect under way has settled,
|
||||
// so the server always sees the cancel after the connect (and deletes the token if
|
||||
// that connect saved it). The returned promise settles when that is done.
|
||||
let finished = null;
|
||||
let inflight = null; // the last connect sent
|
||||
function finish(result) {
|
||||
if (done) return finished || Promise.resolve(); // destroy() below re-enters through "closed"
|
||||
done = true;
|
||||
ses.cookies.removeListener("changed", onCookie);
|
||||
clearTimeout(timer);
|
||||
if (active && active.win === win) active = null;
|
||||
if (!win.isDestroyed()) win.destroy();
|
||||
resolve(result);
|
||||
if (result.ok || !inflight) return (finished = Promise.resolve()); // nothing sent: nothing to cancel
|
||||
finished = Promise.resolve(inflight).catch(() => {}).then(() => cancel(attemptId)).catch(() => {});
|
||||
pending.add(finished);
|
||||
finished.then(() => pending.delete(finished));
|
||||
return finished;
|
||||
}
|
||||
|
||||
async function attempt() {
|
||||
if (done) return;
|
||||
if (busy) { again = true; return; }
|
||||
busy = true;
|
||||
try {
|
||||
do {
|
||||
again = false;
|
||||
// Only this window's own session, and only Meta's Oculus cookie.
|
||||
const cookies = await ses.cookies.get({ name: COOKIE });
|
||||
const c = cookies.find((k) => underDomain(k.domain, ["oculus.com"]) && looksLikeUserToken(k.value));
|
||||
if (!c || done) continue;
|
||||
const key = fingerprint(c.value);
|
||||
if (tried.has(key)) continue;
|
||||
tried.add(key);
|
||||
let r;
|
||||
try {
|
||||
inflight = connect(c.value, attemptId);
|
||||
r = await inflight;
|
||||
} catch {
|
||||
lastError = "Frame Control's local server didn't answer.";
|
||||
continue;
|
||||
}
|
||||
if (done) return;
|
||||
const d = (r && r.data) || {};
|
||||
if (r && r.status === 200 && d.connected) {
|
||||
finish({ ok: true, connected: true, user: d.user && d.user.name ? { name: scrub(d.user.name, c.value).slice(0, 80) } : null,
|
||||
message: scrub(d.message || "Connected your Meta account (Experimental)", c.value) });
|
||||
return;
|
||||
}
|
||||
lastError = scrub(d.error || `HTTP ${r && r.status}`, c.value);
|
||||
} while (again && !done);
|
||||
} catch {
|
||||
// The session went away (the window closed); nothing to do.
|
||||
} finally {
|
||||
busy = false;
|
||||
}
|
||||
}
|
||||
|
||||
// Navigation stays on Meta's login sites. A link elsewhere opens in the system
|
||||
// browser; a redirect elsewhere is just stopped (it may carry sign-in data).
|
||||
// Every frame: the window itself stays on the list; frames inside it may load any
|
||||
// HTTPS page (captchas), and one going anywhere else is just stopped.
|
||||
wc.on("will-navigate", (e, target) => { if (!allowedUrl(target)) { e.preventDefault(); openOutside(target); } });
|
||||
// A stopped page change in the window itself says where it went (the host only), so
|
||||
// closing the stuck window explains why instead of "closed before you signed in".
|
||||
const stopped = (to) => {
|
||||
let host = "";
|
||||
try { host = new URL(String(to)).hostname; } catch { /* not an address */ }
|
||||
blocked = `Meta's sign-in went to ${scrub(host || "an address", null).slice(0, 80)}, which Frame Control doesn't allow.`;
|
||||
};
|
||||
wc.on("will-frame-navigate", (e) => {
|
||||
if (e.isMainFrame ? allowedUrl(e.url) : allowedSubframeUrl(e.url)) return;
|
||||
e.preventDefault();
|
||||
if (e.isMainFrame) stopped(e.url);
|
||||
});
|
||||
// Redirects fire for frames too: the same rule per frame (details on the event in
|
||||
// current Electron, positional arguments in older ones; unknown counts as the window).
|
||||
wc.on("will-redirect", (e, target, _inPlace, isMainFrame) => {
|
||||
const to = e && e.url !== undefined ? e.url : target;
|
||||
const main = e && e.isMainFrame !== undefined ? e.isMainFrame : isMainFrame !== false;
|
||||
if (main ? allowedUrl(to) : allowedSubframeUrl(to)) return;
|
||||
e.preventDefault();
|
||||
if (main) stopped(to);
|
||||
});
|
||||
// A page's beforeunload never keeps the window open.
|
||||
wc.on("will-prevent-unload", (e) => e.preventDefault());
|
||||
wc.setWindowOpenHandler(({ url: target }) => {
|
||||
if (allowedUrl(target)) wc.loadURL(target).catch(() => {});
|
||||
else openOutside(target);
|
||||
return { action: "deny" };
|
||||
});
|
||||
// Signed in: the cookie changes, or the window lands back on Meta's store site.
|
||||
ses.cookies.on("changed", onCookie);
|
||||
wc.on("did-navigate", (_e, target) => { blocked = null; if (onOculus(target)) attempt(); }); // it recovered
|
||||
wc.on("did-navigate-in-page", (_e, target) => { if (onOculus(target)) attempt(); });
|
||||
win.on("closed", () => finish({ ok: false, cancelled: true,
|
||||
error: lastError ? `The sign-in window closed before Frame Control could connect. ${lastError}`
|
||||
: blocked ? `The sign-in window was closed before you signed in. ${blocked}`
|
||||
: "The sign-in window was closed before you signed in." }));
|
||||
|
||||
active = { win, promise, finish };
|
||||
wc.loadURL(LOGIN_URL).catch(() => {});
|
||||
return promise;
|
||||
}
|
||||
|
||||
// Signs out of Meta in Frame Control: stops any sign-in under way (and has the server
|
||||
// refuse to save it), destroys the window, then clears everything
|
||||
// the sign-in session stored (cookies, storage, cache), so the next sign-in starts fresh.
|
||||
// One at a time (a second call joins the first), and no sign-in can start meanwhile.
|
||||
// It goes round until no window is open and no connect or cancel is left, so nothing
|
||||
// started before it can set a token after it (or after the Disconnect that follows).
|
||||
function signOut() {
|
||||
if (!signingOut) {
|
||||
signingOut = (async () => {
|
||||
for (;;) {
|
||||
if (active) {
|
||||
const { win, finish } = active;
|
||||
await finish({ ok: false, cancelled: true, error: "Signed out of Meta in Frame Control." });
|
||||
// Clear only once nothing can write to the session again.
|
||||
if (!win.isDestroyed()) throw new Error("The Sign in with Meta window didn't close; try again.");
|
||||
} else if (pending.size) {
|
||||
// A connect under way settles and is cancelled before the caller (Disconnect)
|
||||
// deletes the account, so it can't be saved afterwards.
|
||||
await Promise.all([...pending]);
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
const ses = session.fromPartition(PARTITION);
|
||||
await ses.clearStorageData();
|
||||
await ses.clearCache();
|
||||
if (ses.clearAuthCache) await ses.clearAuthCache();
|
||||
return true;
|
||||
})().finally(() => { signingOut = null; });
|
||||
}
|
||||
return signingOut;
|
||||
}
|
||||
|
||||
return { signIn, signOut, isOpen: () => !!active, isSigningOut: () => !!signingOut };
|
||||
}
|
||||
|
||||
module.exports = { createMetaSignIn, allowedUrl, allowedSubframeUrl, looksLikeUserToken, scrub, PARTITION, LOGIN_URL, COOKIE, ALLOWED };
|
||||
Generated
+2
-2
@@ -1,12 +1,12 @@
|
||||
{
|
||||
"name": "frame-control",
|
||||
"version": "0.4.6",
|
||||
"version": "0.4.7",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "frame-control",
|
||||
"version": "0.4.6",
|
||||
"version": "0.4.7",
|
||||
"license": "MIT",
|
||||
"devDependencies": {
|
||||
"electron": "^44.4.5",
|
||||
|
||||
+3
-1
@@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "frame-control",
|
||||
"productName": "Frame Control",
|
||||
"version": "0.4.6",
|
||||
"version": "0.4.7",
|
||||
"description": "Desktop app for managing a Valve Steam Frame over SSH",
|
||||
"private": true,
|
||||
"main": "main.js",
|
||||
@@ -39,6 +39,7 @@
|
||||
"preload.js",
|
||||
"install-link.js",
|
||||
"updater.js",
|
||||
"meta-signin.js",
|
||||
"package.json",
|
||||
"build/icon.png"
|
||||
],
|
||||
@@ -50,6 +51,7 @@
|
||||
"*.py",
|
||||
"*.html",
|
||||
"*.js",
|
||||
"*.css",
|
||||
"telemetry.json"
|
||||
]
|
||||
},
|
||||
|
||||
+8
-1
@@ -6,7 +6,8 @@
|
||||
// the headset can't be reached, and keeps the Frame menu's list of headsets up to date.
|
||||
// It also receives frame-control://install links (docs/web-install.md): only
|
||||
// what the link asked for, never an install; the page asks the user first.
|
||||
// And it passes update state both ways: see app/updater.js.
|
||||
// And it passes update state both ways: see app/updater.js. It opens the Sign in
|
||||
// with Meta window and signs out of it (app/meta-signin.js).
|
||||
const { contextBridge, ipcRenderer, webUtils } = require("electron");
|
||||
|
||||
contextBridge.exposeInMainWorld("frameApp", {
|
||||
@@ -39,6 +40,12 @@ contextBridge.exposeInMainWorld("frameApp", {
|
||||
ipcRenderer.removeAllListeners("report:open");
|
||||
ipcRenderer.on("report:open", () => cb());
|
||||
},
|
||||
// Sign in with Meta (app/meta-signin.js): Meta's login page in its own window. The
|
||||
// answer is the server's (connected, display name), never the token.
|
||||
meta: {
|
||||
signIn: (acknowledged) => ipcRenderer.invoke("meta:signin", acknowledged === true),
|
||||
signOut: () => ipcRenderer.invoke("meta:signout"),
|
||||
},
|
||||
onInstallLink: (cb) => {
|
||||
ipcRenderer.removeAllListeners("install-link");
|
||||
ipcRenderer.on("install-link", (_e, req) => cb({ kind: req.kind, target: req.target }));
|
||||
|
||||
@@ -0,0 +1,578 @@
|
||||
// Run: node --test app/test/
|
||||
// "Sign in with Meta" (app/meta-signin.js) with fake Electron windows, sessions and cookies.
|
||||
const nodeTest = require("node:test");
|
||||
// A broken flow can leave a sign-in waiting forever; fail it instead of hanging.
|
||||
const test = (name, fn) => nodeTest(name, { timeout: 5000 }, fn);
|
||||
const assert = require("node:assert");
|
||||
const { EventEmitter } = require("node:events");
|
||||
const { createMetaSignIn, allowedUrl, looksLikeUserToken, scrub, PARTITION, LOGIN_URL, COOKIE } = require("../meta-signin");
|
||||
|
||||
const TOKEN = "OCAbcdefghijklmnopQRSTUVwxyz0123456789abcdEFGH";
|
||||
const OTHER = "OCzyxwvutsrqponmlkJIHGFEDcba9876543210zyxwVUTS";
|
||||
|
||||
class FakeCookies extends EventEmitter {
|
||||
constructor() { super(); this.store = []; this.reads = 0; }
|
||||
async get(filter) {
|
||||
this.reads++;
|
||||
return this.store.filter((c) => !filter.name || c.name === filter.name);
|
||||
}
|
||||
set(cookie) { // as the page would: store it, then tell listeners
|
||||
this.store = this.store.filter((c) => !(c.name === cookie.name && c.domain === cookie.domain)).concat(cookie);
|
||||
this.emit("changed", {}, cookie, "explicit", false);
|
||||
}
|
||||
}
|
||||
|
||||
class FakeSession {
|
||||
constructor(name, log) { this.name = name; this.log = log; this.cookies = new FakeCookies(); this.cleared = []; this.permission = null; }
|
||||
setPermissionRequestHandler(fn) { this.permission = fn; }
|
||||
setPermissionCheckHandler(fn) { this.permissionCheck = fn; }
|
||||
getUserAgent() { return "Mozilla/5.0 Chrome/140.0 frame-control/0.4.4 Electron/44.4.5 Safari/537.36"; }
|
||||
setUserAgent(ua) { this.ua = ua; }
|
||||
async clearStorageData(opts) { this.log.push("clear"); this.cleared.push(["storage", opts]); }
|
||||
async clearCache() { this.cleared.push(["cache"]); }
|
||||
async clearAuthCache() { this.cleared.push(["auth"]); }
|
||||
}
|
||||
|
||||
function fakes({ timeout } = {}) {
|
||||
const log = []; // the order things happened in
|
||||
const sessions = new Map();
|
||||
const defaultSession = new FakeSession("default", log);
|
||||
const session = {
|
||||
defaultSession,
|
||||
fromPartition(name) {
|
||||
if (!sessions.has(name)) sessions.set(name, new FakeSession(name, log));
|
||||
return sessions.get(name);
|
||||
},
|
||||
};
|
||||
const windows = [];
|
||||
class BrowserWindow extends EventEmitter {
|
||||
constructor(opts) {
|
||||
super();
|
||||
this.opts = opts;
|
||||
this.destroyed = false;
|
||||
this.veto = false; // a page whose beforeunload keeps the window open on close()
|
||||
this.focused = 0;
|
||||
const wc = new EventEmitter();
|
||||
wc.loaded = [];
|
||||
wc.loadURL = async (u) => { wc.loaded.push(u); };
|
||||
wc.setWindowOpenHandler = (fn) => { wc.openHandler = fn; };
|
||||
// Deliberately a different session: the code must read the partition's, not guess.
|
||||
wc.session = defaultSession;
|
||||
this.webContents = wc;
|
||||
windows.push(this);
|
||||
}
|
||||
isDestroyed() { return this.destroyed; }
|
||||
focus() { this.focused++; }
|
||||
close() { if (this.destroyed || this.veto) return; this.destroy(); }
|
||||
destroy() { if (this.destroyed) return; this.destroyed = true; log.push("destroyed"); this.emit("closed"); }
|
||||
}
|
||||
const opened = [];
|
||||
const shell = { openExternal: (u) => { opened.push(u); } };
|
||||
const calls = [], attempts = [], cancels = [];
|
||||
let answer = () => ({ status: 200, data: { connected: true, user: { name: "Alex" }, message: "Connected your Meta account (Experimental)" } });
|
||||
const connect = async (token, attempt) => { calls.push(token); attempts.push(attempt); log.push("connect"); return answer(token); };
|
||||
const cancel = async (attempt) => {
|
||||
cancels.push(attempt);
|
||||
log.push(`cancel (cookie listeners: ${session.fromPartition(PARTITION).cookies.listenerCount("changed")})`);
|
||||
};
|
||||
const flow = createMetaSignIn({ BrowserWindow, session, shell, connect, cancel, parent: () => null, ...(timeout ? { timeout } : {}) });
|
||||
return { flow, session, sessions, windows, opened, calls, attempts, cancels, log, setAnswer: (fn) => { answer = fn; },
|
||||
meta: () => session.fromPartition(PARTITION) };
|
||||
}
|
||||
|
||||
const tick = () => new Promise((r) => setImmediate(r));
|
||||
async function settle() { for (let i = 0; i < 10; i++) await tick(); }
|
||||
|
||||
function navigate(wc, event, target) {
|
||||
let prevented = false;
|
||||
wc.emit(event, { preventDefault: () => { prevented = true; } }, target);
|
||||
return prevented;
|
||||
}
|
||||
|
||||
test("only plain HTTPS addresses on Meta's login sites are allowed", () => {
|
||||
for (const ok of ["https://secure.oculus.com", "https://secure.oculus.com/my/profile", "https://auth.meta.com/login/",
|
||||
"https://www.meta.com/", "https://www.facebook.com/login.php", "https://oculus.com:443/",
|
||||
"https://www.instagram.com/accounts/login/"]) {
|
||||
assert.ok(allowedUrl(ok), ok);
|
||||
}
|
||||
for (const bad of ["http://secure.oculus.com/", "https://oculus.com.evil.example/", "https://evil-oculus.com/",
|
||||
"https://notmeta.com/", "https://example.com/", "javascript:alert(1)", "file:///etc/passwd",
|
||||
"https://secure.oculus.com:8443/", "https://user:pw@secure.oculus.com/", "https://evil.example/?u=https://www.meta.com",
|
||||
"data:text/html,hi", "not a url"]) {
|
||||
assert.ok(!allowedUrl(bad), bad);
|
||||
}
|
||||
});
|
||||
|
||||
test("the window is isolated: its own partition, no preload, no Node, sandboxed, on Meta's login page", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const [w] = f.windows;
|
||||
const wp = w.opts.webPreferences;
|
||||
assert.strictEqual(wp.partition, PARTITION);
|
||||
assert.strictEqual(PARTITION, "persist:meta-signin");
|
||||
assert.strictEqual(wp.contextIsolation, true);
|
||||
assert.strictEqual(wp.nodeIntegration, false);
|
||||
assert.strictEqual(wp.sandbox, true);
|
||||
assert.strictEqual(wp.preload, undefined);
|
||||
assert.strictEqual(wp.devTools, false);
|
||||
assert.deepStrictEqual(w.webContents.loaded, [LOGIN_URL]);
|
||||
assert.strictEqual(LOGIN_URL, "https://secure.oculus.com");
|
||||
// Permission prompts (camera, notifications...) are refused.
|
||||
let granted = null;
|
||||
f.meta().permission(null, "media", (v) => { granted = v; });
|
||||
assert.strictEqual(granted, false);
|
||||
assert.strictEqual(f.meta().permissionCheck(null, "notifications", "https://secure.oculus.com"), false);
|
||||
assert.ok(!/Electron|frame-control/.test(f.meta().ua));
|
||||
w.close();
|
||||
});
|
||||
|
||||
test("navigation stays on Meta's sites; other links open in the system browser", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
assert.strictEqual(navigate(wc, "will-navigate", "https://auth.meta.com/login/"), false);
|
||||
assert.strictEqual(navigate(wc, "will-navigate", "https://www.facebook.com/login.php"), false);
|
||||
assert.strictEqual(navigate(wc, "will-navigate", "https://example.com/help"), true);
|
||||
assert.deepStrictEqual(f.opened, ["https://example.com/help"]);
|
||||
// A redirect elsewhere is stopped and not opened anywhere (it may carry sign-in data).
|
||||
assert.strictEqual(navigate(wc, "will-redirect", "https://evil.example/cb?x=1"), true);
|
||||
assert.strictEqual(navigate(wc, "will-redirect", "https://auth.meta.com/next"), false);
|
||||
assert.deepStrictEqual(f.opened, ["https://example.com/help"]);
|
||||
// New windows: never created. Meta's own load in this window; others go outside; non-web schemes nowhere.
|
||||
assert.deepStrictEqual(wc.openHandler({ url: "https://www.meta.com/legal/terms/" }), { action: "deny" });
|
||||
assert.deepStrictEqual(wc.openHandler({ url: "https://example.org/" }), { action: "deny" });
|
||||
assert.deepStrictEqual(wc.openHandler({ url: "file:///etc/passwd" }), { action: "deny" });
|
||||
await settle();
|
||||
assert.deepStrictEqual(wc.loaded, [LOGIN_URL, "https://www.meta.com/legal/terms/"]);
|
||||
assert.deepStrictEqual(f.opened, ["https://example.com/help", "https://example.org/"]);
|
||||
f.windows[0].close();
|
||||
});
|
||||
|
||||
test("the cookie is read only from the sign-in partition, only for Meta's Oculus domain", async () => {
|
||||
const f = fakes();
|
||||
// The same cookie elsewhere: the default session and another partition. Never read.
|
||||
f.session.defaultSession.cookies.store.push({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
f.session.fromPartition("persist:other").cookies.store.push({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
const done = f.flow.signIn();
|
||||
const w = f.windows[0];
|
||||
// A cookie with the right name on another site, and a signed-out value: ignored.
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".evil.example", value: OTHER });
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: "OC123456789012345" });
|
||||
w.webContents.emit("did-navigate", {}, "https://secure.oculus.com/my/profile");
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
const r = await done;
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
assert.strictEqual(r.ok, true);
|
||||
assert.strictEqual(f.session.defaultSession.cookies.reads, 0);
|
||||
assert.strictEqual(f.session.fromPartition("persist:other").cookies.reads, 0);
|
||||
assert.ok(f.sessions.get(PARTITION).cookies.reads > 0);
|
||||
});
|
||||
|
||||
test("landing on the logged-in page picks up a cookie set earlier", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.store.push({ name: COOKIE, domain: "secure.oculus.com", value: TOKEN }); // no change event
|
||||
f.windows[0].webContents.emit("did-navigate", {}, "https://auth.meta.com/login/"); // not Meta's store site yet
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
f.windows[0].webContents.emit("did-navigate", {}, "https://secure.oculus.com/my/profile");
|
||||
assert.strictEqual((await done).ok, true);
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
});
|
||||
|
||||
test("after a connect the window closes, and the page gets the answer, never the token", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
const r = await done;
|
||||
assert.ok(f.windows[0].isDestroyed());
|
||||
assert.ok(!f.flow.isOpen());
|
||||
assert.deepStrictEqual(r, { ok: true, connected: true, user: { name: "Alex" }, message: "Connected your Meta account (Experimental)" });
|
||||
assert.ok(!JSON.stringify(r).includes(TOKEN));
|
||||
// The cookie listener is gone: a later change sends nothing.
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
});
|
||||
|
||||
test("a token the server refuses keeps the window open, is sent once, and the next one connects", async () => {
|
||||
const f = fakes();
|
||||
f.setAnswer((t) => t === TOKEN ? { status: 400, data: { error: "Meta didn't accept this token." } }
|
||||
: { status: 200, data: { connected: true, user: null } });
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].webContents.emit("did-navigate", {}, "https://secure.oculus.com/my/profile"); // same value again
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
assert.ok(!f.windows[0].isDestroyed());
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
const r = await done;
|
||||
assert.deepStrictEqual(f.calls, [TOKEN, OTHER]);
|
||||
assert.strictEqual(r.ok, true);
|
||||
assert.strictEqual(r.user, null);
|
||||
});
|
||||
|
||||
test("the token is never logged, and an error that echoed it is scrubbed", async () => {
|
||||
const seen = [];
|
||||
const names = ["log", "info", "warn", "error", "debug", "trace"];
|
||||
const saved = Object.fromEntries(names.map((n) => [n, console[n]]));
|
||||
const writes = [process.stdout.write, process.stderr.write];
|
||||
for (const n of names) console[n] = (...a) => { seen.push(a.map(String).join(" ")); };
|
||||
process.stdout.write = (c, ...rest) => { seen.push(String(c)); return writes[0].call(process.stdout, c, ...rest); };
|
||||
process.stderr.write = (c, ...rest) => { seen.push(String(c)); return writes[1].call(process.stderr, c, ...rest); };
|
||||
let r;
|
||||
try {
|
||||
const f = fakes();
|
||||
f.setAnswer((t) => ({ status: 500, data: { error: `RuntimeError: bad ${t} and ${t.slice(0, 12)}` } }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close(); // the user gives up
|
||||
r = await done;
|
||||
} finally {
|
||||
for (const n of names) console[n] = saved[n];
|
||||
[process.stdout.write, process.stderr.write] = writes;
|
||||
}
|
||||
assert.strictEqual(r.ok, false);
|
||||
assert.strictEqual(r.cancelled, true);
|
||||
assert.ok(!r.error.includes(TOKEN) && !r.error.includes(TOKEN.slice(0, 12)), r.error);
|
||||
assert.match(r.error, /<redacted>/);
|
||||
assert.ok(!seen.some((s) => s.includes(TOKEN.slice(0, 12))), "token in output");
|
||||
assert.strictEqual(scrub(`x FRL${"a".repeat(30)} y`), "x <redacted> y");
|
||||
});
|
||||
|
||||
test("closing the window before signing in reports it, and a second click reuses the open window", async () => {
|
||||
const f = fakes();
|
||||
const a = f.flow.signIn();
|
||||
const b = f.flow.signIn();
|
||||
assert.strictEqual(a, b);
|
||||
assert.strictEqual(f.windows.length, 1);
|
||||
assert.strictEqual(f.windows[0].focused, 1);
|
||||
f.windows[0].close();
|
||||
const r = await a;
|
||||
assert.deepStrictEqual(r, { ok: false, cancelled: true, error: "The sign-in window was closed before you signed in." });
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
});
|
||||
|
||||
test("disconnect's sign-out closes the window and clears only the sign-in partition", async () => {
|
||||
const f = fakes();
|
||||
f.session.fromPartition("persist:other");
|
||||
const pending = f.flow.signIn();
|
||||
await f.flow.signOut();
|
||||
const r = await pending;
|
||||
assert.strictEqual(r.ok, false);
|
||||
assert.ok(f.windows[0].isDestroyed());
|
||||
assert.deepStrictEqual(f.meta().cleared, [["storage", undefined], ["cache"], ["auth"]]);
|
||||
assert.deepStrictEqual(f.session.defaultSession.cleared, []);
|
||||
assert.deepStrictEqual(f.session.fromPartition("persist:other").cleared, []);
|
||||
// The next sign-in starts with a new window.
|
||||
f.flow.signIn();
|
||||
assert.strictEqual(f.windows.length, 2);
|
||||
f.windows[1].close();
|
||||
});
|
||||
|
||||
test("the first look at a cookie value matches the server's token rules", () => {
|
||||
assert.ok(looksLikeUserToken(TOKEN));
|
||||
assert.ok(looksLikeUserToken("FRL" + "aB3".repeat(10)));
|
||||
for (const bad of [undefined, "", "OC123456789012345", "OC|123|abc", "OCabc%2Fdef" + "x".repeat(20), "OCshort",
|
||||
"XY" + "a".repeat(30), "OC" + "A".repeat(30)]) {
|
||||
assert.ok(!looksLikeUserToken(bad), String(bad));
|
||||
}
|
||||
});
|
||||
|
||||
function frameNav(wc, url, isMainFrame) {
|
||||
let prevented = false;
|
||||
wc.emit("will-frame-navigate", { url, isMainFrame, preventDefault: () => { prevented = true; } });
|
||||
return prevented;
|
||||
}
|
||||
|
||||
test("the window stays on Meta's sites; frames inside it may load any HTTPS page, nothing else", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
// Frames: captcha and CDN frames from other sites load; other schemes are stopped.
|
||||
for (const ok of ["https://client-api.arkoselabs.com/fc/gc/", "https://newassets.hcaptcha.com/captcha/v1/x",
|
||||
"https://www.google.com/recaptcha/api2/anchor", "https://static.xx.fbcdn.net/x",
|
||||
"https://www.facebook.com/plugin", "about:blank", "about:srcdoc"]) {
|
||||
assert.strictEqual(frameNav(wc, ok, false), false, ok);
|
||||
}
|
||||
for (const bad of ["http://www.facebook.com/plugin", "data:text/html,<script>x</script>", "blob:https://evil.example/1",
|
||||
"javascript:alert(1)", "file:///etc/passwd", "ftp://example.com/", "https://u:p@evil.example/",
|
||||
"chrome://settings", "not a url"]) {
|
||||
assert.strictEqual(frameNav(wc, bad, false), true, bad);
|
||||
}
|
||||
// The window itself: Meta's sites only.
|
||||
assert.strictEqual(frameNav(wc, "about:blank", true), true);
|
||||
assert.strictEqual(frameNav(wc, "https://evil.example/", true), true);
|
||||
assert.strictEqual(frameNav(wc, "https://client-api.arkoselabs.com/", true), true);
|
||||
assert.strictEqual(frameNav(wc, "https://auth.meta.com/login/", true), false);
|
||||
assert.deepStrictEqual(f.opened, []); // stopped, never opened outside
|
||||
f.windows[0].destroy();
|
||||
});
|
||||
|
||||
function redirect(wc, url, isMainFrame, style) {
|
||||
let prevented = false;
|
||||
const e = { preventDefault: () => { prevented = true; } };
|
||||
if (style === "details") wc.emit("will-redirect", Object.assign(e, { url, isMainFrame }));
|
||||
else wc.emit("will-redirect", e, url, false, isMainFrame);
|
||||
return prevented;
|
||||
}
|
||||
|
||||
test("redirects follow the same rule per frame", async () => {
|
||||
const f = fakes();
|
||||
f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
for (const style of ["details", "positional"]) {
|
||||
// A captcha frame redirected within HTTPS loads; a frame redirected to data: or http: doesn't.
|
||||
assert.strictEqual(redirect(wc, "https://client-api.arkoselabs.com/v2/next", false, style), false, style);
|
||||
assert.strictEqual(redirect(wc, "https://newassets.hcaptcha.com/x", false, style), false, style);
|
||||
assert.strictEqual(redirect(wc, "data:text/html,<b>x</b>", false, style), true, style);
|
||||
assert.strictEqual(redirect(wc, "http://www.facebook.com/x", false, style), true, style);
|
||||
assert.strictEqual(redirect(wc, "javascript:alert(1)", false, style), true, style);
|
||||
// The window: Meta's sites only.
|
||||
assert.strictEqual(redirect(wc, "https://client-api.arkoselabs.com/v2/next", true, style), true, style);
|
||||
assert.strictEqual(redirect(wc, "https://auth.meta.com/next", true, style), false, style);
|
||||
}
|
||||
// Without frame information it is treated as the window.
|
||||
assert.strictEqual(redirect(wc, "https://client-api.arkoselabs.com/", undefined, "positional"), true);
|
||||
assert.deepStrictEqual(f.opened, []);
|
||||
f.windows[0].destroy();
|
||||
});
|
||||
|
||||
test("a redirect the window stops is named when the window is closed", async () => {
|
||||
const f = fakes();
|
||||
const p = f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
assert.strictEqual(redirect(wc, "https://www.instagram.com/x?next=1", true, "details"), false); // Meta's login goes here
|
||||
assert.strictEqual(redirect(wc, "https://login.evil.example/cb?code=SECRET", true, "details"), true);
|
||||
f.windows[0].close();
|
||||
const r = await p;
|
||||
assert.strictEqual(r.ok, false);
|
||||
assert.match(r.error, /went to login\.evil\.example, which Frame Control doesn't allow/);
|
||||
assert.doesNotMatch(r.error, /SECRET|code=/);
|
||||
});
|
||||
|
||||
test("a stopped redirect is forgotten once the window loads a page again", async () => {
|
||||
const f = fakes();
|
||||
const p = f.flow.signIn();
|
||||
const wc = f.windows[0].webContents;
|
||||
assert.strictEqual(redirect(wc, "https://login.evil.example/cb", true, "details"), true);
|
||||
wc.emit("did-navigate", {}, "https://auth.meta.com/login/"); // the user carried on
|
||||
f.windows[0].close();
|
||||
assert.deepStrictEqual(await p, { ok: false, cancelled: true, error: "The sign-in window was closed before you signed in." });
|
||||
});
|
||||
|
||||
test("a page's beforeunload can't keep the window open", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
const w = f.windows[0];
|
||||
let prevented = false;
|
||||
w.webContents.emit("will-prevent-unload", { preventDefault: () => { prevented = true; } });
|
||||
assert.ok(prevented);
|
||||
// Even if close() would be vetoed, finishing destroys the window.
|
||||
w.veto = true;
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
assert.strictEqual((await done).ok, true);
|
||||
assert.ok(w.isDestroyed());
|
||||
});
|
||||
|
||||
test("closing during a connect: the cancel goes to the server only after that connect settles", async () => {
|
||||
for (const outcome of ["saved", "refused", "failed"]) {
|
||||
const f = fakes();
|
||||
let release, fail;
|
||||
f.setAnswer(() => new Promise((r, j) => { release = r; fail = j; }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
f.windows[0].close(); // the user gives up while the server and Meta are answering
|
||||
const r = await done; // the page hears at once
|
||||
assert.strictEqual(r.ok, false);
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.cancels, [], outcome); // not before the connect has settled
|
||||
if (outcome === "saved") release({ status: 200, data: { connected: true } });
|
||||
else if (outcome === "refused") release({ status: 400, data: { error: "no" } });
|
||||
else fail(new Error("socket hang up"));
|
||||
await settle();
|
||||
// The same attempt id the connect carried, after it settled and after cookie intake stopped.
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]], outcome);
|
||||
assert.match(f.cancels[0], /^[A-Za-z0-9-]{8,64}$/);
|
||||
assert.deepStrictEqual(f.log, ["connect", "destroyed", "cancel (cookie listeners: 0)"], outcome);
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
}
|
||||
});
|
||||
|
||||
test("closing before any connect needs no cancel", async () => {
|
||||
const f = fakes();
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".evil.example", value: TOKEN }); // nothing usable
|
||||
await settle();
|
||||
f.windows[0].close();
|
||||
assert.strictEqual((await done).ok, false);
|
||||
await f.flow.signOut();
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, []);
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
});
|
||||
|
||||
test("a timeout during a connect cancels after it settles", async () => {
|
||||
const f = fakes({ timeout: 50 });
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; })); // Meta is slow
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
const r = await done;
|
||||
assert.match(r.error, /timed out/);
|
||||
assert.ok(f.windows[0].isDestroyed());
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
release({ status: 400, data: { error: "no" } });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
});
|
||||
|
||||
test("disconnect during a connect waits for it, cancels it, then clears, before the page deletes the account", async () => {
|
||||
const f = fakes();
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.log.length = 0;
|
||||
let signedOut = false;
|
||||
const out = f.flow.signOut().then(() => { signedOut = true; }); // the page's Disconnect, step one
|
||||
assert.strictEqual((await done).ok, false);
|
||||
await settle();
|
||||
assert.strictEqual(signedOut, false); // still waiting for the connect
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
release({ status: 200, data: { connected: true } }); // it saved, just now
|
||||
await out;
|
||||
// Only now would the page post its disconnect: the cancel (which deletes what that
|
||||
// connect saved) has reached the server, and the session is cleared.
|
||||
assert.deepStrictEqual(f.log, ["destroyed", "cancel (cookie listeners: 0)", "clear"]);
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
});
|
||||
|
||||
test("a later disconnect still waits for a closed window's connect", async () => {
|
||||
const f = fakes();
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; }));
|
||||
const done = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close();
|
||||
await done;
|
||||
let signedOut = false;
|
||||
const out = f.flow.signOut().then(() => { signedOut = true; });
|
||||
await settle();
|
||||
assert.strictEqual(signedOut, false);
|
||||
release({ status: 400, data: { error: "no" } });
|
||||
await out;
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
});
|
||||
|
||||
test("nothing sent means nothing to cancel; sign-out destroys the window, cancels, then clears", async () => {
|
||||
const f = fakes();
|
||||
// Nothing sent: closing cancels nothing.
|
||||
const a = f.flow.signIn();
|
||||
f.windows[0].close();
|
||||
await a;
|
||||
assert.deepStrictEqual(f.cancels, []);
|
||||
// Something sent, then signed out: the attempt is cancelled before the session is cleared.
|
||||
f.setAnswer(() => ({ status: 400, data: { error: "Meta didn't accept this token." } }));
|
||||
const b = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[1].veto = true; // and its page tries to stay open
|
||||
f.log.length = 0;
|
||||
await f.flow.signOut();
|
||||
assert.strictEqual((await b).ok, false);
|
||||
assert.ok(f.windows[1].isDestroyed());
|
||||
assert.deepStrictEqual(f.log, ["destroyed", "cancel (cookie listeners: 0)", "clear"]);
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
// After sign-out a new cookie in the partition sends nothing.
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
});
|
||||
|
||||
test("each sign-in has its own attempt id", async () => {
|
||||
const f = fakes();
|
||||
f.setAnswer(() => ({ status: 400, data: { error: "no" } }));
|
||||
const a = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close();
|
||||
await a;
|
||||
const b = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
f.windows[1].close();
|
||||
await b;
|
||||
await settle();
|
||||
assert.strictEqual(f.attempts.length, 2);
|
||||
assert.notStrictEqual(f.attempts[0], f.attempts[1]);
|
||||
assert.deepStrictEqual(f.cancels, f.attempts);
|
||||
});
|
||||
|
||||
test("no sign-in can start while a sign-out waits on an earlier connect", async () => {
|
||||
const f = fakes();
|
||||
let release;
|
||||
f.setAnswer(() => new Promise((r) => { release = r; }));
|
||||
const first = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
const out = f.flow.signOut(); // Disconnect pressed while that connect is under way
|
||||
assert.strictEqual((await first).ok, false);
|
||||
assert.ok(f.flow.isSigningOut());
|
||||
// The page answered, so the user tries again at once: refused, no window, nothing sent.
|
||||
const second = await f.flow.signIn();
|
||||
assert.deepStrictEqual(second, { ok: false, error: "Frame Control is signing out of Meta; try again in a moment." });
|
||||
assert.strictEqual(f.windows.length, 1);
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
assert.deepStrictEqual(f.calls, [TOKEN]);
|
||||
// A second sign-out joins the first.
|
||||
assert.strictEqual(f.flow.signOut(), out);
|
||||
release({ status: 200, data: { connected: true } });
|
||||
await out;
|
||||
assert.deepStrictEqual(f.cancels, [f.attempts[0]]);
|
||||
assert.strictEqual(f.meta().cleared.filter(([k]) => k === "storage").length, 1);
|
||||
assert.ok(!f.flow.isSigningOut());
|
||||
// Once it is done, signing in works again.
|
||||
f.setAnswer(() => ({ status: 200, data: { connected: true } }));
|
||||
const third = f.flow.signIn();
|
||||
assert.strictEqual(f.windows.length, 2);
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
assert.strictEqual((await third).ok, true);
|
||||
});
|
||||
|
||||
test("sign-out goes round until no window and no connect or cancel is left", async () => {
|
||||
const f = fakes();
|
||||
let releaseA;
|
||||
f.setAnswer(() => new Promise((r) => { releaseA = r; }));
|
||||
const a = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: TOKEN });
|
||||
await settle();
|
||||
f.windows[0].close(); // window A closed; its cancel waits on its connect
|
||||
await a;
|
||||
// Window B is open, with its own connect under way, when sign-out starts.
|
||||
let releaseB;
|
||||
f.setAnswer(() => new Promise((r) => { releaseB = r; }));
|
||||
const b = f.flow.signIn();
|
||||
f.meta().cookies.set({ name: COOKIE, domain: ".oculus.com", value: OTHER });
|
||||
await settle();
|
||||
let finished = false;
|
||||
const out = f.flow.signOut().then(() => { finished = true; });
|
||||
await b;
|
||||
releaseB({ status: 400, data: { error: "no" } });
|
||||
await settle();
|
||||
assert.strictEqual(finished, false); // A's connect is still under way
|
||||
releaseA({ status: 200, data: { connected: true } });
|
||||
await out;
|
||||
assert.deepStrictEqual([...f.cancels].sort(), [...f.attempts].sort());
|
||||
assert.strictEqual(f.attempts.length, 2);
|
||||
assert.strictEqual(f.log[f.log.length - 1], "clear");
|
||||
});
|
||||
@@ -39,6 +39,12 @@ section below), instead of going into Lepton Development:
|
||||
run at once alongside Lepton Development, each in its own container
|
||||
(`lepton-steamlaunch-<id>`, ADB on 5556, 5557, …).
|
||||
|
||||
Split APKs (a base plus `split_*.apk` files) install as one app:
|
||||
`python3 ui/frame_android.py install base.apk split1.apk …`. Lepton runs one
|
||||
APK, so splits that add native libraries or assets are merged into the base
|
||||
and re-signed; density and language splits are refused. See
|
||||
[quest-import.md](quest-import.md#split-apks). Not yet tried on a real Frame.
|
||||
|
||||
Verified with AntennaPod and Tabletop Tools: installed in about 7 s, launched
|
||||
from the shortcut, stopped, and relaunched with their data intact. ADB and
|
||||
Lepton Development aren't involved.
|
||||
|
||||
@@ -0,0 +1,122 @@
|
||||
# UEVR from Frame Control, 2026-09-29
|
||||
|
||||
**Verified observations**, with limits below. Same device and software as
|
||||
[2026-09-28](mods-2026-09-28.md): aarch64, SteamOS `0.4.1`, BUILD_ID
|
||||
`20260925.6191901`, Proton `11.0-2c` ARM64, SteamVR `2.18.1`. Times are the
|
||||
Frame's AEST clock. Headset tests ran under the shared
|
||||
`/tmp/frame-test.lock`, taken 11:13–11:28, 11:33–11:49, 12:02–12:40,
|
||||
12:44–12:52 and 13:01–13:03. Battery 45 % →
|
||||
93 %, on charge throughout.
|
||||
|
||||
**Not observed:** the VR image, head tracking and controller input. SteamVR
|
||||
reported `activity_level` 3 (user interaction timeout; the headset was not
|
||||
being worn) with `average_target_fps` 1. Every `frame_vrshot.py` stereo
|
||||
capture was a uniform dark frame. Frame submits prove the app is presenting
|
||||
to SteamVR, not that the image is correct.
|
||||
|
||||
## Manual injection (11:13–11:28)
|
||||
|
||||
Game launched with `steam steam://rungameid/1067310`. `UEVRInjector.exe` was
|
||||
started with the game process's Wine variables, and its WPF window drew
|
||||
through DXVK's D3D9. It listed `Drop-Win64-Shipping (pid: 320) (SkyArk
|
||||
(64-bit, PCD3D_SM5))`, a Wine-side process id.
|
||||
|
||||
- `--attach=Drop-Win64-Shipping` didn't inject. The button still read
|
||||
**Inject**, and the saved `OpenVRRadio=True` in `AppData/Local/praydog/…/user.config`
|
||||
was not restored on the next start.
|
||||
- XTest clicks landed on the game: `XQueryPointer` reported child
|
||||
`0x2000001` (the game) at the injector's coordinates, and
|
||||
`XLowerWindow`/`XRaiseWindow`/`XSetInputFocus` didn't change that.
|
||||
- `XSendEvent` button events to the injector window worked. After OpenVR and
|
||||
Inject, `/proc/<game>/maps` contained
|
||||
`drive_c/frame26/uevr/UEVRBackend.dll` and `openvr_api.dll`, next to
|
||||
Proton's `vrclient_x64.dll`. UEVR's log:
|
||||
|
||||
```text
|
||||
[11:17:32.948] Hooking D3D11
|
||||
[11:17:33.020] Hooked DirectX 11
|
||||
[11:17:34.263] Framework initialized
|
||||
[11:17:34.475] [VR] Requested runtime: openvr_api.dll
|
||||
[11:17:39.791] UGameViewportClient::Draw called for the first time.
|
||||
[11:17:39.792] is stereo enabled called!
|
||||
```
|
||||
|
||||
It also logged repeated `Failed to initialize Framework on DirectX 12` (probing
|
||||
before it chose D3D11) and failed Unreal scans, for example `Failed to locate
|
||||
r.EnableStereoEmulation cvar` and `Failed to find FSceneView constructor`.
|
||||
SteamVR loaded UEVR's action manifest and `bindings_oculus_touch.json` for
|
||||
`steam.app.1067310`. `vrcmd --stats` then showed `"key" :
|
||||
"steam.app.1067310"` with `frame_submits` 4439, then 5506 a few seconds later.
|
||||
|
||||
A second session's injector exited within about 20 seconds. The third,
|
||||
started fresh, injected again (`frame_submits` 1412). After the game was
|
||||
stopped, a plain launch had no UEVR modules and no SteamVR scene app. All test
|
||||
files were removed.
|
||||
|
||||
## Through Frame Control (11:33–11:49)
|
||||
|
||||
Local `ui/server.py` against the `frame` alias. First the API, then the
|
||||
page's **VR mod** dialog, driven with a headless Chromium:
|
||||
|
||||
| Step | Result |
|
||||
|---|---|
|
||||
| `status` for 2177750 (HL2 VR) | `eligible: false`; `install` refused ("doesn't look like an Unreal Engine game") |
|
||||
| `install` for 1067310 | 3 s. Three downloads, hashes matched, receipt written |
|
||||
| `start`, game running | First run refused: `the UEVR window is 960 px wide, not 625`. It was measured before WPF laid it out; `start` now waits for the width to settle. Rerun: injected, `frame_submits` 27 (36 s) |
|
||||
| `uninstall` while running | Refused: "the game is running; quit it first" |
|
||||
| `start`, game not running | Launched the game, injected, `frame_submits` 45 (55 s) |
|
||||
| UI: Remove, Install | Worked; the prefix listing matched its pre-install state except an empty `UnrealVRMod`, which uninstall now also removes |
|
||||
| UI: Play in VR | Failed once: the injector died with `Process terminated. … Resource name: Arg_AccessViolationException`, after `Fontconfig error: No writable cache directories` (it had no `HOME`). Fixed by keeping the normal environment under the game's (the relaunch-on-failure added next is gone with the GUI injector; see below) |
|
||||
| UI: Play in VR ×4 | 4 of 4 injected. The three cold starts took 54, 58 and 58 s; frame submits 56, 71, 80 |
|
||||
| UI: Remove | `drive_c`, `AppData/Roaming` and `AppData/Local` listings matched the pre-install state; download cache and receipt gone |
|
||||
|
||||
## The GUI injector wasn't reliable (12:02–12:40)
|
||||
|
||||
After review fixes, cold starts through the API with UEVR's own injector:
|
||||
|
||||
- Batches of 4, 6 and 8 runs: 3/4, 4/6 and 6/8 injected. A retry that
|
||||
relaunched the injector didn't rescue a bad session. In both failures of
|
||||
the last batch, the first injector ignored the clicks and the next two
|
||||
never showed a window within 60 s.
|
||||
- Captures of the ignoring injector (`xwd`) showed its first-drawn frame,
|
||||
with OpenVR still unselected. The injector's log had no error.
|
||||
|
||||
Lock released at 12:40 before redesigning.
|
||||
|
||||
## Frame Control's own injector (12:44–12:52)
|
||||
|
||||
`start` now runs `frame_inject.py` under python.org's embeddable Python
|
||||
3.14.7 (SHA-256 `d297e5ff…1f15`, matching python.org's release-file API), in
|
||||
the game's Wine session. The old install was removed and the new one
|
||||
installed without the headset lock, since neither launches anything. The
|
||||
prefix listing after removal matched the pre-install state; the new install
|
||||
is 47 MB.
|
||||
|
||||
| Step | Result |
|
||||
|---|---|
|
||||
| API `start`, cold | Injected in 35 s, `frame_submits` 39. UEVR log: `Hooked DirectX 11`, `Framework initialized`, `Requested runtime: openvr_api.dll`; `config.txt` has `Frontend_RequestedRuntime=openvr_api.dll` |
|
||||
| API `start` ×8, cold | **8/8** injected, 33–34 s each; `frame_submits` 33–42 at the check |
|
||||
| UI: dialog while running | "UEVR is running in the game now." Remove disabled (screenshot in `docs/img/uevr-dialog.png`) |
|
||||
| UI: Remove → Install → Play in VR → Remove | Each worked; Play in VR injected (`frame_submits` 106 a few seconds later) |
|
||||
| After the last Remove | `drive_c`, `AppData/Roaming` and `AppData/Local` listings matched the pre-install state; download cache and receipts gone; no game or `python.exe` processes. The empty `/tmp/frame-control-mods.lock` was deleted by hand (tmpfs) |
|
||||
|
||||
Battery 98–100 % on charge. Lock released at 12:52.
|
||||
|
||||
## After the second review (13:01–13:03)
|
||||
|
||||
`frame_inject.py` now declares every Win32 signature, checks each result,
|
||||
frees its remote buffers and closes its handles; uninstall accepts only our
|
||||
folder and UEVR's own settings folders. Rechecked: install; three cold starts
|
||||
injected in 35, 34 and 33 s (`frame_submits` 42, 38, 47), UEVR logging
|
||||
`Framework initialized` and `Requested runtime: openvr_api.dll`; uninstall
|
||||
left `drive_c`, `AppData/Roaming` and `AppData/Local` as before, with no cache,
|
||||
receipts or processes. Frame Control's injector total: 12 of 12 cold starts
|
||||
through the API, plus the UI run.
|
||||
|
||||
## Left on the Frame
|
||||
|
||||
- Gravitas (free, 7.4 GB, installed 2026-09-28 for this work) is still
|
||||
installed; nothing else from this work is left.
|
||||
- No `UEVRInjector.exe` or game processes were left running. Steam and
|
||||
SteamVR were running at the end.
|
||||
- The test lock was released at 13:03.
|
||||
+59
-3
@@ -17,11 +17,12 @@ python3 ui/server.py # anywhere: then open http://127.0.0.1:47810
|
||||
|
||||
## Features
|
||||
|
||||
The window has five tabs: **Home** (headset view, status, screenshots),
|
||||
The window has six tabs: **Home** (headset view, status, screenshots),
|
||||
**Games** (installed games, sideloaded titles, getting games), **Android** (apps,
|
||||
the catalogue, display settings, reports), **Tools** (sending files and text,
|
||||
Flatpaks, remote and power) and **Devices** (your headsets and their addresses).
|
||||
Keys 1–5 switch between them. Files can be dropped anywhere in the window. A
|
||||
Flatpaks, remote and power), **Devices** (your headsets and their addresses),
|
||||
and **Control** (the searchable Control Center, metrics, supported settings and
|
||||
headset guidance). Keys 1–6 switch between them. Files can be dropped anywhere in the window. A
|
||||
connection pill in the header always shows which headset, which network this
|
||||
computer is on, the address in use or being tried, and each step of connecting
|
||||
as it happens; click it for the whole timeline. When the Frame can't be
|
||||
@@ -96,6 +97,61 @@ counts them while they run.
|
||||
shut down open a terminal window because SteamOS asks for the sudo password
|
||||
over SSH.
|
||||
|
||||
## Control Center
|
||||
|
||||
Open **Control** or `#control` to search controls, status and help. Categories
|
||||
cover device/audio, VR/comfort, apps/files, connection/remote and Frame Control
|
||||
preferences. Search is local: it matches labels, descriptions and familiar terms
|
||||
such as “DPI”, “microphone”, “recenter” and “keep awake”. Queries are not sent to
|
||||
Steam, app catalogues, analytics or models. Choosing a workflow link opens its
|
||||
existing screen; it does not install, cast, open a helper or change a setting.
|
||||
Home, Games, Android, Tools and Devices retain their existing features.
|
||||
|
||||
The overview and detail cards use the shared `/api/status` sample: charge and
|
||||
power, user/system storage, memory, Wi-Fi, IP, OS/build, uptime, detected services
|
||||
and VR timings. Values refresh with the normal 30-second poll. A failed status
|
||||
request, lost connection, headset switch or sample received more than 90 seconds
|
||||
ago clears current readings and disables audio writes. The client receipt time
|
||||
and failed-read state are retained through page startup and UI redraws. Only a
|
||||
new successful status read clears a failure; reusing the retained sample does not.
|
||||
The headset timestamp is shown without assuming
|
||||
its clock matches this computer. Missing sensors show **Unavailable**;
|
||||
they are not converted to zero. Compositor FPS is separate from application FPS;
|
||||
GPU time is render time, not GPU utilisation. The temperature is the hottest
|
||||
readable sensor. Thermal trip warnings use per-zone kernel hot/critical limits,
|
||||
not a guessed universal temperature threshold.
|
||||
|
||||
**Audio** controls the default output sink through the existing `/api/volume`
|
||||
endpoint. Moving its slider prepares a value; **Apply volume** sends it. **Mute**
|
||||
and **Unmute** send explicit mute states. The UI captures the selected headset,
|
||||
blocks duplicate/pending actions, and requests status after command acknowledgment
|
||||
for readback, draining an earlier poll first. Mute preserves an unapplied volume
|
||||
draft; switching headsets discards it. It reports
|
||||
unconfirmed or differing output separately from confirmed state. API validation
|
||||
rejects invalid types, out-of-range levels and invalid mute states before SSH.
|
||||
|
||||
Other settings link to the existing forms and their validation, progress,
|
||||
confirmations and reset behavior: per-instance Android resolution/density/text,
|
||||
comfort sessions and alerts, media layouts, Mac streaming quality, privacy,
|
||||
sources and artwork. Android display links reveal **On your Frame** before
|
||||
scrolling to the form. Mac streaming remains searchable on all platforms, with
|
||||
its action shown only when the server is on macOS.
|
||||
|
||||
Hardware guidance is deliberately separate from controls. Microphone/routing,
|
||||
brightness, refresh selection, optics, controllers, Bluetooth, passthrough,
|
||||
tracking-origin changes, saved spatial layouts, firmware updates and recovery
|
||||
have no verified remote setting here. Use the headset's own controls or the
|
||||
documented manual procedures. Movement comfort remains per-game; automatic
|
||||
sleep is in Steam Settings → Power → Sleep after inactivity. Keep-awake and
|
||||
Android data backup/restore remain script/MCP capabilities, not new UI switches.
|
||||
|
||||
**Verification:** the Control Center's JavaScript runs under Node with mocked
|
||||
API and DOM boundaries; the server tests mock SSH and reject invalid values
|
||||
before any device command. Packaging tests cover the shared CSS/JS in desktop
|
||||
and iPhone bundles. These checks establish wiring, search, navigation, offline,
|
||||
error and device-switch behavior; they do not establish wearer experience,
|
||||
physical settings persistence or a new hardware capability.
|
||||
|
||||
## How it works
|
||||
|
||||
`app/` is an Electron shell. It starts `ui/server.py` on a free loopback port
|
||||
|
||||
@@ -52,6 +52,7 @@ Lepton (Android 11, podman container "lepton-dev") ← its own panel, app 305600
|
||||
| The Steam client runs with `-cef-enable-debugging`, so its UI answers Chrome DevTools on loopback `127.0.0.1:8080`. The `SharedJSContext` page has `appStore` (owned apps), `downloadsStore` and `SteamClient.*`. `steam steam://install/<appid>` over SSH installs an owned game; when the options dialog shows (state 7), `SteamClient.Installs.ContinueInstall()` accepts it. **Verified 2026-09-25** with Balatro and Broforce. The Frame rating is `steam_hw_compat_category_packed >> 8 & 3`. | [steam-games.md](steam-games.md), `ui/frame_steam.py` |
|
||||
| Chromium Flatpak 154 has **no immersive WebXR**: `navigator.xr` exists, but `isSessionSupported("immersive-vr")` returns `false`. Web VR180 players (DL8/DeoVR embeds) still play video inline as a flat, pannable view, and their VR button opens a tab on immersiveweb.dev. Forcing it doesn't help. `--enable-features=OpenXR,WebXR --force-webxr-runtime=openxr`, with `/opt/steamvr` and `XR_RUNTIME_JSON` exposed to the Flatpak, still returns `false`. The aarch64 Linux binary has no OpenXR code at all (no `XR_RUNTIME_JSON`, `xrGetInstanceProcAddr` or loader strings), even though `chrome://flags` lists `#webxr-runtime` → OpenXR. **Why (verified against source 2026-09-25):** M154 is the first release that compiles OpenXR on Linux (`enable_openxr` includes `is_linux`, `checkout_openxr` is true in Flathub's tarball, and Flathub's GN args don't turn it off). But `content/services/isolated_xr_device/xr_runtime_provider.cc` only creates an OpenXR device under `ENABLE_OPENXR && IS_WIN`, on 154, 155 and `main`. Nothing on Linux calls the OpenXR code, so the linker drops it. The missing pieces are two unmerged Gerrit CLs (bug 506004811): [8132979](https://chromium-review.googlesource.com/c/chromium/src/+/8132979) wires the provider on Linux (with `kOpenXR` still off by default, so it needs `--enable-features=OpenXR`), and [8441736](https://chromium-review.googlesource.com/c/chromium/src/+/8441736) runs the XR service in a sandbox that allows SteamVR's sockets. The Frame does have an aarch64 runtime: `~/.config/openxr/1/active_runtime.json` → SteamVR `bin/linuxarm64/vrclient.so`. To watch in 3D, use a native player, or a Chromium built with those two CLs ([webxr-chromium.md](webxr-chromium.md)). That build (156.0.8071.0, arm64) reports `immersive-vr` as supported and starts a session that SteamVR takes as its scene app. With the headset on, the WebXR samples scene and three.js's stereo 360 video demo showed in 3D (verified 2026-09-26, seccomp sandbox off). Started with `--remote-debugging-port=9222`, Chromium answers DevTools on loopback. **Verified 2026-09-25**, BUILD_ID 20260922.6101926. | Web video, [panels.md](panels.md) |
|
||||
| **DeoVR (Steam app 837380, Windows/Unity) runs immersively** under Proton ARM64 + FEX: Unity's OpenVR XR plugin finds `OpenVR Headset(Steam Frame)` and the `frame_controller`, the GPU shows as Turnip Adreno 750, and AVPro Video decodes through `MF-MediaEngine-Hardware`. It played 7680×3840 and 8192×4096 H.265 VR180 SBS streams in dome/fisheye mode (`FirstFrameReady`). Unity's own `VideoPlayer` (used for grid thumbnails) fails with `0xc00d36bb`, so thumbnail previews stay blank. The first launch takes about 45 s (`ComputeShaders: InitAsync`). Log: `compatdata/837380/pfx/drive_c/users/steamuser/AppData/LocalLow/Deo VR/Deo VR/Player.log`. **Verified 2026-09-25**, BUILD_ID 20260922.6101926. | [vr-video.md](vr-video.md) |
|
||||
| **A second Windows program can join a running Proton game.** Copy `WINEPREFIX`, `WINEDLLPATH`, `WINEDLLOVERRIDES`, `PATH` (Proton's `files/bin-arm64` comes first) and `DISPLAY` from `/proc/<game pid>/environ`, keeping your own `HOME` and the rest, and run `wine prog.exe` from an ordinary SSH shell. It shares the game's wineserver (outside the pressure-vessel container). Don't copy `WINESERVERSOCKET`, which is an inherited fd. A game's windows live on gamescope's X display for that app (`:1` for Gravitas), where the full-screen game keeps the pointer and focus: XTest clicks and restacking don't reach other windows, but `XSendEvent` button events sent to a window do. `xwd` captures WPF/DXVK windows but shows Vulkan game windows as black. **Verified 2026-09-29**, BUILD_ID 20260925.6191901, Proton 11.0-2c ARM64. | [mods.md](mods.md) |
|
||||
| **Wolvic (VR browser APK) runs in Lepton against SteamVR's OpenXR**, with limits. The stock Lynx build aborts (`Runtime doesn't support selected swapChain color format`: it wants `GL_RGBA8`), and the stock Quest build fails with `XR_ERROR_API_VERSION_UNSUPPORTED`. Patching `DeviceDelegateOpenXR::GetSwapChainCreateInfo` in the Lynx build's `libnative-lib.so` to `GL_SRGB8_ALPHA8` (0x8C43) and re-signing fixes start-up. The Gecko engine then segfaults in `libxul`. The Chromium-engine build (Lynx v1.3-chromium) browses fine as an immersive app. Its page reports `isSessionSupported("immersive-vr") == true`, and `requestSession` succeeds, running about 36 rAF/s, but the headset shows **black** for WebXR content, or Wolvic's loading spinner that never clears, until the session is ended. Video decodes on the software `OMX.google.h264.decoder`. Tapping the URL bar's selection menu crashes it (no clipboard service). Open URLs with `am start -a VIEW -n com.igalia.wolvic/.VRBrowserActivity -d <url>` over the instance's ADB. DevTools is at `localabstract:content_shell_devtools_remote`. **Verified 2026-09-25**, BUILD_ID 20260922.6101926. | Web VR video, [apks.md](apks.md) |
|
||||
| Tailscale runs without root as a userspace `tailscaled` user service (static arm64 build in `~/.local/share/tailscale`, lingering on). In userspace mode, inbound tailnet connections reach the Frame's **loopback**, so every port, including DevTools on 8080, is reachable from the tailnet. **Verified 2026-09-25.** | [tailscale.md](tailscale.md), `scripts/tailscale-on-frame.sh` |
|
||||
| **T3 Code desktop runs natively.** The stock release `T3-Code-0.0.42-arm64.AppImage` in `~/Applications/T3CodeDesktop/` starts with no extra setup: glibc 2.39, `libfuse.so.2`, GTK 3, NSS and libsecret are on the image. `panel-on-frame.sh --name t3code-desktop -- '~/Applications/T3CodeDesktop/T3-Code.AppImage'` gives it its own panel (`valve.steam.desktopgame.2000281357`, `--ozone-platform=x11`). Its bundled server listens on `127.0.0.1:3773` and shows up in onboarding as the `frame` computer, with `passwordStore: gnome-libsecret`. The image has no agent CLI and no `node`. Agents run through the LAN CLIProxyAPI (`llm-proxy.lan:8317`, which resolves on the Frame). Claude Code 2.1.283 comes from `claude.ai/install.sh`, and Codex 0.157.1 from the `codex-aarch64-unknown-linux-musl` release tarball, both into `~/.local/bin`. `with-cliproxy` and a mode-600 `~/.config/cliproxyapi/secrets.env` are copied from the Mac. The wrappers `claude-cliproxy` and `codex-cliproxy` (a `-c model_provider=cliproxy`, `wire_api="responses"`, `env_key="CLIPROXY_API_KEY"`) are set as `providers.claudeAgent.binaryPath` and `providers.codex.binaryPath` in `~/.t3/userdata/settings.json`, and T3 picked that up without a restart. Through the wrappers, `claude auth status` reports `loggedIn: true` (`oauth_token`), and both CLIs answered a prompt with `kimi-k3`. `gamescopectl screenshot` captured another layer (the Lepton T3 app) rather than this panel. `DISPLAY=:0 xwd -id <win>` piped to `ffmpeg` captures the window itself (1920×1080). **Verified 2026-09-26**, BUILD_ID 20260922.6101926. | Running T3 Code as a host on the Frame |
|
||||
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 374 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 483 KiB |
Binary file not shown.
|
After Width: | Height: | Size: 33 KiB |
@@ -0,0 +1,371 @@
|
||||
# My Meta library (Experimental)
|
||||
|
||||
Install Quest games your Meta account owns straight from Meta, test whether
|
||||
they run on the Steam Frame, and add the result to the shared compatibility
|
||||
reports. It is off until you connect, and it lives in **Android → My Meta
|
||||
library**.
|
||||
|
||||
**Read this first.** My Meta library uses Meta's undocumented internal API
|
||||
with your own Meta access token, as the open-source tools QAVS, DownQuest and
|
||||
BSManager do. It may stop working whenever Meta changes things, and using it
|
||||
may be against Meta's terms. Your account is your responsibility. Frame
|
||||
Control is unofficial and not made or endorsed by Meta or Valve.
|
||||
|
||||
What it will and won't do:
|
||||
|
||||
- It lists and downloads only games your account owns (its active
|
||||
entitlements). It never downloads anything else.
|
||||
- It installs games as Meta ships them. There is **no licence-check bypass**:
|
||||
no patching, no stub libraries, no OVRPort or FramePort. A game that
|
||||
enforces Meta's licence check may quit or hang on the Frame, because that
|
||||
check needs Meta's services, which the Frame doesn't have.
|
||||
- Game files go only to a cache folder on your computer and then to your
|
||||
Frame. They are deleted from the cache after each install, and never
|
||||
uploaded or shared. Reports carry results only (below), never files or your
|
||||
token.
|
||||
|
||||
## Your token
|
||||
|
||||
Frame Control never reads your browser's cookies. There are two ways to give
|
||||
it your token.
|
||||
|
||||
**Sign in with Meta** (desktop app only; a plain browser doesn't show it).
|
||||
Tick **I understand…**, then choose **Sign in with Meta…**. Meta's own login
|
||||
page (`https://secure.oculus.com`, the address BSManager's "Log in with Meta"
|
||||
opens) appears in a Frame Control window. Sign in there as usual. When Meta's
|
||||
site sets its access token cookie (`oc_ac_at`), Frame Control takes it from
|
||||
that window, connects with it exactly as if you had pasted it (below), and
|
||||
closes the window. The window:
|
||||
|
||||
- has its own storage (the Electron session `persist:meta-signin`), separate
|
||||
from Frame Control's main window and from every browser on your computer;
|
||||
the cookie is read only from there, and only for `oculus.com`;
|
||||
- runs Meta's page sandboxed, with no access to Frame Control (no preload, no
|
||||
Node, context isolation on, no developer tools) and every permission request
|
||||
or check (camera, notifications…) refused;
|
||||
- only goes to `https://` pages on `oculus.com`, `meta.com`, `facebook.com` and
|
||||
`instagram.com` (and their subdomains; Meta's login passes through Instagram).
|
||||
A link anywhere else opens in your system browser; a redirect anywhere else
|
||||
is stopped, and closing the window then says where it went. Pop-ups on those sites open in the same
|
||||
window. Frames inside the page may load any `https://` page (Meta's login
|
||||
can embed captcha and CDN frames from other sites, such as Arkose Labs,
|
||||
hCaptcha, reCAPTCHA or fbcdn) or an empty frame (`about:blank`,
|
||||
`about:srcdoc`); a frame going to any other scheme (`http:`, `data:`,
|
||||
`blob:`, `javascript:`, `file:`…) is just stopped. Redirects follow the same
|
||||
rule for the frame they happen in. Frames can't reach the
|
||||
token: the cookie is read by Frame Control's main process, and the window
|
||||
has no IPC;
|
||||
- sends a cookie value on only if it looks like a user token (`OC` or `FRL`,
|
||||
mixed case, no `%`, `|` or `:`), and each value once. If the server refuses
|
||||
it, the window stays open; close it to see why;
|
||||
- gives up after 10 minutes, as BSManager does;
|
||||
- when it is closed, times out or is signed out of, stops reading cookies
|
||||
first, then is destroyed (a page's "leave this page?" can't keep it open),
|
||||
and, if it had sent a token, tells the server to drop that sign-in: each
|
||||
sign-in has a random attempt id. The cancel is sent only once the connect
|
||||
under way has finished (saved, refused or failed), so the server always
|
||||
gets it after the connect; with nothing sent, there is nothing to cancel.
|
||||
The server lists an attempt only while its
|
||||
connect is being checked: cancelled then, it isn't saved; cancelled just
|
||||
after its token was saved (even before the connect has finished tidying
|
||||
up), that token is deleted (as a disconnect). A cancel
|
||||
never removes an account a later sign-in or a pasted token saved, and one
|
||||
for an unknown attempt changes nothing.
|
||||
|
||||
The page never sees the token: the desktop app hands it straight to the local
|
||||
server's connect path and tells the page only the answer (connected, and your
|
||||
Meta display name). It isn't logged anywhere.
|
||||
|
||||
The window keeps you signed in to Meta (in `persist:meta-signin` only) until
|
||||
you **Disconnect**, which also signs out of Meta in Frame Control: it clears
|
||||
that window's cookies, storage and cache, so the next sign-in starts fresh.
|
||||
**Sign out of Meta in Frame Control** next to the sign-in button does just
|
||||
that part, for a sign-in that didn't connect.
|
||||
|
||||
**Paste a token.** You copy your own token and paste it in. The two ways
|
||||
BSManager's guide describes
|
||||
([How to obtain your Oculus Token](https://github.com/Zagrios/bs-manager/wiki/How-to-obtain-your-Oculus-Token)):
|
||||
|
||||
1. **From the Meta website.** Sign in at `https://secure.oculus.com`. Open the
|
||||
browser's developer tools, then **Application** (Chrome, Edge) or
|
||||
**Storage** (Firefox) → **Cookies** → `https://secure.oculus.com`. Copy the
|
||||
value of `oc_ac_at`. It starts with `OC`.
|
||||
2. **From the Meta Quest PC app** (Windows). Press **Ctrl+Shift+I**, open
|
||||
**Network**, press **Ctrl+R**, type `graph` in the filter, open the first
|
||||
request, and copy the access token from its **Payload**. It starts with
|
||||
`FRL`.
|
||||
|
||||
Treat it like a password: anyone with it can act as your Meta account. Signing
|
||||
out of the Meta website or app usually ends it; then connect again with a new
|
||||
one.
|
||||
|
||||
Frame Control refuses values that can't be a user token before sending them
|
||||
anywhere: anything not starting with `OC` or `FRL`, URL-encoded copies (with
|
||||
`%`), app tokens (with `|` or `:`), cut-off values (under 20 characters), and
|
||||
anything with characters other than letters, digits and `+ / = - _` (the
|
||||
base64 and URL-safe base64 sets), or with no lower-case letter (real tokens are
|
||||
mixed case). The public tools only describe tokens made
|
||||
of letters and digits; if a real token needs another character, it has to be
|
||||
added in one place (`TOKEN_CHARS` in `ui/frame_meta.py`), which also makes
|
||||
the redaction look for it.
|
||||
|
||||
## Using it
|
||||
|
||||
1. Tick **I understand…**, then either choose **Sign in with Meta…** (desktop
|
||||
app) or paste your token and choose **Connect**. Frame Control asks Meta
|
||||
"who am I" with it (a read-only query); only a token Meta accepts is kept.
|
||||
2. Your Quest games are listed with their version, size, game data, and the
|
||||
community verdict from the compatibility database when there is one.
|
||||
3. **Install** downloads the game and installs it on the Frame, as [Import
|
||||
from my Quest](quest-import.md) does. A game with OBB game data then needs
|
||||
a second **Install** while you have it open on the Frame: Frame Control
|
||||
downloads the data, copies it in and closes the game.
|
||||
4. **Install and test** does the same, then starts the game itself (twice if
|
||||
it has game data to add: once to add it, once for the test), watches it for
|
||||
about 30 seconds, and records what happened. **Test again** repeats only
|
||||
the test.
|
||||
5. Choose **Install** on as many games as you like: they wait in the
|
||||
**Install queue** and install one after another, with Quest imports and
|
||||
Android store installs. **Remove** takes one out before it starts.
|
||||
6. **Disconnect** deletes the token from your computer and, in the desktop
|
||||
app, signs out of Meta in Frame Control (clears the sign-in window's
|
||||
storage). Games already on the Frame stay.
|
||||
|
||||
From a terminal (the token is read from standard input, never an argument):
|
||||
|
||||
```sh
|
||||
python3 ui/frame_meta.py connect --token-stdin # paste the token, press Enter
|
||||
python3 ui/frame_meta.py status
|
||||
python3 ui/frame_meta.py list [--refresh] # owned Quest games, with community verdicts
|
||||
python3 ui/frame_meta.py download APP_ID # into the local install cache (a later download clears it after 6 hours)
|
||||
python3 ui/frame_meta.py install APP_ID [--test] [--allow-downgrade]
|
||||
python3 ui/frame_meta.py test com.example.game [--wait 30] [--no-report]
|
||||
python3 ui/frame_meta.py disconnect
|
||||
```
|
||||
|
||||
The local API: `GET /api/meta` (connected or not, never the token),
|
||||
`GET /api/meta?library=1[&refresh=1]` (the games), and `POST /api/meta` with
|
||||
`{"action": "connect", "token": "...", "acknowledged": true}`,
|
||||
`{"action": "disconnect"}`, `{"action": "cancel-signin", "attempt": "..."}`, `{"action": "install", "app": "APP_ID", "test": false,
|
||||
"allowDowngrade": false}` or `{"action": "test", "package": "..."}`. Install and
|
||||
test return a background job (`/api/job`); an install waits its turn in the
|
||||
install queue (`/api/queue`, see [Import from my Quest](quest-import.md#using-it)). Sign in with Meta uses the same
|
||||
`connect` action: the desktop app's main process (`app/meta-signin.js`) posts
|
||||
it with the cookie's value and an `"attempt"` id (8 to 64 letters, digits or
|
||||
`-`) once the page's acknowledgement box is ticked. A connect whose attempt
|
||||
was cancelled while it was checked answers 409 and saves nothing;
|
||||
`cancel-signin` for an attempt whose token is the saved account deletes it.
|
||||
|
||||
## What an install does
|
||||
|
||||
1. Checks the game is in your library (by its Meta app id), and that there's
|
||||
room on this computer for the APK, a patched copy of it and the game data.
|
||||
2. Downloads the APK from Meta's download server, within the size Meta
|
||||
declared (and at most 2 GB), checking its SHA-256 if Meta gives one, and
|
||||
that it is an APK of the package and version Meta said.
|
||||
3. Runs Import from my Quest's checks. Refused: 32-bit-only builds (no
|
||||
`arm64-v8a`), and apps that need an Android newer than Lepton's (API 30).
|
||||
Installed with a warning: games that use Meta's licence check
|
||||
(`libovrplatformloader.so`), and VrApi-only games ("may not run").
|
||||
4. Installs it with `frame_android.install` (VR detection, the launcher fix,
|
||||
the OpenXR compatibility layer, artwork, a Steam library entry). An older
|
||||
copy never silently replaces a newer one on the Frame unless you tick
|
||||
**Allow replacing a newer version**.
|
||||
5. Game data: the app's OBB (saved as Meta names it when that is a standard
|
||||
`main|patch.<version>.<package>.obb` name, otherwise as
|
||||
`main.<version code>.<package>.obb`) and any *required* asset files with
|
||||
standard OBB names, at most 8 GB each. One install downloads at most 16 GB
|
||||
in all, APK included, counted as the bytes arrive (so files whose size Meta
|
||||
doesn't give count too); a file that goes past it is stopped and removed.
|
||||
The data is copied into the
|
||||
running game by the same two-step helper Import from my Quest uses. Other
|
||||
asset files (DLC packs, `.pak` files a game fetches through Meta's
|
||||
Platform SDK) aren't downloaded; the result lists them.
|
||||
6. Deletes everything it downloaded, whether the install worked or not.
|
||||
Downloads left by a crash are removed after six hours.
|
||||
|
||||
## The test, and the report
|
||||
|
||||
The test starts the game, waits for its Lepton instance, then looks every 10
|
||||
seconds for 30 seconds: is the game's process alive, and what does its Android
|
||||
log (main, system and crash buffers) say. It recognises:
|
||||
|
||||
| In the log | Cause given |
|
||||
|---|---|
|
||||
| "entitlement check failed", "not entitled", `ovr_Entitlement…` or `IsUserEntitledToApplication` reporting a failure (a call that passes doesn't count) | Meta's licence check failed |
|
||||
| Platform SDK initialisation errors | Meta's Platform SDK couldn't start |
|
||||
| `Failed to launch SystemActivities`, "device not supported" | The game checks it is on a Meta Quest |
|
||||
| `vrapi_… was called before…`, VrApi load errors | Legacy VrApi |
|
||||
| `XR_ERROR_EXTENSION_NOT_PRESENT` (with the extension's name) | An OpenXR feature the Frame lacks |
|
||||
| `XR_ERROR_API_VERSION_UNSUPPORTED`, runtime/initialisation failures | OpenXR version or session problems |
|
||||
| `VK_ERROR_DEVICE_LOST`, `zink`, `libgallium_dri.so`, `GL_INVALID_…`, shader failures | Graphics driver errors |
|
||||
| `ClipboardManager` | Lepton's missing clipboard service |
|
||||
| `NoSuchMethodError`, `UnsatisfiedLinkError`, `dlopen failed` | Android or library features Lepton lacks |
|
||||
| `FATAL EXCEPTION`, `Fatal signal`, `SIGSEGV` | A crash |
|
||||
| `ANR in …`, "Input dispatching timed out" | Not responding |
|
||||
| `XR_SESSION_STATE_SYNCHRONIZED/VISIBLE/FOCUSED`, `xrEndFrame` | The VR scene started |
|
||||
|
||||
The outcome is one of **runs** or **runs with issues** (its VR scene
|
||||
started), **quits** (closed by itself), **crashes**, **hangs** (Android
|
||||
reported it not responding; Frame Control then closes it, and says so if it
|
||||
couldn't), **didn't start** (its instance never came up), or **no clear
|
||||
result**: it stayed open but its log never showed its VR scene starting. That
|
||||
can be a game still loading, or one stuck after a failed check; Frame Control
|
||||
can't tell, so it doesn't record it. A game already open is closed first, so
|
||||
the test starts clean; if it can't be closed, nothing is tested. If the Frame
|
||||
fails while the test reads the game or its log, the test says only that it
|
||||
couldn't read the log: a failed command's output can be the game's log, so it
|
||||
is never shown. Signatures look at the first 4 KB of each log line and are
|
||||
bounded, so a huge or hostile log can't make the test slow. They
|
||||
are written for Frame Control from the research in [vr-apks.md](vr-apks.md);
|
||||
they are not copied from other tools.
|
||||
|
||||
The result goes through the same path as **Test** and **Report**
|
||||
(`frame_catalog.add_report`): `via` probe, source `meta-store`, the result
|
||||
(`runs`, `crashes` or `instance_failed`, the values the database accepts), and
|
||||
notes with the outcome, the cause, the names of the matched signals and the
|
||||
version code, all fixed texts. Nothing else: no token, account name, file or
|
||||
log text. The page may show a short name from the log next to the cause (an
|
||||
OpenXR extension, a library, an exception class or a signal), taken from the
|
||||
log line after the token is removed from it, and left out unless it looks like
|
||||
a real name (64 characters at most, no long mixed letter-and-digit runs);
|
||||
reports never carry it. It is always kept on this
|
||||
computer; it reaches the shared database only if **Share compatibility
|
||||
results** is on in Privacy settings, as for every report. The panel offers to
|
||||
turn that on.
|
||||
|
||||
## Your token and privacy
|
||||
|
||||
- Kept in `meta-account.json` in Frame Control's per-user data folder
|
||||
(`~/Library/Application Support/Frame Control` on macOS,
|
||||
`%APPDATA%\Frame Control` on Windows, `~/.local/share/frame-control` on
|
||||
Linux), written owner-only (0600) through a temporary file. Never on the
|
||||
Frame.
|
||||
- Sent only to `graph.oculus.com` (in the POST body) and
|
||||
`securecdn.oculus.com` (in the download address, which is how that server
|
||||
takes it), over HTTPS. A download that redirects elsewhere (Meta's CDN) is
|
||||
followed only to a plain HTTPS address on port 443 that doesn't carry the
|
||||
token in any form, anywhere (host, path, query or fragment; literal,
|
||||
recased, percent-encoded, or 8+ characters of it), nor an `access_token`
|
||||
parameter. That is checked before any lookup or connection, and a redirect
|
||||
that fails it is refused. API answers that redirect are refused.
|
||||
- Every connection goes to an address checked to be public (an allow-list:
|
||||
no private, local, shared, reserved, multicast, NAT64, 6to4 or Teredo
|
||||
addresses), and to exactly that address, with TLS checked for the host
|
||||
name, so a second DNS answer can't swap in another. System proxy settings
|
||||
aren't used. This is the same design as the itch.io purchases branch.
|
||||
- Never in logs, error messages, API answers, the page or reports: every
|
||||
message is cleaned first, matching the token (or any start of it of 8+
|
||||
characters) in any letter case, with each character written literally or
|
||||
percent-encoded once or twice (%XX, %25XX) in either case, and any other
|
||||
token-shaped value, before it is shortened.
|
||||
- Disconnect deletes the file and the library Frame Control holds in memory,
|
||||
and stops a download under way. A connect still being checked when you
|
||||
disconnect is not saved. In the desktop app, before the token is deleted, it
|
||||
also stops any sign-in under way, destroys the sign-in window, waits for a
|
||||
connect still under way to finish and cancels its attempt (deleting its
|
||||
token if it was just saved), and only then clears the `persist:meta-signin` session
|
||||
(cookies, storage, cache); no other session is touched. Sign in with Meta
|
||||
stays off from the moment you press Disconnect until the token is deleted,
|
||||
and the app refuses a sign-in while it is signing out.
|
||||
- With Sign in with Meta, a second copy of your Meta sign-in lives in that
|
||||
session's storage, in Electron's per-user data folder (`Partitions/meta-signin`),
|
||||
until you disconnect or sign out of Meta in Frame Control.
|
||||
|
||||
## Where the protocol comes from
|
||||
|
||||
Frame Control's code is its own (MIT). These public sources describe the
|
||||
protocol; Frame Control takes only facts from them (addresses, query ids,
|
||||
field names), not code. QAVS and BSManager are GPL-3.0; OculusGraphQLApiLib,
|
||||
DownQuest and Oculus-downgrader state no licence.
|
||||
|
||||
| Fact | Source |
|
||||
|---|---|
|
||||
| GraphQL at `https://graph.oculus.com/graphql`, POST, form fields `access_token`, `doc_id`, `variables`; `OAuthException` / code 190 for a bad token | [OculusGraphQLApiLib `GraphQLClient.cs`](https://github.com/ComputerElite/OculusGraphQLApiLib/blob/866081e2/OculusGraphQLApiLib/GraphQL/GraphQLClient.cs), [DownQuest `DownQuest.js`](https://github.com/ptrpaws/DownQuest/blob/50f5d558/DownQuest.js) |
|
||||
| "Who am I": `doc_id` 4149322231793299, `data.viewer.user {id, alias}` | OculusGraphQLApiLib `GraphQLClient.cs` and `Results/User.cs` |
|
||||
| Owned apps: `doc_id` 4850747515044496, `data.viewer.user.active_entitlements.nodes[].item` | OculusGraphQLApiLib `GraphQLClient.cs`, `Results/Entitlement.cs`, `Results/Application.cs`; used by [QAVS `GameDownloadManager.cs`](https://github.com/ComputerElite/QuestAppVersionSwitcher/blob/36bebd5a/QuestAppVersionSwitcher/GameDownloadManager.cs) |
|
||||
| One binary: `doc_id` 4734929166632773 with `binaryID`; fields `package_name`, `version`, `version_code`, `size`, `obb_binary`, `asset_files` (`file_name`, `size`, `is_required`) | OculusGraphQLApiLib `GraphQLClient.cs`, `Results/OculusBinary.cs`, `Results/AssetFile.cs` |
|
||||
| Downloads: `https://securecdn.oculus.com/binaries/download/?id=<id>&access_token=<token>`, the same for the APK, `obb_binary` and asset files; QAVS takes the OBB and required asset files | OculusGraphQLApiLib `Game/GameDownloader.cs`, [QAVS `DownloadManager.cs`](https://github.com/ComputerElite/QuestAppVersionSwitcher/blob/36bebd5a/QuestAppVersionSwitcher/DownloadManager.cs), DownQuest `DownQuest.js` |
|
||||
| Token checks (`OC`/`FRL`, no `%`, `|`, `:`, not `OC` + 15 digits) | OculusGraphQLApiLib `GraphQL/TokenTools.cs`, [BSManager `oculus.helpers.ts`](https://github.com/Zagrios/bs-manager/blob/00380c79/src/shared/helpers/oculus.helpers.ts) |
|
||||
| How users get a token (`oc_ac_at` cookie, or the PC app's `FRL` token) | [BSManager wiki](https://github.com/Zagrios/bs-manager/wiki/How-to-obtain-your-Oculus-Token) |
|
||||
| Sign in with Meta: open `https://secure.oculus.com` in an app window, and once it reaches `https://secure.oculus.com/my/profile` read the `oc_ac_at` cookie from that window's session (checked on `did-navigate`, `did-navigate-in-page`, `did-stop-loading`); 10-minute timeout | [BSManager `bs-oculus-downloader.service.ts`](https://github.com/Zagrios/bs-manager/blob/00380c79/src/main/services/bs-version-download/bs-oculus-downloader.service.ts) (`getUserTokenFromMetaAuth`) |
|
||||
|
||||
**Assumed, not seen in those sources:** that the entitlement and binary
|
||||
answers carry the fields above in the shapes the libraries' models describe
|
||||
(the stored queries are opaque); that the list isn't paginated (none of the
|
||||
tools page it); that `ANDROID_6DOF` marks Quest apps; where downloads redirect
|
||||
to (the tools let their HTTP client follow redirects; Frame Control follows
|
||||
up to five, to any public HTTPS host, and refuses one carrying the token); and
|
||||
a `sha256`
|
||||
field (none was seen, so in practice only sizes are checked). The log
|
||||
signatures for the test are inferred from the compatibility research, not
|
||||
from a real Frame.
|
||||
|
||||
## Evidence and limits
|
||||
|
||||
**Verified locally** with a fake Meta and a fake Frame (`tests/test_meta.py`):
|
||||
token checks; storage owner-only through a temporary file; redaction (the
|
||||
stored token recased and percent-encoded in either case, starts of it, other
|
||||
token-shaped values, and redaction before cutting); HTTPS-only URLs; the
|
||||
public-address allow-list, resolving once and connecting only to a checked
|
||||
address within one deadline; redirects off Meta's hosts refused when they
|
||||
carry the token anywhere, before any lookup; the token never sent to the
|
||||
CDN; GraphQL redirects refused; disconnect beating a connect in flight and
|
||||
stopping a download; library parsing (Quest apps only, nothing expired or
|
||||
inactive, details from the binary query); downloads with an OBB; size, length
|
||||
and checksum limits and the whole-install budget with nothing left behind;
|
||||
refusing apps not in the
|
||||
library; the handoff to Import from my Quest's checks, install and data step;
|
||||
the licence-check warning instead of a refusal; test outcomes from log
|
||||
fixtures (a passing licence check isn't a failure; no VR scene is no clear
|
||||
result, not recorded); closing before a test and saying when a close failed;
|
||||
reports carrying only fixed texts, no token, log text or file names. The
|
||||
real TLS connection code is the same as the itch.io branch's and is exercised
|
||||
here only with a fake connection.
|
||||
|
||||
**Sign in with Meta, verified locally** with fake Electron windows, sessions
|
||||
and cookies (`app/test/meta-signin.test.js`): the window's options (its own
|
||||
partition, sandbox, context isolation, no Node, no preload) and Meta's login
|
||||
address, no developer tools; permission requests and checks refused; the
|
||||
navigation allow-list (links elsewhere open in the system browser, redirects
|
||||
elsewhere are stopped, pop-ups never become windows); frames allowed any
|
||||
HTTPS page but no other scheme, the window itself only Meta's sites; a
|
||||
page's beforeunload not keeping the window open; the cookie read only from
|
||||
`persist:meta-signin` and only for `oculus.com`, even when the default
|
||||
session and another partition hold one; signed-out values ignored; a value
|
||||
sent once, a refused one keeping the window open; the window closing after a
|
||||
connect, with the page getting the answer and never the token; nothing
|
||||
logged, and a server error that echoed the token scrubbed; closing the window
|
||||
or signing out ending the wait; closing, timing out or signing out during a
|
||||
connect cancelling that attempt (with its own id) after cookie intake stops
|
||||
and only after that connect settles (saved, refused or failed), and no cancel
|
||||
when nothing was sent; sign-out (Disconnect's first step) waiting for a
|
||||
connect under way, even from a window closed earlier, before it finishes;
|
||||
sign-out destroying the window before clearing only that partition; no
|
||||
sign-in starting while a sign-out runs (it is refused: "try again in a
|
||||
moment"), a second sign-out joining the first, and a sign-out waiting for
|
||||
every window and connect started before it. The
|
||||
frame redirects held to the frame rule, the window's to Meta's sites. The
|
||||
server side (`tests/test_meta.py`): an attempt cancelled while Meta is
|
||||
answering not saved, even after 300 other cancels; a cancel just after the
|
||||
save deleting that token; a cancel never removing a later sign-in's or a
|
||||
pasted token's account; unknown attempts changing nothing; no attempt left
|
||||
listed after a connect, refused or not; attempt ids checked.
|
||||
|
||||
**Differences from BSManager:** BSManager uses its app's default session (and
|
||||
clears only `.oculus.com` cookies afterwards); Frame Control uses a session of
|
||||
its own and clears all of it on disconnect. BSManager waits for
|
||||
`/my/profile`; Frame Control also reacts to the cookie changing, and to any
|
||||
`oculus.com` page, and lets the server decide whether the value is a
|
||||
working token.
|
||||
|
||||
**Not verified:** Sign in with Meta against Meta's real login page (no real
|
||||
Meta account was used, and nothing was sent to Meta): whether Meta's login
|
||||
still goes only through `oculus.com`, `meta.com` and `facebook.com`, whether
|
||||
it uses pop-ups (they open in the same window here, which would break a
|
||||
pop-up that reports back to its opener), whether `oc_ac_at` is still set on
|
||||
`oculus.com` after login, and whether Meta accepts the window (Frame Control
|
||||
removes Electron's name from the user agent as a precaution). A real Meta token and Meta's real answers (none was
|
||||
available; nothing was sent to Meta), real downloads and their redirects,
|
||||
real Quest games installed or tested on a real Frame, and whether the log
|
||||
signatures match what real games print in Lepton.
|
||||
+85
-15
@@ -1,11 +1,14 @@
|
||||
# Flat-to-VR mods and Beat Saber songs
|
||||
|
||||
**Status: feasibility work, not an installer.** Frame Control does not yet
|
||||
manage mods or Beat Saber songs. [Issue #26](https://github.com/saphid/frame-control/issues/26)
|
||||
stays open: neither UEVR injection nor Beat Saber custom-song playback has
|
||||
been verified on this Frame. Alex has an owned copy on a Quest 2; that copy
|
||||
has not been inspected. There is no Mods button until the underlying
|
||||
install, playback and removal have been checked.
|
||||
**Status: UEVR works from Frame Control for Unreal Engine games; Beat Saber
|
||||
songs are blocked.** Installed games have a **VR mod** button. It installs
|
||||
UEVR, starts the game with UEVR injected, and removes UEVR again. That whole
|
||||
loop was run on a real Frame on 2026-09-29 with Gravitas, from the app's own
|
||||
UI ([evidence](evidence/mods-2026-09-29.md)). The headset was unworn, so
|
||||
the VR image, head tracking and controls haven't been seen yet. Beat Saber
|
||||
custom songs need an owned Beat Saber on the Frame, which there isn't
|
||||
([below](#beat-saber-songs-first)).
|
||||
[Issue #26](https://github.com/saphid/frame-control/issues/26) stays open for those.
|
||||
|
||||
The mod manager must be Frame Control's own implementation. Mods and songs
|
||||
are permitted third-party content; BSManager, ModsBeforeFriday, MO2 and other
|
||||
@@ -15,27 +18,87 @@ unofficial mod mirrors are part of this work.
|
||||
|
||||
## Per-game support
|
||||
|
||||
Checked 2026-09-28 on SteamOS **0.4.1**, BUILD_ID **20260925.6191901**, aarch64,
|
||||
with **Proton 11.0-2c ARM64** and SteamVR **2.18.1**. “Verified” describes only
|
||||
Checked 2026-09-28 and 2026-09-29 on SteamOS **0.4.1**, BUILD_ID
|
||||
**20260925.6191901**, aarch64, with **Proton 11.0-2c ARM64** and SteamVR **2.18.1**. “Verified” describes only
|
||||
the observation stated, not a promise that the game is playable. “Documented”
|
||||
means an upstream source describes it; “inferred” means it still needs a test.
|
||||
|
||||
| Game / build | Mod or content | Evidence and support status | Next check |
|
||||
|---|---|---|---|
|
||||
| Half-Life 2: VR Mod – Episode One, Steam 2177750, build 25413453 | Official Steam community mod, shared base depot 658920 build 25413418 | **Verified: startup only.** Already installed; launched through Proton ARM64. The stereo headset capture showed its first-time setup, and SteamVR loaded `bindings_frame.json`. Gameplay, controller interaction, fresh installation and removal are unverified. | Complete first-time setup and play a level before offering a tested install shortcut. |
|
||||
| Gravitas, Steam 1067310, Windows | UEVR 1.05 | **Verified: prerequisites and windows only.** Free Steam install completed. The game produced a `SkyArk (64-bit, PCD3D_SM5)` window. UEVR needed .NET; with official .NET 6.0.36 libraries it produced a `UEVR` window. A combined run exited 1 with X11 errors before injection was verified. **Inferred: compatibility remains unknown**, not proven broken. | Retry during a stable headset session; verify injection, stereo scene output, controls and removal. |
|
||||
| Gravitas, Steam 1067310, Windows, Unreal Engine 4 | UEVR 1.05, from Frame Control | **Verified 2026-09-29: installs, injects, SteamVR receives frames, removes cleanly.** Twelve cold **Play in VR** runs (33–35 s each), and the full cycle from the app's UI, all loaded `UEVRBackend.dll` into the game, with UEVR logging `Hooked DirectX 11` and `Requested runtime: openvr_api.dll`. SteamVR's compositor counted frame submits for `steam.app.1067310`. Remove restored the prefix to its pre-install file listing. **Not seen:** the stereo image, head tracking and controls (headset unworn). | Wear the headset: check the image, tracking, UEVR's in-headset menu and controller input. |
|
||||
| Beat Saber, Steam 620980, Windows / Proton | Basic custom songs; later SongCore and version-matched mods | **Verified: absent from the 868-game library returned by this Frame.** Store metadata lists Windows, not Linux. **Documented:** the PC game reads basic maps from `Beat Saber_Data/CustomLevels` without a mod manager. Playback on Frame is unverified. | An already-owned, legitimately installed copy is required. Do not buy it as part of this task. |
|
||||
| Beat Saber, claimed native ARM64 build | Custom songs / native mods | **Inferred: unverified.** The research mentions this build but supplies no verified official distributable or tested layout. CPU architecture alone does not identify Android versus Linux, the game version or the mod ABI. | Establish official provenance, ownership, binary type and version before touching files. Do not apply Quest patches to an unidentified build. |
|
||||
| Beat Saber, Alex's Quest 2 copy | Custom songs / Android mods | **Documented: owner-reported copy on Quest 2**, currently charging. No APK, version or installed mods inspected; no Frame playback verified. This does not establish ownership of the Steam build. | When the Quest is available, inspect the owned copy's version and supported transfer path, then test Lepton/OpenXR compatibility without bypassing entitlement checks. |
|
||||
| Beat Saber, Alex's Quest 2 copy | Custom songs / Android mods | **Documented: owner-reported copy on Quest 2.** Not reachable on 2026-09-29 (no device on `adb` from the Mac). No APK, version or installed mods inspected; no Frame playback verified. A Quest copy is a Meta store purchase; copying it to another headset would need its entitlement check to pass there, which this work won't work around. This does not establish ownership of the Steam build. | When the Quest is available, inspect the owned copy's version and supported transfer path, then test Lepton/OpenXR compatibility without bypassing entitlement checks. |
|
||||
| Hogwarts Legacy, Steam 990080 | R.E.A.L. | **Verified: listed in this Frame's owned library, not installed.** Official release access and redistribution permission were not established; the referenced author Patreon page returned HTTP 403. No archive downloaded or game tested. | Obtain a current free release from the author and confirm its terms before any test. A news report saying “free” is not a redistribution grant. |
|
||||
| Horizon Zero Dawn, Steam 1151640; Horizon Forbidden West, Steam 2420110 | R.E.A.L. | **Verified: both listed as owned, neither installed.** Same source/permission blocker as above; runtime support is unverified. | Check each game's supported version against an accessible official release. |
|
||||
| Half-Life 2 VR / other OpenVR games | OpenComposite, per-game replacement | **Documented:** forwards OpenVR calls to OpenXR. **Inferred: Frame compatibility unknown.** Not installed or tested. HL2 VR reached setup with the shipped OpenVR path already. | Test a specific game and replacement DLL only if needed; preserve its original DLL. Never switch the shared headset's runtime globally. |
|
||||
| Doom / Quake / Half-Life Team Beef ports | Author's VR ports plus separately owned or free game data | **Inferred: untested.** Android ARM64 support does not establish OpenXR extension or controller compatibility on Lepton. | Choose an official release and legally usable data set, then test that exact port. |
|
||||
| Skyrim VR, Steam 611670 | SKSEVR / HIGGS / PLANCK stack | **Verified: Skyrim VR is absent from this library.** Owning flat Skyrim or Special Edition is not the VR game's entitlement. Runtime and mod support are unverified. | An already-owned VR copy and version-matched official mod releases are required. |
|
||||
|
||||
The [test record](evidence/mods-2026-09-28.md) distinguishes process startup,
|
||||
visible output and failures. It also records a SteamVR restart during the
|
||||
shared session, which prevents attributing the failed UEVR attempt to FEX.
|
||||
The test records ([2026-09-28](evidence/mods-2026-09-28.md),
|
||||
[2026-09-29](evidence/mods-2026-09-29.md)) distinguish process startup,
|
||||
visible output, injection and failures.
|
||||
|
||||
## UEVR from Frame Control
|
||||
|
||||

|
||||
|
||||
**Get games → an installed game → VR mod.** The dialog says whether the game
|
||||
can take UEVR, then offers **Install UEVR**, **▶ Play in VR** and **Remove
|
||||
UEVR**. The server route is `POST /api/mods {"action": "status" | "install" |
|
||||
"start" | "uninstall", "appid": …}`, and the work happens on the Frame in
|
||||
[`ui/frame_mods.py`](../ui/frame_mods.py). It uses only the standard library,
|
||||
like `frame_steam.py`.
|
||||
|
||||
- **Which games.** Unreal Engine games, recognised by their
|
||||
`…/Binaries/Win64/*-Win64-Shipping.exe` (inferred as the general rule; checked
|
||||
with Gravitas, and HL2 VR is correctly refused). The game needs a Proton
|
||||
prefix, so it must have been played once.
|
||||
- **Install.** Downloads praydog's [UEVR 1.05 release](https://github.com/praydog/UEVR/releases/tag/1.05)
|
||||
and python.org's [Windows x64 embeddable Python 3.14.7](https://www.python.org/downloads/release/python-3147/).
|
||||
Each is checked against a pinned SHA-256; Python's comes from python.org's
|
||||
release-file API. Archives are unpacked into a staging folder, rejecting
|
||||
entries that escape it, symlinks and oversized contents, then moved into
|
||||
`<prefix>/drive_c/frame-control/` (about 47 MB). Nothing goes into the
|
||||
game's own folder. A receipt in `~/.local/share/frame-control/mods/` lists
|
||||
what to remove, including UEVR's own settings folders only if they didn't
|
||||
exist before. Install and remove refuse while the game is running, and only
|
||||
one mod action runs at a time.
|
||||
- **Play in VR.** Launches the game through Steam if it isn't running and
|
||||
waits for its window. It then runs a short script under that Python, with
|
||||
the game's Proton, prefix and Wine settings read from the game process, so
|
||||
both share one Wine session. The script repeats what UEVR's own injector does
|
||||
when you press Inject with OpenVR chosen: load `UEVRPluginNullifier.dll` and
|
||||
call its `nullify`, load `openvr_api.dll`, set `Frontend_RequestedRuntime` in
|
||||
UEVR's per-game `config.txt`, then load `UEVRBackend.dll`. Each load is a
|
||||
`LoadLibraryW` remote thread, as in the frontend's `Injector.cs`. `start`
|
||||
then checks that `UEVRBackend.dll` is mapped into the game and reads
|
||||
SteamVR's frame count for the app (`vrcmd --stats`).
|
||||
- **Remove.** Deletes what the receipt lists, then the download cache once
|
||||
no game uses it. Verified: the prefix's file listing matched its
|
||||
pre-install state afterwards.
|
||||
|
||||
Why not UEVR's own injector (verified 2026-09-29):
|
||||
|
||||
- It's a .NET 6 WPF app, so it needs Microsoft's .NET runtimes (about 70 MB
|
||||
of downloads) in the prefix.
|
||||
- Under gamescope, the full-screen game keeps the pointer and focus. XTest
|
||||
clicks, raising or refocusing the injector window don't change that, so in
|
||||
the headset you can't click it. Sending X `ButtonPress`/`ButtonRelease`
|
||||
events straight to its window does work.
|
||||
- `--attach=<process>` didn't inject under Wine, and it didn't restore its
|
||||
saved OpenVR choice.
|
||||
- Driven that way, it injected in 6 of 8 cold starts. In a bad session every
|
||||
new injector ignored input or never showed its window, even after
|
||||
relaunching. Its process list reads each process's main window title, a
|
||||
cross-process window message; a window that isn't answering would block its
|
||||
UI thread (inferred from the frontend's source, not proven). Without a
|
||||
`HOME` it also died in .NET at startup.
|
||||
- Frame Control's own script injected in 12 of 12 cold starts through the API, in 33–35 s, and again from the UI.
|
||||
- UEVR's DirectX 12 probing logs errors before it settles on DirectX 11 for
|
||||
Gravitas, and some of its Unreal engine scans fail on this older UE4 game.
|
||||
Neither stopped the injection.
|
||||
|
||||
## Beat Saber: songs first
|
||||
|
||||
@@ -62,7 +125,10 @@ or dependency for Frame Control.
|
||||
|
||||
## Requirements for our manager
|
||||
|
||||
These are **planned**, not implemented or verified:
|
||||
For UEVR, items 1–5 are implemented in `frame_mods.py` and covered by
|
||||
fake-library tests (`tests/test_mods.py`), apart from checking ownership
|
||||
through Steam; item 6 is met for Gravitas. Beat Saber songs would need the
|
||||
same, and none of it is built for them:
|
||||
|
||||
1. Resolve the selected Steam game's real library, installed build, executable
|
||||
architecture and Proton prefix. Confirm ownership through Steam; a directory
|
||||
@@ -91,7 +157,11 @@ These are **planned**, not implemented or verified:
|
||||
- [UEVR 1.05 official release](https://github.com/praydog/UEVR/releases/tag/1.05)
|
||||
and [author's usage instructions](https://github.com/praydog/UEVR#getting-started).
|
||||
- [Microsoft .NET 6 release metadata](https://builds.dotnet.microsoft.com/dotnet/release-metadata/6.0/releases.json),
|
||||
including the SHA-512 hashes used for the test runtimes.
|
||||
including the SHA-512 hashes used for the injector tests.
|
||||
- [UEVR frontend source](https://github.com/praydog/UEVR-Frontend): `UEVR/MainWindow.xaml.cs`
|
||||
(`Inject_Clicked`) and `UEVR/Injector.cs`, the steps `frame_inject.py` follows.
|
||||
- [python.org release-file API](https://www.python.org/api/v2/downloads/release_file/) for the
|
||||
embeddable Python's `sha256_sum`.
|
||||
- [OpenComposite's OpenXR branch](https://gitlab.com/znixian/OpenOVR/-/tree/openxr),
|
||||
including per-game installation and the need to preserve original DLLs.
|
||||
- [R.E.A.L. author post referenced by the research](https://www.patreon.com/realvr/posts/but-wheres-link-165840151)
|
||||
|
||||
+10
-2
@@ -90,13 +90,21 @@ SteamOS and Lepton builds. Before sending:
|
||||
|
||||
- the notes, app name and version are scrubbed like error messages (see
|
||||
below)
|
||||
- the APK's source is kept only if it's `F-Droid` or the public host name of
|
||||
a download link (`https://example.com/…`). File names, user names,
|
||||
- the APK's source is kept only if it's `F-Droid`, `meta-store` (a test
|
||||
from [My Meta library](meta-library.md)) or the public host name of a
|
||||
download link (`https://example.com/…`). File names, user names,
|
||||
passwords, ports, paths, IP addresses and local host names are dropped
|
||||
|
||||
When you turn this on, reports you made earlier on this computer are shared
|
||||
too.
|
||||
|
||||
My Meta library (Experimental) keeps your Meta access token in
|
||||
`meta-account.json` in this data folder, owner-only, and sends it only to
|
||||
Meta's API and download hosts. It is never in analytics, reports, error
|
||||
details or logs; its test reports carry the package, version, version code,
|
||||
title, result and the reason, nothing from your account. See
|
||||
[meta-library.md](meta-library.md#your-token-and-privacy).
|
||||
|
||||
The maintainer's `python3 ui/frame_compat_db.py sync` copies these events
|
||||
into the compatibility database, marked `via=community…`. It takes at most
|
||||
30 per reporter per day.
|
||||
|
||||
@@ -0,0 +1,219 @@
|
||||
# Import from my Quest
|
||||
|
||||
Move games you own from your own Meta Quest onto the Steam Frame. Plug the
|
||||
Quest into your computer by USB; Frame Control copies the game off it with
|
||||
adb, checks it can run in Lepton, and installs it on the Frame like any other
|
||||
APK, with its own Lepton instance and Steam library entry
|
||||
([apks.md](apks.md), [vr-apks.md](vr-apks.md)).
|
||||
|
||||
There is no licence-check bypass, and there won't be. A game that uses Meta's
|
||||
licence check installs with a warning: on the Frame that check can't reach
|
||||
Meta, so the game may quit, hang, or run without online features. See
|
||||
[What won't run](#what-wont-run-and-why) below. To install games you own
|
||||
straight from Meta instead, without a Quest, see [My Meta library
|
||||
(Experimental)](meta-library.md).
|
||||
|
||||
## Before you start: developer mode on the Quest
|
||||
|
||||
adb only reaches a Quest with developer mode on:
|
||||
|
||||
1. Make a free Meta developer organisation at
|
||||
[developers.meta.com](https://developers.meta.com/horizon/) on a **verified**
|
||||
Meta account (Meta asks for a phone number or payment card to verify).
|
||||
2. In the Meta Horizon phone app, open the headset's settings and switch
|
||||
**Developer Mode** on. Restart the Quest.
|
||||
3. Plug the Quest into the computer that runs Frame Control with a USB cable
|
||||
that carries data (some charging cables don't).
|
||||
4. Put the headset on. Accept **Allow USB debugging**, and tick **Always allow
|
||||
from this computer**.
|
||||
|
||||
Frame Control uses the adb it already uses for the Frame (an adb you
|
||||
installed, else the one it bundles). On Linux, adb also needs permission to
|
||||
open the Quest: add a udev rule for Meta's USB vendor id `2833`, for example
|
||||
`SUBSYSTEM=="usb", ATTR{idVendor}=="2833", MODE="0660", GROUP="plugdev"`, and
|
||||
be in that group. Then unplug and replug.
|
||||
|
||||
The Frame's own adb connections (Frame Control's SSH tunnels to Lepton,
|
||||
`127.0.0.1:<port>`) are never touched. Only a device that reports itself as
|
||||
Oculus or Meta, or a Quest model, counts as a Quest.
|
||||
|
||||
## Using it
|
||||
|
||||
In the app: **Android → On your Frame → Import from my Quest**. Choose **Look
|
||||
for my Quest**, then **Import** next to a game. Tick **Also copy each game's
|
||||
files in Android/data** to bring the game's external files too (some games
|
||||
keep saves there). Progress shows in the panel; the result and any reason it
|
||||
stopped appear in the message log.
|
||||
|
||||
You can choose **Import** on several games at once: they wait in the **Install
|
||||
queue** (above the Quest panel) and import one after another, together with
|
||||
installs from the Android store and My Meta library. **Remove** takes a game
|
||||
out of the queue before it starts. Each queued import runs on the headset that
|
||||
was selected when you queued it; if you switch headsets first, it stops with a
|
||||
message instead.
|
||||
|
||||
A game with game data (an OBB folder, or Android/data when ticked) takes two
|
||||
imports, because Android can only take that data while the game's Lepton
|
||||
instance is running, and there is no way to start the instance without the
|
||||
game. Frame Control never starts the game itself:
|
||||
|
||||
1. **Import** installs the game and says it has data to add.
|
||||
2. Start the game from the Steam library and leave it on its first screen.
|
||||
3. **Import** again. Frame Control sees the game open with the same version,
|
||||
copies the data in, and closes the game. Start it again to play.
|
||||
|
||||
A game that quits straight away without its data can't take it this way.
|
||||
|
||||
From a terminal:
|
||||
|
||||
```sh
|
||||
python3 ui/frame_quest.py devices # what adb sees, and which is the Quest
|
||||
python3 ui/frame_quest.py list # apps on the Quest: split or not, OBB and data sizes
|
||||
python3 ui/frame_quest.py import com.example.game # copy one to the Frame
|
||||
python3 ui/frame_quest.py import com.example.game --data --serial 1WMHH000XXXXXX
|
||||
```
|
||||
|
||||
The API is `GET /api/quest` (the Quest, or guidance when there isn't one, and
|
||||
its apps) and `POST /api/quest` with
|
||||
`{"action": "import", "package": "...", "serial": "...", "data": false}`,
|
||||
which returns a background job (`/api/job`) with a stage and percentage. The
|
||||
job waits in the install queue first (`"queued": true`, stage `Queued: N
|
||||
installs before it`). `GET /api/queue` lists the running install and those
|
||||
waiting; `POST /api/queue` with `{"action": "remove", "job": "..."}` removes a
|
||||
waiting one (409 once it has started).
|
||||
|
||||
## What an import does
|
||||
|
||||
1. Finds the Quest (`adb devices -l`, then `ro.product.manufacturer` and
|
||||
`ro.product.model`). If none is ready it says why: nothing connected, not
|
||||
authorised yet (the **Allow USB debugging** prompt), no USB permission
|
||||
(Linux), offline, another Android device, or several Quests.
|
||||
2. Lists third-party apps (`pm list packages -3`), each with `pm path` (one
|
||||
line is a single APK, several a split APK) and the size of
|
||||
`/sdcard/Android/obb/<package>` and `/sdcard/Android/data/<package>`.
|
||||
Labels aren't shown before import: reading them means copying the APK.
|
||||
3. Checks there is room on the computer (the APKs, a merged and a patched copy
|
||||
of them counted uncompressed, the OBB folder and the Android/data folder
|
||||
once, since that is streamed to the Frame), then copies the APK and its splits
|
||||
into a per-user cache folder (`Frame Control/quest-import` under the
|
||||
system's cache folder).
|
||||
4. **Checks the APK before anything else is copied**, refusing:
|
||||
- 32-bit-only builds (native code but no `arm64-v8a`);
|
||||
- apps that need an Android newer than Lepton's (API 30);
|
||||
- split APKs Frame Control can't merge (below).
|
||||
Installed with a warning:
|
||||
- games that use Meta's licence check (Meta's Platform SDK,
|
||||
`libovrplatformloader.so`, in the base or any split): "uses Meta's
|
||||
licence check; it may quit, hang, or run without online features on the
|
||||
Frame. Frame Control won't remove the check." Linking the SDK doesn't
|
||||
mean a game enforces the check: Meta's store requirement for it
|
||||
(VRC.Quest.Security.1) has only been *Recommended* since 2021, and what
|
||||
a game does when the check fails is up to the game;
|
||||
- VrApi-only builds (`libvrapi.so`, no OpenXR loader), flagged as for any
|
||||
APK: the Frame has no VrApi, so they may not run.
|
||||
5. If the game isn't open on the Frame: installs it through the normal APK
|
||||
install (`frame_android.install`: VR detection, the launcher fix, the
|
||||
OpenXR compatibility layer, artwork), and says whether it has game data
|
||||
to add. An older Quest copy never replaces a newer version on the Frame
|
||||
(compared by version code, which installs now record; for installs made
|
||||
before that, it is read from the installed APK on the Frame) unless you
|
||||
tick **Allow replacing a newer version** (`--allow-downgrade`,
|
||||
`"allowDowngrade": true`). If the installed version can't be read at all,
|
||||
that permission is needed too.
|
||||
6. If the game is open on the Frame (the second import): refuses unless
|
||||
Frame Control's install record is for this package, in this package's own
|
||||
instance, at the Quest's exact version code (an open game is never
|
||||
replaced), otherwise copies the OBB folder (and `Android/data` if ticked)
|
||||
from the Quest, waits for Android to have finished booting, copies standard
|
||||
`main|patch.<version>.<package>.obb` files with the existing OBB helper
|
||||
(checked by SHA-256 inside Android, [sidequest.md](sidequest.md#obb-files))
|
||||
once Android's own `dumpsys package` in that instance shows the same
|
||||
package at the same version code,
|
||||
streams the `Android/data` files in as a tar written straight into the SSH
|
||||
transfer, then closes the game so its next start reads them, and checks
|
||||
its instance has stopped; if it hasn't, or the check itself fails (a
|
||||
failed `podman ps` never reads as "stopped"), the result says so. The game
|
||||
is closed whatever happens during the copy, including a local read error
|
||||
or Ctrl-C, and a failed close is reported without hiding the original
|
||||
error. Everything
|
||||
from the second check of the install record (after the pulls, which can
|
||||
be long) to closing the game holds the same lock as installs and removals.
|
||||
Other files in the OBB folder are listed as not copied.
|
||||
7. Deletes the cache folder, whether the import worked or not. A folder left
|
||||
by a crash is removed by a later import after six hours.
|
||||
|
||||
Only one import runs at a time. If copying game data fails, the game is
|
||||
closed and the message says so; start it and import again.
|
||||
|
||||
### Split APKs
|
||||
|
||||
Lepton runs one APK per instance, so the shared install path now merges a
|
||||
split APK into one (`frame_android.install(base, splits=[...])`, or
|
||||
`python3 ui/frame_android.py install base.apk split1.apk ...`). Merging copies
|
||||
each split's native libraries and assets into the base, drops the base
|
||||
manifest's `isSplitRequired` flag, and re-signs with Frame Control's key, as
|
||||
the launcher fix already does. Only splits that hold nothing but
|
||||
`lib/<abi>/*.so`, `assets/` and their own signature, manifest and an empty
|
||||
resource table are merged. Refused, with the reason, before anything reaches
|
||||
the Frame: splits with resources (screen density or language), code
|
||||
(`classes*.dex`), any other file, a manifest that declares components or
|
||||
libraries (`<service>`, `<uses-library>`...), feature splits, and splits of
|
||||
another package. The merged files are held in memory while the APK is
|
||||
repacked and signed (as for every patched APK), so a merge adds at most
|
||||
512 MB per file and 1 GB in all. Each file is read from its raw bytes and
|
||||
checked against both of its ZIP headers: the local header must name the same
|
||||
file with the same method, sizes and checksum as the central directory (or a
|
||||
data descriptor must carry them; ZIP64 sizes are understood), the data must
|
||||
end before the next entry, a stored file must be exactly its declared size, a
|
||||
compressed one must end exactly at the end of its data with nothing after it,
|
||||
and its checksum must match. So a forged header can't truncate a file or fill
|
||||
memory. A resource table counts as empty only
|
||||
if it defines nothing at all (styles and other complex entries included). A merged, re-signed APK can't update a
|
||||
copy signed by the publisher.
|
||||
|
||||
## What won't run, and why
|
||||
|
||||
- **Games that enforce their Meta store licence.** Many store games link
|
||||
Meta's Platform SDK (`libovrplatformloader.so`), for the licence check and
|
||||
for user ids, achievements, multiplayer, cloud saves or DLC. On the Frame the
|
||||
SDK can't reach Meta's services, which only exist on Meta headsets. A game
|
||||
that enforces the check then quits or hangs; one that doesn't may run
|
||||
without its online features. Frame Control can't tell which from the APK, so
|
||||
it installs these with a warning and **won't remove or work around the
|
||||
check**, and doesn't bundle, call or link to any tool that does. If yours
|
||||
quits, ask the developer for a build without the check, or get the game from
|
||||
Steam or itch.io. Most SideQuest, itch.io and open-source games don't link
|
||||
the SDK.
|
||||
- **32-bit games** (Quest 1 era): the Frame runs 64-bit ARM only. Refused.
|
||||
- **VrApi-only games**: the Frame has OpenXR, not Meta's older VrApi. They
|
||||
install with a warning, but may not run.
|
||||
- **Anything else that needs Meta**: avatars, Quest-only device checks,
|
||||
passthrough and other `XR_FB_*` features SteamVR lacks
|
||||
([vr-apks.md](vr-apks.md#what-steamvrs-android-runtime-supports-verified)).
|
||||
- **Private app data** (`/data/data/<package>`) can't be read over adb without
|
||||
root, so only saves in `Android/data` come across.
|
||||
|
||||
What usually works: OpenXR games without Meta's licence check, for example
|
||||
open-source and itch.io builds you sideloaded onto the Quest.
|
||||
|
||||
Only import games you own, for your own use.
|
||||
|
||||
## Evidence and limits
|
||||
|
||||
**Verified locally** with a fake adb (`tests/fakeadb.py`, `tests/test_quest.py`):
|
||||
device detection (Quest, the Frame's tunnel, the Frame over USB, other
|
||||
Android devices, unauthorised, no permissions, offline, none, several),
|
||||
package listing and split detection, the refusals and the licence-check warning, the order of copies
|
||||
(APK checked before the OBB is copied), the two-step install then data copy
|
||||
(the game is never started by Frame Control, never replaced while open, and
|
||||
closed after its data is copied), split merging and signing, the split
|
||||
refusals and size limits (including a forged zip bomb), the space estimate,
|
||||
and cache clean-up after success and failure.
|
||||
|
||||
**Not verified:** a real Quest (none was available), Quest system apps in
|
||||
`pm list packages -3`, real split APKs from the Meta Store, OBB and
|
||||
`Android/data` writes into a running Lepton instance on a real Frame
|
||||
(the OBB helper itself is also unverified there), whether games stay open
|
||||
without their OBB long enough for the second import, and the Linux udev rule.
|
||||
Large games are copied into memory while being merged or patched, as every
|
||||
patched APK already is.
|
||||
+3
-3
@@ -4,9 +4,9 @@ Frame Control's **Get games** section lists the games you own with each one's
|
||||
Steam Frame rating, installs them on the Frame, and searches the Steam store.
|
||||
This page covers how it works underneath, so you can do the same from a shell.
|
||||
|
||||
For flat-to-VR mods and Beat Saber custom songs, see the
|
||||
[per-game feasibility table](mods.md). Mod support is separate from Steam's
|
||||
Frame rating; there is no mod installer yet.
|
||||
Installed Unreal Engine games also have a **VR mod** button that installs,
|
||||
starts and removes UEVR; see [VR mods](mods.md) for how it works and the
|
||||
per-game table. Mod support is separate from Steam's Frame rating.
|
||||
|
||||
## How it works
|
||||
|
||||
|
||||
@@ -15,6 +15,29 @@ A fourth, a SteamOS VM, may come later ([issue #6](https://github.com/saphid/ste
|
||||
python3 -m unittest discover -s tests
|
||||
```
|
||||
|
||||
The Control Center is covered by `tests/test_control_center.py` and its Node
|
||||
behavior suite `tests/control_center.cjs` (also run by unittest discovery).
|
||||
They exercise production search, metrics, navigation and action handlers with
|
||||
mocked API/DOM boundaries: volume Apply/mute/readback, offline and failed reads,
|
||||
stale samples, selected-headset capture, duplicate actions and validation before
|
||||
SSH. Integration regressions run the production shared refresh, Home renderer,
|
||||
host callback and Control Center bootstrap: a pre-command status request must be
|
||||
drained before audio readback starts, and delayed startup retains sample receipt
|
||||
age, failed-read state and early host capabilities. The actual Flatpak install
|
||||
redraw cannot revive a failed sample; a new successful poll restores metrics and
|
||||
audio after either redraw or delayed mount. Draft regressions cover a pending headset
|
||||
switch and mute followed by Apply. Static asset HTTP tests and desktop/iPhone bundle checks catch missing CSS
|
||||
or JavaScript. A focused run is:
|
||||
|
||||
```sh
|
||||
python3 -m unittest discover -s tests -p test_control_center.py -v
|
||||
node --test tests/control_center.cjs
|
||||
node --check ui/control-center.js
|
||||
```
|
||||
|
||||
Responsive layout, actual browser rendering and keyboard/touch behavior still
|
||||
need browser verification. No Control Center test connects to a real headset.
|
||||
|
||||
About 120 tests, a few seconds, on Python 3.9 and newer. GitHub Actions runs
|
||||
them on macOS, Windows and Linux. They don't pick up `tests/e2e`.
|
||||
|
||||
|
||||
+9
-2
@@ -214,9 +214,16 @@ source-search endpoint remain unverified (the public install seam is tested).
|
||||
|
||||
- **Meta entitlement.** Apps that call the Oculus Platform SDK
|
||||
(`libovrplatformloader.so`) to check the Quest store licence need Meta's
|
||||
services. Frame Control won't work around that.
|
||||
services. Frame Control won't work around that: no patching, no stub
|
||||
libraries, no OVRPort or FramePort. Linking the SDK doesn't mean an app
|
||||
enforces the check (Meta's VRC.Quest.Security.1 has only been
|
||||
*Recommended* since 2021, and a failed check does nothing by itself; the app
|
||||
decides), so [Import from my Quest](quest-import.md) and [My Meta
|
||||
library](meta-library.md) install these with a warning: they may quit,
|
||||
hang, or run without online features.
|
||||
- **VrApi-era apps** (`libvrapi.so`, before OpenXR) need an API translator,
|
||||
not a patch.
|
||||
not a patch. They install with a warning that they may not run: some
|
||||
OpenXR games ship `libvrapi.so` without depending on it.
|
||||
|
||||
## Frame Control does this for you
|
||||
|
||||
|
||||
@@ -18,7 +18,7 @@ import tarfile
|
||||
from pathlib import Path
|
||||
|
||||
ROOT = Path(__file__).resolve().parents[2]
|
||||
PATTERNS = ["ui/*.py", "ui/*.html", "ui/local-bin/*", "scripts/*.sh", "frame/android/*.sh", "frame/android/*.py",
|
||||
PATTERNS = ["ui/*.py", "ui/*.html", "ui/*.js", "ui/*.css", "ui/local-bin/*", "scripts/*.sh", "frame/android/*.sh", "frame/android/*.py",
|
||||
"frame/devkit-utils/**/*", "apk-catalog/*.py", "apk-catalog/pins.json", "apk-catalog/site/apps.js",
|
||||
"frame/kdeconnect/packages.json", "frame/kdeconnect/NOTICE.md", "frame/kdeconnect/LICENSES/*/*",
|
||||
"frame/kdeconnect/packages/*.pkg.tar.zst", "LICENSE", "THIRD_PARTY_NOTICES.md"]
|
||||
|
||||
@@ -0,0 +1,471 @@
|
||||
// Real Control Center logic with a minimal DOM; no network, browser or headset.
|
||||
const test = require('node:test');
|
||||
const assert = require('node:assert/strict');
|
||||
const fs = require('node:fs');
|
||||
const vm = require('node:vm');
|
||||
const cc = require('../ui/control-center.js');
|
||||
|
||||
const sample = () => ({time:Date.now()/1000, hostname:'Test Frame', battery:{percent:99,status:'Discharging',watts:0,tempC:33,health:'Good'},
|
||||
power:{type:'C PD [PD_PPS]',watts:18}, disk:{home:{total:256*1073741824,free:128*1073741824}},
|
||||
memory:{total:16*1073741824,available:6*1073741824}, wifi:{ssid:'Test LAN',signal:80},
|
||||
performance:{compositorFps:90,appFps:45,frameMs:11.11,gpuMs:3,cpuPercent:12,gpuMHz:600},
|
||||
volume:{level:.4,muted:false}, os:{version:'0.4.1',build:'test-build'},services:{steamvr:true}, thermalAlerts:[],games:[],flatpaks:[]});
|
||||
function fixture() {
|
||||
const elements = new Map();
|
||||
function element(id) {
|
||||
if (!elements.has(id)) elements.set(id, {id,hidden:false,disabled:false,textContent:'',innerHTML:'',value:'',dataset:{},
|
||||
classList:{toggle(){}},querySelectorAll(){return [];},setAttribute(key,value){this[key]=value;},addEventListener(key,callback){this[key]=callback;},focus(){this.focused=true;}});
|
||||
return elements.get(id);
|
||||
}
|
||||
const cards = cc.catalog.map(item=>{const e=element(item.id);e.dataset.ccCard=item.id;return e;});
|
||||
const buttons = cc.categories.map(([id])=>{const e=element('category-'+id);e.dataset.ccCategory=id;e.querySelector=()=>element('count-'+id);return e;});
|
||||
const metrics = Object.keys(cc.metrics(null)).map(id=>{const e=element('metric-'+id);e.dataset.ccMetric=id;return e;});
|
||||
const page = element('controlCenter');
|
||||
page.querySelectorAll = selector => selector === '[data-cc-category]' ? buttons : selector === '[data-cc-metric]' ? metrics : selector === '[data-cc-mac-link]' ? [element('macLink')] : [];
|
||||
page.querySelector = selector => selector === '[href="#connection"]' ? element('connectionLink') : cards.find(e=>selector === `[data-cc-card="${e.dataset.ccCard}"]`);
|
||||
return {document:{getElementById:element},element,cards,buttons};
|
||||
}
|
||||
function mounted(options = {}) {
|
||||
const f = fixture(), calls = [];
|
||||
let context = {online:true,generation:1,device:'frame-a'}, refreshes = 0, opened = 0;
|
||||
const ui = cc.mount({document:f.document,platform:'darwin',api:async(...args)=>{calls.push(args);return {message:'Volume updated'};},
|
||||
refresh:async()=>{refreshes++;},getContext:()=>context,openConnection:()=>opened++,...options});
|
||||
return {...f,ui,calls,get context(){return context;},set context(v){context=v;},get refreshes(){return refreshes;},get opened(){return opened;}};
|
||||
}
|
||||
const pageSource = fs.readFileSync(require.resolve('../ui/index.html'),'utf8');
|
||||
const deferred = () => { let resolve, reject; const promise=new Promise((ok,bad)=>{resolve=ok;reject=bad;});return {promise,resolve,reject}; };
|
||||
const flush = async () => { for(let i=0;i<12;i++)await Promise.resolve(); };
|
||||
// Execute the actual shared refresh/deduplication, host callback and mount
|
||||
// bootstrap, including the real Home-to-Control status handoff. Only unrelated
|
||||
// rendering helpers, timers and transport are stubbed.
|
||||
function sharedPage({productionApi=false} = {}) {
|
||||
const f=fixture(), requests=[], writes=[], host=deferred(), job=deferred();
|
||||
const context={document:f.document,FrameControlCenter:cc,window:{frameApp:{setUpConnection(){}}},
|
||||
Date,setInterval,clearInterval,setTimeout:()=>1,clearTimeout(){},$:f.element,QUICK:[],installing:new Set(),
|
||||
battery(){},setVolume(){},gb:String,dur:String,esc:String,meter(){},toast(){},
|
||||
runJob(title,id){context.installing.add(id);return job.promise;},
|
||||
api:(path,body,device)=>{
|
||||
if(path==='/api/host')return host.promise;
|
||||
if(path==='/api/status'){const request=deferred();requests.push(request);return request.promise;}
|
||||
writes.push({path,body,device});return Promise.resolve({message:'Volume updated'});
|
||||
},renderPerformance(){},setConn(){},setOnline(ok){vm.runInContext(`online = ${ok}`,context);},log(){},failed(){},
|
||||
watchConnection(){context.watched=true;}};
|
||||
vm.createContext(context);
|
||||
const stateDeclaration=pageSource.match(/let state = null[^\n]*/)[0];
|
||||
vm.runInContext(stateDeclaration+'\nlet online = true, devGen = 1; const HOST = {computer:"computer"}; window.connDevice="frame-a";',context);
|
||||
const refreshStart=pageSource.indexOf('let refreshing = null'),refreshEnd=pageSource.indexOf('// ---- our VR HUD',refreshStart);
|
||||
const renderStart=pageSource.indexOf('function render(s) {'),renderEnd=pageSource.indexOf('// ---- view ----',renderStart);
|
||||
vm.runInContext(pageSource.slice(renderStart,renderEnd)+pageSource.slice(refreshStart,refreshEnd),context);
|
||||
if(productionApi) {
|
||||
// Keep api/onConnection/setOnline intact: defer fetch itself, not api(), so
|
||||
// rejection classification and the real switch/reset notifications run.
|
||||
context.fetch=(path,opts)=>{
|
||||
if(path==='/api/host')return host.promise.then(data=>({ok:true,status:200,json:async()=>data}));
|
||||
const request=deferred();request.path=path;request.opts=opts;requests.push(request);return request.promise;
|
||||
};
|
||||
Object.assign(context,{renderPill(){},renderConnDlg(){},renderBanner(){},viaText(){},netLabel(){},
|
||||
resetShots(){},loadDevices(){},renderDevices(){},renderTests(){},reloadAll(){},checkContactPrompt(){}});
|
||||
vm.runInContext(`const UI_KEY = 'test-only';
|
||||
const link = {s:null,device:'frame-a',phase:'connected',rev:0,net:null};
|
||||
const disp = {}, gm = {seq:0}, cat = {}, wi = {};
|
||||
let viewGen = 0, lastImg = null, lastShot = null, androidApps = [], titlesSeq = 0, page = 'control';`,context);
|
||||
const apiStart=pageSource.indexOf('const HEADSET_FREE ='),apiEnd=pageSource.indexOf('// What a panel shows',apiStart);
|
||||
const onlineStart=pageSource.indexOf('function setOnline('),onlineEnd=pageSource.indexOf('function reloadAll()',onlineStart);
|
||||
const connectionStart=pageSource.indexOf('function onConnection('),connectionEnd=pageSource.indexOf('// Read the event stream',connectionStart);
|
||||
vm.runInContext(pageSource.slice(apiStart,apiEnd)+pageSource.slice(onlineStart,onlineEnd)+pageSource.slice(connectionStart,connectionEnd),context);
|
||||
}
|
||||
const installStart=pageSource.indexOf('function installFlatpak(id) {'),installEnd=pageSource.indexOf('$("fpInstall").onclick',installStart);
|
||||
vm.runInContext(pageSource.slice(installStart,installEnd),context);
|
||||
const hostStart=pageSource.lastIndexOf('api("/api/host").then(h =>'),hostEnd=pageSource.indexOf('</script>',hostStart);
|
||||
vm.runInContext(pageSource.slice(hostStart,hostEnd),context);
|
||||
const bootstrapStart=pageSource.indexOf('window.frameControlCenter = FrameControlCenter.mount('),bootstrapEnd=pageSource.indexOf('</script>',bootstrapStart);
|
||||
return {...f,context,requests,writes,host,refresh:()=>vm.runInContext('refresh()',context),
|
||||
switchHeadset:()=>vm.runInContext('onConnection({now:Date.now()/1000,phase:"connected",devices_rev:0,device:{id:"frame-b",name:"Second Frame"}})',context),
|
||||
installFlatpak:()=>vm.runInContext('installFlatpak("test.app")',context),
|
||||
mount(){vm.runInContext(pageSource.slice(bootstrapStart,bootstrapEnd),context);return context.window.frameControlCenter;}};
|
||||
}
|
||||
const response = data => ({ok:true,status:200,json:async()=>data});
|
||||
for(const rejection of ['transport','body'])for(const delayedMount of [false,true]) {
|
||||
test(`production ${rejection} rejection from A preserves B ${delayedMount ? 'before delayed mount' : 'after mount'}`, async t => {
|
||||
const f=sharedPage({productionApi:true});
|
||||
if(!delayedMount){const ui=f.mount();t.after(()=>ui.destroy());}
|
||||
const old=f.refresh(),body=deferred();
|
||||
assert.equal(f.requests[0].path,'/api/status');
|
||||
if(rejection==='body') {
|
||||
f.requests[0].resolve({ok:true,status:200,json:()=>body.promise});await flush();
|
||||
}
|
||||
f.switchHeadset();
|
||||
assert.equal(f.requests.length,2,'real connected B callback starts its own status fetch');
|
||||
const next=sample();next.hostname='Second Frame';next.battery.percent=20;next.volume.level=.2;
|
||||
f.requests[1].resolve(response(next));await flush();
|
||||
const receipt=vm.runInContext('stateReceivedAt',f.context);
|
||||
assert.equal(vm.runInContext('stateRead.valid && online && devGen === 2',f.context),true);
|
||||
if(!delayedMount)assert.equal(f.element('metric-battery').textContent,'20%');
|
||||
(rejection==='body' ? body : f.requests[0]).reject(Error('Old A request failed'));await old;
|
||||
assert.equal(vm.runInContext('stateRead.valid',f.context),true,'A must not invalidate B');
|
||||
assert.equal(vm.runInContext('stateRead.error',f.context),null);
|
||||
assert.equal(vm.runInContext('stateReceivedAt',f.context),receipt);
|
||||
if(delayedMount){const ui=f.mount();t.after(()=>ui.destroy());}
|
||||
const assertB=()=>{
|
||||
assert.equal(f.element('ccDeviceName').textContent,'Second Frame');
|
||||
assert.equal(f.element('metric-battery').textContent,'20%');
|
||||
assert.equal(f.element('ccVolume').value,20);
|
||||
for(const id of ['ccVolume','ccApplyVolume','ccMute'])assert.equal(f.element(id).disabled,false);
|
||||
assert.doesNotMatch(f.element('ccSampleState').textContent,/No live sample|local server|Old A/);
|
||||
};
|
||||
assertB();vm.runInContext('render(state)',f.context);assertB();
|
||||
assert.equal(f.requests.length,2,'preservation and redraw need no recovery poll');
|
||||
// An ordinary failure on B must still invalidate the current sample.
|
||||
const failed=f.refresh();
|
||||
if(rejection==='body')f.requests[2].resolve({ok:true,status:200,json:async()=>{throw Error('B body failed');}});
|
||||
else f.requests[2].reject(Error('B transport failed'));
|
||||
await failed;
|
||||
assert.equal(vm.runInContext('stateRead.valid',f.context),false);
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
for(const id of ['ccVolume','ccApplyVolume','ccMute'])assert.equal(f.element(id).disabled,true);
|
||||
assert.equal(f.element('ccStatusLabel').textContent,'No live sample');
|
||||
});
|
||||
}
|
||||
test('production headset-free API keeps transport errors and responses across a switch', async t => {
|
||||
for(const failure of [false,true]) {
|
||||
const f=sharedPage({productionApi:true}),ui=f.mount();t.after(()=>ui.destroy());
|
||||
const pending=vm.runInContext('api("/api/devices")',f.context);
|
||||
const result=pending.then(value=>({value}),error=>({error}));
|
||||
f.switchHeadset();f.requests[1].resolve(response(sample()));await flush();
|
||||
if(failure)f.requests[0].reject(Error('Device list transport failed'));
|
||||
else f.requests[0].resolve(response({devices:['frame-b']}));
|
||||
const settled=await result;
|
||||
if(failure){assert.equal(settled.error.stale,undefined);assert.match(settled.error.message,/local server isn't running/);}
|
||||
else assert.deepEqual(settled.value,{devices:['frame-b']});
|
||||
assert.equal(vm.runInContext('stateRead.valid',f.context),true);
|
||||
}
|
||||
});
|
||||
test('search finds settings by aliases, all words, category and guidance', () => {
|
||||
const find = (q,category='all')=>cc.catalog.filter(item=>cc.matches(item,q,category)).map(item=>item.id);
|
||||
assert.ok(find('DPI').includes('display'));
|
||||
assert.ok(find('sleep inactivity').includes('power'));
|
||||
assert.ok(find('MOTION SICKNESS').includes('playspace'));
|
||||
assert.ok(find('font','apps').includes('display'));
|
||||
assert.deepEqual(find('font','vr'),[]);
|
||||
assert.deepEqual(find('<script>alert(1)</script>'),[]);
|
||||
assert.ok(find(' ').length > 20);
|
||||
});
|
||||
test('metrics use real fields, preserve zero, and distinguish unavailable values', () => {
|
||||
const m = cc.metrics(sample());
|
||||
assert.equal(m.battery,'99%');
|
||||
assert.equal(m.power,'0 W');
|
||||
assert.match(m.batteryDetail,/not charging/);
|
||||
assert.equal(m.fps,'90'); assert.equal(m.appFps,'45');
|
||||
assert.equal(m.storage,'128 GiB'); assert.equal(m.memory,'10 GiB');
|
||||
assert.equal(m.thermal,'No hot / critical trip reported');
|
||||
assert.equal(cc.metrics(null).fps,'Unavailable');
|
||||
assert.equal(cc.metrics({performance:{appFps:null,gpuMHz:0,cpuPercent:0}}).appFps,'Unavailable');
|
||||
assert.equal(cc.metrics({performance:{cpuPercent:0}}).cpu,'0%');
|
||||
assert.equal(cc.metrics({battery:{percent:0,status:'Discharging'}}).battery,'0%');
|
||||
assert.match(cc.metrics({thermalAlerts:[{zone:'battery',tempC:45,limitC:44}]}).thermal,/battery 45 °C ≥ 44 °C/);
|
||||
});
|
||||
test('audio controller validates before any API call and rejects offline or expired readings', async () => {
|
||||
let context={online:true,fresh:true,sample:sample(),device:'frame-a',generation:1},calls=[];
|
||||
const controller=cc.createController({api:async(...args)=>{calls.push(args);return {};},getContext:()=>context});
|
||||
for (const change of [{level:-.1},{level:1.1},{level:NaN},{level:Infinity},{level:'0.5'},{level:null},{muted:'false'},{unknown:true},{}]) {
|
||||
await assert.rejects(controller.audio(change),/valid mute state/);
|
||||
}
|
||||
context.online=false;await assert.rejects(controller.audio({level:.5}),/Connect and refresh/);
|
||||
context.online=true;context.fresh=false;await assert.rejects(controller.audio({muted:true}),/Connect and refresh/);
|
||||
assert.equal(calls.length,0);
|
||||
});
|
||||
test('audio uses the captured device, prevents duplicate writes, and ignores switched-headset success', async () => {
|
||||
let context={online:true,fresh:true,sample:sample(),device:'frame-a',generation:1},complete,calls=[];
|
||||
const controller=cc.createController({api:(...args)=>{calls.push(args);return new Promise(r=>complete=r);},getContext:()=>context});
|
||||
const pending=controller.audio({level:.7});
|
||||
await assert.rejects(controller.audio({muted:true}),/still in progress/);
|
||||
assert.deepEqual(calls,[['/api/volume',{level:.7},'frame-a']]);
|
||||
context={...context,device:'frame-b',generation:2};complete({message:'Done'});
|
||||
assert.equal(await pending,null);assert.equal(controller.busy,false);
|
||||
});
|
||||
test('controller surfaces real API errors and allows a deliberate retry', async () => {
|
||||
let calls=0;
|
||||
const controller=cc.createController({api:async()=>{if(++calls===1)throw Error('SSH connection lost');return {message:'Done'};},
|
||||
getContext:()=>({online:true,fresh:true,sample:sample(),device:'frame-a',generation:1})});
|
||||
await assert.rejects(controller.audio({muted:true}),/SSH connection lost/);
|
||||
assert.equal(controller.busy,false);
|
||||
assert.deepEqual(await controller.audio({muted:true}),{message:'Done'});
|
||||
});
|
||||
test('mounted controls only write on Apply or Mute, show readback, and reset on switch', async t => {
|
||||
const f=mounted();t.after(()=>f.ui.destroy());
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
f.ui.status(sample());
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.equal(f.element('ccVolume').value,40);
|
||||
f.element('ccVolume').value='65';f.element('ccVolume').oninput();
|
||||
assert.equal(f.calls.length,0);
|
||||
assert.equal(f.element('ccVolumeValue').textContent,'65%');
|
||||
f.ui.status(sample()); // a poll must not overwrite an unapplied value
|
||||
assert.equal(f.element('ccVolume').value,'65');
|
||||
await f.element('ccApplyVolume').onclick();
|
||||
assert.deepEqual(f.calls,[['/api/volume',{level:.65},'frame-a']]);
|
||||
assert.equal(f.refreshes,1);
|
||||
await f.element('ccMute').onclick();
|
||||
assert.deepEqual(f.calls[1],['/api/volume',{muted:true},'frame-a']);
|
||||
f.context={online:null,generation:2,device:'frame-b'};f.ui.reset();
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccAudioResult').textContent,'');
|
||||
});
|
||||
test('offline/errors clear live readings, disable audio and keep companion navigation usable', async t => {
|
||||
const f=mounted();t.after(()=>f.ui.destroy());f.ui.status(sample());
|
||||
f.context.online=false;f.ui.connection(false);
|
||||
assert.equal(f.element('metric-fps').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccVolume').disabled,true);
|
||||
await f.element('ccMute').onclick();
|
||||
assert.equal(f.calls.length,0);
|
||||
assert.match(f.element('ccAudioResult').textContent,/Connect and refresh/);
|
||||
assert.equal(f.cards.find(c=>c.dataset.ccCard==='privacy').hidden,false);
|
||||
f.ui.unavailable(Error('Local server is unavailable'));
|
||||
assert.match(f.element('ccSampleState').textContent,/Local server is unavailable/);
|
||||
f.context.online=true;f.ui.status(sample());
|
||||
assert.equal(f.element('ccVolume').disabled,false);
|
||||
});
|
||||
test('mounted audio failure is visible and never reports success', async t => {
|
||||
const f=mounted({api:async()=>{throw Error('Permission denied');}});t.after(()=>f.ui.destroy());f.ui.status(sample());
|
||||
await f.element('ccApplyVolume').onclick();
|
||||
assert.match(f.element('ccAudioResult').textContent,/Couldn’t apply audio: Permission denied/);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.equal(f.refreshes,0);
|
||||
});
|
||||
test('audio confirmation depends on fresh readback rather than command acknowledgment', async t => {
|
||||
let expected=.65, mode='confirmed';
|
||||
const f=mounted({refresh:async()=>{
|
||||
if(mode==='offline')return f.ui.unavailable(Error('Headset unreachable'));
|
||||
const reading=sample();reading.volume.level=mode==='different' ? .64 : expected;f.ui.status(reading);
|
||||
}});t.after(()=>f.ui.destroy());f.ui.status(sample());
|
||||
f.element('ccVolume').value='65';await f.element('ccApplyVolume').onclick();
|
||||
assert.match(f.element('ccAudioResult').textContent,/Confirmed: 65%, unmuted/);
|
||||
mode='different';f.element('ccVolume').value='65';await f.element('ccApplyVolume').onclick();
|
||||
assert.match(f.element('ccAudioResult').textContent,/reported output differs: 64%/);
|
||||
mode='offline';await f.element('ccApplyVolume').onclick();
|
||||
assert.match(f.element('ccAudioResult').textContent,/command sent; current output could not be confirmed/);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
});
|
||||
test('pending audio never overwrites the new headset with old success or error', async t => {
|
||||
let complete;
|
||||
const f=mounted({api:()=>new Promise(resolve=>{complete=resolve;})});t.after(()=>f.ui.destroy());f.ui.status(sample());
|
||||
const pending=f.element('ccMute').onclick();
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
f.context={online:true,generation:2,device:'frame-b'};f.ui.reset();
|
||||
const newSample=sample();newSample.hostname='Second Frame';newSample.volume.muted=true;f.ui.status(newSample);
|
||||
complete({message:'Old headset muted'});await pending;
|
||||
assert.equal(f.element('ccDeviceName').textContent,'Second Frame');
|
||||
assert.equal(f.element('ccAudioResult').textContent,'');
|
||||
assert.equal(f.refreshes,0);
|
||||
assert.equal(f.element('ccMute').textContent,'Unmute');
|
||||
f.ui.unavailable({stale:true,message:'Switched headsets'});
|
||||
assert.equal(f.element('metric-battery').textContent,'99%');
|
||||
assert.equal(f.element('ccMute').disabled,false);
|
||||
});
|
||||
test('pending old-headset volume cannot become a draft on the new headset', async t => {
|
||||
for(const failure of [false,true]) {
|
||||
const request=deferred(),f=mounted({api:()=>request.promise});t.after(()=>f.ui.destroy());
|
||||
f.ui.status(sample());f.element('ccVolume').value='65';f.element('ccVolume').oninput();
|
||||
const pending=f.element('ccApplyVolume').onclick();
|
||||
f.context={online:true,generation:2,device:'frame-b'};f.ui.reset();
|
||||
const next=sample();next.volume.level=.2;f.ui.status(next);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
if(failure)request.reject(Error('Old headset failed'));else request.resolve({message:'Done'});
|
||||
await pending;
|
||||
assert.equal(f.element('ccVolume').value,20);
|
||||
assert.equal(f.element('ccVolumeValue').textContent,'20%');
|
||||
assert.equal(f.element('ccAudioReadback').textContent,'Reported 20% · unmuted');
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.equal(f.element('ccAudioResult').textContent,'');
|
||||
}
|
||||
});
|
||||
test('production host response works before and after mounting with the actual bridge shape', async t => {
|
||||
for(const early of [true,false]) {
|
||||
const f=sharedPage();let ui;
|
||||
if(!early){ui=f.mount();t.after(()=>ui.destroy());assert.equal(f.element('macLink').hidden,true);}
|
||||
f.host.resolve({os:'macOS',mobile:false});await flush();
|
||||
if(early){ui=f.mount();t.after(()=>ui.destroy());}
|
||||
assert.equal(f.context.watched,true);
|
||||
assert.equal(f.element('macLink').hidden,false);
|
||||
f.element('ccSearch').value='mac';f.element('ccSearch').input();
|
||||
assert.equal(f.element('macLink').hidden,false);
|
||||
ui.host({os:'SteamOS',mobile:true});assert.equal(f.element('macLink').hidden,true);
|
||||
}
|
||||
});
|
||||
test('production shared refresh drains a pre-command request then samples after acknowledgment', async t => {
|
||||
const f=sharedPage(),ui=f.mount();t.after(()=>ui.destroy());ui.status(sample());
|
||||
const prior=f.refresh();assert.equal(f.requests.length,1);
|
||||
assert.equal(f.refresh(),prior); // the ordinary poll/manual deduplication still holds
|
||||
f.element('ccVolume').value='65';f.element('ccVolume').oninput();
|
||||
const command=f.element('ccApplyVolume').onclick();await flush();
|
||||
assert.equal(f.writes.length,1);assert.equal(f.requests.length,1);
|
||||
f.requests[0].resolve(sample());await prior;await flush();
|
||||
assert.equal(f.requests.length,2,'readback must issue a real post-command status request');
|
||||
assert.doesNotMatch(f.element('ccAudioResult').textContent,/Confirmed|reported output differs/);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
const after=sample();after.volume.level=.65;f.requests[1].resolve(after);await command;
|
||||
assert.match(f.element('ccAudioResult').textContent,/Confirmed: 65%, unmuted/);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
});
|
||||
test('production audio readback survives an old poll failure and treats its own failed read as unconfirmed', async t => {
|
||||
for(const failedReadback of [false,true]) {
|
||||
const f=sharedPage(),ui=f.mount();t.after(()=>ui.destroy());ui.status(sample());
|
||||
const prior=f.refresh();f.element('ccVolume').value='65';f.element('ccVolume').oninput();
|
||||
const command=f.element('ccApplyVolume').onclick();await flush();
|
||||
f.requests[0].reject(Error('Pre-command poll failed'));await prior;await flush();
|
||||
assert.equal(f.requests.length,2);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
if(failedReadback)f.requests[1].reject(Error('Readback unavailable'));
|
||||
else {const after=sample();after.volume.level=.64;f.requests[1].resolve(after);}
|
||||
await command;
|
||||
assert.match(f.element('ccAudioResult').textContent,failedReadback ? /command sent; current output could not be confirmed/ : /reported output differs: 64%/);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,failedReadback);
|
||||
}
|
||||
});
|
||||
test('production Flatpak redraw cannot revive a failed status; only a fresh successful poll recovers', async t => {
|
||||
const f=sharedPage(),ui=f.mount();t.after(()=>ui.destroy());
|
||||
const first=f.refresh(),reading=sample();f.requests[0].resolve(reading);await first;
|
||||
const receipt=vm.runInContext('stateReceivedAt',f.context);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
const failed=f.refresh();f.requests[1].reject(Error('Synthetic status parsing error'));await failed;
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
f.installFlatpak(); // actual production render(state), with job held pending
|
||||
assert.equal(f.requests.length,2,'redraw must not start a replacement reading');
|
||||
assert.equal(vm.runInContext('stateReceivedAt',f.context),receipt);
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccStatusLabel').textContent,'No live sample');
|
||||
assert.match(f.element('ccSampleState').textContent,/Synthetic status parsing error/);
|
||||
for(const id of ['ccVolume','ccApplyVolume','ccMute'])assert.equal(f.element(id).disabled,true);
|
||||
const fresh=f.refresh();
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true,'starting a poll does not clear failure');
|
||||
const next=sample();next.battery.percent=98;next.volume.level=.2;
|
||||
f.requests[2].resolve(next);await fresh;
|
||||
assert.equal(f.element('metric-battery').textContent,'98%');
|
||||
assert.equal(f.element('ccVolume').value,20);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.doesNotMatch(f.element('ccSampleState').textContent,/Synthetic status parsing error/);
|
||||
});
|
||||
test('delayed production bootstrap retains failed-read state and fresh-poll recovery', async t => {
|
||||
for(const priorSuccess of [true,false]) {
|
||||
const f=sharedPage();
|
||||
if(priorSuccess){const first=f.refresh();f.requests[0].resolve(sample());await first;}
|
||||
const failed=f.refresh();f.requests.at(-1).reject(Error('Status failed before mount'));await failed;
|
||||
const calls=f.requests.length,ui=f.mount();t.after(()=>ui.destroy());
|
||||
assert.equal(f.requests.length,calls);
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccStatusLabel').textContent,'No live sample');
|
||||
assert.match(f.element('ccSampleState').textContent,/Status failed before mount/);
|
||||
for(const id of ['ccVolume','ccApplyVolume','ccMute'])assert.equal(f.element(id).disabled,true);
|
||||
const fresh=f.refresh();assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
f.requests.at(-1).resolve(sample());await fresh;
|
||||
assert.equal(f.element('metric-battery').textContent,'99%');
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.doesNotMatch(f.element('ccSampleState').textContent,/Status failed before mount/);
|
||||
}
|
||||
});
|
||||
test('same-object replay preserves invalidation and receipt age after a failed reading', t => {
|
||||
const f=mounted();t.after(()=>f.ui.destroy());const reading=sample();
|
||||
f.ui.status(reading);f.ui.unavailable(Error('Status failure'));
|
||||
f.ui.status(reading,Date.now()+1000);
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
assert.match(f.element('ccSampleState').textContent,/Status failure/);
|
||||
f.ui.status(sample());assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
});
|
||||
test('delayed production bootstrap preserves client receipt age despite headset clock skew', async t => {
|
||||
const original=Date.now;let now=1000000;Date.now=()=>now;t.after(()=>{Date.now=original;});
|
||||
const f=sharedPage(),prior=f.refresh();const reading=sample();reading.time-=3600;
|
||||
f.requests[0].resolve(reading);await prior;
|
||||
now+=91000;const ui=f.mount();t.after(()=>ui.destroy());
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
assert.match(f.element('ccSampleState').textContent,/expired/);
|
||||
const fresh=f.refresh();f.requests[1].resolve(sample());await fresh;
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.equal(f.element('metric-battery').textContent,'99%');
|
||||
});
|
||||
test('sample replay cannot renew receipt age; fresh receipts tolerate missing or skewed headset time', t => {
|
||||
const original=Date.now;let now=1000000;Date.now=()=>now;t.after(()=>{Date.now=original;});
|
||||
const f=mounted();t.after(()=>f.ui.destroy());const reading=sample();f.ui.status(reading);
|
||||
now+=91000;f.ui.status(reading);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
assert.equal(f.element('metric-battery').textContent,'Unavailable');
|
||||
for(const time of [undefined,null,'invalid',NaN,Infinity,now/1000-3600,now/1000+3600]) {
|
||||
f.ui.status({...sample(),time});
|
||||
assert.equal(f.element('ccApplyVolume').disabled,false);
|
||||
assert.doesNotMatch(f.element('ccSampleState').textContent,/Invalid Date/);
|
||||
}
|
||||
for(const receipt of [null,NaN,Infinity,now+1000,now-91000]) {
|
||||
f.ui.status(sample(),receipt);assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
}
|
||||
});
|
||||
test('mute-only readback preserves an unapplied volume until Apply sends it', async t => {
|
||||
let reading=sample();const f=mounted({api:async(path,change,device)=>{
|
||||
f.calls.push([path,change,device]);reading={...reading,volume:{...reading.volume,...change}};return {message:'Done'};
|
||||
},refresh:async()=>f.ui.status({...reading})});t.after(()=>f.ui.destroy());f.ui.status(reading);
|
||||
f.element('ccVolume').value='65';f.element('ccVolume').oninput();
|
||||
await f.element('ccMute').onclick();
|
||||
assert.deepEqual(f.calls[0],['/api/volume',{muted:true},'frame-a']);
|
||||
assert.equal(f.element('ccVolume').value,'65');assert.equal(f.element('ccVolumeValue').textContent,'65%');
|
||||
assert.match(f.element('ccAudioReadback').textContent,/Reported 40% · muted/);
|
||||
assert.match(f.element('ccAudioResult').textContent,/Confirmed: 40%, muted/);
|
||||
await f.element('ccApplyVolume').onclick();
|
||||
assert.deepEqual(f.calls[1],['/api/volume',{level:.65},'frame-a']);
|
||||
assert.equal(f.element('ccVolume').value,65);
|
||||
assert.match(f.element('ccAudioResult').textContent,/Confirmed: 65%, muted/);
|
||||
});
|
||||
test('live samples expire even when the status poll is paused', t => {
|
||||
const original=Date.now;let now=100000;Date.now=()=>now;t.after(()=>{Date.now=original;});
|
||||
const f=mounted();t.after(()=>f.ui.destroy());f.ui.status(sample());
|
||||
now+=91000;
|
||||
// A connection update must also re-check freshness before enabling a control.
|
||||
f.ui.connection(true);
|
||||
assert.equal(f.element('ccApplyVolume').disabled,true);
|
||||
});
|
||||
test('mounted filters show empty state, counts, reset and host-dependent features', t => {
|
||||
const f=mounted();t.after(()=>f.ui.destroy());
|
||||
f.element('ccSearch').value='dpi';f.element('ccSearch').input();
|
||||
assert.equal(f.cards.find(c=>c.dataset.ccCard==='display').hidden,false);
|
||||
assert.equal(f.element('ccResultCount').textContent,'1 section');
|
||||
f.element('ccSearch').value='nothing-matches-this';f.element('ccSearch').input();
|
||||
assert.equal(f.element('ccEmpty').hidden,false);
|
||||
f.element('ccResetFilter').onclick();assert.equal(f.element('ccEmpty').hidden,true);
|
||||
f.ui.host({os:'Windows'});assert.equal(f.element('macLink').hidden,true);
|
||||
assert.equal(f.cards.find(c=>c.dataset.ccCard==='mac').hidden,false);
|
||||
f.ui.host({os:'macOS'});assert.equal(f.element('macLink').hidden,false);
|
||||
f.ui.host({os:'SteamOS',mobile:true});assert.equal(f.element('macLink').hidden,true);
|
||||
f.element('connectionLink').onclick({preventDefault(){}});assert.equal(f.opened,1);
|
||||
});
|
||||
test('every linked workflow selects its real page and section, preserving shortcuts', () => {
|
||||
const html=fs.readFileSync(require.resolve('../ui/index.html'),'utf8');
|
||||
const start=html.indexOf('const PAGES ='),end=html.indexOf('window.addEventListener("hashchange", showPage);',start);
|
||||
const ids=new Set([...html.matchAll(/\bid="([^"]+)"/g)].map(m=>m[1]));
|
||||
let activePage,scrolled;
|
||||
const nodes=['home','games','android','tools','devices','control'].map(page=>({dataset:{page},classList:{toggle(key,on){if(on)activePage=page;}}}));
|
||||
const sections=new Map();
|
||||
const context={location:{hash:'#control'},document:{querySelectorAll:s=>s==='.page'?nodes:[],title:''},
|
||||
window:{scrollTo(){}},$:id=>{
|
||||
if(!ids.has(id))return null;
|
||||
if(!sections.has(id))sections.set(id,{hidden:false,scrollIntoView(){scrolled=id;}});
|
||||
return sections.get(id);
|
||||
},live:false,toggleLive(){},loadMacView(){},loadPanelSwitcher(){}};
|
||||
const androidStart=html.indexOf('function showAndroidTab(');
|
||||
const androidEnd=html.indexOf("document.querySelectorAll('[data-store-tab]').forEach(button => button.onclick",androidStart);
|
||||
vm.createContext(context);vm.runInContext(html.slice(androidStart,androidEnd)+html.slice(start,end)+'\nPAGES.push("devices", "control");',context);
|
||||
vm.runInContext('showPage()',context);assert.equal(activePage,'control');
|
||||
const expected={view:'home',shots:'home',vrTools:'home',comfort:'home',pad:'home',library:'games',getgames:'games',sideloaded:'games',android:'android',display:'android',androidLibrary:'android',appStore:'android',
|
||||
power:'tools',transfer:'tools',media:'tools',apps:'tools',artworkSettings:'tools',privacy:'tools',panels:'tools',macview:'tools',devices:'devices'};
|
||||
for(const item of cc.catalog) for(const [href] of item.links||[]) {
|
||||
if(!href.startsWith('#')||href==='#connection')continue;
|
||||
const id=href.slice(1);assert.ok(ids.has(id)||['android','devices'].includes(id),href);
|
||||
context.location.hash=href;scrolled=null;vm.runInContext('showPage()',context);
|
||||
assert.equal(activePage,expected[id],href);
|
||||
if(!['android','devices'].includes(id))assert.equal(scrolled,id,href);
|
||||
if(id==='display'||id==='androidLibrary') { assert.equal(sections.get('androidLibrary').hidden,false);assert.equal(sections.get('appStore').hidden,true); }
|
||||
if(id==='appStore') { assert.equal(sections.get('appStore').hidden,false);assert.equal(sections.get('androidLibrary').hidden,true); }
|
||||
}
|
||||
assert.equal(vm.runInContext('PAGES[4]',context),'devices');
|
||||
assert.equal(vm.runInContext('PAGES[5]',context),'control');
|
||||
});
|
||||
@@ -0,0 +1,100 @@
|
||||
#!/usr/bin/env python3
|
||||
"""A stand-in for Android's adb, for tests/test_quest.py: just enough of `devices -l`,
|
||||
`shell`, and `pull` for frame_quest.py, run as a real subprocess.
|
||||
|
||||
$FAKEADB_STATE is a JSON file:
|
||||
devices [{"serial", "state", "extra" (the rest of the `devices -l` line), "props" {getprop name: value}}]
|
||||
root a folder standing in for each device's file system (remote /x/y is root/x/y)
|
||||
packages {package: [APK paths, as `pm path` prints them]}
|
||||
fail_pull a remote path whose pull fails
|
||||
Every call is appended to $FAKEADB_LOG as a JSON line. Shell commands are the simple
|
||||
`; `-separated ones frame_quest sends, each answered here: no real shell runs.
|
||||
"""
|
||||
import json
|
||||
import os
|
||||
import shutil
|
||||
import sys
|
||||
|
||||
args = sys.argv[1:]
|
||||
with open(os.environ['FAKEADB_LOG'], 'a') as f:
|
||||
f.write(json.dumps(args) + '\n')
|
||||
with open(os.environ['FAKEADB_STATE']) as f:
|
||||
state = json.load(f)
|
||||
root = state.get('root', '')
|
||||
serial = None
|
||||
if args[:1] == ['-s']:
|
||||
serial, args = args[1], args[2:]
|
||||
|
||||
|
||||
def fail(message, code=1):
|
||||
sys.stderr.write(message + '\n')
|
||||
sys.exit(code)
|
||||
|
||||
|
||||
def local(remote):
|
||||
return os.path.join(root, remote.lstrip('/'))
|
||||
|
||||
|
||||
def size_kb(path):
|
||||
total = 0
|
||||
for dirpath, _, files in os.walk(path):
|
||||
total += sum(os.path.getsize(os.path.join(dirpath, n)) for n in files)
|
||||
return max(4, total // 1024)
|
||||
|
||||
|
||||
if args == ['devices', '-l']:
|
||||
print('List of devices attached')
|
||||
for d in state.get('devices', []):
|
||||
print(f"{d['serial']:<22} {d['state']} {d.get('extra', '')}".rstrip())
|
||||
sys.exit(0)
|
||||
|
||||
device = next((d for d in state.get('devices', []) if d['serial'] == serial), None)
|
||||
if serial is None or device is None:
|
||||
fail(f"adb: device '{serial}' not found")
|
||||
if device['state'] == 'unauthorized':
|
||||
fail('adb: device unauthorized.\nThis adb server\'s $ADB_VENDOR_KEYS is not set')
|
||||
if device['state'] != 'device':
|
||||
fail(f"adb: device {device['state']}")
|
||||
|
||||
if args[:1] == ['shell']:
|
||||
out = []
|
||||
for command in ' '.join(args[1:]).split('; '):
|
||||
command = command.replace(' 2>/dev/null', '').strip()
|
||||
words = command.split()
|
||||
if not words or command == 'true':
|
||||
continue
|
||||
if words[0] == 'getprop':
|
||||
out.append(device.get('props', {}).get(words[1], ''))
|
||||
elif words[0] == 'echo':
|
||||
out.append(' '.join(words[1:]))
|
||||
elif command == 'pm list packages -3':
|
||||
out += ['package:' + p for p in state.get('packages', {})]
|
||||
elif words[:2] == ['pm', 'path']:
|
||||
out += ['package:' + p for p in state.get('packages', {}).get(words[2], [])]
|
||||
elif words[:2] == ['du', '-sk']:
|
||||
if os.path.isdir(local(words[2])):
|
||||
out.append(f'{size_kb(local(words[2]))}\t{words[2]}')
|
||||
elif words[:3] == ['stat', '-c', '%s']:
|
||||
out += [str(os.path.getsize(local(p.strip("'")))) for p in words[3:]]
|
||||
else:
|
||||
fail(f'/system/bin/sh: {words[0]}: inaccessible or not found', 127)
|
||||
print('\n'.join(out))
|
||||
sys.exit(0)
|
||||
|
||||
if args[:1] == ['pull'] and len(args) == 3:
|
||||
remote, dest = args[1], args[2]
|
||||
if remote == state.get('fail_pull'):
|
||||
fail(f"adb: error: failed to copy '{remote}' to '{dest}': remote Connection reset")
|
||||
src = local(remote)
|
||||
if not os.path.exists(src):
|
||||
fail(f"adb: error: failed to stat remote object '{remote}': No such file or directory")
|
||||
if os.path.isdir(dest):
|
||||
dest = os.path.join(dest, os.path.basename(remote.rstrip('/')))
|
||||
if os.path.isdir(src):
|
||||
shutil.copytree(src, dest)
|
||||
else:
|
||||
shutil.copyfile(src, dest)
|
||||
print(f'{remote}: 1 file pulled.')
|
||||
sys.exit(0)
|
||||
|
||||
fail('adb: unknown command ' + ' '.join(args))
|
||||
@@ -0,0 +1,43 @@
|
||||
// The Meta library's rows, run in node against the real functions from ui/index.html.
|
||||
// Found in a live test with a real account (2026-10-14): sizes were cut off behind the
|
||||
// package name, a required data file Frame Control can't place was not mentioned, and
|
||||
// apps and environments were counted as "games".
|
||||
import { readFileSync } from "fs";
|
||||
const src = readFileSync(new URL("../../ui/index.html", import.meta.url), "utf8");
|
||||
const lines = src.split("\n");
|
||||
const fail = msg => { console.log("FAIL " + msg); process.exit(1); };
|
||||
|
||||
function grab(name) {
|
||||
const start = lines.findIndex(l => new RegExp(`^(?:(?:async )?function ${name}\\(|const ${name} = )`).test(l));
|
||||
if (start < 0) fail(`no top-level ${name} in index.html`);
|
||||
let depth = 0;
|
||||
for (let i = start; i < lines.length; i++) {
|
||||
for (const c of lines[i]) depth += c === "{" ? 1 : c === "}" ? -1 : 0;
|
||||
if (depth <= 0) return lines.slice(start, i + 1).join("\n") + "\n";
|
||||
}
|
||||
fail(`unbalanced ${name}`);
|
||||
}
|
||||
const els = { metaCount: { textContent: "" }, metaApps: { innerHTML: "" } };
|
||||
const metaLib = { connected: true, results: new Map(), apps: [
|
||||
{ id: "1", title: "The Climb", package: "com.crytek.climb", version: "666.0", version_code: 666, size: 30639455,
|
||||
data_files: 0, skipped_files: ["main.com.crytek.climb.obb"] },
|
||||
{ id: "2", title: "Beat Saber", package: "com.beatgames.beatsaber", problem: "Meta's API said HTTP 500", skipped_files: [] },
|
||||
] };
|
||||
const render = new Function("$", "metaLib", "androidApps", "installing", "queued",
|
||||
grab("esc") + grab("questSize") + "const META_VERDICT = {};\n" + grab("renderMetaApps") + "renderMetaApps();");
|
||||
render(id => els[id], metaLib, [], new Set(["meta:1"]), new Set(["meta:1"]));
|
||||
const html = els.metaApps.innerHTML;
|
||||
if (els.metaCount.textContent !== "2 apps") fail("count: " + els.metaCount.textContent);
|
||||
const climb = html.split('class="item"')[1];
|
||||
if (!/<div class="s" title="[^"]*">29 MB · v666\.0 \(666\) · com\.crytek\.climb</.test(climb)) fail("size not first: " + climb);
|
||||
if (!/Not installed: 1 required data file \(main\.com\.crytek\.climb\.obb\)/.test(climb)) fail("skipped data not shown: " + climb);
|
||||
const saber = html.split('class="item"')[2];
|
||||
if (!/<div class="s v-no"[^>]*>Meta's API said HTTP 500</.test(saber)) fail("problem not on its own line: " + saber);
|
||||
if (/Not installed/.test(saber)) fail("warning without skipped files");
|
||||
// Waiting in the install queue: marked, and not offered again.
|
||||
if (!/<span class="tag">Queued<\/span>/.test(climb) || !/data-meta-install="1" disabled/.test(climb)) fail("queued not shown: " + climb);
|
||||
if (/Queued|disabled/.test(saber)) fail("queued on the wrong row: " + saber);
|
||||
metaLib.apps = metaLib.apps.slice(0, 1);
|
||||
render(id => els[id], metaLib, [], new Set(), new Set());
|
||||
if (els.metaCount.textContent !== "1 app") fail("singular count: " + els.metaCount.textContent);
|
||||
console.log("ok");
|
||||
@@ -0,0 +1,75 @@
|
||||
"""Control Center API guards and shared-page behavior, without a real headset."""
|
||||
import sandbox # noqa: F401 (first: isolates app state, SSH and telemetry)
|
||||
import importlib.util
|
||||
import json
|
||||
from pathlib import Path
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import unittest
|
||||
from unittest import mock
|
||||
|
||||
ROOT = Path(__file__).resolve().parents[1]
|
||||
sys.path.insert(0, str(ROOT / 'ui'))
|
||||
import server
|
||||
import frame_status
|
||||
|
||||
|
||||
class AudioValidation(unittest.TestCase):
|
||||
def test_invalid_values_do_not_touch_device_even_with_valid_mute(self):
|
||||
invalid = [{}, {'level': None}, {'level': True}, {'level': '0.5'}, {'level': []},
|
||||
{'level': float('nan')}, {'level': float('inf')}, {'level': -1}, {'level': 2},
|
||||
{'muted': 'false'}, {'muted': 1}, {'muted': None}, {'action': 'mute'},
|
||||
{'level': -1, 'muted': True}, {'level': .5, 'muted': 'yes'}]
|
||||
for body in invalid:
|
||||
with self.subTest(body=body), mock.patch.object(server, 'ssh') as ssh:
|
||||
with self.assertRaises(server.Failure) as raised:
|
||||
server.set_volume(body)
|
||||
self.assertEqual(raised.exception.status, 400)
|
||||
ssh.assert_not_called()
|
||||
|
||||
def test_supported_actions_use_wpctl_with_exact_values(self):
|
||||
for body, commands in [({'level': 0}, ['wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.00']),
|
||||
({'level': 1}, ['wpctl set-volume @DEFAULT_AUDIO_SINK@ 1.00']),
|
||||
({'muted': False}, ['wpctl set-mute @DEFAULT_AUDIO_SINK@ 0']),
|
||||
({'level': .65, 'muted': True}, ['wpctl set-mute @DEFAULT_AUDIO_SINK@ 1',
|
||||
'wpctl set-volume @DEFAULT_AUDIO_SINK@ 0.65'])]:
|
||||
with self.subTest(body=body), mock.patch.object(server, 'ssh', return_value='') as ssh:
|
||||
self.assertEqual(server.set_volume(body)['message'], 'Volume updated')
|
||||
self.assertEqual([c.args[0] for c in ssh.call_args_list], commands)
|
||||
|
||||
def test_device_error_propagates_without_claiming_success(self):
|
||||
with mock.patch.object(server, 'ssh', side_effect=server.Failure('Headset offline')):
|
||||
with self.assertRaisesRegex(server.Failure, 'Headset offline'):
|
||||
server.set_volume({'level': .5})
|
||||
|
||||
|
||||
class Coverage(unittest.TestCase):
|
||||
@unittest.skipUnless(shutil.which('node'), 'Node exercises production page JS')
|
||||
def test_control_center_behavior(self):
|
||||
result = subprocess.run(['node', '--test', str(ROOT / 'tests/control_center.cjs')],
|
||||
capture_output=True, text=True)
|
||||
self.assertEqual(result.returncode, 0, result.stdout + result.stderr)
|
||||
|
||||
def test_shared_assets_ship_to_iphone_and_desktop(self):
|
||||
spec = importlib.util.spec_from_file_location('frame_bundle_cc', ROOT / 'ios/scripts/make_frame_bundle.py')
|
||||
bundle = importlib.util.module_from_spec(spec)
|
||||
spec.loader.exec_module(bundle)
|
||||
files = set(bundle.files())
|
||||
for name in ('control-center.js', 'control-center.css', 'artwork-settings.js'):
|
||||
self.assertIn(ROOT / 'ui' / name, files)
|
||||
config = json.loads((ROOT / 'app/package.json').read_text())
|
||||
ui = next(item for item in config['build']['extraResources'] if item['from'] == '../ui')
|
||||
self.assertIn('*.js', ui['filter'])
|
||||
self.assertIn('*.css', ui['filter'])
|
||||
|
||||
def test_status_exposes_kernel_thermal_trips_without_guessing_thresholds(self):
|
||||
# Run the real aggregator with every external probe stubbed.
|
||||
names = ('read', 'process_names', 'performance', 'os_release', 'battery', 'power_source',
|
||||
'disk', 'memory', 'max_temp', 'wifi', 'ip_addr', 'volume', 'port_listening', 'games', 'flatpaks')
|
||||
with mock.patch.multiple(frame_status, **{name: mock.DEFAULT for name in names}) as probes, \
|
||||
mock.patch.object(frame_status, 'thermal_alerts', return_value=[{'zone':'battery','tempC':45,'limitC':44}]):
|
||||
probes['read'].return_value = '120 0'
|
||||
probes['process_names'].return_value = set()
|
||||
result = frame_status.status()
|
||||
self.assertEqual(result['thermalAlerts'], [{'zone':'battery','tempC':45,'limitC':44}])
|
||||
@@ -0,0 +1,127 @@
|
||||
"""The install queue (server.queue_job): Android, Quest and Meta installs run one after another."""
|
||||
import sandbox # noqa: F401 (first: keeps tests off real data and services)
|
||||
from pathlib import Path
|
||||
import sys
|
||||
import threading
|
||||
import time
|
||||
import unittest
|
||||
from unittest.mock import patch
|
||||
|
||||
ROOT = Path(__file__).resolve().parent.parent
|
||||
sys.path.insert(0, str(ROOT / 'ui'))
|
||||
import server # noqa: E402
|
||||
|
||||
|
||||
def wait(job, timeout=5):
|
||||
end = time.time() + timeout
|
||||
while time.time() < end:
|
||||
j = server.job_status(f'id={job}')
|
||||
if j['done']:
|
||||
return j
|
||||
time.sleep(0.01)
|
||||
raise AssertionError(f'job {job} never finished')
|
||||
|
||||
|
||||
class InstallQueue(unittest.TestCase):
|
||||
def setUp(self):
|
||||
self.assertEqual(server._queue, [])
|
||||
|
||||
def blocker(self):
|
||||
"""A queued install that runs until released."""
|
||||
go, started = threading.Event(), threading.Event()
|
||||
|
||||
def work():
|
||||
started.set()
|
||||
go.wait(5)
|
||||
return {'message': 'first done'}
|
||||
job = server.queue_job('Install first', work)['job']
|
||||
self.assertTrue(started.wait(5))
|
||||
self.addCleanup(go.set)
|
||||
return job, go
|
||||
|
||||
def test_runs_in_order_one_at_a_time(self):
|
||||
order, running = [], []
|
||||
|
||||
def work(name):
|
||||
def run(report):
|
||||
running.append(name)
|
||||
self.assertEqual(len(running), 1, 'two installs ran at once')
|
||||
report('Copying', 50)
|
||||
time.sleep(0.02)
|
||||
order.append(name)
|
||||
running.remove(name)
|
||||
return {'message': f'{name} done'}
|
||||
return run
|
||||
first, go = self.blocker()
|
||||
started = [server.queue_job(f'Install {n}', work(n), progress=True) for n in ('a', 'b', 'c')]
|
||||
self.assertEqual([s['queued'] for s in started], [1, 2, 3])
|
||||
self.assertIn('queued, 3 before it', started[2]['message'])
|
||||
q = server.install_queue()['jobs']
|
||||
self.assertEqual([j['label'] for j in q], ['Install first', 'Install a', 'Install b', 'Install c'])
|
||||
self.assertEqual([j['queued'] for j in q], [False, True, True, True])
|
||||
self.assertEqual(q[1]['stage'], 'Queued: 1 install before it')
|
||||
self.assertEqual(q[3]['stage'], 'Queued: 3 installs before it')
|
||||
go.set()
|
||||
self.assertEqual(wait(first)['message'], 'first done')
|
||||
for s, n in zip(started, 'abc'):
|
||||
j = wait(s['job'])
|
||||
self.assertEqual((j['message'], j['error'], j['queued']), (f'{n} done', None, False))
|
||||
self.assertEqual(order, ['a', 'b', 'c'])
|
||||
self.assertEqual(server.install_queue(), {'jobs': []})
|
||||
|
||||
def test_a_failure_does_not_stop_the_rest(self):
|
||||
def fail():
|
||||
raise server.Failure('no room on the Frame')
|
||||
bad = server.queue_job('Install bad', fail)['job']
|
||||
good = server.queue_job('Install good', lambda: {'message': 'ok'})['job']
|
||||
self.assertEqual(wait(bad)['error'], 'no room on the Frame')
|
||||
self.assertEqual(wait(good)['message'], 'ok')
|
||||
|
||||
def test_a_waiting_install_can_be_removed_but_not_a_running_one(self):
|
||||
ran = []
|
||||
first, go = self.blocker()
|
||||
second = server.queue_job('Install second', lambda: ran.append(2) or {})['job']
|
||||
third = server.queue_job('Install third', lambda: ran.append(3) or {})['job']
|
||||
self.assertIn('Removed Install second', server.queue_action({'action': 'remove', 'job': second})['message'])
|
||||
j = server.job_status(f'id={second}')
|
||||
self.assertTrue(j['done'] and j['cancelled'])
|
||||
self.assertEqual(server.job_status(f'id={third}')['stage'], 'Queued: 1 install before it')
|
||||
for body, status in (({'action': 'remove', 'job': first}, 409), ({'action': 'remove', 'job': second}, 409),
|
||||
({'action': 'nope', 'job': third}, 400)):
|
||||
with self.assertRaises(server.Failure) as e:
|
||||
server.queue_action(body)
|
||||
self.assertEqual(e.exception.status, status)
|
||||
go.set()
|
||||
wait(third)
|
||||
self.assertEqual(ran, [3])
|
||||
|
||||
def test_runs_only_on_the_headset_it_was_queued_for(self):
|
||||
class Link:
|
||||
device = 'frame-a'
|
||||
|
||||
def active_device(self):
|
||||
return {'id': self.device}
|
||||
link = Link()
|
||||
with patch.object(server, 'LINK', link):
|
||||
first, go = self.blocker()
|
||||
ran = []
|
||||
later = server.queue_job('Install later', lambda: ran.append(1) or {})['job']
|
||||
link.device = 'frame-b'
|
||||
go.set()
|
||||
self.assertIn('switched headsets', wait(later)['error'])
|
||||
self.assertEqual(ran, [])
|
||||
|
||||
def test_installs_from_each_place_are_queued(self):
|
||||
with patch.object(server, 'ensure_master'), patch.object(server, 'queue_job', return_value={'job': 'j'}) as q:
|
||||
server.quest({'action': 'import', 'package': 'com.example.game'})
|
||||
server.meta({'action': 'install', 'app': '123'})
|
||||
with patch.object(server.frame_catalog, 'app'):
|
||||
server.android({'action': 'install', 'package': 'com.example.game'})
|
||||
server.android({'action': 'install', 'package': 'com.example.game', 'url': 'https://f-droid.org/x.apk'})
|
||||
with patch.object(server.apk_search, 'resolve', return_value=(None, {'enabled': True})):
|
||||
server.source_install({'source': 'fdroid', 'id': 'com.example.game'})
|
||||
self.assertEqual(q.call_count, 5)
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
unittest.main()
|
||||
+1266
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,334 @@
|
||||
"""VR mod (UEVR) checks that need no headset or network: a fake Steam library on disk.
|
||||
|
||||
Run: python3 -m unittest discover -s tests
|
||||
"""
|
||||
import hashlib
|
||||
import io
|
||||
import itertools
|
||||
import json
|
||||
import stat
|
||||
import subprocess
|
||||
import sys
|
||||
import tempfile
|
||||
import unittest
|
||||
import zipfile
|
||||
from pathlib import Path
|
||||
from unittest import mock
|
||||
|
||||
ROOT = Path(__file__).resolve().parent.parent
|
||||
sys.path.insert(0, str(ROOT / "ui"))
|
||||
|
||||
import frame_mods # noqa: E402
|
||||
import test_server # noqa: E402 (not `from … import`, or unittest runs ServerGuards twice)
|
||||
|
||||
APPID = 1067310
|
||||
|
||||
|
||||
def zip_bytes(files, links=()):
|
||||
buf = io.BytesIO()
|
||||
with zipfile.ZipFile(buf, "w") as z:
|
||||
for name, data in files.items():
|
||||
z.writestr(name, data)
|
||||
for name in links:
|
||||
info = zipfile.ZipInfo(name)
|
||||
info.external_attr = (stat.S_IFLNK | 0o777) << 16
|
||||
z.writestr(info, "/etc/passwd")
|
||||
return buf.getvalue()
|
||||
|
||||
|
||||
class FakeLibrary(unittest.TestCase):
|
||||
"""A Steam library with Gravitas's real layout, and pinned downloads served from memory."""
|
||||
|
||||
def setUp(self):
|
||||
tmp = tempfile.TemporaryDirectory()
|
||||
self.addCleanup(tmp.cleanup)
|
||||
home = Path(tmp.name)
|
||||
self.steam = home / ".local/share/Steam"
|
||||
apps = self.steam / "steamapps"
|
||||
(apps / "common/Gravitas/SkyArk/Binaries/Win64").mkdir(parents=True)
|
||||
(apps / "common/Gravitas/SkyArk/Binaries/Win64/Drop-Win64-Shipping.exe").write_bytes(b"MZ" * 100)
|
||||
(apps / "common/Gravitas/Drop.exe").write_bytes(b"MZ")
|
||||
self.prefix = apps / f"compatdata/{APPID}/pfx"
|
||||
for sub in ("Roaming", "Local"):
|
||||
(self.prefix / "drive_c/users/steamuser/AppData" / sub).mkdir(parents=True)
|
||||
(apps / f"appmanifest_{APPID}.acf").write_text(
|
||||
f'"AppState"\n{{\n\t"appid"\t\t"{APPID}"\n\t"name"\t\t"Gravitas"\n\t"installdir"\t\t"Gravitas"\n}}\n')
|
||||
for name, value in (("STEAM", self.steam), ("CACHE", home / ".cache/frame-control/mods"),
|
||||
("RECEIPTS", home / ".local/share/frame-control/mods")):
|
||||
p = mock.patch.object(frame_mods, name, value)
|
||||
p.start()
|
||||
self.addCleanup(p.stop)
|
||||
self.running = None
|
||||
p = mock.patch.object(frame_mods, "game_pid", side_effect=lambda exe: self.running)
|
||||
p.start()
|
||||
self.addCleanup(p.stop)
|
||||
self.downloads = {frame_mods.UEVR["url"]: zip_bytes({"UEVRInjector.exe": b"MZ", "UEVRBackend.dll": b"MZ",
|
||||
"openvr_api.dll": b"MZ"})}
|
||||
self.downloads[frame_mods.PYTHON["url"]] = zip_bytes({"python.exe": b"MZ", "python314.zip": b"PK"})
|
||||
self.pin(self.downloads)
|
||||
|
||||
def pin(self, downloads):
|
||||
"""Serve these bytes and pin their real hashes in place of the published ones."""
|
||||
for name in ("UEVR", "PYTHON"):
|
||||
pinned = getattr(frame_mods, name)
|
||||
p = mock.patch.object(frame_mods, name,
|
||||
dict(pinned, sha256=hashlib.sha256(downloads[pinned["url"]]).hexdigest()))
|
||||
p.start()
|
||||
self.addCleanup(p.stop)
|
||||
p = mock.patch.object(frame_mods.urllib.request, "urlopen",
|
||||
side_effect=lambda url, timeout: io.BytesIO(downloads[url]))
|
||||
self.urlopen = p.start()
|
||||
self.addCleanup(p.stop)
|
||||
|
||||
def managed(self):
|
||||
return self.prefix / "drive_c/frame-control"
|
||||
|
||||
|
||||
class Status(FakeLibrary):
|
||||
def test_unreal_game_is_eligible_and_not_installed(self):
|
||||
st = frame_mods.status(APPID)
|
||||
self.assertEqual((st["eligible"], st["exe"], st["installed"], st["running"], st["prefix"]),
|
||||
(True, "Drop-Win64-Shipping.exe", False, False, True))
|
||||
|
||||
def test_game_without_unreal_binary_is_refused(self):
|
||||
(self.steam / "steamapps/common/Gravitas/SkyArk/Binaries/Win64/Drop-Win64-Shipping.exe").unlink()
|
||||
self.assertFalse(frame_mods.status(APPID)["eligible"])
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "Unreal Engine"):
|
||||
frame_mods.install(APPID)
|
||||
self.urlopen.assert_not_called()
|
||||
|
||||
def test_uninstalled_game(self):
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "isn't installed"):
|
||||
frame_mods.status(620)
|
||||
|
||||
|
||||
class InstallUninstall(FakeLibrary):
|
||||
def test_install_then_uninstall_leaves_prefix_as_found(self):
|
||||
before = sorted(p.relative_to(self.prefix) for p in self.prefix.rglob("*"))
|
||||
res = frame_mods.install(APPID)
|
||||
self.assertTrue(res["installed"])
|
||||
self.assertTrue((self.managed() / "uevr-1.05/UEVRBackend.dll").is_file())
|
||||
self.assertTrue((self.managed() / "python-3.14.7/python.exe").is_file())
|
||||
self.assertIn("UEVRBackend.dll", (self.managed() / "python-3.14.7/frame_inject.py").read_text())
|
||||
self.assertFalse(list(self.managed().glob(".staging-*")))
|
||||
# What UEVR writes on its first injection.
|
||||
roaming = self.prefix / "drive_c/users/steamuser/AppData/Roaming/UnrealVRMod/Drop-Win64-Shipping"
|
||||
roaming.mkdir(parents=True)
|
||||
(roaming / "log.txt").write_text("x")
|
||||
(self.prefix / "drive_c/users/steamuser/AppData/Local/praydog/x").mkdir(parents=True)
|
||||
frame_mods.uninstall(APPID)
|
||||
after = sorted(p.relative_to(self.prefix) for p in self.prefix.rglob("*"))
|
||||
self.assertEqual(after, before)
|
||||
self.assertFalse(frame_mods.CACHE.exists(), "the downloads go once no game uses them")
|
||||
self.assertIsNone(frame_mods.read_receipt(APPID))
|
||||
|
||||
def test_existing_uevr_settings_survive_uninstall(self):
|
||||
profile = self.prefix / "drive_c/users/steamuser/AppData/Roaming/UnrealVRMod/Drop-Win64-Shipping"
|
||||
profile.mkdir(parents=True)
|
||||
(profile / "config.txt").write_text("mine")
|
||||
frame_mods.install(APPID)
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertEqual((profile / "config.txt").read_text(), "mine")
|
||||
|
||||
def test_second_install_is_a_no_op(self):
|
||||
frame_mods.install(APPID)
|
||||
calls = self.urlopen.call_count
|
||||
self.assertIn("already installed", frame_mods.install(APPID)["message"])
|
||||
self.assertEqual(self.urlopen.call_count, calls)
|
||||
|
||||
def test_refuses_while_game_runs(self):
|
||||
self.running = 4242
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "running"):
|
||||
frame_mods.install(APPID)
|
||||
self.running = None
|
||||
frame_mods.install(APPID)
|
||||
self.running = 4242
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "running"):
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertTrue((self.managed() / "uevr-1.05").is_dir())
|
||||
|
||||
def test_needs_a_prefix(self):
|
||||
import shutil
|
||||
shutil.rmtree(self.prefix.parent)
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "play it once"):
|
||||
frame_mods.install(APPID)
|
||||
|
||||
def test_receipt_cannot_point_outside_the_prefix(self):
|
||||
frame_mods.install(APPID)
|
||||
r = frame_mods.read_receipt(APPID)
|
||||
victim = self.steam / "steamapps/common/Gravitas"
|
||||
r["remove"].append(str(self.prefix / "../../../common/Gravitas"))
|
||||
frame_mods.receipt_path(APPID).write_text(json.dumps(r))
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "didn't create"):
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertTrue(victim.is_dir())
|
||||
self.assertTrue((self.managed() / "uevr-1.05").is_dir(), "nothing removed when the receipt is bad")
|
||||
|
||||
|
||||
def test_receipt_cannot_delete_other_things_in_the_prefix(self):
|
||||
frame_mods.install(APPID)
|
||||
r = frame_mods.read_receipt(APPID)
|
||||
users = self.prefix / "drive_c/users"
|
||||
r["remove"].append(str(users))
|
||||
frame_mods.receipt_path(APPID).write_text(json.dumps(r))
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "didn't create"):
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertTrue(users.is_dir())
|
||||
|
||||
def test_failed_removal_keeps_the_receipt(self):
|
||||
frame_mods.install(APPID)
|
||||
with mock.patch.object(frame_mods.shutil, "rmtree"): # e.g. a permission error, swallowed
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "couldn't remove"):
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertIsNotNone(frame_mods.read_receipt(APPID), "Remove can be tried again")
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertFalse(self.managed().exists())
|
||||
|
||||
def test_receipt_cannot_name_another_prefix(self):
|
||||
frame_mods.install(APPID)
|
||||
r = frame_mods.read_receipt(APPID)
|
||||
r["prefix"] = "/"
|
||||
frame_mods.receipt_path(APPID).write_text(json.dumps(r))
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "isn't app"):
|
||||
frame_mods.uninstall(APPID)
|
||||
self.assertTrue((self.managed() / "uevr-1.05").is_dir())
|
||||
|
||||
|
||||
class Downloads(FakeLibrary):
|
||||
def test_hash_mismatch_deletes_and_installs_nothing(self):
|
||||
self.downloads[frame_mods.UEVR["url"]] = zip_bytes({"UEVRBackend.dll": b"tampered"})
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "doesn't match"):
|
||||
frame_mods.install(APPID)
|
||||
self.assertFalse((frame_mods.CACHE / "UEVR.zip").exists())
|
||||
self.assertFalse(self.managed().exists())
|
||||
self.assertIsNone(frame_mods.read_receipt(APPID))
|
||||
|
||||
def test_archive_escaping_its_folder_is_refused(self):
|
||||
for bad in (zip_bytes({"UEVRBackend.dll": b"MZ", "../../evil.dll": b"MZ"}),
|
||||
zip_bytes({"UEVRBackend.dll": b"MZ"}, links=["openvr_api.dll"])):
|
||||
downloads = dict(self.downloads, **{frame_mods.UEVR["url"]: bad})
|
||||
self.pin(downloads)
|
||||
with self.subTest(), self.assertRaises(frame_mods.Fail):
|
||||
frame_mods.install(APPID)
|
||||
self.assertFalse((self.prefix / "drive_c/evil.dll").exists())
|
||||
self.assertFalse(list(self.managed().glob("*")) if self.managed().exists() else [])
|
||||
import shutil
|
||||
shutil.rmtree(frame_mods.CACHE, ignore_errors=True)
|
||||
|
||||
def test_oversized_archive_is_refused(self):
|
||||
with mock.patch.object(frame_mods, "MAX_UNPACKED", 3):
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "more than expected"):
|
||||
frame_mods.install(APPID)
|
||||
|
||||
|
||||
def test_oversized_download_is_stopped(self):
|
||||
with mock.patch.object(frame_mods, "MAX_DOWNLOAD", 10):
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "bigger than expected"):
|
||||
frame_mods.install(APPID)
|
||||
self.assertFalse(list(frame_mods.CACHE.glob("*")))
|
||||
|
||||
|
||||
class Actions(FakeLibrary):
|
||||
def test_one_change_at_a_time(self):
|
||||
lock = Path(tempfile.mkdtemp()) / "mods.lock"
|
||||
with mock.patch.object(frame_mods, "LOCK", lock), open(lock, "w") as held:
|
||||
frame_mods.fcntl.flock(held, frame_mods.fcntl.LOCK_EX)
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "another mod action"):
|
||||
frame_mods.main(["install", str(APPID)])
|
||||
self.assertFalse(frame_mods.status(APPID)["installed"])
|
||||
self.assertEqual(frame_mods.main(["status", str(APPID)])["appid"], APPID, "status never waits")
|
||||
|
||||
def test_zero_frames_is_an_answer(self):
|
||||
stats = json.dumps([{"key": f"steam.app.{APPID}", "frame_submits": 0}, {"operation": "status"}])
|
||||
with mock.patch.object(frame_mods.subprocess, "run", return_value=mock.Mock(stdout=stats)):
|
||||
self.assertEqual(frame_mods.wait("frames", 5, lambda: frame_mods.frame_submits(APPID)), 0)
|
||||
with mock.patch.object(frame_mods.subprocess, "run", return_value=mock.Mock(stdout='{"odd": 1}')):
|
||||
self.assertIsNone(frame_mods.frame_submits(APPID))
|
||||
|
||||
|
||||
class Start(FakeLibrary):
|
||||
def environ(self, text):
|
||||
"""The game's /proc/<pid>/environ; every other file reads normally."""
|
||||
real = frame_mods.Path.read_text
|
||||
return mock.patch.object(frame_mods.Path, "read_text", autospec=True, side_effect=lambda path, *a, **k:
|
||||
text if str(path).startswith("/proc/") else real(path, *a, **k))
|
||||
|
||||
def test_needs_install_first(self):
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "isn't installed"):
|
||||
frame_mods.start(APPID)
|
||||
|
||||
def run_start(self, reply, loaded=(False, True, True, True)):
|
||||
frame_mods.install(APPID)
|
||||
self.running = 4242
|
||||
env = "WINEPREFIX=/x\0DISPLAY=:1\0WINESERVERSOCKET=17\0PATH=/p\0"
|
||||
with self.environ(env), \
|
||||
mock.patch.object(frame_mods, "loaded", side_effect=list(loaded) + [True] * 5), \
|
||||
mock.patch.object(frame_mods, "x11_windows", return_value=[(1, "SkyArk", 1280)]), \
|
||||
mock.patch.object(frame_mods.subprocess, "run", return_value=mock.Mock(stdout=reply, stderr="")) as run, \
|
||||
mock.patch.object(frame_mods, "frame_submits", return_value=7), \
|
||||
mock.patch.object(frame_mods.time, "sleep"):
|
||||
return frame_mods.start(APPID), run
|
||||
|
||||
def test_injects_with_the_games_wine_settings(self):
|
||||
res, run = self.run_start('noise\n{"pid": 320}\n')
|
||||
self.assertEqual((res["frame_submits"], res["message"]), (7, "UEVR injected into Gravitas; SteamVR is receiving its frames"))
|
||||
cmd, env = run.call_args.args[0], run.call_args.kwargs["env"]
|
||||
self.assertEqual(cmd[:2], ["wine", "C:\\frame-control\\python-3.14.7\\python.exe"])
|
||||
self.assertEqual(cmd[3:], ["Drop-Win64-Shipping.exe", "C:\\frame-control\\uevr-1.05",
|
||||
"C:\\users\\steamuser\\AppData\\Roaming\\UnrealVRMod\\Drop-Win64-Shipping"])
|
||||
self.assertEqual(env["WINEPREFIX"], "/x")
|
||||
self.assertNotIn("WINESERVERSOCKET", env, "an inherited fd number means nothing to a new process")
|
||||
self.assertIn("HOME", env, "fontconfig needs a HOME for its cache")
|
||||
|
||||
def test_reports_the_injection_error(self):
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "couldn't open"):
|
||||
self.run_start('{"error": "couldn\'t open Drop-Win64-Shipping.exe (5)"}\n')
|
||||
|
||||
def test_success_is_checked_in_the_game(self):
|
||||
with self.assertRaisesRegex(frame_mods.Fail, "has no UEVRBackend.dll"):
|
||||
with mock.patch.object(frame_mods.time, "time", side_effect=itertools.count(0, 5)):
|
||||
self.run_start('{"pid": 320}\n', loaded=[False] * 40)
|
||||
|
||||
def test_inject_script_is_valid_python(self):
|
||||
compile(frame_mods.INJECT_PY, "frame_inject.py", "exec")
|
||||
|
||||
|
||||
class Helper(unittest.TestCase):
|
||||
def test_unexpected_errors_are_still_json(self):
|
||||
# A receipt from another version, without "exe": a KeyError, not a traceback.
|
||||
script = (ROOT / "ui" / "frame_mods.py").read_text().replace(
|
||||
"def read_receipt(appid):", "def read_receipt(appid):\n return {'prefix': '/x'}\n\n\ndef _unused(appid):")
|
||||
out = subprocess.run([sys.executable, "-", "uninstall", "1"], input=script,
|
||||
capture_output=True, text=True, timeout=30, env={"HOME": tempfile.mkdtemp()})
|
||||
self.assertEqual(out.returncode, 1, out.stderr)
|
||||
self.assertIn("KeyError", json.loads(out.stdout)["error"])
|
||||
|
||||
def test_bad_usage_prints_json_error(self):
|
||||
for args in ([], ["install"], ["install", "12x"], ["remove", "620"]):
|
||||
out = subprocess.run([sys.executable, str(ROOT / "ui" / "frame_mods.py"), *args],
|
||||
capture_output=True, text=True, timeout=30)
|
||||
self.assertEqual(out.returncode, 1, args)
|
||||
self.assertIn("error", json.loads(out.stdout), args)
|
||||
|
||||
|
||||
class ModRoutes(test_server.ServerGuards):
|
||||
"""Reuses ServerGuards' server (unresolvable SSH alias); validation runs before any SSH."""
|
||||
|
||||
def test_mod_input_validation(self):
|
||||
for body in ({"action": "install", "appid": "1; reboot"}, {"action": "install", "appid": ""},
|
||||
{"action": "delete", "appid": "1067310"}, {"appid": "1067310"}):
|
||||
status, payload = self.post("/api/mods", body)
|
||||
self.assertEqual(status, 400, f"{body} -> {payload}")
|
||||
|
||||
def test_needs_custom_header(self):
|
||||
self.assertEqual(self.request("POST", "/api/mods", {"action": "status", "appid": "1"})[0], 403)
|
||||
|
||||
def test_runs_the_mods_helper_with_its_timeout(self):
|
||||
import server
|
||||
with mock.patch.object(server, "steam_frame", return_value={"ok": 1}) as run:
|
||||
self.assertEqual(server.mods({"action": "install", "appid": "1067310"}), {"ok": 1})
|
||||
run.assert_called_once_with("install", "1067310", timeout=600, script="frame_mods.py")
|
||||
|
||||
|
||||
for name in [n for n in dir(test_server.ServerGuards) if n.startswith("test_")]:
|
||||
setattr(ModRoutes, name, None)
|
||||
+1144
File diff suppressed because it is too large.
Load diff
@@ -79,6 +79,15 @@ class ServerGuards(unittest.TestCase):
|
||||
self.assertEqual(headers["X-Frame-Options"], "DENY")
|
||||
self.assertIn(b"<html", payload.lower())
|
||||
|
||||
def test_control_center_assets_served_with_correct_types(self):
|
||||
for path, mime, marker in (('/control-center.js', 'text/javascript', b'createController'),
|
||||
('/control-center.css', 'text/css', b'.cc-workspace')):
|
||||
with self.subTest(path=path):
|
||||
status, headers, payload = self.request('GET', path)
|
||||
self.assertEqual(status, 200)
|
||||
self.assertIn(mime, headers['Content-Type'])
|
||||
self.assertIn(marker, payload)
|
||||
|
||||
def test_foreign_host_rejected(self):
|
||||
# DNS rebinding: a hostile name pointed at 127.0.0.1.
|
||||
for path in ("/", "/api/status"):
|
||||
@@ -463,6 +472,11 @@ class PageScripts(unittest.TestCase):
|
||||
r = subprocess.run(["node", str(ROOT / "tests" / "page" / "store_detail.mjs")], capture_output=True, text=True)
|
||||
self.assertEqual(r.returncode, 0, r.stdout + r.stderr)
|
||||
|
||||
def test_meta_library_rows_render(self):
|
||||
"""tests/page/meta_rows.mjs runs the real Meta library row rendering from index.html."""
|
||||
r = subprocess.run(["node", str(ROOT / "tests" / "page" / "meta_rows.mjs")], capture_output=True, text=True)
|
||||
self.assertEqual(r.returncode, 0, r.stdout + r.stderr)
|
||||
|
||||
|
||||
@unittest.skipIf(os.name == "nt", "runs on the Frame (Linux); local-bin/ssh is a POSIX shell script")
|
||||
class LocalMode(unittest.TestCase):
|
||||
|
||||
@@ -0,0 +1,49 @@
|
||||
/* Local to the sixth tab: the existing Home, Games, Android and Tools keep
|
||||
their layouts. The same Steam palette gives the dashboard a quieter rhythm. */
|
||||
.cc { gap:24px; }
|
||||
.cc :focus-visible { outline:2px solid var(--link); outline-offset:4px; }
|
||||
.cc-hero { display:flex; justify-content:space-between; align-items:center; gap:24px; padding:28px 30px;
|
||||
border:1px solid #66c0f421; border-radius:12px; background:radial-gradient(ellipse at 90% 0%,#1a9fff19,transparent 65%),linear-gradient(125deg,#21364a,#152230); }
|
||||
.cc-eyebrow { font-size:11px; font-weight:700; letter-spacing:2px; text-transform:uppercase; color:var(--link); margin-bottom:7px; }
|
||||
.cc-hero h1 { font-size:clamp(25px,3vw,36px); font-weight:500; letter-spacing:-.7px; margin:0 0 8px; color:white; }
|
||||
.cc-hero p { color:#adb9c5; margin:0; max-width:580px; }
|
||||
.cc-hero > div { min-width:0; }
|
||||
.cc-hero-mark { flex:none; width:114px; height:82px; color:var(--link); opacity:.85; }
|
||||
.cc-topline { display:flex; gap:14px; align-items:center; flex-wrap:wrap; margin-bottom:14px; }
|
||||
.cc-topline h2 { font-size:17px; font-weight:500; margin:0; color:var(--bright); min-width:0; max-width:100%; overflow-wrap:anywhere; }
|
||||
.cc-topline button { margin-left:auto; border-radius:6px; }
|
||||
.cc-sample { font-size:12px; color:var(--muted); }.cc-offline { color:#cfb787; }
|
||||
.cc-summary { display:grid; grid-template-columns:repeat(4,minmax(0,1fr)); gap:14px; }
|
||||
.cc-metric { border:1px solid #ffffff0c; border-radius:9px; padding:18px 20px; background:linear-gradient(145deg,#25374a80,#18232f); min-width:0; }
|
||||
.cc-metric > span { color:#a7b8c8; font-size:12px; }.cc-metric > strong { display:block; color:white; font-size:clamp(20px,2.2vw,30px); font-weight:500; margin:7px 0 3px; font-variant-numeric:tabular-nums; overflow-wrap:anywhere; }
|
||||
.cc-metric > small { color:var(--muted); display:block; font-size:11.5px; }
|
||||
.cc-device-facts { margin:14px 0 0; padding:16px 20px; border:1px solid #ffffff0a; border-radius:9px; background:#10192366; }
|
||||
.cc-device-facts summary { cursor:pointer; color:#b8cbd9; font-size:12px; }.cc-device-facts dl { margin:18px 0 0; }
|
||||
.cc-readings { display:grid; grid-template-columns:repeat(2,minmax(0,1fr)); gap:12px 18px; padding:0; }
|
||||
.cc-readings div { min-width:0; }.cc-readings dt { color:var(--muted); font-size:11px; }.cc-readings dd { margin:3px 0 0; color:#d9e7f2; font-size:13px; font-variant-numeric:tabular-nums; overflow-wrap:anywhere; }
|
||||
.cc-device-facts .cc-readings { grid-template-columns:repeat(4,minmax(0,1fr)); }
|
||||
.cc-services { display:flex; flex-wrap:wrap; gap:12px 22px; border-top:1px solid #ffffff0b; margin-top:18px; padding-top:14px; }
|
||||
.cc-services > span { display:flex; gap:7px; align-items:center; font-size:11px; color:#b3c5d4; }.cc-services b { color:var(--muted); font-weight:400; }
|
||||
.cc-workspace { display:grid; grid-template-columns:220px minmax(0,1fr); gap:26px; align-items:start; }
|
||||
.cc-workspace > * { min-width:0; width:100%; max-width:100%; }
|
||||
.cc-sidebar { position:sticky; top:90px; }.cc-sidebar > p { margin:0 0 12px 12px; color:var(--muted); font-size:10px; text-transform:uppercase; letter-spacing:1.5px; }
|
||||
.cc-categories { display:flex; flex-direction:column; gap:5px; min-width:0; max-width:100%; }.cc-categories button { display:flex; align-items:center; text-align:left; gap:10px; border-radius:7px; background:transparent; min-height:43px; padding:10px 12px; color:#a8b8c8; font-size:12px; }
|
||||
.cc-categories svg { width:17px; height:17px; flex:none; }.cc-category-count { margin-left:auto; font-size:11px; opacity:.65; }
|
||||
.cc-categories button:hover { background:#66c0f40a; color:white; }.cc-categories button[aria-pressed=true] { background:#1a9fff1a; color:var(--link); box-shadow:inset 2px 0 var(--blue); }
|
||||
.cc-status { margin-top:24px; padding:18px 14px; border-top:1px solid #ffffff10; }.cc-status > div { display:flex; align-items:center; gap:8px; font-size:12px; color:#c4d2dc; }.cc-status p { margin:10px 0 0; color:var(--muted); font-size:11.5px; line-height:1.6; }
|
||||
.cc-search-row { display:flex; align-items:center; gap:14px; margin-bottom:18px; }.cc-search { display:flex; align-items:center; gap:10px; border:1px solid #66c0f426; border-radius:8px; padding:0 12px; background:#0e1824; flex:1; min-width:0; }
|
||||
.cc-search:focus-within { border-color:var(--blue); }.cc-search svg { width:18px; color:var(--muted); flex:none; }.cc-search input { width:100%; min-width:0; padding:13px 0; border:0; background:transparent; font-size:13px; }.cc-search input:focus { outline:none; }.cc-search button { padding:3px 7px; background:transparent; color:var(--muted); font-size:18px; }.cc-results { color:var(--muted); font-size:11px; white-space:nowrap; }
|
||||
.cc-cards { display:grid; grid-template-columns:repeat(2,minmax(0,1fr)); gap:16px; }.cc-card { display:flex; flex-direction:column; min-width:0; padding:22px; background:linear-gradient(150deg,#202e3d,#17212c); border:1px solid #ffffff0e; border-radius:10px; }
|
||||
.cc-card-head { display:flex; gap:10px; align-items:center; justify-content:space-between; margin-bottom:16px; }.cc-icon { width:34px; height:34px; display:grid; place-items:center; background:#66c0f40c; border-radius:8px; color:#85bfe2; }.cc-icon svg { width:20px; height:20px; }
|
||||
.cc-kind { font-size:10px; padding:3px 7px; border-radius:4px; color:#a2b3c2; background:#ffffff06; letter-spacing:.2px; }.cc-kind-control { color:#92cdeb; background:#1a9fff12; }.cc-kind-headset { color:#d3c095; background:#d9a23a0b; }.cc-kind-read { color:#9fceb9; background:#59bf4009; }
|
||||
.cc-card h2 { font-size:17px; font-weight:500; color:white; margin:0 0 8px; }.cc-card > p { font-size:12.5px; color:#a4b4c3; line-height:1.65; margin:0 0 14px; }
|
||||
.cc-guidance { padding:11px 12px; border-left:2px solid #9e876544; border-radius:0 4px 4px 0; background:#ffffff03; color:#bcb7aa; font-size:11.5px; line-height:1.6; margin-bottom:14px; }
|
||||
.cc-links { display:flex; flex-wrap:wrap; gap:10px 18px; margin-top:auto; padding-top:8px; }.cc-links a { display:inline-flex; gap:8px; align-items:center; color:var(--link); font-size:12px; text-decoration:none; }.cc-links a:hover { color:white; text-decoration:underline; }.cc-links a span { font-size:14px; opacity:.65; }
|
||||
.cc-note { font-size:11px; line-height:1.6; color:var(--muted); }.cc-card p.cc-note { margin:10px 0 0; }.cc-audio label { display:flex; justify-content:space-between; font-size:12px; color:#b7c8d6; }.cc-audio output { color:var(--link); font-variant-numeric:tabular-nums; }.cc-audio input { width:100%; margin:15px 0; }.cc-audio-actions { display:flex; gap:8px; flex-wrap:wrap; align-items:center; }.cc-audio-actions button { border-radius:5px; }.cc-audio-actions span { flex-basis:100%; margin-top:4px; }.cc-audio input:disabled { opacity:.35; }
|
||||
.cc-empty { padding:40px 24px; border:1px dashed #66c0f433; border-radius:10px; text-align:center; color:var(--muted); }.cc-empty h2 { color:white; font-size:18px; font-weight:500; }.cc-empty button { margin-top:12px; border-radius:5px; }
|
||||
@media (min-width:641px) and (max-width:1250px) { .brand b { display:none; } header { gap:14px; } nav a { padding:0 9px; font-size:13px; } .pill { min-width:120px; } }
|
||||
@media (min-width:641px) and (max-width:900px) { html { scroll-padding-top:116px; } header { flex-wrap:wrap; height:auto; min-height:64px; padding-top:8px; padding-bottom:8px; gap:6px 12px; } nav { order:3; width:100%; height:36px; } nav a { flex:1; justify-content:center; padding:0 6px; } .hdr-end { flex:1; justify-content:flex-end; } .cc-sidebar { top:115px; } }
|
||||
@media (max-width:1100px) { .cc-workspace { grid-template-columns:185px minmax(0,1fr); gap:18px; }.cc-card { padding:18px; }.cc-device-facts .cc-readings { grid-template-columns:repeat(3,minmax(0,1fr)); } }
|
||||
@media (max-width:900px) { .cc-workspace { grid-template-columns:minmax(0,1fr); }.cc-sidebar { position:static; }.cc-sidebar > p,.cc-status { display:none; }.cc-categories { flex-direction:row; overflow-x:auto; padding-bottom:6px; }.cc-categories button { flex:none; white-space:nowrap; }.cc-category-count { margin-left:2px; }.cc-categories button[aria-pressed=true] { box-shadow:inset 0 -2px var(--blue); }.cc-summary { gap:10px; }.cc-metric { padding:15px; } }
|
||||
@media (max-width:640px) { .cc { gap:20px; }.cc-hero { padding:22px 20px; }.cc-hero p { font-size:12px; }.cc-hero-mark { width:72px; height:55px; }.cc-summary { grid-template-columns:repeat(2,minmax(0,1fr)); }.cc-metric > strong { font-size:24px; }.cc-topline { gap:8px; }.cc-sample { order:3; width:100%; }.cc-device-facts { padding:14px; }.cc-device-facts .cc-readings { grid-template-columns:repeat(2,minmax(0,1fr)); }.cc-cards { grid-template-columns:minmax(0,1fr); gap:12px; }.cc-search-row { gap:8px; }.cc-results { font-size:10px; }.cc-card { padding:20px; }.cc-card h2 { font-size:18px; } }
|
||||
@media (max-width:640px), (max-height:500px) and (hover:none) { .cc-links a { min-height:44px; }.cc-audio-actions button,.cc-topline button { min-height:44px; }.cc-search button { min-width:36px; min-height:44px; } }
|
||||
@@ -0,0 +1,318 @@
|
||||
/* The Control Center uses the shared page's guarded api() and status poll.
|
||||
* Browsing never starts a stream, installs a helper or changes the headset. */
|
||||
(function (root, factory) {
|
||||
if (typeof module === 'object' && module.exports) module.exports = factory();
|
||||
else root.FrameControlCenter = factory();
|
||||
})(typeof window === 'object' ? window : globalThis, function () {
|
||||
'use strict';
|
||||
const categories = [
|
||||
['all', 'Everything', 'grid'], ['device', 'Device & audio', 'device'],
|
||||
['vr', 'VR & comfort', 'eye'], ['apps', 'Apps & files', 'apps'],
|
||||
['network', 'Connection & remote', 'network'], ['companion', 'Frame Control', 'settings'],
|
||||
];
|
||||
// Each destination is an existing workflow, with its own guards and confirmations.
|
||||
const catalog = [
|
||||
{id:'audio', category:'device', icon:'audio', title:'Audio', kind:'control', label:'Available here',
|
||||
description:'Set the default headset output volume or mute it. Changes apply only when you choose Apply or Mute.',
|
||||
keywords:'sound speakers headphones loud quiet', special:'audio'},
|
||||
{id:'health', category:'device', icon:'pulse', title:'Battery & thermal health', kind:'read', label:'Read-only metrics',
|
||||
description:'Inspect charge, signed battery power, charger capability, battery temperature and health. Heat warnings use the kernel’s own hot and critical trip points.',
|
||||
keywords:'battery charging charger charge time estimate remaining power watts usb health heat temperature thermal sensor', special:'health', links:[['#comfort','Configure battery & heat alerts']]},
|
||||
{id:'storage', category:'device', icon:'files', title:'Storage & memory', kind:'read', label:'Read-only metrics',
|
||||
description:'Check free user and system storage plus available RAM. Manage installed apps in their existing libraries, or use SFTP for files.',
|
||||
keywords:'disk space root home free total ram memory capacity cleanup usage storage', special:'storage', links:[['#library','Installed games'],['#apps','Linux apps'],['#power','SFTP & remote tools']]},
|
||||
{id:'microphone', category:'device', icon:'audio', title:'Microphone & audio routing', kind:'headset', label:'In the headset',
|
||||
description:'Frame Control controls the default output volume only. Microphone mute, input gain, output selection, balance and per-app mixers have no verified API here.',
|
||||
keywords:'mic input microphone audio sink output device gain mute eq equalizer spatial audio balance headphones',
|
||||
guidance:'Check the headset’s audio controls or the app’s own audio settings for these adjustments.'},
|
||||
{id:'power', category:'device', icon:'power', title:'Power & sleep', kind:'flow', label:'Existing controls',
|
||||
description:'Sleep, restart or shut down with confirmation and your Developer Mode password. A sleeping Frame must be woken on the device.',
|
||||
keywords:'battery suspend reboot off awake idle timeout keep awake inhibitor', links:[['#power','Power controls']],
|
||||
guidance:'Set automatic sleep in the headset: Steam Settings → Power → Sleep after inactivity. Keep-awake is available through the existing script/MCP tools; there is no switch here.'},
|
||||
{id:'system', category:'device', icon:'device', title:'SteamOS & hardware', kind:'headset', label:'In the headset',
|
||||
description:'Check your current OS build above. Manage system updates, Developer Mode and hardware settings in Steam Settings on the Frame.',
|
||||
keywords:'firmware update beta stable channel developer password bluetooth controller battery pairing calibration brightness refresh rate display IPD lenses passthrough camera eye hand tracking foveation recovery factory reset',
|
||||
guidance:'Brightness, refresh rate, optics, controllers, Bluetooth and passthrough have no verified remote controls here. Check the headset’s own controls. Recovery and factory reset are manual procedures.'},
|
||||
{id:'performance', category:'vr', icon:'pulse', title:'Performance monitor', kind:'read', label:'Read-only metrics',
|
||||
description:'CPU, GPU clock, app and compositor timings come from the Frame. Unavailable timings stay empty, including when SteamVR is in standby.',
|
||||
keywords:'fps frame rate gpu cpu heat temperature thermal sensor render memory', special:'performance', links:[['#vrTools','HUD & performance tools']]},
|
||||
{id:'view', category:'vr', icon:'eye', title:'Headset view & casting', kind:'flow', label:'Existing controls',
|
||||
description:'Capture the lenses or desktop, stream live video, and control a focused panel. Casting can reveal private content.',
|
||||
keywords:'screenshot camera video capture live stream desktop mirror control eye', links:[['#view','Open headset view'],['#shots','Screenshots']]},
|
||||
{id:'comfort', category:'vr', icon:'clock', title:'Family & comfort', kind:'flow', label:'Existing controls',
|
||||
description:'Set a session limit, breaks and check-ins, with battery and heat alerts. Headset reminders continue if your companion disconnects.',
|
||||
keywords:'parent child timer minutes notifications health break low battery', links:[['#comfort','Configure a session']],
|
||||
guidance:'A reminder, not a parental lock. Save and pause before the session returns to Steam Home.'},
|
||||
{id:'playspace', category:'vr', icon:'space', title:'Playspace & movement', kind:'headset', label:'In the headset',
|
||||
description:'Use SteamVR’s recenter and room setup. Choose seated play, snap-turn, teleport and vignettes in each game’s own settings.',
|
||||
keywords:'boundary guardian tracking origin floor standing seated motion sickness locomotion turn recenter room',
|
||||
guidance:'No verified universal locomotion switch or remote tracking-origin control is available.'},
|
||||
{id:'panels', category:'vr', icon:'grid', title:'Panels & workspace', kind:'flow', label:'Existing controls',
|
||||
description:'Find an open panel and bring it forward, or open the panel switcher in the headset. Move, size and dock panels with SteamVR’s dashboard.',
|
||||
keywords:'overlay window layout float world curvature docking theatre multitasking', links:[['#panels','Open panel switcher']],
|
||||
guidance:'Saved spatial layouts are not available. Panel placement stays in SteamVR.'},
|
||||
{id:'steam', category:'apps', icon:'game', title:'Steam library', kind:'flow', label:'Existing controls',
|
||||
description:'Browse owned games and Frame ratings, install with progress, or launch an installed game. Purchases and license prompts use Steam.',
|
||||
keywords:'games download install store owned compatibility rating verified proton', links:[['#library','Installed games'],['#getgames','Library & store']]},
|
||||
{id:'android', category:'apps', icon:'apps', title:'Android apps', kind:'flow', label:'Existing controls',
|
||||
description:'Discover apps, manage Lepton instances, and launch, stop, test or remove installed apps. View compatibility reports before installing.',
|
||||
keywords:'apk fdroid lepton application sideload sources repository reports', links:[['#appStore','Discover apps'],['#androidLibrary','Manage installed apps']]},
|
||||
{id:'sources', category:'apps', icon:'shield', title:'App sources & compatibility', kind:'flow', label:'Existing controls',
|
||||
description:'Choose catalogue sources or add a signed F-Droid repository from Sources. Review install availability and compatibility reports for the exact app.',
|
||||
keywords:'fdroid f-droid repository source fingerprint trust signature compatibility report apk sidequest data backup restore', links:[['#appStore','Catalogue & sources'],['#androidLibrary','Apps & reports']],
|
||||
guidance:'Android data backup and restore are script-only. This interface does not provide an app-data recovery workflow.'},
|
||||
{id:'display', category:'apps', icon:'display', title:'Android display & text', kind:'flow', label:'Existing controls',
|
||||
description:'Choose a running Android instance, then set resolution, UI density and text size, or reset to its defaults.',
|
||||
keywords:'dpi scaling font scale sharp native 1920 1080 2560 1440 resolution screen text accessibility', links:[['#display','Configure app display']],
|
||||
guidance:'Applies to that Lepton instance, not the headset’s lenses. Persistence after relaunch is unverified.'},
|
||||
{id:'sideload', category:'apps', icon:'game', title:'Sideloaded games', kind:'flow', label:'Existing controls',
|
||||
description:'Send a game folder, ZIP or executable. Frame Control selects Proton or the Linux runtime and adds a Steam library entry.',
|
||||
keywords:'windows exe zip linux devkit runtime shortcuts launch remove', links:[['#sideloaded','Manage titles'],['#transfer','Send a game']]},
|
||||
{id:'files', category:'apps', icon:'files', title:'Files & clipboard', kind:'flow', label:'Existing controls',
|
||||
description:'Send files to ~/Downloads, or send text to the Frame’s clipboard. Clipboard transfer needs the desktop panel open.',
|
||||
keywords:'upload transfer downloads paste copy text sftp storage', links:[['#transfer','Send files & text']]},
|
||||
{id:'media', category:'apps', icon:'play', title:'Video & stereo photos', kind:'flow', label:'Preview feature',
|
||||
description:'Send and play H.264/H.265 video, SBS/OU photos or small splats with the built-in player. Choose a layout and theatre surround.',
|
||||
keywords:'movie photo sbs ou 3d splat gaussian theatre media player', links:[['#media','Open media player']],
|
||||
guidance:'Seeking, subtitles, native HEIC/MPO and large splat scenes are not supported yet.'},
|
||||
{id:'flatpak', category:'apps', icon:'apps', title:'Linux desktop apps', kind:'flow', label:'Existing controls',
|
||||
description:'Install user Flatpaks by Flathub ID, choose quick picks like VLC and Moonlight, and manage installed apps.',
|
||||
keywords:'flatpak firefox vlc remmina moonlight flathub install remove', links:[['#apps','Manage Linux apps']]},
|
||||
{id:'connection', category:'network', icon:'network', title:'Headsets & addresses', kind:'flow', label:'Existing controls',
|
||||
description:'Manage headsets, LAN, USB-C, mDNS and Tailscale addresses. Inspect connection attempts and choose the device you want to control.',
|
||||
keywords:'wifi wi-fi network ip ssh pairing keys discovery alias tailscale usb offline reconnect', links:[['#devices','Manage headsets','desktop'],['#connection','Connection details']],
|
||||
guidance:'Join Wi-Fi networks on the headset. Frame Control manages connection addresses; it does not change Wi-Fi credentials.'},
|
||||
{id:'remote', category:'network', icon:'display', title:'Remote access', kind:'flow', label:'Existing controls',
|
||||
description:'Open SSH, SFTP, Steam Link or remote desktop using the host’s existing tools. Developer Mode enables headset SSH and xrdp.',
|
||||
keywords:'terminal shell remote desktop rdp xrdp streaming steam link sftp', links:[['#power','Open remote tools']]},
|
||||
{id:'input', category:'network', icon:'keyboard', title:'Keyboard & trackpad', kind:'flow', label:'Existing controls',
|
||||
description:'Type and point in the Frame’s apps with KDE Connect, or use Control on the live panel view. First use sets up the input helper.',
|
||||
keywords:'mouse pointer keyboard trackpad touch click kde input', links:[['#pad','Open keyboard & trackpad'],['#view','Panel control']]},
|
||||
{id:'mac', category:'network', icon:'display', title:'Mac in the headset', kind:'flow', label:'macOS only', platform:'mac',
|
||||
description:'Stream Mac screens or individual windows into headset panels. Choose quality and give each window its own display.',
|
||||
keywords:'macos mac window screen sharing stream quality sharp balanced light permissions', links:[['#macview','Configure Mac streaming']],
|
||||
guidance:'Requires Frame Control running on a Mac. It is unavailable when the server runs on Windows, Linux or the headset.'},
|
||||
{id:'privacy', category:'companion', icon:'shield', title:'Privacy & sharing', kind:'flow', label:'Companion settings',
|
||||
description:'Choose anonymous usage statistics, compatibility sharing and error details separately. Inspect what was sent and manage your optional contact email.',
|
||||
keywords:'telemetry analytics diagnostics consent data tracking email contact opt out', links:[['#privacy','Privacy settings']]},
|
||||
{id:'artwork', category:'companion', icon:'image', title:'Library artwork', kind:'flow', label:'Companion settings',
|
||||
description:'Configure an optional SteamGridDB key or refresh artwork. Without a key, source images and generated art remain available.',
|
||||
keywords:'cover image steamgriddb api key library art refresh', links:[['#artworkSettings','Artwork settings']]},
|
||||
{id:'assistant', category:'companion', icon:'spark', title:'Assistant & agents', kind:'flow', label:'Opt-in tools',
|
||||
description:'Use your own model endpoint and review proposed actions. Nothing goes to a model until you opt in; protected actions need approval.',
|
||||
keywords:'ai mcp model endpoint agent approvals chat assistant', links:[['/assistant','Open assistant']]},
|
||||
{id:'support', category:'companion', icon:'help', title:'Updates & diagnostics', kind:'flow', label:'Companion settings',
|
||||
description:'Check Frame Control updates in the desktop app or prepare a private problem report. Review the diagnostic preview before sending.',
|
||||
keywords:'app version bug feedback support update log error report licenses', links:[['#privacy','Updates & problem reports']]},
|
||||
];
|
||||
const paths = {
|
||||
grid:'M3 3h7v7H3z M14 3h7v7h-7z M3 14h7v7H3z M14 14h7v7h-7z',
|
||||
device:'M3 7h18v10H3z M8 11v2 M16 11v2', eye:'M2 12s4-7 10-7 10 7 10 7-4 7-10 7S2 12 2 12z M15 12a3 3 0 1 1-6 0 3 3 0 0 1 6 0',
|
||||
apps:'M4 4h6v6H4z M14 4h6v6h-6z M4 14h6v6H4z M17 14v6 M14 17h6',
|
||||
network:'M2 8a16 16 0 0 1 20 0 M5 12a11 11 0 0 1 14 0 M8 16a6 6 0 0 1 8 0 M12 20h.01',
|
||||
settings:'M4 6h16 M4 12h16 M4 18h16 M8 3v6 M16 9v6 M10 15v6',
|
||||
audio:'M3 9h4l5-4v14l-5-4H3z M16 8a6 6 0 0 1 0 8 M19 5a10 10 0 0 1 0 14',
|
||||
power:'M12 2v10 M6 5a9 9 0 1 0 12 0', pulse:'M2 12h5l3-8 4 16 3-8h5',
|
||||
clock:'M21 12a9 9 0 1 1-18 0 9 9 0 0 1 18 0 M12 7v5l3 2',
|
||||
space:'M3 8l9-5 9 5v8l-9 5-9-5z M3 8l9 5 9-5 M12 13v8',
|
||||
game:'M6 8h12l3 9-3 2-4-4h-4l-4 4-3-2z M7 10v4 M5 12h4 M16 11h.01 M18 13h.01',
|
||||
display:'M3 4h18v13H3z M8 21h8 M12 17v4', files:'M3 5h7l2 3h9v12H3z',
|
||||
play:'M8 4l12 8-12 8z', keyboard:'M2 6h20v12H2z M6 10h.01 M10 10h.01 M14 10h.01 M18 10h.01 M6 14h12',
|
||||
shield:'M12 2l8 4v6c0 5-8 10-8 10S4 17 4 12V6z M8 12l3 3 5-6',
|
||||
image:'M3 3h18v18H3z M3 17l6-6 5 5 3-3 4 4 M16 7h.01',
|
||||
spark:'M12 2l3 7 7 3-7 3-3 7-3-7-7-3 7-3z',
|
||||
help:'M21 12a9 9 0 1 1-18 0 9 9 0 0 1 18 0 M9 8a3 3 0 0 1 6 1c0 2-3 2-3 5 M12 17h.01',
|
||||
};
|
||||
const icon = name => `<svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.5" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="${paths[name] || paths.settings}"/></svg>`;
|
||||
function matches(item, query, category) {
|
||||
const text = [item.title, item.description, item.keywords, item.guidance, item.label,
|
||||
categories.find(([id])=>id === item.category)?.[1]].join(' ').toLowerCase();
|
||||
return (category === 'all' || item.category === category) && query.toLowerCase().trim().split(/\s+/).every(word => text.includes(word));
|
||||
}
|
||||
const number = (value, suffix = '', digits = 0) => Number.isFinite(value) ? value.toLocaleString(undefined, {maximumFractionDigits:digits}) + suffix : 'Unavailable';
|
||||
const gib = value => Number.isFinite(value) ? number(value / 1073741824, ' GiB', 1) : 'Unavailable';
|
||||
const duration = seconds => Number.isFinite(seconds) && seconds >= 0 ? seconds < 3600 ? `${Math.floor(seconds / 60)} min` : `${Math.floor(seconds / 3600)} h ${Math.floor(seconds % 3600 / 60)} min` : 'Unavailable';
|
||||
function metrics(sample) {
|
||||
const s = sample || {}, b = s.battery || {}, p = s.performance || {}, h = s.disk?.home, m = s.memory;
|
||||
const capacity = b.percent;
|
||||
const idle = !!s.power && Number.isFinite(b.watts) && Math.abs(b.watts) < .5;
|
||||
const charging = b.status === 'Charging';
|
||||
const full = b.status === 'Full' || (!!s.power && capacity >= 100);
|
||||
const batteryState = !sample ? 'Connect to read charge and power' : !s.battery ? 'Battery sensor unavailable' :
|
||||
full ? 'Fully charged' : charging ? 'Charging' : idle ? 'Plugged in · not charging' : s.power ? 'Plugged in · on battery' : 'On battery';
|
||||
return {
|
||||
battery:number(capacity, '%'), batteryDetail:batteryState,
|
||||
storage:h ? gib(h.free) : 'Unavailable', storageDetail:h ? `${gib(h.total)} total · user storage` : 'User storage unavailable',
|
||||
memory:m && Number.isFinite(m.total) && Number.isFinite(m.available) ? gib(m.total - m.available) : 'Unavailable',
|
||||
memoryDetail:m ? `${gib(m.total)} total · system memory used` : 'Memory sensor unavailable',
|
||||
rootFree:gib(s.disk?.root?.free), rootTotal:gib(s.disk?.root?.total), memoryAvailable:gib(m?.available),
|
||||
fps:number(p.compositorFps, '', 1), fpsDetail:'Compositor FPS · not game FPS',
|
||||
power:number(b.watts, ' W', 1), charger:s.power ? `${s.power.type || 'Connected'} · ${number(s.power.watts, ' W', 1)}` : sample ? 'No charger reported' : 'Unavailable',
|
||||
batteryTemp:number(b.tempC, ' °C', 1), batteryHealth:b.health || 'Unavailable',
|
||||
estimate:charging ? (b.timeToFull > 0 ? `${duration(b.timeToFull)} to full` : 'Unavailable') : !full && !idle && b.timeToEmpty > 0 && b.timeToEmpty < 86400 ? `${duration(b.timeToEmpty)} remaining` : 'Unavailable',
|
||||
wifi:s.wifi?.ssid || 'Unavailable', signal:number(s.wifi?.signal, '%'), ip:s.ip || 'Unavailable',
|
||||
uptime:duration(s.uptime), os:s.os?.version || 'Unavailable', build:s.os?.build || 'Unavailable',
|
||||
temperature:number(s.temp, ' °C', 1), cpu:number(p.cpuPercent, '%', 1), gpu:number(p.gpuMHz, ' MHz', 1),
|
||||
appFps:number(p.appFps, '', 1), frame:number(p.frameMs, ' ms', 2), render:number(p.gpuMs, ' ms', 2), compositorCpu:number(p.compositorCpuMs, ' ms', 2),
|
||||
thermal:!Array.isArray(s.thermalAlerts) ? 'Trip data unavailable' : s.thermalAlerts.length ? s.thermalAlerts.map(a => `${a.zone || 'Sensor'} ${number(a.tempC, ' °C')} ≥ ${number(a.limitC, ' °C')}`).join('; ') : 'No hot / critical trip reported',
|
||||
};
|
||||
}
|
||||
// Strict validation and captured device identity apply even if a stale enabled
|
||||
// button is clicked during a disconnect, headset switch, or pending request.
|
||||
function createController({api, getContext}) {
|
||||
let busy = false;
|
||||
return {
|
||||
get busy() { return busy; },
|
||||
async audio(change) {
|
||||
if (busy) throw new Error('An audio change is still in progress.');
|
||||
const context = getContext();
|
||||
if (context.online !== true || !context.fresh || !context.sample?.volume) throw new Error('Connect and refresh the Frame before changing audio.');
|
||||
const keys = Object.keys(change);
|
||||
if (!keys.length || keys.some(k => !['level','muted'].includes(k)) ||
|
||||
('level' in change && (typeof change.level !== 'number' || !Number.isFinite(change.level) || change.level < 0 || change.level > 1)) ||
|
||||
('muted' in change && typeof change.muted !== 'boolean')) throw new Error('Use a volume from 0 to 100% and a valid mute state.');
|
||||
busy = true;
|
||||
try {
|
||||
const result = await api('/api/volume', change, context.device);
|
||||
if (getContext().generation !== context.generation) return null;
|
||||
return result;
|
||||
} finally { busy = false; }
|
||||
},
|
||||
};
|
||||
}
|
||||
function mount({document, api, refresh, refreshAudio = refresh, getContext, openConnection, platform}) {
|
||||
const get = id => document.getElementById(id), page = get('controlCenter');
|
||||
let category = 'all', sample = null, receivedAt = null, available = false, error = '', dirty = false, sampleGeneration = null, audioPending = false;
|
||||
const metric = (id, label) => `<div><dt>${label}</dt><dd data-cc-metric="${id}">Unavailable</dd></div>`;
|
||||
const perf = `<dl class="cc-readings">${[['appFps','Application FPS'],['frame','Compositor period'],['render','Render GPU time'],['compositorCpu','Compositor CPU'],['cpu','System CPU'],['gpu','GPU clock'],['temperature','Hottest sensor']].map(([id,label])=>metric(id,label)).join('')}</dl><p class="cc-note">GPU time is render time, not utilisation. The hottest sensor is not necessarily CPU temperature.</p><p class="cc-note" data-cc-metric="thermal">Trip data unavailable</p>`;
|
||||
const audio = `<div class="cc-audio"><label for="ccVolume">Output volume <output id="ccVolumeValue" for="ccVolume">—</output></label><input id="ccVolume" type="range" min="0" max="100" step="1" value="0" disabled><div class="cc-audio-actions"><button class="action small" id="ccApplyVolume" disabled>Apply volume</button><button class="small" id="ccMute" disabled>Mute</button><span id="ccAudioReadback" class="cc-note">Waiting for an audio reading</span></div><p class="cc-note" id="ccAudioResult" role="status"></p></div>`;
|
||||
const health = `<dl class="cc-readings">${[['battery','Charge'],['power','Battery power · signed'],['charger','Charger'],['estimate','Battery estimate'],['batteryTemp','Battery temperature'],['batteryHealth','Battery health']].map(([id,label])=>metric(id,label)).join('')}</dl>`;
|
||||
const storage = `<dl class="cc-readings">${[['storage','User storage free'],['rootFree','System storage free'],['rootTotal','System storage total'],['memoryAvailable','Memory available']].map(([id,label])=>metric(id,label)).join('')}</dl>`;
|
||||
get('ccCategories').innerHTML = categories.map(([id,label,symbol])=>`<button type="button" data-cc-category="${id}" aria-pressed="${id === 'all'}">${icon(symbol)}<span>${label}</span><span class="cc-category-count"></span></button>`).join('');
|
||||
const specials = {audio, performance:perf, health, storage};
|
||||
get('ccCards').innerHTML = catalog.map(item=>`<section class="cc-card" data-cc-card="${item.id}"><div class="cc-card-head"><span class="cc-icon">${icon(item.icon)}</span><span class="cc-kind cc-kind-${item.kind}">${item.label}</span></div><h2>${item.title}</h2><p>${item.description}</p>${specials[item.special] || ''}${item.guidance ? `<div class="cc-guidance">${item.guidance}</div>` : ''}${item.links ? `<div class="cc-links">${item.links.map(([href,label,desktop])=>`<a href="${href}"${desktop ? ' class="desk-only"' : ''}${item.platform === 'mac' ? ' data-cc-mac-link' : ''}>${label}<span aria-hidden="true">↗</span></a>`).join('')}</div>` : ''}</section>`).join('');
|
||||
// Host-only features stay searchable with a reason; only their unsupported
|
||||
// action disappears. The host API, rather than viewport/UA, decides availability.
|
||||
let macSupported = platform === 'darwin';
|
||||
const visibleCatalog = catalog;
|
||||
function filter() {
|
||||
const query = get('ccSearch').value;
|
||||
let count = 0;
|
||||
catalog.forEach(item => {
|
||||
const visible = visibleCatalog.includes(item) && matches(item, query, category);
|
||||
page.querySelector(`[data-cc-card="${item.id}"]`).hidden = !visible;
|
||||
if (visible) count++;
|
||||
});
|
||||
get('ccResultCount').textContent = `${count} ${count === 1 ? 'section' : 'sections'}`;
|
||||
get('ccEmpty').hidden = count > 0;
|
||||
get('ccClear').hidden = !query;
|
||||
page.querySelectorAll('[data-cc-category]').forEach(button => {
|
||||
button.setAttribute('aria-pressed', String(button.dataset.ccCategory === category));
|
||||
button.querySelector('.cc-category-count').textContent = visibleCatalog.filter(item=>matches(item, query, button.dataset.ccCategory)).length;
|
||||
});
|
||||
page.querySelectorAll('[data-cc-mac-link]').forEach(link=>{link.hidden = !macSupported;});
|
||||
}
|
||||
get('ccSearch').addEventListener('input', filter);
|
||||
function resetFilter() { get('ccSearch').value = ''; category = 'all'; filter(); get('ccSearch').focus(); }
|
||||
get('ccClear').onclick = () => { get('ccSearch').value = ''; filter(); get('ccSearch').focus(); };
|
||||
get('ccResetFilter').onclick = resetFilter;
|
||||
get('ccCategories').onclick = event => {
|
||||
const button = event.target.closest('[data-cc-category]');
|
||||
if (!button) return;
|
||||
category = button.dataset.ccCategory; filter();
|
||||
};
|
||||
page.querySelector('[href="#connection"]').onclick = event => { event.preventDefault(); openConnection(); };
|
||||
// The headset clock can differ from this client's. Age uses the client
|
||||
// receipt time, retained by the shared poll when it buffers an early sample.
|
||||
const isFresh = () => available && Number.isFinite(receivedAt) && Date.now() >= receivedAt && Date.now() - receivedAt <= 90000;
|
||||
const context = () => ({...getContext(), sample, fresh:isFresh() && sampleGeneration === getContext().generation});
|
||||
const controller = createController({api, getContext:context});
|
||||
function audioAvailability() {
|
||||
const enabled = context().online === true && context().fresh && !!sample?.volume && !controller.busy && !audioPending;
|
||||
['ccVolume','ccApplyVolume','ccMute'].forEach(id=>{get(id).disabled = !enabled;});
|
||||
}
|
||||
function renderSample() {
|
||||
const values = metrics(isFresh() ? sample : null);
|
||||
page.querySelectorAll('[data-cc-metric]').forEach(el=>{el.textContent = values[el.dataset.ccMetric];});
|
||||
get('ccDeviceName').textContent = isFresh() ? sample.hostname || 'Steam Frame' : 'Steam Frame';
|
||||
const sampledAt = Number.isFinite(sample?.time) && sample.time > 0 && sample.time * 1000 <= 8640000000000000 ? new Date(sample.time * 1000) : null;
|
||||
get('ccSampleState').textContent = isFresh() ? `${sampledAt ? 'Sampled ' + sampledAt.toLocaleTimeString() : 'Received ' + new Date(receivedAt).toLocaleTimeString()} · updates every 30 seconds` :
|
||||
error || (receivedAt !== null ? 'Sample expired · refresh to read current metrics' : 'Connect your Frame to read live metrics');
|
||||
get('ccSampleState').classList.toggle('cc-offline', !isFresh());
|
||||
get('ccStatusLabel').textContent = isFresh() ? 'Connected' : 'No live sample';
|
||||
get('ccStatusDot').classList.toggle('on', isFresh());
|
||||
get('ccStatusNote').textContent = isFresh() ? 'Read-only status over SSH. Browse freely; controls run only when you use them.' :
|
||||
'Settings guides and companion tools remain available. Wake the Frame on the device, then reconnect.';
|
||||
get('ccBuild').textContent = isFresh() ? `SteamOS ${values.os} · build ${values.build}` : 'System information unavailable';
|
||||
const services = isFresh() ? sample.services || {} : {};
|
||||
get('ccServices').innerHTML = [['steamvr','SteamVR'],['desktop','Desktop'],['lepton','Lepton · port 5555'],['rdp','RDP process']].map(([key,label])=>`<span><i class="dot ${services[key] === true ? 'on' : ''}"></i>${label}<b>${typeof services[key] === 'boolean' ? services[key] ? 'Running' : 'Not detected' : 'Unavailable'}</b></span>`).join('');
|
||||
if (sample?.volume && isFresh()) {
|
||||
const pct = Math.round(sample.volume.level * 100);
|
||||
if (!dirty && !controller.busy && !audioPending) get('ccVolume').value = Math.min(100,Math.max(0,pct));
|
||||
get('ccVolumeValue').textContent = `${get('ccVolume').value}%`;
|
||||
get('ccAudioReadback').textContent = `Reported ${pct}% · ${sample.volume.muted ? 'muted' : 'unmuted'}`;
|
||||
get('ccMute').textContent = sample.volume.muted ? 'Unmute' : 'Mute';
|
||||
} else {
|
||||
get('ccAudioReadback').textContent = isFresh() ? 'Audio reading unavailable' : 'Waiting for an audio reading';
|
||||
get('ccVolumeValue').textContent = '—';
|
||||
}
|
||||
audioAvailability();
|
||||
}
|
||||
async function changeAudio(change) {
|
||||
if (audioPending) return;
|
||||
const generation = getContext().generation;
|
||||
audioPending = true;
|
||||
get('ccAudioResult').textContent = 'Applying…';
|
||||
try {
|
||||
const pending = controller.audio(change);
|
||||
audioAvailability();
|
||||
const result = await pending;
|
||||
if (!result || generation !== getContext().generation) return;
|
||||
if ('level' in change) dirty = false;
|
||||
get('ccAudioResult').textContent = `${result.message || 'Audio updated'}. Refreshing the reading…`;
|
||||
await refreshAudio();
|
||||
if (generation !== getContext().generation) return;
|
||||
if (!isFresh() || !sample?.volume) {
|
||||
get('ccAudioResult').textContent = 'Audio command sent; current output could not be confirmed. Reconnect and refresh.';
|
||||
} else {
|
||||
const reported = sample.volume;
|
||||
const matched = (!('level' in change) || Math.round(reported.level * 100) === Math.round(change.level * 100)) &&
|
||||
(!('muted' in change) || reported.muted === change.muted);
|
||||
get('ccAudioResult').textContent = `${matched ? 'Confirmed' : 'Command sent · reported output differs'}: ${Math.round(reported.level * 100)}%, ${reported.muted ? 'muted' : 'unmuted'}.${matched ? '' : ' Refresh to check again.'}`;
|
||||
}
|
||||
} catch (e) {
|
||||
if (generation !== getContext().generation) return;
|
||||
get('ccAudioResult').textContent = `Couldn’t apply audio: ${e.message}`;
|
||||
} finally { audioPending = false; renderSample(); }
|
||||
}
|
||||
get('ccVolume').oninput = () => { dirty = true; get('ccVolumeValue').textContent = `${get('ccVolume').value}%`; };
|
||||
get('ccApplyVolume').onclick = () => changeAudio({level:Number(get('ccVolume').value) / 100});
|
||||
get('ccMute').onclick = () => changeAudio({muted:!sample?.volume?.muted});
|
||||
get('ccRefresh').onclick = async () => {
|
||||
get('ccRefresh').disabled = true;
|
||||
try { await refresh(); } finally { get('ccRefresh').disabled = false; }
|
||||
};
|
||||
filter(); renderSample();
|
||||
// Expire UI readings even when the shared poll is paused in a hidden tab.
|
||||
const timer = setInterval(()=>{if (receivedAt !== null && available && !isFresh()) { available = false; renderSample(); }}, 5000);
|
||||
return {
|
||||
host(value) { macSupported = !value.mobile && value.os === 'macOS'; filter(); },
|
||||
status(value, receipt = Date.now(), read = {valid: true, error: null}) {
|
||||
// A redraw is not a successful read: preserve receipt age and any local
|
||||
// invalidation. Shared validity also carries failures across late mount.
|
||||
const replay = sample === value;
|
||||
receivedAt = replay ? (Number.isFinite(receivedAt) && Number.isFinite(receipt) ? Math.min(receivedAt, receipt) : receivedAt) : receipt;
|
||||
sample = value;
|
||||
if (!read.valid) {
|
||||
available = false; error = `No live sample${read.error?.message ? ' · ' + read.error.message : ''}`;
|
||||
} else if (!replay) { available = true; error = ''; }
|
||||
sampleGeneration = getContext().generation; renderSample();
|
||||
},
|
||||
unavailable(reason) { if (reason?.stale) return; available = false; error = `No live sample${reason?.message ? ' · ' + reason.message : ''}`; renderSample(); },
|
||||
connection(ok) { if (!ok) { available = false; renderSample(); } else audioAvailability(); },
|
||||
reset() { sample = null; receivedAt = null; available = false; error = ''; dirty = false; get('ccVolume').value = 0; get('ccAudioResult').textContent = ''; renderSample(); },
|
||||
destroy() { clearInterval(timer); },
|
||||
};
|
||||
}
|
||||
return {catalog, categories, matches, metrics, createController, mount};
|
||||
});
|
||||
+353
-17
@@ -7,7 +7,7 @@ in the Steam library and gets its own SteamVR panel. Nothing goes through
|
||||
Lepton Development, which wipes its apps on exit. See docs/apks.md.
|
||||
|
||||
Python stdlib only. CLI: python3 ui/frame_android.py
|
||||
install APK [--vr|--flat] [--no-xr-compat] | info APK | versions APK-or-PKG
|
||||
install APK [SPLIT.apk ...] [--vr|--flat] [--no-xr-compat] | info APK | versions APK-or-PKG
|
||||
install-obb PKG OBB [OBB ...] | backup-data PKG ARCHIVE | restore-data PKG ARCHIVE
|
||||
refresh-art PKG|--all | patch SRC DST [--add NAME=PATH ...] | list | launch PKG | stop PKG | remove PKG | probe PKG
|
||||
"""
|
||||
@@ -18,7 +18,7 @@ import frame_artwork
|
||||
import frame_host
|
||||
import tempfile
|
||||
import zipfile
|
||||
from frame_apk_vr import add_launcher_category
|
||||
from frame_apk_vr import add_launcher_category, drop_split_required
|
||||
from frame_apk_sign import repack
|
||||
|
||||
ROOT = os.path.dirname(os.path.dirname(os.path.abspath(__file__)))
|
||||
@@ -142,7 +142,9 @@ def check_installable(info):
|
||||
"(or arm64, or universal) and install that instead")
|
||||
|
||||
|
||||
_install_lock = threading.Lock() # installs are rare; one at a time avoids every race
|
||||
# Installs are rare; one at a time avoids every race. Reentrant so a caller (a Quest import's
|
||||
# final checks and data copy) can hold it around install_obb and install, which take it too.
|
||||
_install_lock = threading.RLock()
|
||||
# The slowest transfer a copy is allowed before it times out, in bytes a second (about 4 Mbit/s,
|
||||
# a slow or busy Wi-Fi link). A fixed 10 minutes failed any APK over about 300 MB at that rate.
|
||||
COPY_MIN_RATE = 512 * 1024
|
||||
@@ -190,7 +192,303 @@ def _write_meta(d, meta):
|
||||
install_hooks = []
|
||||
|
||||
|
||||
def install(apk_path, flatscreen=None, name=None, source=None, icon_png=None, xr_compat=None, artwork=None):
|
||||
# Split APK members that belong to the split itself, not the app: never merged.
|
||||
SPLIT_OWN = re.compile(r'^(AndroidManifest\.xml|stamp-cert-sha256|META-INF/.*)$')
|
||||
# What a mergeable split may add: native libraries and assets, nothing else.
|
||||
SPLIT_ADDS = re.compile(r'^(lib/[^/]+/[^/]+\.so|assets/.*[^/])$')
|
||||
# Manifest elements a config or install-time asset split carries. Anything else (an
|
||||
# activity, service, uses-library...) belongs to a feature split, which needs its manifest.
|
||||
SPLIT_TAGS = {'manifest', 'application', 'uses-sdk', 'module', 'delivery', 'install-time', 'fusing'}
|
||||
# Every merged byte is held in memory while the APK is repacked and signed (as for every
|
||||
# patched APK), so splits are bounded by what's actually inflated, not only the headers.
|
||||
MAX_SPLIT_MEMBER = 512 * 1024**2
|
||||
MAX_SPLIT_TOTAL = 1024**3
|
||||
|
||||
|
||||
def _split_manifest(path, name):
|
||||
"""(package, split name) from a split APK's manifest, refusing splits that declare
|
||||
anything the merged app would lose with that manifest."""
|
||||
with zipfile.ZipFile(path) as z:
|
||||
elements = frame_apk.manifest_elements(frame_apk._read(z, 'AndroidManifest.xml', frame_apk.MAX_MANIFEST))
|
||||
attrs = next((a for tag, a in elements if tag == 'manifest'), {})
|
||||
split = (attrs.get('split') or (None, None, None))[2]
|
||||
feature = attrs.get('isFeatureSplit')
|
||||
if feature and feature[1]:
|
||||
raise FrameError(f'{name} ({split or "split"}) is a feature split with its own code and manifest; '
|
||||
'Frame Control can only merge splits that add native libraries or assets')
|
||||
extra = sorted({tag for tag, _ in elements if tag not in SPLIT_TAGS})
|
||||
if extra:
|
||||
raise FrameError(f'{name} ({split or "split"}) declares <{">, <".join(extra)}> in its manifest; '
|
||||
'Frame Control can only merge splits that add native libraries or assets')
|
||||
return (attrs.get('package') or (None, None, None))[2], split
|
||||
|
||||
|
||||
def split_entries(base, splits):
|
||||
"""What merging splits into base adds: {entry name: (split path, entry name, size)}.
|
||||
|
||||
Lepton runs one APK per instance, so a split app is merged into one APK. Only splits
|
||||
that add native libraries (the arm64 ABI split) or install-time assets can be: a split
|
||||
with code, components or resources (screen density, language) needs its own manifest
|
||||
or resource table, which Frame Control doesn't merge, so those are refused."""
|
||||
try:
|
||||
with zipfile.ZipFile(base) as z:
|
||||
taken = set(z.namelist())
|
||||
package = apk_info(base)['package']
|
||||
plan, total = {}, 0
|
||||
for path in splits:
|
||||
name = os.path.basename(path)
|
||||
split_pkg, split_name = _split_manifest(path, name)
|
||||
label = f'{name} ({split_name or "split"})'
|
||||
if split_pkg != package:
|
||||
raise FrameError(f'{name} is not part of {package} (it says {split_pkg or "nothing"})')
|
||||
with zipfile.ZipFile(path) as z:
|
||||
for member in z.infolist():
|
||||
entry = member.filename
|
||||
if entry.endswith('/') or SPLIT_OWN.match(entry):
|
||||
continue
|
||||
if entry == 'resources.arsc':
|
||||
# A config split for native code may carry an empty table; any resource needs merging.
|
||||
if not resources_empty(frame_apk._read(z, entry, frame_apk.MAX_ARSC)):
|
||||
raise FrameError(f'{label} holds screen-density or language resources; Frame Control '
|
||||
'can only merge splits that add native libraries or assets')
|
||||
continue
|
||||
if entry.startswith('res/'):
|
||||
raise FrameError(f'{label} holds screen-density or language resources ({entry}); Frame '
|
||||
'Control can only merge splits that add native libraries or assets')
|
||||
if re.match(r'^classes\d*\.dex$', entry):
|
||||
raise FrameError(f'{label} contains code ({entry}); Frame Control can only merge splits '
|
||||
'that add native libraries or assets')
|
||||
if not SPLIT_ADDS.match(entry):
|
||||
raise FrameError(f'{label} contains {entry}; Frame Control can only merge splits that '
|
||||
'add native libraries or assets')
|
||||
if entry in taken:
|
||||
raise FrameError(f'{name} and another part of the app both contain {entry}')
|
||||
if member.compress_type not in (zipfile.ZIP_STORED, zipfile.ZIP_DEFLATED):
|
||||
raise FrameError(f'{entry} in {name} uses a compression Android does not')
|
||||
if member.file_size > MAX_SPLIT_MEMBER:
|
||||
raise FrameError(f'{entry} in {name} is {member.file_size / 1024**2:.0f} MB, more than '
|
||||
f'Frame Control merges ({MAX_SPLIT_MEMBER // 1024**2} MB)')
|
||||
total += member.file_size
|
||||
if total > MAX_SPLIT_TOTAL:
|
||||
raise FrameError(f'the split APKs add more than {MAX_SPLIT_TOTAL // 1024**3} GB, more than '
|
||||
'Frame Control merges')
|
||||
taken.add(entry)
|
||||
plan[entry] = (path, entry, member.file_size)
|
||||
return plan
|
||||
except (OSError, zipfile.BadZipFile, struct.error, IndexError, frame_apk.ApkError) as e:
|
||||
raise FrameError(f'could not read the split APKs: {e}') from e
|
||||
|
||||
|
||||
def resources_empty(data):
|
||||
"""True only for a resource table that provably defines nothing: every type chunk's
|
||||
entries absent. Bags (styles, plurals) count, and anything not understood counts too."""
|
||||
def covered(start, end):
|
||||
chunks, at = [], start
|
||||
for chunk in frame_apk._chunks(data, start, end):
|
||||
if chunk[2] != at:
|
||||
return None
|
||||
chunks.append(chunk)
|
||||
at = chunk[2] + chunk[3]
|
||||
return chunks if at == end else None
|
||||
|
||||
try:
|
||||
if len(data) < 12 or struct.unpack_from('<H', data, 0)[0] != 0x0002:
|
||||
return False
|
||||
top = covered(struct.unpack_from('<H', data, 2)[0], len(data))
|
||||
if top is None:
|
||||
return False
|
||||
for ctype, _, off, size in top:
|
||||
if ctype == 0x0001: # the global string pool
|
||||
continue
|
||||
if ctype != 0x0200:
|
||||
return False
|
||||
inner = covered(off + struct.unpack_from('<H', data, off + 2)[0], off + size)
|
||||
if inner is None:
|
||||
return False
|
||||
for kind, hs, t, _ in inner:
|
||||
if kind in (0x0001, 0x0202): # type and key names, type specs
|
||||
continue
|
||||
if kind != 0x0201:
|
||||
return False
|
||||
flags, count = struct.unpack_from('<xBxxI', data, t + 8)
|
||||
if flags & 0x01: # sparse: only present entries are listed
|
||||
if count:
|
||||
return False
|
||||
elif flags & 0x02:
|
||||
if any(o != 0xffff for o in struct.unpack_from(f'<{count}H', data, t + hs)):
|
||||
return False
|
||||
elif any(o != 0xffffffff for o in struct.unpack_from(f'<{count}I', data, t + hs)):
|
||||
return False
|
||||
return True
|
||||
except (struct.error, IndexError):
|
||||
return False
|
||||
|
||||
|
||||
def _zip64_sizes(extra, usize, csize):
|
||||
"""(uncompressed, compressed) with 0xffffffff fields taken from a ZIP64 extra field."""
|
||||
at = 0
|
||||
while at + 4 <= len(extra):
|
||||
kind, length = struct.unpack_from('<HH', extra, at)
|
||||
body = extra[at + 4:at + 4 + length]
|
||||
if kind == 0x0001:
|
||||
values, pos = [], 0
|
||||
for field in (usize, csize):
|
||||
if field == 0xffffffff:
|
||||
if pos + 8 > len(body):
|
||||
raise FrameError('truncated ZIP64 extra field')
|
||||
values.append(struct.unpack_from('<Q', body, pos)[0])
|
||||
pos += 8
|
||||
else:
|
||||
values.append(field)
|
||||
return tuple(values)
|
||||
at += 4 + length
|
||||
if 0xffffffff in (usize, csize):
|
||||
raise FrameError('ZIP64 sizes without a ZIP64 extra field')
|
||||
return usize, csize
|
||||
|
||||
|
||||
def _has_zip64_extra(extra):
|
||||
at = 0
|
||||
while at + 4 <= len(extra):
|
||||
kind, length = struct.unpack_from('<HH', extra, at)
|
||||
if kind == 0x0001:
|
||||
return True
|
||||
at += 4 + length
|
||||
return False
|
||||
|
||||
|
||||
def read_member(path, member):
|
||||
"""A split member's bytes, read from its raw data and checked against both headers.
|
||||
|
||||
The local header must name the same file, with the same method and (unless a data
|
||||
descriptor carries them, which is then checked) the same sizes and checksum as the
|
||||
central directory; the data must end before the next member; a stored member must be
|
||||
exactly its size and a deflated stream must end exactly at the end of its data, with
|
||||
nothing after it. Output is bounded by the declared size: never trusts zipfile, which
|
||||
stops early at a smaller declared size."""
|
||||
with zipfile.ZipFile(path) as z:
|
||||
info = z.getinfo(member)
|
||||
starts = sorted({i.header_offset for i in z.infolist()} | {z.start_dir})
|
||||
name, size = f'{member} in {os.path.basename(path)}', info.file_size
|
||||
if info.flag_bits & 1 or info.compress_type not in (zipfile.ZIP_STORED, zipfile.ZIP_DEFLATED):
|
||||
raise FrameError(f'{name} is encrypted or uses a compression Android does not')
|
||||
if size > MAX_SPLIT_MEMBER or info.compress_size > MAX_SPLIT_MEMBER:
|
||||
raise FrameError(f'{name} is larger than Frame Control merges ({MAX_SPLIT_MEMBER // 1024**2} MB)')
|
||||
following = next((o for o in starts if o > info.header_offset), None)
|
||||
with open(path, 'rb') as raw:
|
||||
raw.seek(info.header_offset)
|
||||
header = raw.read(30)
|
||||
if len(header) != 30 or header[:4] != b'PK\3\4':
|
||||
raise FrameError(f'{name}: invalid local ZIP header')
|
||||
flags, method, crc, csize, usize, nl, el = struct.unpack_from('<2xHH4xIIIHH', header, 4)
|
||||
local_name, extra = raw.read(nl), raw.read(el)
|
||||
if local_name != info.orig_filename.encode('utf-8' if flags & 0x800 else 'cp437', 'surrogateescape'):
|
||||
raise FrameError(f'{name}: the local header names {local_name.decode("utf-8", "replace")!r}')
|
||||
if method != info.compress_type or (flags & 0x08) != (info.flag_bits & 0x08):
|
||||
raise FrameError(f'{name} does not match its header (local and central entries differ)')
|
||||
start = info.header_offset + 30 + nl + el
|
||||
compressed = raw.read(info.compress_size)
|
||||
if len(compressed) != info.compress_size:
|
||||
raise FrameError(f'{name} is truncated')
|
||||
if flags & 0x08:
|
||||
# Sizes and checksum follow the data: (signature,) crc, then sizes of 4 bytes each,
|
||||
# or 8 for ZIP64. Streaming writers use the ZIP64 form even for small files when
|
||||
# sizes weren't known up front, so the width isn't implied by the final sizes: take
|
||||
# the layout that matches the central directory and fits before the next entry,
|
||||
# preferring one that ends exactly there, then the width the local header implies.
|
||||
zip64 = 0xffffffff in (csize, usize) or _has_zip64_extra(extra)
|
||||
tail = raw.read(24)
|
||||
if len(tail) < 12:
|
||||
raise FrameError(f'{name}: truncated data descriptor')
|
||||
end = start + info.compress_size
|
||||
fits = []
|
||||
for signed in (True, False):
|
||||
if signed and tail[:4] != b'PK\7\x08':
|
||||
continue
|
||||
for width in (20, 12):
|
||||
body = tail[4:4 + width] if signed else tail[:width]
|
||||
if len(body) < width:
|
||||
continue
|
||||
values = struct.unpack_from('<IQQ' if width == 20 else '<III', body)
|
||||
length = width + (4 if signed else 0)
|
||||
if values == (info.CRC, info.compress_size, size) and \
|
||||
(following is None or end + length <= following):
|
||||
exact = following is not None and end + length == following
|
||||
fits.append((not exact, (width == 20) != zip64, length))
|
||||
if not fits:
|
||||
raise FrameError(f'{name} does not match its header (local and central entries differ, '
|
||||
'or its data descriptor is truncated)')
|
||||
crc, csize, usize = info.CRC, info.compress_size, size
|
||||
descriptor = min(fits)[2]
|
||||
else:
|
||||
usize, csize = _zip64_sizes(extra, usize, csize)
|
||||
descriptor = 0
|
||||
if (crc, csize, usize) != (info.CRC, info.compress_size, size):
|
||||
raise FrameError(f'{name} does not match its header (local and central entries differ)')
|
||||
if following is not None and start + info.compress_size + descriptor > following:
|
||||
raise FrameError(f'{name} overlaps the next ZIP entry')
|
||||
if info.compress_type == zipfile.ZIP_STORED:
|
||||
if info.compress_size != size:
|
||||
raise FrameError(f'{name} does not match its header (stored {info.compress_size} bytes, says {size})')
|
||||
data = compressed
|
||||
else:
|
||||
inflate = zlib.decompressobj(-15)
|
||||
try:
|
||||
data = inflate.decompress(compressed, size + 1)
|
||||
except zlib.error as e:
|
||||
raise FrameError(f'{name} is corrupt: {e}') from e
|
||||
if len(data) != size or not inflate.eof or inflate.unconsumed_tail or inflate.unused_data:
|
||||
raise FrameError(f'{name} does not match its header (its compressed data is not exactly '
|
||||
f'{size} bytes with nothing after it)')
|
||||
if zlib.crc32(data) != info.CRC:
|
||||
raise FrameError(f'{name} does not match its checksum')
|
||||
return data
|
||||
|
||||
|
||||
def merge_splits(base, splits, dst):
|
||||
"""One installable APK from a base APK and its splits (see split_entries), re-signed
|
||||
with Frame Control's key, without the base's isSplitRequired flag."""
|
||||
plan = split_entries(base, splits)
|
||||
add, total = {}, 0
|
||||
try:
|
||||
for entry, (path, member, size) in plan.items():
|
||||
data = read_member(path, member)
|
||||
total += len(data)
|
||||
if total > MAX_SPLIT_TOTAL:
|
||||
raise FrameError(f'the split APKs add more than {MAX_SPLIT_TOTAL // 1024**3} GB')
|
||||
add[entry] = data
|
||||
with zipfile.ZipFile(base) as z:
|
||||
original = frame_apk._read(z, 'AndroidManifest.xml', frame_apk.MAX_MANIFEST)
|
||||
manifest = drop_split_required(original)
|
||||
repack(base, dst, replace={'AndroidManifest.xml': manifest} if manifest != original else None, add=add)
|
||||
except (OSError, ValueError, IndexError, struct.error, zipfile.BadZipFile, frame_apk.ApkError) as e:
|
||||
raise FrameError(f'could not merge the split APKs: {e}') from e
|
||||
return {'merged': sorted(os.path.basename(p) for p in splits), 'entries': len(plan)}
|
||||
|
||||
|
||||
def split_size(splits):
|
||||
"""Bytes a merge adds, from the split headers (merge_splits enforces the real sizes)."""
|
||||
total = 0
|
||||
for path in splits:
|
||||
with zipfile.ZipFile(path) as z:
|
||||
total += sum(m.file_size for m in z.infolist() if SPLIT_ADDS.match(m.filename))
|
||||
return total
|
||||
|
||||
|
||||
def install(apk_path, flatscreen=None, name=None, source=None, icon_png=None, xr_compat=None, artwork=None,
|
||||
splits=None):
|
||||
"""splits: the rest of a split APK (base first, as apk_path); merged into one APK first."""
|
||||
if splits:
|
||||
start = time.time()
|
||||
with tempfile.TemporaryDirectory(prefix=f'{TMP_PREFIX}{os.getpid()}-') as tmp:
|
||||
merged = os.path.join(tmp, 'merged.apk')
|
||||
try:
|
||||
merge_splits(apk_path, list(splits), merged)
|
||||
except Exception as e: # reported like any other failed install
|
||||
_after_install(None, None, e, start)
|
||||
raise
|
||||
meta = install(merged, flatscreen, name, source or os.path.basename(apk_path), icon_png, xr_compat, artwork)
|
||||
return meta
|
||||
start, info = time.time(), None
|
||||
try:
|
||||
info = apk_info(apk_path)
|
||||
@@ -273,6 +571,7 @@ def _install(apk_path, info, pkg, flatscreen, name, source, artwork=None):
|
||||
'source': source or os.path.basename(apk_path)})
|
||||
presentation['warnings'] = art_warnings + presentation.get('warnings', [])
|
||||
meta = {'package': pkg, 'label': name or info['label'], 'version': info['version'],
|
||||
'version_code': info.get('version_code'),
|
||||
'instance': iid, 'shortcut': shortcut, 'game_id': game_id(shortcut),
|
||||
'vr': info.get('vr', False), 'vr_issues': info.get('vr_issues', []),
|
||||
'launchable': info.get('launchable', False), 'patched': info.get('patched', []),
|
||||
@@ -359,6 +658,34 @@ except (OSError, ValueError, TypeError, AttributeError):
|
||||
"""
|
||||
|
||||
|
||||
def _apk_parser_script():
|
||||
"""Frame-side Python preamble that loads this copy's stdlib APK parser (frame_apk)."""
|
||||
script = 'import sys, types, json, base64\n'
|
||||
for module in ('frame_apk', 'frame_apk_vr'):
|
||||
with open(os.path.join(ROOT, 'ui', module + '.py')) as f:
|
||||
source = f.read()
|
||||
script += f'm = types.ModuleType({module!r}); sys.modules[{module!r}] = m; exec({source!r}, m.__dict__)\n'
|
||||
return script
|
||||
|
||||
|
||||
def installed_version_code(pkg):
|
||||
"""The version code of pkg's installed app.apk, read on the Frame (only its manifest
|
||||
crosses the link), or None if there is no readable APK. Connection failures raise."""
|
||||
if not PKG_RE.match(pkg or ''):
|
||||
raise FrameError(f'bad package name {pkg!r}')
|
||||
script = _apk_parser_script() + f"""try:
|
||||
code = sys.modules['frame_apk'].apk_info({(APPS_DIR + '/' + pkg + '/app.apk')!r}).get('version_code')
|
||||
except Exception:
|
||||
code = None
|
||||
print(json.dumps(code if isinstance(code, int) else None))
|
||||
"""
|
||||
try:
|
||||
code = json.loads(ssh('python3 -', input=script, timeout=120).strip().splitlines()[-1])
|
||||
except (ValueError, IndexError):
|
||||
return None
|
||||
return code if isinstance(code, int) and not isinstance(code, bool) else None
|
||||
|
||||
|
||||
def art_missing(m):
|
||||
"""True when a Frame Control install has no complete Steam artwork on record."""
|
||||
return set((m or {}).get('artwork') or {}) != set(frame_artwork.SLOTS)
|
||||
@@ -380,13 +707,7 @@ def refresh_art(pkg=None, artwork=None, fill_only=False):
|
||||
m = _meta_or_fail(pkg)
|
||||
d = f'{APPS_DIR}/{pkg}'
|
||||
# Parse the APK on the Frame, transferring only its icon/label, not the APK.
|
||||
modules = {}
|
||||
for module in ('frame_apk', 'frame_apk_vr'):
|
||||
with open(os.path.join(ROOT, 'ui', module + '.py')) as f:
|
||||
modules[module] = f.read()
|
||||
script = 'import sys, types, json, base64\n'
|
||||
for module, source in modules.items():
|
||||
script += f'm = types.ModuleType({module!r}); sys.modules[{module!r}] = m; exec({source!r}, m.__dict__)\n'
|
||||
script = _apk_parser_script()
|
||||
script += f"info = sys.modules['frame_apk'].apk_info({(d + '/app.apk')!r})\n"
|
||||
script += "info['icon_png'] = base64.b64encode(info.get('icon_png') or b'').decode()\n"
|
||||
script += cached_art_script(d) + "info['artwork'] = cached\nprint(json.dumps(info))\n"
|
||||
@@ -447,10 +768,22 @@ def _clean_meta(m):
|
||||
return m
|
||||
|
||||
|
||||
def running_instances():
|
||||
"""Lepton container name -> adb port, for the instances that are running now."""
|
||||
out = ssh('podman ps --format "{{.Names}} {{.Labels.adb_port}}" 2>/dev/null || true')
|
||||
return dict(line.split()[:2] for line in out.splitlines() if len(line.split()) >= 2)
|
||||
def running_instances(strict=False):
|
||||
"""Lepton container name -> adb port, for the instances that are running now.
|
||||
|
||||
strict: a failed `podman ps` raises FrameError instead of reading as "nothing running",
|
||||
and containers without an adb port label count too (port None); for callers that must
|
||||
not mistake an error for a stopped instance."""
|
||||
if not strict:
|
||||
out = ssh('podman ps --format "{{.Names}} {{.Labels.adb_port}}" 2>/dev/null || true')
|
||||
return dict(line.split()[:2] for line in out.splitlines() if len(line.split()) >= 2)
|
||||
out = ssh('podman ps --format "{{.Names}} {{.Labels.adb_port}}"')
|
||||
found = {}
|
||||
for line in out.splitlines():
|
||||
cols = line.split()
|
||||
if cols:
|
||||
found[cols[0]] = cols[1] if len(cols) > 1 and cols[1] != '<no' else None
|
||||
return found
|
||||
|
||||
|
||||
def list_apps():
|
||||
@@ -599,8 +932,11 @@ def main():
|
||||
r = frame_apk_versions.alternatives(
|
||||
info['package'] if info else args[0], info.get('version_code') if info else None)
|
||||
elif cmd == 'install':
|
||||
r = install(args[0], flatscreen=False if '--vr' in args else True if '--flat' in args else None,
|
||||
xr_compat=False if '--no-xr-compat' in args else None)
|
||||
files = [a for a in args if not a.startswith('--')]
|
||||
if not files:
|
||||
raise FrameError('install requires APK [SPLIT.apk ...]')
|
||||
r = install(files[0], flatscreen=False if '--vr' in args else True if '--flat' in args else None,
|
||||
xr_compat=False if '--no-xr-compat' in args else None, splits=files[1:])
|
||||
elif cmd == 'refresh-art':
|
||||
if len(args) != 1:
|
||||
raise FrameError('usage: refresh-art PACKAGE or refresh-art --all')
|
||||
|
||||
+44
-1
@@ -118,7 +118,7 @@ def detection(data, names):
|
||||
info, _ = inspect(data)
|
||||
issues = []
|
||||
if 'lib/arm64-v8a/libvrapi.so' in names:
|
||||
issues.append("Uses Meta's legacy VrApi, which the Frame doesn't have; it won't run.")
|
||||
issues.append("Uses Meta's legacy VrApi, which the Frame doesn't have; it may not run.")
|
||||
if any(n.endswith('/libovrplatformloader.so') for n in names):
|
||||
issues.append("Uses Meta's platform SDK; if it checks your Quest store licence it will quit.")
|
||||
if 'lib/arm64-v8a/libopenxr_loader.so' in names:
|
||||
@@ -126,3 +126,46 @@ def detection(data, names):
|
||||
issues.append('Uses OpenXR (good).')
|
||||
info['vr_issues'] = issues
|
||||
return info
|
||||
|
||||
|
||||
IS_SPLIT_REQUIRED = 0x01010591 # android:isSplitRequired
|
||||
|
||||
|
||||
def drop_split_required(axml_bytes):
|
||||
"""The manifest without <application android:isSplitRequired>, for a base APK whose
|
||||
splits were merged into it: Android refuses a lone base that still says it needs them."""
|
||||
chunks = list(frame_apk._chunks(axml_bytes, 8, len(axml_bytes)))
|
||||
pool = next((c for c in chunks if c[0] == 1), None)
|
||||
if pool is None:
|
||||
raise frame_apk.ApkError('AndroidManifest.xml has no string pool')
|
||||
strings = frame_apk._string_pool(axml_bytes, pool[2])
|
||||
resmap = ()
|
||||
for kind, header_size, offset, chunk_size in chunks:
|
||||
if kind == 0x180:
|
||||
resmap = struct.unpack_from('<%dI' % ((chunk_size - header_size) // 4), axml_bytes, offset + header_size)
|
||||
result, changed = bytearray(axml_bytes[:8]), False
|
||||
for kind, hs, off, size in chunks:
|
||||
chunk = bytearray(axml_bytes[off:off + size])
|
||||
if kind == 0x0102 and not changed:
|
||||
name, astart, asize, count = struct.unpack_from('<4xIHHH', chunk, hs)
|
||||
if name < len(strings) and strings[name] == 'application':
|
||||
for i in range(count):
|
||||
a = hs + astart + i * asize
|
||||
attr = struct.unpack_from('<I', chunk, a + 4)[0]
|
||||
known = resmap[attr] if attr < len(resmap) else None
|
||||
if known == IS_SPLIT_REQUIRED or (known is None and attr < len(strings)
|
||||
and strings[attr] == 'isSplitRequired'):
|
||||
del chunk[a:a + asize]
|
||||
struct.pack_into('<I', chunk, 4, len(chunk))
|
||||
struct.pack_into('<H', chunk, hs + 12, count - 1)
|
||||
# id/class/style attribute indexes are 1-based positions in the list.
|
||||
for at in (hs + 14, hs + 16, hs + 18):
|
||||
index = struct.unpack_from('<H', chunk, at)[0]
|
||||
struct.pack_into('<H', chunk, at, 0 if index == i + 1 else index - 1 if index > i + 1 else index)
|
||||
changed = True
|
||||
break
|
||||
result += chunk
|
||||
if not changed:
|
||||
return axml_bytes
|
||||
struct.pack_into('<I', result, 4, len(result))
|
||||
return bytes(result)
|
||||
+1442
File diff suppressed because it is too large.
Load diff
@@ -0,0 +1,532 @@
|
||||
#!/usr/bin/env python3
|
||||
"""Runs ON the Frame (piped over SSH): UEVR, a flat-to-VR mod for Unreal games.
|
||||
|
||||
Usage: python3 - status APPID # can UEVR run here, is it installed, is the game running
|
||||
python3 - install APPID # download the pinned official release into the game's prefix
|
||||
python3 - start APPID # launch the game if needed, inject UEVR, confirm SteamVR frames
|
||||
python3 - uninstall APPID # remove exactly what install (and UEVR's first run) created
|
||||
Prints one JSON object. Errors are {"error": "..."} with exit status 1.
|
||||
|
||||
Verified 2026-09-29 on SteamOS 0.4.1 (build 20260925.6191901), Proton 11.0
|
||||
ARM64 and SteamVR 2.18.1 with Gravitas (1067310): after injection the game has
|
||||
UEVRBackend.dll loaded and SteamVR counts frame submits for it. Stereo image,
|
||||
head tracking and controls were not seen: the headset was unworn (docs/mods.md).
|
||||
|
||||
UEVR's own injector (a .NET WPF app) is not used. Under Wine and FEX it hung
|
||||
or ignored input in about one session in four, and gamescope keeps real input
|
||||
away from it. Instead the official Windows embeddable Python runs INJECT_PY in
|
||||
the game's Wine session, doing what the injector does on Inject.
|
||||
|
||||
Nothing here is bundled. UEVR comes from praydog's GitHub release and Python
|
||||
from python.org, each checked against a pinned hash. Files live in
|
||||
<prefix>/drive_c/frame-control, never in the game's own folder, and a receipt
|
||||
records what to remove.
|
||||
"""
|
||||
import fcntl
|
||||
import hashlib
|
||||
import json
|
||||
import os
|
||||
import re
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import time
|
||||
import urllib.request
|
||||
import zipfile
|
||||
from pathlib import Path
|
||||
|
||||
HOME = Path.home()
|
||||
STEAM = HOME / ".local/share/Steam"
|
||||
CACHE = HOME / ".cache/frame-control/mods"
|
||||
RECEIPTS = HOME / ".local/share/frame-control/mods"
|
||||
LOCK = Path("/tmp/frame-control-mods.lock") # tmpfs: gone at reboot, never left in ~
|
||||
VRCMD = "/opt/steamvr/bin/linuxarm64/vrcmd"
|
||||
MANAGED = "frame-control" # drive_c/<this> inside the game's prefix
|
||||
|
||||
UEVR = {"version": "1.05", "dir": "uevr-1.05",
|
||||
"url": "https://github.com/praydog/UEVR/releases/download/1.05/UEVR.zip",
|
||||
"sha256": "af4f2f91306802d7ee4e8497d483a547ac8e9a3067dbafb81324100524215d3c"}
|
||||
# Windows x64 embeddable Python, to run INJECT_PY. Hash from python.org's
|
||||
# release-file API (sha256_sum).
|
||||
PYTHON = {"version": "3.14.7", "dir": "python-3.14.7",
|
||||
"url": "https://www.python.org/ftp/python/3.14.7/python-3.14.7-embed-amd64.zip",
|
||||
"sha256": "d297e5ff019966817ad8502465176139f2d3d840fa4ed84b13bed399a6ab1f15"}
|
||||
MAX_UNPACKED = 200 << 20 # the two archives unpack to about 50 MB
|
||||
MAX_DOWNLOAD = 50 << 20 # each archive is 7–13 MB
|
||||
|
||||
# The game's environment a second program needs to join its Wine session. Not
|
||||
# WINESERVERSOCKET and friends: those are inherited file descriptors.
|
||||
GAME_ENV = re.compile(r"(WINEPREFIX|WINEDLLPATH|WINEDLLOVERRIDES|WINEFSYNC|WINEDEBUG|PATH|DISPLAY|"
|
||||
r"XDG_RUNTIME_DIR|PROTON_VR_RUNTIME|FEX_APP_CONFIG|FEX_APP_CONFIG_LOCATION|"
|
||||
r"SteamAppId|SteamGameId|STEAM_COMPAT_DATA_PATH|WINE_LARGE_ADDRESS_AWARE)=")
|
||||
|
||||
|
||||
# Runs under Windows Python in the game's Wine session: the steps of UEVR
|
||||
# 1.05's frontend (UEVR/MainWindow.xaml.cs Inject_Clicked, UEVR/Injector.cs)
|
||||
# with "Nullify VR plugins" on and the OpenVR runtime. Prints one JSON line.
|
||||
INJECT_PY = r"""
|
||||
import ctypes, json, os, sys
|
||||
from ctypes import wintypes as W
|
||||
exe, uevr, profile = sys.argv[1:4]
|
||||
k32 = ctypes.WinDLL("kernel32", use_last_error=True)
|
||||
H, P, SZ = W.HANDLE, ctypes.c_void_p, ctypes.c_size_t
|
||||
for name, res, args in (
|
||||
("OpenProcess", H, [W.DWORD, W.BOOL, W.DWORD]),
|
||||
("CloseHandle", W.BOOL, [H]),
|
||||
("VirtualAllocEx", P, [H, P, SZ, W.DWORD, W.DWORD]),
|
||||
("VirtualFreeEx", W.BOOL, [H, P, SZ, W.DWORD]),
|
||||
("WriteProcessMemory", W.BOOL, [H, P, P, SZ, P]),
|
||||
("CreateRemoteThread", H, [H, P, SZ, P, P, W.DWORD, P]),
|
||||
("WaitForSingleObject", W.DWORD, [H, W.DWORD]),
|
||||
("GetModuleHandleW", W.HMODULE, [W.LPCWSTR]),
|
||||
("LoadLibraryW", W.HMODULE, [W.LPCWSTR]),
|
||||
("FreeLibrary", W.BOOL, [W.HMODULE]),
|
||||
("GetProcAddress", P, [W.HMODULE, ctypes.c_char_p]),
|
||||
("CreateToolhelp32Snapshot", H, [W.DWORD, W.DWORD]),
|
||||
("Process32FirstW", W.BOOL, [H, P]), ("Process32NextW", W.BOOL, [H, P]),
|
||||
("Module32FirstW", W.BOOL, [H, P]), ("Module32NextW", W.BOOL, [H, P])):
|
||||
fn = getattr(k32, name)
|
||||
fn.restype, fn.argtypes = res, args
|
||||
INVALID = ctypes.c_void_p(-1).value
|
||||
|
||||
class Entry(ctypes.Structure): # PROCESSENTRY32W
|
||||
_fields_ = [("size", W.DWORD), ("usage", W.DWORD), ("pid", W.DWORD), ("heap", ctypes.c_void_p),
|
||||
("module", W.DWORD), ("threads", W.DWORD), ("parent", W.DWORD), ("prio", ctypes.c_long),
|
||||
("flags", W.DWORD), ("name", W.WCHAR * 260)]
|
||||
|
||||
class Module(ctypes.Structure): # MODULEENTRY32W
|
||||
_fields_ = [("size", W.DWORD), ("mid", W.DWORD), ("pid", W.DWORD), ("glbl", W.DWORD), ("proc", W.DWORD),
|
||||
("base", ctypes.c_void_p), ("bytes", W.DWORD), ("handle", W.HMODULE),
|
||||
("name", W.WCHAR * 256), ("path", W.WCHAR * 260)]
|
||||
|
||||
def fail(msg):
|
||||
print(json.dumps({"error": f"{msg} (Windows error {ctypes.get_last_error()})"})); sys.exit(1)
|
||||
|
||||
def snapshot(flags, pid, entry, first, next_, match):
|
||||
snap = k32.CreateToolhelp32Snapshot(flags, pid)
|
||||
if not snap or snap == INVALID:
|
||||
fail("couldn't list processes")
|
||||
try:
|
||||
entry.size = ctypes.sizeof(entry)
|
||||
ok = first(snap, ctypes.byref(entry))
|
||||
while ok:
|
||||
if match(entry):
|
||||
return entry
|
||||
ok = next_(snap, ctypes.byref(entry))
|
||||
finally:
|
||||
k32.CloseHandle(snap)
|
||||
|
||||
def remote_call(proc, fn, arg, wait_ms):
|
||||
t = k32.CreateRemoteThread(proc, None, 0, fn, arg, 0, None)
|
||||
if not t:
|
||||
fail("CreateRemoteThread failed")
|
||||
try:
|
||||
return k32.WaitForSingleObject(t, wait_ms) == 0 # WAIT_OBJECT_0
|
||||
finally:
|
||||
k32.CloseHandle(t)
|
||||
|
||||
def inject(proc, pid, name):
|
||||
path = os.path.join(uevr, name)
|
||||
data = ctypes.create_unicode_buffer(path)
|
||||
mem = k32.VirtualAllocEx(proc, None, ctypes.sizeof(data), 0x3000, 0x04) # commit|reserve, read/write
|
||||
if not mem:
|
||||
fail(f"couldn't allocate in {exe}")
|
||||
try:
|
||||
if not k32.WriteProcessMemory(proc, mem, data, ctypes.sizeof(data), None):
|
||||
fail(f"couldn't write into {exe}")
|
||||
load = k32.GetProcAddress(k32.GetModuleHandleW("kernel32.dll"), b"LoadLibraryW")
|
||||
if not remote_call(proc, load, mem, 30000):
|
||||
fail(f"loading {name} into {exe} didn't finish in 30 s")
|
||||
finally:
|
||||
k32.VirtualFreeEx(proc, mem, 0, 0x8000) # MEM_RELEASE
|
||||
m = snapshot(0x18, pid, Module(), k32.Module32FirstW, k32.Module32NextW, # TH32CS_SNAPMODULE | SNAPMODULE32
|
||||
lambda m: m.path.lower() == path.lower())
|
||||
if not m:
|
||||
fail(f"{name} didn't load into {exe}")
|
||||
return path, m.base
|
||||
|
||||
e = snapshot(2, 0, Entry(), k32.Process32FirstW, k32.Process32NextW, # TH32CS_SNAPPROCESS
|
||||
lambda e: e.name.lower() == exe.lower())
|
||||
if not e:
|
||||
fail(f"{exe} isn't running")
|
||||
pid = e.pid
|
||||
proc = k32.OpenProcess(0x1F0FFF, False, pid) # PROCESS_ALL_ACCESS
|
||||
if not proc:
|
||||
fail(f"couldn't open {exe}")
|
||||
path, base = inject(proc, pid, "UEVRPluginNullifier.dll")
|
||||
local = k32.LoadLibraryW(path)
|
||||
fn = local and k32.GetProcAddress(local, b"nullify")
|
||||
if not fn:
|
||||
fail("couldn't find UEVRPluginNullifier.dll's nullify")
|
||||
offset = fn - local # same DLL, same layout in both processes
|
||||
k32.FreeLibrary(local)
|
||||
# The frontend waits 2 s for nullify and carries on either way; so do we, but say so.
|
||||
nullified = remote_call(proc, base + offset, None, 2000)
|
||||
inject(proc, pid, "openvr_api.dll")
|
||||
# The frontend saves the runtime choice in the per-game config before UEVRBackend reads it.
|
||||
os.makedirs(profile, exist_ok=True)
|
||||
cfg = os.path.join(profile, "config.txt")
|
||||
lines = open(cfg).read().splitlines() if os.path.exists(cfg) else []
|
||||
lines = [l for l in lines if not l.startswith("Frontend_RequestedRuntime=")] + ["Frontend_RequestedRuntime=openvr_api.dll"]
|
||||
open(cfg, "w").write("\n".join(lines) + "\n")
|
||||
inject(proc, pid, "UEVRBackend.dll")
|
||||
k32.CloseHandle(proc)
|
||||
print(json.dumps({"pid": pid, "nullified": nullified}))
|
||||
"""
|
||||
|
||||
|
||||
class Fail(Exception):
|
||||
pass
|
||||
|
||||
|
||||
def libraries():
|
||||
"""Steam library folders: the default one plus any in libraryfolders.vdf."""
|
||||
libs = [STEAM]
|
||||
try:
|
||||
text = (STEAM / "steamapps/libraryfolders.vdf").read_text(errors="replace")
|
||||
libs += [Path(p.replace("\\\\", "\\")) for p in re.findall(r'"path"\s+"([^"]+)"', text)]
|
||||
except OSError:
|
||||
pass
|
||||
seen, out = set(), []
|
||||
for lib in libs:
|
||||
key = os.path.realpath(lib)
|
||||
if key not in seen:
|
||||
seen.add(key)
|
||||
out.append(lib)
|
||||
return out
|
||||
|
||||
|
||||
def game(appid):
|
||||
"""Where the game is installed and its Proton prefix, from its app manifest."""
|
||||
for lib in libraries():
|
||||
manifest = lib / f"steamapps/appmanifest_{appid}.acf"
|
||||
try:
|
||||
text = manifest.read_text(errors="replace")
|
||||
except OSError:
|
||||
continue
|
||||
m = re.search(r'"installdir"\s+"([^"]+)"', text)
|
||||
if not m:
|
||||
continue
|
||||
name = re.search(r'"name"\s+"([^"]*)"', text)
|
||||
return {"name": name.group(1) if name else str(appid),
|
||||
"dir": lib / "steamapps/common" / m.group(1),
|
||||
"prefix": lib / f"steamapps/compatdata/{appid}/pfx"}
|
||||
raise Fail(f"app {appid} isn't installed on this Frame")
|
||||
|
||||
|
||||
def shipping_exe(game_dir):
|
||||
"""The Unreal Engine game binary (…/Binaries/Win64/*-Win64-Shipping.exe), or None."""
|
||||
found = [p for p in game_dir.glob("*/Binaries/Win64/*.exe") if p.name.lower().endswith("-win64-shipping.exe")]
|
||||
found += [p for p in game_dir.glob("Binaries/Win64/*.exe") if p.name.lower().endswith("-win64-shipping.exe")]
|
||||
return max(found, key=lambda p: p.stat().st_size) if found else None
|
||||
|
||||
|
||||
def game_pid(exe_name):
|
||||
"""The running Wine process for this .exe (its cmdline is the Windows path)."""
|
||||
want = "\\" + exe_name.lower()
|
||||
for d in Path("/proc").iterdir():
|
||||
if not d.name.isdigit():
|
||||
continue
|
||||
try:
|
||||
cmd = (d / "cmdline").read_bytes().split(b"\0")[0].decode(errors="replace").lower()
|
||||
except OSError:
|
||||
continue
|
||||
if cmd.endswith(want):
|
||||
return int(d.name)
|
||||
return None
|
||||
|
||||
|
||||
def loaded(pid, name):
|
||||
try:
|
||||
return any(line.rstrip().endswith("/" + name) for line in open(f"/proc/{pid}/maps"))
|
||||
except OSError:
|
||||
return False
|
||||
|
||||
|
||||
def receipt_path(appid):
|
||||
return RECEIPTS / f"{appid}-uevr.json"
|
||||
|
||||
|
||||
def read_receipt(appid):
|
||||
try:
|
||||
return json.loads(receipt_path(appid).read_text())
|
||||
except (OSError, ValueError):
|
||||
return None
|
||||
|
||||
|
||||
def managed_dir(g):
|
||||
return g["prefix"] / "drive_c" / MANAGED
|
||||
|
||||
|
||||
def user_dirs(g, exe):
|
||||
"""What UEVR itself writes into the prefix when it first runs."""
|
||||
user = g["prefix"] / "drive_c/users/steamuser/AppData"
|
||||
return {"profile": user / "Roaming/UnrealVRMod" / exe.stem, # per-game settings and log.txt
|
||||
"injector": user / "Local/praydog"} # the injector's own settings
|
||||
|
||||
|
||||
def status(appid):
|
||||
g = game(appid)
|
||||
exe = shipping_exe(g["dir"])
|
||||
r = read_receipt(appid)
|
||||
pid = game_pid(exe.name) if exe else None
|
||||
return {"appid": appid, "name": g["name"], "mod": "UEVR", "version": UEVR["version"],
|
||||
"eligible": bool(exe), "exe": exe.name if exe else None,
|
||||
"prefix": g["prefix"].is_dir(), "installed": bool(r),
|
||||
"running": bool(pid), "injected": bool(pid and loaded(pid, "UEVRBackend.dll"))}
|
||||
|
||||
|
||||
def fetch(url, digest, algo):
|
||||
"""Download into the cache once, and check its hash every time it's used."""
|
||||
CACHE.mkdir(parents=True, exist_ok=True)
|
||||
path = CACHE / url.rsplit("/", 1)[1]
|
||||
if not path.exists():
|
||||
part = path.with_suffix(path.suffix + ".part")
|
||||
try:
|
||||
with urllib.request.urlopen(url, timeout=60) as r, open(part, "wb") as f:
|
||||
for block in iter(lambda: r.read(1 << 20), b""):
|
||||
if f.tell() + len(block) > MAX_DOWNLOAD:
|
||||
raise Fail(f"{url} is bigger than expected; stopped the download")
|
||||
f.write(block)
|
||||
except (OSError, Fail) as e:
|
||||
part.unlink(missing_ok=True)
|
||||
raise Fail(f"download failed: {url}: {e}")
|
||||
part.rename(path)
|
||||
h = hashlib.new(algo)
|
||||
with open(path, "rb") as f:
|
||||
for block in iter(lambda: f.read(1 << 20), b""):
|
||||
h.update(block)
|
||||
if h.hexdigest() != digest:
|
||||
path.unlink()
|
||||
raise Fail(f"{path.name} doesn't match its published {algo}; deleted it, try again")
|
||||
return path
|
||||
|
||||
|
||||
def unpack(archive, dest, budget):
|
||||
"""Extract a ZIP into dest, refusing anything that would land outside it."""
|
||||
root = os.path.realpath(dest)
|
||||
with zipfile.ZipFile(archive) as z:
|
||||
for info in z.infolist():
|
||||
target = os.path.realpath(os.path.join(dest, info.filename))
|
||||
if target != root and not target.startswith(root + os.sep):
|
||||
raise Fail(f"{archive.name} has an entry outside its folder: {info.filename}")
|
||||
if (info.external_attr >> 16) & 0o170000 == 0o120000:
|
||||
raise Fail(f"{archive.name} contains a symlink: {info.filename}")
|
||||
budget -= info.file_size
|
||||
if budget < 0:
|
||||
raise Fail(f"{archive.name} unpacks to more than expected")
|
||||
z.extractall(dest)
|
||||
return budget
|
||||
|
||||
|
||||
def install(appid):
|
||||
g = game(appid)
|
||||
exe = shipping_exe(g["dir"])
|
||||
if not exe:
|
||||
raise Fail(f"{g['name']} doesn't look like an Unreal Engine game (no *-Win64-Shipping.exe), so UEVR can't hook it")
|
||||
if not g["prefix"].is_dir():
|
||||
raise Fail(f"{g['name']} has no Proton prefix yet; play it once, then add the mod")
|
||||
if game_pid(exe.name):
|
||||
raise Fail(f"{g['name']} is running; quit it first")
|
||||
if read_receipt(appid):
|
||||
return {"message": f"UEVR {UEVR['version']} is already installed for {g['name']}", **status(appid)}
|
||||
archives = [(fetch(UEVR["url"], UEVR["sha256"], "sha256"), UEVR["dir"])]
|
||||
archives.append((fetch(PYTHON["url"], PYTHON["sha256"], "sha256"), PYTHON["dir"]))
|
||||
base = managed_dir(g)
|
||||
dirs = user_dirs(g, exe)
|
||||
fresh = [str(d) for d in (dirs["profile"].parent, base) if not d.exists()] # remove on uninstall if empty
|
||||
stage = base / f".staging-{os.getpid()}"
|
||||
shutil.rmtree(stage, ignore_errors=True)
|
||||
try:
|
||||
budget = MAX_UNPACKED
|
||||
for archive, sub in archives:
|
||||
budget = unpack(archive, stage / sub, budget)
|
||||
for need in (stage / UEVR["dir"] / "UEVRBackend.dll", stage / PYTHON["dir"] / "python.exe"):
|
||||
if not need.is_file():
|
||||
raise Fail(f"the download has no {need.name}")
|
||||
if game_pid(exe.name): # it may have started during the download
|
||||
raise Fail(f"{g['name']} started; quit it first")
|
||||
(stage / PYTHON["dir"] / "frame_inject.py").write_text(INJECT_PY)
|
||||
for sub in (UEVR["dir"], PYTHON["dir"]):
|
||||
shutil.rmtree(base / sub, ignore_errors=True)
|
||||
(stage / sub).rename(base / sub)
|
||||
finally:
|
||||
shutil.rmtree(stage, ignore_errors=True)
|
||||
if str(base) in fresh:
|
||||
try:
|
||||
base.rmdir() # only succeeds if the install failed and left it empty
|
||||
except OSError:
|
||||
pass
|
||||
receipt = {"appid": appid, "mod": "UEVR", "version": UEVR["version"], "exe": exe.name,
|
||||
"installed": int(time.time()), "prefix": str(g["prefix"]),
|
||||
"remove": [str(base / UEVR["dir"]), str(base / PYTHON["dir"])],
|
||||
# Parents that didn't exist yet (UEVR makes UnrealVRMod), deepest first.
|
||||
"remove_if_empty": fresh,
|
||||
# UEVR creates these on first injection. Remove them on uninstall
|
||||
# only if they weren't there before, so earlier settings survive.
|
||||
"remove_if_created": {k: str(v) for k, v in dirs.items() if not v.exists()},
|
||||
"sources": [UEVR["url"], PYTHON["url"]]}
|
||||
RECEIPTS.mkdir(parents=True, exist_ok=True)
|
||||
tmp = receipt_path(appid).with_suffix(".tmp")
|
||||
tmp.write_text(json.dumps(receipt, indent=1))
|
||||
tmp.rename(receipt_path(appid))
|
||||
return {"message": f"Installed UEVR {UEVR['version']} for {g['name']}", **status(appid)}
|
||||
|
||||
|
||||
def x11_windows(display):
|
||||
"""(id, name, width) for each named top-level window, via xwininfo."""
|
||||
try:
|
||||
out = subprocess.run(["xwininfo", "-root", "-tree"], env={**os.environ, "DISPLAY": display},
|
||||
capture_output=True, text=True, timeout=10).stdout
|
||||
except (OSError, subprocess.TimeoutExpired):
|
||||
return []
|
||||
return [(int(m[1], 16), m[2], int(m[3])) for m in re.finditer(r'(0x[0-9a-f]+) "([^"]*)":.*?\)\s+(\d+)x\d+', out)]
|
||||
|
||||
|
||||
def frame_submits(appid):
|
||||
"""SteamVR's count of frames the app has submitted, or None if it isn't a scene app."""
|
||||
try:
|
||||
stats = json.loads(subprocess.run([VRCMD, "--stats"], capture_output=True, text=True, timeout=15).stdout)
|
||||
except (OSError, ValueError, subprocess.TimeoutExpired):
|
||||
return None
|
||||
if not isinstance(stats, list):
|
||||
return None
|
||||
return next((s.get("frame_submits") for s in stats if isinstance(s, dict) and s.get("key") == f"steam.app.{appid}"), None)
|
||||
|
||||
|
||||
def wait(what, seconds, check, step=2):
|
||||
end = time.time() + seconds
|
||||
while time.time() < end:
|
||||
v = check()
|
||||
if v is not None and v is not False: # 0 frames is still an answer
|
||||
return v
|
||||
time.sleep(step)
|
||||
raise Fail(f"timed out waiting for {what}")
|
||||
|
||||
|
||||
def start(appid):
|
||||
g = game(appid)
|
||||
r = read_receipt(appid)
|
||||
if not r:
|
||||
raise Fail(f"UEVR isn't installed for {g['name']}")
|
||||
exe = r["exe"]
|
||||
pid = game_pid(exe)
|
||||
if pid and loaded(pid, "UEVRBackend.dll"):
|
||||
return {"message": f"UEVR is already running in {g['name']}", "frame_submits": frame_submits(appid), **status(appid)}
|
||||
if not pid:
|
||||
subprocess.Popen(["steam", f"steam://rungameid/{appid}"], stdout=subprocess.DEVNULL, stderr=subprocess.DEVNULL,
|
||||
env={**os.environ, "DISPLAY": os.environ.get("DISPLAY", ":0")}, start_new_session=True)
|
||||
pid = wait(f"{g['name']} to start", 120, lambda: game_pid(exe))
|
||||
try:
|
||||
environ = Path(f"/proc/{pid}/environ").read_text(errors="replace")
|
||||
except OSError:
|
||||
raise Fail(f"{exe} exited") from None
|
||||
game_env = dict(line.split("=", 1) for line in environ.split("\0") if GAME_ENV.match(line))
|
||||
display = game_env.get("DISPLAY")
|
||||
if not display or "WINEPREFIX" not in game_env:
|
||||
raise Fail(f"{exe} doesn't look like a Proton game process")
|
||||
# UEVR hooks the game's D3D11/12 device, so wait for its window. Proton's
|
||||
# own helper windows ("Steam", "Default IME", …) are small.
|
||||
wait("the game window", 90, lambda: any(w[2] >= 640 for w in x11_windows(display)))
|
||||
time.sleep(10)
|
||||
# Our own environment (HOME and the rest) under the game's Wine settings.
|
||||
env = {**os.environ, **game_env}
|
||||
base = f"C:\\{MANAGED}"
|
||||
profile = f"C:\\users\\steamuser\\AppData\\Roaming\\UnrealVRMod\\{Path(exe).stem}"
|
||||
try:
|
||||
out = subprocess.run(["wine", f"{base}\\{PYTHON['dir']}\\python.exe", f"{base}\\{PYTHON['dir']}\\frame_inject.py",
|
||||
exe, f"{base}\\{UEVR['dir']}", profile], env=env, capture_output=True, text=True,
|
||||
timeout=120, stdin=subprocess.DEVNULL,
|
||||
cwd=str(Path(r["prefix"]) / "drive_c" / MANAGED))
|
||||
except subprocess.TimeoutExpired:
|
||||
raise Fail("the injection step didn't finish in 2 minutes") from None
|
||||
reply = None
|
||||
for line in reversed(out.stdout.splitlines()):
|
||||
try:
|
||||
reply = json.loads(line)
|
||||
break
|
||||
except ValueError:
|
||||
continue
|
||||
if not isinstance(reply, dict):
|
||||
reply = None
|
||||
if not reply or "error" in reply:
|
||||
raise Fail("UEVR injection failed: " + (reply or {}).get("error", (out.stderr.strip().splitlines() or ["no output"])[-1]))
|
||||
try:
|
||||
wait("UEVRBackend.dll to load in the game", 20, lambda: loaded(pid, "UEVRBackend.dll"))
|
||||
except Fail:
|
||||
raise Fail(f"the injection reported success but {exe} has no UEVRBackend.dll") from None
|
||||
submits = None
|
||||
try:
|
||||
submits = wait("SteamVR frames", 30, lambda: frame_submits(appid))
|
||||
except Fail:
|
||||
pass
|
||||
return {"message": f"UEVR injected into {g['name']}" + ("; SteamVR is receiving its frames" if submits is not None
|
||||
else "; SteamVR hasn't reported frames from it yet"),
|
||||
"frame_submits": submits, **status(appid)}
|
||||
|
||||
|
||||
def uninstall(appid):
|
||||
r = read_receipt(appid)
|
||||
if not r:
|
||||
raise Fail(f"UEVR isn't installed for app {appid}")
|
||||
if game_pid(r["exe"]):
|
||||
raise Fail("the game is running; quit it first")
|
||||
prefix = os.path.realpath(r["prefix"])
|
||||
if not prefix.endswith(f"/steamapps/compatdata/{appid}/pfx"):
|
||||
raise Fail(f"receipt names a prefix that isn't app {appid}'s: {r['prefix']}")
|
||||
# Only ever our folder and UEVR's own settings folders for this game, even
|
||||
# if the receipt says otherwise.
|
||||
managed = os.path.join(prefix, "drive_c", MANAGED)
|
||||
uevr_dirs = {os.path.realpath(str(d)) for d in user_dirs({"prefix": Path(prefix)}, Path(r["exe"])).values()}
|
||||
targets = list(r.get("remove", [])) + list(r.get("remove_if_created", {}).values())
|
||||
for t in targets:
|
||||
real = os.path.realpath(t)
|
||||
if not (real.startswith(managed + os.sep) or real in uevr_dirs):
|
||||
raise Fail(f"receipt lists a path Frame Control didn't create: {t}")
|
||||
for t in targets:
|
||||
shutil.rmtree(t, ignore_errors=True)
|
||||
left = [t for t in targets if os.path.lexists(t)]
|
||||
if left: # keep the receipt, so Remove can be tried again
|
||||
raise Fail("couldn't remove " + ", ".join(left))
|
||||
parents = {os.path.realpath(os.path.join(prefix, "drive_c/users/steamuser/AppData/Roaming/UnrealVRMod")), managed}
|
||||
for t in r.get("remove_if_empty", []):
|
||||
if os.path.realpath(t) in parents:
|
||||
try:
|
||||
os.rmdir(t)
|
||||
except OSError:
|
||||
pass # something else lives there now
|
||||
receipt_path(appid).unlink()
|
||||
if not any(RECEIPTS.glob("*-uevr.json")): # no other game uses the downloads
|
||||
shutil.rmtree(CACHE, ignore_errors=True)
|
||||
try:
|
||||
RECEIPTS.rmdir()
|
||||
except OSError:
|
||||
pass
|
||||
return {"message": "Removed UEVR", "appid": appid, "removed": targets}
|
||||
|
||||
|
||||
def main(argv):
|
||||
if len(argv) != 2 or argv[0] not in ("status", "install", "start", "uninstall") or not argv[1].isdigit():
|
||||
raise Fail("usage: status|install|start|uninstall APPID")
|
||||
action = {"status": status, "install": install, "start": start, "uninstall": uninstall}[argv[0]]
|
||||
if action is status:
|
||||
return status(int(argv[1]))
|
||||
# One change at a time, or an uninstall could delete what an install is moving in.
|
||||
LOCK.parent.mkdir(parents=True, exist_ok=True)
|
||||
with open(LOCK, "w") as lock:
|
||||
try:
|
||||
fcntl.flock(lock, fcntl.LOCK_EX | fcntl.LOCK_NB)
|
||||
except OSError:
|
||||
raise Fail("another mod action is still running on the Frame; try again when it finishes") from None
|
||||
return action(int(argv[1]))
|
||||
|
||||
|
||||
if __name__ == "__main__":
|
||||
try:
|
||||
print(json.dumps(main(sys.argv[1:])))
|
||||
except Fail as e:
|
||||
print(json.dumps({"error": str(e)}))
|
||||
sys.exit(1)
|
||||
except Exception as e: # still one JSON object, for the server to show
|
||||
print(json.dumps({"error": f"{type(e).__name__}: {e}"}))
|
||||
sys.exit(1)
|
||||
@@ -0,0 +1,644 @@
|
||||
"""Import from my Quest: copy games you own off your own Meta Quest onto the Frame.
|
||||
|
||||
The Quest is plugged into this computer by USB with developer mode on; its own
|
||||
adb copies the APK (and split APKs) into a per-user cache. The APK is checked
|
||||
before anything goes to the Frame, then installed through frame_android.install
|
||||
like any other APK. Game data (the OBB folder and, if asked, the external
|
||||
app-data folder) is copied by a second import while the person has the game
|
||||
open, since only a running Lepton instance can take it; Frame Control never
|
||||
starts the game itself. The cache is always removed. Games that link Meta's Platform SDK
|
||||
(libovrplatformloader.so) install with a warning: linking it doesn't mean the game
|
||||
enforces a licence check, but if it does the game may quit or hang on the Frame, and
|
||||
Frame Control does not remove the check or work around it. See docs/quest-import.md.
|
||||
|
||||
Python stdlib only. CLI: python3 ui/frame_quest.py
|
||||
devices | list [--serial SERIAL] | import PACKAGE [--serial SERIAL] [--data] [--allow-downgrade]
|
||||
"""
|
||||
import json
|
||||
import os
|
||||
from pathlib import Path
|
||||
import re
|
||||
import secrets
|
||||
import shlex
|
||||
import shutil
|
||||
import subprocess
|
||||
import sys
|
||||
import tarfile
|
||||
import threading
|
||||
import time
|
||||
import zipfile
|
||||
|
||||
import frame_android as android
|
||||
import frame_host
|
||||
|
||||
OBB = '/sdcard/Android/obb'
|
||||
DATA = '/sdcard/Android/data'
|
||||
OBB_NAME = r'(main|patch)\.[0-9]+\.{}\.obb'
|
||||
# Serials of adb connections that aren't a USB headset: Frame Control's own SSH tunnels
|
||||
# to the Frame's Lepton instances (127.0.0.1:<port>, server.AdbTunnel) and emulators.
|
||||
TUNNEL_RE = re.compile(r'^(127\.0\.0\.1|localhost|\[::1\]):\d+$')
|
||||
QUEST_MAKERS = {'oculus', 'meta'}
|
||||
META_APPS = ('com.oculus.', 'com.meta.', 'com.facebook.')
|
||||
CACHE_TTL = 6 * 3600 # an import left behind by a crash is swept after this
|
||||
ADB_TIMEOUT = 30
|
||||
PULL_TIMEOUT = 3 * 3600
|
||||
READY_TIMEOUT = 150
|
||||
BATCH = 15 # packages per adb shell command while listing
|
||||
|
||||
# Linking the Platform SDK doesn't mean a game enforces the licence check (Meta's
|
||||
# VRC.Quest.Security.1 has only been Recommended since 2021), so it's a warning, not a refusal.
|
||||
ENTITLEMENT = ("Uses Meta's licence check (Platform SDK, libovrplatformloader.so); it may quit, hang, or run "
|
||||
"without online features on the Frame. Frame Control won't remove the check.")
|
||||
VRAPI = ("Uses Meta's legacy VrApi and no OpenXR loader. The Frame doesn't have VrApi, so it may not run.")
|
||||
NO_DEVICE = ("No Quest found on this computer's USB. Connect the Quest with a cable that carries data, "
|
||||
"put the headset on and allow USB debugging. Developer mode must be on first: it needs a Meta "
|
||||
"developer organisation on a verified Meta account (developers.meta.com), then Developer Mode "
|
||||
"switched on for the headset in the Meta Horizon phone app.")
|
||||
UNAUTHORISED = ("The Quest hasn't allowed this computer yet. Put the headset on and accept the \"Allow USB "
|
||||
"debugging\" prompt (tick Always allow from this computer), then try again. No prompt? Unplug "
|
||||
"and replug the cable, or switch developer mode off and on.")
|
||||
NO_PERMISSIONS = ("This computer sees the Quest but isn't allowed to open it over USB. On Linux, add a udev "
|
||||
"rule for Meta's USB vendor id 2833 (see docs/quest-import.md), then replug it.")
|
||||
OFFLINE = "adb reports the Quest offline. Unplug and replug the cable, or restart the headset."
|
||||
GONE = "The Quest was disconnected. Plug it back in, put it on, and try again."
|
||||
|
||||
|
||||
class QuestError(android.FrameError):
|
||||
pass
|
||||
|
||||
|
||||
def _adb_cmd():
|
||||
try:
|
||||
return [frame_host.adb()]
|
||||
except frame_host.HostError as e:
|
||||
raise QuestError(str(e)) from e
|
||||
|
||||
|
||||
def _friendly(out):
|
||||
low = out.lower()
|
||||
if 'unauthorized' in low:
|
||||
return UNAUTHORISED
|
||||
if 'no permissions' in low or 'insufficient permissions' in low:
|
||||
return NO_PERMISSIONS
|
||||
if 'device offline' in low:
|
||||
return OFFLINE
|
||||
if 'no devices/emulators found' in low or re.search(r"device '[^']*' not found", low):
|
||||
return GONE
|
||||
return None
|
||||
|
||||
|
||||
def adb(*args, serial=None, timeout=ADB_TIMEOUT):
|
||||
"""Run this computer's adb (the one Frame Control already finds) and return stdout."""
|
||||
cmd = _adb_cmd() + (['-s', serial] if serial else []) + list(args)
|
||||
try:
|
||||
r = subprocess.run(cmd, capture_output=True, stdin=subprocess.DEVNULL, text=True, errors='replace',
|
||||
timeout=timeout)
|
||||
except subprocess.TimeoutExpired:
|
||||
raise QuestError(f'adb {args[0]} took more than {timeout} s; check the Quest is still connected')
|
||||
except OSError as e:
|
||||
raise QuestError(f'could not run adb: {e}')
|
||||
if r.returncode != 0:
|
||||
out = (r.stderr or '').strip() or (r.stdout or '').strip()
|
||||
raise QuestError(_friendly(out) or out[-600:] or f'adb exited {r.returncode}')
|
||||
return r.stdout
|
||||
|
||||
|
||||
# ---- Finding the Quest ------------------------------------------------------
|
||||
|
||||
def _parse_devices(out):
|
||||
found = []
|
||||
for line in out.splitlines():
|
||||
line = line.strip()
|
||||
if not line or line.startswith('List of devices') or line.startswith('*'):
|
||||
continue
|
||||
parts = line.split(None, 1)
|
||||
serial, rest = parts[0], (parts[1] if len(parts) > 1 else '')
|
||||
state = 'no permissions' if rest.startswith('no permissions') else (rest.split() or ['unknown'])[0]
|
||||
fields = dict(t.split(':', 1) for t in rest.split() if re.match(r'^[a-z_]+:', t))
|
||||
found.append({'serial': serial, 'state': state, 'usb': 'usb' in fields,
|
||||
'model': fields.get('model', '').replace('_', ' '), 'manufacturer': ''})
|
||||
return found
|
||||
|
||||
|
||||
def devices():
|
||||
"""Every adb device on this computer, each with a kind: quest, frame, android (another
|
||||
Android device), frame-tunnel (Frame Control's own SSH-tunnelled connection to a Lepton
|
||||
instance, never touched here), emulator, or unknown (not authorised, offline...)."""
|
||||
found = _parse_devices(adb('devices', '-l', timeout=15))
|
||||
for d in found:
|
||||
if TUNNEL_RE.match(d['serial']):
|
||||
d['kind'] = 'frame-tunnel'
|
||||
elif d['serial'].startswith('emulator-'):
|
||||
d['kind'] = 'emulator'
|
||||
elif d['state'] != 'device':
|
||||
d['kind'] = 'unknown'
|
||||
else:
|
||||
try:
|
||||
props = adb('shell', 'getprop ro.product.manufacturer; getprop ro.product.model',
|
||||
serial=d['serial'], timeout=15).splitlines() + ['', '']
|
||||
except QuestError:
|
||||
d['kind'] = 'unknown'
|
||||
continue
|
||||
d['manufacturer'], d['model'] = props[0].strip(), props[1].strip() or d['model']
|
||||
maker = d['manufacturer'].lower()
|
||||
d['kind'] = ('quest' if maker in QUEST_MAKERS or 'quest' in d['model'].lower()
|
||||
else 'frame' if maker == 'valve' else 'android')
|
||||
return found
|
||||
|
||||
|
||||
def find_quest(serial=None):
|
||||
"""The one connected, authorised Quest, or a QuestError saying what to do."""
|
||||
found = devices()
|
||||
if serial:
|
||||
d = next((d for d in found if d['serial'] == serial), None)
|
||||
if not d:
|
||||
raise QuestError(f'No adb device {serial} on this computer. ' + NO_DEVICE)
|
||||
if d['kind'] == 'quest':
|
||||
return d
|
||||
state = {'unauthorized': UNAUTHORISED, 'no permissions': NO_PERMISSIONS, 'offline': OFFLINE}.get(d['state'])
|
||||
what = ' '.join(x for x in (d['manufacturer'] or d['kind'], d['model']) if x)
|
||||
raise QuestError(state or f"{serial} isn't a Meta Quest ({what}).")
|
||||
quests = [d for d in found if d['kind'] == 'quest']
|
||||
if len(quests) == 1:
|
||||
return quests[0]
|
||||
if quests:
|
||||
raise QuestError('Several Quests are connected: ' + ', '.join(f"{d['model']} ({d['serial']})" for d in quests)
|
||||
+ '. Choose one, or unplug the others.')
|
||||
states = {d['state'] for d in found if d['kind'] == 'unknown'}
|
||||
for state, message in (('unauthorized', UNAUTHORISED), ('no permissions', NO_PERMISSIONS), ('offline', OFFLINE)):
|
||||
if state in states:
|
||||
raise QuestError(message)
|
||||
others = [d for d in found if d['kind'] in ('android', 'frame')]
|
||||
if others:
|
||||
raise QuestError(NO_DEVICE + ' (adb sees ' + ', '.join(
|
||||
f"{d['manufacturer']} {d['model']}".strip() for d in others) + ", which isn't a Quest.)")
|
||||
raise QuestError(NO_DEVICE)
|
||||
|
||||
|
||||
# ---- What's on it -------------------------------------------------------------
|
||||
|
||||
def _package_script(packages):
|
||||
parts = []
|
||||
for p in packages:
|
||||
parts += [f'echo @@{p}', f'pm path {p}', f'du -sk {OBB}/{p} 2>/dev/null', f'du -sk {DATA}/{p} 2>/dev/null']
|
||||
return '; '.join(parts + ['true'])
|
||||
|
||||
|
||||
def _parse_packages(out, packages):
|
||||
apps, current = {}, None
|
||||
for line in out.splitlines():
|
||||
line = line.strip()
|
||||
if line.startswith('@@') and line[2:] in packages:
|
||||
current = apps[line[2:]] = {'package': line[2:], 'apks': [], 'obb': None, 'data': None}
|
||||
elif current is None or not line:
|
||||
continue
|
||||
elif line.startswith('package:'):
|
||||
current['apks'].append(line[len('package:'):])
|
||||
else:
|
||||
size, _, where = line.partition('\t') if '\t' in line else line.partition(' ')
|
||||
if size.isdigit():
|
||||
key = 'obb' if where.strip().startswith(OBB + '/') else 'data' if where.strip().startswith(DATA + '/') else None
|
||||
if key:
|
||||
current[key] = int(size) * 1024
|
||||
result = []
|
||||
for p in packages:
|
||||
app = apps.get(p)
|
||||
if not app or not app['apks']:
|
||||
continue # removed while listing
|
||||
app['split'] = len(app['apks']) > 1
|
||||
app['meta'] = p.startswith(META_APPS)
|
||||
result.append(app)
|
||||
return result
|
||||
|
||||
|
||||
def packages(serial):
|
||||
"""Third-party apps on the Quest: APK paths (several means a split APK), and the size
|
||||
in bytes of the OBB and external data folders (None when there is none)."""
|
||||
out = adb('shell', 'pm list packages -3', serial=serial)
|
||||
names = sorted({l.split(':', 1)[1].strip() for l in out.splitlines() if l.startswith('package:')})
|
||||
names = [n for n in names if android.PKG_RE.match(n)]
|
||||
apps = []
|
||||
for i in range(0, len(names), BATCH):
|
||||
batch = names[i:i + BATCH]
|
||||
apps += _parse_packages(adb('shell', _package_script(batch), serial=serial, timeout=120), batch)
|
||||
return apps
|
||||
|
||||
|
||||
def package(serial, pkg):
|
||||
apps = _parse_packages(adb('shell', _package_script([pkg]), serial=serial, timeout=60), [pkg])
|
||||
if not apps:
|
||||
raise QuestError(f"{pkg} isn't installed on the Quest")
|
||||
return apps[0]
|
||||
|
||||
|
||||
def status(serial=None, with_apps=True):
|
||||
"""For the page: the Quest (or why there isn't one), what else adb sees, and its apps."""
|
||||
try:
|
||||
found = devices()
|
||||
except QuestError as e:
|
||||
return {'quest': None, 'devices': [], 'guidance': str(e), 'apps': []}
|
||||
try:
|
||||
quest = find_quest(serial)
|
||||
except QuestError as e:
|
||||
return {'quest': None, 'devices': found, 'guidance': str(e), 'apps': []}
|
||||
return {'quest': quest, 'devices': found, 'guidance': None,
|
||||
'apps': packages(quest['serial']) if with_apps else []}
|
||||
|
||||
|
||||
# ---- Checking what was copied ---------------------------------------------------
|
||||
|
||||
def inspect(package_name, base, splits=()):
|
||||
"""Refuse what can't run on the Frame (32-bit only, Android newer than Lepton's, splits
|
||||
that can't be merged), before anything is copied to it; warn about what may not run."""
|
||||
names = set()
|
||||
for path in [base, *splits]:
|
||||
try:
|
||||
with zipfile.ZipFile(path) as z:
|
||||
names |= set(z.namelist())
|
||||
except (zipfile.BadZipFile, OSError) as e:
|
||||
raise QuestError(f'{os.path.basename(path)} copied from the Quest is not a readable APK: {e}')
|
||||
info = android.apk_info(base)
|
||||
label = info['label']
|
||||
if info['package'] != package_name:
|
||||
raise QuestError(f"The APK copied for {package_name} says it is {info['package']}; not importing it")
|
||||
platform_sdk = any(n.rsplit('/', 1)[-1] == 'libovrplatformloader.so' for n in names)
|
||||
abis = sorted({n.split('/')[1] for n in names if n.startswith('lib/') and n.count('/') >= 2})
|
||||
if abis and 'arm64-v8a' not in abis:
|
||||
raise QuestError(f"{label} is a 32-bit-only build ({', '.join(abis)}). The Frame runs 64-bit ARM "
|
||||
"(arm64-v8a) apps only; older Quest games are often 32-bit. Ask the developer "
|
||||
"whether a 64-bit build exists.")
|
||||
android.check_installable(dict(info, abis=abis)) # Android version
|
||||
if splits:
|
||||
android.split_entries(base, splits) # a split APK Frame Control can't merge fails now
|
||||
warnings = [ENTITLEMENT] if platform_sdk else []
|
||||
openxr = 'lib/arm64-v8a/libopenxr_loader.so' in names
|
||||
if 'lib/arm64-v8a/libvrapi.so' in names and not openxr:
|
||||
warnings.append(VRAPI)
|
||||
return {'package': info['package'], 'label': label, 'version': info['version'],
|
||||
'version_code': info.get('version_code'), 'abis': abis,
|
||||
'vr': bool(info.get('vr') or openxr), 'platform_sdk': platform_sdk, 'warnings': warnings}
|
||||
|
||||
|
||||
# ---- Importing ------------------------------------------------------------------
|
||||
|
||||
_import_lock = threading.Lock()
|
||||
_sleep = time.sleep
|
||||
|
||||
|
||||
def cache_root():
|
||||
return Path(frame_host.cache_dir('quest-import'))
|
||||
|
||||
|
||||
def sweep_cache(now=None):
|
||||
"""Remove imports a crash left behind (older than CACHE_TTL)."""
|
||||
root, now = cache_root(), now or time.time()
|
||||
if root.is_dir():
|
||||
for d in root.iterdir():
|
||||
try:
|
||||
if now - d.stat().st_mtime > CACHE_TTL:
|
||||
shutil.rmtree(d, ignore_errors=True)
|
||||
except OSError:
|
||||
pass
|
||||
|
||||
|
||||
def _safe(name):
|
||||
return re.sub(r'[^A-Za-z0-9._-]', '_', name)[:120] or 'part.apk'
|
||||
|
||||
|
||||
def _remote_sizes(serial, paths):
|
||||
out = adb('shell', 'stat -c %s ' + ' '.join(shlex.quote(p) for p in paths), serial=serial)
|
||||
return sum(int(x) for x in out.split() if x.isdigit())
|
||||
|
||||
|
||||
def _pull(serial, remote, local):
|
||||
adb('pull', remote, str(local), serial=serial, timeout=PULL_TIMEOUT)
|
||||
|
||||
|
||||
def _wait_ready(meta):
|
||||
"""Until the app's Lepton instance has finished booting Android."""
|
||||
container = f"lepton-steamlaunch-{int(meta['instance'])}"
|
||||
deadline = time.monotonic() + READY_TIMEOUT
|
||||
while time.monotonic() < deadline:
|
||||
out = android.ssh(f"podman exec {container} /system/bin/sh -c 'getprop sys.boot_completed' "
|
||||
"2>/dev/null || true", timeout=30)
|
||||
if out.strip() == '1':
|
||||
return
|
||||
_sleep(3)
|
||||
raise QuestError(f"{meta['label']} didn't start on the Frame within {READY_TIMEOUT // 60} minutes, so its "
|
||||
"game data couldn't be added. Check it opens from the Steam library, then import again.")
|
||||
|
||||
|
||||
def push_data(meta, folder):
|
||||
"""Stream a pulled /sdcard/Android/data/<package> folder into the running instance as a
|
||||
tar, written straight into the SSH transfer: nothing is staged on this computer."""
|
||||
import frame_android_data
|
||||
pkg = meta['package']
|
||||
container = f"lepton-steamlaunch-{int(meta['instance'])}"
|
||||
script = f'set -eu; mkdir -p {DATA}/{pkg}; cd {DATA}/{pkg}; tar -x -o -f -'
|
||||
read_end, write_end = os.pipe()
|
||||
state = {'count': 0, 'error': None}
|
||||
|
||||
def write():
|
||||
try:
|
||||
with os.fdopen(write_end, 'wb') as out, \
|
||||
tarfile.open(fileobj=out, mode='w|', format=tarfile.GNU_FORMAT) as tar:
|
||||
for path in sorted(Path(folder).rglob('*')):
|
||||
if path.is_symlink() or not (path.is_file() or path.is_dir()):
|
||||
continue # regular files and folders only
|
||||
info = tar.gettarinfo(str(path), arcname=path.relative_to(folder).as_posix())
|
||||
info.uid = info.gid = 0
|
||||
info.uname = info.gname = ''
|
||||
if path.is_file():
|
||||
with path.open('rb') as f:
|
||||
tar.addfile(info, f)
|
||||
state['count'] += 1
|
||||
else:
|
||||
tar.addfile(info)
|
||||
except (OSError, tarfile.TarError, ValueError) as e: # ValueError: the reader closed first
|
||||
state['error'] = e
|
||||
|
||||
writer = threading.Thread(target=write, daemon=True)
|
||||
writer.start()
|
||||
try:
|
||||
with os.fdopen(read_end, 'rb') as src:
|
||||
frame_android_data._stream(shlex.join(['podman', 'exec', '-i', container, '/system/bin/sh', '-c', script]),
|
||||
src=src)
|
||||
finally:
|
||||
writer.join(60)
|
||||
if state['error']:
|
||||
raise QuestError(f'could not read the app files copied from the Quest: {state["error"]}')
|
||||
return state['count']
|
||||
|
||||
|
||||
def space_needed(apk_bytes, merged_bytes, obb_bytes, data_bytes):
|
||||
"""Bytes an import needs free on this computer: the APKs as copied, a merged APK and the
|
||||
install's patched copy of it (each up to merged_bytes), the OBB folder and the
|
||||
Android/data folder (streamed to the Frame, never staged twice)."""
|
||||
return apk_bytes + 2 * merged_bytes + obb_bytes + data_bytes
|
||||
|
||||
|
||||
def _check_space(work, need, pkg):
|
||||
free = shutil.disk_usage(str(work)).free
|
||||
if need > free:
|
||||
raise QuestError(f'Importing {pkg} needs about {need / 1024**3:.1f} GB free on this computer '
|
||||
f'({free / 1024**3:.1f} GB available in {work.parent})')
|
||||
|
||||
|
||||
def import_game(package_name, serial=None, data=False, progress=None, allow_downgrade=False):
|
||||
"""Copy package_name from the Quest to the Frame. progress(stage, percent).
|
||||
|
||||
Frame Control never starts the game itself. Its game data (OBB, and Android/data if
|
||||
asked) can only be written into a running Lepton instance, and there is no way to
|
||||
boot one without its game, so that's a second import: the person starts the game,
|
||||
imports again, and Frame Control copies the data in and closes the game.
|
||||
|
||||
allow_downgrade: replace a newer version on the Frame with the Quest's older one."""
|
||||
if not android.PKG_RE.match(package_name or ''):
|
||||
raise QuestError('invalid package name')
|
||||
report = progress or (lambda stage, percent=None: None)
|
||||
if not _import_lock.acquire(blocking=False):
|
||||
raise QuestError('Another Quest import is running; wait for it to finish')
|
||||
try:
|
||||
report('Looking for your Quest', 1)
|
||||
quest = find_quest(serial)
|
||||
app = package(quest['serial'], package_name)
|
||||
sweep_cache()
|
||||
work = cache_root() / f'{package_name}-{secrets.token_hex(4)}'
|
||||
work.mkdir(parents=True)
|
||||
try:
|
||||
return _import(quest['serial'], app, data, work, report, allow_downgrade)
|
||||
finally:
|
||||
shutil.rmtree(work, ignore_errors=True)
|
||||
finally:
|
||||
_import_lock.release()
|
||||
|
||||
|
||||
def _running(pkg):
|
||||
# strict: a failed `podman ps` raises, never reads as "not running".
|
||||
return f'lepton-steamlaunch-{android.instance_id(pkg)}' in android.running_instances(strict=True)
|
||||
|
||||
|
||||
def _installed_code(pkg, meta):
|
||||
"""The installed version code: from the install record, else (installs made before
|
||||
records kept it) read from the installed app.apk on the Frame; None if unknown."""
|
||||
code = (meta or {}).get('version_code')
|
||||
if isinstance(code, int) and not isinstance(code, bool):
|
||||
return code
|
||||
return android.installed_version_code(pkg) if meta else None
|
||||
|
||||
|
||||
def _version(name, code):
|
||||
return ' '.join(x for x in (f'version {name}' if name else '', f'code {code}' if code is not None else 'unknown code') if x)
|
||||
|
||||
|
||||
def _check_downgrade(existing, checked, allow):
|
||||
"""Refuse to replace a newer install on the Frame with the Quest's older copy."""
|
||||
if not existing or allow:
|
||||
return
|
||||
have, new = _installed_code(existing['package'], existing), checked['version_code']
|
||||
if have is None or new is None:
|
||||
raise QuestError(f"Frame Control can't tell which version of {checked['label']} is on the Frame, so it "
|
||||
"won't replace it in case that one is newer. Allow replacing a newer version (or "
|
||||
"--allow-downgrade) to install your Quest's copy anyway.")
|
||||
if int(new) < int(have):
|
||||
raise QuestError(f"The Frame has a newer {checked['label']} ({_version(existing.get('version'), have)}) than "
|
||||
f"your Quest ({_version(checked['version'], new)}). Frame Control won't replace it with "
|
||||
"an older version unless you allow it (Allow replacing a newer version, or "
|
||||
"--allow-downgrade).")
|
||||
|
||||
|
||||
def _check_target(pkg, meta, checked):
|
||||
"""The install record of the game open on the Frame, if it is this package, in its own
|
||||
instance, at the Quest's exact version code; else a QuestError."""
|
||||
label = checked['label']
|
||||
if (not meta or meta.get('package') != pkg or android._int(meta.get('instance')) != android.instance_id(pkg)):
|
||||
raise QuestError(f"{label} is open on the Frame, but Frame Control has no matching install record for "
|
||||
'it. Close it, then import again to install it.')
|
||||
have, new = _installed_code(pkg, meta), checked['version_code']
|
||||
if have is None or new is None or int(have) != int(new):
|
||||
raise QuestError(f"{label} is open on the Frame with a different version (Frame: "
|
||||
f"{_version(meta.get('version'), have)}; Quest: {_version(checked['version'], new)}). "
|
||||
"Close it, then import again to install the Quest's version.")
|
||||
return meta
|
||||
|
||||
|
||||
def _check_android_package(meta, code):
|
||||
"""The package Android itself has installed in the instance is this one, at this version."""
|
||||
pkg = meta['package']
|
||||
container = f"lepton-steamlaunch-{int(meta['instance'])}"
|
||||
out = android.ssh(f"podman exec {container} /system/bin/sh -c 'dumpsys package {pkg}' 2>/dev/null || true",
|
||||
timeout=60)
|
||||
# Only this package's own block (dumpsys can list other packages too).
|
||||
block = re.search(r'^\s*Package \[' + re.escape(pkg) + r'\] \(.*?(?=^\s*Package \[|\Z)', out, re.M | re.S)
|
||||
found = re.search(r'\bversionCode=(\d+)', block.group(0)) if block else None
|
||||
if not found:
|
||||
raise QuestError(f'Android in {container} does not have {pkg} installed')
|
||||
if int(found.group(1)) != int(code):
|
||||
raise QuestError(f'Android in {container} has {pkg} version code {found.group(1)}, not the '
|
||||
f"Quest's {code}")
|
||||
|
||||
|
||||
def _close(pkg):
|
||||
"""Stop the game and confirm its instance is gone: (closed, why not)."""
|
||||
try:
|
||||
android.stop(pkg)
|
||||
for _ in range(6):
|
||||
if not _running(pkg):
|
||||
return True, None
|
||||
_sleep(2)
|
||||
return False, 'it is still running'
|
||||
except Exception as e: # never replaces the error that led here; unconfirmed counts as not closed
|
||||
return False, str(e) or type(e).__name__
|
||||
|
||||
|
||||
def _import(serial, app, data, work, report, allow_downgrade=False):
|
||||
pkg = app['package']
|
||||
obb_bytes = app['obb'] or 0
|
||||
data_bytes = (app['data'] or 0) if data else 0
|
||||
apk_bytes = _remote_sizes(serial, app['apks'])
|
||||
_check_space(work, space_needed(apk_bytes, apk_bytes, obb_bytes, data_bytes), pkg)
|
||||
# 1. The APK (and its splits), checked before anything else is copied.
|
||||
local = []
|
||||
for i, remote in enumerate(app['apks']):
|
||||
report(f'Copying the app from your Quest ({i + 1} of {len(app["apks"])})', 5 + 20 * i // len(app['apks']))
|
||||
name = 'base.apk' if os.path.basename(remote) == 'base.apk' else f'{i:02d}-{_safe(os.path.basename(remote))}'
|
||||
_pull(serial, remote, work / name)
|
||||
if not (work / name).is_file():
|
||||
raise QuestError(f'adb did not copy {remote} from the Quest')
|
||||
local.append(work / name)
|
||||
base = next((p for p in local if p.name == 'base.apk'), local[0])
|
||||
splits = [p for p in local if p != base]
|
||||
report('Checking it can run on the Frame', 27)
|
||||
checked = inspect(pkg, str(base), [str(p) for p in splits])
|
||||
warnings = list(checked['warnings'])
|
||||
label = checked['label']
|
||||
# A merge stores what splits compressed: count it uncompressed, now the files are here.
|
||||
merged = base.stat().st_size + android.split_size([str(p) for p in splits])
|
||||
_check_space(work, space_needed(0, merged, obb_bytes, data_bytes), pkg)
|
||||
wants_data = app['obb'] is not None or bool(data and app['data'] is not None)
|
||||
if not _running(pkg):
|
||||
# 2a. Install. The game is never started here: see import_game. Checked and installed
|
||||
# under the shared install lock, so nothing installs or removes it in between.
|
||||
report('Installing on the Frame', 60)
|
||||
with android._install_lock:
|
||||
if _running(pkg):
|
||||
raise QuestError(f'{label} was started on the Frame during the import. Close it, then import again.')
|
||||
_check_downgrade(android.read_meta(pkg), checked, allow_downgrade)
|
||||
meta = android.install(str(base), splits=[str(p) for p in splits], source='Meta Quest (USB)')
|
||||
report('Done', 100)
|
||||
message = f"Imported {meta['label']} from your Quest. It's in the Steam library."
|
||||
if wants_data:
|
||||
what = ' and '.join(x for x in ('its OBB game data' if app['obb'] is not None else '',
|
||||
'its Android/data files' if data and app['data'] is not None else '') if x)
|
||||
message += (f" To add {what}, start {meta['label']} from the Steam library, leave it on its first "
|
||||
"screen, then import it again here: Frame Control copies the data in and closes the game.")
|
||||
note = android.layer_note(meta)
|
||||
return {'message': ' '.join([message, *warnings, *([note] if note else [])]), 'app': meta, 'obb': [],
|
||||
'files': 0, 'warnings': warnings, 'split': bool(splits), 'needs_game_data': wants_data,
|
||||
'closed': None}
|
||||
# 2b. The game is open on the Frame: add its data to exactly this install, never replacing it.
|
||||
_check_target(pkg, android.read_meta(pkg), checked) # early, before copying the data off the Quest
|
||||
if not wants_data:
|
||||
raise QuestError(f"{label} is already installed and open on the Frame, and has no game data to add. "
|
||||
'Close it first to install it again.')
|
||||
obb_files = []
|
||||
if app['obb'] is not None:
|
||||
report('Copying game data (OBB) from your Quest', 30)
|
||||
(work / 'obb').mkdir()
|
||||
_pull(serial, f'{OBB}/{pkg}', work / 'obb')
|
||||
folder = work / 'obb' / pkg
|
||||
files = sorted(p for p in folder.iterdir() if p.is_file()) if folder.is_dir() else []
|
||||
obb_files = [p for p in files if re.fullmatch(OBB_NAME.format(re.escape(pkg)), p.name)]
|
||||
skipped = [p.name for p in files if p not in obb_files]
|
||||
if skipped:
|
||||
warnings.append('Not copied, not standard OBB file names: ' + ', '.join(skipped))
|
||||
data_folder = None
|
||||
if data and app['data'] is not None:
|
||||
report('Copying app files from your Quest', 50)
|
||||
(work / 'data').mkdir()
|
||||
_pull(serial, f'{DATA}/{pkg}', work / 'data')
|
||||
data_folder = work / 'data' / pkg if (work / 'data' / pkg).is_dir() else None
|
||||
result = add_game_data(pkg, checked, [str(p) for p in obb_files], data_folder, report, warnings)
|
||||
result['split'] = bool(splits)
|
||||
return result
|
||||
|
||||
|
||||
def add_game_data(pkg, checked, obb_files, data_folder, report, warnings=(), source='your Quest'):
|
||||
"""Copy game data into the game open on the Frame, then close it: the second step of a
|
||||
two-step install (Import from my Quest, and My Meta library). checked is inspect()'s
|
||||
result for the APK the data belongs to; obb_files are local OBB paths, data_folder a
|
||||
local Android/data/<package> folder or None. Raises QuestError, after closing the game,
|
||||
if anything fails."""
|
||||
warnings = list(warnings)
|
||||
label = checked['label']
|
||||
copied_obb, copied_files, failure = [], 0, None
|
||||
# Fetching the data can take a long time: check the target again, and hold the shared
|
||||
# install lock (install, remove and install_obb take it too) until the game is closed.
|
||||
with android._install_lock:
|
||||
if not _running(pkg):
|
||||
raise QuestError(f'{label} was closed on the Frame during the import. Start it, then import again.')
|
||||
meta = _check_target(pkg, android.read_meta(pkg), checked)
|
||||
closed, why = None, None
|
||||
try:
|
||||
report('Waiting for Android on the Frame', 70)
|
||||
_wait_ready(meta)
|
||||
_check_android_package(meta, checked['version_code'])
|
||||
if obb_files:
|
||||
report('Copying game data (OBB) to the Frame', 80)
|
||||
copied_obb = android.install_obb(pkg, [str(p) for p in obb_files])['obb']
|
||||
if data_folder:
|
||||
report('Copying app files to the Frame', 92)
|
||||
copied_files = push_data(meta, data_folder)
|
||||
except Exception as e: # any failure, local (OSError) or on the Frame, is reported below
|
||||
failure = e
|
||||
finally:
|
||||
# Whatever happened, even Ctrl-C part-way through a write, the game is closed so it
|
||||
# never runs on half-copied data. A failed close never hides the original error.
|
||||
interrupted = sys.exc_info()[0] is not None
|
||||
closed, why = _close(pkg)
|
||||
if interrupted and not closed:
|
||||
print(f"Frame Control couldn't close {meta['label']} on the Frame ({why}); close it from Steam "
|
||||
'before playing.', file=sys.stderr)
|
||||
if failure:
|
||||
message = f"Copying {meta['label']}'s game data failed: {failure}."
|
||||
message += (' The game was closed; start it and import again to retry.' if closed else
|
||||
f" Frame Control also couldn't close the game ({why}): close it from Steam, then start it "
|
||||
'and import again.')
|
||||
raise QuestError(message) from failure
|
||||
report('Done', 100)
|
||||
message = f"Added {meta['label']}'s game data from {source}"
|
||||
message += ('; the game is closed, start it again from the Steam library.' if closed else
|
||||
f", but Frame Control couldn't close the game ({why}). Close it from Steam before playing, so it "
|
||||
'starts with the new data.')
|
||||
if copied_obb:
|
||||
message += f' Added {len(copied_obb)} OBB file{"s" if len(copied_obb) != 1 else ""}.'
|
||||
if copied_files:
|
||||
message += f' Copied {copied_files} app file{"s" if copied_files != 1 else ""}.'
|
||||
return {'message': ' '.join([message, *warnings]), 'app': meta, 'obb': copied_obb, 'files': copied_files,
|
||||
'warnings': warnings, 'split': False, 'needs_game_data': False, 'closed': closed}
|
||||
|
||||
|
||||
def main():
|
||||
cmd, *args = sys.argv[1:] or ['help']
|
||||
serial = args[args.index('--serial') + 1] if '--serial' in args and args.index('--serial') + 1 < len(args) else None
|
||||
try:
|
||||
if cmd == 'devices':
|
||||
r = devices()
|
||||
elif cmd == 'list':
|
||||
r = packages(find_quest(serial)['serial'])
|
||||
elif cmd == 'import':
|
||||
names = [a for a in args if not a.startswith('--') and a != serial]
|
||||
if len(names) != 1:
|
||||
raise QuestError('usage: import PACKAGE [--serial SERIAL] [--data] [--allow-downgrade]')
|
||||
r = import_game(names[0], serial, data='--data' in args, allow_downgrade='--allow-downgrade' in args,
|
||||
progress=lambda stage, percent=None: print(f'{percent:>3}% {stage}' if percent is not None
|
||||
else stage, file=sys.stderr))
|
||||
else:
|
||||
sys.exit(__doc__)
|
||||
except (android.FrameError, OSError) as e:
|
||||
sys.exit(f'error: {e}')
|
||||
print(json.dumps(r, indent=1))
|
||||
|
||||
|
||||
if __name__ == '__main__':
|
||||
main()
|
||||
@@ -302,6 +302,7 @@ def status():
|
||||
"disk": {"root": disk("/"), "home": disk("/home")},
|
||||
"memory": memory(),
|
||||
"temp": max_temp(),
|
||||
"thermalAlerts": thermal_alerts(),
|
||||
"wifi": wifi(),
|
||||
"ip": ip_addr(),
|
||||
"volume": volume(),
|
||||
|
||||
@@ -72,7 +72,7 @@ NOTICE_VERSION = 2 # raise when the notice lists something new: it's shown agai
|
||||
# Events the page may send through /api/telemetry, and the properties each may carry.
|
||||
PAGE_EVENTS = {'tab_viewed': {'tab'}, 'update_offered': {'to_version'},
|
||||
'update_started': {'to_version'}, 'update_failed': {'to_version', 'error_category'}}
|
||||
TABS = {'home', 'games', 'android', 'tools'}
|
||||
TABS = {'home', 'games', 'android', 'tools', 'devices', 'control'}
|
||||
|
||||
_lock = threading.RLock()
|
||||
_send_lock = threading.Lock() # held while sending; consent changes wait for it
|
||||
@@ -512,7 +512,7 @@ def compat_report(report):
|
||||
if k in p:
|
||||
p[k] = scrub(p[k], n)
|
||||
src = str(p.pop('source', '') or '')
|
||||
if src == 'F-Droid':
|
||||
if src in ('F-Droid', 'meta-store'): # fixed source tags, never a person's file name
|
||||
p['source'] = src
|
||||
elif src.startswith(('http://', 'https://')) and _scrub_url(src) != '<url>':
|
||||
p['source'] = _scrub_url(src)
|
||||
|
||||
+465
-21
@@ -346,9 +346,9 @@
|
||||
.and-grid { display: grid; grid-template-columns: minmax(0, 1fr) minmax(0, 2fr); gap: 22px; align-items: start; }
|
||||
.and-col { display: grid; gap: 22px; align-content: start; }
|
||||
.rep-item .s { white-space: normal; }
|
||||
#bugDlg, #repDlg, #titleDlg, #wiDlg, #pwDlg, #apkAltDlg, #aboutDlg { background: #1e2329; color: var(--text); border: 1px solid rgba(255,255,255,.1); border-radius: 4px;
|
||||
#bugDlg, #repDlg, #titleDlg, #wiDlg, #pwDlg, #apkAltDlg, #aboutDlg, #modDlg { background: #1e2329; color: var(--text); border: 1px solid rgba(255,255,255,.1); border-radius: 4px;
|
||||
padding: 22px; width: min(560px, 92vw); box-shadow: 0 20px 60px rgba(0,0,0,.6); }
|
||||
#bugDlg::backdrop, #repDlg::backdrop, #titleDlg::backdrop, #wiDlg::backdrop, #pwDlg::backdrop, #apkAltDlg::backdrop, #aboutDlg::backdrop { background: rgba(0,0,0,.55); }
|
||||
#bugDlg::backdrop, #repDlg::backdrop, #titleDlg::backdrop, #wiDlg::backdrop, #pwDlg::backdrop, #apkAltDlg::backdrop, #aboutDlg::backdrop, #modDlg::backdrop { background: rgba(0,0,0,.55); }
|
||||
#bugDlg { width: min(640px, calc(100vw - 40px)); }
|
||||
#bugForm label.field { display: block; font-size: 12.5px; color: var(--muted); margin-top: 10px; }
|
||||
#bugForm label.field input, #bugForm label.field textarea, #bugForm select { margin-top: 5px; }
|
||||
@@ -357,7 +357,7 @@
|
||||
#bugForm .popt { margin: 14px 0 0; }
|
||||
#bugForm .sentlog { max-height: 200px; }
|
||||
#bugWarn { color: var(--muted); font-size: 12.5px; line-height: 1.45; margin: 12px 0 0; }
|
||||
#bugDlg h2, #repDlg h2, #titleDlg h2, #wiDlg h2, #pwDlg h2, #apkAltDlg h2, #aboutDlg h2 { margin: 0 0 14px; font-size: 15px; letter-spacing: 1.5px; text-transform: uppercase; color: var(--bright); }
|
||||
#bugDlg h2, #repDlg h2, #titleDlg h2, #wiDlg h2, #pwDlg h2, #apkAltDlg h2, #aboutDlg h2, #modDlg h2 { margin: 0 0 14px; font-size: 15px; letter-spacing: 1.5px; text-transform: uppercase; color: var(--bright); }
|
||||
.about-text { max-height: 55vh; overflow: auto; }
|
||||
.about-text pre { white-space: pre-wrap; font-size: 12px; color: var(--muted); }
|
||||
.about-text summary { cursor: pointer; margin: 8px 0; }
|
||||
@@ -398,8 +398,9 @@
|
||||
.cat-card .s { color: var(--muted); font-size: 12px; }
|
||||
.cat-card .why { color: var(--muted); font-size: 11.5px; line-height: 1.4; }
|
||||
.cat-card .row { margin-top: auto; }
|
||||
.v-works, .v-likely { color: var(--green-hi); } .v-maybe { color: var(--warn); }
|
||||
.v-unlikely, .v-no { color: var(--bad); }
|
||||
.v-works, .v-likely, .item .s.v-works, .item .s.v-likely { color: var(--green-hi); }
|
||||
.v-maybe, .item .s.v-maybe { color: var(--warn); }
|
||||
.v-unlikely, .v-no, .item .s.v-unlikely, .item .s.v-no { color: var(--bad); } /* over .item .s's grey */
|
||||
.vbadge { font-size: 10.5px; letter-spacing: .5px; text-transform: uppercase; white-space: nowrap; margin-left: auto; }
|
||||
@media (max-width: 1100px) { .and-grid { grid-template-columns: 1fr; } }
|
||||
/* ---- Steam games (owned + store) ---- */
|
||||
@@ -454,6 +455,12 @@
|
||||
backdrop-filter: none; background: rgb(23, 29, 37); }
|
||||
.brand svg { width: 26px; height: 26px; }
|
||||
header .chip { height: 30px; padding: 0 10px; }
|
||||
/* Let connection text yield before battery and header actions. */
|
||||
.hdr-end { flex: 1; gap: 6px; }
|
||||
.hdr-end .pill, .hdr-end .devsel { min-width: 0; }
|
||||
.hdr-end .pill { padding: 0 8px; gap: 6px; }
|
||||
.hdr-end .pill > span:last-child { min-width: 0; overflow: hidden; text-overflow: ellipsis; }
|
||||
#reportBtn, #refreshAll { width: 38px; padding: 0; justify-content: center; }
|
||||
nav { position: fixed; left: 0; right: 0; bottom: 0; z-index: 25; gap: 0;
|
||||
height: calc(58px + env(safe-area-inset-bottom)); padding: 0 env(safe-area-inset-right) env(safe-area-inset-bottom) env(safe-area-inset-left);
|
||||
background: rgba(23,29,37,.97); backdrop-filter: blur(12px); box-shadow: 0 -1px 0 rgba(255,255,255,.07); }
|
||||
@@ -480,6 +487,9 @@
|
||||
.and-btns { padding-left: 0; }
|
||||
.banner { flex-wrap: wrap; }
|
||||
.banner .s { white-space: normal; }
|
||||
/* Reserve the message row; connection actions wrap below it. */
|
||||
#offline { align-items: flex-start; }
|
||||
#offline > .grow { flex: 1 0 calc(100% - 36px); overflow-wrap: anywhere; }
|
||||
button { height: 38px; }
|
||||
button.small { height: 32px; }
|
||||
.actions button { height: 46px; }
|
||||
@@ -641,6 +651,7 @@
|
||||
@media(prefers-reduced-motion:reduce) { html { scroll-behavior:auto; } .store-card, .source-toggle::after { transition:none; } .store-skeleton { animation:none; } }
|
||||
|
||||
</style>
|
||||
<link rel="stylesheet" href="/control-center.css">
|
||||
</head>
|
||||
<body>
|
||||
<header>
|
||||
@@ -659,6 +670,7 @@
|
||||
<a href="#android" title="Android apps and their display (3)"><svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><rect x="5" y="9" width="14" height="11" rx="2"/><path d="M8 9a4 4 0 0 1 8 0M8 5l1.5 2M16 5l-1.5 2M9.5 13h.01M14.5 13h.01"/></svg>Android<kbd>3</kbd></a>
|
||||
<a href="#tools" title="Files, clipboard, Linux apps, remote and power (4)"><svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="M14.7 6.3a4 4 0 0 0-5.2 5.2L3.5 17.5a2.1 2.1 0 0 0 3 3l6-6a4 4 0 0 0 5.2-5.2l-2.5 2.5-2.5-2.5z"/></svg>Tools<kbd>4</kbd></a>
|
||||
<a href="#devices" class="desk-only" title="Headsets, their addresses and the connection (5)"><svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="2" stroke-linecap="round" stroke-linejoin="round" aria-hidden="true"><path d="M5 12.5a10 10 0 0 1 14 0M8.5 16a5 5 0 0 1 7 0"/><circle cx="12" cy="19.5" r="1"/><path d="M2 9a15 15 0 0 1 20 0"/></svg>Devices<kbd>5</kbd></a>
|
||||
<a href="#control" title="Search controls, settings and live metrics (6)"><svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" stroke-linecap="round" aria-hidden="true"><path d="M3 6h18M3 12h18M3 18h18M8 3v6M16 9v6M10 15v6"/></svg>Control<kbd>6</kbd></a>
|
||||
</nav>
|
||||
<div class="hdr-end">
|
||||
<button class="pill" id="conn" role="status" aria-live="polite" title="Connection details"><span class="dot wait"></span><span class="pt"><b>Connecting…</b><span></span></span></button>
|
||||
@@ -712,6 +724,42 @@
|
||||
<button class="action small" id="offRetry">Retry now</button>
|
||||
</div>
|
||||
|
||||
<div class="page cc" data-page="control" id="controlCenter">
|
||||
<section class="cc-hero" aria-labelledby="ccTitle">
|
||||
<div><div class="cc-eyebrow">Your Frame, at a glance</div><h1 id="ccTitle">Control Center</h1><p>Everything you can see, change and configure. Find a setting, check your headset, or pick up where you left off.</p></div>
|
||||
<svg class="cc-hero-mark" viewBox="0 0 120 84" fill="none" aria-hidden="true"><path d="M14 28C14 15 106 15 106 28v23c0 18-33 23-39 11h-14c-6 12-39 7-39-11z" stroke="currentColor" stroke-width="1.5"/><path d="M26 32c0-6 25-6 25 0v15c0 11-25 11-25 0zM69 32c0-6 25-6 25 0v15c0 11-25 11-25 0z" stroke="currentColor" stroke-opacity=".4"/><path d="M7 33h7m92 0h7M48 18l4-7h16l4 7" stroke="currentColor" stroke-width="1.5"/><circle cx="60" cy="38" r="2" fill="currentColor"/></svg>
|
||||
</section>
|
||||
<section aria-labelledby="ccDeviceName">
|
||||
<div class="cc-topline"><h2 id="ccDeviceName">Steam Frame</h2><span class="cc-sample" id="ccSampleState" role="status">Connect your Frame to read live metrics</span><button class="small" id="ccRefresh">Refresh metrics</button></div>
|
||||
<div class="cc-summary">
|
||||
<div class="cc-metric"><span>Battery</span><strong data-cc-metric="battery">Unavailable</strong><small data-cc-metric="batteryDetail">Connect to read charge and power</small></div>
|
||||
<div class="cc-metric"><span>Storage free</span><strong data-cc-metric="storage">Unavailable</strong><small data-cc-metric="storageDetail">User storage unavailable</small></div>
|
||||
<div class="cc-metric"><span>Memory used</span><strong data-cc-metric="memory">Unavailable</strong><small data-cc-metric="memoryDetail">Memory sensor unavailable</small></div>
|
||||
<div class="cc-metric"><span>Compositor FPS</span><strong data-cc-metric="fps">Unavailable</strong><small data-cc-metric="fpsDetail">Compositor FPS · not game FPS</small></div>
|
||||
</div>
|
||||
<details class="cc-device-facts"><summary id="ccBuild">System information unavailable</summary>
|
||||
<dl class="cc-readings">
|
||||
<div><dt>Wi-Fi network</dt><dd data-cc-metric="wifi">Unavailable</dd></div><div><dt>Wi-Fi signal</dt><dd data-cc-metric="signal">Unavailable</dd></div>
|
||||
<div><dt>IP address</dt><dd data-cc-metric="ip">Unavailable</dd></div><div><dt>Uptime</dt><dd data-cc-metric="uptime">Unavailable</dd></div>
|
||||
<div><dt>Battery power · signed</dt><dd data-cc-metric="power">Unavailable</dd></div><div><dt>Charger</dt><dd data-cc-metric="charger">Unavailable</dd></div>
|
||||
<div><dt>Battery temperature</dt><dd data-cc-metric="batteryTemp">Unavailable</dd></div><div><dt>Battery health</dt><dd data-cc-metric="batteryHealth">Unavailable</dd></div>
|
||||
<div><dt>Battery estimate</dt><dd data-cc-metric="estimate">Unavailable</dd></div>
|
||||
</dl><p class="cc-note">Positive battery watts mean charging; negative means discharge. Estimates are reported by the battery and may be unavailable.</p>
|
||||
<div class="cc-services" id="ccServices"></div>
|
||||
</details>
|
||||
</section>
|
||||
<div class="cc-workspace">
|
||||
<aside class="cc-sidebar" aria-label="Control Center categories"><p>Browse controls</p><div class="cc-categories" id="ccCategories"></div>
|
||||
<div class="cc-status"><div><i class="dot" id="ccStatusDot"></i><span id="ccStatusLabel">No live sample</span></div><p id="ccStatusNote">Read-only status over SSH. Controls run only when you use them.</p></div>
|
||||
</aside>
|
||||
<div>
|
||||
<div class="cc-search-row"><div class="cc-search"><svg viewBox="0 0 24 24" fill="none" stroke="currentColor" stroke-width="1.7" aria-hidden="true"><circle cx="10" cy="10" r="6.5"/><path d="m15 15 6 6"/></svg><input id="ccSearch" type="search" placeholder="Search settings, controls and guides…" aria-label="Search Control Center" autocomplete="off"><button id="ccClear" type="button" aria-label="Clear search" hidden>×</button></div><span class="cc-results" id="ccResultCount" role="status" aria-live="polite"></span></div>
|
||||
<div class="cc-cards" id="ccCards"></div>
|
||||
<div class="cc-empty" id="ccEmpty" hidden><h2>No matching controls</h2><p>Try a different word or browse all categories.</p><button class="small" id="ccResetFilter">Reset search & category</button></div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div class="page on" data-page="home">
|
||||
<div class="grid-top" id="view">
|
||||
<section class="panel">
|
||||
@@ -958,6 +1006,61 @@
|
||||
library under its own name and opens in its own panel. Test launches it and records
|
||||
whether it stays up; Report records how it worked for you.</div>
|
||||
</div>
|
||||
<section class="panel" id="installQueue" hidden>
|
||||
<div class="shelf-head"><h2>Install queue</h2><span class="count" id="queueCount"></span></div>
|
||||
<div class="list" id="queueList"></div>
|
||||
<div class="hint">Games from the store, your Quest and your Meta library install one after another.
|
||||
Remove takes a game out before it starts.</div>
|
||||
</section>
|
||||
<section class="panel" id="quest">
|
||||
<div class="shelf-head"><h2>Import from my Quest</h2><span class="count" id="questCount"></span><span class="spacer"></span>
|
||||
<button class="small" id="questScan" title="Look for a Meta Quest plugged into this computer by USB">Look for my Quest</button></div>
|
||||
<div class="sub" id="questState" role="status" aria-live="polite">Plug your Quest into this computer by USB, put it on, then Look for my Quest.</div>
|
||||
<label class="sub" style="display:block;margin-top:8px"><input type="checkbox" id="questData"> Also copy each game's files in Android/data (some games keep saves there)</label>
|
||||
<label class="sub" style="display:block;margin-top:4px"><input type="checkbox" id="questOlder"> Allow replacing a newer version on the Frame with the Quest's older one</label>
|
||||
<progress id="questProgress" max="100" hidden aria-label="Import progress" style="width:100%;margin-top:8px"></progress>
|
||||
<div class="list" id="questApps" style="margin-top:8px"></div>
|
||||
<div class="hint">Copies games you own from your own Quest (developer mode on) to the Frame. A game with
|
||||
OBB data takes two imports: the first installs it; start it from the Steam library, then import again to
|
||||
copy its data in. Frame Control never starts the game itself. Games that
|
||||
use Meta's licence check install with a warning: on the Frame that check can't reach Meta, so they may quit,
|
||||
hang, or run without online features. Frame Control won't remove that check. <a href="https://github.com/saphid/frame-control/blob/main/docs/quest-import.md" target="_blank" rel="noopener noreferrer">How it works</a></div>
|
||||
</section>
|
||||
<section class="panel" id="metaLib">
|
||||
<div class="shelf-head"><h2>My Meta library</h2><span class="tag">Experimental</span><span class="count" id="metaCount"></span><span class="spacer"></span>
|
||||
<button class="small" id="metaRefresh" hidden title="Read your Meta library again">Refresh</button>
|
||||
<button class="small" id="metaDisconnect" hidden title="Forget your Meta token on this computer (and sign out of Meta in Frame Control)">Disconnect</button></div>
|
||||
<div class="sub" id="metaState" role="status" aria-live="polite">Off. Nothing is sent to Meta until you connect.</div>
|
||||
<p class="hint" style="color:var(--warn)">Experimental. This uses Meta's undocumented internal API with your own Meta
|
||||
access token. It may stop working whenever Meta changes things, and using it may be against Meta's terms; your
|
||||
account is your responsibility. It only lists and downloads games your account owns, installs them as they are,
|
||||
and never removes a licence check.</p>
|
||||
<div id="metaConnectBox">
|
||||
<label class="sub" style="display:block;margin-top:6px"><input type="checkbox" id="metaAck"> I understand, and want to
|
||||
use my own Meta token with Frame Control</label>
|
||||
<div id="metaSignInRow" hidden style="display:flex;gap:8px;align-items:center;margin-top:6px">
|
||||
<button class="small" id="metaSignIn" disabled title="Opens Meta's own login page in a Frame Control window">Sign in with Meta…</button>
|
||||
<span class="hint" style="margin:0">or paste your token:</span><span class="spacer"></span>
|
||||
<button class="small" id="metaSignOut" title="Clear the Meta sign-in that Frame Control's sign-in window keeps">Sign out of Meta in Frame Control</button></div>
|
||||
<div style="display:flex;gap:8px;margin-top:6px">
|
||||
<input type="password" id="metaToken" autocomplete="off" spellcheck="false" style="flex:1"
|
||||
placeholder="Your Meta access token (starts with OC or FRL)" aria-label="Meta access token" disabled>
|
||||
<button class="small" id="metaConnect" disabled>Connect</button></div>
|
||||
<div class="hint"><a href="https://github.com/saphid/frame-control/blob/main/docs/meta-library.md#your-token" target="_blank" rel="noopener noreferrer">How to get your token</a>.
|
||||
Sign in with Meta (desktop app) opens Meta's login page in its own Frame Control window and takes the token
|
||||
from there; it never reads your browser.
|
||||
Frame Control checks it with Meta, then keeps it in a private file on this computer (never on the Frame, and
|
||||
never in reports). Disconnect deletes it.</div>
|
||||
</div>
|
||||
<div class="sub" id="metaShare" hidden style="margin-top:6px"></div>
|
||||
<label class="sub" id="metaOlderBox" hidden style="display:block;margin-top:4px"><input type="checkbox" id="metaOlder"> Allow replacing a newer version on the Frame</label>
|
||||
<progress id="metaProgress" max="100" hidden aria-label="Install progress" style="width:100%;margin-top:8px"></progress>
|
||||
<div class="list" id="metaApps" style="margin-top:8px"></div>
|
||||
<div class="hint">Install downloads the game from Meta and installs it like Import from my Quest; a game with OBB
|
||||
data takes a second Install while it is open. Install and test also starts it, adds its data, watches it for
|
||||
about 30 seconds and records whether it ran; Test again does just the test. Results go to the compatibility
|
||||
reports, shared only if you share compatibility results. <a href="https://github.com/saphid/frame-control/blob/main/docs/meta-library.md" target="_blank" rel="noopener noreferrer">How it works</a></div>
|
||||
</section>
|
||||
<section class="panel disp" id="display">
|
||||
<div class="shelf-head"><h2>Android display</h2><span class="count">Lepton</span><span class="spacer"></span>
|
||||
<button class="small" id="dispReload" title="Read the current values again">Refresh</button></div>
|
||||
@@ -1229,6 +1332,21 @@
|
||||
<div class="actions"><button id="apkAltClose">Close</button></div>
|
||||
</dialog>
|
||||
|
||||
<dialog id="modDlg" aria-labelledby="modTitle">
|
||||
<h2 id="modTitle">Play in VR with UEVR</h2>
|
||||
<p id="modState" class="sub"></p>
|
||||
<p class="sub">UEVR by praydog turns many Unreal Engine games into VR games. Frame Control downloads
|
||||
the official UEVR 1.05 release and python.org's Windows Python, which it uses to load UEVR into the game
|
||||
(about 20 MB), checks their hashes, and keeps them in this game's Proton prefix, not the game's folder.
|
||||
Remove takes them out again.</p>
|
||||
<p class="sub">Tested on the Frame with one game so far. Whether a game looks and plays right in VR varies;
|
||||
UEVR's own menu in the headset has the per-game settings.</p>
|
||||
<div class="row rep-actions"><span class="sub" id="modMsg"></span><span class="spacer"></span>
|
||||
<button type="button" class="small" id="modClose">Close</button>
|
||||
<button type="button" class="small" id="modRemove" hidden>Remove UEVR</button>
|
||||
<button type="button" class="action small" id="modInstall" hidden>Install UEVR</button>
|
||||
<button type="button" class="play small" id="modStart" hidden>▶ PLAY IN VR</button></div>
|
||||
</dialog>
|
||||
<dialog id="aboutDlg" aria-labelledby="aboutTitle">
|
||||
<h2 id="aboutTitle">About and licences</h2>
|
||||
<p>Frame Control is MIT-licensed. It ships other people's software, each under its own licence: the notices and
|
||||
@@ -1394,7 +1512,7 @@ const HINTS = {
|
||||
flat: "The app panel in use in the headset, flat and still: it doesn't move as the wearer looks around. Pick another panel to watch it. Control lets you tap or click right where you want on it.",
|
||||
};
|
||||
const SOURCE_LABEL = { steamvr: "Headset view", gamescope: "Desktop panel", panel: "Desktop", shot: "Screenshot" };
|
||||
let state = null, view = "headset", eye = "left", live = false, liveTimer = null, volTimer = null;
|
||||
let state = null, stateReceivedAt = null, stateRead = {valid: false, error: null}, view = "headset", eye = "left", live = false, liveTimer = null, volTimer = null;
|
||||
let lastImg = null, lastSource = null, lastShot = null, viewGen = 0;
|
||||
|
||||
function esc(s) { return String(s ?? "").replace(/[&<>"']/g, c => ({"&":"&","<":"<",">":">",'"':""","'":"'"}[c])); }
|
||||
@@ -1432,9 +1550,12 @@ $("bottombar").onclick = () => {
|
||||
const HOST = { computer: "computer" };
|
||||
function applyHostWording(h) {
|
||||
Object.assign(HOST, h);
|
||||
window.frameControlCenter?.host(h);
|
||||
// The iPhone app: the server runs on the Frame, and saving goes to the phone's Photos.
|
||||
document.body.classList.toggle("mobile", !!h.mobile);
|
||||
$("shotsFolder").hidden = !!h.mobile;
|
||||
$("quest").hidden = !!h.mobile;
|
||||
$("metaLib").hidden = !!h.mobile; // the Quest plugs into a computer; the phone app's server runs on the Frame
|
||||
if (!h.mobile) $("shotsFolder").textContent = h.fileManager === "your file manager" ? "Open folder" : `Show in ${h.fileManager}`;
|
||||
$("shotsSaveNew").textContent = h.mobile ? `Save all to ${h.computer}` : `Save new to ${h.computer}`;
|
||||
$("clipMac").textContent = `Send ${h.computer} clipboard`;
|
||||
@@ -1462,6 +1583,13 @@ let devGen = 0;
|
||||
const HEADSET_FREE = /^\/api\/(devices|connection|host|job|titles\/job|webinstall\/job|apk-versions|android\/(catalog|reports)|steam\/search)\b/;
|
||||
async function api(path, body, device = window.connDevice) {
|
||||
const gen = devGen;
|
||||
const checkGeneration = () => {
|
||||
if (gen !== devGen && !HEADSET_FREE.test(path)) {
|
||||
const err = new Error("Switched headsets");
|
||||
err.offline = err.stale = true; // leave the panel for the new headset's answer
|
||||
throw err;
|
||||
}
|
||||
};
|
||||
// Changes name the headset the page was showing, so the server refuses one meant
|
||||
// for a headset it has since switched away from.
|
||||
const dev = device ? { "X-Frame-Device": device } : {};
|
||||
@@ -1470,15 +1598,12 @@ async function api(path, body, device = window.connDevice) {
|
||||
let r;
|
||||
try { r = await fetch(path, opts); }
|
||||
catch {
|
||||
checkGeneration(); // a late transport failure belongs to the old headset too
|
||||
throw new Error(window.frameApp?.platform === "ios" ? "Lost the connection to the Frame. The app reconnects on its own."
|
||||
: "Frame Control's local server isn't running. Restart the app (Frame → Restart Server).");
|
||||
}
|
||||
const data = await r.json().catch(() => ({ error: `HTTP ${r.status}` }));
|
||||
if (gen !== devGen && !HEADSET_FREE.test(path)) {
|
||||
const err = new Error("Switched headsets");
|
||||
err.offline = err.stale = true; // failed() leaves the panel alone: the new headset's answer fills it
|
||||
throw err;
|
||||
}
|
||||
checkGeneration();
|
||||
if (!r.ok) {
|
||||
const err = new Error(data.error || `HTTP ${r.status}`);
|
||||
err.offline = !!data.offline;
|
||||
@@ -1517,6 +1642,7 @@ let online = null;
|
||||
function setOnline(ok, why) {
|
||||
const was = online;
|
||||
online = ok;
|
||||
window.frameControlCenter?.connection(ok);
|
||||
$("offline").hidden = ok;
|
||||
if (!ok) {
|
||||
$("offMsg").textContent = why || "Can't reach the Frame";
|
||||
@@ -1548,11 +1674,15 @@ function refresh() {
|
||||
refreshing = (async () => {
|
||||
try {
|
||||
state = await api("/api/status");
|
||||
stateReceivedAt = Date.now();
|
||||
stateRead = {valid: true, error: null};
|
||||
render(state);
|
||||
setConn(true, state.hostname);
|
||||
setOnline(true);
|
||||
} catch (e) {
|
||||
renderPerformance(null);
|
||||
if (!e.stale) stateRead = {valid: false, error: e};
|
||||
window.frameControlCenter?.unavailable(e);
|
||||
if (!e.offline) { setConn(false, "Error"); log("Status failed: " + e.message, "e"); }
|
||||
if (!state) ["games", "flatpaks"].forEach(id => failed($(id), e));
|
||||
} finally {
|
||||
@@ -1562,6 +1692,12 @@ function refresh() {
|
||||
})();
|
||||
return refreshing;
|
||||
}
|
||||
async function refreshAfterAudio() {
|
||||
// A request already underway may contain pre-command audio. Preserve normal
|
||||
// poll deduplication, but drain it before requesting the command's readback.
|
||||
if (refreshing) await refreshing;
|
||||
return refresh();
|
||||
}
|
||||
|
||||
// ---- our VR HUD and optional third-party catalogue ----
|
||||
function renderPerformance(s) {
|
||||
@@ -1739,6 +1875,7 @@ function battery(b, power) {
|
||||
|
||||
function render(s) {
|
||||
renderPerformance(s);
|
||||
window.frameControlCenter?.status(s, stateReceivedAt, stateRead);
|
||||
battery(s.battery, s.power);
|
||||
$("devName").textContent = `${s.hostname} · ${s.ip ?? "no IP"}`;
|
||||
$("updated").textContent = new Date(s.time * 1000).toLocaleTimeString();
|
||||
@@ -2571,32 +2708,65 @@ document.body.addEventListener("click", async (e) => {
|
||||
// Installs run as server jobs: start one, then poll until it's done. The
|
||||
// bottom bar counts what's running; `installing` keeps re-rendered lists from
|
||||
// offering Install again for something already on its way.
|
||||
const installing = new Set();
|
||||
// Android installs wait their turn in the server's install queue (queue_job in
|
||||
// server.py); `queued` holds the ones still waiting.
|
||||
const installing = new Set(), queued = new Set();
|
||||
let jobsRunning = 0;
|
||||
function showJobs() {
|
||||
const waiting = queued.size, running = jobsRunning - waiting;
|
||||
$("jobs").hidden = !jobsRunning;
|
||||
$("jobsText").textContent = `${jobsRunning} install${jobsRunning === 1 ? "" : "s"} running`;
|
||||
$("jobsText").textContent = [running ? `${running} install${running === 1 ? "" : "s"} running` : "",
|
||||
waiting ? `${waiting} queued` : ""].filter(Boolean).join(", ");
|
||||
}
|
||||
async function runJob(label, key, start, onProgress = () => {}) {
|
||||
installing.add(key); jobsRunning++; showJobs();
|
||||
log(label + "…");
|
||||
try {
|
||||
const { job } = await start();
|
||||
const started = await start();
|
||||
const { job } = started;
|
||||
log(started.queued ? started.message : label + "…");
|
||||
if (started.queued) { queued.add(key); showJobs(); }
|
||||
if (started.queued != null) loadQueue();
|
||||
for (let misses = 0; ;) {
|
||||
await new Promise(ok => setTimeout(ok, 1500));
|
||||
let j;
|
||||
try { j = await api(`/api/job?id=${encodeURIComponent(job)}`); misses = 0; }
|
||||
catch (e) { if (++misses >= 20 || /no such job/.test(e.message)) throw e; continue; }
|
||||
if (j.queued !== queued.has(key)) { j.queued ? queued.add(key) : queued.delete(key); showJobs(); }
|
||||
onProgress(j);
|
||||
if (!j.done) continue;
|
||||
if (j.cancelled) { log(`${label}: removed from the install queue`); return null; }
|
||||
if (j.error) throw new Error(j.error);
|
||||
log(j.message, "ok"); toast(j.message);
|
||||
return j.result || {};
|
||||
}
|
||||
} catch (e) {
|
||||
log(`${label} failed: ${e.message}`, "e"); toast(`${label} failed: ${e.message}`, true);
|
||||
} finally { installing.delete(key); jobsRunning--; showJobs(); }
|
||||
} finally { installing.delete(key); queued.delete(key); jobsRunning--; showJobs(); }
|
||||
}
|
||||
// The install queue as the server has it: also what an earlier visit to this page queued.
|
||||
let queueTimer;
|
||||
async function loadQueue() {
|
||||
clearTimeout(queueTimer);
|
||||
let jobs;
|
||||
try { ({ jobs } = await api("/api/queue")); } catch { jobs = null; }
|
||||
if (jobs) {
|
||||
$("installQueue").hidden = !jobs.length;
|
||||
$("queueCount").textContent = jobs.length ? `${jobs.length}` : "";
|
||||
$("queueList").innerHTML = jobs.map(j => `<div class="item"><div class="grow"><div class="t">${esc(j.label)}</div>
|
||||
<div class="s">${esc(j.queued ? j.stage || "Queued" : `${j.stage || "Starting"}${j.percent != null ? ` · ${Math.round(j.percent)}%` : ""}`)}</div></div>
|
||||
${j.queued ? `<button class="small" data-unqueue="${esc(j.job)}">Remove</button>` : `<span class="tag">Installing</span>`}</div>`).join("");
|
||||
}
|
||||
if (!jobs || jobs.length) queueTimer = setTimeout(loadQueue, 2000);
|
||||
}
|
||||
$("queueList").addEventListener("click", async e => {
|
||||
const b = e.target.closest("[data-unqueue]");
|
||||
if (!b) return;
|
||||
b.disabled = true;
|
||||
try { const d = await api("/api/queue", { action: "remove", job: b.dataset.unqueue }); toast(d.message); }
|
||||
catch (err) { toast(err.message, true); }
|
||||
loadQueue();
|
||||
});
|
||||
loadQueue();
|
||||
const POWER = { suspend: ["Put the Frame to sleep?", "Sleep"], reboot: ["Restart the Frame?", "Restart"],
|
||||
poweroff: ["Shut the Frame down?", "Shut down"] };
|
||||
function askPower(what) {
|
||||
@@ -3062,7 +3232,8 @@ function gameButtons(id, name, free) {
|
||||
const open = `<button class="small" data-gm="store" data-id="${id}" data-name="${esc(name)}" title="Open the store page in the headset">Store on Frame</button>`;
|
||||
if (d && d.appid === id) return `<span class="tag">${d.paused ? "Paused" : "Downloading"} ${d.percent ?? 0}%</span>`;
|
||||
if (g && g.installed) return `<span class="tag">Installed</span>` +
|
||||
`<button class="play small" data-launch="${id}" data-name="${esc(name)}">▶ PLAY</button>`;
|
||||
`<button class="play small" data-launch="${id}" data-name="${esc(name)}">▶ PLAY</button>` +
|
||||
`<button class="small" data-mod="${id}" data-name="${esc(name)}" title="Flat-to-VR mod for Unreal Engine games">VR mod</button>`;
|
||||
if (g) return `<button class="action small" data-gm="install" data-id="${id}" data-name="${esc(name)}">Install on Frame</button>`;
|
||||
return `<a href="${storeUrl}" target="_blank" rel="noopener" title="Opens in your browser">${free ? "Get" : "Buy"} on Steam ↗</a>${open}`;
|
||||
}
|
||||
@@ -3134,6 +3305,45 @@ document.body.addEventListener("click", async e => {
|
||||
});
|
||||
loadOwned();
|
||||
|
||||
// ---- VR mod (UEVR) for one installed game; frame_mods.py does the work ----
|
||||
const mod = { appid: null, name: "" };
|
||||
function showMod(st, note) {
|
||||
const busy = note === null;
|
||||
$("modTitle").textContent = `${mod.name} in VR`;
|
||||
$("modState").textContent = !st ? "Checking the game on the Frame…"
|
||||
: !st.eligible ? "This doesn't look like an Unreal Engine game, so UEVR can't run it."
|
||||
: !st.prefix ? "Play the game once first, so Steam sets up its Proton prefix."
|
||||
: st.injected ? "UEVR is running in the game now. Put on the headset."
|
||||
: st.installed ? `UEVR ${st.version} is installed for this game.${st.running ? " The game is running; Play in VR adds UEVR to it." : ""}`
|
||||
: `UEVR ${st.version} isn't installed for this game yet.`;
|
||||
$("modMsg").textContent = busy ? "Working… this can take a few minutes" : note || "";
|
||||
const ok = st && st.eligible && st.prefix;
|
||||
$("modInstall").hidden = !ok || st.installed; $("modStart").hidden = !ok || !st.installed || st.injected;
|
||||
$("modRemove").hidden = !st || !st.installed;
|
||||
for (const b of ["modInstall", "modStart", "modRemove"]) $(b).disabled = busy || (b === "modRemove" && st && st.running);
|
||||
}
|
||||
async function modAction(action, label) {
|
||||
const appid = mod.appid;
|
||||
showMod(mod.st, null);
|
||||
const res = await act(`${label} for ${mod.name}`, () => api("/api/mods", { action, appid }));
|
||||
if (appid !== mod.appid) return;
|
||||
try { mod.st = await api("/api/mods", { action: "status", appid }); } catch {}
|
||||
showMod(mod.st, res ? res.message : "Didn't work; the log has the reason");
|
||||
}
|
||||
document.body.addEventListener("click", async e => {
|
||||
const b = e.target.closest("[data-mod]"); if (!b) return;
|
||||
mod.appid = b.dataset.mod; mod.name = b.dataset.name; mod.st = null;
|
||||
showMod(null, "");
|
||||
$("modDlg").showModal();
|
||||
const appid = mod.appid;
|
||||
try { const st = await api("/api/mods", { action: "status", appid }); if (appid === mod.appid) { mod.st = st; showMod(st, ""); } }
|
||||
catch (err) { if (appid === mod.appid) $("modState").textContent = err.message; }
|
||||
});
|
||||
$("modInstall").onclick = () => modAction("install", "Install UEVR");
|
||||
$("modStart").onclick = () => modAction("start", "Start UEVR");
|
||||
$("modRemove").onclick = () => modAction("uninstall", "Remove UEVR");
|
||||
$("modClose").onclick = () => $("modDlg").close();
|
||||
|
||||
// ---- Discover apps ----
|
||||
const sourceState = { vr: null, installable: false, source: "", apps: [], sources: [], request: 0, detail: null, detailRequest: 0, jobs: new Map() };
|
||||
const storeName = s => String(s || "").replace(/ \(demo\)$/i, "");
|
||||
@@ -3265,6 +3475,7 @@ async function installStoreApp() {
|
||||
if(existing&&!existing.done)return;
|
||||
const state={stage:'Downloading',percent:null,done:false};sourceState.jobs.set(key,state);updateInstall();
|
||||
const result=await runJob(`Install ${o.name}`,key,()=>api('/api/sources/install',{source:o.source,id:o.id,version_code:o.version_code??null}),j=>{Object.assign(state,{stage:j.stage||'Downloading',percent:j.percent??null,error:j.error});updateInstall();});
|
||||
if(result===null){sourceState.jobs.delete(key);updateInstall();return;} // removed from the install queue
|
||||
Object.assign(state,{done:true,result,error:result?null:state.error||"We couldn't finish the installation. Try again."});updateInstall();
|
||||
if(result)loadAndroid();
|
||||
}
|
||||
@@ -3294,7 +3505,19 @@ async function addSource(body) {
|
||||
$("addSource").onsubmit=e=>{e.preventDefault();const f=new FormData(e.target);addSource({action:'add',url:f.get('url'),fingerprint:f.get('fingerprint')});};
|
||||
document.querySelectorAll('[data-close]').forEach(b=>b.onclick=()=>$(b.dataset.close).close());
|
||||
$('appDetail').addEventListener('close',()=>{sourceState.detailRequest++;});
|
||||
document.querySelectorAll('[data-store-tab]').forEach(b=>b.onclick=()=>{const browse=b.dataset.storeTab==='browse';$('appStore').hidden=!browse;$('androidLibrary').hidden=browse;$('repNew').hidden=browse;$('sourcesOpen').hidden=!browse;document.querySelectorAll('[data-store-tab]').forEach(t=>{t.classList.toggle('on',t===b);t.setAttribute('aria-pressed',t===b);});if(!browse)loadAndroid();});
|
||||
function showAndroidTab(tab) {
|
||||
const browse = tab === 'browse';
|
||||
$('appStore').hidden = !browse; $('androidLibrary').hidden = browse;
|
||||
$('repNew').hidden = browse; $('sourcesOpen').hidden = !browse;
|
||||
document.querySelectorAll('[data-store-tab]').forEach(button => {
|
||||
const selected = button.dataset.storeTab === tab;
|
||||
button.classList.toggle('on', selected); button.setAttribute('aria-pressed', String(selected));
|
||||
});
|
||||
}
|
||||
document.querySelectorAll('[data-store-tab]').forEach(button => button.onclick = () => {
|
||||
showAndroidTab(button.dataset.storeTab);
|
||||
if (button.dataset.storeTab === 'library') loadAndroid();
|
||||
});
|
||||
loadSources().then(()=>searchSources());
|
||||
|
||||
// ---- Android apps (own Lepton instance each) + catalogue ----
|
||||
@@ -3306,6 +3529,7 @@ async function loadAndroid() {
|
||||
try {
|
||||
androidApps = (await api("/api/android")).apps;
|
||||
} catch (e) { return failed($("andApps"), e); }
|
||||
if (metaLib.connected) renderMetaApps(); // "On the Frame" marks in My Meta library
|
||||
$("andCount").textContent = androidApps.length ? `${androidApps.length} installed` : "";
|
||||
$("andApps").innerHTML = androidApps.length ? androidApps.map(a => {
|
||||
const c = cat.apps && cat.apps.find(x => x.p === a.package);
|
||||
@@ -3329,6 +3553,209 @@ async function loadAndroid() {
|
||||
});
|
||||
}
|
||||
|
||||
// ---- Import from my Quest (frame_quest.py): adb on this computer, never on the Frame ----
|
||||
const quest = { serial: null };
|
||||
function questSize(bytes) {
|
||||
if (bytes == null) return "";
|
||||
if (bytes >= 1073741824) return `${(bytes / 1073741824).toFixed(1)} GB`;
|
||||
if (bytes >= 1048576) return `${Math.round(bytes / 1048576)} MB`;
|
||||
return `${Math.max(1, Math.round(bytes / 1024))} KB`;
|
||||
}
|
||||
async function loadQuest() {
|
||||
$("questScan").disabled = true; $("questState").textContent = "Looking for your Quest…"; $("questApps").innerHTML = "";
|
||||
let d;
|
||||
try { d = await api("/api/quest"); }
|
||||
catch (e) { $("questState").textContent = e.message; return; }
|
||||
finally { $("questScan").disabled = false; }
|
||||
quest.serial = d.quest ? d.quest.serial : null;
|
||||
$("questCount").textContent = d.quest ? `${d.apps.length} app${d.apps.length === 1 ? "" : "s"}` : "";
|
||||
if (!d.quest) { $("questState").textContent = d.guidance || "No Quest found."; return; }
|
||||
$("questState").textContent = `${d.quest.model || "Quest"} connected (${d.quest.serial}). Games that use Meta's licence check install with a warning: they may quit or hang on the Frame.`;
|
||||
const installed = new Set(androidApps.map(a => a.package));
|
||||
$("questApps").innerHTML = d.apps.length ? d.apps.map(a => {
|
||||
const bits = [a.split ? `split APK (${a.apks.length} files)` : "single APK"];
|
||||
if (a.obb != null) bits.push(`OBB ${questSize(a.obb)}`);
|
||||
if (a.data != null) bits.push(`Android/data ${questSize(a.data)}`);
|
||||
if (a.meta) bits.push("Meta app: needs Meta's services");
|
||||
return `<div class="item"><div class="grow"><div class="t">${esc(a.package)}</div><div class="s">${esc(bits.join(" · "))}</div></div>
|
||||
${installed.has(a.package) ? `<span class="tag">On the Frame</span>` : ""}
|
||||
<button class="small" data-quest-import="${esc(a.package)}"${installing.has("quest:" + a.package) ? " disabled" : ""}>${queued.has("quest:" + a.package) ? "Queued" : installed.has(a.package) ? "Import again" : "Import"}</button></div>`;
|
||||
}).join("") : `<div class="sub">No games or apps you installed are on this Quest.</div>`;
|
||||
}
|
||||
$("questScan").onclick = loadQuest;
|
||||
$("questApps").addEventListener("click", e => {
|
||||
const b = e.target.closest("[data-quest-import]");
|
||||
if (!b) return;
|
||||
const pkg = b.dataset.questImport, key = "quest:" + pkg;
|
||||
if (installing.has(key)) return;
|
||||
b.disabled = true; b.textContent = "Queued";
|
||||
const bar = $("questProgress");
|
||||
// Several can be queued: the bar and the status line follow whichever is installing.
|
||||
runJob(`Import ${pkg} from Quest`, key,
|
||||
() => api("/api/quest", { action: "import", package: pkg, serial: quest.serial, data: $("questData").checked, allowDowngrade: $("questOlder").checked }),
|
||||
j => { if (j.queued || j.done) return; b.textContent = "Importing…"; bar.hidden = false; bar.dataset.owner = key;
|
||||
if (j.stage) $("questState").textContent = `${pkg}: ${j.stage}`; bar.value = j.percent ?? 0; })
|
||||
.then(r => { if (bar.dataset.owner === key) bar.hidden = true; if (r && r.app) { b.textContent = "Imported"; $("questState").textContent = r.message || `Imported ${pkg}`; loadAndroid(); }
|
||||
else { b.disabled = false; b.textContent = "Import";
|
||||
if (r !== null) $("questState").textContent = `${pkg} wasn't imported; the reason is in the message log below.`; } });
|
||||
});
|
||||
|
||||
// ---- My Meta library, Experimental (frame_meta.py): the person's own token, games they own ----
|
||||
// The token is only ever in the password box until Connect sends it; the server never sends it back.
|
||||
const metaLib = { apps: [], results: new Map(), connected: false };
|
||||
const META_VERDICT = { works: ["v-works", "Works on Frame"], maybe: ["v-maybe", "Works with problems"], no: ["v-no", "Doesn't work"] };
|
||||
function metaShareNote(s) {
|
||||
const box = $("metaShare");
|
||||
if (!metaLib.connected || !s) { box.hidden = true; return; }
|
||||
box.hidden = false;
|
||||
box.innerHTML = s.shared ? "Test results are shared with the compatibility database (Privacy settings)."
|
||||
: s.blocked ? `Test results are saved on this computer only (${esc(s.blocked)}).`
|
||||
: `Test results are saved on this computer only. <button class="small" id="metaShareOn">Share test results</button>`;
|
||||
const on = $("metaShareOn");
|
||||
if (on) on.onclick = async () => {
|
||||
if (!confirm("Share compatibility results?\n\nYour test results (package, version, whether it ran, and why not) go to "
|
||||
+ "Frame Control's shared compatibility database, so everyone sees better verdicts. Never your token, "
|
||||
+ "account or game files. You can turn it off in Privacy settings.")) return;
|
||||
await setTelemetry({ compat: true });
|
||||
loadMeta();
|
||||
};
|
||||
}
|
||||
function renderMeta(d) {
|
||||
metaLib.connected = !!d.connected;
|
||||
$("metaConnectBox").hidden = metaLib.connected;
|
||||
$("metaDisconnect").hidden = $("metaRefresh").hidden = $("metaOlderBox").hidden = !metaLib.connected;
|
||||
$("metaState").textContent = metaLib.connected
|
||||
? `Connected${d.user && d.user.name ? ` as ${d.user.name}` : ""}.` : "Off. Nothing is sent to Meta until you connect.";
|
||||
metaShareNote(d.sharing);
|
||||
}
|
||||
function renderMetaApps() {
|
||||
// Meta lists everything the account owns: games, but also apps and environments.
|
||||
$("metaCount").textContent = metaLib.connected ? `${metaLib.apps.length} app${metaLib.apps.length === 1 ? "" : "s"}` : "";
|
||||
if (!metaLib.connected) { $("metaApps").innerHTML = ""; return; }
|
||||
const installed = new Set(androidApps.map(a => a.package));
|
||||
$("metaApps").innerHTML = metaLib.apps.length ? metaLib.apps.map(a => {
|
||||
// Sizes first: the line is cut short with "…" in a narrow panel, and the package is the least needed.
|
||||
const bits = [a.size ? questSize(a.size) : "", a.data_files ? `OBB ${questSize(a.data_size)}` : "",
|
||||
a.version ? `v${a.version}${a.version_code != null ? ` (${a.version_code})` : ""}` : "", a.package || "package unknown"];
|
||||
const line = bits.filter(Boolean).join(" · ");
|
||||
const problem = a.problem ? `<div class="s v-no" title="${esc(a.problem)}">${esc(a.problem)}</div>` : "";
|
||||
// Required game data Frame Control can't place as an OBB (data_plan in frame_meta.py): the game may not run without it.
|
||||
const skipped = (a.skipped_files || []).length
|
||||
? `<div class="s v-maybe" title="${esc(a.skipped_files.join("\n"))}">Not installed: ${a.skipped_files.length} required data file${a.skipped_files.length === 1 ? "" : "s"} (${esc(a.skipped_files.join(", "))}); the game may not run without ${a.skipped_files.length === 1 ? "it" : "them"}.</div>` : "";
|
||||
const v = a.verdict && META_VERDICT[a.verdict.verdict];
|
||||
const verdict = v ? `<div class="s ${v[0]}" title="${esc((a.verdict.lines || []).join("\n"))}">Community: ${v[1]}</div>` : "";
|
||||
const r = metaLib.results.get(a.package);
|
||||
const result = r ? `<div class="s">${esc(r)}</div>` : "";
|
||||
const busy = installing.has("meta:" + a.id) ? " disabled" : "", waits = queued.has("meta:" + a.id);
|
||||
const on = installed.has(a.package);
|
||||
const can = a.package && !a.problem;
|
||||
return `<div class="item"><div class="grow"><div class="t">${esc(a.title)}</div><div class="s" title="${esc(line)}">${esc(line)}</div>${problem}${skipped}${verdict}${result}</div>
|
||||
${on ? `<span class="tag">On the Frame</span>` : ""}
|
||||
${waits ? `<span class="tag">Queued</span>` : ""}
|
||||
${can ? `<button class="small" data-meta-install="${esc(a.id)}"${busy}>${on ? "Install again" : "Install"}</button>
|
||||
<button class="small" data-meta-install="${esc(a.id)}" data-test="1"${busy} title="Install, start it, watch it for about 30 s and record whether it ran">Install and test</button>` : ""}
|
||||
${on ? `<button class="small" data-meta-test="${esc(a.package)}"${busy} title="Start it again, watch it for about 30 s and record whether it ran">Test again</button>` : ""}</div>`;
|
||||
}).join("") : `<div class="sub">No Quest apps in this Meta account.</div>`;
|
||||
}
|
||||
async function loadMeta(refresh = false) {
|
||||
let d;
|
||||
try { d = await api("/api/meta"); } catch (e) { $("metaState").textContent = e.message; return; }
|
||||
renderMeta(d);
|
||||
if (!d.connected) { metaLib.apps = []; renderMetaApps(); return; }
|
||||
$("metaState").textContent += " Reading your library…";
|
||||
try { d = await api(`/api/meta?library=1${refresh ? "&refresh=1" : ""}`); }
|
||||
catch (e) { $("metaState").textContent = e.message; return; }
|
||||
renderMeta(d);
|
||||
metaLib.apps = d.apps || [];
|
||||
renderMetaApps();
|
||||
}
|
||||
// Sign in with Meta: the desktop app only (app/meta-signin.js); a plain browser pastes the token.
|
||||
const metaSignInOk = !!(window.frameApp && window.frameApp.meta && window.frameApp.meta.signIn);
|
||||
$("metaSignInRow").hidden = !metaSignInOk;
|
||||
let metaDisconnecting = false; // from pressing Disconnect until the server has deleted the token
|
||||
$("metaAck").onchange = e => {
|
||||
$("metaToken").disabled = $("metaConnect").disabled = !e.target.checked;
|
||||
$("metaSignIn").disabled = !e.target.checked || metaDisconnecting;
|
||||
};
|
||||
$("metaSignIn").onclick = async () => {
|
||||
if (!$("metaAck").checked || metaDisconnecting) return;
|
||||
$("metaSignIn").disabled = true;
|
||||
$("metaState").textContent = "Sign in to Meta in the window that opened…";
|
||||
try {
|
||||
const r = await window.frameApp.meta.signIn(true);
|
||||
if (r && r.ok) { toast(r.message || "Connected"); loadMeta(); }
|
||||
else { await loadMeta(); $("metaState").textContent = (r && r.error) || "Sign-in didn't finish."; }
|
||||
} catch (e) { $("metaState").textContent = e.message; }
|
||||
finally { $("metaSignIn").disabled = !$("metaAck").checked || metaDisconnecting; }
|
||||
};
|
||||
$("metaSignOut").onclick = async () => {
|
||||
try { await window.frameApp.meta.signOut(); toast("Signed out of Meta in Frame Control"); }
|
||||
catch (e) { toast(e.message, true); }
|
||||
};
|
||||
$("metaConnect").onclick = async () => {
|
||||
const token = $("metaToken").value;
|
||||
$("metaConnect").disabled = true;
|
||||
try {
|
||||
const d = await api("/api/meta", { action: "connect", token, acknowledged: $("metaAck").checked });
|
||||
$("metaToken").value = "";
|
||||
toast(d.message || "Connected");
|
||||
loadMeta();
|
||||
} catch (e) { $("metaState").textContent = e.message; }
|
||||
finally { $("metaConnect").disabled = !$("metaAck").checked; }
|
||||
};
|
||||
$("metaDisconnect").onclick = async () => {
|
||||
// One Disconnect at a time, guarded from before the confirm until the delete returns.
|
||||
if (metaDisconnecting) return;
|
||||
metaDisconnecting = true; $("metaDisconnect").disabled = $("metaSignIn").disabled = true;
|
||||
if (!confirm("Disconnect your Meta account? Its token is deleted from this computer. Games already installed stay."
|
||||
+ (metaSignInOk ? "\n\nThis also signs out of Meta in Frame Control (its Sign in with Meta window), so the next sign-in starts fresh." : ""))) {
|
||||
metaDisconnecting = false; $("metaDisconnect").disabled = false;
|
||||
$("metaSignIn").disabled = !$("metaAck").checked;
|
||||
return;
|
||||
}
|
||||
// No sign-in from here until the token is deleted. Sign-out first: it stops the sign-in
|
||||
// window (and any connect it started) before the account is forgotten.
|
||||
try {
|
||||
if (metaSignInOk) {
|
||||
try { await window.frameApp.meta.signOut(); } catch (e) { toast(`Couldn't sign out of Meta in Frame Control: ${e.message}`, true); }
|
||||
}
|
||||
try { const d = await api("/api/meta", { action: "disconnect" }); toast(d.message || "Disconnected"); }
|
||||
catch (e) { toast(e.message, true); }
|
||||
} finally { metaDisconnecting = false; $("metaDisconnect").disabled = false; }
|
||||
$("metaAck").checked = false; $("metaToken").disabled = $("metaConnect").disabled = $("metaSignIn").disabled = true;
|
||||
metaLib.results.clear(); loadMeta();
|
||||
};
|
||||
$("metaRefresh").onclick = () => loadMeta(true);
|
||||
$("metaApps").addEventListener("click", async e => {
|
||||
const b = e.target.closest("[data-meta-install],[data-meta-test]");
|
||||
if (!b) return;
|
||||
const bar = $("metaProgress");
|
||||
if (b.dataset.metaTest) {
|
||||
const pkg = b.dataset.metaTest, key = "meta:" + (metaLib.apps.find(a => a.package === pkg) || {}).id;
|
||||
if (!confirm("Test it now?\n\nIt opens in the headset for about 30 seconds and records whether it stays up.")) return;
|
||||
b.disabled = true;
|
||||
const r = await runJob(`Test ${pkg}`, key, () => api("/api/meta", { action: "test", package: pkg }));
|
||||
if (r && r.message) metaLib.results.set(pkg, r.message);
|
||||
renderMetaApps(); loadReports();
|
||||
return;
|
||||
}
|
||||
const app = metaLib.apps.find(a => a.id === b.dataset.metaInstall), test = !!b.dataset.test;
|
||||
if (!app || installing.has("meta:" + app.id)) return;
|
||||
if (test && !confirm(`Install and test ${app.title}?\n\nFrame Control starts it in the headset (twice if it has game data to add), `
|
||||
+ "watches it for about 30 seconds and records whether it ran.")) return;
|
||||
b.disabled = true;
|
||||
// Several can be queued: the bar and the status line follow whichever is installing.
|
||||
const r = await runJob(`${test ? "Install and test" : "Install"} ${app.title} from Meta`, "meta:" + app.id,
|
||||
() => api("/api/meta", { action: "install", app: app.id, test, allowDowngrade: $("metaOlder").checked }),
|
||||
j => { renderMetaApps(); if (j.queued || j.done) return; bar.hidden = false; bar.dataset.owner = "meta:" + app.id;
|
||||
if (j.stage) $("metaState").textContent = `${app.title}: ${j.stage}`; bar.value = j.percent ?? 0; });
|
||||
if (bar.dataset.owner === "meta:" + app.id) bar.hidden = true; // not while another install still shows its progress
|
||||
if (r && r.message) { $("metaState").textContent = r.message; metaLib.results.set(app.package, r.test ? r.test.message : r.message); }
|
||||
else if (r !== null) $("metaState").textContent = `${app.title} wasn't installed; the reason is in the message log below.`;
|
||||
loadAndroid(); renderMetaApps(); if (test) loadReports();
|
||||
});
|
||||
loadMeta();
|
||||
|
||||
async function loadCatalog() {
|
||||
try { cat.apps = (await api("/api/android/catalog")).apps; }
|
||||
catch (e) { $("catGrid").innerHTML = `<div class="sub">${esc(e.message)}</div>`; return; }
|
||||
@@ -3928,8 +4355,8 @@ $("macview").onclick = async e => {
|
||||
|
||||
// ---- pages: #home, #games, #android, #tools (older section links still work) ----
|
||||
const PAGES = ["home", "games", "android", "tools"];
|
||||
const SECTION_PAGE = { view: "home", device: "home", shots: "home", library: "games", sideloaded: "games", getgames: "games",
|
||||
display: "android", transfer: "tools", apps: "tools", power: "tools", macview: "tools", privacy: "tools", panels: "tools" };
|
||||
const SECTION_PAGE = { view: "home", device: "home", shots: "home", vrTools: "home", comfort: "home", pad: "home", library: "games", sideloaded: "games", getgames: "games",
|
||||
display: "android", androidLibrary: "android", appStore: "android", transfer: "tools", media: "tools", artworkSettings: "tools", apps: "tools", power: "tools", macview: "tools", privacy: "tools", panels: "tools" };
|
||||
let page = "home";
|
||||
function showPage() {
|
||||
const id = location.hash.slice(1);
|
||||
@@ -3939,6 +4366,8 @@ function showPage() {
|
||||
document.querySelectorAll(".page").forEach(p => p.classList.toggle("on", p.dataset.page === page));
|
||||
document.querySelectorAll("nav a").forEach(a => a.classList.toggle("on", a.getAttribute("href") === "#" + page));
|
||||
document.title = page === "home" ? "Frame Control" : `${page[0].toUpperCase() + page.slice(1)} · Frame Control`;
|
||||
if (id === "display" || id === "androidLibrary") showAndroidTab("library");
|
||||
else if (id === "appStore") showAndroidTab("browse");
|
||||
const section = !PAGES.includes(id) && id && $(id);
|
||||
if (section) section.scrollIntoView(); else window.scrollTo(0, 0);
|
||||
if (page === "tools") { loadMacView(); loadPanelSwitcher(); }
|
||||
@@ -4636,8 +5065,11 @@ function onConnection(s) {
|
||||
if (link.device !== null && devId !== link.device) {
|
||||
log(`Now using ${s.device.name}`, "ok");
|
||||
state = null;
|
||||
stateReceivedAt = null;
|
||||
stateRead = {valid: false, error: null};
|
||||
online = null;
|
||||
devGen++; // answers still on their way are about the other headset
|
||||
window.frameControlCenter?.reset();
|
||||
refreshing = null; // and the next status check must be a new one
|
||||
if (live) toggleLive(false); // the other headset's video or captures
|
||||
clearTimeout(volTimer); volTimer = null; // a volume change still waiting to be sent
|
||||
@@ -4744,7 +5176,7 @@ function setUpActive() {
|
||||
$("connSetup").onclick = setUpActive;
|
||||
|
||||
// ---- Devices tab ----
|
||||
PAGES.push("devices");
|
||||
PAGES.push("devices", "control");
|
||||
let devicesSeq = 0; // an older answer arriving late mustn't bring back the old selection
|
||||
async function loadDevices() {
|
||||
if (!link.live) return;
|
||||
@@ -5052,11 +5484,23 @@ if (window.frameApp && window.frameApp.onUseDevice) window.frameApp.onUseDevice(
|
||||
window.addEventListener("hashchange", () => { if (location.hash === "#devices") loadDevices(); });
|
||||
showPage(); // #devices is a page now
|
||||
api("/api/host").then(h => {
|
||||
Object.assign(HOST, h);
|
||||
window.frameControlCenter?.host(h);
|
||||
if (h.mobile) return;
|
||||
$("offSetup").hidden = false; $("offSetup").onclick = setUpActive; // the server opens it in a terminal
|
||||
watchConnection();
|
||||
}).catch(() => watchConnection());
|
||||
</script>
|
||||
<script src="/artwork-settings.js"></script>
|
||||
<script src="/control-center.js"></script>
|
||||
<script>
|
||||
window.frameControlCenter = FrameControlCenter.mount({document, api, refresh, refreshAudio: refreshAfterAudio,
|
||||
getContext: () => ({sample: state, online, generation: devGen, device: window.connDevice}),
|
||||
openConnection: () => $("conn").click(), platform: window.frameApp?.platform || ""});
|
||||
window.frameControlCenter.host(HOST);
|
||||
if (state) window.frameControlCenter.status(state, stateReceivedAt, stateRead);
|
||||
else if (stateRead.error) window.frameControlCenter.unavailable(stateRead.error);
|
||||
if (online === false) window.frameControlCenter.connection(false);
|
||||
</script>
|
||||
</body>
|
||||
</html>
|
||||
+289
-34
@@ -57,6 +57,8 @@ import frame_link # noqa: E402
|
||||
import frame_macview # noqa: E402
|
||||
import frame_media # noqa: E402
|
||||
import frame_panels # noqa: E402
|
||||
import frame_quest # noqa: E402
|
||||
import frame_meta # noqa: E402
|
||||
import frame_report # noqa: E402
|
||||
import frame_store # noqa: E402
|
||||
import frame_telemetry # noqa: E402
|
||||
@@ -135,7 +137,7 @@ LINK = None # the connector (frame_link.Link); None on the Frame itself
|
||||
# install's clean-up) to the other headset.
|
||||
_work_lock = threading.Lock()
|
||||
_work = [0]
|
||||
NOT_HEADSET_WORK = {"/api/devices", "/api/contact", "/api/contact/prompt"}
|
||||
NOT_HEADSET_WORK = {"/api/devices", "/api/contact", "/api/contact/prompt", "/api/queue"}
|
||||
|
||||
|
||||
@contextlib.contextmanager
|
||||
@@ -284,40 +286,120 @@ def backfill_art(apps=(), titles=()):
|
||||
return True
|
||||
|
||||
|
||||
def start_job(label, work, progress=False):
|
||||
"""Run work() in the background. It returns a dict with a "message"."""
|
||||
def _new_job_locked(label, **fields):
|
||||
now = time.time()
|
||||
with _jobs_lock:
|
||||
for j in [j for j, v in _jobs.items() if v["done"] and now - v["time"] > JOB_TTL]:
|
||||
del _jobs[j]
|
||||
job = secrets.token_hex(8)
|
||||
_jobs[job] = {"label": label, "done": False, "error": None, "message": None, "result": None, "time": now}
|
||||
for j in [j for j, v in _jobs.items() if v["done"] and now - v["time"] > JOB_TTL]:
|
||||
del _jobs[j]
|
||||
job = secrets.token_hex(8)
|
||||
_jobs[job] = {"label": label, "done": False, "error": None, "message": None, "result": None, "time": now, **fields}
|
||||
return job
|
||||
|
||||
|
||||
def _run_job(job, label, work, progress):
|
||||
def report(stage, percent=None):
|
||||
with _jobs_lock:
|
||||
_jobs[job].update(stage=stage, percent=percent)
|
||||
|
||||
def run():
|
||||
fields = {}
|
||||
try:
|
||||
result = work(report) if progress else work()
|
||||
fields = {"message": result.get("message") or f"{label}: done", "result": result}
|
||||
except (Failure, frame_android.FrameError) as e:
|
||||
fields = {"error": unreachable(str(e)) or str(e)}
|
||||
frame_telemetry.diagnostic(f"job {label.split()[0]}", e)
|
||||
except SourceError as e: # already user-readable, and about a store, not the Frame
|
||||
fields = {"error": str(e)}
|
||||
except Exception as e:
|
||||
fields = {"error": f"{type(e).__name__}: {e}"}
|
||||
frame_telemetry.diagnostic(f"job {label.split()[0]}", e)
|
||||
finally:
|
||||
with _jobs_lock:
|
||||
_jobs[job].update(fields, done=True, time=time.time())
|
||||
fields = {}
|
||||
try:
|
||||
result = work(report) if progress else work()
|
||||
fields = {"message": result.get("message") or f"{label}: done", "result": result}
|
||||
except (Failure, frame_android.FrameError) as e:
|
||||
fields = {"error": unreachable(str(e)) or str(e)}
|
||||
frame_telemetry.diagnostic(f"job {label.split()[0]}", e)
|
||||
except SourceError as e: # already user-readable, and about a store, not the Frame
|
||||
fields = {"error": str(e)}
|
||||
except Exception as e:
|
||||
fields = {"error": f"{type(e).__name__}: {e}"}
|
||||
frame_telemetry.diagnostic(f"job {label.split()[0]}", e)
|
||||
finally:
|
||||
with _jobs_lock:
|
||||
_jobs[job].update(fields, done=True, time=time.time())
|
||||
|
||||
busy_thread(run).start()
|
||||
|
||||
def start_job(label, work, progress=False):
|
||||
"""Run work() in the background. It returns a dict with a "message"."""
|
||||
with _jobs_lock:
|
||||
job = _new_job_locked(label)
|
||||
busy_thread(_run_job, job, label, work, progress).start()
|
||||
return {"message": f"{label}…", "job": job}
|
||||
|
||||
|
||||
# ---- The install queue: Android games and apps, one after another ----------
|
||||
#
|
||||
# Installs from the Android store, Import from my Quest and My Meta library each copy
|
||||
# a game into a Lepton instance, and each refuses to start while another is running.
|
||||
# Queued, the page can line up several: one worker runs them in order, each as a
|
||||
# normal job (/api/job) that reads "queued" until its turn. A queued install can be
|
||||
# removed until it starts; each runs on the headset it was queued for, or not at all.
|
||||
|
||||
_queue = [] # [job, label, work, progress, headset id], in order; the running one is not here
|
||||
_queue_state = {"worker": False, "running": None}
|
||||
|
||||
|
||||
def _restage_locked():
|
||||
ahead = 1 if _queue_state["running"] else 0
|
||||
for i, (job, *_) in enumerate(_queue):
|
||||
n = ahead + i
|
||||
_jobs[job]["stage"] = f"Queued: {n} install{'' if n == 1 else 's'} before it" if n else "Queued: next"
|
||||
|
||||
|
||||
def queue_job(label, work, progress=False):
|
||||
"""Like start_job, but runs after every install queued before it."""
|
||||
device = LINK.active_device()["id"] if LINK else None
|
||||
with _jobs_lock:
|
||||
job = _new_job_locked(label, queued=True, stage=None, percent=None)
|
||||
_queue.append([job, label, work, progress, device])
|
||||
_restage_locked()
|
||||
ahead = len(_queue) - 1 + (1 if _queue_state["running"] else 0)
|
||||
start, _queue_state["worker"] = not _queue_state["worker"], True
|
||||
if start:
|
||||
threading.Thread(target=_drain_queue, daemon=True).start()
|
||||
return {"message": f"{label}: queued, {ahead} before it" if ahead else f"{label}…", "job": job, "queued": ahead}
|
||||
|
||||
|
||||
def _drain_queue():
|
||||
while True:
|
||||
with _jobs_lock:
|
||||
if not _queue:
|
||||
_queue_state.update(worker=False, running=None)
|
||||
return
|
||||
job, label, work, progress, device = _queue.pop(0)
|
||||
_queue_state["running"] = job
|
||||
_jobs[job].update(queued=False, stage=None)
|
||||
_restage_locked()
|
||||
|
||||
def guarded(*report, work=work, device=device):
|
||||
with working(device): # refused if the app switched headsets since it was queued
|
||||
return work(*report)
|
||||
_run_job(job, label, guarded, progress)
|
||||
|
||||
|
||||
def install_queue():
|
||||
"""The running install and those waiting, in order."""
|
||||
with _jobs_lock:
|
||||
ids = ([_queue_state["running"]] if _queue_state["running"] else []) + [q[0] for q in _queue]
|
||||
return {"jobs": [{"job": j, "label": _jobs[j]["label"], "queued": bool(_jobs[j].get("queued")),
|
||||
"stage": _jobs[j].get("stage"), "percent": _jobs[j].get("percent")}
|
||||
for j in ids if j in _jobs]}
|
||||
|
||||
|
||||
def queue_action(body):
|
||||
"""{"action": "remove", "job"}: take a waiting install out of the queue."""
|
||||
if body.get("action") != "remove":
|
||||
raise Failure("unknown action", 400)
|
||||
job = body.get("job")
|
||||
with _jobs_lock:
|
||||
for i, q in enumerate(_queue):
|
||||
if q[0] == job:
|
||||
del _queue[i]
|
||||
_jobs[job].update(done=True, queued=False, cancelled=True, stage=None, time=time.time(),
|
||||
error="Removed from the install queue")
|
||||
_restage_locked()
|
||||
return {"message": f"Removed {_jobs[job]['label']} from the install queue"}
|
||||
raise Failure("that install isn't waiting in the queue (it may have started or finished)", 409)
|
||||
|
||||
|
||||
def job_status(query):
|
||||
with _jobs_lock:
|
||||
job = _jobs.get((parse_qs(query).get("id") or [""])[0])
|
||||
@@ -627,13 +709,14 @@ def launch(body):
|
||||
return {"message": f"Launching {appid}"}
|
||||
|
||||
|
||||
def steam_frame(*args, timeout=40):
|
||||
"""Run frame_steam.py on the Frame (it drives the Steam client) and return its JSON."""
|
||||
def steam_frame(*args, timeout=40, script="frame_steam.py"):
|
||||
"""Run frame_steam.py (it drives the Steam client), or another on-Frame
|
||||
helper with the same JSON contract, on the Frame and return its JSON."""
|
||||
try:
|
||||
out = ssh("python3 - " + " ".join(map(shlex.quote, args)),
|
||||
stdin=(HERE / "frame_steam.py").read_text(), timeout=timeout)
|
||||
stdin=(HERE / script).read_text(), timeout=timeout)
|
||||
except Failure as e:
|
||||
# frame_steam.py prints {"error": ...} on stdout when it fails, but ssh()
|
||||
# The helper prints {"error": ...} on stdout when it fails, but ssh()
|
||||
# reports stderr instead if there was any, so look in both.
|
||||
for line in [*reversed(getattr(e, "stdout", "").splitlines()), *reversed(str(e).splitlines())]:
|
||||
try:
|
||||
@@ -684,6 +767,20 @@ def vr(body):
|
||||
return result
|
||||
|
||||
|
||||
# Downloads are about 20 MB; starting waits for the game, the injection and SteamVR.
|
||||
MOD_TIMEOUT = {"status": 40, "install": 600, "start": 900, "uninstall": 60}
|
||||
|
||||
|
||||
def mods(body):
|
||||
"""UEVR for one installed Unreal game: status, install, start (inject) or uninstall."""
|
||||
appid, action = str(body.get("appid", "")), body.get("action")
|
||||
if not APPID.match(appid):
|
||||
raise Failure("bad appid", 400)
|
||||
if action not in MOD_TIMEOUT:
|
||||
raise Failure("action must be " + ", ".join(MOD_TIMEOUT), 400)
|
||||
return steam_frame(action, appid, timeout=MOD_TIMEOUT[action], script="frame_mods.py")
|
||||
|
||||
|
||||
def steam_search(query):
|
||||
q = parse_qs(query)
|
||||
cc = (q.get("cc") or [""])[0].upper()
|
||||
@@ -699,9 +796,14 @@ def set_volume(body):
|
||||
# Validate everything before touching the headset.
|
||||
level = None
|
||||
if "level" in body:
|
||||
level = float(body["level"])
|
||||
if not 0 <= level <= 1:
|
||||
value = body["level"]
|
||||
if type(value) not in (int, float) or not 0 <= value <= 1:
|
||||
raise Failure("level must be 0..1", 400)
|
||||
level = float(value)
|
||||
if not body or set(body) - {"level", "muted"}:
|
||||
raise Failure("Provide level or muted", 400)
|
||||
if "muted" in body and type(body["muted"]) is not bool:
|
||||
raise Failure("muted must be true or false", 400)
|
||||
if "muted" in body:
|
||||
ssh(f"wpctl set-mute @DEFAULT_AUDIO_SINK@ {1 if body['muted'] else 0}")
|
||||
if level is not None:
|
||||
@@ -1291,7 +1393,7 @@ def android(body):
|
||||
m = frame_apk_versions.install(pkg, url) if url else frame_catalog.install(pkg)
|
||||
message = f"Installed {m['label']}. It's in the Steam library; launching it opens its own panel."
|
||||
return {"message": f"{message} {frame_android.layer_note(m)}".strip(), "app": m}
|
||||
return start_job(f"Install {pkg}", work)
|
||||
return queue_job(f"Install {pkg}", work)
|
||||
if action == "refresh-art":
|
||||
if not pkg and not body.get("all"):
|
||||
raise Failure('choose a package or all apps', 400)
|
||||
@@ -1325,6 +1427,149 @@ def android(body):
|
||||
raise Failure("unknown action", 400)
|
||||
|
||||
|
||||
# ---- Import from my Quest (frame_quest.py, docs/quest-import.md) --------------
|
||||
|
||||
QUEST_ON_FRAME = "Import from my Quest runs on your computer, with the Quest plugged into it by USB."
|
||||
QUEST_SERIAL = re.compile(r"^[A-Za-z0-9._:\[\]-]{1,128}$")
|
||||
|
||||
|
||||
def quest_serial(value):
|
||||
if value in (None, ""):
|
||||
return None
|
||||
if not isinstance(value, str) or not QUEST_SERIAL.match(value):
|
||||
raise Failure("invalid Quest serial", 400)
|
||||
return value
|
||||
|
||||
|
||||
def quest_status(query):
|
||||
"""The Quest on this computer's USB (or what to do), and the apps on it."""
|
||||
if LOCAL:
|
||||
return {"quest": None, "devices": [], "guidance": QUEST_ON_FRAME, "apps": []}
|
||||
try:
|
||||
return frame_quest.status(quest_serial((parse_qs(query).get("serial") or [None])[0]))
|
||||
except frame_android.FrameError as e:
|
||||
raise Failure(str(e)) from e
|
||||
|
||||
|
||||
def quest(body):
|
||||
"""{"action": "import", "package", "serial"?, "data"?}: a background job with progress."""
|
||||
if LOCAL:
|
||||
raise Failure(QUEST_ON_FRAME, 400)
|
||||
if body.get("action") != "import":
|
||||
raise Failure("unknown action", 400)
|
||||
pkg = str(body.get("package", ""))
|
||||
if not frame_android.PKG_RE.match(pkg):
|
||||
raise Failure("invalid Android package id", 400)
|
||||
serial, data, older = quest_serial(body.get("serial")), body.get("data", False), body.get("allowDowngrade", False)
|
||||
if type(data) is not bool or type(older) is not bool:
|
||||
raise Failure("data and allowDowngrade must be true or false", 400)
|
||||
ensure_master()
|
||||
return queue_job(f"Import {pkg} from Quest",
|
||||
lambda report: frame_quest.import_game(pkg, serial, data=data, progress=report,
|
||||
allow_downgrade=older), progress=True)
|
||||
|
||||
|
||||
# ---- My Meta library, Experimental (frame_meta.py, docs/meta-library.md) ------
|
||||
#
|
||||
# Never echoes the token: answers come from frame_meta.status() and _public(), and every
|
||||
# error passes through frame_meta.redact().
|
||||
|
||||
META_APP_ID = re.compile(r"^[0-9]{1,25}$")
|
||||
|
||||
|
||||
def _meta_failure(e):
|
||||
if isinstance(e, frame_meta.SignInCancelled):
|
||||
return Failure(frame_meta.redact(e, 600), 409)
|
||||
status = 400 if isinstance(e, frame_meta.TokenRejected) or "token" in str(e).lower() else 502
|
||||
return Failure(frame_meta.redact(e, 600), status)
|
||||
|
||||
|
||||
def meta_sharing():
|
||||
"""Whether test results reach the shared compatibility database (Privacy settings)."""
|
||||
blocked = frame_telemetry.blocked()
|
||||
return {"shared": bool(frame_catalog.compat_db.shared() or frame_telemetry.enabled("compat")),
|
||||
"blocked": blocked or None}
|
||||
|
||||
|
||||
def meta_status(query):
|
||||
"""The connected account (never its token) and, with library=1, the Quest games it owns
|
||||
with any community verdicts."""
|
||||
q = parse_qs(query)
|
||||
out = dict(frame_meta.status(), sharing=meta_sharing())
|
||||
if out["connected"] and q.get("library") == ["1"]:
|
||||
try:
|
||||
apps = frame_meta.with_verdicts(frame_meta.library(refresh=q.get("refresh") == ["1"]))
|
||||
out["apps"] = [frame_meta._public(a) for a in apps]
|
||||
except frame_android.FrameError as e:
|
||||
raise _meta_failure(e) from None
|
||||
return out
|
||||
|
||||
|
||||
def meta(body):
|
||||
"""{"action": "connect", "token", "acknowledged": true, "attempt"?} | {"action": "disconnect"} |
|
||||
{"action": "cancel-signin", "attempt"} |
|
||||
{"action": "install", "app", "test"?, "allowDowngrade"?} | {"action": "test", "package"}."""
|
||||
action = body.get("action")
|
||||
try:
|
||||
if action == "connect":
|
||||
if body.get("acknowledged") is not True:
|
||||
raise Failure("My Meta library is experimental: tick that you understand the warning first", 400)
|
||||
if not isinstance(body.get("token"), str):
|
||||
raise Failure("paste your Meta access token", 400)
|
||||
attempt = body.get("attempt")
|
||||
if attempt is not None and not (isinstance(attempt, str) and frame_meta.SIGNIN_ATTEMPT.fullmatch(attempt)):
|
||||
raise Failure("invalid sign-in attempt id", 400)
|
||||
return dict(frame_meta.connect(body["token"], attempt=attempt), sharing=meta_sharing(),
|
||||
message="Connected your Meta account (Experimental)")
|
||||
if action == "cancel-signin":
|
||||
attempt = body.get("attempt")
|
||||
if not (isinstance(attempt, str) and frame_meta.SIGNIN_ATTEMPT.fullmatch(attempt)):
|
||||
raise Failure("invalid sign-in attempt id", 400)
|
||||
return dict(frame_meta.cancel_signin(attempt), sharing=meta_sharing(),
|
||||
message="Cancelled that Sign in with Meta; it won't be saved")
|
||||
if action == "disconnect":
|
||||
return dict(frame_meta.disconnect(), sharing=meta_sharing(),
|
||||
message="Disconnected your Meta account; its token was deleted from this computer")
|
||||
if action == "install":
|
||||
app_id, test, older = str(body.get("app", "")), body.get("test", False), body.get("allowDowngrade", False)
|
||||
if not META_APP_ID.match(app_id):
|
||||
raise Failure("invalid Meta app id", 400)
|
||||
if type(test) is not bool or type(older) is not bool:
|
||||
raise Failure("test and allowDowngrade must be true or false", 400)
|
||||
ensure_master()
|
||||
|
||||
def work(report):
|
||||
try:
|
||||
return frame_meta.install(app_id, test=test, progress=report, allow_downgrade=older)
|
||||
except frame_android.FrameError as e:
|
||||
raise frame_meta.MetaError(frame_meta.redact(e, 1200)) from None
|
||||
except Exception as e: # never let an unexpected error's text carry the token
|
||||
raise frame_meta.MetaError(frame_meta.redact(f"{type(e).__name__}: {e}", 600)) from None
|
||||
return queue_job(f"{'Install and test' if test else 'Install'} {app_id} from Meta", work, progress=True)
|
||||
if action == "test":
|
||||
pkg = str(body.get("package", ""))
|
||||
if not frame_android.PKG_RE.match(pkg):
|
||||
raise Failure("invalid Android package id", 400)
|
||||
ensure_master()
|
||||
|
||||
def test():
|
||||
# run_test's own errors are fixed texts; anything else could carry the game's
|
||||
# log (an ssh error is its output), so it is never shown, not even redacted.
|
||||
try:
|
||||
return frame_meta.run_test(pkg)
|
||||
except frame_meta.MetaError:
|
||||
raise
|
||||
except frame_android.FrameError:
|
||||
raise frame_meta.MetaError(frame_meta.LOG_UNREADABLE) from None
|
||||
except Exception as e:
|
||||
raise frame_meta.MetaError(f"The test stopped unexpectedly ({type(e).__name__}); "
|
||||
"try again.") from None
|
||||
return start_job(f"Test {pkg}", test)
|
||||
except frame_meta.MetaError as e:
|
||||
raise _meta_failure(e) from None
|
||||
raise Failure("unknown action", 400)
|
||||
|
||||
|
||||
# Errors that are the APK's own fault, so they belong in the compatibility
|
||||
# database as install_failed. Connection trouble and the like don't.
|
||||
APK_FAULTS = {"android_installer", "apk_needs_newer_android", "apk_wrong_abi"}
|
||||
@@ -2194,7 +2439,7 @@ def source_install(body):
|
||||
raise SourceError('This source is disabled')
|
||||
except SourceError as e:
|
||||
raise Failure(str(e), 400)
|
||||
return start_job('Install ' + entry, lambda report: apk_search.install(source, entry, version, report), progress=True)
|
||||
return queue_job('Install ' + entry, lambda report: apk_search.install(source, entry, version, report), progress=True)
|
||||
|
||||
|
||||
def source_manage(body):
|
||||
@@ -2237,7 +2482,7 @@ POST = {
|
||||
"/api/agent/approval": agent_approval, "/api/assistant/chat": assistant_chat,
|
||||
"/api/input": remote_input, "/api/touch": remote_touch,
|
||||
"/api/settings/artwork": frame_steamgriddb.save_settings,
|
||||
"/api/sources": source_manage, "/api/sources/install": source_install, "/api/android/display": android_display, "/api/android": android, "/api/titles": titles, "/api/launch": launch, "/api/steam": steam, "/api/volume": set_volume, "/api/clipboard": clipboard,
|
||||
"/api/sources": source_manage, "/api/sources/install": source_install, "/api/android/display": android_display, "/api/android": android, "/api/quest": quest, "/api/meta": meta, "/api/queue": queue_action, "/api/titles": titles, "/api/launch": launch, "/api/steam": steam, "/api/mods": mods, "/api/volume": set_volume, "/api/clipboard": clipboard,
|
||||
"/api/flatpak": flatpak, "/api/open": open_thing, "/api/shots/save": save_shots,
|
||||
"/api/webinstall/check": webinstall_check, "/api/webinstall/start": webinstall_start,
|
||||
"/api/webinstall/cancel": webinstall_cancel,
|
||||
@@ -2414,6 +2659,10 @@ class Handler(BaseHTTPRequestHandler):
|
||||
self.send_json(frame_steamgriddb.settings())
|
||||
elif path == "/artwork-settings.js":
|
||||
self.send_bytes((HERE / 'artwork-settings.js').read_bytes(), 'text/javascript; charset=utf-8')
|
||||
elif path == "/control-center.js":
|
||||
self.send_bytes((HERE / 'control-center.js').read_bytes(), 'text/javascript; charset=utf-8')
|
||||
elif path == "/control-center.css":
|
||||
self.send_bytes((HERE / 'control-center.css').read_bytes(), 'text/css; charset=utf-8')
|
||||
elif path == "/assistant":
|
||||
page = (HERE / "assistant.html").read_text().replace("__FRAME_KEY__", json.dumps(UI_KEY).replace("<", "\\u003c"))
|
||||
self.send_bytes(page.encode(), "text/html; charset=utf-8")
|
||||
@@ -2456,6 +2705,10 @@ class Handler(BaseHTTPRequestHandler):
|
||||
apps = frame_android.list_apps()
|
||||
backfill_art(apps=apps)
|
||||
self.send_json({"apps": apps})
|
||||
elif path == "/api/quest":
|
||||
self.send_json(quest_status(url.query))
|
||||
elif path == "/api/meta":
|
||||
self.send_json(meta_status(url.query))
|
||||
elif path == "/api/titles":
|
||||
ensure_master()
|
||||
titles_list = frame_titles.list_titles()
|
||||
@@ -2473,6 +2726,8 @@ class Handler(BaseHTTPRequestHandler):
|
||||
self.send_json(_input.send([]) if parse_qs(url.query).get("start") == ["1"] else dict(_input.status))
|
||||
elif path == "/api/job":
|
||||
self.send_json(job_status(url.query))
|
||||
elif path == "/api/queue":
|
||||
self.send_json(install_queue())
|
||||
elif path == "/api/android/displays":
|
||||
self.send_json(android_displays())
|
||||
elif path == "/api/android/reports":
|
||||
|
||||
Reference in new issue
Block a user